Cogmind - Beta 13 --- EXPLORER MODE // 2024.05.12 @ 21:32:28 Player: Soimafreak Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (97) 485 Value Destroyed (4307) 4307 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (28) 28 TOTAL SCORE: 10360 Bonus ------- High Alert Combat Kills 28 Cogmind --------- Core Integrity 0/1300 Matter 275/300 Energy 39/100 System Corruption 13% Temperature Cool (18) Movement Core (150) Ox2 Location -3/Research Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Advanced Terrain Scan Processor > --- WEAPON (4) ------- Compact HERF Cannon > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor Particle Reactor > --- PROPULSION ------- Medium Treads Myomer Leg Myomer Leg Advanced VSS Leg > --- UTILITY ---------- Advanced Cryofiber Web Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Trap Scanner Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Target Analyzer Experimental Thermal Shield > --- WEAPON ----------- Wave Gun Wave Gun Heavy Phase Cannon Heavy Flak Cannon > --- INVENTORY -------- Antimatter Reactor Improved Thermal Shield Matter Neutralizer Hardcell Cannon Heavy Rocket Launcher [Rating: 139] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Improved Carbon-fiber Leg Treads Medium Treads Leg Improved Carbon-fiber Leg Hover Unit Antigrav System Utility Power Shielding Device Improved Heat Sink Storage High-capacity Storage Unit Processor Armor Integrity Analyzer Protection Power Shielding Weapon Flak Cannon Energy Gun Wave Gun Energy Cannon Heavy Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Slots Evolved 15 | . 1 2 2 2 2 2 . . 2 2 Power 3 | . . . . 1 . . . . . 2 Propulsion 2 | . . . . 1 . 1 . . . . Utility 8 | . . 2 2 . 2 . . . 2 . Weapon 2 | . 1 . . . . 1 . . . . Parts Attached 113 | 8 1 2 5 10 13 15 3 10 15 31 Power 18 | 1 . . . 1 1 2 . 2 2 9 Engine 7 | 1 . . . 1 1 1 . 1 1 1 Core 2 | . . . . . . 1 . 1 . . Reactor 9 | . . . . . . . . . 1 8 Propulsion 27 | 2 . . . 6 3 3 2 3 1 7 Treads 2 | . . . . . . . . . . 2 Leg 24 | 2 . . . 6 3 3 2 3 1 4 Wheel . | . . . . . . . . . . . Hover 1 | . . . . . . . . . . 1 Flight . | . . . . . . . . . . . Utility 38 | 3 . 2 2 2 7 3 . 3 7 9 Device 22 | 1 . . 1 . 4 1 . 1 6 8 Storage 3 | 1 . . . . 2 . . . . . Processor 7 | 1 . . . 2 1 1 . 1 . 1 Hackware . | . . . . . . . . . . . Protection 6 | . . 2 1 . . 1 . 1 1 . Artifact . | . . . . . . . . . . . Weapon 30 | 2 1 . 3 1 2 7 1 2 5 6 Energy Gun 7 | 1 1 . . 1 . . . . 3 1 Energy Cannon 8 | . . . . . . 4 . 1 . 3 Ballistic Gun 3 | 1 . . 1 . . . . . 1 . Ballistic Cannon 6 | . . . 1 . . 3 . 1 . 1 Launcher 6 | . . . 1 . 2 . 1 . 1 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 1 . . 1 Parts Lost 61 | . . . . 3 6 7 8 . 1 36 Power 10 | . . . . 1 . 1 . . 1 7 Propulsion 11 | . . . . . . 2 2 . . 7 Utility 24 | . . . . 1 4 2 4 . . 13 Weapon 16 | . . . . 1 2 2 2 . . 9 Highest Loss Streak 30 | . . . . 1 2 5 8 . 1 30 To Critical Strikes 3 | . . . . . . . . . . 3 Average Slot Usage (%) 89 | . 100 93 87 96 97 97 81 40 87 84 Engine 7 | . 12 10 8 11 11 6 3 4 2 . Core 1 | . . . . . . 2 3 5 5 1 Reactor 1 | . . . . . . . . . 2 12 Leg 18 | . 25 20 16 21 17 21 17 9 19 12 Device 16 | . . . 3 7 24 13 13 5 24 30 Storage 5 | . 12 10 8 7 7 11 9 . . . Processor 7 | . 12 10 8 7 8 13 9 5 5 5 Protection 9 | . . 13 16 20 7 4 3 5 9 1 Energy Gun 3 | . 25 20 5 1 . . . . 3 4 Energy Cannon 2 | . . . . . . 5 4 1 5 3 Ballistic Gun 4 | . 12 10 4 7 6 1 . . 4 1 Ballistic Cannon 5 | . . . 7 7 6 10 9 2 5 4 Launcher 2 | . . . 7 4 4 2 4 . . . Naked Turns 22 | . . . . . . . 22 . . . Heaviest Build 111 | 17 19 23 34 44 85 107 109 52 85 111 Greatest Support 88 | 20 20 20 20 56 62 78 78 55 73 88 Greatest Overweight (x) 11 | . . 1 1 1 2 2 4 11 1 11 Average Overweight (x) . | . . . 1 . 1 1 . 1 . . Largest Inventory Capacity 20 | 10 10 10 10 10 20 20 20 5 5 5 Average Capacity 12 | 7 10 10 10 10 20 20 17 5 5 5 Most Carried 13 | 3 3 6 9 10 13 11 11 5 5 5 Average Carried 6 | 1 2 4 7 8 10 7 8 1 4 3 Final Capacity 20 | 10 10 10 10 10 20 20 5 5 5 5 Final Carried 10 | 3 3 6 7 10 10 9 5 3 5 . Class Distribution -------------------- 48% | Hacker-Gunner 35% | Hacker-Tank 9% | Hacker-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Hacker-Gunner | -10/Materials Hacker-Tank | -9/Materials Hacker-Tank | -8/Materials Hacker-Tank | -7/Factory Hacker-Gunner | -6/Factory Hacker-Gunner | -5/Factory Hacker-Gunner | -5/Waste Hacker-Mutant | -5/Factory Hacker-Tank | -4/Factory Scavenger-Skirmisher | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Matter Collected 3593 | 228 74 68 24 341 811 803 . 40 421 783 Remotely . | . . . . . . . . . . . Salvage Created 3561 | . 73 372 285 292 499 977 . . 296 767 Parts 178 | . 6 23 13 19 32 42 . . 9 34 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . 1 . . . 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Combat Hostiles Destroyed 73 | . 4 8 6 7 16 14 . . 7 11 Guns 20 | . 4 8 . 3 3 . . . . 2 Cannons 35 | . . . 3 4 5 9 . . 7 7 AOE 16 | . . . 3 . 8 4 . . . 1 Classes Destroyed 13 | . 1 4 2 1 3 1 . . . 1 Worker 5 | . . . . . 3 1 . . . 1 Builder 2 | . . . . . . . . . . 2 Tunneler 3 | . . . . . 1 2 . . . . Recycler 3 | . . . 1 . . 1 . . . 1 Mechanic 1 | . . . . . . 1 . . . . Watcher 10 | . . 2 2 1 2 2 . . 1 . Swarmer 13 | . 4 2 . . 6 . . . 1 . Grunt 19 | . . 3 2 2 3 7 . . 2 . Brawler 2 | . . 1 . . 1 . . . . . Duelist 2 | . . . . . 1 1 . . . . Sentry 15 | . . 2 2 4 2 2 . . 2 1 Hunter 7 | . . . 2 . . . . . . 5 Programmer 15 | . . . . 1 3 4 . . 2 5 Best Kill Streak 7 | . 4 4 6 2 5 7 . . 2 5 Combat Bots Only 5 | . 4 4 5 2 4 5 . . 2 3 Max Kills in Single Turn 3 | . 2 1 2 1 2 3 . . 1 3 Gunslinging 1 | . 1 . . . . . . . . . Exploded 3 | . . . 1 . 1 3 . . . 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Hostile Shots Fired 1022 | . 6 25 22 112 127 105 11 10 118 486 Missed 329 | . 1 10 9 38 49 30 . 5 23 164 Damage Taken 7952 | . 44 150 126 496 827 1139 333 40 985 3812 Core 2052 | . 3 29 . 46 112 219 220 . 122 1301 Absorbed by Shields 503 | . . . . . . . . . 121 382 Redirected to Shielding 116 | . . 2 . 7 21 21 . . 48 17 Ignored by Resistances 5548 | . 29 97 80 334 508 596 188 65 1181 2470 Core Remaining (%) 89 | 100 98 92 100 93 86 . . 56 89 . Volleys Fired 170 | . 4 16 12 19 33 28 1 . 23 34 Largest 4 | . 3 3 3 3 3 4 4 . 4 4 Hottest 305 | . 120 120 124 141 115 272 258 . 257 305 Shots Fired 501 | . 12 48 29 46 80 96 4 . 71 115 Gun 214 | . 12 48 12 27 33 5 . . 34 43 Cannon 259 | . . . 12 19 33 87 3 . 36 69 Launcher 28 | . . . 5 . 14 4 1 . 1 3 Special . | . . . . . . . . . . . Kinetic 286 | . 4 16 13 38 66 53 2 . 44 50 Thermal 169 | . 8 32 11 8 . 22 1 . 26 61 Explosive 18 | . . . 5 . 9 . . . 1 3 Electromagnetic 28 | . . . . . 5 21 1 . . 1 Robot Hit Streak 41 | . 6 10 18 41 38 25 7 . 40 35 Robot Miss Streak 9 | . 1 2 2 3 2 3 . . 3 9 Penetration Max 1 | . . . . . . 1 . . . 1 Secondary Targets 3 | . 2 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . Shots Hit Robots 377 | . 10 34 24 37 58 68 4 . 60 82 Core Hits 298 | . 4 16 28 37 66 48 2 . 36 61 Critical Kills 2 | . . . . . 1 . . . . 1 Critical Parts Destroyed 1 | . . . . . 1 . . . . . Critical Strikes 8 | . . 1 2 . 2 2 . . . 1 Burn 3 | . . 1 2 . . . . . . . Meltdown 1 | . . . . . . . . . . 1 Destroy 2 | . . . . . 2 . . . . . Blast 2 | . . . . . . 2 . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 12977 | . 120 460 678 943 2478 3039 101 . 1831 3327 Guns 3201 | . 120 460 116 418 513 72 . . 756 746 Cannons 6708 | . . . 300 525 670 2104 97 . 1075 1937 Explosions 3064 | . . . 262 . 1295 863 4 . . 640 Melee . | . . . . . . . . . . . Ramming 4 | . . . . . . . . . . 4 Kinetic 6290 | . 45 159 317 863 1183 1246 64 . 1121 1292 Thermal 3829 | . 75 301 99 80 216 932 33 . 710 1383 Explosive 1859 | . . . 262 . 854 103 . . . 640 Electromagnetic 995 | . . . . . 225 758 4 . . 8 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 13 | . . . 1 1 2 . . . 2 13 Average Corruption 4 | . . . 1 1 1 . . . 1 8 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 27 | . . . . 3 9 . . . 1 14 Message Errors 6 | . . . . . . . . . . 6 Matter Fused 5 | . . . . 2 2 . . . . 1 Heat Flow Errors 3 | . . . . . 2 . . . . 1 Energy Discharges 5 | . . . . 1 1 . . . 1 2 Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . 1 Data Loss (major) 2 | . . . . . 2 . . . . . Misfires 1 | . . . . . 1 . . . . . Alerts 1 | . . . . . . . . . . 1 Weapon Failures 2 | . . . . . 1 . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 419 | . . . . 2 214 130 . . 40 33 Projectiles 148 | . . . . 2 . 90 . . 40 16 Explosions 271 | . . . . . 214 40 . . . 17 Melee . | . . . . . . . . . . . Knockbacks 51 | . . . 4 4 11 9 . . 8 15 Impact . | . . . . . . . . . . . Kinetic 51 | . . . 4 4 11 9 . . 8 15 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 171 | . . . . . 54 35 . . 33 49 Shots 7 | . . . . . 2 1 . . 1 3 Rammed 1 | . . . . . . . . . . 1 Targets Rammed 2 | . . . . . . . . . . 2 Kicked 1 | . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . Highest Temperature 1160 | . 180 227 262 271 115 703 89 . 597 1160 Average Temperature 215 | . 78 86 100 73 85 259 44 . 286 360 Received Heat Transfer 1712 | . . 72 63 165 189 484 . . 384 355 Effects 82 | . . . 1 . . 17 . . 37 27 Shutdowns 17 | . . . . . . . . . 12 5 Energy Bleed 7 | . . . 1 . . 1 . . 3 2 Interference 22 | . . . . . . 8 . . 5 9 Matter Decay 8 | . . . . . . 1 . . 2 5 Short Circuit 1 | . . . . . . 1 . . . . Damage (minor) 6 | . . . . . . 2 . . 3 1 Damage (major) 17 | . . . . . . 3 . . 11 3 Damage (core) 4 | . . . . . . 1 . . 1 2 Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Parts Fried 2 | . . . . . . 2 . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Melted 8 | . . 1 1 . . 1 . . 1 4 Heat Transferred 5420 | . 222 962 444 148 200 1100 50 . 777 1517 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 2 . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Peak Influence 438 | . 100 245 326 145 377 438 77 21 185 184 Initial 107 | . . 30 73 107 42 27 62 6 7 . Average 98 | . 27 150 239 80 119 166 55 6 49 55 Maximum Alert Level 2 | . . 1 1 . 1 2 . . . . Low Security (%) 84 | 100 100 63 39 100 80 51 100 100 100 100 Level 1 15 | . . 36 60 . 19 45 . . . . Level 2 . | . . . . . . 3 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 17 | . . . . 2 7 4 . . 1 3 Investigation 1 | . . . . 1 . . . . . . Extermination 9 | . . . . 1 3 3 . . 1 1 Reinforcement 5 | . . . . . 2 1 . . . 2 Assault 1 | . . . . . 1 . . . . . Garrison 1 | . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 1 . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Distress Signals 6 | . . . 2 . . 1 . . . 3 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 122 | . 5 10 8 8 22 20 6 3 10 30 Peak Tracking Total 12 | . 5 4 3 2 4 10 6 2 4 12 Tactical Retreats 5 | . . . . . . 3 . . . 2 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Traps Triggered 10 | . 1 2 1 1 1 1 . . 3 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Machines Disabled 11 | . . . 1 . 6 3 . . 1 . Max in Single Turn 3 | . . . 1 . 3 2 . . 1 . Garrison Access 1 | . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Machines Accessed 1 | . . . . 1 . . . . . . Terminals 1 | . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 1 | . . . . 1 . . . . . . Successful . | . . . . . . . . . . . Failed 1 | . . . . 1 . . . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 1 | . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks . | . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections . | . . . . . . . . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . . . . Machine Destruction 3 | . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Turns Passed 6397 | 67 135 303 312 1100 1660 771 164 397 900 588 Spaces Moved 3173 | 45 101 139 138 616 766 323 112 233 460 240 Core 106 | 7 . . . . . . 50 28 . 21 Treads 19 | . . . . . . . . . . 19 Legs 3034 | 38 101 139 138 616 766 323 62 205 460 186 Wheels . | . . . . . . . . . . . Hover 14 | . . . . . . . . . . 14 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 190 123 193 192 50 113 107 50 Average Speed 169 | 109 120 160 190 159 198 194 134 162 145 166 Slowest Speed 600 | 120 120 190 190 193 265 265 410 600 189 600 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 20 | 4 25 23 23 23 25 11 68 7 14 7 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 8 | 1 1 1 1 1 1 . . 1 1 . Unknown Exits Taken . | . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 21 | . . . . . . . . . 21 . Terrain Destroyed 250 | . . . 53 . 78 66 . . 27 26 Melee . | . . . . . . . . . . . Projectile 22 | . . . . . 1 8 . . 6 7 AOE 228 | . . . 53 . 77 58 . . 21 19 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Total 3812 | 62 106 183 163 699 831 400 121 250 643 354 Wait 214 | . . 22 . 32 7 15 4 . 118 16 Move 3164 | 44 100 138 137 615 765 323 111 232 459 240 Hop . | . . . . . . . . . . . Pick Up 113 | 10 1 5 6 15 11 14 2 8 18 23 Fast Attach . | . . . . . . . . . . . Attach 81 | 7 1 2 2 5 11 9 2 10 11 21 Detach . | . . . . . . . . . . . Swap 32 | 1 . . 3 5 2 6 1 . 4 10 Drop 31 | . . . 3 8 2 5 . . 5 8 Fire 170 | . 4 16 12 19 33 28 1 . 23 34 Melee . | . . . . . . . . . . . Ram 1 | . . . . . . . . . . 1 Kick 1 | . . . . . . . . . . 1 Crush . | . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . 5 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory -3/Research History --------- Turn | Location | Event 18 | -11/Scrapyard | Identified exit to Materials 18 | -11/Scrapyard | Discovered exit to Materials (range 16) 68 | -11/Scrapyard | Entered Materials 68 | -10/Materials | Evolved 1 slot: Weapon x1 182 | -10/Materials | Identified exit to Materials 182 | -10/Materials | Discovered exit to Materials (range 14) 203 | -10/Materials | Entered another Materials area 203 | -9/Materials | Evolved 2 slots: Utility x2 489 | -9/Materials | Identified exit to Materials 489 | -9/Materials | Discovered exit to Materials (range 8) 506 | -9/Materials | Entered another Materials area 506 | -8/Materials | Evolved 2 slots: Utility x2 616 | -8/Materials | Build established: Hacker-Tank 769 | -8/Materials | Identified exit to Factory 769 | -8/Materials | Discovered exit to Factory (range 16) 818 | -8/Materials | Entered Factory 818 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1886 | -7/Factory | Identified exit to Lower Caves 1886 | -7/Factory | Discovered exit to Lower Caves (range 5) 1905 | -7/Factory | Identified exit to Factory 1905 | -7/Factory | Discovered exit to Factory (range 11) 1918 | -7/Factory | Entered another Factory area 1918 | -6/Factory | Evolved 2 slots: Utility x2 2114 | -6/Factory | Build established: Hacker-Gunner 2311 | -6/Factory | Identified exit to Lower Caves 2311 | -6/Factory | Discovered exit to Lower Caves (range 16) 3117 | -6/Factory | Garrison activated, responded to threat 3495 | -6/Factory | Identified exit to Factory 3495 | -6/Factory | Discovered exit to Factory (range 5) 3578 | -6/Factory | Entered another Factory area 3578 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3962 | -5/Factory | Lost 5 parts (2n2u1w) 4235 | -5/Factory | Found Prototype Launcher 4349 | -5/Factory | Sucked down chute 4349 | -5/Factory | Entered Waste 4349 | -5/Waste | Identified Tesla Bomb Launcher 4408 | -5/Waste | Spotted C-40 Crusher 4412 | -5/Waste | Spotted C-40 Crusher 4449 | -5/Waste | Spotted C-40 Crusher 4460 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4473 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4482 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4482 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4485 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4485 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4488 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4491 | -5/Waste | Spotted C-40 Crusher 4491 | -5/Waste | Spotted C-40 Crusher 4491 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4504 | -5/Waste | Spotted C-40 Crusher 4505 | -5/Waste | Identified exit to Factory 4505 | -5/Waste | Discovered exit to Factory (range 16) 4513 | -5/Waste | Entered Factory 4522 | -5/Factory | Lost 8 parts (2n4u2w) 4753 | -5/Factory | Identified exit to Upper Caves 4753 | -5/Factory | Discovered exit to Upper Caves (range 12) 4783 | -5/Factory | Build established: Hacker-Mutant 4894 | -5/Factory | Identified exit to Factory 4894 | -5/Factory | Discovered exit to Factory (range 15) 4910 | -5/Factory | Entered another Factory area 4910 | -4/Factory | Evolved 2 slots: Utility x2 5263 | -4/Factory | Build established: Hacker-Tank 5309 | -4/Factory | Noticed a derelict Sapper rigging charges 5588 | -4/Factory | Identified exit to Research 5588 | -4/Factory | Discovered exit to Research (range 24) 5810 | -4/Factory | Entered Research 5810 | -3/Research | Evolved 2 slots: Power x2 6108 | -3/Research | Lost 4 parts (3u1w) 6161 | -3/Research | System corruption reached 10% 6195 | -3/Research | Found Prototype Device 6196 | -3/Research | Identified Exp. Thermal Shield 6359 | -3/Research | Core integrity fell below 50% 6388 | -3/Research | Core integrity fell below 20% 6398 | -3/Research | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- 06387_ Penetrated by Slug. 06387_ Slug penetrates Wall. 06387_ Penetrated by Slug. 06387_ Slug penetrates Wall. 06388_ Slug penetrates H-77 Assassin. 06389_ M-28 Smith repairs H-77 Assassin. 06389_ Acquired Com. HERF Cannon. 06391_ Penetrated by Slug. 06391_ Slug penetrates Wall. 06391_ Penetrated by Slug. 06391_ Slug penetrates Wall. 06391_ Slug penetrates H-77 Assassin. 06392_ System corrupted: Energy discharge (-4). 06392_ Penetrated by Slug. 06392_ Com. HERF Cannon destroyed. 06393_ Myomer Leg destroyed. 06395_ M-28 Smith repairs H-77 Assassin. 06395_ Penetrated by Slug. 06395_ Slug penetrates G-67 Veteran. 06395_ Slug penetrates H-71 Marshal. Map ----- +----------------------------------------------------+ | + ##############?###??????????????? | | # ####?############??#????????????? | | + ############?###??##????????????? | | # ###########################???????????????? | | # ######################?########???????????? | | ### # ##################?##???????????? | | ^ + ####################?#??????????? | | # """ ######################?#????????? | | # ""R" ########################????????? | | "" ""# "" " #######################?#???????? | | "" ""# # ######################??#????? | | ""^ ""# #########################?#?????? | | T# ##########################?#????? | | ^^ ""################################### ?? ???? | | ""############################ # ??? | | "" ""############################ + ? ? ? | | "" ############################ #? ? #?? | | "" ######### ############## # ? #?? | | ######### ############## ?# ?### | | ######### ############## ??? #? ? | | ######### ###################### + | | ### ######### #### ################ ?# | | ### ######### ####;#### ? ?# | | ### ######### ## # # # ? | | ### ######### ## ]] # ? # #? | | ### ##### ### ## @] # + # | | ### ### # ## xHghh# # ##?? | | ### ### # ## xpg%############## ### | | ### # ## hgm############ # | | ### ### ###+######### ;#####"##### ! #? | | # # /% # != ! # | | ####/#+### %+% % * % / | | # = = # =# % % %%w== #? | | # # == ###+##### ! % ######/## #? | | # """ # == # # # | | # """ # # # %[ ! ## ## | | # "" # #""" # ## ### | | # F"" # #""" """ ## ### | | # """ #######""" # % / """" ## | | # #######""" ## """" ## ? | | # #######""" ######### """ ## ? | | # #######""" ######### % ##? ? ##? | | # #######""" ######### ## #?? | | # ####### ################### #?? | | # ####### ########## ? #? # ? | | # """ ######################## + ???? | | # """ ######################## ?? ? ? ??#?? | | # """ ######################## ? # ??? | | # ######################## ? ?? ??? | | # #############?#######?## ?? ??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 117 Energy Generation 71 Energy Capacity 705 Matter Stores 550 Matter Capacity 550 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 14 Additional Mass Support 6 Base Temperature (-) 200 Armor Coverage 600 Resistance: KI 35 Resistance: TH 60 Resistance: EX 35 Resistance: EM 60 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 30 Power Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Streaker Challenges ------------ None Game ------ Seed FactoryActuatorPod Manual? 0 Play Time 01:08:15 Cumulative 24.0 hours Start 2024.05.12 @ 11:37:57 End 2024.05.12 @ 21:32:28 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 13 Rogue 0 Adventurer 0 Explorer 13 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 29 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 75437f84-d651-46dc-b6de-52599a57ea2f