Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.23 @ 04:29:43 Player: leiavoia Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (11) 2200 Robots Destroyed (211) 1055 Value Destroyed (8836) 8836 Prototype IDs (29) 580 Alien Tech Used (4) 800 Bonus (1682) 1682 TOTAL SCORE: 19153 Bonus ------- High Alert Combat Kills 1417 Follower Combat Kills 265 Cogmind --------- Core Integrity 0/1450 Matter 66/300 Energy 99/100 System Corruption 13% Temperature Cool (9) Movement Core (50) Location -2/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (8) ------ Spacefold Activator > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor High-capacity Storage Unit Matter Compressor (250) Helical Railgun Force Lance Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Improved Quantum Reactor > --- PROPULSION ------- Gyrokinetic Inverter Cooled Gravmag System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Antigrav Array > --- UTILITY ---------- Advanced Heat Sink Experimental Cooling System High-capacity Storage Unit Energy Well Advanced Weight Redist. System Enhanced Optical Array Hacking Suite Component Analysis Suite > --- WEAPON ----------- Sigix Shearcannon Linear Accelerator Force Lance > --- INVENTORY -------- Light Neutrino Core Micro Antimatter Reactor Light Quantum Reactor Advanced Heavy Siege Treads Improved Gyrokinetic Inverter Matter Compressor Improved Sensor Array Advanced Terrain Scanner Subatomic Replicator Compact HERF Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Coil Gun Hypervelocity Railgun Helical Railgun Linear Accelerator Linear Accelerator Linear Accelerator [Rating: 174] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Improved Antigrav System Treads Light Treads Leg Myomer Leg Wheel Wheel Hover Unit Improved Antigrav System Utility Advanced Heat Sink Device Advanced Heat Sink Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Hardened Medium Armor Plating Artifact Spacefold Activator Weapon Linear Accelerator Energy Gun Advanced Variable Charge Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Flak Gun Ballistic Cannon Linear Accelerator Launcher Mini Grenade Launcher Slashing Weapon Axe Piercing Weapon Force Lance Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Qua Sec Slots Evolved 16 | . . 2 2 2 2 2 2 2 2 . . Power 1 | . . . . . . . . 1 . . . Propulsion 7 | . . . 1 1 . . 2 1 2 . . Utility 6 | . . 1 1 . 2 2 . . . . . Weapon 2 | . . 1 . 1 . . . . . . . Parts Attached 248 | 1 13 5 25 6 19 32 46 35 24 10 32 Power 26 | . 3 1 3 . 2 1 5 1 5 1 4 Engine 10 | . 3 1 2 . 1 . 1 1 1 . . Core 6 | . . . 1 . 1 1 2 . 1 . . Reactor 10 | . . . . . . . 2 . 3 1 4 Propulsion 69 | . 6 1 5 2 1 6 17 11 10 2 8 Treads 28 | . 3 1 5 1 1 4 1 7 . . 5 Leg 9 | . 3 . . . . . 3 3 . . . Wheel 13 | . . . . 1 . 2 9 1 . . . Hover 19 | . . . . . . . 4 . 10 2 3 Flight . | . . . . . . . . . . . . Utility 97 | 1 2 1 8 2 11 17 15 13 7 5 15 Device 56 | 1 . 1 1 1 7 7 8 10 5 3 12 Storage 11 | . 2 . . 1 . . 2 2 2 1 1 Processor 7 | . . . 2 . 2 2 1 . . . . Hackware 1 | . . . . . . . . . . 1 . Protection 20 | . . . 5 . 2 8 4 1 . . . Artifact 2 | . . . . . . . . . . . 2 Weapon 56 | . 2 2 9 2 5 8 9 10 2 2 5 Energy Gun 11 | . 1 . 1 . . 2 3 4 . . . Energy Cannon 7 | . . . . . 1 . 2 2 . . 2 Ballistic Gun 15 | . 1 2 5 1 3 1 . . 2 . . Ballistic Cannon 9 | . . . . . . 2 1 3 . 1 2 Launcher 5 | . . . 3 . 1 1 . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 6 | . . . . 1 . 2 2 . . 1 . Piercing Weapon 3 | . . . . . . . 1 1 . . 1 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 15 | . . 1 . . 1 . 4 3 . 1 5 Corrupted Parts 1 | . . . . . . 1 . . . . . System Corruption 2 | . . . . . . 2 . . . . . Parts Lost 104 | . 3 . 9 . 2 15 23 18 4 1 29 Power 13 | . 1 . 2 . 1 1 2 2 1 . 3 Propulsion 40 | . 1 . 4 . . 5 12 4 1 1 12 Utility 28 | . . . 2 . . 4 4 7 2 . 9 Weapon 23 | . 1 . 1 . 1 5 5 5 . . 5 Highest Loss Streak 13 | . 3 . 5 . 1 11 8 8 4 1 13 To Critical Strikes 3 | . . . . . . 1 1 . . . 1 Average Slot Usage (%) 91 | . 99 100 96 95 91 92 90 84 84 95 81 Engine 3 | . 13 11 5 7 1 . . 3 . . . Core 2 | . . . 2 . 4 4 2 3 . . . Reactor 1 | . . . . . . . 2 . 6 8 7 Treads 13 | . 23 22 26 21 13 11 3 14 . . 4 Leg 1 | . 4 . . . . . 1 4 . . . Wheel 4 | . . . . 4 6 5 17 . . . . Hover 5 | . . . . . . . . . 37 39 23 Device 14 | . 14 22 11 7 12 11 11 16 19 18 15 Storage 8 | . 14 11 9 7 6 5 8 9 8 8 5 Processor 10 | . . . 7 15 18 19 18 8 4 4 3 Protection 2 | . . . 8 . 2 7 1 1 . . . Energy Gun 3 | . 1 11 2 . . 1 10 1 1 . . Energy Cannon 1 | . . . . . 6 2 1 . . . 3 Ballistic Gun 8 | . 26 22 21 23 8 6 . . . 1 . Ballistic Cannon 2 | . . . . . . 2 . 9 . 3 5 Slashing Weapon 2 | . . . . 7 6 3 4 . . 3 . Piercing Weapon 1 | . . . . . . . . 3 4 4 3 Naked Turns 2 | . . . . . . . . . . . 2 Heaviest Build 152 | 12 89 33 43 94 116 135 145 152 85 99 123 Greatest Support 222 | 20 40 43 69 84 28 102 56 222 93 114 221 Greatest Overweight (x) 13 | . 2 . 1 3 4 7 13 1 1 1 1 Average Overweight (x) 1 | . . . . 2 3 3 2 . . . . Largest Inventory Capacity 25 | 8 25 15 15 25 25 25 25 25 25 20 20 Average Capacity 21 | 8 15 15 15 21 25 25 24 24 20 20 19 Most Carried 25 | 8 15 15 15 17 25 25 25 25 22 20 20 Average Carried 19 | 6 12 14 14 14 23 20 23 23 16 19 17 Final Capacity 25 | 8 15 15 15 25 25 25 15 25 20 20 5 Final Carried 25 | 8 15 15 15 16 25 19 15 23 20 20 5 Class Distribution -------------------- 27% | Scavenger-Assassin 22% | Mutant 14% | Scavenger-Mutant 8% | Scavenger-Skirmisher 7% | Scavenger-Tank 7% | Tank 4% | Skirmisher 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Tank | -8/Materials Scavenger-Assassin | -7/Factory Scavenger-Assassin | -6/Factory Mutant | -5/Factory Scavenger-Assassin | -4/Factory Scavenger-Tank | -3/Research Scavenger-Mutant | -2/Research Scavenger-Assassin | -2/Quarantine Scavenger-Mutant | -2/Section 7 Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -2 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Qua Sec Matter Collected 5870 | 270 546 44 556 . 816 663 695 1584 171 160 365 Remotely 2103 | . . . . . 106 398 282 1317 . . . Salvage Created 8915 | 125 723 44 976 . 698 795 1846 2032 171 162 1343 Parts 422 | 10 52 4 59 . 27 43 68 70 17 11 61 Haulers Intercepted 10 | . 1 . . . 1 1 2 3 . 1 1 Recyclers Shooed 9 | . . . . . 1 4 1 2 . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Qua Sec Combat Hostiles Destroyed 145 | . 17 1 23 . 12 14 24 35 2 . 17 Melee 13 | . . . . . . . 4 6 2 . 1 Guns 60 | . 17 1 15 . 2 7 16 2 . . . Cannons 52 | . . . . . 3 5 2 27 . . 15 AOE 17 | . . . 8 . 6 2 . . . . 1 Classes Destroyed 16 | 2 5 . 4 . 1 1 . 2 . 1 . Worker 20 | . 4 . . . . 4 10 . 1 . 1 Builder 22 | . . . 3 . . 4 3 2 1 1 8 Tunneler 4 | 3 . . . . . . 1 . . . . Hauler 10 | . 1 . . . 1 1 2 3 . 1 1 Recycler 6 | 1 . . 1 . 1 2 . 1 . . . Operator 1 | . . . 1 . . . . . . . . Watcher 2 | . 2 . . . . . . . . . . Swarmer 27 | . 6 . 3 . 3 5 5 . . . 5 Grunt 64 | . 11 1 16 . 5 3 10 16 . . 2 Brawler 1 | . . . . . . . . 1 . . . Duelist 3 | . . . 1 . 1 . . 1 . . . Researcher 1 | . . . . . . . . . . 1 . Sentry 11 | . . . 3 . 1 . 1 5 . . 1 Specialist 2 | . . . . . . . . 2 . . . Hunter 9 | . . . . . . 2 2 . . . 5 Programmer 27 | . . . . . 2 4 6 10 2 . 3 S7 Guard 1 | . . . . . . . . . . . 1 Best Kill Streak 17 | 2 5 1 9 . 3 8 17 15 2 1 10 Combat Bots Only 13 | . 3 1 7 . 3 8 4 13 2 . 8 Max Kills in Single Turn 4 | 1 2 1 3 . 2 4 2 2 1 1 4 Gunslinging 1 | . . . . . . . 1 . . . . Exploded 2 | . . . 2 . 2 1 . . . . 1 Melee 1 | . . . . . . . 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -2 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Qua Sec Damage Taken 21387 | . 714 21 1383 11 693 3339 2911 5669 478 328 5840 Core 3030 | . 95 10 80 . 80 495 509 309 48 23 1381 Absorbed by Shields 1241 | . . . . . . . . 1241 . . . Reduced by Siege Mode 197 | . . . . . . . . 197 . . . Redirected to Shielding 4 | . . . 4 . . . . . . . . Regen/Repaired (Parts) 343 | . . . . . . . 239 . . 44 60 Core Remaining (%) 79 | 100 62 97 85 100 90 50 55 76 . . . Volleys Fired 399 | 15 80 2 51 . 22 38 63 81 . 6 41 Largest 4 | 2 2 3 3 . 3 4 3 4 . 2 4 Hottest 420 | 40 70 93 106 . 131 229 420 273 . 78 318 Shots Fired 956 | 30 159 6 139 . 57 107 162 222 . 9 65 Gun 590 | 30 159 6 126 . 33 60 135 35 . 6 . Cannon 341 | . . . . . 19 40 27 187 . 3 65 Launcher 25 | . . . 13 . 5 7 . . . . . Special . | . . . . . . . . . . . . Kinetic 640 | 30 147 4 115 . 33 79 13 180 . 9 30 Thermal 261 | . 12 2 11 . 19 20 144 40 . . 13 Explosive 25 | . . . 13 . 5 7 . . . . . Electromagnetic 8 | . . . . . . 1 5 2 . . . Slashing 22 | . . . . . . . . . . . 22 Robot Hit Streak 24 | 8 21 6 20 . 12 12 22 24 . . 18 Robot Miss Streak 9 | 3 4 1 4 . 5 9 2 5 . . 6 Penetration Max 1 | . . . . . . 1 . . . . 1 Secondary Targets 6 | . 2 . 2 . . . 2 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . . . . Shots Hit Robots 719 | 17 102 4 95 . 42 73 135 182 7 5 57 Core Hits 431 | 7 39 2 59 . 42 72 58 82 4 2 64 Critical Kills 1 | . . . . . 1 . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . Critical Strikes 43 | . 3 . 1 . 1 3 11 14 . . 10 Burn 10 | . 2 . 1 . . . 7 . . . . Meltdown 1 | . . . . . 1 . . . . . . Destroy 1 | . 1 . . . . . . . . . . Blast 20 | . . . . . . 3 2 13 . . 2 Sever 8 | . . . . . . . 1 . . . 7 Impale 3 | . . . . . . . 1 1 . . 1 Melee Attacks 232 | . . . . 1 21 20 51 59 35 12 33 Impact . | . . . . . . . . . . . . Slashing 97 | . . . . 1 21 20 42 . . 9 4 Piercing 135 | . . . . . . . 9 59 35 3 29 Sneak Attacks 25 | . . . . . 1 3 9 2 2 4 4 Combat Hostiles 1 | . . . . . . . . . . . 1 Follow-up Attacks 2 | . . . . . . . . . . . 2 Damage Inflicted 26834 | 189 1154 53 2400 . 1375 3195 4844 7432 492 733 4967 Guns 7428 | 189 1154 53 1408 . 466 723 2651 784 . . . Cannons 11277 | . . . . . 411 812 745 5633 . . 3676 Explosions 3367 | . . . 978 . 372 1421 85 . . . 511 Melee 4692 | . . . . . 104 231 1363 989 492 733 780 Ramming 70 | . . . 14 . 22 8 . 26 . . . Kinetic 10483 | 189 1031 25 1280 . 466 1194 386 5427 . . 485 Thermal 6012 | . 123 28 128 . 411 1104 2960 905 . . 353 Explosive 2519 | . . . 978 . 372 658 . . . . 511 Electromagnetic 220 | . . . . . . . 135 85 . . . Impact . | . . . . . . . . . . . . Slashing 5255 | . . . . . 104 231 1042 . . 678 3200 Piercing 2275 | . . . . . . . 321 989 492 55 418 Highest Corruption 24 | . . . 3 . 4 24 11 16 2 2 13 Average Corruption 6 | . . . 3 . 3 18 5 8 1 2 5 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 117 | . . . 12 . 9 23 29 21 1 4 18 Message Errors 40 | . . . 5 . 4 12 7 4 1 1 6 Matter Fused 26 | . . . 1 . 2 5 7 5 . 2 4 Heat Flow Errors 8 | . . . 1 . . 2 2 2 . . 1 Energy Discharges 9 | . . . . . 2 . 3 3 . 1 . Parts Rejected 5 | . . . 1 . . . 1 2 . . 1 Data Loss (minor) 9 | . . . . . . 2 5 2 . . . Data Loss (major) 4 | . . . . . 1 1 . 2 . . . Misfires 2 | . . . 1 . . . . . . . 1 Alerts 3 | . . . . . . . 1 1 . . 1 Misdirections 1 | . . . . . . . . . . . 1 Weapon Failures 10 | . . . 3 . . 1 3 . . . 3 Overload Shots 5 | . . . . . . . 5 . . . . Effects 1 | . . . . . . . 1 . . . . Heat Surge 1 | . . . . . . . 1 . . . . Overflow Damage 1455 | . . . 26 . 7 357 501 301 . 165 98 Projectiles 336 | . . . . . 7 20 70 206 . . 33 Explosions 428 | . . . 26 . . 337 . . . . 65 Melee 691 | . . . . . . . 431 95 . 165 . Knockbacks 52 | . . . . . 1 8 1 39 . . 3 Impact 1 | . . . . . 1 . . . . . . Kinetic 46 | . . . . . . 7 1 35 . . 3 Secondary 5 | . . . . . . 1 . 4 . . . Self-Inflicted Damage 253 | . . . 123 . 26 19 . . . . 85 Shots 8 | . . . 5 . 1 1 . . . . 1 Rammed 7 | . . . 2 . 2 1 . 2 . . . Targets Rammed 7 | . . . 2 . 2 1 . 2 . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 676 | . 136 60 333 . 105 626 676 547 . 51 385 Average Temperature 146 | . 31 33 107 . 40 172 199 218 . 24 97 Received Heat Transfer 2517 | . 255 12 468 . 153 189 402 831 18 9 180 Effects 42 | . . . 1 . . 10 24 7 . . . Shutdowns 7 | . . . . . . 1 4 2 . . . Energy Bleed 5 | . . . 1 . . . 3 1 . . . Interference 4 | . . . . . . 1 3 . . . . Matter Decay 4 | . . . . . . . 2 2 . . . Short Circuit 5 | . . . . . . 1 2 2 . . . Damage (minor) 6 | . . . . . . 2 4 . . . . Damage (major) 8 | . . . . . . 3 5 . . . . Damage (core) 3 | . . . . . . 2 1 . . . . Siege Activations 5 | . . . . . . . . 4 . . 1 Total Turns 155 | . . . . . . . . 150 . . 5 Longest Duration 88 | . . . . . . . . 88 . . 5 Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 3 | . . . . . 1 . 2 . . . . Combat Hostiles 3 | . . . . . 1 . 2 . . . . Parts Melted 33 | . 1 . 2 . 2 . 28 . . . . Heat Transferred 8862 | . 481 74 370 . 555 931 5088 1067 . . 296 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Qua Sec Peak Influence 997 | 20 187 121 471 230 314 376 676 997 548 366 634 Initial 471 | . 13 61 12 214 112 95 46 295 471 191 205 Average 286 | 9 91 74 144 215 169 231 343 671 411 266 308 Maximum Alert Level 3 | . . . 2 1 1 1 2 3 2 1 2 Low Security (%) 45 | 100 100 100 62 . 80 37 20 . . 12 29 Level 1 29 | . . . 29 100 19 62 36 21 46 87 29 Level 2 16 | . . . 7 . . . 42 24 53 . 41 Level 3 8 | . . . . . . . . 53 . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 46 | . 5 2 5 . 5 6 7 9 2 1 4 Investigation 11 | . 3 1 1 . 2 2 1 . 1 . . Extermination 15 | . . . . . 2 3 3 3 1 1 2 Reinforcement 17 | . 2 1 4 . 1 1 3 3 . . 2 Assault . | . . . . . . . . . . . . Garrison 3 | . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 5 | . . . 1 . . 1 1 1 . . 1 Haulers Reinforced 2 | . . . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Qua Sec Distress Signals 15 | . 1 . 2 . . . 5 2 1 . 4 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 272 | . 28 8 33 1 20 24 53 52 7 6 40 Peak Tracking Total 16 | . 4 4 6 2 5 6 8 10 4 5 16 Tactical Retreats 25 | . 3 . 2 . 1 3 3 2 3 2 6 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Qua Sec Traps Triggered 2 | . . . . . 2 . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -2 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Qua Sec Machines Disabled 22 | . . . 4 . 1 4 4 2 . 2 5 Max in Single Turn 4 | . . . 2 . 1 4 2 1 . 1 1 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Qua Sec Machines Accessed 47 | . 7 3 3 . 6 6 7 3 4 3 5 Terminals 35 | . 5 2 2 . 6 4 4 2 3 2 5 Fabricators 1 | . . . . . . . . 1 . . . Repair Stations 2 | . . . . . . 1 1 . . . . Recycling Units 5 | . 2 1 . . . . 1 . 1 . . Scanalyzers 2 | . . . 1 . . 1 . . . . . Garrison Access 2 | . . . . . . . 1 . . 1 . Total Hacks 117 | . 24 7 7 . 19 13 15 5 12 6 9 Successful 46 | . 10 4 5 . 10 6 2 1 2 1 5 Failed 71 | . 14 3 2 . 9 7 13 4 10 5 4 Catastrophic 22 | . 1 . 1 . 3 3 5 1 4 2 2 Database Lockouts . | . . . . . . . . . . . . Manual 39 | . 10 3 3 . 11 3 2 3 3 . 1 Terminals 94 | . 19 5 4 . 19 9 10 4 10 5 9 Fabricators 1 | . . . . . . . . 1 . . . Repair Stations 5 | . . . . . . 2 3 . . . . Recycling Units 10 | . 5 2 . . . . 1 . 2 . . Scanalyzers 5 | . . . 3 . . 2 . . . . . Garrison Access 2 | . . . . . . . 1 . . 1 . Terminal Hacks 30 | . 8 2 2 . 7 3 . 1 2 1 4 Record 1 | . . . . . . . . . . . 1 Robot Analysis 8 | . 6 1 . . 1 . . . . . . Prototype ID Bank 3 | . . . . . 2 . . . . . 1 Level Access Points 1 | . . . . . . . . . . . 1 Branch Access Points 1 | . . . . . . 1 . . . . . Alert Level 2 | . . . 1 . 1 . . . . . . Unreport Threat 10 | . 2 1 1 . 2 1 . . 2 . 1 Hauler Manifests 1 | . . . . . . 1 . . . . . Zone Layout 3 | . . . . . 1 . . 1 . 1 . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . 2 2 . . . . Scan Component 2 | . . . . . . 1 1 . . . . Repair 2 | . . . . . . 1 1 . . . . Recycling Unit Hacks 2 | . 1 1 . . . . . . . . . Retrieve Components 2 | . 1 1 . . . . . . . . . Scanalyzer 4 | . . . 3 . . 1 . . . . . Insert Component 3 | . . . 2 . . 1 . . . . . Analyze 1 | . . . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 6 | . 1 1 . . 3 . . . . . 1 Terminals 4 | . . . . . 3 . . . . . 1 Assimilate 1 | . . . . . 1 . . . . . . Botnet 2 | . . . . . 1 . . . . . 1 Operators 1 | . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . 1 1 . . . . . . . . . Tunnel 2 | . 1 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 44 | . 7 2 3 . 6 5 7 2 4 3 5 Full Trace Events 10 | . 2 . 2 . 2 2 1 . 1 . . Feedback Events 1 | . . . . . . 1 . . . . . Corruption 1 | . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . . . . . 2 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . Time 82 | . . . . . . 44 38 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 5 | . 2 3 . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -2 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . 4 . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -2 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Qua Sec Total Allies 4 | . . . . . . . 4 . . . . Largest Group 3 | . . . . . . . 3 . . . . Highest-Rated Group 153 | . . . . . . . 153 . . . . Highest-Rated Ally 56 | . . . . . . . 56 . . . . Total Orders 2 | . . . . . . 2 . . . . . EXPLORE 2 | . . . . . . 2 . . . . . Ally Attacks 21 | . . . . . . . 21 . . . . Total Damage 800 | . . . . . . . 800 . . . . Kills 11 | . . . . . . . 11 . . . . Allies Corrupted 1 | . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Qua Sec Robot Analysis Total 8 | . 6 1 . . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches 2 | . . . . . . 2 . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -2 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Qua Sec Turns Passed 8067 | 90 1083 341 720 95 1171 836 1203 1232 399 314 583 Spaces Moved 4286 | 37 426 197 308 56 658 363 581 427 377 302 554 Core 11 | . . . . . . . . . . . 11 Treads 1325 | . 333 197 308 18 . 28 . 370 . . 71 Legs 130 | 37 93 . . . . . . . . . . Wheels 1589 | . . . . 38 658 335 558 . . . . Hover 1217 | . . . . . . . 23 57 377 302 458 Flight . | . . . . . . . . . . . . Fastest Speed 29 | 120 120 160 150 145 145 135 99 107 33 29 32 Average Speed 122 | 120 175 160 157 147 146 162 116 162 39 60 53 Slowest Speed 320 | 120 320 160 240 152 160 235 275 240 91 91 215 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 2 | . . . 1 . . . . . . . 1 Spacefolds 6 | . . . . . . . . . . . 6 Exploration Rate (%) 25 | 3 82 24 30 2 24 18 18 17 18 39 34 Regions Visited 11 Branch Regions 2 Pre-discovered Areas 2 | . 1 1 . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . 1 1 1 1 . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 129 | . . . 8 1 18 17 24 20 21 6 14 Terrain Destroyed 398 | . . . 98 1 45 67 38 54 21 6 68 Melee 119 | . . . . 1 18 17 24 20 21 4 14 Projectile 69 | . . . . . . 8 14 34 . 2 11 AOE 209 | . . . 98 . 27 42 . . . . 42 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Qua Sec Total 5899 | 55 620 222 437 66 791 484 880 671 559 401 713 Wait 435 | . 81 8 26 . 26 16 57 32 92 57 40 Move 4267 | 36 425 196 307 55 657 362 580 426 376 301 546 Hop . | . . . . . . . . . . . . Pick Up 147 | 3 12 5 14 2 25 13 21 18 16 8 10 Fast Attach 58 | . 1 1 6 . 2 1 16 13 9 . 9 Attach 101 | 1 4 2 9 3 5 17 20 10 13 4 13 Detach 14 | . 1 . 1 2 1 . 1 4 2 . 2 Swap 91 | . 8 2 10 3 12 14 10 13 2 6 11 Drop 106 | . 8 6 11 . 18 2 16 13 14 8 10 Fire 399 | 15 80 2 51 . 22 38 63 81 . 6 41 Melee 229 | . . . . 1 21 20 51 59 35 11 31 Ram 2 | . . . . . 2 . . . . . . Kick . | . . . . . . . . . . . . Crush 5 | . . . 2 . . 1 . 2 . . . Escape Stasis . | . . . . . . . . . . . . Rewire 45 | . . . . . . . 45 . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory -3/Research -2/Research -2/Quarantine -2/Section 7 (discovered 1 exit: *Acc) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 2) 91 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 5) 318 | -10/Materials | Build established: Mutant 617 | -10/Materials | Discovered new exit (range 16) 877 | -10/Materials | Discovered new exit (range 8) 1013 | -10/Materials | Discovered new exit (range 6) 1103 | -10/Materials | Lost 3 parts (1p1n1w) 1174 | -10/Materials | Entered another Materials area 1174 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1470 | -9/Materials | Build established: Scavenger-Skirmisher 1495 | -9/Materials | Discovered new exit (range 8) 1515 | -9/Materials | Entered another Materials area 1515 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1783 | -8/Materials | Crushed by falling debris 2059 | -8/Materials | Destroyed 7 combat bots 2065 | -8/Materials | Lost 5 parts (1p3n1u) 2169 | -8/Materials | Discovered new exit (range 11) 2235 | -8/Materials | Entered Factory 2235 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2311 | -7/Factory | Discovered new exit (range 7) 2330 | -7/Factory | Entered another Factory area 2330 | -6/Factory | Evolved 2 slots: Utility x2 2895 | -6/Factory | Build established: Scavenger-Assassin 3131 | -6/Factory | Spotted B-75 Beast 3436 | -6/Factory | Discovered new exit (range 13) 3501 | -6/Factory | Entered another Factory area 3501 | -5/Factory | Evolved 2 slots: Utility x2 3579 | -5/Factory | Identified exit to Upper Caves 3737 | -5/Factory | Destroyed 8 combat bots 3881 | -5/Factory | System corruption reached 10% 3908 | -5/Factory | Lost 3 parts (1n1u1w) 4090 | -5/Factory | Lost 11 parts (1p4n3u3w) 4319 | -5/Factory | Discovered new exit (range 10) 4333 | -5/Factory | Identified exit to Factory 4337 | -5/Factory | Entered another Factory area 4337 | -4/Factory | Evolved 2 slots: Propulsion x2 4515 | -4/Factory | Lost 3 parts (1n2w) 5211 | -4/Factory | Lost 3 parts (1n2u) 5251 | -4/Factory | Repaired Hrd. Medium Armor Plating 5404 | -4/Factory | Discovered new exit (range 11) 5427 | -4/Factory | System corruption reached 10% 5494 | -4/Factory | Lost 8 parts (1p3n2u2w) 5540 | -4/Factory | Entered Research 5540 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 5934 | -3/Research | Destroyed 13 combat bots 6374 | -3/Research | System corruption reached 10% 6462 | -3/Research | Garrison activated, responded to threat 6542 | -3/Research | Spotted B-86 Titan 6549 | -3/Research | Build established: Scavenger-Tank 6713 | -3/Research | Lost 8 parts (5u3w) 6751 | -3/Research | Discovered new exit (range 9) 6772 | -3/Research | Entered another Research area 6772 | -2/Research | Evolved 2 slots: Propulsion x2 6799 | -2/Research | Lost 3 parts (1p1n1w) 6835 | -2/Research | Spotted B-90 Cyclops 6902 | -2/Research | Spotted B-90 Cyclops 7133 | -2/Research | Discovered new exit (range 5) 7139 | -2/Research | Lost 4 parts (1p1n2u) 7171 | -2/Research | Entered Quarantine 7172 | -2/Quarantine | Build established: Scavenger-Mutant 7224 | -2/Quarantine | Found Alien Slashing Weapon 7247 | -2/Quarantine | Identified Sigix Broadsword 7248 | -2/Quarantine | Found Alien Artifact 7412 | -2/Quarantine | Spotted Fortress 7458 | -2/Quarantine | Discovered new exit (range 6) 7485 | -2/Quarantine | Entered Section 7 7491 | -2/Section 7 | Spotted S7 Guard 7518 | -2/Section 7 | Found Alien Energy Cannon 7518 | -2/Section 7 | Identified Sigix Shearcannon 7528 | -2/Section 7 | Destroyed S7 Guard 7558 | -2/Section 7 | Lost 3 parts (1n1u1w) 7610 | -2/Section 7 | Identified exit to Access 7732 | -2/Section 7 | Found Prototype Device 7743 | -2/Section 7 | Identified Beam Splitter 7758 | -2/Section 7 | Found Alien Artifact 7780 | -2/Section 7 | Found Alien Artifact 7873 | -2/Section 7 | Lost 5 parts (3n2u) 7886 | -2/Section 7 | Destroyed 8 combat bots 7894 | -2/Section 7 | Crushed by falling debris 7894 | -2/Section 7 | System corruption reached 10% 7898 | -2/Section 7 | Identified Integrated Mediator 7898 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 7899 | -2/Section 7 | Identified Spacefold Activator 7922 | -2/Section 7 | Spotted B-90 Cyclops 7928 | -2/Section 7 | Lost 6 parts (1p3n1u1w) 8034 | -2/Section 7 | Spotted Alpha 7 8054 | -2/Section 7 | Released all parts (8) 8056 | -2/Section 7 | Core integrity fell below 50% 8062 | -2/Section 7 | Core integrity fell below 20% 8068 | -2/Section 7 | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 08054_ Released Med. Treads. 08054_ Released Hacking Suite. 08054_ Released Enh. Optical Array. 08054_ Released Hcp. Storage Unit. 08054_ Released Imp. Sensor Array. 08054_ Released Spacefold Activator. 08054_ Dropped Mic. Antimatter Reactor. 08055_ Acquired Hcp. Storage Unit. 08056_ Acquired Force Lance. 08058_ Penetrated by Slug. 08058_ Slug penetrates H-88 Terminator. 08059_ System corrupted: IFF burst signal emitted. 08060_ Acquired Spacefold Activator. 08060_ Exp. Cooling System destroyed. 08061_ Penetrated by Slug. 08061_ Spacefolded through Wall. 08062_ The unstable cave ceiling collapses. 08063_ Penetrated by Slug. 08064_ Spacefolded through Wall. 08067_ W-44 Eye sends out distress signal. 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Matter Neutralizer | -2/Quarantine | Archive Cld. Gravmag System | -2/Quarantine | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Sigix Broadsword Sigix Shearcannon Integrated Mediator Spacefold Activator Achievements -------------- None Challenges ------------ None Game ------ Seed GravitonTeslaShielding Manual? 0 Play Time 02:34:06 Cumulative 599.1 hours Start 2022.03.22 @ 04:48:09 End 2022.03.23 @ 04:29:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 147 Rogue 116 Adventurer 31 Explorer 0 Win Type - Total 29 Types 24/0/2/3/0/0/0/0/0 Lore% 75 Gallery% 83 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 20e89ca3-b70c-43d5-a2fd-9d9fbb68934b