Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.06 @ 14:14:19 Player: Plexion Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (118) 590 Value Destroyed (4670) 4670 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (1215) 1215 TOTAL SCORE: 10695 Bonus ------- High Alert Combat Kills 162 Follower Combat Kills 53 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 97/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Core (550) Ox10 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Large Storage Unit Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (16) --- Antimatter Reactor Lightpack 2.0 System Backup Module Chronowheel Improved EM Pulse Cannon Proton Missile Launcher Remote Datajack Field Lobotomy Kit Great Axe Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Light Treads Armored Treads Advanced Treads Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Advanced Signal Interpreter Layered Light Armor Plating > --- WEAPON ----------- Improved Assault Rifle Flak Gun > --- INVENTORY -------- Improved Deuterium Engine Antimatter Reactor Light Treads Light Treads Improved Cooling System Lightpack 2.0 High-capacity Matter Pod Medium Armor Plating Improved Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Medium Reactive Plating Hacking Suite System Backup Module Chronowheel Arc Projector Improved EM Pulse Cannon Plasma Cannon Heavy Assault Rifle Proton Missile Launcher Heavy Missile Launcher Remote Datajack Field Lobotomy Kit [Rating: 44] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Relay Coupler [NC] Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Slots Evolved 6 | . . . . . 4 . . 2 . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . Utility 4 | . . . . . 2 . . 2 . . . Weapon . | . . . . . . . . . . . . Parts Attached 113 | 6 5 4 . 3 21 8 6 29 6 23 2 Power 9 | 1 1 1 . 1 2 . 1 1 1 . . Engine 8 | 1 1 1 . 1 2 . 1 1 . . . Core . | . . . . . . . . . . . . Reactor 1 | . . . . . . . . . 1 . . Propulsion 31 | 2 . . . 1 8 4 1 6 . 8 1 Treads 26 | 2 . . . 1 6 4 . 6 . 6 1 Leg . | . . . . . . . . . . . . Wheel 5 | . . . . . 2 . 1 . . 2 . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 22 | 1 2 . . . 6 . . 6 2 5 . Device 3 | . . . . . 1 . . . 1 1 . Storage 8 | 1 2 . . . 5 . . . . . . Processor 1 | . . . . . . . . . . 1 . Hackware 1 | . . . . . . . . . 1 . . Protection 9 | . . . . . . . . 6 . 3 . Artifact . | . . . . . . . . . . . . Weapon 51 | 2 2 3 . 1 5 4 4 16 3 10 1 Energy Gun . | . . . . . . . . . . . . Energy Cannon 5 | . . . . . . . 1 1 . 2 1 Ballistic Gun 29 | 2 1 2 . . 2 2 1 10 2 7 . Ballistic Cannon . | . . . . . . . . . . . . Launcher 9 | . 1 1 . 1 2 1 . 2 . 1 . Special Weapon 4 | . . . . . . . . 3 1 . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 4 | . . . . . 1 1 2 . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . . . Parts Lost 36 | . . 1 . 1 1 4 1 8 . 11 9 Power 2 | . . . . . . . 1 . . . 1 Propulsion 22 | . . . . 1 . 4 . 6 . 6 5 Utility 2 | . . . . . . . . . . 1 1 Weapon 10 | . . 1 . . 1 . . 2 . 4 2 Highest Loss Streak 8 | . . 1 . 1 1 2 1 2 . 4 8 Average Slot Usage (%) 98 | . 93 100 100 99 98 99 100 98 100 99 84 Engine 8 | . 14 14 14 14 9 9 9 7 3 . . Reactor 1 | . . . . . . . . . 3 7 5 Treads 28 | . 28 28 28 27 26 34 35 27 30 26 19 Wheel 3 | . . . . . 9 1 . 2 . 3 6 Device 1 | . . . . . 5 . . . 4 . . Storage 30 | . 22 28 28 28 29 36 36 30 30 30 30 Protection 3 | . . . . . . . . 13 3 6 . Ballistic Gun 13 | . 27 26 28 14 7 9 9 13 7 14 4 Launcher 2 | . . 2 . 14 2 3 . . . . 5 Slashing Weapon 2 | . . . . . 8 5 8 . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 95 | 11 39 41 39 41 81 83 84 90 87 95 94 Greatest Support 86 | 40 40 40 40 40 63 86 86 84 80 82 62 Greatest Overweight (x) 9 | . . 1 . 2 4 5 6 7 1 9 9 Average Overweight (x) 1 | . . . . 1 2 . . 3 1 3 5 Largest Inventory Capacity 28 | 6 16 16 16 16 28 28 28 28 28 28 28 Average Capacity 23 | 5 11 16 16 16 23 28 28 28 28 28 27 Most Carried 28 | 4 10 13 16 16 28 28 28 28 28 28 24 Average Carried 21 | 2 6 10 14 15 22 26 26 27 27 25 23 Final Capacity 28 | 6 16 16 16 16 28 28 28 28 28 28 16 Final Carried 28 | 4 9 13 16 16 28 25 28 27 28 24 10 Class Distribution -------------------- 65% | Hauler-Mutant 28% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Matter Collected 3075 | 192 208 81 . 65 266 408 64 848 282 552 109 Remotely . | . . . . . . . . . . . . Salvage Created 4363 | . 307 198 . 42 402 674 429 1025 282 951 53 Parts 247 | . 20 16 . 15 26 27 27 55 6 50 5 Haulers Intercepted 3 | . 1 . . . . . 1 1 . . . Recyclers Shooed 3 | . . . . . . . 1 1 . 1 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . . 4 Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Combat Hostiles Destroyed 98 | . 8 7 . 8 10 16 7 20 1 15 6 Melee 20 | . . . . . 7 6 6 1 . . . Guns 38 | . 5 4 . . . . 1 12 1 14 1 Cannons 2 | . . . . . . . . 1 . 1 . AOE 38 | . 3 3 . 8 3 10 . 6 . . 5 Classes Destroyed 14 | . 6 . . . 2 1 2 2 1 . . Worker 5 | . 1 . . . 1 . . 1 . 2 . Builder 5 | . . . . . 1 . . 1 . 3 . Tunneler 2 | . 1 . . 1 . . . . . . . Hauler 3 | . 1 . . . . . 1 1 . . . Recycler 1 | . . . . . . . 1 . . . . Operator 1 | . . . . . . . 1 . . . . Watcher 3 | . 1 . . . . . . . . 2 . Swarmer 29 | . 3 3 . 8 3 4 2 . . . 6 Grunt 40 | . 5 4 . . 2 11 3 10 . 5 . Brawler 1 | . . . . . . . . 1 . . . Sentry 16 | . . . . . 5 . 2 5 . 4 . Hunter 3 | . . . . . . 1 . 1 . 1 . Programmer 8 | . . . . . . . . 3 . 5 . Compactor 1 | . . . . . . . . . 1 . . Best Kill Streak 10 | . 6 3 . 5 4 10 3 4 1 5 3 Combat Bots Only 10 | . 3 3 . 4 3 10 3 4 1 4 3 Max Kills in Single Turn 4 | . 2 3 . 3 2 3 1 2 1 4 2 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . 2 3 . 2 1 3 . 2 . . 2 Melee 1 | . . . . . 1 1 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Damage Taken 7764 | . 352 284 . 115 391 778 457 2060 . 2367 960 Core 1034 | . 50 102 . 25 36 110 10 238 . 246 217 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 66 | 100 . . . 29 . . 71 . . . . Volleys Fired 332 | . 33 19 . 4 7 14 4 87 69 86 9 Largest 2 | . 2 2 . 1 1 1 2 2 1 2 1 Hottest 80 | . 40 40 . 30 30 36 80 80 30 80 39 Shots Fired 514 | . 63 37 . 4 7 14 6 148 69 156 10 Gun 443 | . 60 36 . . 1 2 4 128 62 145 5 Cannon 21 | . . . . . . . 2 9 . 10 . Launcher 40 | . 3 1 . 4 6 12 . 8 . 1 5 Special 10 | . . . . . . . . 3 7 . . Kinetic 443 | . 60 36 . . 1 2 4 128 62 145 5 Thermal 15 | . . . . . . . 2 9 . 4 . Explosive 40 | . 3 1 . 4 6 12 . 8 . 1 5 Electromagnetic 6 | . . . . . . . . . . 6 . Robot Hit Streak 46 | . 11 11 . 10 . 11 2 46 13 13 3 Robot Miss Streak 9 | . 5 2 . . . 1 3 3 2 9 5 Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . . 1 . . . . . . . 1 . Max Gunslinging Chain 1 | . . 1 . . . . . . . 1 . Shots Hit Robots 466 | . 42 26 . 1 15 42 29 125 63 119 4 Core Hits 260 | . 24 18 . 11 14 31 10 60 12 70 10 Critical Hits 6 | . . . . . 2 1 . 1 . 2 . Critical Kills 3 | . . . . . 2 . . . . 1 . Critical Parts Destroyed 3 | . . . . . . 1 . 1 . 1 . Melee Attacks 157 | . . . . . 58 50 48 1 . . . Impact . | . . . . . . . . . . . . Slashing 157 | . . . . . 58 50 48 1 . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 8 | . . . . . 2 1 5 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 14494 | . 688 328 . 457 881 3302 1414 2848 1039 2838 699 Guns 5539 | . 344 220 . . . 16 33 1662 1039 2196 29 Cannons 274 | . . . . . . . . 149 . 125 . Explosions 4565 | . 344 108 . 457 190 1293 . 1007 . 517 649 Melee 4095 | . . . . . 691 1993 1381 30 . . . Ramming 21 | . . . . . . . . . . . 21 Kinetic 5539 | . 344 220 . . . 16 33 1662 1039 2196 29 Thermal 149 | . . . . . . . . 149 . . . Explosive 4565 | . 344 108 . 457 190 1293 . 1007 . 517 649 Electromagnetic 125 | . . . . . . . . . . 125 . Impact . | . . . . . . . . . . . . Slashing 4095 | . . . . . 691 1993 1381 30 . . . Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . 3 3 5 5 Average Corruption 2 | . . . . . . . . 1 2 3 5 Corruption Purged 3 | . . . . . . . . . 3 . . Effects 33 | . . . . . . . . 11 4 14 4 Message Errors 8 | . . . . . . . . 3 . 3 2 Matter Fused 4 | . . . . . . . . . 2 1 1 Heat Flow Errors 3 | . . . . . . . . . 1 2 . Energy Discharges 6 | . . . . . . . . 3 1 2 . Data Loss (minor) 4 | . . . . . . . . 2 . 2 . Misfires 1 | . . . . . . . . . . . 1 Targeting Errors 7 | . . . . . . . . 3 . 4 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 539 | . 11 . . 28 132 69 180 3 . 89 27 Projectiles . | . . . . . . . . . . . . Explosions 206 | . 11 . . 28 5 45 . 3 . 89 25 Melee 333 | . . . . . 127 24 180 . . . 2 Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 332 | . 24 18 . 54 . 10 . . . 90 136 Shots 11 | . 1 1 . 2 . 1 . . . 3 3 Rammed 3 | . . . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 249 | . 18 18 . . . 21 64 249 127 223 . Average Temperature 36 | . 8 9 . . . 8 37 42 48 42 . Received Heat Transfer 2187 | . 156 141 . . 117 369 189 633 . 510 72 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . 2 . Impact Corruptions 1 | . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 . . . Heat Transferred 300 | . . . . . . . . 300 . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Peak Influence 767 | . 234 148 . 184 119 767 531 446 130 432 . Initial 373 | . . 38 . . 55 51 373 212 130 10 . Average 180 | . 88 90 . 75 44 492 451 292 117 101 . Maximum Alert Level 3 | . 1 . . . . 3 2 2 . 2 . Low Security (%) 67 | 100 91 100 . 100 100 11 . 16 100 84 . Level 1 14 | . 8 . . . . 4 18 66 . 11 . Level 2 16 | . . . . . . 76 81 17 . 3 . Level 3 . | . . . . . . 7 . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 28 | . 2 . . 1 2 . 2 9 . 12 . Investigation 9 | . 1 . . 1 2 . . 3 . 2 . Extermination 4 | . . . . . . . . 2 . 2 . Reinforcement 8 | . 1 . . . . . 2 3 . 2 . Assault . | . . . . . . . . . . . . Garrison 7 | . . . . . . . . 1 . 6 . Intercept . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . 1 . Haulers Reinforced 1 | . . . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Distress Signals 9 | . 1 . . . 2 . 2 1 . 3 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 181 | . 19 8 . 11 25 21 19 31 6 27 14 Peak Tracking Total 8 | . 4 3 . 4 8 6 4 5 2 6 7 Tactical Retreats 16 | . . 1 . . 1 5 3 3 . 1 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Traps Triggered 6 | . 1 . . . 1 . . 3 . 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Machines Disabled 19 | . . . . . . 4 . 5 . 10 . Max in Single Turn 4 | . . . . . . 1 . 3 . 4 . Garrison Access 3 | . . . . . . . 1 2 . . . Garrison Relay 3 | . . . . . . 3 . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Machines Accessed 28 | . 1 . 2 1 12 . 2 5 . 5 . Terminals 20 | . 1 . . . 10 . 1 3 . 5 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . Garrison Access 4 | . . . . . 1 . 1 2 . . . Total Hacks 59 | . 2 . 2 1 31 . 3 9 . 11 . Successful 25 | . 1 . 2 1 14 . 1 3 . 3 . Failed 34 | . 1 . . . 17 . 2 6 . 8 . Catastrophic 9 | . 1 . . . 2 . 1 . . 5 . Database Lockouts . | . . . . . . . . . . . . Manual 42 | . 2 . 1 . 24 . 2 6 . 7 . Terminals 49 | . 2 . . . 27 . 2 7 . 11 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 3 | . . . . . 3 . . . . . . Garrison Access 4 | . . . . . 1 . 1 2 . . . Terminal Hacks 13 | . . . 2 1 9 . . . . 1 . Record 1 | . . . 1 . . . . . . . . Part Schematic 1 | . . . . . 1 . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . Open Door 1 | . . . . 1 . . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . Branch Access Points 2 | . . . . . 1 . . . . 1 . Unreport Threat 1 | . . . . . 1 . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . Zone Layout 3 | . . . . . 3 . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . Insert Component 1 | . . . . . 1 . . . . . . Analyze 1 | . . . . . 1 . . . . . . Garrison Access Hacks 4 | . . . . . 1 . 1 2 . . . Unlock Access 1 | . . . . . 1 . . . . . . Seal Access 3 | . . . . . . . 1 2 . . . Unauthorized Hacks 6 | . 1 . . . 2 . . 1 . 2 . Terminals 6 | . 1 . . . 2 . . 1 . 2 . Track 5 | . 1 . . . 2 . . 1 . 1 . Botnet 1 | . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 19 | . 1 . . . 9 . 1 3 . 5 . Full Trace Events 4 | . . . . . 1 . . 1 . 2 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Used RIF Installer 1 | . . . . . . 1 . . . . . Robots Hacked 7 | . . . . . . . . 3 4 . . Non-combat 3 | . . . . . . . . 3 . . . Combat 4 | . . . . . . . . . 4 . . Robot Hacks Applied 10 | . . . . . . . . 3 7 . . parse_system 1 | . . . . . . . . 1 . . . no_distress 1 | . . . . . . . . 1 . . . find_chute 1 | . . . . . . . . 1 . . . ignore_targets 7 | . . . . . . . . . 7 . . Relay Couplers Released 20 | . . . . . . 10 . 3 . 7 . Machine Destruction 10 | . . . . . . 10 . . . . . Programmers 10 | . . . . . . . . 3 . 7 . Attached 1 | . . . . . . . . . 1 . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Total Allies 3 | . . . . 3 . . . . . . . Largest Group 3 | . . . . 3 3 . . . . . . Highest-Rated Group 40 | . . . . 40 40 . . . . . . Highest-Rated Ally 16 | . . . . 16 16 . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 12 | . . . . 12 . . . . . . . Total Damage 121 | . . . . 121 . . . . . . . Kills 5 | . . . . 5 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . 2 . . . . . . 2 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Turns Passed 10753 | 69 560 700 577 987 2439 1060 652 1681 443 1321 264 Spaces Moved 5291 | 39 276 384 358 534 1244 541 264 775 164 583 129 Core 5 | 5 . . . . . . . . . . . Treads 3539 | 34 276 384 358 534 198 491 221 469 164 352 58 Legs . | . . . . . . . . . . . . Wheels 1747 | . . . . . 1046 50 43 306 . 231 71 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 180 100 140 150 150 180 160 140 Average Speed 159 | 145 160 162 160 180 137 154 150 169 180 174 173 Slowest Speed 220 | 160 160 180 160 200 220 180 151 183 180 183 220 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 52 | 3 58 85 70 96 74 56 34 25 81 21 32 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 5 | . . 2 1 1 . . . . . . 1 Known Exits Taken 3 | . . . . . 1 . 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . Scrap Searched 6 | . . 1 . 2 . . . . . . 3 Spaces Dug 123 | . . 7 . 7 56 16 18 . . 9 10 Terrain Destroyed 303 | . 19 7 . 28 72 52 18 11 . 41 55 Melee 59 | . . . . . 36 7 16 . . . . Projectile 2 | . . . . . . . 2 . . . . AOE 242 | . 19 7 . 28 36 45 . 11 . 41 55 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Total 6844 | 48 342 428 363 562 1876 662 429 999 245 726 164 Wait 799 | . 22 16 . 7 504 45 100 74 2 25 4 Move 5282 | 38 275 383 357 533 1244 540 263 775 163 582 129 Hop . | . . . . . . . . . . . . Pick Up 83 | 4 5 5 4 8 24 3 6 16 2 6 . Fast Attach 16 | 6 1 . . . 1 . . 4 1 3 . Attach 31 | . . 1 . 1 5 4 1 6 . 12 1 Detach 7 | . . . . . 1 . . . 1 3 2 Swap 66 | . 4 3 . 2 15 4 5 19 5 8 1 Drop 68 | . 2 1 2 7 17 2 2 17 2 1 15 Fire 332 | . 33 19 . 4 7 14 4 87 69 86 9 Melee 157 | . . . . . 58 50 48 1 . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 3 | . . . . . . . . . . . 3 Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves (discovered 1 exit: Low) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 13) 296 | -10/Materials | Discovered new exit (range 16) 340 | -10/Materials | Build established: Mutant 630 | -10/Materials | Entered Mines 650 | -10/Mines | Met a Derelict bent on vengeance 762 | -10/Mines | Learned Materials emergency access door positions 930 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1074 | -10/Mines | Discovered new exit (range 4) 1181 | -10/Mines | Learned location of Storage (-9) 1193 | -10/Mines | Discovered new exit (range 3) 1205 | -10/Mines | Core integrity fell below 50% 1324 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1324 | -10/Mines | Discovered new exit (range 5) 1330 | -10/Mines | Entered Exiles 1370 | -10/Exiles | Met 8R-AWN 1396 | -10/Exiles | Met EX-HEX 1449 | -10/Exiles | Met EX-BIN 1468 | -10/Exiles | Met EX-DEC 1479 | -10/Exiles | Learned location of Zion (-6) 1680 | -10/Exiles | Aligned with FarCom system 1682 | -10/Exiles | Given EX-Vault access code 1723 | -10/Exiles | Opened EX-Vault 1737 | -10/Exiles | Found Field Lobotomy Kit 1741 | -10/Exiles | Found Chronowheel 1747 | -10/Exiles | Found Lightpack 2.0 1780 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1887 | -10/Exiles | Discovered new exit (range 14) 1907 | -10/Exiles | Stole three prototypes: Lightpack 2.0, Chronowheel, Field Lobotomy Kit 1907 | -10/Exiles | Entered Mines 1963 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1992 | -9/Mines | Learned Materials terminal intel 2038 | -9/Mines | Found a hidden stash of uninstalled traps 2142 | -9/Mines | Discovered new exit (range 9) 2762 | -9/Mines | Discovered new exit (range 11) 2817 | -9/Mines | Met a Derelict shopkeep closing up shop 2894 | -9/Mines | Entered Materials 2894 | -8/Materials | Accompanied by 3 allies 2894 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2896 | -8/Materials | Loaded intel: 12 terminal locations 3356 | -8/Materials | Build established: Hauler-Mutant 4502 | -8/Materials | Identified exit to Factory 5333 | -8/Materials | Identified exit to Garrison 5333 | -8/Materials | Entered Garrison 5428 | -8/Garrison | Triggered checkpoint 5449 | -8/Garrison | Triggered checkpoint 5490 | -8/Garrison | Destroyed 10 combat bots 5548 | -8/Garrison | Discovered new exit (range 15) 5680 | -8/Garrison | Discovered new exit (range 13) 5711 | -8/Garrison | Installed Relay Interface Framework 5796 | -8/Garrison | Triggered checkpoint 5871 | -8/Garrison | Garrison Relay disabled 5992 | -8/Garrison | Triggered checkpoint 6055 | -8/Garrison | Garrison Relay disabled 6252 | -8/Garrison | Triggered checkpoint 6342 | -8/Garrison | Garrison Relay disabled 6393 | -8/Garrison | Entered Materials 7031 | -8/Materials | Discovered exit to Factory (range 3) 7045 | -8/Materials | Entered Factory 7045 | -7/Factory | Evolved 2 slots: Utility x2 7047 | -7/Factory | FarCom data flow suspended 7866 | -7/Factory | Garrison activated, responded to threat 8637 | -7/Factory | Discovered new exit (range 13) 8726 | -7/Factory | Sucked down chute 8726 | -7/Factory | Entered Waste 8800 | -7/Waste | Spotted C-40 Crusher 8839 | -7/Waste | Spotted C-40 Crusher 8895 | -7/Waste | Destroyed C-40 Crusher 8898 | -7/Waste | Build established: Scavenger-Mutant 8919 | -7/Waste | Spotted C-40 Crusher 8980 | -7/Waste | Spotted C-40 Crusher 9056 | -7/Waste | Spotted C-40 Crusher 9115 | -7/Waste | Spotted C-40 Crusher 9124 | -7/Waste | Discovered new exit (range 16) 9169 | -7/Waste | Entered Factory 9280 | -7/Factory | Garrison activated, responded to threat 9300 | -7/Factory | Discovered new exit (range 14) 9318 | -7/Factory | Core integrity fell below 50% 9342 | -7/Factory | Lost 4 parts (2n1u1w) 9348 | -7/Factory | Identified exit to Factory 9595 | -7/Factory | Build established: Hauler-Mutant 9998 | -7/Factory | Garrison activated, responded to threat 10168 | -7/Factory | Identified exit to Lower Caves 10274 | -7/Factory | Lost 3 parts (2n1w) 10490 | -7/Factory | Entered Lower Caves 10584 | -7/Lower Caves | Identified exit to Lower Caves 10700 | -7/Lower Caves | Attracted the attention of an 0b10 base 10728 | -7/Lower Caves | Core integrity fell below 20% 10754 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 10720_ Slug penetrates OS-FTA(S). 10720_ OS-FTA(S) destroyed. 10721_ Lgt. Treads destroyed. 10722_ Wheel destroyed. 10725_ JU=3Z4OEIGBOB:NZ62#< J AZRNK7IBWS24XW 10734_ NJ-KFQ(S) destroyed. 10743_ Lgt. Treads destroyed. 10745_ Dropped Hcp. Matter Pod. 10746_ Dropped Med. Armor Plating. 10746_ Dropped Imp. Light Armor Plating. 10747_ Dropped Lyr. Light Armor Plating. 10748_ Dropped Med. Reactive Plating. 10748_ Dropped Hacking Suite. 10749_ Dropped Arc Projector. 10749_ Dropped Hvy. Assault Rifle. 10750_ Dropped Imp. Assault Rifle. 10750_ Dropped Flak Gun. 10751_ Dropped Imp. Deuterium Engine. 10751_ Dropped Imp. Cooling System. 10753_ Dropped Lrg. Storage Unit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????####????????? | | ????????????????????????????????# #### #???????? | | ???????????????????????????????# #??????# | | ???????????????????????????????# ####### | | ???????????????????????????????# ## | | ?????????????????????????????????? | | ???????????????????????????????????? ## | | ?????????????????????????????????????????## | | ??????????????????????????????????????????## | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ??????????????????????######???????????????## | | ?????????????????????? #???????????????# | | ?????????????????????? #???????????????# | | ??????????????????????#"" #???????????????# | | ??????????????????????" " #?????????????### | | ?????????????????????"" " ##????????????# | | ??????????????????? """"" ##???????????# | | ????????????????????"""""" ############# | | ??????????????????? 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""" gg Y ####### ## #### | | ??????????????>?????"""""" s #???# ####??# | | ?????????????????????""###*s### ?????### | | ????????????????# "####!!#?## #?????? | | ????????????????# S[!@![#??####### ?????? | | ????????????????# !!!![#????????## ????? | | ????????????????##### [!##?????????## #???? | | ????????????????????# ???????????# #???? | | ????????????????????# ??????????? ? ???? | | ????????????????????####### ?????????? ? ??? | | ??????????????????????????? ?????????? ## ? ??? | | ??????????????????????????? ?????????#??#? ?? | | ??????????????????????????? ?????????????? ??? | | ??????????????????????????? ????????????????? | | ??????????????????????????? #????????????????? | | ??????????????????????????? ##????????????????? | | ????????????????????????????####?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 40 Recoil Reduction 4 Relay Coupler Types 20 Relay Coupler Value 1 Item Schematics ----------------- Remote Datajack | -8/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightpackAerolevSteel Manual? 0 Play Time 01:13:04 Cumulative 144.0 hours Start 2020.12.06 @ 12:45:15 End 2020.12.06 @ 14:14:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 175 Rogue 88 Adventurer 87 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 59 Gallery% 68 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 452f0743-bf64-4886-a75b-8490e1845198