Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.16 @ 23:56:13 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (243) 1215 Value Destroyed (12120) 12120 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (6678) 6678 TOTAL SCORE: 27233 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3088 Follower Combat Kills 846 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1750 Built Enhanced Grunts 300 Met R17 at Cetus 500 Met R17 at Research 2000 Friendly Fire -3306 Cogmind --------- Core Integrity 846/1300 Matter 283/300 Energy 550/550 System Corruption 2% Temperature Cool (0) Movement Walking (146) Ox1 Location -3/Quarantine Parts ------- > --- POWER (2) -------- Reinforced Fission Core Particle Reactor > --- PROPULSION (4) --- Flexi-carbon Leg Myomer Leg Biometal Leg > --- UTILITY (11) ----- Medium Storage Unit Large Storage Unit > --- WEAPON (4) ------- Coil Gun Railgun Railgun > --- INVENTORY (14) --- (None) Peak State ------------ > --- POWER ------------ Reinforced Fission Core Particle Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Myomer Leg Biometal Leg > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Advanced Signal Interpreter Advanced Target Analyzer Advanced Core Analyzer Advanced Kinecellerator Centrium Light Armor Plating Advanced Thermal Shield > --- WEAPON ----------- Railgun Railgun Railgun Hypervelocity Railgun > --- INVENTORY -------- Reinforced Fission Core Advanced Cooling System High-capacity Matter Pod Experimental Sensor Array Layered Medium Armor Plating Layered Medium Armor Plating Centrium Medium Armor Plating Advanced Force Field Advanced Dynamic Insulation System Improved System Backup Module Long-range Tractor Beam Wardrone Bay High-powered Transdimensional Reconstructor Proton Cannon Coil Gun Coil Gun Micro-nuke Launcher [Rating: 145] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Myomer Leg Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Centrium Medium Armor Plating Weapon Enhanced Autogun Energy Gun Shock Rifle Energy Cannon Proton Cannon Ballistic Gun Enhanced Autogun Launcher Heavy Missile Launcher Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Ext Cet Fac Upp Upp War Pro Res Qua Slots Evolved 14 | . . . . . 4 2 2 2 . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . 1 . . . . . . Propulsion 2 | . . . . . . . 1 1 . . . . . . . . . Utility 9 | . . . . . 2 2 1 1 . . 1 . . . . 2 . Weapon 2 | . . . . . 2 . . . . . . . . . . . . Parts Attached 290 | 8 2 1 . 1 28 19 7 14 19 23 51 12 24 13 16 37 15 Power 15 | 1 . 1 . 1 2 . 1 . . . 4 . 1 2 . 2 . Engine 6 | 1 . 1 . 1 1 . 1 . . . . . 1 . . . . Core 2 | . . . . . 1 . . . . . . . . 1 . . . Reactor 7 | . . . . . . . . . . . 4 . . 1 . 2 . Propulsion 27 | 3 . . . . 4 2 2 1 2 2 2 . 1 1 . 6 1 Treads 19 | 2 . . . . 4 2 2 1 2 2 2 . 1 1 . . . Leg 8 | 1 . . . . . . . . . . . . . . . 6 1 Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 132 | 2 2 . . . 7 6 2 11 9 6 30 6 11 3 10 19 8 Device 75 | 1 . . . . 2 4 1 5 7 4 18 3 7 1 6 10 6 Storage 9 | 1 2 . . . 3 . . 1 . . . . . . . 1 1 Processor 6 | . . . . . . 1 . 1 . . 1 . . . 1 1 1 Hackware . | . . . . . . . . . . . . . . . . . . Protection 42 | . . . . . 2 1 1 4 2 2 11 3 4 2 3 7 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 116 | 2 . . . . 15 11 2 2 8 15 15 6 11 7 6 10 6 Energy Gun 3 | . . . . . 2 . . . . . . . . . . 1 . Energy Cannon 6 | . . . . . 1 . . . . 2 1 . 1 . 1 . . Ballistic Gun 94 | 2 . . . . 12 8 1 1 6 13 12 5 9 7 5 9 4 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 6 | . . . . . . . . . 1 . 1 1 1 . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . 3 1 1 1 . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . 3 . 1 . . 3 1 . . . . 5 . Parts Lost 20 | . . . . . 1 . . . 1 . 2 . 3 1 1 4 7 Power 3 | . . . . . 1 . . . . . . . 1 1 . . . Propulsion 3 | . . . . . . . . . . . . . . . . 2 1 Utility 7 | . . . . . . . . . 1 . . . 2 . . . 4 Weapon 7 | . . . . . . . . . . . 2 . . . 1 2 2 Highest Loss Streak 5 | . . . . . 1 . . . 1 . 1 . 2 1 1 2 5 Average Slot Usage (%) 94 | . 100 100 100 100 99 100 100 100 100 90 88 89 84 88 89 90 98 Engine 5 | . 14 14 14 14 7 7 6 5 5 5 5 5 5 7 . . . Reactor 1 | . . . . . . . . . . . 5 5 1 1 5 4 4 Treads 13 | . 28 28 28 28 17 15 20 23 23 13 10 10 10 10 10 6 . Leg 1 | . . . . . . . . . . . . . . . . 4 17 Device 10 | . 11 . . . 6 7 12 9 12 11 12 13 9 9 10 16 13 Storage 18 | . 16 28 28 28 27 23 20 17 17 17 15 15 15 15 15 17 18 Processor 7 | . . . . . . 7 6 10 8 5 8 10 10 10 10 9 13 Protection 6 | . . . . . 2 7 7 7 6 10 8 6 10 10 9 5 4 Ballistic Gun 23 | . 28 28 28 28 35 28 25 22 22 18 20 20 17 20 18 18 18 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 153 | 11 38 38 38 45 71 80 101 102 103 116 138 128 121 125 129 153 139 Greatest Support 160 | 40 40 40 40 40 42 42 68 88 91 160 160 150 150 145 145 145 98 Greatest Overweight (x) 3 | . . . . 1 1 1 1 1 1 1 1 . . . . 3 1 Average Overweight (x) . | . . . . . 1 1 1 . . . . . . . . . . Largest Inventory Capacity 26 | 6 16 16 16 16 22 22 22 22 22 22 22 22 22 22 22 26 26 Average Capacity 21 | 5 7 16 16 16 21 22 22 22 22 22 22 22 22 22 22 25 25 Most Carried 26 | 4 15 16 16 16 22 22 22 22 22 22 22 22 22 22 22 26 26 Average Carried 21 | 3 6 15 16 16 21 21 21 21 21 21 21 21 21 21 21 24 25 Final Capacity 26 | 6 16 16 16 16 22 22 22 22 22 22 22 22 22 22 22 26 14 Final Carried 26 | 4 15 16 16 16 22 22 22 22 22 22 21 22 22 22 22 26 . Class Distribution -------------------- 32% | Scavenger-Tank 13% | Hauler-Skirmisher 10% | Scavenger-Gunner 9% | Hauler-Tank 8% | Mutant 8% | Hauler-Gunner 5% | Scavenger-Mutant 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Gunner | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -6/Factory Hauler-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Extension Commander-Tank | -5/Cetus Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Quarantine Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Ext Cet Fac Upp Upp War Pro Res Qua Matter Collected 10130 | 281 8 33 . 54 994 501 316 364 767 372 2134 216 768 519 210 1756 837 Remotely 1262 | 52 8 . . . . . . . . . 689 . 365 . . 148 . Salvage Created 14380 | 100 . . . 115 1922 610 321 359 804 669 4005 221 1085 941 200 2300 728 Parts 649 | 3 . . . 4 108 18 10 33 36 34 170 11 41 44 16 76 45 Haulers Intercepted 11 | . . . . . 6 2 . . . . 2 . . . . 1 . Recyclers Shooed 6 | . . 1 . . . . 1 . 1 . 1 . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 136 | . . . . . . . . . . . . 7 28 94 7 . . Prevented 20 | . . . . . . . . . . . . . 12 . 8 . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Ext Cet Fac Upp Upp War Pro Res Qua Combat Hostiles Destroyed 188 | . . . . . 28 2 1 6 12 9 54 7 22 15 2 21 9 Guns 155 | . . . . . 28 2 1 6 12 2 43 3 12 15 1 21 9 Cannons 3 | . . . . . . . . . . 2 . . 1 . . . . AOE 22 | . . . . . . . . . . . 11 4 7 . . . . Classes Destroyed 17 | 1 . . . . 9 1 . . 1 . 2 . 1 1 . 1 . Worker 8 | . . . . . 3 . . 1 . . 4 . . . . . . Builder 8 | . . . . . 2 . . 1 1 . 3 . . . . 1 . Hauler 11 | . . . . . 6 2 . . . . 2 . . . . 1 . Recycler 14 | 1 . . . . . 4 2 . 1 . 3 . . . . 3 . Operator 3 | . . . . . 1 . . 1 . . . . . . . . 1 Watcher 7 | . . . . . 2 2 . . 1 1 1 . . . . . . Swarmer 29 | . . . . . . . . . 4 3 9 5 6 2 . . . Saboteur 2 | . . . . . . . . . . . . . . 2 . . . Grunt 76 | . . . . . 19 . . . 4 . 23 1 9 8 . 9 3 Brawler 8 | . . . . . 2 . . . . . 2 . 1 1 . 1 1 Duelist 5 | . . . . . . . . . . . 2 . 2 1 . . . Protector 1 | . . . . . . . . . . . 1 . . . . . . Sentry 18 | . . . . . 6 1 . . 2 . 3 1 1 . . 4 . Hunter 15 | . . . . . 1 . . 2 1 . 5 . 2 . . 4 . Programmer 23 | . . . . . . 1 1 4 1 . 9 . . 1 1 . 5 Behemoth 3 | . . . . . . . . . . . . . 1 . 1 1 . Cetus Guard 6 | . . . . . . . . . . 6 . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . 2 . Thug 1 | . . . . . . . . . . . . . . 1 . . . Bouncer 1 | . . . . . . . . . . . . . . 1 . . . Best Kill Streak 17 | 1 . . . . 11 3 2 3 5 3 17 4 9 6 1 5 4 Combat Bots Only 11 | . . . . . 11 1 1 3 5 3 10 4 9 6 1 5 4 Max Kills in Single Turn 4 | 1 . . . 1 2 2 1 2 2 1 4 3 3 2 1 2 1 Gunslinging 1 | . . . . . 1 . . . 1 . 1 1 1 1 . 1 . Exploded 4 | . . . . . . . . . . . 4 3 3 . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . 1 . . . . . 1 . . . . . . . YI-UF0 (-9/Mines) A7 (-5/Cetus) Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Ext Cet Fac Upp Upp War Pro Res Qua Damage Taken 14142 | . . . . . 1046 216 32 187 1253 133 4003 118 1610 952 1119 1674 1799 Core 1025 | . . . . . 65 12 . . 157 . 171 26 109 . 31 244 210 Absorbed by Shields 625 | . . . . . . . . . 45 . . . . . . 510 70 Reduced by Siege Mode 172 | . . . . . . . . . . . 100 . 21 . 25 26 . Core Remaining (%) 91 | 100 . . . 100 88 98 100 . . 84 . . . . 70 . . Volleys Fired 520 | 1 2 2 . 11 89 26 6 20 44 31 106 6 44 23 17 63 29 Largest 4 | 2 2 2 . 2 4 4 4 4 4 4 4 4 4 4 4 4 4 Hottest 180 | 40 40 40 . 40 110 103 100 100 114 180 138 128 165 131 136 145 145 Shots Fired 1819 | 2 4 4 . 22 344 101 24 80 158 60 401 22 116 92 35 247 107 Gun 1741 | 2 4 4 . 22 344 101 24 80 153 31 394 20 95 92 24 247 104 Cannon 57 | . . . . . . . . . . 29 . . 17 . 11 . . Launcher 21 | . . . . . . . . . 5 . 7 2 4 . . . 3 Special . | . . . . . . . . . . . . . . . . . . Kinetic 1735 | 2 4 4 . 22 338 101 24 80 153 31 394 20 95 92 24 247 104 Thermal . | . . . . . . . . . . . . . . . . . . Explosive 21 | . . . . . . . . . 5 . 7 2 4 . . . 3 Electromagnetic 63 | . . . . . 6 . . . . 29 . . 17 . 11 . . Robot Hit Streak 31 | 1 1 2 . 13 26 9 30 31 15 9 27 10 19 9 25 10 9 Robot Miss Streak 7 | 1 2 1 . 1 7 3 . 2 4 2 3 2 4 3 3 4 4 Penetration Max 1 | . . . . . . 1 . . 1 . 1 . 1 1 . 1 1 Secondary Targets 43 | . . . . . 5 . . . 6 . 13 1 6 6 . 2 4 Max Gunslinging Chain 2 | . . . . . 1 . . . 1 . 2 1 1 1 . 1 1 Shots Hit Robots 1241 | 1 1 3 . 19 231 62 21 47 108 40 308 12 86 62 27 155 58 Core Hits 530 | 1 . 1 . 6 96 16 8 23 39 16 144 9 44 37 5 57 28 Critical Hits 143 | . . . . . . 1 . 1 6 . 55 2 11 18 4 28 17 Critical Kills 58 | . . . . . . 1 . 1 2 . 24 1 4 9 . 11 5 Critical Parts Destroyed 75 | . . . . . . . . . 4 . 29 . 6 8 3 13 12 Melee Attacks 15 | . . . . . . 8 . 2 3 . 2 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 15 | . . . . . . 8 . 2 3 . 2 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 28629 | 16 11 28 . 205 2510 797 375 974 2116 960 9242 560 3586 1668 662 3508 1411 Guns 23703 | 15 11 22 . 201 2472 783 375 618 1934 408 7971 160 1730 1668 442 3482 1411 Cannons 1198 | . . . . . . . . . . 552 . . 426 . 220 . . Explosions 3473 | . . . . . . . . 347 63 . 1233 400 1430 . . . . Melee 110 | . . . . . . . . . 110 . . . . . . . . Ramming 145 | 1 . 6 . 4 38 14 . 9 9 . 38 . . . . 26 . Kinetic 23608 | 15 11 22 . 201 2377 783 375 618 1934 408 7971 160 1730 1668 442 3482 1411 Thermal 339 | . . . . . . . . . . . 339 . . . . . . Explosive 3134 | . . . . . . . . 347 63 . 894 400 1430 . . . . Electromagnetic 1293 | . . . . . 95 . . . . 552 . . 426 . 220 . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 110 | . . . . . . . . . 110 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . 1 6 3 8 8 . 3 2 5 2 Average Corruption 3 | . . . . . . . . 1 2 2 4 5 . 2 1 2 1 Corruption Purged 22 | . . . . . . . . . 3 2 3 8 . . . 6 . Effects 137 | . . . . . . . . . 18 12 46 29 . 1 3 24 4 Message Errors 31 | . . . . . . . . . 5 4 8 7 . . 1 6 . Matter Fused 21 | . . . . . . . . . 3 3 3 7 . 1 . 4 . Heat Flow Errors 9 | . . . . . . . . . 1 1 2 3 . . . 1 1 Energy Discharges 11 | . . . . . . . . . . 1 3 2 . . 2 1 2 Parts Rejected 2 | . . . . . . . . . . . 2 . . . . . . Data Loss (minor) 11 | . . . . . . . . . 2 2 2 3 . . . 2 . Data Loss (major) 8 | . . . . . . . . . 1 . 4 3 . . . . . Misfires 5 | . . . . . . . . . . . 1 4 . . . . . Targeting Errors 29 | . . . . . . . . . 3 . 18 . . . . 7 1 Weapon Failures 10 | . . . . . . . . . 3 1 3 . . . . 3 . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 101 | . . . . . . . . 34 . 4 . . 59 . . 4 . Projectiles 4 | . . . . . . . . . . 4 . . . . . . . Explosions 93 | . . . . . . . . 34 . . . . 59 . . . . Melee 4 | . . . . . . . . . . . . . . . . 4 . Knockbacks 4 | . . 1 . . 1 1 . 1 . . . . . . . . . Impact 4 | . . 1 . . 1 1 . 1 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 192 | . . . . . . . . 37 15 . 90 . 50 . . . . Shots 6 | . . . . . . . . 1 1 . 2 . 2 . . . . Rammed 20 | 1 . 3 . 1 4 3 . 2 2 . 3 . . . . 1 . Targets Rammed 23 | 1 . 3 . 1 7 3 . 2 2 . 3 . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . . 3 . . . . . . . . . . . . Highest Temperature 320 | . . . . . 303 320 144 148 242 223 279 211 108 259 . 82 65 Average Temperature 62 | . . . . . 63 77 65 63 62 61 64 60 43 66 . 10 65 Received Heat Transfer 2128 | . . . . . 531 36 . . 269 . 660 . 153 96 63 204 116 Effects 2 | . . . . . 2 . . . . . . . . . . . . Energy Bleed 2 | . . . . . 2 . . . . . . . . . . . . Siege Activations 14 | . . . . . . . . . . . 8 . 1 . 3 2 . Total Turns 302 | . . . . . . . . . . . 220 . 16 . 40 26 . Longest Duration 64 | . . . . . . . . . . . 64 . 16 . 18 18 . Robots Corrupted 8 | . . . . . . . . . . 5 . . 2 . 1 . . Combat Hostiles 8 | . . . . . . . . . . 5 . . 2 . 1 . . Parts Fried 9 | . . . . . . . . . . 5 . . 3 . 1 . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . . . 2 . . . Heat Transferred 250 | . . . . . . . . . . . 250 . . . . . . Parts Sabotaged 2 | . . . . . . . . . . . . . . 2 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Ext Cet Fac Upp Upp War Pro Res Qua Peak Influence 1695 | 5 17 21 . . 409 223 58 134 464 1011 1695 . . . . 399 385 Initial 565 | . 3 6 . . . 185 23 2 64 182 565 . . . . . 224 Average 303 | 1 14 20 . . 212 88 25 40 289 561 1096 . . . . 125 229 Maximum Alert Level 5 | . . . . . 2 1 . . 2 3 5 . . . . 1 1 Low Security (%) 50 | 100 100 100 . 100 38 83 100 100 28 14 . . . . . 64 18 Level 1 29 | . . . . . 56 16 . . 52 25 . . . . . 35 81 Level 2 7 | . . . . . 4 . . . 18 16 24 . . . . . . Level 3 4 | . . . . . . . . . . 43 14 . . . . . . Level 4 8 | . . . . . . . . . . . 56 . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . 4 . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 42 | . 1 . . . 6 2 1 4 3 . 13 . 1 . . 6 5 Investigation 5 | . . . . . . . . 1 2 . 1 . . . . 1 . Extermination 9 | . . . . . . 1 1 2 . . 3 . . . . . 2 Reinforcement 20 | . 1 . . . 3 1 . 1 1 . 5 . . . . 5 3 Assault 5 | . . . . . . . . . . . 4 . 1 . . . . Garrison 3 | . . . . . 3 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . 2 . . . . . 1 Haulers Reinforced 6 | . . . . . . 1 . . . . 2 . . . . 3 . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Ext Cet Fac Upp Upp War Pro Res Qua Distress Signals 15 | . . . . . 2 . . . . 2 3 . . . . 8 . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 310 | . 5 3 . . 41 6 1 13 22 20 69 7 25 48 2 28 20 Peak Tracking Total 16 | . 3 3 . . 7 2 1 3 6 5 9 4 10 16 1 6 7 Tactical Retreats 8 | . 1 . . . . . . . 1 . 2 . 3 1 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Ext Cet Fac Upp Upp War Pro Res Qua Traps Triggered 5 | . . . . . . 2 . 2 1 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . 3 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Ext Cet Fac Upp Upp War Pro Res Qua Machines Disabled 18 | . . . . . 1 . . 2 1 1 7 . . 1 . . 5 Max in Single Turn 2 | . . . . . 1 . . 2 1 . 2 . . 1 . . 1 Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Ext Cet Fac Upp Upp War Pro Res Qua Machines Accessed 39 | . 4 . 1 . 6 3 . 4 8 2 6 . . . . 2 3 Terminals 26 | . 3 . . . 2 1 . 3 8 2 3 . . . . 1 3 Fabricators 1 | . . . . . . . . . . . 1 . . . . . . Repair Stations 4 | . . . . . 2 . . 1 . . 1 . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 2 1 . . . . 1 . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . . . . 1 . Total Hacks 103 | . 12 . 1 . 21 6 . 7 22 6 20 . . . . 2 6 Successful 47 | . 8 . 1 . 11 2 . . 8 1 13 . . . . . 3 Failed 56 | . 4 . . . 10 4 . 7 14 5 7 . . . . 2 3 Catastrophic 16 | . 2 . . . 1 1 . 2 4 3 1 . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 44 | . 10 . . . 8 . . 2 5 4 10 . . . . . 5 Terminals 71 | . 9 . . . 8 2 . 5 22 6 12 . . . . 1 6 Fabricators 2 | . . . . . . . . . . . 2 . . . . . . Repair Stations 14 | . . . . . 10 . . 2 . . 2 . . . . . . Recycling Units 3 | . 3 . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . . . 3 2 . . . . 4 . . . . . . Garrison Access 3 | . . . . . . 2 . . . . . . . . . 1 . Terminal Hacks 15 | . 3 . 1 . 1 . . . 6 . 3 . . . . . 1 Record 1 | . . . 1 . . . . . . . . . . . . . . Part Schematic 2 | . . . . . 1 . . . 1 . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . Open Door 4 | . . . . . . . . . 4 . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . 1 . . . . . . Terminal Index 1 | . . . . . . . . . . . 1 . . . . . . Unreport Threat 2 | . . . . . . . . . . . 1 . . . . . 1 Locate Traps 2 | . 1 . . . . . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 . . . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 9 | . . . . . 7 . . . . . 2 . . . . . . Scan Component 5 | . . . . . 4 . . . . . 1 . . . . . . Repair 4 | . . . . . 3 . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . 3 1 . . . . 4 . . . . . . Insert Component 4 | . . . . . 2 1 . . . . 1 . . . . . . Analyze 4 | . . . . . 1 . . . . . 3 . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 12 | . 5 . . . . . . . 2 1 2 . . . . . 2 Terminals 10 | . 3 . . . . . . . 2 1 2 . . . . . 2 Track 1 | . . . . . . . . . . . . . . . . . 1 Assimilate 1 | . . . . . . . . . . . 1 . . . . . . Botnet 8 | . 3 . . . . . . . 2 1 1 . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . Used 1 | . . . . . . . . 1 . . . . . . . . . Hacking Detections 33 | . 3 . . . 5 3 . 4 7 2 4 . . . . 2 3 Full Trace Events 4 | . . . . . . . . 1 2 . 1 . . . . . . Feedback Events 1 | . . . . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 2 . . . 1 . 1 . . . . . . Parts Built 2 | . . . . . . . . . . . 2 . . . . . . Matter 234 | . . . . . . . . . . . 234 . . . . . . Time 117 | . . . . . . . . . . . 117 . . . . . . Total Part Build Rating 14 | . . . . . . . . . . . 14 . . . . . . Parts Repaired 4 | . . . . . 3 . . . . . 1 . . . . . . Time 264 | . . . . . 156 . . . . . 108 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 1 1 . . . . 1 . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Ext Cet Fac Upp Upp War Pro Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . 4 . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Ext Cet Fac Upp Upp War Pro Res Qua Total Allies 17 | . . . . . . . . . 9 5 1 . 2 . . . . Largest Group 11 | . . . . . . . . . 8 11 1 . 2 . . . . Highest-Rated Group 776 | . . . . . . . . . 367 776 10 . 95 . . . . Highest-Rated Ally 156 | . . . . . . . . . 156 150 10 . 48 . . . . Total Orders 4 | . . . . . . . . . . 4 . . . . . . . STAY 3 | . . . . . . . . . . 3 . . . . . . . FOLLOW 1 | . . . . . . . . . . 1 . . . . . . . Ally Attacks 158 | . . . . . . . . . 23 128 . . 7 . . . . Total Damage 3653 | . . . . . . . . . 786 2641 . . 226 . . . . Kills 29 | . . . . . . . . . 7 20 . . 2 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Ext Cet Fac Upp Upp War Pro Res Qua Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 2 . . . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Ext Cet Fac Upp Upp War Pro Res Qua Turns Passed 15536 | 80 275 160 312 575 1921 1168 418 898 978 627 1633 1591 980 889 549 1528 954 Spaces Moved 6524 | 42 156 90 195 308 788 538 207 446 466 205 656 205 492 479 273 730 248 Core 5 | 5 . . . . . . . . . . . . . . . . . Treads 6118 | 36 156 90 195 308 788 538 207 446 466 205 656 205 492 479 273 578 . Legs 401 | 1 . . . . . . . . . . . . . . . 152 248 Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 177 177 186 167 165 160 160 160 160 160 160 150 116 Average Speed 166 | 145 160 160 160 175 178 184 186 173 168 163 160 160 160 160 160 160 147 Slowest Speed 210 | 160 160 160 160 180 185 190 186 187 187 186 180 160 160 160 160 210 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . 1 . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . . . . . Exploration Rate (%) 41 | 5 35 31 60 69 65 19 7 13 64 68 17 40 66 65 54 24 42 Regions Visited 17 Branch Regions 10 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . . . Known Exits Taken 12 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . Scrap Searched 4 | . . . . 1 . . . . . . . 1 1 . 1 . . Spaces Dug 122 | . . . . . . 8 . 2 23 . 16 . 15 . . . 58 Terrain Destroyed 544 | . . . . . . 8 . 39 100 8 184 47 65 5 3 14 71 Melee 13 | . . . . . . 8 . 2 1 . 2 . . . . . . Projectile 147 | . . . . . . . . . . 8 75 1 28 5 3 14 13 AOE 384 | . . . . . . . . 37 99 . 107 46 37 . . . 58 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Ext Cet Fac Upp Upp War Pro Res Qua Total 10183 | 55 179 105 196 323 1154 674 236 542 605 460 981 1456 601 547 356 944 769 Wait 2458 | . 4 . . . 181 49 3 50 30 172 137 1225 19 19 45 64 460 Move 6504 | 41 155 89 194 307 787 537 206 445 464 204 655 204 491 476 272 729 248 Hop 1 | . . . . . . . . . . . . . . 1 . . . Pick Up 133 | 3 13 5 1 1 31 13 7 3 4 9 9 3 3 3 2 20 3 Fast Attach 56 | 8 . . . . 6 . 1 . 3 4 11 1 4 4 1 12 1 Attach 45 | . 1 1 . . 8 2 2 2 2 2 5 1 3 7 1 5 3 Detach 5 | 1 . . . . . . . . . . 1 . 1 . . 2 . Swap 189 | . 1 . . 1 14 17 4 12 14 17 35 10 17 2 14 20 11 Drop 185 | . 3 4 1 2 31 15 7 2 11 21 17 6 7 12 4 28 14 Fire 520 | 1 2 2 . 11 89 26 6 20 44 31 106 6 44 23 17 63 29 Melee 15 | . . . . . . 8 . 2 3 . 2 . . . . . . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 23 | 1 . 3 . 1 7 3 . 2 2 . 3 . . . . 1 . Escape Stasis 9 | . . . . . . 4 . 4 1 . . . . . . . . Rewire 40 | . . 1 . . . . . . 27 . . . 12 . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Fac / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/Quarantine History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Met 8R-AWN 233 | -10/Materials | Discovered new exit (range 13) 280 | -10/Materials | Discovered new exit (range 10) 316 | -10/Materials | Build established: Mutant 356 | -10/Materials | Entered Mines 359 | -10/Mines | Followed 8R-AWN into the Mines 362 | -10/Mines | Assembled infested the area 367 | -10/Mines | Assisted by a Guerilla fighting off Assembled 470 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 492 | -10/Mines | Discovered new exit (range 7) 510 | -10/Mines | Discovered new exit (range 5) 516 | -10/Mines | Entered Exiles 555 | -10/Exiles | Welcomed by 8R-AWN 582 | -10/Exiles | Met EX-HEX 672 | -10/Exiles | Met EX-DEC 712 | -10/Exiles | Met EX-BIN 739 | -10/Exiles | Learned location of Zion (-6) 814 | -10/Exiles | Discovered new exit (range 10) 828 | -10/Exiles | Entered Mines 830 | -9/Mines | Met a Derelict bent on vengeance 897 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 957 | -9/Mines | Destroyed YI-UF0 993 | -9/Mines | Learned Materials security intel 1268 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1272 | -9/Mines | Found Prototype Device 1374 | -9/Mines | Discovered new exit (range 13) 1403 | -9/Mines | Entered Materials 1403 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1404 | -8/Materials | Identified exit to Factory 1432 | -8/Materials | Identified Exp. Sensor Array 1713 | -8/Materials | Build established: Hauler-Tank 2227 | -8/Materials | Destroyed 11 combat bots 2273 | -8/Materials | Build established: Hauler-Gunner 2445 | -8/Materials | Repaired Exp. Sensor Array 2484 | -8/Materials | Repaired Arm. Treads 2529 | -8/Materials | Garrison activated, responded to threat 2747 | -8/Materials | Repaired Adv. Treads 3009 | -8/Materials | Discovered exit to Factory (range 9) 3324 | -8/Materials | Entered Factory 3324 | -7/Factory | Evolved 2 slots: Utility x2 3647 | -7/Factory | Build established: Hauler-Skirmisher 4473 | -7/Factory | Discovered new exit (range 4) 4479 | -7/Factory | Identified exit to Factory 4492 | -7/Factory | Entered another Factory area 4492 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4639 | -6/Factory | Discovered new exit (range 16) 4665 | -6/Factory | Identified exit to Factory 4910 | -6/Factory | Entered another Factory area 4910 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5262 | -5/Factory | Discovered new exit (range 5) 5267 | -5/Factory | Identified exit to Factory 5783 | -5/Factory | Discovered new exit (range 16) 5806 | -5/Factory | Identified exit to Extension 5808 | -5/Factory | Entered Extension 5898 | -5/Extension | Disrupted transfer network 5994 | -5/Extension | Rescued a captive Derelict 6073 | -5/Extension | Rescued A7 6383 | -5/Extension | Crushed by falling debris 6627 | -5/Extension | Rescued a captive Derelict 6688 | -5/Extension | Rescued a captive Derelict 6688 | -5/Extension | Rescued a captive Derelict 6763 | -5/Extension | Discovered exit to Factory (range 10) 6765 | -5/Extension | Build established: Scavenger-Skirmisher 6765 | -5/Extension | Discovered new exit (range 6) 6781 | -5/Extension | Identified exit to Cetus 6786 | -5/Extension | Entered Cetus 6786 | -5/Cetus | Accompanied by 8 allies (A7) 6791 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 6864 | -5/Cetus | Spotted Cetus Guard 6864 | -5/Cetus | Spotted Cetus Guard 6866 | -5/Cetus | Spotted Cetus Guard 6868 | -5/Cetus | Spotted Cetus Guard 6876 | -5/Cetus | Allies destroyed Cetus Guard 6877 | -5/Cetus | Destroyed Cetus Guard 6880 | -5/Cetus | Destroyed Cetus Guard 6884 | -5/Cetus | Destroyed Cetus Guard 6990 | -5/Cetus | Started Cetus Manufacturing Module 7015 | -5/Cetus | Manufactured an Enhanced Grunt 7040 | -5/Cetus | Manufactured an Enhanced Grunt 7065 | -5/Cetus | Manufactured an Enhanced Grunt 7090 | -5/Cetus | Manufactured an Enhanced Grunt 7115 | -5/Cetus | Manufactured an Enhanced Grunt 7115 | -5/Cetus | Discovered new exit (range 15) 7303 | -5/Cetus | Spotted Cetus Guard 7303 | -5/Cetus | Spotted Cetus Guard 7310 | -5/Cetus | Destroyed Cetus Guard 7310 | -5/Cetus | Spotted Cetus Guard 7318 | -5/Cetus | Destroyed Cetus Guard 7319 | -5/Cetus | Destroyed Cetus Guard 7319 | -5/Cetus | Spotted Cetus Guard 7324 | -5/Cetus | Allies destroyed Cetus Guard 7347 | -5/Cetus | Discovered exit to Factory (range 16) 7368 | -5/Cetus | Met Revision 17 7402 | -5/Cetus | Destroyed A7 7403 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 7413 | -5/Cetus | Entered Factory 7413 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7730 | -4/Factory | Build established: Scavenger-Tank 7788 | -4/Factory | Destroyed 7 combat bots 7947 | -4/Factory | Destroyed 10 combat bots 8163 | -4/Factory | First assault squad dispatched 8223 | -4/Factory | Identified exit to Upper Caves 8223 | -4/Factory | Identified exit to Armory 8241 | -4/Factory | Repaired Centrium Medium Armor Plating? 8347 | -4/Factory | Fabricated Imp. Heavy Treads? 8969 | -4/Factory | High security lockdown imminent 9046 | -4/Factory | Entered Upper Caves 10383 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10631 | -4/Upper Caves | Discovered new exit (range 4) 10634 | -4/Upper Caves | Identified exit to Upper Caves 10637 | -4/Upper Caves | Entered another Upper Caves area 10825 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 10876 | -4/Upper Caves | Destroyed 9 combat bots 10993 | -4/Upper Caves | Destroyed 8 combat bots 11205 | -4/Upper Caves | Spotted B-86 Titan 11229 | -4/Upper Caves | Destroyed B-86 Titan 11604 | -4/Upper Caves | Discovered new exit (range 7) 11615 | -4/Upper Caves | Identified exit to Warlord 11617 | -4/Upper Caves | Entered Warlord 11670 | -4/Warlord | System corruption cleaned by Quarantine Array 11825 | -4/Warlord | Found Prototype Device 12111 | -4/Warlord | Met Warlord 12136 | -4/Warlord | Warlord's base attacked by MAIN.C 12337 | -4/Warlord | Warlord forces counterattacked 12436 | -4/Warlord | Discovered new exit (range 14) 12505 | -4/Warlord | Identified exit to Proximity Caves 12506 | -4/Warlord | Entered Proximity Caves 12854 | -3/Proximity Caves | Spotted B-86 Titan 12880 | -3/Proximity Caves | Destroyed B-86 Titan 13052 | -3/Proximity Caves | Discovered new exit (range 2) 13054 | -3/Proximity Caves | Identified exit to Research 13055 | -3/Proximity Caves | Entered Research 13055 | -3/Research | Evolved 2 slots: Utility x2 13096 | -3/Research | Build established: Scavenger-Mutant 13255 | -3/Research | Revision forces began assault on 0b10 13339 | -3/Research | Met up with Revision 17++ 13530 | -3/Research | Spotted B-86 Titan 13533 | -3/Research | Destroyed B-86 Titan 13591 | -3/Research | Build established: Scavenger-Tank 13742 | -3/Research | Found Prototype Device 13742 | -3/Research | Identified Adv. Kinecellerator 13755 | -3/Research | Research terminal network offline 13877 | -3/Research | Spotted Striker 13998 | -3/Research | Spotted Striker 14042 | -3/Research | Build established: Scavenger-Gunner 14159 | -3/Research | Spotted Striker 14162 | -3/Research | Destroyed Striker 14162 | -3/Research | Spotted Striker 14172 | -3/Research | Destroyed Striker 14500 | -3/Research | Discovered new exit (range 12) 14579 | -3/Research | Identified exit to Quarantine 14583 | -3/Research | Entered Quarantine 14732 | -3/Quarantine | Found Alien Artifact 15537 | -3/Quarantine | Self-destructed Last Messages --------------- 15525_ G-67 Veteran destroyed. 15526_ Penetrated by Slug. 15527_ Dropped Lrg. Storage Unit. 15527_ Dropped Adv. Thermal Shield. 15528_ Discarded Adv. Signal Interpreter. 15528_ Discarded Adv. Core Analyzer. 15529_ Dropped Adv. Dynamic Insulation System. 15529_ Slug penetrates Wall. 15529_ Railgun destroyed. 15529_ Discarded Adv. Target Analyzer. 15530_ Dropped Adv. Cooling System. 15530_ Dropped Centrium Light Armor Plating. 15531_ Dropped Lrg. Storage Unit. 15531_ Lyr. Medium Armor Plating crushed and broken. 15531_ Alien Artifact crushed and broken. 15531_ Prototype Device crushed and broken. 15532_ Penetrated by Slug. 15533_ Extracted 122 matter. 15535_ Penetrated by Slug. 15535_ Acquired Lrg. Storage Unit. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ????????????????????????##########???????????????? | | ????????????????????????# """"" #???????????????? | | ????????????????????????# """""" ###?????????????? | | ????????????????????????# """""" ""#?????????????? | | ????????????????????????#!" """ ""#?????????????? | | ????????????????????????#!! T"#?????????????? | | ????????????????????????#@]!![ ""#?????????????? | | ???????????##########???#!!!*h g "#####?????????? | | ???????????# ! #???#!]!!h[g ###[%[#?????????? | | ???????????# ] ""#???#!!!!g! #?#!!|#?????????? | | ???????????# ""###########o####!==####??????? | | ???????????# ! ""# =! !*![ #??????? | | ???????????#! = T# =|! !^ #??????? | | ???????????# ""# g! * #??????? | | ???????????# ""# g #??????? | | ???????????# ""# #############+#########?? | | ?????"R"???# # # # #?? | | #####" "#########+### # # #?? | | ^ * =$/ # = !# ""T"" #?? | | ^ p !%! # # """ """ #?? | | """ """ "" + =! # "&" "&" #?? | | """ """ """ # ! # """ """ #?? | | """ """ T" ######## # #?? | | o^ ^ ^ """ #??????# # #?? | | ^"""=""" "" #??????# # #########?? | | """%""" #??????# """ # #????????? | | """=""" #??????# """ ####????????? | | [!!* = #??????#[ """""" ##??????????? | | ! !=! ![= #??????# #???????????? | | ##########+########??????###""" """###???????????? | | #?# #???????????#"""T"""#?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 39 Energy Capacity 750 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 EM Shielding 4 Armor Coverage 1350 Resistance: KI 30 Resistance: TH 30 Evasion (%) 40 Target Analysis 8 Core Analysis 10 Recoil Reduction 4 Kinecelleration 50 Item Schematics ----------------- Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Hacked Imp. Force Field | -5/Extension | Hacked Imp. Heavy Treads | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Heavy Treads | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FireAssemblyJammer Manual? 0 Play Time 01:35:30 Cumulative 577.7 hours Start 2020.09.16 @ 22:15:17 End 2020.09.16 @ 23:56:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 914 Rogue 914 Adventurer 0 Explorer 0 Win Type - Total 53 Types 34/1/7/8/3/0/0/0/0 Lore% 91 Gallery% 93 Achievement% 82 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1d09bbb9-dc67-4c49-9e41-d0711f52e38d