Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.11 @ 18:33:55 Player: Nori Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (8) 40 Value Destroyed (205) 205 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (697) 697 TOTAL SCORE: 2642 Bonus ------- Follower Combat Kills 97 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 53/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Long-range Sensor Array Advanced Signal Interpreter Makeshift System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Improved Medium Armor Plating Self-destruct Interrupter (50) Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Flight Unit Flight Unit Xenon Bombardment Thruster > --- UTILITY ---------- Long-range Sensor Array Advanced Signal Interpreter Makeshift System Shield > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Medium Armor Plating Self-destruct Interrupter Self-destruct Interrupter [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Wheel Compact Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Cooling System Storage Small Storage Unit Processor Targeting Computer Hackware Makeshift System Shield Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 24 | 5 7 . 4 3 2 3 Power 2 | 1 1 . . . . . Engine 2 | 1 1 . . . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 8 | 2 2 . 1 1 1 1 Treads . | . . . . . . . Leg . | . . . . . . . Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight 6 | . 2 . 1 1 1 1 Utility 8 | 1 2 . 1 1 1 2 Device 2 | . . . . 1 . 1 Storage 2 | 1 . . 1 . . . Processor 3 | . 2 . . . . 1 Hackware 1 | . . . . . 1 . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 6 | 1 2 . 2 1 . . Energy Gun 2 | 1 1 . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 3 | . 1 . 1 1 . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . 1 . . . Unidentified Prototypes . | . . . . . . . Parts Lost 6 | . . . . . . 6 Power 1 | . . . . . . 1 Propulsion 4 | . . . . . . 4 Utility . | . . . . . . . Weapon 1 | . . . . . . 1 Highest Loss Streak 5 | . . . . . . 5 Average Slot Usage (%) 95 | . 86 85 92 100 100 91 Engine 10 | . 14 14 11 11 11 6 Flight 30 | . 15 28 33 33 33 30 Device 5 | . . . . 5 7 3 Storage 9 | . 7 . 9 11 11 7 Processor 12 | . 16 28 22 16 11 11 Hackware 4 | . . . . . 3 11 Energy Gun 1 | . 14 14 3 . . . Ballistic Gun 18 | . 7 . 7 16 22 20 Naked Turns . | . . . . . . . Heaviest Build 15 | 11 12 5 11 15 15 13 Greatest Support 32 | 32 32 8 12 15 15 15 Greatest Overweight (x) 2 | . 2 . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 6 | 6 6 4 6 6 6 6 Average Capacity 5 | 5 5 4 5 6 6 5 Most Carried 6 | 5 6 4 6 6 6 6 Average Carried 4 | 3 4 4 4 5 5 4 Final Capacity 6 | 6 4 4 6 6 6 4 Final Carried 6 | 5 4 4 5 5 6 3 Class Distribution -------------------- 54% | Mutant 45% | Messiah-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Messiah-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Min Mat Min Zio Pro Matter Collected 534 | 240 10 . . 96 64 124 Remotely . | . . . . . . . Salvage Created 183 | . 10 . . . . 173 Parts 20 | . 4 . . . . 16 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 25 | . . . . . 1 24 Prevented 3 | . . . . . . 3 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 7 | . . . . . . 7 Guns 7 | . . . . . . 7 Classes Destroyed 2 | . 1 . . . . 1 Watcher 1 | . 1 . . . . . Swarmer 7 | . . . . . . 7 Best Kill Streak 4 | . 1 . . . . 4 Combat Bots Only 4 | . . . . . . 4 Max Kills in Single Turn 1 | . 1 . . . . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Damage Taken 910 | . 32 38 . 18 . 822 Core 423 | . 6 11 . . . 406 Absorbed by Shields . | . . . . . . . Core Remaining (%) 96 | 100 . 93 . . . . Volleys Fired 22 | . 3 . . . . 19 Largest 2 | . 1 . . . . 2 Hottest 50 | . 50 . . . . 46 Shots Fired 41 | . 3 . . . . 38 Gun 41 | . 3 . . . . 38 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 38 | . . . . . . 38 Thermal 3 | . 3 . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 10 | . 1 . . . . 10 Robot Miss Streak 3 | . 1 . . . . 3 Penetration Max . | . . . . . . . Secondary Targets 3 | . . . . . . 3 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 26 | . 2 . . . . 24 Core Hits 13 | . 1 . . . . 12 Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 371 | . 25 . . . . 346 Guns 371 | . 25 . . . . 346 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 346 | . . . . . . 346 Thermal 25 | . 25 . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 30 | . 30 8 . . . . Average Temperature 13 | . 14 8 . . . . Received Heat Transfer 101 | . . 20 . 9 . 72 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 74 | . 74 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Peak Influence 37 | . 37 29 26 24 . . Average Influence 13 | . 8 24 11 23 . . Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . 1 . 1 1 . . Investigation 2 | . . . 1 1 . . Extermination . | . . . . . . . Reinforcement 1 | . 1 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 57 | . 12 15 2 2 . 26 Peak Tracking Total 20 | . 8 20 2 2 . 10 Tactical Retreats 7 | . 1 1 . 1 . 4 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Traps Triggered 1 | . . . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Min Mat Min Zio Pro Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Machines Accessed 4 | . 2 . 1 1 . . Terminals 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 11 | . 5 . 5 1 . . Successful 6 | . 1 . 4 1 . . Failed 5 | . 4 . 1 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 8 | . 6 . . . 2 . Terminals 4 | . 4 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 5 | . . . 5 . . . Garrison Access . | . . . . . . . Terminal Hacks 1 | . . . . 1 . . Open Door 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer 4 | . . . 4 . . . Insert Component 2 | . . . 2 . . . Analyze 2 | . . . 2 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . 1 . 1 . . . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Total Allies 6 | . . . . . 6 . Largest Group 6 | . . . . . 6 6 Highest-Rated Group 208 | . . . . . 208 208 Highest-Rated Ally 41 | . . . . . 41 41 Total Orders . | . . . . . . . Ally Attacks 17 | . . . . . . 17 Total Damage 386 | . . . . . . 386 Kills 3 | . . . . . . 3 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Min Mat Min Zio Pro Turns Passed 1534 | 64 131 59 60 76 698 446 Spaces Moved 2010 | 51 180 158 110 140 767 604 Core 15 | 3 . . . . . 12 Treads . | . . . . . . . Legs . | . . . . . . . Wheels 96 | 48 48 . . . . . Hover . | . . . . . . . Flight 1899 | . 132 158 110 140 767 592 Fastest Speed 34 | 50 37 37 34 34 34 34 Average Speed 38 | 97 55 37 34 34 34 35 Slowest Speed 200 | 100 200 37 34 34 34 50 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 2 | . . . . . . 2 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 42 | 4 45 53 12 36 81 69 Regions Visited 6 Branch Regions 4 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 6 | . . . . 3 2 1 Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Total 2739 | 65 212 157 132 168 1204 801 Wait 631 | . 1 . 13 20 429 168 Move 2000 | 50 179 157 109 139 766 600 Hop 2 | . . . . . . 2 Pick Up 36 | 10 11 . 5 3 4 3 Fast Attach . | . . . . . . . Attach 19 | 5 6 . 4 1 . 3 Detach . | . . . . . . . Swap 5 | . 1 . . 2 2 . Drop 24 | . 11 . 1 3 3 6 Fire 22 | . 3 . . . . 19 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Discovered new exit (range 12) 196 | -10/Materials | Entered Mines 209 | -10/Mines | Assembled infested the area 239 | -10/Mines | Discovered new exit (range 7) 248 | -10/Mines | Learned location of 1 exit from Materials 255 | -10/Mines | Entered Materials 255 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 256 | -9/Materials | Identified exit to Materials 294 | -9/Materials | Discovered new exit (range 18) 310 | -9/Materials | Build established: Mutant 315 | -9/Materials | Entered Mines 339 | -9/Mines | Met a Derelict bent on vengeance 345 | -9/Mines | Met a Derelict shopkeep closing up shop 362 | -9/Mines | Learned Materials emergency access door positions 389 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 391 | -9/Mines | Entered Zion 415 | -7/Zion | Given A8's code to call for help 508 | -7/Zion | Received a visual enhancement algorithm 779 | -7/Zion | Gained Derelict followers 784 | -7/Zion | Learned Factory terminal intel 846 | -7/Zion | Imprinted 848 | -7/Zion | Declared Zion's savior 1051 | -7/Zion | Discovered new exit (range 14) 1089 | -7/Zion | Entered Proximity Caves 1089 | -6/Proximity Caves | Accompanied by 6 allies 1123 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1144 | -6/Proximity Caves | Build established: Messiah-Mutant 1502 | -6/Proximity Caves | Spotted B-75 Beast 1524 | -6/Proximity Caves | Core integrity fell below 50% 1533 | -6/Proximity Caves | Core integrity fell below 20% 1535 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 01466_ Switching to secondary target: S-27 Virus. 01471_ Lgt. Nuclear Core fries itself beyond repair. 01474_ Autogun fries itself beyond repair. 01475_ S-27 Virus destroyed. 01477_ VTOL Module fries itself beyond repair. 01479_ Acquired 24 matter. 01479_ Acquired 28 matter. 01480_ Acquired 7 matter. 01483_ Penetrated by Slug. 01483_ Hvy. Assault Rifle destroyed. 01483_ Slug penetrates Earth. 01487_ Slug penetrates Wall. 01487_ Flight Unit destroyed. 01487_ Slug penetrates Earth. 01490_ Penetrated by Slug. 01492_ Slug penetrates Earth. 01510_ Dropped Hvy. Assault Rifle. 01511_ Flight Unit destroyed. 01531_ Slug penetrates Wall. 01535_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????###??????????????????????????????????????????? | | ???# ????? ????????????????????????????????????? | | ### #?????? #???????????????????????????????????? | | #??????? #???????????????????????????????????? | | ## #???? #???????????????????????????????????? | | # #???#? #???????????????????????????????????? | | # #??? # ##??????????????????????????????????? | | ######??? #??????????????????????????????????? | | ####????? ???????????????????????????????????? | | ##????# ????###????????????????????????????? | | #???## #???? #????????????????????????????? | | ##??## #????# #????????????????????????????? | | ##???# ?????# #???###??????????????????????? | | # #????? ?????## ##??# ??????????????????????? | | ?##?????# #????## ##?# #??????????????????????? | | ?####???# #???## ### #???#??????????????????? | | ## ##### ##### ## ## ######?????????????? | | # @ #?????????????? | | #####h #?????????????? | | # #####???## ##### BB #?????????????? | | ###???????## #???? 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