Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.10 @ 20:58:28 Player: opdo Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (49) 245 Value Destroyed (1704) 1704 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (950) 950 TOTAL SCORE: 6639 Bonus ------- High Alert Combat Kills 86 Follower Combat Kills 108 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -44 Cogmind --------- Core Integrity 461/1000 Matter 245/300 Energy 14/150 System Corruption 5% Temperature Cool (0) Movement Walking (260) Ox2 Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (4) --- Flexi-carbon Leg > --- UTILITY (9) ------ High-capacity Storage Unit Improved Signal Interpreter Shock Absorption System Hacking Suite Advanced Hacking Suite Improved System Shield Improved Recalibrator > --- WEAPON (2) ------- Companion Sword > --- INVENTORY (20) --- Flexi-carbon Leg Medium Armored Exoskeleton Medium Armored Exoskeleton Large Storage Unit Large Matter Pod (150) Advanced Weight Redist. System Improved Terrain Scanner Improved Terrain Scan Processor Advanced Targeting Computer Field Recycling Unit (0) Hypervelocity Gauss Rifle DRS Beacon (Ready) Botcube Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Medium Armored Exoskeleton > --- UTILITY ---------- Power Amplifier High-capacity Storage Unit Improved Signal Interpreter Particle Charger Phase Shifter Hacking Suite Advanced Hacking Suite Improved System Shield A0-MCA's Component Scanner > --- WEAPON ----------- Companion Sword > --- INVENTORY -------- Flexi-carbon Leg Flexi-carbon Leg Medium Armored Exoskeleton Medium Armored Exoskeleton Large Storage Unit Large Matter Pod Improved Terrain Scanner Improved Terrain Scan Processor Advanced Targeting Computer Shock Absorption System Field Recycling Unit Hypervelocity Gauss Rifle Grenade Launcher DRS Beacon Botcube [Rating: 80] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Leg Overtuned Titanium Leg Flight Unit Flight Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor A0-MCA's Component Scanner Hackware Improved System Shield Protection Makeshift Light Armor Plating Weapon Companion Sword Ballistic Gun Shotgun Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Companion Sword Build | -11 -10 -10 -9 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Slots Evolved 10 | . . . . 8 2 Power 1 | . . . . 1 . Propulsion 2 | . . . . 2 . Utility 7 | . . . . 5 2 Weapon . | . . . . . . Parts Attached 70 | 7 10 3 17 17 16 Power 12 | 1 1 1 4 3 2 Engine 11 | 1 1 1 4 3 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 19 | 2 3 . 7 5 2 Treads 3 | . 3 . . . . Leg 14 | 2 . . 5 5 2 Wheel . | . . . . . . Hover . | . . . . . . Flight 2 | . . . 2 . . Utility 29 | 2 3 1 2 9 12 Device 15 | 1 . 1 . 5 8 Storage 3 | 1 2 . . . . Processor 2 | . . . 1 1 . Hackware 3 | . . . . 1 2 Protection 6 | . 1 . 1 2 2 Artifact . | . . . . . . Weapon 10 | 2 3 1 4 . . Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 7 | 2 2 . 3 . . Ballistic Cannon . | . . . . . . Launcher 1 | . 1 . . . . Special Weapon 1 | . . 1 . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 29 | . 2 . 2 10 15 Power 7 | . 1 . 1 2 3 Propulsion 8 | . 1 . 1 4 2 Utility 13 | . . . . 4 9 Weapon 1 | . . . . . 1 Highest Loss Streak 10 | . 1 . 2 10 5 To Critical Strikes . | . . . . . . Average Backups 12 | 2 11 15 13 11 11 Power . | . 1 1 . . . Propulsion 1 | . 2 1 1 1 2 Utility 6 | . 4 6 6 8 6 Weapon 3 | . 3 7 3 1 2 Tool/Special . | . . . . . . Unused Backups 41 | . 1 . 16 10 14 Power . | . . . . . . Propulsion 9 | . . . 2 2 5 Utility 23 | . 1 . 10 5 7 Weapon 8 | . . . 4 2 2 Tool/Special 1 | . . . . 1 . Average Slot Usage (%) 88 | . 99 100 87 80 72 Engine 12 | . 13 14 13 9 5 Treads 19 | . 22 28 24 . . Leg 4 | . 5 . . 21 13 Flight 1 | . . . 2 . . Device 7 | . 9 13 4 8 10 Storage 11 | . 14 14 12 6 5 Processor 6 | . . . 9 11 9 Hackware 2 | . . . . 5 15 Protection 2 | . 4 . 1 7 2 Ballistic Gun 10 | . 27 25 5 . . Slashing Weapon 6 | . . . 11 6 5 Peak Build Rating 80 | 9 10 11 27 60 80 Average Rating 24 | 4 9 10 18 51 70 On Entrance 18 | . 9 10 11 27 54 Naked Turns . | . . . . . . Heaviest Build 63 | 13 50 32 47 49 63 Greatest Support 79 | 20 40 40 40 76 79 Greatest Overweight (x) 2 | 1 1 . 2 2 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 20 15 20 15 20 Average Capacity 15 | 7 15 15 15 15 18 Most Carried 20 | 4 15 15 20 15 20 Average Carried 13 | 2 11 15 13 13 17 Final Capacity 20 | 8 15 15 15 15 20 Final Carried 17 | 4 15 15 15 15 17 Class Distribution -------------------- 80% | Mutant 10% | Scavenger-Mutant 8% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Scavenger-Mutant | -6/Factory Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -9 -6 -5 ----------- Run | Yrd Mat Sub Scr Fac Fac Matter Collected 1395 | 224 470 120 296 180 105 Remotely . | . . . . . . Salvage Created 2785 | 28 451 34 . 764 1508 Parts 112 | 4 25 4 . 27 52 Haulers Intercepted . | . . . . . . Recyclers Shooed 5 | . . . . 1 4 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 8 | . . 8 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Combat Hostiles Destroyed 27 | . 11 1 . 7 8 Melee 15 | . . . . 7 8 Guns 8 | . 7 1 . . . AOE 4 | . 4 . . . . Classes Destroyed 12 | 1 4 1 . 2 4 Worker 5 | . 3 . . 1 1 Builder 1 | . 1 . . . . Tunneler 2 | 1 1 . . . . Recycler 9 | . . . . 2 7 Mechanic 1 | . . . . . 1 Watcher 4 | . 2 . . 1 1 Grunt 17 | . 11 . . 5 1 Sentry 4 | . . . . 2 2 Hunter 3 | . . . . . 3 Programmer 2 | . . . . . 2 Subdweller 1 | . . 1 . . . Botcube 1 | . . . . . 1 Best Kill Streak 11 | 1 11 1 . 4 4 Combat Bots Only 6 | . 6 1 . 3 2 Max Kills in Single Turn 4 | 1 4 1 . 1 1 Gunslinging . | . . . . . . Exploded 2 | . 2 . . . . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -6 -5 -------- Run | Yrd Mat Sub Scr Fac Fac Hostile Shots Fired 625 | . 59 9 6 323 228 Missed 171 | . 17 3 . 94 57 Hits 454 | . 42 6 6 229 171 Projectile 454 | . 42 6 6 229 171 AOE 3 | . . . . . 3 Critical Strikes 9 | . 2 . . 3 4 Part Disruptions 2 | . . . . . 2 Damage Taken 6767 | . 630 135 169 2354 3479 Core 1332 | . 166 . . 627 539 Absorbed by Shields . | . . . . . . Redirected to Shielding 50 | . 2 . . 48 . Core Remaining (%) 53 | 100 . . 33 26 . Volleys Fired 50 | 1 35 10 1 . 3 Largest 2 | 2 2 2 1 . 1 Hottest 123 | 40 50 123 30 . 30 Shots Fired 89 | 2 70 13 1 . 3 Gun 72 | 2 65 5 . . . Cannon . | . . . . . . Launcher 9 | . 5 . 1 . 3 Special 8 | . . 8 . . . Kinetic 72 | 2 65 5 . . . Thermal 8 | . . 8 . . . Explosive 9 | . 5 . 1 . 3 Electromagnetic . | . . . . . . Robot Hit Streak 9 | 1 9 2 . . 2 Robot Miss Streak 4 | . 4 2 1 . 1 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 164 | 1 48 3 . 36 76 Core Hits 92 | 1 33 1 3 16 38 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . . 2 . Melee Attacks 147 | . . . . 57 90 Impact . | . . . . . . Slashing 147 | . . . . 57 90 Piercing . | . . . . . . Sneak Attacks 24 | . . . . 5 19 Combat Hostiles 1 | . . . . . 1 Follow-up Attacks 1 | . . . . 1 . Damage Inflicted 7192 | 14 1117 29 116 1577 4339 Guns 641 | 14 598 29 . . . Cannons . | . . . . . . Explosions 1267 | . 491 . 116 . 660 Melee 5256 | . . . . 1577 3679 Ramming 28 | . 28 . . . . Kinetic 641 | 14 598 29 . . . Thermal . | . . . . . . Explosive 1267 | . 491 . 116 . 660 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 5256 | . . . . 1577 3679 Piercing . | . . . . . . Highest Corruption 5 | . . . . . 5 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 555 | . 8 . . 149 398 Projectiles . | . . . . . . Explosions 8 | . 8 . . . . Melee 547 | . . . . 149 398 Knockbacks 1 | . 1 . . . . Impact 1 | . 1 . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 184 | . 60 . 29 . 95 Shots 7 | . 3 . 1 . 3 Rammed 4 | . 4 . . . . Targets Rammed 5 | . 5 . . . . Kicked 1 | . 1 . . . . Crushed . | . . . . . . Highest Temperature 42 | . 34 . 14 18 42 Average Temperature 11 | . 10 . 7 11 16 Received Heat Transfer 1812 | . 342 27 72 1014 357 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 3 | . . . . 2 1 Combat Hostiles 2 | . . . . 2 . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Maximum Alert Level 2 | . 1 . . 2 1 Low Security (%) 81 | 100 97 . . 40 97 Level 1 6 | . 2 . . 16 2 Level 2 12 | . . . . 43 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 471 | 5 211 . . 471 209 Initial 209 | . . . . . 209 Average 131 | . 83 . . 236 109 Influence Increases 1578 | 5 458 . . 791 324 Destroy 0b10 Robot/C 540 | . 220 . . 160 160 Destroy 0b10 Robot/NC 160 | 5 35 . . 70 50 Destroy Leader 160 | . 64 . . 44 52 Successful Hack 58 | . 31 . . 17 10 Select Force Hacks 30 | . 30 . . . . Disable Machine 210 | . 15 . . 195 . Anti-Garrison Action 200 | . . . . 200 . Destroy Structure 100 | . 33 . . 45 22 Partial Spotted 30 | . 15 . . . 15 Lose Combat Pursuer 90 | . 15 . . 60 15 Influence Decreases 1575 | 5 358 100 . 363 749 Entered New Map 267 | . . 48 . . 219 Time Decay 1018 | 5 338 52 . 243 380 Lost Part 270 | . 20 . . 100 150 Lost Ally 20 | . . . . 20 . Squads Dispatched 10 | . 3 . . 6 1 Investigation 4 | . 2 . . 2 . Extermination 2 | . . . . 1 1 Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -9 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Fac Distress Signals 3 | . 1 . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 82 | . 17 2 10 17 36 Peak Tracking Total 10 | . 7 1 9 5 10 Tactical Retreats 4 | . 1 . . 2 1 Traps | -11 -10 -10 -9 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -6 -5 ---------- Run | Yrd Mat Sub Scr Fac Fac Machines Disabled 15 | . 2 . . 13 . Max in Single Turn 1 | . 1 . . 1 . Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Fac Machines Accessed 21 | . 8 1 3 7 2 Terminals 12 | . 7 . . 3 2 Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units 3 | . 1 . . 2 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 59 | . 20 4 10 19 6 Successful 35 | . 11 4 10 7 3 Failed 24 | . 9 . . 12 3 Catastrophic 2 | . . . . 2 . Database Lockouts . | . . . . . . Manual 35 | . 19 . . 11 5 Terminals 33 | . 18 . . 9 6 Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units 8 | . 2 . . 6 . Scanalyzers . | . . . . . . Garrison Access 3 | . . . . 3 . Terminal Hacks 16 | . 2 4 10 . . Record 13 | . . 4 9 . . Robot Analysis 1 | . 1 . . . . Open Door 1 | . . . 1 . . Terminal Index 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 1 . . 1 . Report Inventory 2 | . 1 . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 17 | . 8 . . 6 3 Terminals 14 | . 7 . . 4 3 Botnet 4 | . 2 . . 1 1 Skim 10 | . 5 . . 3 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 . . 1 . Tunnel 1 | . 1 . . . . Fedlink 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Jam 1 | . . . . 1 . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 17 | . 8 . . 7 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -6 -5 ------------ Run | Yrd Mat Sub Scr Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -6 -5 -------- Run | Yrd Mat Sub Scr Fac Fac Total Allies 2 | . . . 1 . 1 Largest Group 1 | . . . 1 1 1 Highest-Rated Group 43 | . . . 43 43 42 Highest-Rated Ally 43 | . . . 43 43 42 Total Orders . | . . . . . . Ally Attacks 21 | . . . 4 17 . Total Damage 1547 | . . . 102 1445 . Kills 14 | . . . 3 11 . Allies Corrupted . | . . . . . . Allies Melted 3 | . . . 3 . . Intel | -11 -10 -10 -9 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Active Infowar (turns) 4064 | 2 944 1014 1676 428 . Sensors 428 | . . . . 428 . Terrain 946 | 2 944 . . . . Seismic 2690 | . . 1014 1676 . . Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -6 -5 ------------- Run | Yrd Mat Sub Scr Fac Fac Turns Passed 8969 | 61 1379 1016 4727 893 893 Spaces Moved 5058 | 35 733 606 2713 501 470 Core 2 | 2 . . . . . Treads 3375 | . 523 606 2246 . . Legs 1237 | 33 210 . 23 501 470 Wheels . | . . . . . . Hover . | . . . . . . Flight 444 | . . . 444 . . Fastest Speed 34 | 50 120 160 34 100 120 Average Speed 161 | 126 166 160 170 135 126 Slowest Speed 260 | 190 240 160 260 240 130 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 43 | 4 96 43 91 13 14 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 3 | . 2 1 . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 9 | . . 3 6 . . Spaces Dug 19 | . . 2 . 11 6 Terrain Destroyed 69 | . 35 2 11 11 10 Melee 17 | . . . . 11 6 Projectile 2 | . . 2 . . . AOE 50 | . 35 . 11 . 4 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Fac Total 5573 | 46 818 624 2825 628 632 Wait 70 | . 12 . . 35 23 Move 5053 | 34 732 605 2712 500 470 Hop . | . . . . . . Pick Up 86 | 4 16 2 39 12 13 Fast Attach 39 | 7 1 . 10 8 13 Attach 17 | . 1 . 4 9 3 Detach 4 | . . . 4 . . Swap 28 | . 9 4 10 3 2 Drop 74 | . 7 3 45 4 15 Fire 50 | 1 35 10 1 . 3 Melee 146 | . . . . 56 90 Ram . | . . . . . . Kick 1 | . 1 . . . . Crush 4 | . 4 . . . . Escape Stasis . | . . . . . . Rewire 1 | . . . . 1 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 260 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Build established: Mutant 563 | -10/Materials | Discovered new exit (range 8) 580 | -10/Materials | Discovered new exit (range 14) 616 | -10/Materials | Core integrity fell below 50% 821 | -10/Materials | Learned Storage trap positions 857 | -10/Materials | Learned 2 Storage zone layouts 884 | -10/Materials | Learned Storage emergency access door positions 889 | -10/Materials | Discovered new exit (range 13) 900 | -10/Materials | Learned 4 Recycling zone layouts 906 | -10/Materials | Loaded intel: 2 recycling unit locations 907 | -10/Materials | Learned location of 1 exit from Storage 910 | -10/Materials | Learned location of 1 exit from Storage 922 | -10/Materials | Learned location of Mines (-8) 1188 | -10/Materials | Discovered new exit (range 16) 1403 | -10/Materials | Discovered new exit (range 10) 1441 | -10/Materials | Entered Subcaves 1442 | -10/Subcaves | Approached by a straggling Scientist 1622 | -10/Subcaves | Visited Clippyterm 1626 | -10/Subcaves | Learned location of Section 7 (-2) 1626 | -10/Subcaves | Learned Factory trap positions 1671 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2087 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2457 | -10/Subcaves | Entered Scraptown 2685 | -9/Scraptown | Discovered new exit (range 11) 2784 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 2789 | -9/Scraptown | Learned Factory security intel 2790 | -9/Scraptown | Learned 12 Research zone layouts 2833 | -9/Scraptown | Visited Spacefarers 2843 | -9/Scraptown | Visited Assassins FH 2881 | -9/Scraptown | Visited Red Mages 2947 | -9/Scraptown | Visited Awakened 3077 | -9/Scraptown | Visited Fellowship of the Rings 3120 | -9/Scraptown | Visited UFD Registry 3120 | -9/Scraptown | Registered with UFD as "Protoskull" 3143 | -9/Scraptown | Visited Cave Peace 3208 | -9/Scraptown | Visited CPS Storage 3279 | -9/Scraptown | Visited Chapter 10 3306 | -9/Scraptown | Visited Derelict Rescue Squad 3316 | -9/Scraptown | Found DRS Beacon 3350 | -9/Scraptown | Visited Botcube Research 3378 | -9/Scraptown | Visited Junk Cannon Lab 3408 | -9/Scraptown | Visited Scrapoid Pod Storage 3430 | -9/Scraptown | Visited Sword Containment 3481 | -9/Scraptown | Visited A0-MCA Data Center 3513 | -9/Scraptown | Visited Science Testing Area 3543 | -9/Scraptown | Visited Curators Association 3571 | -9/Scraptown | Visited DA-N13 Charitable Foundation 3577 | -9/Scraptown | Found DCF Scrap (28 items) 4097 | -9/Scraptown | Given a B rating by A0-MCA 4103 | -9/Scraptown | Found A0-MCA's Component Scanner 5913 | -9/Scraptown | Found Botcube 6699 | -9/Scraptown | Botcube activated 6721 | -9/Scraptown | Botcube completed mutation into wheeled form, armed with 2 cannons. 6984 | -9/Scraptown | Met Optimus 6984 | -9/Scraptown | Accepted into 0bPrime 7079 | -9/Scraptown | Found Scrap Suit 7131 | -9/Scraptown | Civil war broke out across Scraptown 7148 | -9/Scraptown | Discovered new exit (range 8) 7181 | -9/Scraptown | Lost 4 allies 7184 | -9/Scraptown | Entered Factory 7184 | -6/Factory | Accompanied by 1 ally 7184 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 7185 | -6/Factory | Loaded intel: 127 trap records 7437 | -6/Factory | Discovered new exit (range 9) 7454 | -6/Factory | Build established: Scavenger-Mutant 7454 | -6/Factory | Identified exit to Factory 7777 | -6/Factory | Core integrity fell below 50% 7803 | -6/Factory | Lost 10 parts (2p4n4u) 7879 | -6/Factory | Loaded intel: 8 recycling unit locations 8045 | -6/Factory | Found Botcube 8077 | -6/Factory | Entered another Factory area 8077 | -5/Factory | Evolved 2 slots: Utility x2 8166 | -5/Factory | Spotted B-75 Beast 8490 | -5/Factory | Botcube activated 8495 | -5/Factory | Build established: Hacker-Mutant 8553 | -5/Factory | Murdered Mutated Botcube 8553 | -5/Factory | Destroyed Mutated Botcube 8559 | -5/Factory | Found Botcube 8778 | -5/Factory | Lost 4 parts (1n3u) 8895 | -5/Factory | Found Powered Armor 8898 | -5/Factory | Found Powered Armor 8953 | -5/Factory | Cargo convoy interrupted 8969 | -5/Factory | Core integrity fell below 50% 8970 | -5/Factory | Self-destructed Last Messages --------------- 08964_ P-70 Sage resets P-70 Sage, system corruption cleaned. 08964_ K-01 Serf collects debris. 08964_ Penetrated by Slug. 08966_ M-28 Smith destroyed. 08966_ Slug penetrates Wall. 08966_ Penetrated by Slug. 08967_ K-01 Serf collects debris. 08968_ P-70 Sage resets H-66 Slayer, system corruption cleaned. 08968_ Penetrated by Slug. 08968_ Grenade Launcher destroyed. 08968_ Penetrated by Slug. 08968_ Powered Armor destroyed. 08969_ System corrupted: Component data lost. 08970_ Slug penetrates P-70 Sage. 08970_ Penetrated by Slug. 08970_ Med. Armored Exoskeleton destroyed. 08970_ U-05 Engineer lays Concrete. 08970_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ??????????????????????????# ############??? | | ??????????????????????????# # #??????? | | ??????????????????????????# # #??????? | | ??????????????????????????# # ????#### | | ??????????????????????????# [ # ????? | | ??????????????????????????# [! ##+###### | | ??????????????????????????# [! # | | ??????????????????????????# # " | | ??????????????????????????# + | | ????????????????????? ??# # #### | | ????????????????????? ########## #???? | | ???????????????????? #?????? ## | | ???????????????????? #????????? | | ????????????????+ ???" #????????? | | ????????????????# ? #????????? | | ????????????????# ? #?????# ## | | ????????????????? ###########+#######?# | | ?????????????????? ? ??????#" #### | | ??????????????????# ???????## """"""" #??? | | ??????????????????# ????????# """"""?????? | | ??????????????????# ??###### """"""?????? | | ??????????????????# ?# # """"""?????? | | ??????????????????# u# # ???? | | ??????????????????#%k h # # ???? | | ????????????####### ???? | | ????????? hx%@ = # ???? | | ????????? xppp ################????? | | ????????? x #???????????????????? | | ????????? m #???????????????????? | | ?????????? # #???????????????????? | | ??????????###########+########???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 23 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 800 Resistance: EX 25 Core Shielding 20 Phase Shifting 5 Evasion (%) 65 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 24 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TiamatLegClaws Manual? 0 Play Time 00:43:32 Cumulative 96.8 hours Start 2025.05.10 @ 18:51:53 End 2025.05.10 @ 20:58:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 257 Rogue 255 Adventurer 2 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 72 Gallery% 59 Achievement% 50 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e516c055-b691-49e0-ab94-bc2385ebec95