Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 19:12:01 Player: CeeJaaay Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (23) 115 Value Destroyed (547) 547 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (816) 816 TOTAL SCORE: 2978 Bonus ------- Follower Combat Kills 260 Met Imprinter 300 Was Imprinted 300 Friendly Fire -44 Cogmind --------- Core Integrity 0/400 Matter 296/300 Energy 99/100 System Corruption 0% Temperature Cool (6) Movement Core (100) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Structural Scanner Visual Processing Unit Improved Targeting Computer > --- WEAPON (3) ------- CR-A16's Pointy Stick > --- INVENTORY (5) ---- Micro Nuclear Core Light Assault Rifle Remote Datajack Katana Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Structural Scanner Visual Processing Unit Improved Targeting Computer > --- WEAPON ----------- Flak Gun Katana CR-A16's Pointy Stick > --- INVENTORY -------- Hover Unit Hover Unit Light Assault Rifle Light Assault Rifle Self-destruct Interrupter [Rating: 24] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Utility Visual Processing Unit Device Structural Scanner Storage Huge Storage Unit Processor Visual Processing Unit Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Slashing Weapon Katana Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon 1 | . . 1 . . . Parts Attached 31 | 5 8 10 5 3 . Power 4 | 1 . 2 . 1 . Engine 4 | 1 . 2 . 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 3 1 2 . . Treads . | . . . . . . Leg 7 | 2 2 1 2 . . Wheel . | . . . . . . Hover 1 | . 1 . . . . Flight . | . . . . . . Utility 8 | . 4 3 1 . . Device 5 | . 3 1 1 . . Storage 1 | . 1 . . . . Processor 2 | . . 2 . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 11 | 2 1 4 2 2 . Energy Gun 2 | 1 . 1 . . . Energy Cannon 1 | . . 1 . . . Ballistic Gun 5 | 1 . 1 2 1 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . 1 . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . 1 . . . Piercing Weapon 1 | . . . . 1 . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 5 | . . . 1 . 4 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 1 | . . . 1 . . Weapon 1 | . . . . . 1 Highest Loss Streak 4 | . . . 1 . 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 89 95 96 100 99 Engine 11 | . 14 11 11 11 10 Leg 22 | . 26 21 19 22 21 Device 12 | . 19 15 10 11 11 Processor 18 | . . 13 22 22 22 Energy Gun 1 | . 5 8 . . . Energy Cannon 1 | . . 8 5 . . Ballistic Gun 18 | . 14 9 16 22 22 Special Weapon 1 | . 9 3 . . . Slashing Weapon 4 | . . 2 11 5 . Piercing Weapon 4 | . . . . 5 11 Naked Turns . | . . . . . . Heaviest Build 15 | 6 8 14 15 15 14 Greatest Support 33 | 20 20 20 33 33 33 Greatest Overweight (x) 3 | . 2 . 3 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 5 25 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 Average Carried 4 | . 3 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 2 4 5 5 5 5 Class Distribution -------------------- 73% | Scavenger-Mutant 16% | Mutant 5% | Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 668 | 259 . 204 79 14 112 Remotely . | . . . . . . Salvage Created 728 | 94 . 308 192 . 134 Parts 40 | 5 . 18 14 . 3 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 9 | . . . . . 9 Prevented 9 | . . . . . 9 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 18 | 1 . 8 6 . 3 Guns 11 | 1 . 4 3 . 3 Cannons 6 | . . 3 3 . . Classes Destroyed 9 | 3 . 4 1 . 1 Worker 1 | 1 . . . . . Tunneler 1 | 1 . . . . . Recycler 1 | . . . 1 . . Watcher 2 | . . 2 . . . Swarmer 8 | . . 3 4 . 1 Grunt 7 | 1 . 3 2 . 1 Brawler 1 | . . . . . 1 Duelist 1 | . . 1 . . . Sentry 1 | . . 1 . . . Best Kill Streak 5 | 1 . 3 5 . 3 Combat Bots Only 4 | 1 . 3 4 . 3 Max Kills in Single Turn 1 | 1 . 1 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 155 | 6 . 36 28 . 85 Missed 56 | . . 16 6 . 34 Damage Taken 1318 | 75 . 230 176 . 837 Core 414 | 10 . 20 14 . 370 Absorbed by Shields . | . . . . . . Core Remaining (%) 96 | 96 96 . . . . Volleys Fired 79 | 9 3 27 20 4 16 Largest 3 | 2 2 3 2 2 2 Hottest 160 | 60 120 160 80 48 48 Shots Fired 168 | 18 4 66 40 8 32 Gun 128 | 18 3 43 24 8 32 Cannon 36 | . . 20 16 . . Launcher . | . . . . . . Special 4 | . 1 3 . . . Kinetic 97 | 9 3 21 24 8 32 Thermal 62 | . 1 45 16 . . Explosive . | . . . . . . Electromagnetic 9 | 9 . . . . . Robot Hit Streak 10 | 5 3 8 6 . 10 Robot Miss Streak 19 | 2 1 3 3 . 19 Penetration Max . | . . . . . . Secondary Targets 2 | . . . . . 2 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 96 | 12 3 37 23 . 21 Core Hits 61 | 6 . 16 15 . 24 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 1 | . . . 1 . . Destroy 1 | . . . 1 . . Melee Attacks 3 | . . . . . 3 Impact . | . . . . . . Slashing . | . . . . . . Piercing 3 | . . . . . 3 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1446 | 157 40 521 278 . 450 Guns 895 | 114 16 270 139 . 356 Cannons 366 | . . 227 139 . . Explosions 43 | 43 . . . . . Melee 94 | . . . . . 94 Ramming . | . . . . . . Kinetic 662 | 36 16 115 139 . 356 Thermal 612 | 43 24 406 139 . . Explosive . | . . . . . . Electromagnetic 78 | 78 . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing 94 | . . . . . 94 Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 1 | . 1 . . . . Projectiles 1 | . 1 . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 8 | 8 . . . . . Shots 1 | 1 . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 268 | 64 40 268 192 4 72 Average Temperature 55 | 28 23 72 66 2 17 Received Heat Transfer 339 | 36 . 66 18 . 219 Effects 4 | . . 4 . . . Interference 4 | . . 4 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 3 | . . 3 . . . Heat Transferred 1227 | . 50 881 296 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | 1 . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 297 | 30 34 289 297 . . Initial 112 | . 19 14 112 . . Average 119 | 8 19 172 218 . . Maximum Alert Level 1 | . . 1 1 . . Low Security (%) 74 | 100 100 71 40 . . Level 1 25 | . . 28 59 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . . 2 1 . 1 Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 2 | . . 2 . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 51 | 1 1 17 9 . 23 Peak Tracking Total 7 | 1 1 7 5 . 7 Tactical Retreats 6 | . . 2 3 . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 1 | . . . 1 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 2 | . 1 . 1 . . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 5 | . 4 . 1 . . Successful 5 | . 4 . 1 . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 2 | . . . . 2 . Terminals 4 | . 4 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 4 . 1 . . Record 4 | . 4 . . . . Open Door 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . . . . 1 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . . . 4 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 153 | . . . . 153 153 Highest-Rated Ally 39 | . . . . 39 39 Total Orders . | . . . . . . Ally Attacks 43 | . . . . . 43 Total Damage 1187 | . . . . . 1187 Kills 8 | . . . . . 8 Allies Corrupted 1 | . . . . . 1 Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 2608 | 135 278 315 262 1298 320 Spaces Moved 1890 | 97 207 174 161 1047 204 Core 36 | 32 1 . 3 . . Treads . | . . . . . . Legs 1842 | 65 194 174 158 1047 204 Wheels . | . . . . . . Hover 12 | . 12 . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 118 | 96 120 120 121 120 120 Slowest Speed 200 | 120 150 120 200 120 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 8 24 16 30 87 28 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . . . 3 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . . 1 2 1 Spaces Dug . | . . . . . . Terrain Destroyed 1 | . . 1 . . . Melee . | . . . . . . Projectile 1 | . . 1 . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2102 | 123 234 224 193 1081 247 Wait 44 | . . . . 24 20 Move 1885 | 96 206 173 160 1046 204 Hop . | . . . . . . Pick Up 34 | 10 11 6 3 2 2 Fast Attach 5 | . . 3 2 . . Attach 21 | 5 8 6 2 . . Detach 2 | . 1 1 . . . Swap 5 | . . 1 1 3 . Drop 24 | 3 5 7 5 2 2 Fire 79 | 9 3 27 20 4 16 Melee 3 | . . . . . 3 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 82 | -11/Scrapyard | Discovered new exit (range 8) 136 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 5) 414 | -10/Materials | Entered another Materials area 414 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 704 | -9/Materials | Discovered new exit (range 17) 729 | -9/Materials | Entered Mines 808 | -9/Mines | Discovered new exit (range 14) 811 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 905 | -9/Mines | Met a Derelict shopkeep closing up shop 975 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 978 | -9/Mines | Build established: Scavenger-Mutant 991 | -9/Mines | Entered Zion 1121 | -7/Zion | Learned location of Warlord (-5) 1124 | -7/Zion | Learned Factory garrison access intel 1199 | -7/Zion | Learned Factory emergency access door positions 1346 | -7/Zion | Learned Factory stockpile data 1432 | -7/Zion | Learned location of Quarantine (-3) 1671 | -7/Zion | Found CR-A16's Pointy Stick 1910 | -7/Zion | Imprinted 1912 | -7/Zion | Declared Zion's savior 2241 | -7/Zion | Discovered new exit (range 17) 2289 | -7/Zion | Entered Proximity Caves 2289 | -6/Proximity Caves | Accompanied by 4 allies 2292 | -6/Proximity Caves | Spotter reported a threat 2512 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 2559 | -6/Proximity Caves | Spotter reported a threat 2577 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2603 | -6/Proximity Caves | Core integrity fell below 50% 2608 | -6/Proximity Caves | Core integrity fell below 20% 2609 | -6/Proximity Caves | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- N-01 Spotter sends a signal. ALERT: Unidentified potential threat approaching Complex 0b10. S6-SIQ(M) destroyed. Acquired 6 matter. Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." E8-5W6(M) destroyed. C-30 ARC bursts open, deploying its payload. G-67 Veteran unfolds itself. G-50 Soldier unfolds itself. L-41 Fighter unfolds itself. I-36 Angel unfolds itself. Critical hit (Burn: +37). Carbon-fiber Leg destroyed. Ion Engine destroyed. Imp. Carbon-fiber Leg destroyed. Lgt. Assault Rifle destroyed. Flak Gun severed. L-41 Fighter suffers critical hit (Burn). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????######?????????????????????? | | ?????????????????????########????????????????????? | | ????????????????????#### ###????????????????????? | | ????????????????????### ????????????????????? | | ???????????####?????## g g ?????????????????????? | | ???????????#######??## g %###????????????????????? | | ???????????## #####?## il@####???????????????????? | | ???????????## ####### ####??????????????????? | | ?????????#### ####### ####?????????????????? | | ?????????#### #### ####????????????????? | | ????????### ###????????????????? | | #######?## ### [% ##????????????????? | | ############### ####!% Y ?????????? | | ## ##### " "#####[ ?????????? | | # ##""""""%##### ???????? | | ==%[ "#### # ???????? | | % =%%! ####### ## ### ?????? | | = "[=%" ###### ## #### # ## ?????? | | ## ##* ##?#######? ??## ### ?????? | | #### ## %! ##??######? ??## ###??????? | | #### ###### ##?????????? ???? ##???????? | | ### = ########!% ##?????????? ?????????????? | | ###%%####??###%[%## ##?????????? ???????????? | | ## ###?? = ####?????????? #### ???????????? | | ##???## ### ####??????????######???????????? | | ? # "# ?????????????????????????????? | | ?? # ?? ?????????????????????????????? | | ### ?? # ?? ????????????????????????????? | | ### ? ## ?? ???????????????????????????? | | ?## # ??? ??????????????????????????? | | ? #""????? ??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- Adv. Terrain Scan Processor | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Challenges ------------ None Game ------ Seed CloakBoreComputer Manual? 0 Play Time 00:38:57 Cumulative 2.2 hours Start 2024.04.14 @ 18:28:02 End 2024.04.14 @ 19:12:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 4 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b3701b4c-6e35-4ec6-877d-1ce92b7539aa