Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.23 @ 21:01:22 Player: APerTAS Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (7) 3500 Regions Visited (7) 1400 Robots Destroyed (33) 165 Value Destroyed (1239) 1239 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (365) 365 TOTAL SCORE: 7069 Bonus ------- High Alert Combat Kills 16 Follower Combat Kills 49 Registered with UFD 300 Cogmind --------- Core Integrity 0/1300 Matter 282/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Structural Scanner Coil Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Antimatter Reactor > --- PROPULSION ------- VTOL Module VTOL Module Biomechanical Wings Cooled Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Power Amplifier Improved Signal Interpreter Advanced Signal Interpreter 0b10 Decoder Chip [Generic] Improved Melee Analysis Suite Advanced Melee Analysis Suite Core Analyzer Core Analyzer Improved Phase Shifter Graphene Brace > --- WEAPON ----------- Lance > --- INVENTORY -------- Improved Heat Sink Structural Scanner Flak Gun [Rating: 84] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Cooled Nuclear Pulse Thruster Utility High-capacity Storage Unit Device Scrap Suit Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Chainsword Piercing Weapon Lance Build | -11 -10 -10 -7 -7 -5 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Res Slots Evolved 14 | . . . . . 10 2 2 Power 1 | . . . . . . 1 . Propulsion 3 | . . . . . 2 . 1 Utility 8 | . . . . . 7 1 . Weapon 2 | . . . . . 1 . 1 Parts Attached 71 | 6 7 7 . 8 23 16 4 Power 8 | 1 1 1 . 2 1 2 . Engine 4 | 1 1 1 . . 1 . . Core 3 | . . . . 2 . 1 . Reactor 1 | . . . . . . 1 . Propulsion 17 | 2 1 2 . 3 4 4 1 Treads 9 | 2 1 2 . 3 1 . . Leg . | . . . . . . . . Wheel 1 | . . . . . . . 1 Hover . | . . . . . . . . Flight 7 | . . . . . 3 4 . Utility 28 | 1 3 2 . 1 13 6 2 Device 6 | . . . . . 2 3 1 Storage 4 | 1 1 . . 1 1 . . Processor 10 | . . 1 . . 7 2 . Hackware 2 | . . . . . 2 . . Protection 6 | . 2 1 . . 1 1 1 Artifact . | . . . . . . . . Weapon 18 | 2 2 2 . 2 5 4 1 Energy Gun 1 | 1 . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 10 | 1 2 1 . 2 1 3 . Ballistic Cannon 2 | . . . . . 2 . . Launcher 1 | . . 1 . . . . . Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . . . 1 . 1 Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon 1 | . . . . . . 1 . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . . Parts Lost 18 | . . 1 . . 5 9 3 Power 2 | . . . . . 2 . . Propulsion 7 | . . . . . 1 5 1 Utility 4 | . . 1 . . 2 . 1 Weapon 5 | . . . . . . 4 1 Highest Loss Streak 3 | . . 1 . . 3 3 1 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 90 | . 97 100 100 99 58 67 6 Engine 4 | . 14 14 14 1 . . . Core 7 | . . . . 12 2 1 . Treads 23 | . 28 28 28 27 9 . . Flight 1 | . . . . . 1 15 . Storage 11 | . 14 14 14 13 2 . . Processor 12 | . . 4 14 14 14 34 . Protection 2 | . 11 9 . . 2 . . Ballistic Gun 22 | . 24 26 28 27 3 1 . Peak Build Rating 84 | 6 8 8 9 18 55 84 14 Average Rating 18 | 4 7 7 8 15 36 61 6 On Entrance 11 | . 6 8 8 9 18 44 1 Naked Turns 106 | . . . . . 61 45 . Heaviest Build 95 | 11 51 52 48 52 95 20 4 Greatest Support 63 | 40 40 40 40 43 63 20 16 Greatest Overweight (x) 1 | . 1 1 1 1 1 . 1 Average Overweight (x) . | . . 1 1 . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 5 5 Average Capacity 17 | 6 14 20 20 19 13 5 5 Most Carried 20 | 4 10 11 12 20 19 5 4 Average Carried 13 | 1 8 10 11 18 10 4 3 Final Capacity 20 | 8 20 20 20 20 5 5 5 Final Carried 20 | 4 10 11 12 20 5 5 3 Class Distribution -------------------- 90% | Mutant 4% | Hacker-Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Mutant | -5/Factory Scavenger-Sprinter | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -7 -7 -5 -4 -3 ----------- Run | Yrd Mat Sub Rec Scr Fac Fac Res Matter Collected 1284 | 185 276 188 27 30 416 162 . Remotely . | . . . . . . . . Salvage Created 1225 | . 305 53 . . 442 397 28 Parts 69 | . 25 4 . . 13 26 1 Haulers Intercepted 1 | . . . . . 1 . . Recyclers Shooed 1 | . . . . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 7 | . . 7 . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -7 -7 -5 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Res Combat Hostiles Destroyed 26 | . 6 3 . . 7 9 1 Melee 11 | . . . . . 2 9 . Guns 9 | . 6 3 . . . . . Cannons 3 | . . . . . 3 . . Classes Destroyed 10 | . 3 2 . . 3 2 . Hauler 1 | . . . . . 1 . . Operator 2 | . 2 . . . . . . Turret 2 | . . 2 . . . . . Watcher 2 | . 2 . . . . . . Swarmer 9 | . . 3 . . . 5 1 Grunt 11 | . 6 . . . 5 . . Duelist 1 | . . . . . 1 . . Sentry 1 | . . . . . . 1 . Hunter 2 | . . . . . . 2 . Programmer 2 | . . . . . 1 1 . Best Kill Streak 4 | . 3 3 . . 3 4 1 Combat Bots Only 4 | . 2 3 . . 3 4 1 Max Kills in Single Turn 1 | . 1 1 . . 1 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -7 -7 -5 -4 -3 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Res Hostile Shots Fired 554 | . 40 151 . . 122 131 110 Missed 199 | . 10 59 . . 40 49 41 Damage Taken 6178 | . 351 573 . . 1841 1578 1835 Core 3031 | . 44 102 . . 703 868 1314 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 48 | 100 . . . 41 29 24 . Volleys Fired 68 | . 35 17 . . 16 . . Largest 2 | . 2 2 . . 2 . . Hottest 105 | . 60 50 . . 105 . . Shots Fired 136 | . 70 34 . . 32 . . Gun 103 | . 70 23 . . 10 . . Cannon 22 | . . . . . 22 . . Launcher 11 | . . 11 . . . . . Special . | . . . . . . . . Kinetic 116 | . 61 23 . . 32 . . Thermal 9 | . 9 . . . . . . Explosive 11 | . . 11 . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 12 | . 11 7 . . 12 . . Robot Miss Streak 6 | . 6 2 . . 5 . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 139 | . 47 18 . . 49 22 3 Core Hits 71 | . 19 17 . . 23 12 . Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . . . . 1 . 1 Critical Strikes 10 | . . . . . 6 3 1 Blast 3 | . . . . . 3 . . Smash 3 | . . . . . 2 . 1 Sever 1 | . . . . . 1 . . Impale 3 | . . . . . . 3 . Melee Attacks 50 | . . . . . 23 24 3 Impact 14 | . . . . . 11 . 3 Slashing 22 | . . . . . 12 10 . Piercing 14 | . . . . . . 14 . Sneak Attacks 3 | . . . . . 1 1 1 Combat Hostiles 1 | . . . . . . 1 . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3679 | . 512 315 . . 1796 947 109 Guns 911 | . 512 148 . . 251 . . Cannons 673 | . . . . . 673 . . Explosions 167 | . . 167 . . . . . Melee 1924 | . . . . . 872 946 106 Ramming 4 | . . . . . . 1 3 Kinetic 1519 | . 447 148 . . 924 . . Thermal 65 | . 65 . . . . . . Explosive 167 | . . 167 . . . . . Electromagnetic . | . . . . . . . . Impact 506 | . . . . . 400 . 106 Slashing 820 | . . . . . 472 348 . Piercing 598 | . . . . . . 598 . Highest Corruption 2 | . . . . . 2 . . Average Corruption 2 | . . . . . 2 . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 6 | . . . . . 6 . . Message Errors 2 | . . . . . 2 . . Matter Fused 1 | . . . . . 1 . . Heat Flow Errors 1 | . . . . . 1 . . Parts Rejected 1 | . . . . . 1 . . Data Loss (major) 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 166 | . . . . . 77 35 54 Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 166 | . . . . . 77 35 54 Knockbacks 5 | . . . . . 5 . . Impact 1 | . . . . . 1 . . Kinetic 3 | . . . . . 3 . . Secondary 1 | . . . . . 1 . . Self-Inflicted Damage 1 | . . . . . . . 1 Shots . | . . . . . . . . Rammed 3 | . . . . . . 1 2 Targets Rammed 3 | . . . . . . 1 2 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 302 | . 105 12 . . 302 23 . Average Temperature 58 | . 28 5 . . 98 23 . Received Heat Transfer 1350 | . 198 420 . . 525 105 102 Effects 1 | . . . . . 1 . . Energy Bleed 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted 3 | . . . . . 2 . 1 Combat Hostiles 3 | . . . . . 2 . 1 Parts Fried 1 | . . . . . 1 . . Impact Corruptions 5 | . . . . . 3 . 2 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 150 | . 150 . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -7 -7 -5 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Res Peak Influence 739 | . 172 . 41 . 493 542 739 Initial 284 | . . . 38 . . 187 284 Average 130 | . 58 . 34 . 138 358 400 Maximum Alert Level 3 | . . . . . 2 2 3 Low Security (%) 74 | 100 100 . 100 . 66 15 . Level 1 16 | . . . . . 29 38 60 Level 2 8 | . . . . . 3 46 33 Level 3 . | . . . . . . . 5 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 22 | . 3 . . . 10 3 6 Investigation 9 | . . . . . 6 1 2 Extermination 1 | . . . . . 1 . . Reinforcement 8 | . 3 . . . . 2 3 Assault . | . . . . . . . . Garrison 4 | . . . . . 3 . 1 Intercept . | . . . . . . . . Searches Triggered 1 | . . . . . 1 . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -7 -7 -5 -4 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Res Distress Signals 5 | . 1 . . . 2 . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 133 | . 13 12 . . 40 27 41 Peak Tracking Total 23 | . 3 5 . . 9 11 23 Tactical Retreats 21 | . 1 4 . . 9 3 4 Traps | -11 -10 -10 -7 -7 -5 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Res Traps Triggered 1 | . . . . . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -7 -7 -5 -4 -3 ---------- Run | Yrd Mat Sub Rec Scr Fac Fac Res Machines Disabled 3 | . . 3 . . . . . Max in Single Turn 2 | . . 2 . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -7 -7 -5 -4 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Res Machines Accessed 27 | . 3 . 4 8 9 1 2 Terminals 11 | . 2 . 2 . 4 1 2 Fabricators 1 | . . . . . 1 . . Repair Stations 1 | . . . . . 1 . . Recycling Units 2 | . 1 . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 2 . . Total Hacks 123 | . 7 . 33 57 18 3 5 Successful 101 | . 5 . 30 57 8 1 . Failed 22 | . 2 . 3 . 10 2 5 Catastrophic 4 | . . . . . 3 . 1 Database Lockouts . | . . . . . . . . Manual 26 | . 5 . 5 . 14 2 . Terminals 31 | . 4 . 8 . 11 3 5 Fabricators 1 | . . . . . 1 . . Repair Stations 1 | . . . . . 1 . . Recycling Units 5 | . 3 . . . 2 . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . . 3 . . Terminal Hacks 89 | . 1 . 27 57 3 1 . Record 72 | . . . 24 47 1 . . Robot Analysis 9 | . . . . 9 . . . Prototype ID Bank 2 | . . . . . 1 1 . Open DSF 1 | . . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . . Registered Components 1 | . . . 1 . . . . Zone Layout 1 | . . . 1 . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . Release Object 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . Report Inventory 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 11 | . 3 . 3 . 5 . . Terminals 6 | . 2 . 3 . 1 . . Track 2 | . . . 2 . . . . Assimilate 1 | . . . . . 1 . . Botnet 3 | . 2 . 1 . . . . Fabricators 1 | . . . . . 1 . . Download 1 | . . . . . 1 . . Repair Stations 2 | . . . . . 2 . . Patch 1 | . . . . . 1 . . Recycling Units 2 | . 1 . . . 1 . . Reject 2 | . 1 . . . 1 . . Fedlink 1 | . . . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 14 | . 3 . 2 . 6 1 2 Full Trace Events 7 | . . . 1 . 3 1 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 -4 -3 ------------ Run | Yrd Mat Sub Rec Scr Fac Fac Res Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked 1 | . . . . . 1 . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -7 -7 -5 -4 -3 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Res Total Allies 4 | . . . . . 4 . . Largest Group 3 | . . . . . 3 . . Highest-Rated Group 93 | . . . . . 93 . . Highest-Rated Ally 31 | . . . . . 31 . . Total Orders . | . . . . . . . . Ally Attacks 21 | . . . . . 21 . . Total Damage 337 | . . . . . 337 . . Kills 2 | . . . . . 2 . . Allies Corrupted 1 | . . . . . 1 . . Allies Melted 1 | . . . . . 1 . . Intel | -11 -10 -10 -7 -7 -5 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Res Robot Analysis Total 9 | . . . . 9 . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Decoded 0b10 Intel 18 | . . . . . 9 9 . Traps 1 | . . . . . 1 . . Emergency Access 5 | . . . . . 4 1 . Items 8 | . . . . . 2 6 . Machines 2 | . . . . . 1 1 . Patrols 2 | . . . . . 1 1 . Exploration | -11 -10 -10 -7 -7 -5 -4 -3 ------------- Run | Yrd Mat Sub Rec Scr Fac Fac Res Turns Passed 7846 | 88 1105 439 439 4272 980 384 139 Spaces Moved 4607 | 49 481 159 181 1829 1180 497 231 Core 604 | 2 . . . 95 200 90 217 Treads 2775 | 47 481 159 181 1734 173 . . Legs . | . . . . . . . . Wheels 14 | . . . . . . . 14 Hover . | . . . . . . . . Flight 1214 | . . . . . 807 407 . Fastest Speed 27 | 50 160 240 240 50 34 27 50 Average Speed 155 | 155 198 240 240 229 67 33 53 Slowest Speed 240 | 160 240 240 240 240 240 50 100 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 4 | . . . . . 2 2 . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 35 | 5 63 16 39 96 37 15 9 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 3 | . . . . 3 . . . Known Exits Taken 5 | . . 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched 7 | . . . . 7 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 43 | . . 37 . . 6 . . Melee . | . . . . . . . . Projectile 6 | . . . . . 6 . . AOE 37 | . . 37 . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -7 -7 -5 -4 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Res Total 5095 | 58 567 184 187 1905 1285 669 240 Wait 221 | . 31 . 6 23 35 126 . Move 4592 | 48 480 158 180 1828 1175 492 231 Hop 4 | . . . . . 2 2 . Pick Up 51 | 4 8 2 1 22 11 3 . Fast Attach 36 | 6 1 . . 5 8 14 2 Attach 16 | . . 1 . . 11 2 2 Detach 1 | . . . . . . 1 . Swap 19 | . 6 6 . 3 4 . . Drop 34 | . 6 . . 24 . 4 . Fire 68 | . 35 17 . . 16 . . Melee 50 | . . . . . 23 24 3 Ram 3 | . . . . . . 1 2 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: *Fac x2 / Upp x2) -4/Factory (discovered 5 exits: *Res x3 / Upp x2) -3/Research History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 9) 304 | -10/Materials | Build established: Mutant 553 | -10/Materials | Discovered new exit (range 15) 689 | -10/Materials | Derelicts attacked the area 1177 | -10/Materials | Discovered new exit (range 6) 1194 | -10/Materials | Entered Subcaves 1418 | -10/Subcaves | Discovered new exit (range 12) 1493 | -10/Subcaves | Core integrity fell below 50% 1597 | -10/Subcaves | Identified exit to Recycling 1633 | -10/Subcaves | Entered Recycling 2000 | -7/Recycling | Scanned before Scraplab entrance 2070 | -7/Recycling | Discovered new exit (range 2) 2070 | -7/Recycling | Identified exit to Scraptown 2072 | -7/Recycling | Entered Scraptown 2871 | -7/Scraptown | Discovered new exit (range 4) 2881 | -7/Scraptown | Identified exit to Factory 3129 | -7/Scraptown | Visited Comm Corps 3225 | -7/Scraptown | Visited Red Mages 3309 | -7/Scraptown | Visited SPCMW 3427 | -7/Scraptown | Visited Bundlers 3592 | -7/Scraptown | Visited CPS Storage 4250 | -7/Scraptown | Visited UFD Registry 4283 | -7/Scraptown | Visited The Evicted 4360 | -7/Scraptown | Visited Cave Peace 4475 | -7/Scraptown | Registered with UFD as "Gravspawn" 4574 | -7/Scraptown | Visited Science Guys 4679 | -7/Scraptown | Visited Research Penetration Think Tank 4737 | -7/Scraptown | Visited Infowarlord's Domain 4862 | -7/Scraptown | Found Scrap Suit 4997 | -7/Scraptown | Visited Cartography Club 5102 | -7/Scraptown | Learned location of Warlord (-4) 5102 | -7/Scraptown | Learned location of Extension (-6) 5102 | -7/Scraptown | Learned location of Quarantine (-3) 5102 | -7/Scraptown | Learned 16 Materials zone layouts 5102 | -7/Scraptown | Learned 20 Factory zone layouts 5102 | -7/Scraptown | Learned 8 Research zone layouts 5102 | -7/Scraptown | Learned 4 Recycling zone layouts 5102 | -7/Scraptown | Learned 16 Lower Caves zone layouts 5102 | -7/Scraptown | Learned 16 Upper Caves zone layouts 5102 | -7/Scraptown | Learned 24 Proximity Caves zone layouts 5102 | -7/Scraptown | Learned 4 Hub_04(d) zone layouts 5102 | -7/Scraptown | Learned Research emergency access door positions 5102 | -7/Scraptown | Learned location of 2 exits from Factory 5102 | -7/Scraptown | Learned location of 3 exits from Upper Caves 5444 | -7/Scraptown | Visited Supply Room 5506 | -7/Scraptown | Visited Scrap Suit Storage 5960 | -7/Scraptown | Visited Curators Association 6099 | -7/Scraptown | Visited Analyses Database 6312 | -7/Scraptown | Discovered exit to Factory (range 3) 6344 | -7/Scraptown | Entered Factory 6344 | -5/Factory | Evolved 10 slots: Propulsion x2, Utility x7, Weapon x1 6345 | -5/Factory | Identified exit to Upper Caves 6346 | -5/Factory | Identified exit to Factory 6592 | -5/Factory | Identified exit to DSF 6659 | -5/Factory | Build established: Hacker-Mutant 6696 | -5/Factory | Garrison activated, responded to threat 6887 | -5/Factory | Spotted B-75 Beast 6891 | -5/Factory | Released all parts (11) 6921 | -5/Factory | Lost 3 parts (1p1n1u) 6966 | -5/Factory | Core integrity fell below 50% 7172 | -5/Factory | Allied Derelicts emerged from ambush trap array 7206 | -5/Factory | Build established: Mutant 7244 | -5/Factory | Search patrols dispatched 7324 | -5/Factory | Entered another Factory area 7324 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7325 | -4/Factory | Identified exit to Research 7325 | -4/Factory | Identified exit to Upper Caves 7442 | -4/Factory | Found Hvy. Reactive Plating 7453 | -4/Factory | Lost 3 parts (1n2w) 7514 | -4/Factory | Lost 3 parts (1n2w) 7663 | -4/Factory | Released all parts (13) 7689 | -4/Factory | Lost 3 parts (3n) 7689 | -4/Factory | Core integrity fell below 50% 7708 | -4/Factory | Entered Research 7708 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 7789 | -3/Research | Garrison activated, responded to threat 7800 | -3/Research | Core integrity fell below 50% 7836 | -3/Research | Core integrity fell below 20% 7847 | -3/Research | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 07806_ K-01 Serf collects debris. 07811_ K-01 Serf destroyed. 07811_ K-01 Serf collects debris. 07824_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 07831_ Repair Station disabled. 07835_ Slug penetrates Repair Station. 07835_ Backup Plating VII tumbles out of repair station. 07835_ Backup Power VII tumbles out of repair station. 07839_ Acquired Backup Plating VII. 07839_ Penetrated by Slug. 07839_ Knocked back. 07843_ Backup Plating VII destroyed. 07843_ Knocked back. 07844_ W-44 Eye sends out distress signal. 07845_ Slammed into H-71 Marshal. 07845_ H-71 Marshal calls for reinforcements. 07845_ ALERT: Hostile activity reported, dispatching reinforcements to area. 07845_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????+ | | ?????????????+???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????#uk???????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# k#??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????#???????????????? | | ???????????????????????# #????? #???????????????? | | ???????????????????????# #???? #???????????????? | | ???????????????????????# #???? ????????????????? | | ???????????????????????# +??? ?????????????????? | | ???????????????????????# @####"#######???????????? | | ?????+????????????????## ## [ #???????????? | | ????????????########+## % # #???????????? | | ??????????? + k " %""" #???????????? | | ????????????# w H/ ""R"" #???????????? | | ????????????########### # % " "" #???????????? | | ??????????????????????##%g## * #???????+???? | | ???????????????????????#g ## #???????????? | | ???????????????????????#g ## % % % #???????????? | | ????????????????######?# u############???????????? | | ???????????###### ### #??????????????????????? | | ???????????# g#??????????????????????? | | ???????????# #??????????????????????? | | ???????????## ### ######????????????????????+?? | | ????#########+#### ##???????????????????????????? | | ????# # #???????????????+?+??????????? | | ????# + #????????????????????????????? | | ????# # #????????????????????????????? | | ????# * = # #????????????????????????????? | | ????# # ????????????????????????????? | | ????###/########## ????????????????????? + | | +###### ########?####?????????????????????## # | | #??????????????????????????## # | | #??????????????????????????## # | | * #??????????????????????????## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 25 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Power Amplification 30 Armor Coverage 600 Phase Shifting 10 Evasion (%) 74 Melee Accuracy 14 Core Analysis 9 Recoil Reduction 3 Kinecelleration 40 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CatalystShadingScanner Manual? 0 Play Time 01:10:35 Cumulative 27.7 hours Start 2024.08.23 @ 10:18:15 End 2024.08.23 @ 21:01:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 95 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 27 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 64x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 90d88ce4-b238-4f5b-8b00-2612a17d5426