Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.28 @ 10:01:16 Player: NoNeedToExplain Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (47) 235 Value Destroyed (1094) 1094 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 6489 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 935/1000 Matter 289/300 Energy 2/100 System Corruption 0% Temperature Cool (0) Movement Hovering (128) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Combat Airjet Combat Airjet Gravmag Array Gravmag Array > --- UTILITY (6) ------ Medium Storage Unit Signal Interpreter Improved Light Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Force Field > --- WEAPON (3) ------- Heavy Plasma Cannon Heavy Machine Gun Makeshift Axe > --- INVENTORY (10) --- Gravmag Array Gravmag Array Advanced Heat Sink High-capacity Matter Pod (200) Launcher Guidance Computer Improved Shield Generator Rocket Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Combat Airjet Combat Airjet Gravmag Array Gravmag Array > --- UTILITY ---------- Medium Storage Unit Signal Interpreter Improved Light Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Force Field > --- WEAPON ----------- Heavy Plasma Cannon Heavy Machine Gun Makeshift Axe > --- INVENTORY -------- Gravmag Array Gravmag Array Advanced Heat Sink High-capacity Matter Pod Launcher Guidance Computer Improved Shield Generator Rocket Launcher [Rating: 72] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Combat Airjet Treads Light Treads Leg Aluminum Leg Hover Unit Combat Airjet Utility Improved Light Armor Plating Device Force Field Storage Medium Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Fac Slots Evolved 10 | . . . . . 4 2 . 2 2 Power 1 | . . . . . . . . 1 . Propulsion 4 | . . . . . 2 1 . 1 . Utility 4 | . . . . . 2 1 . . 1 Weapon 1 | . . . . . . . . . 1 Parts Attached 48 | 6 7 6 8 1 5 1 2 10 2 Power 6 | 1 2 . . 1 1 . . 1 . Engine 6 | 1 2 . . 1 1 . . 1 . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 11 | 2 . 2 2 . 2 . 1 2 . Treads 2 | . . 2 . . . . . . . Leg 2 | 2 . . . . . . . . . Wheel . | . . . . . . . . . . Hover 7 | . . . 2 . 2 . 1 2 . Flight . | . . . . . . . . . . Utility 16 | 1 2 2 2 . 2 1 1 4 1 Device 4 | . . . . . 1 . . 3 . Storage 4 | 1 1 1 1 . . . . . . Processor 1 | . . . 1 . . . . . . Hackware . | . . . . . . . . . . Protection 7 | . 1 1 . . 1 1 1 1 1 Artifact . | . . . . . . . . . . Weapon 15 | 2 3 2 4 . . . . 3 1 Energy Gun 3 | 1 1 . . . . . . 1 . Energy Cannon 1 | . . . . . . . . 1 . Ballistic Gun 9 | 1 2 1 4 . . . . 1 . Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . Parts Lost 5 | . 1 2 . . . . . . 2 Power 3 | . 1 . . . . . . . 2 Propulsion 1 | . . 1 . . . . . . . Utility 1 | . . 1 . . . . . . . Weapon . | . . . . . . . . . . Highest Loss Streak 2 | . 1 2 . . . . . . 2 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 90 | . 99 92 97 85 72 76 84 83 79 Engine 13 | . 13 14 14 14 9 7 7 12 8 Treads 9 | . . 27 23 . . . . . . Leg 5 | . 28 . . . . . . . . Hover 11 | . . . 4 28 25 30 30 26 23 Device 1 | . . . . . 8 7 7 6 5 Storage 12 | . 14 14 14 14 9 7 7 6 5 Processor 4 | . . . 2 14 9 7 7 6 5 Protection 9 | . 13 7 11 . 1 7 15 13 13 Energy Gun 2 | . 14 . . . . . . . . Ballistic Gun 16 | . 14 27 25 14 9 7 7 5 5 Naked Turns . | . . . . . . . . . . Heaviest Build 62 | 13 18 30 30 23 33 36 36 52 62 Greatest Support 64 | 20 20 40 40 24 38 38 38 64 64 Greatest Overweight (x) 2 | 2 . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 10 10 10 10 10 10 Average Capacity 11 | 7 8 14 14 10 10 10 10 10 10 Most Carried 15 | 4 10 15 15 10 10 10 10 10 10 Average Carried 10 | 1 8 12 14 10 9 9 9 9 9 Final Capacity 15 | 8 10 15 10 10 10 10 10 10 10 Final Carried 15 | 4 10 15 10 10 10 9 10 10 9 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/DSF Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Fac Matter Collected 1336 | 153 296 345 . 340 50 . 30 114 8 Remotely . | . . . . . . . . . . Salvage Created 1739 | . 387 91 . 229 513 . 235 246 38 Parts 104 | . 30 6 . 19 26 . 10 10 3 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 2 | . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Fac Combat Hostiles Destroyed 42 | . 9 11 . 10 6 . 4 2 . Guns 34 | . 9 3 . 10 6 . 4 2 . AOE 8 | . . 8 . . . . . . . Classes Destroyed 12 | . 5 1 . 1 1 . 3 . 1 Worker 4 | . 3 . . . . . . . 1 Builder 1 | . . . . . . . . . 1 Recycler 4 | . 1 . . . 2 . . 1 . Watcher 3 | . 2 . . . 1 . . . . Swarmer 16 | . 6 3 . 7 . . . . . Cutter 2 | . . . . . . . 2 . . Grunt 11 | . 3 1 . 2 5 . . . . Brawler 1 | . . . . 1 . . . . . Sentry 3 | . . . . . 1 . . 2 . Specialist 1 | . . . . . . . 1 . . Hunter 1 | . . . . . . . 1 . . Assembled 7 | . . 7 . . . . . . . Best Kill Streak 8 | . 5 8 . 4 8 . 2 1 2 Combat Bots Only 8 | . 5 8 . 4 6 . 2 1 . Max Kills in Single Turn 2 | . 1 2 . 1 2 . 1 1 1 Gunslinging 1 | . . 1 . . . . . . . Exploded 2 | . . 2 . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Fac Damage Taken 1730 | . 467 255 . 116 67 . 235 99 491 Core 233 | . 92 35 . 13 17 . . 11 65 Absorbed by Shields 136 | . . . . . . . . 54 82 Redirected to Shielding 52 | . 45 7 . . . . . . . Core Remaining (%) 87 | 100 . . . 44 96 . 100 98 . Volleys Fired 56 | . 42 11 . . . . . 3 . Largest 2 | . 2 2 . . . . . 2 . Hottest 120 | . 70 50 . . . . . 120 . Shots Fired 207 | . 84 17 . 36 31 . 21 18 . Gun 198 | . 84 11 . 36 31 . 21 15 . Cannon 3 | . . . . . . . . 3 . Launcher 6 | . . 6 . . . . . . . Special . | . . . . . . . . . . Kinetic 156 | . 42 11 . 36 31 . 21 15 . Thermal 45 | . 42 . . . . . . 3 . Explosive 6 | . . 6 . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 13 | . 11 9 . 6 8 . 12 13 . Robot Miss Streak 2 | . 2 2 . 2 1 . 2 1 . Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . Autonomous 101 | . . . . 36 31 . 21 13 . Shots Hit Robots 149 | . 57 9 . 25 25 . 15 15 3 Core Hits 76 | . 20 19 . 10 13 . 6 7 1 Critical Kills 1 | . . . . . 1 . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . Critical Strikes 6 | . 4 . . . 2 . . . . Burn 4 | . 4 . . . . . . . . Destroy 2 | . . . . . 2 . . . . Melee Attacks 5 | . . . . . . . . . 5 Impact . | . . . . . . . . . . Slashing 5 | . . . . . . . . . 5 Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4082 | . 769 714 . 843 801 . 358 407 190 Guns 3104 | . 757 94 . 719 801 . 358 375 . Cannons 32 | . . . . . . . . 32 . Explosions 744 | . . 620 . 124 . . . . . Melee 190 | . . . . . . . . . 190 Ramming 12 | . 12 . . . . . . . . Kinetic 2756 | . 409 94 . 719 801 . 358 375 . Thermal 591 | . 348 87 . 124 . . . 32 . Explosive 533 | . . 533 . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 190 | . . . . . . . . . 190 Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . . . . . . 1 . Average Corruption 1 | . . . . . . . . 1 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 3 | . . . . . . . . 3 . Matter Fused 2 | . . . . . . . . 2 . Data Loss (minor) 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 88 | . . 11 . . . . . . 77 Projectiles . | . . . . . . . . . . Explosions 11 | . . 11 . . . . . . . Melee 77 | . . . . . . . . . 77 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . Kicked 1 | . 1 . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 322 | . 322 5 . . 17 . . 160 2 Average Temperature 111 | . 127 3 . . 12 . . 63 2 Received Heat Transfer 346 | . 192 18 . . 45 . . 20 71 Effects 2 | . 2 . . . . . . . . Interference 1 | . 1 . . . . . . . . Short Circuit 1 | . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . Heat Transferred 1595 | . 1295 100 . 150 . . . 50 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Fac Peak Influence 373 | . 189 236 . 373 300 141 160 278 46 Initial 136 | . . 49 . . 66 136 . 84 37 Average 117 | . 80 126 . 170 103 79 59 148 36 Maximum Alert Level 1 | . . 1 . 1 1 . . 1 . Low Security (%) 80 | 100 100 75 . 65 88 100 100 65 100 Level 1 19 | . . 24 . 34 11 . . 34 . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 9 | . 1 . . . 3 . 2 2 1 Investigation 4 | . . . . . 2 . . 1 1 Extermination 1 | . . . . . . . . 1 . Reinforcement 4 | . 1 . . . 1 . 2 . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Fac Distress Signals 2 | . . . . . 1 . . 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 77 | . 14 22 . 9 7 . 6 7 12 Peak Tracking Total 16 | . 6 16 . 4 3 . 3 4 13 Tactical Retreats 5 | . . 1 . . . . 2 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Fac Traps Triggered 4 | . . . . . 1 . 2 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Fac Machines Disabled 5 | . . 1 . 1 1 . 1 1 . Max in Single Turn 1 | . . 1 . 1 1 . 1 1 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Fac Machines Accessed 17 | . 6 . 1 1 3 2 . 3 1 Terminals 14 | . 6 . . 1 2 2 . 3 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . Garrison Access 1 | . . . . . . . . . 1 Total Hacks 51 | . 22 . 1 3 14 3 . 6 2 Successful 30 | . 12 . 1 1 11 2 . 3 . Failed 21 | . 10 . . 2 3 1 . 3 2 Catastrophic 2 | . . . . . 1 . . . 1 Database Lockouts . | . . . . . . . . . . Manual 17 | . 11 . 1 1 1 . . 3 . Terminals 37 | . 22 . . 3 3 3 . 6 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 11 | . . . . . 11 . . . . Garrison Access 2 | . . . . . . . . . 2 Terminal Hacks 15 | . 9 . 1 1 . 2 . 2 . Record 1 | . . . 1 . . . . . . Robot Analysis 2 | . 2 . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . Open DSF 2 | . . . . . . 1 . 1 . Branch Access Points 1 | . 1 . . . . . . . . Terminal Index 1 | . . . . . . . . 1 . Alert Level 1 | . 1 . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . Locate Traps 2 | . 2 . . . . . . . . Zone Layout 3 | . 2 . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 11 | . . . . . 11 . . . . Insert Component 5 | . . . . . 5 . . . . Analyze 6 | . . . . . 6 . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 4 | . 3 . . . . . . 1 . Terminals 4 | . 3 . . . . . . 1 . Botnet 4 | . 3 . . . . . . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 15 | . 6 . . 1 3 2 . 2 1 Full Trace Events 3 | . . . . . 1 . . 1 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 5 . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 5 | . . . . . 5 . . . . Part Schematics Acquired 5 | . . . . . 5 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Fac Robot Analysis Total 2 | . 2 . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Fac Turns Passed 3361 | 69 679 705 546 491 193 7 62 506 103 Spaces Moved 3016 | 49 431 343 383 570 247 10 78 752 153 Core 11 | 11 . . . . . . . . . Treads 628 | . . 343 285 . . . . . . Legs 469 | 38 431 . . . . . . . . Wheels . | . . . . . . . . . . Hover 1908 | . . . 98 570 247 10 78 752 153 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 160 76 76 58 58 58 52 58 Average Speed 93 | 116 120 160 138 76 68 58 58 57 58 Slowest Speed 160 | 150 120 160 160 76 76 58 58 58 128 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 48 | 3 85 72 71 90 25 . 54 28 6 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 3 | . . . 1 2 . . . . . Known Exits Taken 6 | . 1 . 1 1 1 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . Scrap Searched 6 | . . 3 . 3 . . . . . Spaces Dug 10 | . . 8 . . . . . . 2 Terrain Destroyed 123 | . . 45 . 46 23 . . 7 2 Melee 2 | . . . . . . . . . 2 Projectile 60 | . . . . 30 23 . . 7 . AOE 61 | . . 45 . 16 . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Fac Total 3438 | 58 512 482 400 631 269 10 93 822 161 Wait 222 | . 8 109 . 50 11 . . 43 1 Move 3007 | 48 430 342 382 569 246 9 77 751 153 Hop . | . . . . . . . . . . Pick Up 43 | 4 14 10 1 5 4 . 1 4 . Fast Attach 22 | 6 2 1 2 . 3 . 2 5 1 Attach 10 | . 1 1 3 . 1 1 . 2 1 Detach 1 | . . . . . . . . 1 . Swap 16 | . 4 4 3 1 1 . . 3 . Drop 42 | . 10 4 9 6 3 . . 10 . Fire 56 | . 42 11 . . . . . 3 . Melee 5 | . . . . . . . . . 5 Ram . | . . . . . . . . . . Kick 1 | . 1 . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 13 | . . . . . . . 13 . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Discovered new exit (range 8) 314 | -10/Materials | Build established: Mutant 476 | -10/Materials | Discovered new exit (range 14) 587 | -10/Materials | Discovered new exit (range 7) 689 | -10/Materials | Identified exit to Mines 749 | -10/Materials | Entered Mines 750 | -10/Mines | Assembled infested the area 783 | -10/Mines | Destroyed 8 combat bots 971 | -10/Mines | Core integrity fell below 50% 1047 | -10/Mines | Found a hidden stash of uninstalled traps 1448 | -10/Mines | Discovered new exit (range 5) 1454 | -10/Mines | Entered Exiles 1491 | -10/Exiles | Met 8R-AWN 1520 | -10/Exiles | Met EX-HEX 1619 | -10/Exiles | Met EX-DEC 1651 | -10/Exiles | Learned location of Zion (-6) 1750 | -10/Exiles | Discovered new exit (range 12) 1832 | -10/Exiles | Met EX-BIN 1854 | -10/Exiles | Aligned with FarCom system 1856 | -10/Exiles | Given EX-Vault access code 1894 | -10/Exiles | Opened EX-Vault 1910 | -10/Exiles | Found Prototype Ballistic Gun 1910 | -10/Exiles | Identified AWS/Gauss 1943 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1999 | -10/Exiles | Identified exit to Mines 2000 | -10/Exiles | Left Exiles lab with AWS/Gauss 2000 | -10/Exiles | Entered Mines 2001 | -9/Mines | Learned location of Storage (-8) 2004 | -9/Mines | Met a Derelict bent on vengeance 2023 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2360 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2462 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2478 | -9/Mines | Learned location of Recycling (-8) 2486 | -9/Mines | Discovered new exit (range 6) 2490 | -9/Mines | Identified exit to Materials 2491 | -9/Mines | Entered Materials 2491 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2676 | -8/Materials | Discovered new exit (range 8) 2683 | -8/Materials | Identified exit to Factory 2684 | -8/Materials | Entered Factory 2684 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2686 | -7/Factory | Identified exit to DSF 2691 | -7/Factory | Entered DSF 2704 | -7/DSF | Discovered new exit (range 13) 2708 | -7/DSF | Additional patrols routed to DSF 2753 | -7/DSF | Identified exit to Factory 2753 | -7/DSF | Entered Factory 2753 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2893 | -6/Factory | Build established: Scavenger-Mutant 3165 | -6/Factory | Discovered new exit (range 12) 3172 | -6/Factory | Identified exit to Lower Caves 3200 | -6/Factory | Discovered new exit (range 15) 3258 | -6/Factory | Identified exit to Factory 3259 | -6/Factory | Entered another Factory area 3259 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3362 | -5/Factory | Self-destructed Last Messages --------------- 03277_ Slug penetrates Wall. 03311_ Penetrated by Slug. 03311_ Slug penetrates Wall. 03313_ Penetrated by Slug. 03314_ K-01 Serf destroyed. 03317_ K-01 Serf collects debris. 03328_ Acquired Imp. Medium Armor Plating. 03335_ Penetrated by Slug. 03335_ Lgt. Angular Momentum Engine destroyed. 03341_ Slug penetrates Wall. 03341_ Lgt. Deuterium Engine destroyed. 03343_ Slug penetrates K-01 Serf. 03344_ K-01 Serf collects debris. 03351_ Sneak attack on U-05 Engineer. 03351_ Destroyed Wheel. 03353_ U-05 Engineer destroyed. 03359_ Sneak attack on K-01 Serf. 03359_ Destroyed Lgt. Ion Engine. 03359_ K-01 Serf destroyed. 03360_ Extracted 8 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????? ??????????? | | ?????????????????????????????????????? ??????????? | | ?????????????????????????????????????? ######????? | | ??????????????????????????????????????? #????? | | ?????????????????????????????????????? #????? | | ?????????????????????????????????????? #????? | | ?????????????????????????#############+# #????? | | ?????????????????????????# ! % # ###### | | ?????????????????????????+ ! gggg # | | ?????????????????????????# g"""""" # | | ?????????????????????????# g """""" # | | ????????????#????????????# !l """""" g# | | ??????????? ?????????# g """""" / | | ??????????? ??????#+###############/#### | | ?????????? #####%#?????# # | | ?????????? =!#?????# # | | ?????????? @ #?????# + | | ?????????? #?????# ! # | | ?????????? #?????# # | | ??????????? ?????# # | | ??????????? #????# # | | ????????????###### R #????# ! # | | ?????????????????# #????# # | | ?????????????????###+####w #????# # | | ????????????????????????# #????# # | | ????????????????????????# #????# ! # | | ????????????????????????# #????############## | | ????????????????????????# #?????????????????#### | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 50 Energy Generation 27 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 525 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Mni. Grenade Launcher | -8/Materials | Scanalyzed Launcher Guidance Computer | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Lgt. Angular Momentum Engine | -8/Materials | Scanalyzed Utility Shielding | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NavigationBoreComputer Manual? 0 Play Time 00:55:05 Cumulative 85.0 hours Start 2022.03.27 @ 07:30:05 End 2022.03.28 @ 10:01:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 56 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eec0e4e2-fa8b-4fd0-a6b5-53899b7fc779