Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 20:01:51 Player: NikedNOGsing_in_can't Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (158) 790 Value Destroyed (4518) 4518 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (963) 963 TOTAL SCORE: 9431 Bonus ------- High Alert Combat Kills 523 Follower Combat Kills 363 Entered Garrisons 200 Friendly Fire -123 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 10% Temperature Cool (1) Movement Flying (35) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- VTOL Module > --- UTILITY (5) ------ Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Heat Sink Reaction Control System Hacking Suite System Shield Drone Bay (1/2) Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Medium Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer Layered Light Armor Plating System Shield Drone Bay > --- WEAPON ----------- Precision Beam Rifle Heavy Ion Cannon Heavy Assault Rifle > --- INVENTORY -------- Light Deuterium Engine Micro Nuclear Core Light Treads Cryofiber Web Heat Sink Improved Salvage Targeting Computer Transmission Jammer Reaction Control System Light Armor Plating Hacking Suite System Shield System Shield Improved Recalibrator Mining Laser [Rating: 46] Favorites ----------- Power Micro Nuclear Core Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Flight Unit Flight Unit Utility High-capacity Storage Unit Device Drone Bay Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Improved Assault Rifle Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Gar Fac Slots Evolved 6 | . . 2 . 2 . . 2 Power . | . . . . . . . . Propulsion 2 | . . 1 . 1 . . . Utility 3 | . . 1 . . . . 2 Weapon 1 | . . . . 1 . . . Parts Attached 138 | 7 13 43 3 16 10 29 17 Power 13 | 1 1 5 . 1 1 1 3 Engine 8 | 1 1 5 . . . . 1 Core 5 | . . . . 1 1 1 2 Reactor . | . . . . . . . . Propulsion 53 | 2 10 21 . 11 1 6 2 Treads 29 | . . 11 . 10 1 6 1 Leg 14 | 2 4 8 . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 10 | . 6 2 . 1 . . 1 Utility 17 | 2 2 4 . . . 4 5 Device 6 | 1 . . . . . 2 3 Storage 4 | 1 . 3 . . . . . Processor 3 | . 1 1 . . . 1 . Hackware 2 | . 1 . . . . . 1 Protection 2 | . . . . . . 1 1 Artifact . | . . . . . . . . Weapon 55 | 2 . 13 3 4 8 18 7 Energy Gun 11 | 2 . 3 . 1 2 . 3 Energy Cannon 9 | . . 4 . . 2 2 1 Ballistic Gun 19 | . . 6 2 2 1 8 . Ballistic Cannon 2 | . . . . . . . 2 Launcher 5 | . . . 1 1 1 2 . Special Weapon 9 | . . . . . 2 6 1 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 12 | . . 6 . 3 3 . . Parts Lost 34 | . 1 3 . . 1 8 21 Power 5 | . . 1 . . . . 4 Propulsion 10 | . . 1 . . . 4 5 Utility 7 | . 1 . . . . 1 5 Weapon 12 | . . 1 . . 1 3 7 Highest Loss Streak 19 | . 1 2 . . 1 5 19 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 97 | . 85 99 100 100 100 95 88 Engine 5 | . 14 10 11 1 . . . Core 4 | . . . . 7 9 9 6 Treads 28 | . . 25 33 36 36 32 23 Leg 3 | . 19 6 . . . . . Device 1 | . 4 . . . . 2 7 Storage 9 | . 2 10 11 9 9 9 6 Processor 8 | . 2 11 11 9 9 6 7 Hackware 8 | . 4 11 11 9 9 4 6 Protection 1 | . . . . . . 4 6 Energy Gun 6 | . 28 5 . . 5 9 6 Energy Cannon 2 | . . 5 . . . 3 3 Ballistic Gun 12 | . . 11 18 17 18 9 6 Launcher 1 | . . . 3 9 2 1 . Naked Turns . | . . . . . . . . Heaviest Build 69 | 11 11 55 54 55 57 67 69 Greatest Support 112 | 20 20 69 66 112 96 96 96 Greatest Overweight (x) 13 | . 1 2 . . . . 13 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 20 Average Capacity 18 | 7 5 19 20 20 20 20 19 Most Carried 20 | 3 5 20 20 20 20 20 16 Average Carried 16 | 1 4 14 19 19 19 17 12 Final Capacity 20 | 8 5 20 20 20 20 20 5 Final Carried 20 | 1 5 20 20 20 20 13 5 Class Distribution -------------------- 40% | Gunner 35% | Mutant 11% | Scavenger-Mutant 6% | Commander-Gunner 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Gunner | -8/Storage Gunner | -8/Garrison Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -8 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Sto Gar Fac Matter Collected 3465 | 37 233 797 248 379 759 731 281 Remotely . | . . . . . . . . Salvage Created 5725 | 26 218 2028 397 788 1101 873 294 Parts 327 | 2 33 117 24 44 60 32 15 Haulers Intercepted 13 | . 1 5 . 4 3 . . Recyclers Shooed 5 | . . 3 1 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Gar Fac Combat Hostiles Destroyed 99 | . 11 31 9 11 12 18 7 Guns 64 | . 9 21 6 6 9 11 2 Cannons 19 | . . 10 . . 1 3 5 AOE 15 | . 2 . 3 5 2 3 . Classes Destroyed 15 | 1 5 5 . 1 1 . 2 Worker 9 | . . 3 2 2 2 . . Builder 3 | . . 1 . 1 . . 1 Tunneler 5 | 1 1 . 1 2 . . . Hauler 13 | . 1 5 . 4 3 . . Recycler 10 | . . 5 1 1 3 . . Mechanic 1 | . . . . . . . 1 Operator 4 | . 1 2 . . 1 . . Watcher 14 | . 1 5 . 5 2 1 . Swarmer 27 | . 9 8 3 3 . 3 1 Grunt 43 | . 2 12 6 4 5 11 3 Brawler 1 | . . 1 . . . . . Duelist 2 | . . . . 1 . . 1 Sentry 22 | . . 10 . 3 5 4 . Hunter 3 | . . . . . 2 . 1 Programmer 1 | . . . . . . . 1 Best Kill Streak 8 | 1 7 8 4 8 5 3 3 Combat Bots Only 6 | . 6 6 3 5 3 3 3 Max Kills in Single Turn 3 | 1 3 2 3 2 1 2 1 Gunslinging . | . . . . . . . . Exploded 3 | . 2 . 3 2 1 2 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Mat Min Mat Sto Gar Fac Hostile Shots Fired 714 | . 49 171 36 39 68 179 172 Missed 178 | . 18 43 8 10 23 41 35 Damage Taken 7484 | . 243 1433 346 548 699 1795 2420 Core 1529 | . 84 177 81 90 46 339 712 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 255 | . . 253 . . 2 . . Core Remaining (%) 53 | 100 66 . 35 . . 13 . Volleys Fired 453 | 3 36 140 27 50 63 98 36 Largest 3 | 2 2 2 2 3 3 3 3 Hottest 226 | 80 80 91 53 76 153 226 149 Shots Fired 966 | 6 72 278 54 112 151 216 77 Gun 762 | 6 72 202 53 98 138 155 38 Cannon 138 | . . 76 . . 3 23 36 Launcher 27 | . . . 1 14 3 9 . Special 39 | . . . . . 7 29 3 Kinetic 523 | . . 128 53 98 108 93 43 Thermal 415 | 6 72 150 . . 40 114 33 Explosive 18 | . . . 1 14 3 . . Electromagnetic 10 | . . . . . . 9 1 Robot Hit Streak 19 | 3 9 11 18 13 16 19 12 Robot Miss Streak 6 | 1 5 6 1 2 3 2 3 Penetration Max 1 | . . . . . 1 1 . Secondary Targets 7 | . 1 2 1 . 2 1 . Max Gunslinging Chain 1 | . 1 1 1 . 1 1 . Shots Hit Robots 585 | 4 40 176 47 73 100 96 49 Core Hits 262 | 1 21 72 18 47 41 34 28 Critical Kills 2 | . . 1 . . 1 . . Critical Parts Destroyed 3 | . . 1 . 1 1 . . Critical Strikes 13 | . . 5 . 1 4 3 . Burn 8 | . . 3 . . 2 3 . Destroy 5 | . . 2 . 1 2 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 11510 | 44 726 2723 830 2064 1884 2057 1182 Guns 7657 | 44 459 1798 699 1082 1767 1379 429 Cannons 2042 | . . 925 . . 20 410 687 Explosions 1721 | . 267 . 131 982 73 268 . Melee . | . . . . . . . . Ramming 18 | . . . . . . . 18 Kinetic 5632 | . . 1137 699 1082 1322 738 654 Thermal 4122 | 44 459 1586 . . 489 1051 493 Explosive 1453 | . 267 . 131 982 73 . . Electromagnetic 285 | . . . . . . 268 17 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 10 | . . . . . . . 10 Average Corruption 1 | . . . . . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 4 | . . . . . . . 4 Message Errors 2 | . . . . . . . 2 Matter Fused 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 59 | . 7 7 . 41 . 4 . Projectiles 7 | . . 7 . . . . . Explosions 52 | . 7 . . 41 . 4 . Melee . | . . . . . . . . Knockbacks 7 | . . . . . . . 7 Impact . | . . . . . . . . Kinetic 6 | . . . . . . . 6 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 339 | . . . . 129 . 202 8 Shots 11 | . . . . 3 . 8 . Rammed 5 | . . . . . . . 5 Targets Rammed 5 | . . . . . . . 5 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 526 | 36 108 450 3 24 229 526 435 Average Temperature 110 | 18 33 89 2 8 67 172 164 Received Heat Transfer 2904 | . . 576 192 189 243 732 972 Effects 31 | . . 9 . . . 17 5 Shutdowns 9 | . . 1 . . . 7 1 Energy Bleed 5 | . . 1 . . . 2 2 Interference 3 | . . . . . . 3 . Matter Decay 3 | . . . . . . 2 1 Short Circuit 3 | . . . . . . 2 1 Damage (minor) 1 | . . . . . . 1 . Damage (major) 7 | . . 7 . . . . . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Fried 1 | . . . . . . . 1 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 22 | . 1 7 . . 6 6 2 Heat Transferred 8709 | 100 1050 3520 . . 1197 2183 659 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Gar Fac Peak Influence 1214 | 5 385 597 367 481 747 1214 717 Initial 637 | . 3 90 214 98 139 487 637 Average 408 | . 243 269 271 344 307 830 592 Maximum Alert Level 4 | . 1 2 1 2 3 4 3 Low Security (%) 21 | 100 40 46 8 11 13 . . Level 1 37 | . 59 22 91 47 75 . . Level 2 30 | . . 30 . 41 9 43 96 Level 3 6 | . . . . . . 33 3 Level 4 4 | . . . . . . 23 . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 15 | . 2 3 . . 5 . 5 Investigation 2 | . . 1 . . . . 1 Extermination 2 | . . . . . . . 2 Reinforcement 6 | . 2 2 . . 2 . . Assault 2 | . . . . . . . 2 Garrison 3 | . . . . . 3 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . 2 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Sto Gar Fac Distress Signals 5 | . 1 1 . . 3 . . Communications Jammed 29 | . . . . . . . 29 Distress Signals 29 | . . . . . . . 29 Times Spotted 170 | . 21 48 7 22 26 24 22 Peak Tracking Total 11 | . 7 5 3 4 6 6 11 Tactical Retreats 8 | . 2 1 . . 3 2 . Traps | -11 -10 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Gar Fac Traps Triggered 2 | . . . . . 1 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 3 | . . 3 . . . . . Reprogrammed . | . . . . . . . . Reused 1 | . . . . . . 1 . Traps Extracted . | . . . . . . . . Installed 2 | . . . . . . 2 . Triggered 1 | . . . . . . 1 . Most Traps Carried 2 | . . . 2 2 2 2 . Machines | -11 -10 -9 -9 -8 -8 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Sto Gar Fac Machines Disabled 18 | . 1 1 . 2 6 7 1 Max in Single Turn 1 | . 1 1 . 1 1 1 1 Garrison Relay 1 | . . . . . . 1 . Phase Generator 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Sto Gar Fac Machines Accessed 24 | . 3 8 1 . 9 3 . Terminals 19 | . 2 7 . . 7 3 . Fabricators . | . . . . . . . . Repair Stations 2 | . . 1 . . 1 . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 48 | . 7 16 1 . 18 6 . Successful 24 | . 2 10 1 . 10 1 . Failed 24 | . 5 6 . . 8 5 . Catastrophic 5 | . 1 2 . . 2 . . Database Lockouts . | . . . . . . . . Manual 7 | . 2 3 . . 2 . . Terminals 35 | . 4 12 . . 13 6 . Fabricators . | . . . . . . . . Repair Stations 7 | . . 4 . . 3 . . Recycling Units 3 | . 3 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 2 . . Terminal Hacks 16 | . 2 6 1 . 6 1 . Record 1 | . . 1 . . . . . Robot Analysis 1 | . . . . . 1 . . Prototype ID Bank 1 | . . 1 . . . . . Open Door 2 | . . . 1 . 1 . . Branch Access Points 2 | . 1 . . . 1 . . Emergency Access Points 4 | . 1 1 . . 1 1 . Alert Level 1 | . . . . . 1 . . Locate Traps 1 | . . . . . 1 . . Disarm Traps 1 | . . 1 . . . . . Recall Reinforcements 1 | . . 1 . . . . . Hauler Manifests 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 6 | . . 4 . . 2 . . Scan Component 3 | . . 2 . . 1 . . Repair 3 | . . 2 . . 1 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . . . 2 . . Unlock Access 1 | . . . . . 1 . . Coupler Status 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used . | . . . . . . . . Hacking Detections 18 | . 3 6 . . 7 2 . Full Trace Events 1 | . . 1 . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . . 2 . . 1 . . Time 121 | . . 83 . . 38 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Sto Gar Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 5 | . . . . . . 5 . Machine Destruction 5 | . . . . . . 5 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Mat Min Mat Sto Gar Fac Total Allies 10 | . . . . . 10 . . Largest Group 10 | . . . . . 10 5 . Highest-Rated Group 173 | . . . . . 173 93 . Highest-Rated Ally 29 | . . . . . 29 29 . Total Orders 4 | . . . . . . . 4 EXPLORE 2 | . . . . . . . 2 RETURN 2 | . . . . . . . 2 Ally Attacks 114 | . . . . . 87 27 . Total Damage 1328 | . . . . . 1103 225 . Kills 14 | . . . . . 11 3 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Gar Fac Robot Analysis Total 1 | . . . . . 1 . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches 3 | . . . . . . . 3 Drone Recoveries 2 | . . . . . . . 2 Exploration | -11 -10 -9 -9 -8 -8 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Sto Gar Fac Turns Passed 8316 | 78 455 2471 783 837 1514 1537 641 Spaces Moved 3850 | 54 422 972 461 405 713 622 201 Core 24 | 14 . . . . . . 10 Treads 3059 | . . 684 461 405 713 622 174 Legs 501 | 40 180 281 . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 266 | . 242 7 . . . . 17 Fastest Speed 35 | 50 37 37 145 145 165 162 35 Average Speed 156 | 101 72 187 145 156 165 164 176 Slowest Speed 700 | 120 190 260 145 165 165 166 700 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 1 | . 1 . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 47 | 4 45 68 84 32 79 67 4 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 2 | . . . 2 . . . . Spaces Dug 1 | . . . . . . 1 . Terrain Destroyed 237 | . . . 8 117 28 79 5 Melee . | . . . . . . . . Projectile 8 | . . . . . 1 2 5 AOE 229 | . . . 8 117 27 77 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Sto Gar Fac Total 5226 | 71 494 1359 524 509 931 921 417 Wait 606 | . 12 118 20 15 132 159 150 Move 3839 | 53 419 971 460 404 713 618 201 Hop 1 | . 1 . . . . . . Pick Up 104 | 8 8 50 7 9 6 9 7 Fast Attach 13 | . 2 4 . 3 2 . 2 Attach 47 | 7 3 12 1 3 1 8 12 Detach 3 | . . 2 . . 1 . . Swap 78 | . 8 27 2 10 7 21 3 Drop 75 | . 5 35 7 15 6 6 1 Fire 453 | 3 36 140 27 50 63 98 36 Melee . | . . . . . . . . Ram 5 | . . . . . . . 5 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 2 | . . . . . . 2 . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials (discovered 3 exits: [*Mat x2] / *Min) -9/Mines -8/Materials -8/Storage (discovered 3 exits: *Fac / Rec / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 281 | -10/Materials | Discovered new exit (range 8) 316 | -10/Materials | Build established: Mutant 476 | -10/Materials | Identified exit to Mines 534 | -10/Materials | Entered another Materials area 534 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 942 | -9/Materials | Build established: Scavenger-Mutant 1410 | -9/Materials | Discovered new exit (range 10) 1826 | -9/Materials | Build established: Mutant 2460 | -9/Materials | Repaired Imp. Treads 2511 | -9/Materials | Repaired Hvy. Ion Engine 2549 | -9/Materials | Discovered new exit (range 3) 2787 | -9/Materials | Discovered new exit (range 9) 3005 | -9/Materials | Entered Mines 3183 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3249 | -9/Mines | Found a hidden stash of uninstalled traps 3459 | -9/Mines | Core integrity fell below 50% 3702 | -9/Mines | Discovered new exit (range 7) 3707 | -9/Mines | Learned location of Storage (-8) 3744 | -9/Mines | Found the Drone Emporium 3788 | -9/Mines | Entered Materials 3788 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4078 | -8/Materials | Build established: Gunner 4220 | -8/Materials | Discovered new exit (range 16) 4625 | -8/Materials | Entered Storage 4642 | -8/Storage | Identified exit to Recycling 5405 | -8/Storage | Repaired Hacking Suite 5454 | -8/Storage | Garrison activated, responded to threat 5705 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6005 | -8/Storage | Build established: Commander-Gunner 6013 | -8/Storage | Garrison activated, responded to threat 6081 | -8/Storage | Discovered new exit (range 14) 6139 | -8/Storage | Identified exit to Garrison 6139 | -8/Storage | Entered Garrison 6139 | -8/Garrison | Accompanied by 5 allies 6536 | -8/Garrison | Triggered checkpoint 6590 | -8/Garrison | Build established: Gunner 7006 | -8/Garrison | Phase Generator disabled 7039 | -8/Garrison | Discovered new exit (range 10) 7054 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7136 | -8/Garrison | Triggered checkpoint 7183 | -8/Garrison | Build established: Tank 7200 | -8/Garrison | Triggered checkpoint 7204 | -8/Garrison | Spotted B-75 Beast 7206 | -8/Garrison | Core integrity fell below 50% 7264 | -8/Garrison | Triggered checkpoint 7264 | -8/Garrison | Triggered checkpoint 7300 | -8/Garrison | Lost 5 parts (2n1u2w) 7356 | -8/Garrison | Core integrity fell below 20% 7664 | -8/Garrison | Discovered new exit (range 7) 7676 | -8/Garrison | Entered Factory 7676 | -7/Factory | Evolved 2 slots: Utility x2 7698 | -7/Factory | Build established: Gunner 8076 | -7/Factory | First assault squad dispatched 8294 | -7/Factory | Core integrity fell below 50% 8302 | -7/Factory | Core integrity fell below 20% 8306 | -7/Factory | System corruption reached 10% 8317 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08295_ Overheating: Energy bleed (-11). 08295_ Critical hit (Burn: +37). 08296_ Acquired 19 matter. 08299_ Particle Gun destroyed. 08300_ Critical hit (Burn: +37). 08301_ Acquired 28 matter. 08301_ Critical hit (Burn: +37). 08301_ Slammed into G-47 Trooper. 08301_ Broken Cryofiber Web destroyed. 08301_ System corrupted by crushing effect (+5). 08302_ Acquired 3 matter. 08302_ Slammed into G-47 Trooper. 08303_ Acquired 6 matter. 08303_ Slammed into G-47 Trooper. 08305_ Acquired 86 matter. 08305_ Slammed into G-47 Trooper. 08306_ CQENKVQLTGRP87KK1>4E>XDESIYF3 08306_ Acquired 10 matter. 08309_ Acquired VTOL Module. 08316_ Acquired 39 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????###########################??????????? | | ??????????? s s # !%%!!##?????????? | | ??????????? # ! %#?????????? | | ?????????? s r # %"" ##?????????? | | ?????????? k # "" #??????????? | | ?????????? @ # " ""=#??????????? | | ????????????????##########% #"%""" #??????????? | | ????????????????# ?# # " %!"#??????????? | | ????????????????# # # ""==############ | | ????????????????# # # """ !# | | ????????????????# # # "R # | | ????????????????# ! + p """ # = | | ????????????????# # #!""" # % | | ????????????????# # #|! ! # | | ????????????????# ?# ####/### | | ????????????????# ?# % # | | ????????????????#######??# # | | ?????????????????????????# # | | ?????????????????????????# g # | | ?????????????????????????# # | | ??????????????????????#######+### # | | ??????????????????????# # #####+###### | | ??????????????????????# # % | | ??????????????????????# """ """ # | | ??????????????????????# """ """ # | | ??????????????????????# """ """ # | | ??????????????????????# # | | ??????????????????????# ###########+###### | | ??????????????????????# #????# | | ??????????????????????###########????# """"""""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 100 Armor Coverage 150 Evasion (%) 62 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() Total Silence Challenges ------------ None Game ------ Seed PotentialSignalFirepult Manual? 0 Play Time 01:33:35 Cumulative 22.5 hours Start 2024.04.08 @ 07:50:11 End 2024.04.08 @ 20:01:51 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 22 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1e8c75d7-c779-4ddf-a828-063d4d02f558