Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.04 @ 18:40:19 Player: mewcatx Result: Destroyed by D-63 Destroyer with Heavy Rocket Launcher Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (97) 485 Value Destroyed (3022) 3022 Prototype IDs (216) 4320 Alien Tech Used (0) 0 Bonus (3354) 3354 TOTAL SCORE: 14781 Bonus ------- High Alert Combat Kills 54 Met Data Miner 300 Used Data Conduit 3000 Cogmind --------- Core Integrity 0/850 Matter 285/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- ECM Suite Magnetic Acceleration Cannon Antimatter Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Xenon Bombardment Thruster Cooled VTOL Module Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Heat Sink Advanced Weight Redist. System Enhanced Optical Array Improved Sensor Array Improved Medium Armor Plating High-powered Tractor Beam > --- WEAPON ----------- Cooled Particle Cannon Scythe > --- INVENTORY -------- Improved Deuterium Engine Weapon Cycler Hacking Suite Antimatter Cannon Rocket Array [Rating: 62] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Airjet Flight Unit Nuclear Pulse Thruster Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Slots Evolved 8 | . . 2 2 2 2 . . . Power 1 | . . . . . 1 . . . Propulsion 3 | . . . 1 1 1 . . . Utility 4 | . . 2 1 1 . . . . Weapon . | . . . . . . . . . Parts Attached 144 | 6 15 57 18 20 14 . 1 13 Power 15 | 1 2 6 2 1 1 . . 2 Engine 11 | 1 2 6 . . . . . 2 Core 4 | . . . 2 1 1 . . . Reactor . | . . . . . . . . . Propulsion 29 | 2 1 10 5 7 2 . . 2 Treads 15 | 2 1 9 2 . . . . 1 Leg . | . . . . . . . . . Wheel 2 | . . . 2 . . . . . Hover 4 | . . . . 4 . . . . Flight 8 | . . 1 1 3 2 . . 1 Utility 60 | 1 9 26 4 6 7 . 1 6 Device 23 | . 3 8 2 5 5 . . . Storage 5 | 1 3 . 1 . . . . . Processor 3 | . . 2 . . 1 . . . Hackware 2 | . . 1 . . . . . 1 Protection 27 | . 3 15 1 1 1 . 1 5 Artifact . | . . . . . . . . . Weapon 40 | 2 3 15 7 6 4 . . 3 Energy Gun 6 | 1 1 3 1 . . . . . Energy Cannon 7 | . . 2 2 2 . . . 1 Ballistic Gun 10 | 1 2 4 . 2 1 . . . Ballistic Cannon 7 | . . 4 1 . 1 . . 1 Launcher 4 | . . 1 2 1 . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . Slashing Weapon 5 | . . . 1 1 2 . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . 3 . 3 1 . . . Parts Lost 41 | . 1 9 8 . . . 3 20 Power 9 | . 1 3 1 . . . 1 3 Propulsion 12 | . . 1 4 . . . . 7 Utility 16 | . . 4 3 . . . 2 7 Weapon 4 | . . 1 . . . . . 3 Highest Loss Streak 13 | . 1 3 2 . . . 3 13 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 92 | . 98 98 81 60 97 100 100 72 Engine 9 | . 13 9 6 . . . . 7 Core 1 | . . . . 7 13 13 13 1 Treads 18 | . 28 21 18 . . . . 2 Flight 4 | . . . 1 14 32 33 33 18 Device 8 | . 3 6 8 13 25 33 33 15 Storage 9 | . 14 11 9 . . . . . Processor 5 | . . 8 7 . 4 . . . Protection 12 | . 9 16 9 . 6 6 6 8 Energy Gun 5 | . 14 4 . . . . . . Energy Cannon 3 | . . 3 8 3 6 6 6 4 Ballistic Gun 6 | . 14 5 . 1 . . . . Ballistic Cannon 4 | . . 7 4 . . . . 1 Slashing Weapon 1 | . . . . 7 5 6 6 3 Peak Build Rating 62 | 6 8 18 22 39 62 57 57 62 Average Rating 18 | 4 7 14 15 24 57 57 56 46 On Entrance 26 | . 6 8 16 5 39 57 57 52 Naked Turns . | . . . . . . . . . Heaviest Build 88 | 12 88 45 46 24 32 31 37 58 Greatest Support 60 | 40 40 40 60 29 37 37 39 39 Greatest Overweight (x) 2 | . 2 2 2 . 1 . . 2 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 25 | 8 25 15 15 5 5 5 5 5 Average Capacity 12 | 6 12 15 13 5 5 5 5 5 Most Carried 15 | 4 12 15 14 5 5 5 5 5 Average Carried 10 | 2 9 14 9 4 4 5 4 3 Final Capacity 15 | 8 15 15 5 5 5 5 5 5 Final Carried 12 | 4 12 12 5 5 5 5 4 3 Class Distribution -------------------- 76% | Mutant 13% | Scavenger-Mutant 9% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Matter Collected 2645 | 226 439 1071 340 329 46 . . 194 Remotely 375 | . . . . 329 46 . . . Salvage Created 3336 | . 549 1585 886 126 46 . . 144 Parts 191 | . 39 93 44 7 4 . . 4 Haulers Intercepted 4 | . 2 2 . . . . . . Recyclers Shooed 2 | . . 1 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . 3 Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Combat Hostiles Destroyed 72 | . 12 31 24 2 . . . 3 Melee 2 | . . . . 1 . . . 1 Guns 34 | . 12 21 1 . . . . . Cannons 23 | . . 7 14 . . . . 2 AOE 10 | . . 3 7 . . . . . Classes Destroyed 17 | . 5 5 2 2 . . . 3 Worker 1 | . . . . 1 . . . . Builder 5 | . 2 2 . . 1 . . . Tunneler 1 | . . . 1 . . . . . Hauler 4 | . 2 2 . . . . . . Recycler 3 | . . 1 2 . . . . . Operator 5 | . . 3 . 1 1 . . . Watcher 6 | . 2 3 1 . . . . . Swarmer 10 | . 3 . 7 . . . . . Grunt 43 | . 9 20 14 . . . . . Brawler 2 | . . 2 . . . . . . Duelist 2 | . . 2 . . . . . . Protector 1 | . . . . . . . . 1 Sentry 9 | . . 7 2 . . . . . Demolisher 1 | . . . . . . . . 1 Hunter 1 | . . . 1 . . . . . Programmer 2 | . . . . 2 . . . . Behemoth 1 | . . . . . . . . 1 Best Kill Streak 6 | . 3 4 6 1 1 . . 1 Combat Bots Only 6 | . 3 3 6 1 . . . 1 Max Kills in Single Turn 4 | . 1 4 2 1 1 . . 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . 3 2 . . . . . Melee 1 | . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Hostile Shots Fired 437 | . 41 153 146 13 . . 7 77 Missed 129 | . 10 51 45 7 . . 2 14 Damage Taken 6515 | . 354 1659 1518 58 . . 232 2694 Core 1511 | . 90 206 351 14 . . . 850 Absorbed by Shields 24 | . . . . . . . . 24 Redirected to Shielding 136 | . 6 130 . . . . . . Regen/Repaired (Parts) 116 | . . 116 . . . . . . Core Remaining (%) 69 | 100 64 48 36 98 . . . . Volleys Fired 268 | . 45 127 78 3 3 . . 12 Largest 2 | . 2 2 2 1 2 . . 2 Hottest 137 | . 70 107 137 90 115 . . 130 Shots Fired 518 | . 90 252 145 3 5 . . 23 Gun 297 | . 90 200 5 . 2 . . . Cannon 207 | . . 50 128 3 3 . . 23 Launcher 14 | . . 2 12 . . . . . Special . | . . . . . . . . . Kinetic 251 | . 45 150 42 . 2 . . 12 Thermal 250 | . 45 100 91 3 3 . . 8 Explosive 14 | . . 2 12 . . . . . Electromagnetic 3 | . . . . . . . . 3 Robot Hit Streak 14 | . 14 13 8 4 1 . . 7 Robot Miss Streak 7 | . 2 7 5 . 1 . . 2 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 356 | . 67 162 85 7 4 . 1 30 Core Hits 155 | . 27 71 44 1 2 . . 10 Critical Kills 2 | . . . 1 1 . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 18 | . 4 6 2 1 . . . 5 Burn 9 | . 4 5 . . . . . . Meltdown 2 | . . . 1 1 . . . . Blast 3 | . . 1 1 . . . . 1 Sever 4 | . . . . . . . . 4 Melee Attacks 77 | . . 14 14 7 6 . 19 17 Impact 14 | . . 14 . . . . . . Slashing 63 | . . . 14 7 6 . 19 17 Piercing . | . . . . . . . . . Sneak Attacks 6 | . . 2 . 1 2 . 1 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8260 | . 882 2946 2482 389 173 . 76 1312 Guns 2844 | . 870 1881 59 . 34 . . . Cannons 3205 | . . 615 1655 194 . . . 741 Explosions 1109 | . . 341 768 . . . . . Melee 1077 | . . 96 . 195 139 . 76 571 Ramming 25 | . 12 13 . . . . . . Kinetic 2817 | . 408 1558 484 . 34 . . 333 Thermal 3182 | . 462 938 1230 194 . . . 358 Explosive 1109 | . . 341 768 . . . . . Electromagnetic 50 | . . . . . . . . 50 Impact 96 | . . 96 . . . . . . Slashing 981 | . . . . 195 139 . 76 571 Piercing . | . . . . . . . . . Highest Corruption 1 | . . 1 . . . . . . Average Corruption 1 | . . 1 . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 3 | . . 3 . . . . . . Message Errors 1 | . . 1 . . . . . . Energy Discharges 1 | . . 1 . . . . . . Misfires 1 | . . 1 . . . . . . Overload Shots 13 | . . . . 3 3 . . 7 Overflow Damage 222 | . . 16 14 103 56 . . 33 Projectiles 75 | . . . . 42 . . . 33 Explosions 14 | . . . 14 . . . . . Melee 133 | . . 16 . 61 56 . . . Knockbacks 13 | . 1 2 8 . . . . 2 Impact 1 | . 1 . . . . . . . Kinetic 11 | . . 2 7 . . . . 2 Secondary 1 | . . . 1 . . . . . Self-Inflicted Damage 43 | . . 8 35 . . . . . Shots 3 | . . 1 2 . . . . . Rammed 3 | . 3 . . . . . . . Targets Rammed 5 | . 4 1 . . . . . . Kicked . | . . . . . . . . . Crushed 2 | . 1 1 . . . . . . Highest Temperature 337 | . 151 337 299 96 197 . . 302 Average Temperature 76 | . 34 66 97 43 95 . . 121 Received Heat Transfer 1829 | . 198 543 657 6 . . . 425 Effects 1 | . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 4 | . . 4 . . . . . . Impact Corruptions 2 | . . 2 . . . . . . Robots Melted 2 | . . . 1 1 . . . . Combat Hostiles 2 | . . . 1 1 . . . . Parts Melted 9 | . 2 4 3 . . . . . Heat Transferred 7096 | . 1628 2960 2183 150 . . . 175 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Peak Influence 590 | . 245 411 590 479 305 . . . Initial 268 | . . 42 138 268 234 . . . Average 215 | . 69 255 302 324 221 . . . Maximum Alert Level 2 | . 1 2 2 2 1 . . . Low Security (%) 42 | 100 91 27 17 . 51 . . . Level 1 51 | . 8 67 59 83 48 . . . Level 2 6 | . . 5 22 16 . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 10 | . 2 3 2 2 1 . . . Investigation 4 | . 2 1 1 . . . . . Extermination 1 | . . . . 1 . . . . Reinforcement 5 | . . 2 1 1 1 . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Distress Signals 21 | . . 9 4 1 . . . 7 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 142 | . 26 53 33 12 2 . 4 12 Peak Tracking Total 7 | . 4 5 7 6 1 . 4 4 Tactical Retreats 13 | . . 6 2 2 . . . 3 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Traps Triggered 6 | . 3 1 . . . . . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Machines Disabled 5 | . 1 2 2 . . . . . Max in Single Turn 2 | . 1 1 2 . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Machines Accessed 30 | . 6 10 4 4 2 . 4 . Terminals 21 | . 6 6 4 3 2 . . . Fabricators 1 | . . . . 1 . . . . Repair Stations 2 | . . 2 . . . . . . Recycling Units 1 | . . 1 . . . . . . Scanalyzers 1 | . . 1 . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 96 | . 18 27 10 5 6 . 30 . Successful 68 | . 10 19 4 2 3 . 30 . Failed 28 | . 8 8 6 3 3 . . . Catastrophic 5 | . 1 . 3 . 1 . . . Database Lockouts . | . . . . . . . . . Manual 39 | . 14 14 7 2 2 . . . Terminals 56 | . 18 18 10 4 6 . . . Fabricators 1 | . . . . 1 . . . . Repair Stations 5 | . . 5 . . . . . . Recycling Units 2 | . . 2 . . . . . . Scanalyzers 2 | . . 2 . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 53 | . 8 7 3 2 3 . 30 . Record 13 | . . . 1 . 1 . 11 . Part Schematic 11 | . 1 . . . . . 10 . Robot Schematic 6 | . . . . . . . 6 . Robot Analysis 6 | . 4 2 . . . . . . Prototype ID Bank 5 | . 1 1 . . . . 3 . Branch Access Points 3 | . 1 1 . 1 . . . . Emergency Access Points 1 | . . . . 1 . . . . Unreport Threat 3 | . 1 1 . . 1 . . . Locate Traps 1 | . . . . . 1 . . . Maintenance Status 1 | . . 1 . . . . . . Assault Status 1 | . . . 1 . . . . . Recall Reinforcements 1 | . . 1 . . . . . . Zone Layout 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 4 | . . 4 . . . . . . Scan Component 2 | . . 2 . . . . . . Repair 2 | . . 2 . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . Insert Component 1 | . . 1 . . . . . . Analyze 1 | . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 9 | . 2 6 1 . . . . . Terminals 8 | . 2 5 1 . . . . . Botnet 7 | . 1 5 1 . . . . . Operators 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . Reject 1 | . . 1 . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used 1 | . . . . . 1 . . . Hacking Detections 22 | . 6 7 4 3 2 . . . Full Trace Events 3 | . 1 1 1 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 6 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 12 | . 1 1 . . . . 10 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . 2 . . . . . . Time 42 | . . 42 . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Robot Analysis Total 151 | . 4 2 . . . . 145 . Derelict Logs Recovered 1 | . . . . . . . . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Turns Passed 6759 | 121 1479 3180 784 386 325 4 99 381 Spaces Moved 4643 | 62 693 1330 448 814 696 2 153 445 Core 110 | 10 . . 1 . . . . 99 Treads 2320 | 52 693 1330 185 . . . . 60 Legs . | . . . . . . . . . Wheels 71 | . . . 71 . . . . . Hover 254 | . . . . 254 . . . . Flight 1888 | . . . 191 560 696 2 153 286 Fastest Speed 22 | 50 160 160 40 28 26 26 22 26 Average Speed 108 | 142 167 189 105 39 26 26 25 61 Slowest Speed 320 | 160 320 320 320 56 104 26 26 240 Overloaded Moves 25 | . . . . . . . 25 . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 9 | . . . 6 2 1 . . . Cave-ins Triggered 1 | . . 1 . . . . . . Exploration Rate (%) 46 | 4 85 86 41 27 18 4 81 71 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 33 | . . . . . . . 33 . Known Exits Taken 1 | . . 1 . . . . . . Unknown Exits Taken 7 | 1 1 . 1 1 1 1 1 . Scrap Searched 3 | . . . . . . . . 3 Spaces Dug 34 | . . 12 19 . 3 . . . Terrain Destroyed 104 | . . 30 69 . 5 . . . Melee 29 | . . 12 14 . 3 . . . Projectile 5 | . . 1 2 . 2 . . . AOE 70 | . . 17 53 . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Total 5689 | 92 919 1706 584 867 824 4 183 510 Wait 409 | 21 136 127 18 1 89 3 11 3 Move 4620 | 61 692 1329 438 809 693 1 152 445 Hop 6 | . . . 3 2 1 . . . Pick Up 73 | 4 16 24 10 11 5 . . 3 Fast Attach 50 | 6 5 14 4 9 8 . . 4 Attach 44 | . 1 12 8 11 3 . 1 8 Detach 13 | . . 1 2 4 3 . . 3 Swap 50 | . 9 31 6 . 3 . . 1 Drop 61 | . 11 26 3 10 10 . . 1 Fire 268 | . 45 127 78 3 3 . . 12 Melee 77 | . . 14 14 7 6 . 19 17 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 5 | . 4 1 . . . . . . Escape Stasis 13 | . . . . . . . . 13 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / *Min x2 / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / Low x2) -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 122 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 7) 711 | -10/Materials | Discovered new exit (range 15) 856 | -10/Materials | Discovered new exit (range 9) 1295 | -10/Materials | Identified exit to Mines 1548 | -10/Materials | Discovered new exit (range 6) 1601 | -10/Materials | Entered another Materials area 1601 | -9/Materials | Evolved 2 slots: Utility x2 2295 | -9/Materials | Discovered new exit (range 16) 2450 | -9/Materials | Discovered new exit (range 16) 2463 | -9/Materials | Lost 3 parts (1n1u1w) 2516 | -9/Materials | Identified exit to Mines 2516 | -9/Materials | Identified exit to Storage 2780 | -9/Materials | Discovered new exit (range 15) 2828 | -9/Materials | Repaired Med. Armor Plating 3900 | -9/Materials | Discovered new exit (range 7) 4311 | -9/Materials | Crushed by falling debris 4377 | -9/Materials | Core integrity fell below 50% 4551 | -9/Materials | Repaired Lgt. Armor Plating 4740 | -9/Materials | Identified exit to Materials 4781 | -9/Materials | Entered another Materials area 4781 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5079 | -8/Materials | Build established: Scavenger-Mutant 5444 | -8/Materials | Released all parts (9) 5532 | -8/Materials | Core integrity fell below 50% 5553 | -8/Materials | Discovered new exit (range 4) 5565 | -8/Materials | Entered Factory 5565 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5622 | -7/Factory | Found Prototype Launcher 5622 | -7/Factory | Identified Rocket Array 5626 | -7/Factory | Found Rocket Array 5708 | -7/Factory | Discovered new exit (range 13) 5747 | -7/Factory | Build established: Mutant 5887 | -7/Factory | Identified exit to Lower Caves 5934 | -7/Factory | Discovered new exit (range 16) 5951 | -7/Factory | Entered another Factory area 5951 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 6112 | -6/Factory | Build established: Sprinter 6272 | -6/Factory | Discovered new exit (range 15) 6276 | -6/Factory | Entered Lower Caves 6277 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 6280 | -6/Lower Caves | Entered Data Miner 6280 | -6/Data Miner | Discovered new exit (range 6) 6285 | -6/Data Miner | Met Data Miner 6290 | -6/Data Miner | Learned location of Section 7 (-3) 6290 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6295 | -6/Data Miner | Received God Mode back door access code from Data Miner 6320 | -6/Data Miner | Interfaced with the Data Conduit 6379 | -6/Data Miner | Entered Proximity Caves 6406 | -5/Proximity Caves | Lost 3 parts (1p2u) 6434 | -5/Proximity Caves | Learned 8 Factory zone layouts 6454 | -5/Proximity Caves | Spotted B-75 Beast 6494 | -5/Proximity Caves | Destroyed B-75 Beast 6519 | -5/Proximity Caves | Lost 5 parts (1p3n1u) 6688 | -5/Proximity Caves | Core integrity fell below 50% 6696 | -5/Proximity Caves | Core integrity fell below 20% 6722 | -5/Proximity Caves | Lost 13 parts (2p4n5u2w) 6754 | -5/Proximity Caves | Build established: Mutant 6760 | -5/Proximity Caves | Destroyed by D-63 Destroyer with Heavy Rocket Launcher Last Messages --------------- 06697_ Field strength at 88. 06698_ Field strength at 82. 06699_ Target Drone destroyed. 06699_ Field strength at 76. 06700_ Field strength at 70. 06701_ Field strength at 64. 06702_ Field strength at 58. 06703_ Field strength at 52. 06704_ Field strength at 46. 06705_ Field strength at 40. 06706_ Field strength at 34. 06707_ Field strength at 28. 06708_ Field strength at 22. 06709_ Field strength at 16. 06716_ Searching scrap... 06716_ Found Mass Driver. 06716_ Found 35 Matter. 06717_ Acquired 22 matter. 06738_ Hrd. Medium Armor Plating destroyed. 06739_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | # | | % # | | # | | # | | | | ###### ## ## | | ?????# ## # | | ?????# # # | | ?????### ## | | ???????##### | | ???????????# | | ???????????# | | ???????????# | | ???????????# | | ????????????################# ######### # | | ????????????????????????????# #???????# # | | ????????????????????????????###########??????## # | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????## | | ?????????????????????????#######?????########?# | | ????????????????????###?## #????? ## # | | ??????????????????### ## #???? # | | ??????????????????# ###????????# | | ??????????????????## #??????????# | | ???????????????????## ##?????????# ## | | ????????????????????## @ ######????# ## | | ?????????????????????## ##???# ## | | ??????????????????????# ###?# ## | | ??????????????????????# ### ### | | ????????????????# d #?## | | ????????????????# ####### ##?## | | ????????????????## #????## ####?## | | ?????????????????# ### ???## ##?#### | | ???????????????? #??#### #??# ##### ## | | ??????????????? ??????# #?## ### ### | | ??????????????? ???????# ### #?# | | ????????????????##???????# ## | | ?????????????????????????# #### | | ?????????????????????????# ##?## | | ?????????????????????????# #?## | | ????????????????????????# ### ## | | ????????????????????????# ??# ## #### | | ?????????????????????????#####???## ###########??# | | ??????????????????????????????????##?????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 100 Energy Generation 27 Energy Capacity 480 Matter Stores 500 Matter Capacity 500 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 450 Propulsion Shielding 66 Weapon Cycling 15 Evasion (%) 72 Targeting Accuracy 6 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Signal Interpreter | -10/Materials | Hacked Med. Armor Plating | -9/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Particle Reactor | -6/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Unlimited Data Challenges ------------ None Game ------ Seed HeartFluxTerminator Manual? 0 Play Time 01:24:12 Cumulative 51.1 hours Start 2024.10.03 @ 18:45:23 End 2024.10.04 @ 18:40:19 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 27 Adventurer 7 Explorer 0 Win Type - Total 2 Types 1/0/0/0/0/0/0/1/0 Lore% 22 Gallery% 43 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/CogNarrow++ Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 85b84855-5e52-4112-8ee5-208635228fe9