Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.28 @ 12:27:54 Player: Dickface Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (57) 285 Value Destroyed (1988) 1988 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1013) 1013 TOTAL SCORE: 6186 Bonus ------- High Alert Combat Kills 113 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 261/300 Energy 100/100 System Corruption 13% Temperature Cool (21) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg Improved Heat Sink Large Storage Unit High-capacity Storage Unit Light Armor Plating Peak State ------------ > --- POWER ------------ Improved Ion Engine Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Wheel > --- UTILITY ---------- Heat Sink High-capacity Storage Unit Kinecellerator Propulsion Shielding Hardened Medium Armor Plating > --- WEAPON ----------- Gatling Laser Particle Cannon Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Heat Sink Large Storage Unit High-capacity Storage Unit Propulsion Shielding Propulsion Shielding Light Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Shield Generator Small Laser Spread Laser High-powered Shotgun Flak Gun Flak Gun [Rating: 28] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Sto Gar Mat Fac Gar Slots Evolved 6 | . . 2 . . 2 2 . Power 1 | . . . . . 1 . . Propulsion 1 | . . . . . . 1 . Utility 3 | . . 2 . . . 1 . Weapon 1 | . . . . . 1 . . Parts Attached 80 | 6 7 8 3 23 4 3 26 Power 13 | 1 1 . 1 3 2 . 5 Engine 8 | 1 1 . 1 3 1 . 1 Core 5 | . . . . . 1 . 4 Reactor . | . . . . . . . . Propulsion 20 | 2 2 2 . 7 . . 7 Treads 3 | . . . . 3 . . . Leg 7 | . . . . . . . 7 Wheel 10 | 2 2 2 . 4 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 24 | 1 1 4 1 7 1 1 8 Device 10 | . 1 2 . 4 1 . 2 Storage 2 | 1 . . 1 . . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 12 | . . 2 . 3 . 1 6 Artifact . | . . . . . . . . Weapon 23 | 2 3 2 1 6 1 2 6 Energy Gun 9 | 2 . . . 3 . 1 3 Energy Cannon 2 | . . . . 1 . 1 . Ballistic Gun 12 | . 3 2 1 2 1 . 3 Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 37 | . . 1 . 9 1 . 26 Power 10 | . . . . 2 1 . 7 Propulsion 9 | . . 1 . 4 . . 4 Utility 10 | . . . . 2 . . 8 Weapon 8 | . . . . 1 . . 7 Highest Loss Streak 10 | . . 1 . 6 1 . 10 To Critical Strikes 1 | . . . . 1 . . . Average Slot Usage (%) 87 | . 85 84 100 89 89 82 81 Engine 9 | . 14 11 11 10 17 7 3 Core 2 | . . . . . . 7 5 Leg 3 | . . . . . . . 10 Wheel 13 | . 27 16 22 19 9 7 3 Device 12 | . 1 16 11 16 18 15 10 Storage 9 | . 14 11 11 11 9 7 7 Protection 12 | . . 7 22 10 9 13 16 Energy Gun 6 | . 3 . . 6 18 9 6 Energy Cannon 2 | . . . . 3 . 4 4 Ballistic Gun 12 | . 24 22 22 11 9 7 7 Naked Turns . | . . . . . . . . Heaviest Build 77 | 11 17 24 59 66 74 77 77 Greatest Support 32 | 32 32 28 24 28 10 10 30 Greatest Overweight (x) 7 | . 3 1 2 6 7 7 7 Average Overweight (x) 2 | . . . . 2 6 7 5 Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 Average Capacity 17 | 6 8 8 11 20 20 20 19 Most Carried 20 | 4 8 8 13 20 17 20 18 Average Carried 11 | 2 7 6 8 12 15 16 13 Final Capacity 20 | 8 8 8 20 20 20 20 5 Final Carried 17 | 4 8 7 13 16 14 17 5 Class Distribution -------------------- 42% | Mutant 27% | Scavenger-Tank 15% | Scavenger-Mutant 13% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Garrison Resources | -11 -10 -9 -9 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Sto Gar Mat Fac Gar Matter Collected 1609 | 260 118 179 232 247 59 . 514 Remotely 179 | . . 179 . . . . . Salvage Created 2128 | . 131 185 517 512 119 . 664 Parts 133 | . 13 10 37 42 2 . 29 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Sto Gar Mat Fac Gar Combat Hostiles Destroyed 55 | . 5 4 12 15 2 . 17 Guns 46 | . 5 4 12 10 2 . 13 Cannons 9 | . . . . 5 . . 4 Classes Destroyed 7 | . 2 2 2 . . . 1 Builder 1 | . . . 1 . . . . Watcher 1 | . . . 1 . . . . Swarmer 14 | . 3 . 2 7 . . 2 Grunt 26 | . 2 2 6 2 1 . 13 Brawler 1 | . . . . . . . 1 Duelist 2 | . . 1 1 . . . . Sentry 12 | . . 1 3 6 1 . 1 Best Kill Streak 5 | . 5 3 5 5 1 . 5 Combat Bots Only 5 | . 5 3 4 5 1 . 5 Max Kills in Single Turn 2 | . 1 2 2 2 1 . 1 Gunslinging 1 | . . 1 . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Sto Gar Mat Fac Gar Damage Taken 6396 | . 300 335 475 1384 201 . 3701 Core 1107 | . 77 10 49 242 18 . 711 Absorbed by Shields 94 | . . . . . . . 94 Redirected to Shielding 165 | . . . . . . . 165 Core Remaining (%) 72 | 100 69 . . 24 96 . . Volleys Fired 165 | . 15 12 32 40 8 . 58 Largest 3 | . 2 2 2 2 3 . 3 Hottest 168 | . 46 46 43 124 132 . 168 Shots Fired 350 | . 30 24 64 78 24 . 130 Gun 299 | . 30 24 64 66 24 . 91 Cannon 51 | . . . . 12 . . 39 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 242 | . 30 24 64 54 8 . 62 Thermal 108 | . . . . 24 16 . 68 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 17 | . 10 9 11 17 8 . 10 Robot Miss Streak 7 | . 4 1 5 3 2 . 7 Penetration Max . | . . . . . . . . Secondary Targets 4 | . . 1 . 2 . . 1 Max Gunslinging Chain 1 | . . 1 . 1 . . 1 Shots Hit Robots 247 | . 18 19 39 58 16 . 97 Core Hits 136 | . 9 6 20 27 5 . 69 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 3 | . . . . . 2 . 1 Burn 2 | . . . . . 2 . . Destroy 1 | . . . . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3973 | . 287 290 566 731 191 . 1908 Guns 3316 | . 287 290 566 589 191 . 1393 Cannons 657 | . . . . 142 . . 515 Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 2513 | . 287 290 566 430 50 . 890 Thermal 1460 | . . . . 301 141 . 1018 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 13 | . . . . . . . 13 Average Corruption 12 | . . . . . . . 12 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 9 | . . . . . . . 9 Message Errors 1 | . . . . . . . 1 Matter Fused 4 | . . . . . . . 4 Energy Discharges 2 | . . . . . . . 2 Data Loss (minor) 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 635 | . 21 4 16 102 358 . 635 Average Temperature 160 | . 12 4 10 33 165 . 208 Received Heat Transfer 2126 | . 132 63 135 345 108 . 1343 Effects 20 | . . . . . 1 . 19 Shutdowns 5 | . . . . . . . 5 Energy Bleed 4 | . . . . . . . 4 Interference 1 | . . . . . . . 1 Matter Decay 2 | . . . . . . . 2 Short Circuit 3 | . . . . . 1 . 2 Damage (minor) 2 | . . . . . . . 2 Damage (major) 2 | . . . . . . . 2 Damage (core) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . . . . 2 2 . 1 Heat Transferred 3164 | . . . . 666 518 . 1980 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Sto Gar Mat Fac Gar Peak Influence 677 | . 144 180 489 677 414 188 356 Initial 329 | . . 60 76 317 329 188 131 Average 301 | . 89 124 232 550 344 188 250 Maximum Alert Level 2 | . . . 2 2 2 . 1 Low Security (%) 37 | 100 100 100 51 . . 100 33 Level 1 40 | . . . 34 16 94 . 66 Level 2 22 | . . . 14 83 5 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 2 | . . 1 1 . . . . Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 1 | . . 1 . . . . . Assault . | . . . . . . . . Garrison 1 | . . . 1 . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Sto Gar Mat Fac Gar Distress Signals 4 | . . . 3 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 90 | . 9 5 19 23 5 . 29 Peak Tracking Total 10 | . 5 3 7 8 3 . 10 Tactical Retreats 8 | . . . 3 2 . . 3 Traps | -11 -10 -9 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Sto Gar Mat Fac Gar Traps Triggered 10 | . . . . 5 . . 5 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Sto Gar Mat Fac Gar Machines Disabled 2 | . 1 . 1 . . . . Max in Single Turn 1 | . 1 . 1 . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Sto Gar Mat Fac Gar Machines Accessed 5 | . 2 . 1 . 1 1 . Terminals 3 | . 2 . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . 1 . . 1 . Total Hacks 7 | . 3 . 2 . 1 1 . Successful 6 | . 3 . 1 . 1 1 . Failed 1 | . . . 1 . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 4 | . 3 . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . 2 . . 1 . Terminal Hacks 4 | . 3 . . . 1 . . Record 2 | . 1 . . . 1 . . Dispatch Records 1 | . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . 1 . Unlock Access 2 | . . . 1 . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 2 | . 1 . 1 . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Sto Gar Mat Fac Gar Used RIF Installer 1 | . . . . 1 . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Sto Gar Mat Fac Gar Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Sto Gar Mat Fac Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Sto Gar Mat Fac Gar Turns Passed 3084 | 67 298 141 368 736 379 150 945 Spaces Moved 1565 | 53 252 90 176 429 185 75 305 Core 8 | 4 1 . . . . . 3 Treads . | . . . . . . . . Legs 106 | . . . . . . . 106 Wheels 1451 | 49 251 90 176 429 185 75 196 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 90 90 110 170 185 100 Average Speed 140 | 96 91 97 97 122 184 185 212 Slowest Speed 470 | 100 200 105 120 170 185 185 470 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 26 | 4 29 11 34 63 24 3 46 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . 1 . . 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Sto Gar Mat Fac Gar Total 2170 | 68 295 122 309 582 208 87 499 Wait 139 | . . . 85 . 8 . 46 Move 1560 | 52 251 89 176 428 184 75 305 Hop . | . . . . . . . . Pick Up 83 | 10 11 6 10 24 2 6 14 Fast Attach 3 | . 1 1 1 . . . . Attach 77 | 6 6 7 2 23 4 3 26 Detach 33 | . 4 2 1 14 1 1 10 Swap . | . . . . . . . . Drop 38 | . 7 5 2 13 1 2 8 Fire 165 | . 15 12 32 40 8 . 58 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 72 | . . . . 40 . . 32 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -9/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 287 | -10/Materials | Discovered new exit (range 7) 302 | -10/Materials | Build established: Mutant 366 | -10/Materials | Entered another Materials area 366 | -9/Materials | Evolved 2 slots: Utility x2 476 | -9/Materials | Discovered new exit (range 9) 507 | -9/Materials | Entered Storage 817 | -9/Storage | Garrison activated, responded to threat 875 | -9/Storage | Identified exit to Garrison 875 | -9/Storage | Entered Garrison 902 | -9/Garrison | Triggered checkpoint 985 | -9/Garrison | Triggered checkpoint 1043 | -9/Garrison | Lost 6 parts (1p2n2u1w) 1105 | -9/Garrison | Discovered new exit (range 10) 1134 | -9/Garrison | Installed Relay Interface Framework 1168 | -9/Garrison | Triggered checkpoint 1243 | -9/Garrison | Triggered checkpoint 1251 | -9/Garrison | Core integrity fell below 50% 1563 | -9/Garrison | Build established: Scavenger-Mutant 1590 | -9/Garrison | Discovered new exit (range 10) 1611 | -9/Garrison | Entered Materials 1611 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1915 | -8/Materials | Discovered new exit (range 16) 1918 | -8/Materials | Build established: Scavenger-Gunner 1990 | -8/Materials | Entered Factory 1990 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2099 | -7/Factory | Discovered new exit (range 12) 2140 | -7/Factory | Identified exit to Garrison 2140 | -7/Factory | Entered Garrison 2274 | -7/Garrison | Triggered checkpoint 2322 | -7/Garrison | Build established: Scavenger-Tank 2365 | -7/Garrison | Discovered new exit (range 11) 2438 | -7/Garrison | Triggered checkpoint 2572 | -7/Garrison | Triggered checkpoint 2693 | -7/Garrison | Lost 9 parts (3p1n3u2w) 2775 | -7/Garrison | Core integrity fell below 50% 2824 | -7/Garrison | System corruption reached 10% 2854 | -7/Garrison | Lost 6 parts (1n2u3w) 3053 | -7/Garrison | Spotted B-75 Beast 3079 | -7/Garrison | Core integrity fell below 20% 3085 | -7/Garrison | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 03044_ System corrupted: Energy discharge (-33). 03053_ Triggered Alarm Trap. 03053_ An alarm sounds. 03057_ Hrd. Medium Armor Plating destroyed. 03058_ Critical hit (Burn: +37). 03060_ System corrupted: Energy discharge (-56). 03069_ Aluminum Leg destroyed. 03071_ Y-54 Guardian destroyed. 03071_ Switching to secondary target: B-75 Beast. 03072_ Flak Gun destroyed. 03073_ Hrd. Medium Armor Plating destroyed. 03073_ Lgt. Nuclear Core destroyed. 03077_ Propulsion Shielding destroyed. 03078_ Hvy. Laser destroyed. 03078_ Aluminum Leg destroyed. 03079_ System corrupted: Matter fused (-10). 03081_ Dropped Hcp. Storage Unit. 03082_ Lgt. Nuclear Core destroyed. 03084_ Acquired 4 matter. 03085_ Lgt. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | ????????????????#% #??????##+### !!## #???????? | | ????????????????# %####+### [* #???????? | | ????????????????#%=% [! 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