Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.10 @ 20:05:32 Player: Sixela963 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (4) 800 Robots Destroyed (46) 230 Value Destroyed (1412) 1412 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5102 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 249/300 Energy 100/100 System Corruption 7% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Terrain Scan Processor Authchip [R/Combat] > --- WEAPON (4) ------- Heavy Pick > --- INVENTORY (5) ---- Improved Treads Myomer Leg VTOL Module VTOL Module Improved Remote Datajack Peak State ------------ > --- POWER ------------ Fission-Angular Core > --- PROPULSION ------- Carbon-fiber Leg Makeshift Leg Myomer Leg Carbon Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Terrain Scan Processor Layered Light Armor Plating Point Defense System > --- WEAPON ----------- Beamcaster Subdweller Shrapnel Launcher Hvy. Directed Ion Construct/C > --- INVENTORY -------- Improved Treads Myomer Leg Authchip [R/Combat] Improved Remote Datajack Heavy Pick [Rating: 74] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Myomer Leg Leg Myomer Leg Flight Unit VTOL Module Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware Authchip [R/Combat] Protection Makeshift Kinetic Plating Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Constructs Ballistic Gun Light Assault Rifle Launcher Subdweller Shrapnel Launcher Impact Weapon Hammer Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Slots Evolved 10 | . . . . 10 Power 2 | . . . . 2 Propulsion 2 | . . . . 2 Utility 4 | . . . . 4 Weapon 2 | . . . . 2 Parts Attached 47 | 6 8 14 3 16 Power 7 | 1 . 4 . 2 Engine 5 | 1 . 4 . . Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 14 | 2 2 2 1 7 Treads . | . . . . . Leg 9 | 2 2 2 1 2 Wheel . | . . . . . Hover . | . . . . . Flight 5 | . . . . 5 Utility 13 | 1 1 4 2 5 Device 5 | . 1 2 1 1 Storage 1 | 1 . . . . Processor 3 | . . 1 . 2 Hackware 1 | . . . . 1 Protection 3 | . . 1 1 1 Artifact . | . . . . . Weapon 13 | 2 5 4 . 2 Energy Gun 3 | 1 . 2 . . Energy Cannon . | . . . . . Ballistic Gun 5 | 1 2 1 . 1 Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon 1 | . 1 . . . Slashing Weapon . | . . . . . Piercing Weapon 1 | . . . . 1 Special Melee Weapon 2 | . 2 . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 27 | . 2 4 . 21 Power 4 | . . . . 4 Propulsion 8 | . . 1 . 7 Utility 7 | . . 2 . 5 Weapon 8 | . 2 1 . 5 Highest Loss Streak 13 | . 2 3 . 13 To Critical Strikes . | . . . . . Average Slot Usage (%) 89 | . 98 99 92 51 Engine 14 | . 14 22 14 1 Leg 24 | . 28 25 25 17 Device 7 | . 13 6 4 5 Storage 10 | . 14 12 9 . Processor 1 | . . 1 . 3 Protection 4 | . . 4 9 2 Energy Gun 9 | . 6 13 13 3 Ballistic Gun 4 | . 11 3 . . Launcher 6 | . . 8 13 3 Special Melee Weapon 2 | . 8 . . . Naked Turns . | . . . . . Heaviest Build 43 | 13 14 41 36 43 Greatest Support 75 | 20 20 50 50 75 Greatest Overweight (x) 9 | . . 1 1 9 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 Average Capacity 7 | 7 8 8 7 5 Most Carried 8 | 1 8 8 8 5 Average Carried 6 | . 5 7 6 4 Final Capacity 8 | 8 8 8 5 5 Final Carried 8 | 1 8 8 4 5 Scrap Engine Consumption 24 | . . . 14 10 Constructs Created 3 | . . . 1 2 Constructs Modified 4 | . . . . 4 Class Distribution -------------------- 63% | Mutant 16% | Scavenger-Mutant 7% | Construct 7% | Scavenger-Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Mutant | -7/Recycling Scavenger-Tank | -5/Factory Resources | -11 -10 -10 -7 -5 ----------- Run | Yrd Mat Sub Rec Fac Matter Collected 1127 | 232 119 412 79 285 Remotely . | . . . . . Salvage Created 1359 | . 363 386 52 558 Parts 91 | . 27 36 2 26 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 17 | . . 17 . . Prevented . | . . . . . Kills | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Combat Hostiles Destroyed 42 | . 10 16 1 15 Melee 8 | . . . . 8 Guns 15 | . 10 5 . . Cannons 6 | . . . . 6 AOE 13 | . . 11 1 1 Classes Destroyed 10 | . 4 2 1 3 Tunneler 1 | . 1 . . . Hauler 1 | . 1 . . . Turret 2 | . . 2 . . Swarmer 20 | . 6 4 . 10 Grunt 6 | . 4 . . 2 Brawler 1 | . . . . 1 Duelist 1 | . . . . 1 Sentry 1 | . . . 1 . Programmer 1 | . . . . 1 Subdweller 12 | . . 12 . . Best Kill Streak 6 | . 6 4 1 4 Combat Bots Only 6 | . 6 4 1 4 Max Kills in Single Turn 4 | . 1 4 1 1 Gunslinging . | . . . . . Exploded 3 | . . 3 1 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Rec Fac Hostile Shots Fired 375 | . 64 61 45 205 Missed 120 | . 15 24 20 61 Damage Taken 3621 | . 330 438 162 2691 Core 1203 | . 92 105 4 1002 Absorbed by Shields . | . . . . . Ignored by Resistances 926 | . 109 134 63 620 Regen/Repaired (Parts) 72 | . . . . 72 Core Remaining (%) 59 | 100 . . 19 . Volleys Fired 110 | . 38 38 1 33 Largest 2 | . 2 2 2 2 Hottest 269 | . 40 150 115 269 Shots Fired 164 | . 44 71 2 47 Gun 121 | . 44 57 1 19 Cannon 26 | . . . . 26 Launcher 17 | . . 14 1 2 Special . | . . . . . Kinetic 89 | . 26 55 1 7 Thermal 57 | . . 16 1 40 Explosive . | . . . . . Electromagnetic 18 | . 18 . . . Robot Hit Streak 17 | . 6 17 1 5 Robot Miss Streak 3 | . 3 1 1 2 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 162 | . 47 62 1 52 Core Hits 70 | . 18 28 3 21 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 5 | . . 1 . 4 Burn 4 | . . 1 . 3 Destroy 1 | . . . . 1 Melee Attacks 46 | . 20 . . 26 Impact 4 | . 4 . . . Slashing . | . . . . . Piercing 26 | . . . . 26 Sneak Attacks 10 | . 10 . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3824 | . 325 1665 75 1759 Guns 1172 | . 325 509 . 338 Cannons 611 | . . . . 611 Explosions 1327 | . . 1156 75 96 Melee 714 | . . . . 714 Ramming . | . . . . . Kinetic 1810 | . 153 1414 75 168 Thermal 1128 | . . 251 . 877 Explosive . | . . . . . Electromagnetic 172 | . 172 . . . Impact . | . . . . . Slashing . | . . . . . Piercing 714 | . . . . 714 Highest Corruption 7 | . . . . 7 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . . . . 5 Message Errors 2 | . . . . 2 Matter Fused 3 | . . . . 3 Overload Shots . | . . . . . Overflow Damage 114 | . . 67 . 47 Projectiles 44 | . . . . 44 Explosions 67 | . . 67 . . Melee 3 | . . . . 3 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 41 | . . 9 32 . Shots 2 | . . 1 1 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 746 | . 42 141 63 746 Average Temperature 230 | . 19 33 35 326 Received Heat Transfer 600 | . 75 162 48 315 Effects 29 | . . . . 29 Shutdowns 5 | . . . . 5 Energy Bleed 3 | . . . . 3 Interference 3 | . . . . 3 Matter Decay 4 | . . . . 4 Short Circuit 1 | . . . . 1 Damage (minor) 3 | . . . . 3 Damage (major) 7 | . . . . 7 Damage (core) 3 | . . . . 3 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . . 4 . 1 Heat Transferred 1917 | . . 518 . 1399 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Peak Influence 192 | . 131 . 192 183 Initial 141 | . . . 141 105 Average 43 | . 20 . 49 76 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 . . 4 Investigation 2 | . 1 . . 1 Extermination 2 | . . . . 2 Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Rec Fac Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 82 | . 26 24 2 30 Peak Tracking Total 7 | . 5 6 1 7 Tactical Retreats 6 | . 1 2 1 2 Traps | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -7 -5 ---------- Run | Yrd Mat Sub Rec Fac Machines Disabled 5 | . . 4 . 1 Max in Single Turn 4 | . . 4 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Rec Fac Machines Accessed 23 | . 9 . 12 2 Terminals 14 | . 7 . 6 1 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units 8 | . 2 . 6 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 52 | . 24 . 24 4 Successful 25 | . 11 . 13 1 Failed 27 | . 13 . 11 3 Catastrophic 4 | . 2 . 2 . Database Lockouts . | . . . . . Manual 10 | . 7 . 3 . Terminals 37 | . 21 . 13 3 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units 14 | . 3 . 11 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 11 | . 8 . 3 . Record 4 | . 1 . 3 . Prototype ID Bank 2 | . 2 . . . Level Access Points 1 | . 1 . . . Alert Level 1 | . 1 . . . Locate Traps 1 | . 1 . . . Dispatch Records 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Fabricator Hacks 1 | . . . . 1 Network Status 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks 13 | . 3 . 10 . Report Inventory 9 | . 2 . 7 . Retrieve Components 4 | . 1 . 3 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 16 | . 6 . 8 2 Full Trace Events 6 | . 3 . 2 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 12 | . 5 . 7 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -7 -5 ------------ Run | Yrd Mat Sub Rec Fac Used RIF Installer . | . . . . . Robots Hacked 9 | . 9 . . . Non-combat 9 | . 9 . . . Combat . | . . . . . Robot Hacks Applied 10 | . 10 . . . parse_system 6 | . 6 . . . no_distress 3 | . 3 . . . find_recycling 1 | . 1 . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Rec Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -7 -5 ------------- Run | Yrd Mat Sub Rec Fac Turns Passed 5288 | 76 1553 1375 1416 868 Spaces Moved 3691 | 59 1032 1027 971 602 Core 17 | 6 . . . 11 Treads . | . . . . . Legs 3522 | 53 1032 1027 971 439 Wheels . | . . . . . Hover . | . . . . . Flight 152 | . . . . 152 Fastest Speed 26 | 50 120 120 120 26 Average Speed 119 | 112 120 120 127 104 Slowest Speed 500 | 120 120 190 162 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 54 | 4 96 59 95 18 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 6 | . . 6 . . Spaces Dug . | . . . . . Terrain Destroyed 158 | . . 127 21 10 Melee . | . . . . . Projectile 5 | . . . . 5 AOE 153 | . . 127 21 5 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Rec Fac Total 4345 | 65 1292 1104 1148 736 Wait 409 | . 181 10 165 53 Move 3687 | 58 1031 1026 970 602 Hop . | . . . . . Pick Up 23 | 1 10 7 1 4 Fast Attach 29 | 6 3 8 . 12 Attach 12 | . 2 3 3 4 Detach 5 | . 1 1 2 1 Swap 6 | . 3 3 . . Drop 18 | . 3 8 6 1 Fire 110 | . 38 38 1 33 Melee 46 | . 20 . . 26 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat / *Rec) -7/Recycling -5/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Discovered new exit (range 16) 238 | -10/Materials | Identified exit to Materials 308 | -10/Materials | Build established: Mutant 574 | -10/Materials | Discovered new exit (range 16) 654 | -10/Materials | Discovered new exit (range 11) 1630 | -10/Materials | Entered Subcaves 1746 | -10/Subcaves | Ambushed by swarm of Subdwellers 1765 | -10/Subcaves | Core integrity fell below 50% 1797 | -10/Subcaves | Lost 4 allies 1812 | -10/Subcaves | Lost 3 parts (1n2u) 1993 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2116 | -10/Subcaves | Identified exit to Materials 2400 | -10/Subcaves | A Subdweller sparked back to life 2400 | -10/Subcaves | A Subdweller sparked back to life 2400 | -10/Subcaves | A Subdweller sparked back to life 2412 | -10/Subcaves | Found Prototype Device 2413 | -10/Subcaves | Identified Power Bank 2414 | -10/Subcaves | Attached Power Bank, gained temporary slots: Power x3 2724 | -10/Subcaves | Build established: Scavenger-Mutant 2774 | -10/Subcaves | Learned location of Storage (-7) 2781 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2988 | -10/Subcaves | Discovered new exit (range 10) 3005 | -10/Subcaves | Entered Recycling 3023 | -7/Recycling | Found Scrap Engine 3327 | -7/Recycling | Build established: Mutant 3951 | -7/Recycling | Discovered new exit (range 16) 4282 | -7/Recycling | Core integrity fell below 20% 4324 | -7/Recycling | Build established: Construct 4421 | -7/Recycling | Entered Factory 4421 | -5/Factory | Evolved 10 slots: Power x2, Propulsion x2, Utility x4, Weapon x2 4939 | -5/Factory | Build established: Scavenger-Tank 5072 | -5/Factory | Core integrity fell below 50% 5171 | -5/Factory | Lost 13 parts (1p4n4u4w) 5249 | -5/Factory | Core integrity fell below 20% 5289 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- System corrupted: Matter fused (-8). Connecting with DSF Access... ALERT: Suspicious activity at Terminal F021. Dispatching Investigation squad. Dropped VTOL Module. Acquired Nuclear Pulse Array. VTOL Module destroyed. Lgt. Nuclear Core destroyed. Imp. Targeting Computer destroyed. P-70 Sage destroyed. K-01 Serf collects debris. Nuclear Pulse Array destroyed. K-01 Serf collects debris. L-41 Fighter destroyed. K-01 Serf collects debris. Autogun destroyed. Destroyed Imp. Heat Sink. Repair Station disabled. VTOL Module destroyed. |FBY A:5