Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.05 @ 01:36:04 Player: oberon720 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (61) 305 Value Destroyed (1104) 1104 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3329 Bonus ------- None Cogmind --------- Core Integrity 248/550 Matter 110/300 Energy 81/100 System Corruption 0% Temperature Danger (421) Movement Core (500) Ox9 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Weight Redist. System Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Tractor Beam > --- WEAPON (3) ------- Beam Rifle Ion Cannon Improved Light Cannon > --- INVENTORY (5) ---- Sensor Array Hardened Light Armor Plating Beam Rifle Beam Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Weight Redist. System Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Tractor Beam > --- WEAPON ----------- Beam Rifle Ion Cannon Improved Light Cannon > --- INVENTORY -------- Sensor Array Hardened Light Armor Plating Beam Rifle Beam Rifle [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Tractor Beam Device Tractor Beam Storage Large Matter Pod Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . 2 . 1 Weapon 1 | . . . . 1 Parts Attached 39 | 8 9 18 1 3 Power 4 | 1 1 1 1 . Engine 4 | 1 1 1 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 1 4 . . Treads 7 | 2 1 4 . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 14 | 3 3 7 . 1 Device 7 | 2 1 4 . . Storage 2 | 1 . 1 . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 4 | . 1 2 . 1 Artifact . | . . . . . Weapon 14 | 2 4 6 . 2 Energy Gun 4 | . . 3 . 1 Energy Cannon 2 | . 1 . . 1 Ballistic Gun 4 | 2 1 1 . . Ballistic Cannon 1 | . . 1 . . Launcher 2 | . 1 1 . . Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 13 | . 3 7 . 3 Power 1 | . . . . 1 Propulsion 3 | . . 1 . 2 Utility 5 | . 1 4 . . Weapon 4 | . 2 2 . . Highest Loss Streak 4 | . 1 4 . 3 To Critical Strikes . | . . . . . Average Backups 3 | . 3 3 5 3 Power . | . . . . . Propulsion . | . . . . . Utility 1 | . 2 1 3 2 Weapon 1 | . 1 2 2 1 Tool/Special . | . . . . . Unused Backups 5 | . 2 . . 3 Power . | . . . . . Propulsion . | . . . . . Utility 3 | . 1 . . 2 Weapon 2 | . 1 . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 96 | . 98 94 100 96 Engine 12 | . 14 11 11 8 Treads 24 | . 28 21 22 16 Device 19 | . 17 21 22 18 Storage 3 | . . 8 . . Processor 3 | . 8 . . . Protection 7 | . 1 9 22 26 Energy Gun 2 | . . 2 11 10 Energy Cannon 6 | . 5 8 . 7 Ballistic Gun 11 | . 17 8 . . Ballistic Cannon 1 | . . . 11 9 Launcher 1 | . 1 1 . . Peak Build Rating 19 | 9 10 15 15 19 Average Rating 9 | 6 8 9 14 18 On Entrance 9 | . 9 7 15 14 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 32 | 13 14 25 25 32 Greatest Support 46 | 40 40 46 46 46 Greatest Overweight (x) 9 | . . . . 9 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 5 5 5 5 Average Capacity 5 | 7 5 5 5 5 Most Carried 5 | 4 5 5 5 4 Average Carried 3 | . 3 3 5 3 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | . 5 5 5 4 Class Distribution -------------------- 50% | Mutant 42% | Scavenger-Mutant 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1400 | 346 424 540 34 56 Remotely 629 | . 117 422 34 56 Salvage Created 1713 | 181 546 907 30 49 Parts 115 | 15 39 54 4 3 Haulers Intercepted 3 | . 2 1 . . Recyclers Shooed 3 | . . 3 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 33 | . 8 21 3 1 Guns 17 | . 6 10 1 . Cannons 9 | . 2 4 2 1 AOE 5 | . . 5 . . Classes Destroyed 12 | 3 6 3 . . Worker 6 | 2 1 3 . . Builder 5 | . 1 4 . . Tunneler 5 | 3 1 1 . . Hauler 3 | . 2 1 . . Recycler 3 | 1 1 1 . . Operator 1 | . 1 . . . Watcher 5 | . 3 2 . . Swarmer 13 | . 3 7 3 . Grunt 14 | . 5 8 . 1 Brawler 1 | . . 1 . . Duelist 1 | . . 1 . . Sentry 4 | . . 4 . . Best Kill Streak 6 | 3 6 6 3 1 Combat Bots Only 4 | . 3 4 3 1 Max Kills in Single Turn 3 | 1 2 3 1 1 Gunslinging 1 | . 1 . . . Exploded 1 | . . 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 224 | . 42 144 12 26 Missed 58 | . 8 42 6 2 Hits 166 | . 34 102 6 24 Melee 2 | . . 2 . . Projectile 164 | . 34 100 6 24 AOE 1 | . . 1 . . Critical Strikes 3 | . . 2 . 1 Damage Taken 2237 | . 435 1102 47 653 Core 545 | . 79 164 . 302 Absorbed by Shields 125 | . . 125 . . Core Remaining (%) 75 | 100 68 . 59 . Volleys Fired 169 | 11 66 81 4 7 Largest 3 | 2 2 2 2 3 Hottest 149 | 40 100 116 89 149 Shots Fired 315 | 22 107 157 8 21 Gun 187 | 22 77 77 4 7 Cannon 105 | . 18 69 4 14 Launcher 11 | . . 11 . . Special 12 | . 12 . . . Kinetic 161 | 22 77 51 4 7 Thermal 143 | . 30 95 4 14 Explosive 11 | . . 11 . . Electromagnetic . | . . . . . Robot Hit Streak 13 | 5 8 13 1 6 Robot Miss Streak 7 | 1 4 7 3 4 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 186 | 13 58 99 3 13 Core Hits 86 | 7 24 48 3 4 Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . . 4 1 1 Burn 3 | . . 3 . . Meltdown 1 | . . 1 . . Blast 2 | . . . 1 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3445 | 169 827 2127 59 263 Guns 1587 | 169 634 741 14 29 Cannons 1253 | . 193 781 45 234 Explosions 605 | . . 605 . . Melee . | . . . . . Ramming . | . . . . . Kinetic 1405 | 169 634 438 45 119 Thermal 1435 | . 193 1084 14 144 Explosive 605 | . . 605 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 27 | . . 27 . . Projectiles 19 | . . 19 . . Explosions 8 | . . 8 . . Melee . | . . . . . Knockbacks 4 | . . . . 4 Impact . | . . . . . Kinetic 4 | . . . . 4 Secondary . | . . . . . Self-Inflicted Damage 36 | . . 36 . . Shots 2 | . . 2 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 682 | . 180 484 204 682 Average Temperature 159 | . 48 143 107 462 Received Heat Transfer 725 | . 195 314 . 216 Effects 25 | . . 4 . 21 Shutdowns 7 | . . 3 . 4 Energy Bleed 2 | . . . . 2 Interference 4 | . . . . 4 Matter Decay 5 | . . . . 5 Short Circuit 1 | . . . . 1 Damage (minor) 2 | . . 1 . 1 Damage (major) 1 | . . . . 1 Damage (core) 3 | . . . . 3 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 2 | . . 2 . . Combat Hostiles 2 | . . 2 . . Parts Melted 10 | . . 8 . 2 Heat Transferred 3367 | . 407 2664 37 259 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level 2 | . . 2 . . Low Security (%) 86 | 100 100 68 100 100 Level 1 12 | . . 31 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 404 | 15 109 404 192 106 Initial 132 | . . . 132 70 Average 80 | 2 26 149 164 61 Influence Increases 1178 | 30 273 719 70 86 Destroy 0b10 Robot/C 660 | . 160 420 60 20 Destroy 0b10 Robot/NC 140 | 30 50 60 . . Destroy Leader 186 | . 50 116 10 10 Successful Hack 27 | . 5 12 . 10 Disable Machine 15 | . . 15 . . Destroy Structure 60 | . 8 51 . 1 Lose Combat Pursuer 90 | . . 45 . 45 Influence Decreases 1112 | 30 273 378 229 202 Entered New Map 321 | . . . 209 112 Time Decay 675 | 30 257 308 20 60 Lost Part 116 | . 16 70 . 30 Squads Dispatched 5 | . 2 2 . 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 5 | . 2 2 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 4 | . 2 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 55 | . 15 28 3 9 Peak Tracking Total 5 | . 3 4 3 5 Tactical Retreats 5 | . . 3 . 2 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 10 | . 4 5 . 1 Terminals 10 | . 4 5 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 26 | . 9 11 . 6 Successful 9 | . 2 4 . 3 Failed 17 | . 7 7 . 3 Catastrophic 5 | . 1 3 . 1 Database Lockouts . | . . . . . Manual 3 | . 1 . . 2 Terminals 26 | . 9 11 . 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . 2 4 . 3 Prototype ID Bank 3 | . . 2 . 1 Level Access Points 1 | . . . . 1 Branch Access Points 1 | . . 1 . . Locate Traps 1 | . . 1 . . Zone Layout 3 | . 2 . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 3 5 . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 1035 | 70 795 170 . . Optics 554 | . 554 . . . Terrain 678 | 70 608 . . . Seismic 412 | 9 233 170 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2074 | 135 907 855 43 134 Spaces Moved 893 | 55 416 349 19 54 Core 11 | 9 . . . 2 Treads 882 | 46 416 349 19 52 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 159 | 142 160 160 160 177 Slowest Speed 500 | 160 160 160 160 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 4 | . 4 . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 4 76 46 12 5 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug 12 | . 12 . . . Terrain Destroyed 68 | . 12 55 . 1 Melee . | . . . . . Projectile 13 | . 12 . . 1 AOE 55 | . . 55 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1202 | 90 525 487 24 76 Wait 38 | 8 11 8 . 11 Move 889 | 54 415 348 18 54 Hop . | . . . . . Pick Up 37 | 8 12 16 . 1 Fast Attach 4 | . 2 1 1 . Attach 20 | 7 2 9 . 2 Detach . | . . . . . Swap 26 | 1 10 14 . 1 Drop 19 | 1 7 10 1 . Fire 169 | 11 66 81 4 7 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -8/Materials (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 136 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 541 | -10/Materials | Discovered new exit (range 10) 709 | -10/Materials | Discovered new exit (range 4) 1043 | -10/Materials | Entered another Materials area 1043 | -9/Materials | Evolved 2 slots: Utility x2 1302 | -9/Materials | Discovered new exit (range 16) 1424 | -9/Materials | Identified exit to Mines 1482 | -9/Materials | Build established: Scavenger-Mutant 1702 | -9/Materials | Lost 4 parts (1n2u1w) 1898 | -9/Materials | Entered Mines 1899 | -9/Mines | Learned location of Storage (-8) 1908 | -9/Mines | Discovered new exit (range 11) 1936 | -9/Mines | Assembled infested the area 1941 | -9/Mines | Entered Materials 1941 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2001 | -8/Materials | Identified exit to Factory 2066 | -8/Materials | Core integrity fell below 50% 2075 | -8/Materials | Self-destructed Last Messages --------------- Overheating: Core damaged (-93). Critical hit (Burn: +37). Overheating: System interference. Beam Rifle temporarily disabled. Imp. Light Cannon temporarily disabled. Overheating: System interference. Ion Cannon temporarily disabled. Overheating: Matter decay (-43). R-06 Scavenger collects Lgt. Nuclear Core. Overheating: Matter decay (-51). Lgt. Treads destroyed. Power failure, Lgt. Ion Engine shutdown. Overheating: Core damaged (-93). Overheating: Matter decay (-37). Lgt. Ion Engine destroyed. Overheating: System interference. Weight Redist. System temporarily disabled. Lgt. Treads destroyed. Overheating: Core damaged (-104). Overheating: Matter decay (-32). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????##??????????????????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????# ???????????#####??????????? | | ??????? ## "" # #??????????? | | ??????? ## " + #??????????? | | ??????? ## # #??????????? | | ??????? / "" # ############# #??????????? | | ??????? # T" # #???????????# #??????????? | | ??????? # "" # #???????????# #??????????? | | ??????? # # #???????????# #??????????? | | ??????? # ####### ############# #??????????? | | ??????? ###??# + # #??????????? | | ???! ###### ####Yg""" # #??????????? | | ??? ##?#@""""" + #??????????? | | ??????? ###+########/#### """"" # #??????????? | | ???????## #?# * # """"" # #??????????? | | ???????## " #?# # """ # #??????????? | | ???????## "G" ### " # # #??????????? | | ???????## " " ? # T # ! # #??????????? | | ???????## ### " ########### #??????????? | | ???????## #?# #?????????# #??????????? | | ???????#########?########?????????# #??????????? | | ???????#??????????????????????????# #??????????? | | ???????#??????????????????????????# #??????????? | | ???????#??????????????????????????#####??????????? | | ???????#?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 265 Matter Stores 450 Matter Capacity 450 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 450 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Resistances Are Futile Challenges ------------ None Game ------ Seed DefenseXenonThruster Manual? 0 Play Time 00:23:58 Cumulative 30.7 hours Start 2026.01.05 @ 01:12:50 End 2026.01.05 @ 01:36:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 64 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 27 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4da78404-4c77-4c4b-92af-348eae2c335c