Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.09.14 @ 21:54:21 // AFD2020/Player2 Player: Michael Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (51) 255 Value Destroyed (1933) 1933 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (1577) 1577 TOTAL SCORE: 7345 Bonus ------- High Alert Combat Kills 539 Follower Combat Kills 1699 Aligned with FarCom 300 Friendly Fire -961 Cogmind --------- Core Integrity 0/700 Matter 243/300 Energy 150/150 System Corruption 0% Temperature Cool (84) Movement Rolling (150) Ox5 Location -7/Storage Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (5) ------ High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter > --- WEAPON (5) ------- Light EM Pulse Cannon Heavy Assault Rifle Heavy Assault Rifle Assault Cannon Advanced Assault Cannon > --- INVENTORY (36) --- Nuclear Core Reinforced Deuterium Engine Micro Nuclear Core Fission Core Armored Wheel Armored Wheel Armored Wheel Armored Wheel Armored Wheel Armored Wheel Armored Huge Wheel Large Storage Unit High-capacity Matter Pod (200) High-capacity Matter Pod (200) High-capacity Matter Pod (200) Advanced Weight Redist. System Long-range Sensor Array Improved Terrain Scanner Kinecellerator Improved Propulsion Shielding Improved Propulsion Shielding Improved Weapon Shielding Hardened Light Armor Plating Improved Medium Armor Plating Faulty Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon Faulty Mini Assault Cannon Mini Assault Cannon AWS/Autocannon Rocket Launcher Missile Launcher Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Terrain Scanner Improved Weapon Shielding > --- WEAPON ----------- Assault Rifle AWS/Autocannon Missile Launcher > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Reinforced Deuterium Engine Fission Core Armored Wheel Armored Wheel Armored Wheel Armored Wheel Armored Huge Wheel Large Storage Unit High-capacity Storage Unit High-capacity Matter Pod High-capacity Matter Pod High-capacity Matter Pod Advanced Weight Redist. System Improved Sensor Array Advanced Signal Interpreter Improved Propulsion Shielding Improved Propulsion Shielding Improved Weapon Shielding Hardened Light Armor Plating Improved Medium Armor Plating Light EM Pulse Cannon Assault Rifle Heavy Assault Rifle Rocket Launcher Heavy Missile Launcher [Rating: 55] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Propulsion Armored Wheel Wheel Armored Wheel Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Protection Weapon Shielding Weapon Assault Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Slots Evolved 6 | . . 2 . . . 2 2 . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 3 | . . 2 . . . 1 . . Weapon 3 | . . . . . . 1 2 . Parts Attached 82 | 5 10 17 . 4 3 14 27 2 Power 9 | . 2 3 . . 1 2 . 1 Engine 6 | . 2 3 . . . 1 . . Core 3 | . . . . . 1 1 . 1 Reactor . | . . . . . . . . . Propulsion 9 | 2 1 3 . . . . 3 . Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel 9 | 2 1 3 . . . . 3 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 26 | 1 7 4 . 4 . 4 6 . Device 7 | . 1 2 . . . 3 1 . Storage 12 | 1 6 . . 4 . . 1 . Processor 1 | . . . . . . . 1 . Hackware . | . . . . . . . . . Protection 6 | . . 2 . . . 1 3 . Artifact . | . . . . . . . . . Weapon 38 | 2 . 7 . . 2 8 18 1 Energy Gun . | . . . . . . . . . Energy Cannon 8 | . . 2 . . . 4 1 1 Ballistic Gun 15 | 2 . 2 . . 1 2 8 . Ballistic Cannon 4 | . . 1 . . . . 3 . Launcher 11 | . . 2 . . 1 2 6 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 1 | . . . . . . . 1 . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 1 | . . . . . . . 1 . Weapon . | . . . . . . . . . Highest Loss Streak 1 | . . . . . . . 1 . Average Slot Usage (%) 97 | . 97 96 100 100 100 99 96 90 Engine 4 | . 13 11 11 11 1 . . . Core 4 | . . . . . 9 8 7 7 Wheel 18 | . 28 22 22 22 22 18 14 7 Device 4 | . . 8 11 . . 7 2 . Storage 27 | . 26 22 22 33 33 27 27 30 Protection 7 | . . 10 11 11 11 10 6 . Energy Cannon 7 | . . 8 11 11 11 10 5 5 Ballistic Gun 17 | . 28 10 11 11 10 16 23 15 Ballistic Cannon 2 | . . 2 . . . . 4 15 Naked Turns . | . . . . . . . . . Heaviest Build 174 | 7 72 81 79 110 110 118 174 157 Greatest Support 28 | 20 20 24 24 24 24 24 28 28 Greatest Overweight (x) 7 | . 3 3 3 4 4 4 7 5 Average Overweight (x) 4 | . . 3 3 3 4 4 5 5 Largest Inventory Capacity 36 | 6 20 20 20 28 28 28 36 36 Average Capacity 27 | 5 12 20 20 27 28 28 33 36 Most Carried 36 | 4 18 20 20 28 27 28 36 36 Average Carried 26 | 2 11 19 19 25 26 27 32 35 Final Capacity 36 | 6 20 20 20 28 28 28 36 36 Final Carried 36 | 4 18 20 20 25 27 28 35 36 Class Distribution -------------------- 56% | Hauler-Mutant 37% | Hauler-Skirmisher 6% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -7/Storage Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Matter Collected 2399 | 196 243 731 16 . 38 320 855 . Remotely . | . . . . . . . . . Salvage Created 1734 | . 126 347 16 . 4 87 1154 . Parts 100 | . 9 28 4 . 1 5 53 . Haulers Intercepted 2 | . . 2 . . . . . . Recyclers Shooed 2 | . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Combat Hostiles Destroyed 37 | . 1 4 1 . 1 2 28 . Guns 5 | . 1 1 . . . 1 2 . Cannons 16 | . . 2 1 . . . 13 . AOE 16 | . . 1 . . 1 1 13 . Classes Destroyed 14 | . 3 3 . . . . 8 . Worker 1 | . . . . . . . 1 . Builder 3 | . . 1 . . . . 2 . Hauler 2 | . . 2 . . . . . . Recycler 3 | . 1 . . . . . 2 . Watcher 5 | . 1 3 . . . . 1 . Swarmer 7 | . . 2 1 . 1 . 3 . Grunt 15 | . 1 2 . . . 2 10 . Brawler 4 | . . . . . . . 4 . Duelist 1 | . . . . . . . 1 . Sentry 2 | . . . . . . . 2 . Demolisher 1 | . . . . . . . 1 . Hunter 4 | . . . . . . . 4 . Programmer 1 | . . . . . . . 1 . Assembled 2 | . . . . . . . 2 . Best Kill Streak 6 | . 1 2 1 . 1 2 6 . Combat Bots Only 5 | . 1 2 1 . 1 2 5 . Max Kills in Single Turn 3 | . 1 2 1 . 1 1 3 . Gunslinging . | . . . . . . . . . Exploded 3 | . . 1 . . 1 1 3 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Damage Taken 1196 | . 131 287 . . 7 144 622 5 Core 182 | . 22 9 . . . 21 130 . Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 84 | 100 69 . . . 80 87 . . Volleys Fired 101 | . 12 26 1 . 1 9 49 3 Largest 5 | . 2 2 2 . 1 3 5 5 Hottest 194 | . 40 89 76 . 33 132 194 194 Shots Fired 311 | . 24 51 2 . 1 23 199 11 Gun 170 | . 24 23 1 . . 12 105 5 Cannon 121 | . . 25 1 . . 9 80 6 Launcher 20 | . . 3 . . 1 2 14 . Special . | . . . . . . . . . Kinetic 233 | . 24 31 1 . . 12 156 9 Thermal . | . . . . . . . . . Explosive 20 | . . 3 . . 1 2 14 . Electromagnetic 58 | . . 17 1 . . 9 29 2 Robot Hit Streak 13 | . 9 9 2 . 3 6 13 4 Robot Miss Streak 5 | . 1 4 . . . 2 4 5 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Autonomous 31 | . . . . . . . 31 . Shots Hit Robots 177 | . 19 28 1 . 1 12 111 5 Core Hits 85 | . 5 13 1 . 1 5 57 3 Critical Hits 1 | . . . . . . . 1 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6623 | . 190 592 20 . 166 358 5175 122 Guns 1025 | . 190 160 . . . 100 527 48 Cannons 2938 | . . 403 20 . . 155 2286 74 Explosions 2660 | . . 29 . . 166 103 2362 . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 3027 | . 190 249 . . . 100 2385 103 Thermal 1182 | . . . . . . 103 1079 . Explosive 1478 | . . 29 . . 166 . 1283 . Electromagnetic 936 | . . 314 20 . . 155 428 19 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 521 | . . . . . . . 521 . Projectiles 414 | . . . . . . . 414 . Explosions 107 | . . . . . . . 107 . Melee . | . . . . . . . . . Knockbacks 9 | . . 1 . . . . 8 . Impact . | . . . . . . . . . Kinetic 9 | . . 1 . . . . 8 . Secondary . | . . . . . . . . . Self-Inflicted Damage 100 | . . 34 . . . . 66 . Shots 3 | . . 1 . . . . 2 . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 234 | . 12 42 9 . . 108 234 111 Average Temperature 55 | . 7 13 6 . . 48 73 63 Received Heat Transfer 249 | . 69 54 . . . 63 63 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . . . . 2 . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . Heat Transferred 812 | . . . . . . 150 662 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . . . 1 1 . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Peak Influence 1926 | . 193 256 372 . 120 319 1926 870 Average Influence 558 | . 147 109 201 . 118 150 1037 865 Maximum Alert Level 5 | . . 1 1 . . 1 5 3 Low Security (%) 48 | 100 100 91 68 . 100 80 5 . Level 1 6 | . . 8 31 . . 19 . . Level 2 8 | . . . . . . . 18 . Level 3 14 | . . . . . . . 26 100 Level 4 17 | . . . . . . . 40 . Level 5 4 | . . . . . . . 9 . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 24 | . 2 2 1 . . 2 15 2 Investigation 6 | . . . 1 . . 2 2 1 Extermination 2 | . . . . . . . 2 . Reinforcement 8 | . 2 2 . . . . 3 1 Assault 6 | . . . . . . . 6 . Garrison 2 | . . . . . . . 2 . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Distress Signals 10 | . 2 2 . . . 1 3 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 114 | . 5 25 5 . 3 8 66 2 Peak Tracking Total 12 | . 2 5 4 . 3 3 12 6 Tactical Retreats 5 | . . . 1 . . . 2 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Traps Triggered 6 | . . . . . . 1 4 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Machines Disabled 23 | . . 3 1 . . 2 17 . Max in Single Turn 5 | . . . . . . 1 5 . Garrison Access 3 | . . . . . . . 3 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . 1 . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Machines Accessed 34 | . 5 9 1 1 . 6 9 3 Terminals 22 | . 4 8 . . . 5 3 2 Fabricators 1 | . . . . . . . 1 . Repair Stations 2 | . . . . . . 1 . 1 Recycling Units 3 | . 1 . . . . . 2 . Scanalyzers 2 | . . 1 . . . . 1 . Garrison Access 2 | . . . . . . . 2 . Total Hacks 80 | . 15 26 1 1 . 16 17 4 Successful 51 | . 10 15 1 1 . 11 10 3 Failed 29 | . 5 11 . . . 5 7 1 Catastrophic 4 | . . 2 . . . 1 1 . Database Lockouts . | . . . . . . . . . Manual 33 | . 4 17 . 1 . 9 2 . Terminals 55 | . 13 24 . . . 12 4 2 Fabricators 2 | . . . . . . . 2 . Repair Stations 6 | . . . . . . 4 . 2 Recycling Units 7 | . 2 . . . . . 5 . Scanalyzers 6 | . . 2 . . . . 4 . Garrison Access 2 | . . . . . . . 2 . Terminal Hacks 28 | . 7 12 1 1 . 6 . 1 Part Schematic 2 | . 1 1 . . . . . . Open Door 2 | . . . 1 . . . . 1 Branch Access Points 2 | . . 1 . . . 1 . . Emergency Access Points 3 | . 1 2 . . . . . . Machine Index 1 | . 1 . . . . . . . Terminal Index 2 | . . 1 . . . 1 . . Unreport Threat 4 | . . 2 . . . 2 . . Locate Traps 3 | . 1 2 . . . . . . Patrol Status 1 | . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . Registered Components 2 | . . 1 . . . 1 . . Zone Layout 4 | . 1 2 . . . 1 . . EX-Prototype ID Bank 1 | . . . . 1 . . . . Fabricator Hacks 2 | . . . . . . . 2 . Load Schematic 1 | . . . . . . . 1 . Build 1 | . . . . . . . 1 . Repair Station Hacks 6 | . . . . . . 4 . 2 Scan Component 3 | . . . . . . 2 . 1 Repair 3 | . . . . . . 2 . 1 Recycling Unit Hacks 3 | . 1 . . . . . 2 . Process 1 | . . . . . . . 1 . Retrieve Matter 1 | . . . . . . . 1 . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer 6 | . . 2 . . . . 4 . Insert Component 3 | . . 1 . . . . 2 . Analyze 3 | . . 1 . . . . 2 . Garrison Access Hacks 2 | . . . . . . . 2 . Seal Access 2 | . . . . . . . 2 . Unauthorized Hacks 4 | . 2 1 . . . 1 . . Terminals 4 | . 2 1 . . . 1 . . Assimilate 1 | . 1 . . . . . . . Botnet 3 | . 1 1 . . . 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 25 | . 3 9 . . . 4 7 2 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 5 | . 1 2 . . . . 2 . Parts Built 2 | . . . . . . . 2 . Matter 168 | . . . . . . . 168 . Time 84 | . . . . . . . 84 . Total Part Build Rating 8 | . . . . . . . 8 . Parts Repaired 3 | . . . . . . 2 . 1 Time 96 | . . . . . . 64 . 32 Parts Recycled . | . . . . . . . . . Recycled Matter 148 | . . . . . . . 148 . Retrieved Matter 206 | . . . . . . . 206 . Retrieved Components 8 | . 8 . . . . . . . Parts Scanalyzed 3 | . . 1 . . . . 2 . Part Schematics Acquired 3 | . . 1 . . . . 2 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Sto Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 . Machine Destruction 2 | . . . . . . . 2 . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Total Allies 5 | . 2 . 3 . . . . . Largest Group 4 | . 2 2 4 3 3 3 1 1 Highest-Rated Group 109 | . 68 73 109 101 101 103 96 54 Highest-Rated Ally 96 | . 58 69 69 69 69 78 96 54 Total Orders . | . . . . . . . . . Ally Attacks 239 | . 18 27 37 . 5 26 125 1 Total Damage 6563 | . 264 843 455 . 72 851 4078 . Kills 81 | . 3 16 10 . 2 11 39 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Turns Passed 5328 | 45 417 890 248 667 195 650 2068 148 Spaces Moved 3508 | 43 379 619 157 481 141 414 1212 62 Core 3 | 3 . . . . . . . . Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 3505 | 40 379 619 157 481 141 414 1212 62 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 110 120 120 130 130 130 150 Average Speed 128 | 77 87 116 120 128 130 130 149 150 Slowest Speed 160 | 80 110 120 120 130 130 130 160 150 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 39 | 3 52 46 32 89 50 39 28 16 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . 1 . . . 1 1 . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . . Scrap Searched 1 | . . . . . 1 . . . Spaces Dug 88 | . . 6 . . . 31 51 . Terrain Destroyed 256 | . . 24 . . 10 35 186 1 Melee . | . . . . . . . . . Projectile 8 | . . . . . . . 7 1 AOE 248 | . . 24 . . 10 35 179 . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Total 4117 | 51 445 743 216 531 151 507 1363 110 Wait 274 | . 16 51 55 36 5 56 13 42 Move 3500 | 42 378 618 156 480 140 413 1211 62 Hop . | . . . . . . . . . Pick Up 71 | 4 18 12 2 6 1 7 20 1 Fast Attach 20 | 5 3 4 . . 1 3 3 1 Attach 8 | . . . . . . 3 5 . Detach 10 | . 1 2 . . 1 2 4 . Swap 54 | . 7 13 . 4 2 8 19 1 Drop 55 | . 10 17 2 5 . 6 15 . Fire 101 | . 12 26 1 . 1 9 49 3 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 24 | . . . . . . . 24 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Fac] / *Sto) -7/Storage History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 46 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 12) 463 | -10/Materials | Entered another Materials area 463 | -9/Materials | Accompanied by 2 allies 463 | -9/Materials | Evolved 2 slots: Utility x2 661 | -9/Materials | Build established: Hauler-Mutant 879 | -9/Materials | Discovered new exit (range 16) 1044 | -9/Materials | Identified exit to Mines 1353 | -9/Materials | Entered Mines 1353 | -9/Mines | Accompanied by 1 ally 1362 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1363 | -9/Mines | Learned location of 2 exits from Materials 1371 | -9/Mines | Discovered new exit (range 10) 1398 | -9/Mines | Met a Derelict shopkeep closing up shop 1521 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1521 | -9/Mines | Discovered new exit (range 5) 1601 | -9/Mines | Entered Exiles 1601 | -9/Exiles | Accompanied by 3 allies 1636 | -9/Exiles | Met 8R-AWN 1655 | -9/Exiles | Met EX-HEX 1726 | -9/Exiles | Met EX-DEC 1895 | -9/Exiles | Visited The Gauntlet 2038 | -9/Exiles | Met EX-BIN 2054 | -9/Exiles | Aligned with FarCom system 2055 | -9/Exiles | Given EX-Vault access code 2085 | -9/Exiles | Opened EX-Vault 2097 | -9/Exiles | Found AWS/Autocannon 2102 | -9/Exiles | Found AWS/Thermal 2104 | -9/Exiles | Found Latent Energy Streamer 2131 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2216 | -9/Exiles | Discovered new exit (range 10) 2268 | -9/Exiles | Left Exiles lab with AWS/Autocannon 2268 | -9/Exiles | Entered Mines 2268 | -8/Mines | Accompanied by 3 allies 2388 | -8/Mines | Discovered new exit (range 6) 2463 | -8/Mines | Entered Materials 2463 | -8/Materials | Accompanied by 3 allies 2463 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2464 | -8/Materials | Identified exit to Factory 2755 | -8/Materials | Repaired Nuclear Core 2786 | -8/Materials | Repaired Assault Rifle 3113 | -8/Materials | Entered Factory 3113 | -7/Factory | Accompanied by 1 ally 3113 | -7/Factory | Evolved 2 slots: Weapon x2 3197 | -7/Factory | Garrison activated, responded to threat 3332 | -7/Factory | Build established: Hauler-Skirmisher 3513 | -7/Factory | First assault squad dispatched 4330 | -7/Factory | Discovered new exit (range 5) 4545 | -7/Factory | Garrison activated, responded to threat 4863 | -7/Factory | Fabricated Arm. Huge Wheel? 4990 | -7/Factory | Local fabrication network quarantined 5095 | -7/Factory | Build established: Hauler-Mutant 5126 | -7/Factory | Discovered new exit (range 15) 5127 | -7/Factory | Assembled infested ambush trap array 5140 | -7/Factory | Core integrity fell below 50% 5154 | -7/Factory | Core integrity fell below 20% 5180 | -7/Factory | Identified exit to Storage 5181 | -7/Factory | Entered Storage 5181 | -7/Storage | Accompanied by 1 ally 5236 | -7/Storage | Repaired Lgt. EM Pulse Cannon 5329 | -7/Storage | Core destroyed Last Messages --------------- Rating: 2 Time: 32 >>Repair Repairing Lgt. EM Pulse Cannon... ETC: 32 05236_ Repair station completes Lgt. EM Pulse Cannon repairs. 05236_ Acquired Lgt. EM Pulse Cannon. 05256_ U-05 Engineer sends out distress signal. 05260_ Connecting with Terminal... >>Open Sealed Heavy Doors opened. 05265_ Acquired Prototype Ballistic Cannon. 05273_ Triggered Alarm Trap. 05273_ An alarm sounds. 05273_ ALERT: Alarm triggered, dispatching investigation squad. 05302_ Connecting with Terminal... 05308_ W-25 Informer sends out distress signal. 05317_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S007. Player 2: "We can take 'em! Heck I can take 'em, who needs you!" Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????######???????????? | | ????????????????????????????????# #???????????? | | ????????????????????????????????# #???????????? | | ???????????????????#######??????# #???????????? | | ???????????????????#"""""#??????# #??????????## | | ??????????????????##""T""###????# #?###??????# | | ??????????????????# #????# #?# #??????#" | | ??????????????????#""" #????# #?# ##?????#" | | ??????????????????#""" #????# #?# T#?????#" | | ??????????????????#""" @ #????# ###+########" | | ??????????????????# #????# g + | | ??????????????????#""" #????# ############### | | ??????????????????#""" ###### #?????????????# | | ??????????????????#""" + #?????????????## | | ??????????????????# # #??????????????? | | ??????????????????####;@#### #??????????????? | | ?????????????????????# Y?? #??????????????? | | ?????????????????????# ?##########??????????????? | | ????????????????????? ^ ?????????????????????????? | | ?????????????????????# ??????????????????????????? | | ?????????????????????# ??????????????????????????? | | ?????????????????????# ??????????????????????????? | | ?????????????????????# ??????????????????????????? | | ?????????????????????#???????????????????????????? | | ???????????????????????????????g?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Range 16 Terrain Scan Density 10 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 44 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Rocket Launcher | -9/Materials | Scanalyzed Arm. Huge Wheel | -7/Factory | Scanalyzed Imp. Weapon Shielding | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Huge Wheel | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Slots Evolved 6 | . 2 . . . 2 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . Utility 2 | . . . . . 1 1 . . Weapon 2 | . 2 . . . . . . . Parts Attached 99 | . 8 17 . 2 . 12 60 . Parts Lost 32 | . . . . . . . 32 . Damage Taken 4652 | . 120 317 264 . 43 205 3600 103 Core 752 | . 55 33 36 . . 48 477 103 Player 2/Cogmind (%) 80 | . 71 78 100 . . 69 78 100 Absorbed by Shields . | . . . . . . . . . Damage Inflicted 6174 | . 264 843 183 . 21 785 4078 . Player 2/Cogmind (%) 48 | . 58 58 90 . 11 68 44 . Combat Hostiles Destroyed 64 | . 3 16 4 . 1 8 32 . Player 2/Cogmind (%) 63 | . 75 80 80 . 50 80 53 . Game ------ Seed MicroBattleCycler Manual? 0 Play Time 01:21:26 Cumulative 209.1 hours Start 2020.09.10 @ 18:45:40 End 2020.09.14 @ 21:54:21 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 80 Rogue 44 Adventurer 36 Explorer 0 Win Type - Total 6 Types 6/0/0/0/0/0/0 Lore% 46 Gallery% 54 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 773f71ae-4406-4ce5-a860-96de874c50e2