Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.01.06 @ 10:18:42 Player: arkn Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (78) 390 Value Destroyed (2632) 2632 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (68) 68 TOTAL SCORE: 6370 Bonus ------- High Alert Combat Kills 68 Cogmind --------- Core Integrity 850/850 Matter 275/300 Energy 470/520 System Corruption 0% Temperature Warm (183) Movement Rolling (115) Ox1 Location -6/Extension Parts ------- > --- POWER (2) -------- Heavy Deuterium Engine Heavy Deuterium Engine > --- PROPULSION (4) --- Armored Huge Wheel Armored Huge Wheel > --- UTILITY (6) ------ Improved Heat Sink Large Storage Unit Improved Sensor Array Hardened Heavy Armor Plating Long-range Tractor Beam > --- WEAPON (3) ------- Improved EM Pulse Cannon > --- INVENTORY (15) --- Micro Nuclear Core Medium Treads Medium Treads High-powered Tractor Beam Lightning Gun Improved EM Pulse Cannon Cooled Particle Cannon Flak Cannon Heavy Rocket Launcher Heavy Rocket Launcher Great Maul Chainsword Great Axe Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Sensor Array Hardened Heavy Armor Plating Long-range Tractor Beam > --- WEAPON ----------- Improved EM Pulse Cannon Improved EM Pulse Cannon Advanced Assault Cannon > --- INVENTORY -------- Micro Nuclear Core Medium Treads Medium Treads High-powered Tractor Beam Lightning Gun Improved EM Pulse Cannon Cooled Particle Cannon Flak Cannon Heavy Rocket Launcher Heavy Rocket Launcher Great Maul Chainsword Great Axe [Rating: 60] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Long-range Tractor Beam Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Field Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Impact Weapon Great Maul Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Slots Evolved 8 | . . 2 2 2 2 . Power 1 | . . . 1 . . . Propulsion 2 | . . 1 . 1 . . Utility 4 | . . 1 . 1 2 . Weapon 1 | . . . 1 . . . Parts Attached 81 | . 6 18 31 25 1 . Power 13 | . . 5 6 2 . . Engine 9 | . . 4 3 2 . . Core 4 | . . 1 3 . . . Reactor . | . . . . . . . Propulsion 20 | . 3 2 7 8 . . Treads 9 | . . . 4 5 . . Leg 3 | . 1 . 2 . . . Wheel 8 | . 2 2 1 3 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 25 | . 3 6 6 9 1 . Device 13 | . . 3 2 8 . . Storage 5 | . 3 1 . 1 . . Processor 1 | . . 1 . . . . Hackware . | . . . . . . . Protection 6 | . . 1 4 . 1 . Artifact . | . . . . . . . Weapon 23 | . . 5 12 6 . . Energy Gun 8 | . . 3 4 1 . . Energy Cannon 6 | . . 2 1 3 . . Ballistic Gun 6 | . . . 6 . . . Ballistic Cannon 1 | . . . . 1 . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 2 | . . . 1 1 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 2 1 1 . . Corrupted Parts 5 | . . . 4 1 . . System Corruption 8 | . . . 7 1 . . Parts Lost 23 | . . 3 14 5 . 1 Power 4 | . . 1 3 . . . Propulsion 7 | . . 1 5 1 . . Utility 5 | . . . 3 2 . . Weapon 7 | . . 1 3 2 . 1 Highest Loss Streak 5 | . . 2 5 1 . 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 92 | . 98 99 93 90 80 80 Engine 11 | . 14 11 3 14 13 13 Core 3 | . . . 12 . . . Treads 8 | . . . 13 9 . . Leg 2 | . 9 . 2 2 . . Wheel 12 | . 18 32 7 9 13 13 Device 9 | . . 8 1 16 20 20 Storage 10 | . 26 11 9 7 6 6 Processor 6 | . . 11 9 5 . . Protection 2 | . . 2 7 . 6 6 Energy Gun 5 | . 14 13 9 . . . Energy Cannon 3 | . . 6 . 5 13 13 Ballistic Gun 8 | . 14 1 16 5 . . Ballistic Cannon 1 | . . . . 3 6 6 Impact Weapon 3 | . . . . 5 . . Naked Turns . | . . . . . . . Heaviest Build 85 | 13 21 34 45 65 85 85 Greatest Support 96 | 20 24 36 60 96 56 56 Greatest Overweight (x) 4 | . . . 3 4 1 1 Average Overweight (x) . | . . . . 1 1 1 Largest Inventory Capacity 15 | . 10 15 15 15 15 15 Average Capacity 14 | . 8 13 15 15 15 15 Most Carried 15 | . 10 15 15 15 13 13 Average Carried 13 | . 7 10 14 14 13 13 Final Capacity 15 | 8 10 15 15 15 15 15 Final Carried 15 | 6 10 14 15 15 13 13 Class Distribution -------------------- 40% | Mutant 26% | Scavenger-Mutant 15% | Scavenger-Gunner 8% | Gunner 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Mutant | -7/Factory Tank | -6/Factory Tank | -6/Extension Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Ext Matter Collected 1696 | 200 89 160 544 701 . 2 Remotely 694 | . . . . 692 . 2 Salvage Created 3293 | . 263 702 1477 851 . . Parts 168 | . 18 45 69 36 . . Haulers Intercepted 5 | . 1 2 1 1 . . Recyclers Shooed 2 | . 1 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Combat Hostiles Destroyed 59 | . 6 11 27 15 . . Guns 37 | . 6 6 24 1 . . Cannons 19 | . . 5 1 13 . . AOE 2 | . . . 2 . . . Classes Destroyed 13 | . 5 1 5 2 . . Worker 5 | . . . 4 1 . . Tunneler 1 | . . . 1 . . . Hauler 5 | . 1 2 1 1 . . Recycler 2 | . 1 . 1 . . . Mechanic 1 | . . . 1 . . . Operator 2 | . . . 1 1 . . Watcher 3 | . 1 1 . 1 . . Swarmer 11 | . 5 . 6 . . . Grunt 27 | . 1 6 14 6 . . Duelist 1 | . . . 1 . . . Sentry 17 | . . 5 6 6 . . Hunter 1 | . . . . 1 . . Programmer 2 | . . . . 2 . . Best Kill Streak 11 | . 3 4 11 3 . . Combat Bots Only 10 | . 3 3 10 3 . . Max Kills in Single Turn 2 | . 1 1 2 1 . . Gunslinging . | . . . . . . . Exploded 1 | . . . 1 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Ext Hostile Shots Fired 449 | . 22 42 151 228 . 6 Missed 125 | . 4 12 23 84 . 2 Damage Taken 4131 | . 215 492 1949 1323 . 152 Core 500 | . 44 71 256 129 . . Absorbed by Shields . | . . . . . . . Core Remaining (%) 79 | 100 82 82 53 81 . . Volleys Fired 192 | . 36 31 67 56 . 2 Largest 3 | . 2 2 3 3 . 3 Hottest 192 | . 70 120 131 192 . 186 Shots Fired 423 | . 71 62 163 121 . 6 Gun 286 | . 71 34 153 28 . . Cannon 137 | . . 28 10 93 . 6 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 212 | . 36 . 116 58 . 2 Thermal 137 | . 35 28 26 48 . . Explosive . | . . . . . . . Electromagnetic 74 | . . 34 21 15 . 4 Robot Hit Streak 24 | . 7 12 22 24 . 6 Robot Miss Streak 3 | . 3 3 3 3 . . Penetration Max . | . . . . . . . Secondary Targets 1 | . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 285 | . 42 42 117 81 . 3 Core Hits 143 | . 17 24 57 45 . . Critical Kills 3 | . . . 2 1 . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 7 | . . . 3 4 . . Burn 1 | . . . 1 . . . Meltdown 1 | . . . . 1 . . Destroy 2 | . . . 2 . . . Blast 3 | . . . . 3 . . Melee Attacks 11 | . . . 4 7 . . Impact 11 | . . . 4 7 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6007 | . 463 817 2436 2215 . 76 Guns 2945 | . 426 358 1791 370 . . Cannons 2254 | . . 381 161 1636 . 76 Explosions 594 | . . 43 375 176 . . Melee . | . . . . . . . Ramming 214 | . 37 35 109 33 . . Kinetic 2422 | . 165 . 1285 944 . 28 Thermal 2177 | . 261 424 662 830 . . Explosive . | . . . . . . . Electromagnetic 1194 | . . 358 380 408 . 48 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 9 | . . 3 9 2 . . Average Corruption 3 | . . 3 7 1 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 49 | . . . 36 13 . . Message Errors 8 | . . . 5 3 . . Matter Fused 12 | . . . 8 4 . . Heat Flow Errors 9 | . . . 6 3 . . Energy Discharges 6 | . . . 6 . . . Data Loss (minor) 6 | . . . 5 1 . . Data Loss (major) 2 | . . . 1 1 . . Misfires 1 | . . . 1 . . . Alerts 3 | . . . 2 1 . . Weapon Failures 2 | . . . 2 . . . Overload Shots . | . . . . . . . Overflow Damage 32 | . . . 22 10 . . Projectiles 7 | . . . . 7 . . Explosions 22 | . . . 22 . . . Melee 3 | . . . . 3 . . Knockbacks 3 | . . . 1 2 . . Impact 1 | . . . 1 . . . Kinetic 2 | . . . . 2 . . Secondary . | . . . . . . . Self-Inflicted Damage 182 | . 17 46 85 34 . . Shots 4 | . . 1 1 2 . . Rammed 22 | . 7 3 11 1 . . Targets Rammed 23 | . 7 3 12 1 . . Kicked . | . . . . . . . Crushed 1 | . . . 1 . . . Highest Temperature 461 | . 194 248 445 461 . 183 Average Temperature 105 | . 57 85 138 90 . 104 Received Heat Transfer 1443 | . 54 234 801 354 . . Effects 13 | . . 4 9 . . . Shutdowns 3 | . . . 3 . . . Energy Bleed 2 | . . 1 1 . . . Interference 6 | . . 3 3 . . . Matter Decay 1 | . . . 1 . . . Damage (minor) 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 5 | . . 3 1 1 . . Impact Corruptions 1 | . . . . 1 . . Robots Melted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Melted 7 | . 3 2 1 1 . . Heat Transferred 3828 | . 777 914 953 1184 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . 1 2 . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Peak Influence 547 | . 130 329 547 439 195 96 Initial 193 | . . 38 102 193 191 95 Average 159 | . 61 143 267 131 191 94 Maximum Alert Level 2 | . . 1 2 2 . . Low Security (%) 69 | . 100 78 43 72 100 100 Level 1 22 | . . 21 31 23 . . Level 2 8 | . . . 24 4 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 17 | . 1 1 6 8 . 1 Investigation 7 | . 1 . . 5 . 1 Extermination 2 | . . . . 2 . . Reinforcement 7 | . . 1 6 . . . Assault 1 | . . . . 1 . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Distress Signals 8 | . 1 1 6 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 88 | . 9 14 43 19 . 3 Peak Tracking Total 11 | . 4 3 11 3 . 3 Tactical Retreats 10 | . 2 1 6 1 . . Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Traps Triggered 5 | . 2 . . 2 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Ext Machines Disabled 5 | . . 1 . 4 . . Max in Single Turn 3 | . . 1 . 3 . . Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Machines Accessed 11 | . 1 2 1 6 1 . Terminals 8 | . 1 2 1 3 1 . Fabricators 1 | . . . . 1 . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . 1 . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 31 | . 5 7 3 15 1 . Successful 11 | . 2 4 . 4 1 . Failed 20 | . 3 3 3 11 . . Catastrophic 4 | . . 1 . 3 . . Database Lockouts . | . . . . . . . Manual 24 | . 5 4 3 12 . . Terminals 25 | . 5 7 3 9 1 . Fabricators 2 | . . . . 2 . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . 2 . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 4 | . 1 2 . . 1 . Open Door 1 | . . . . . 1 . Zone Layout 3 | . 1 2 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . Retrieve Components 1 | . . . . 1 . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 6 | . 1 2 . 3 . . Terminals 6 | . 1 2 . 3 . . Track 4 | . 1 1 . 2 . . Botnet 2 | . . 1 . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 11 | . 1 2 1 6 1 . Full Trace Events 3 | . . . . 3 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . . . . 3 . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Ext Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 1 | . . . . 1 . . Machine Destruction 1 | . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Ext Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Ext Turns Passed 4842 | . 556 539 1220 2434 38 55 Spaces Moved 2652 | 1 350 355 573 1307 33 33 Core . | . . . . . . . Treads 624 | . . . 249 375 . . Legs 135 | 1 133 . 1 . . . Wheels 1893 | . 217 355 323 932 33 33 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 90 | 120 90 90 105 115 115 115 Average Speed 127 | 120 101 90 145 136 115 115 Slowest Speed 320 | 120 120 90 320 240 115 115 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 23 | 2 42 31 46 32 1 9 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 11 | . . . 4 6 . 1 Terrain Destroyed 36 | . . 3 17 15 . 1 Melee 10 | . . . 4 6 . . Projectile 10 | . . . . 9 . 1 AOE 16 | . . 3 13 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Total 3717 | . 490 511 806 1832 33 45 Wait 638 | . 69 84 84 391 . 10 Move 2646 | . 349 354 572 1306 32 33 Hop . | . . . . . . . Pick Up 61 | . 13 14 18 16 . . Fast Attach 23 | . 1 . 15 7 . . Attach 19 | . 3 6 4 5 1 . Detach 2 | . . . . 2 . . Swap 39 | . 2 12 12 13 . . Drop 55 | . 10 7 18 20 . . Fire 192 | . 36 31 67 56 . 2 Melee 11 | . . . 4 7 . . Ram 17 | . 7 3 6 1 . . Kick . | . . . . . . . Crush 6 | . . . 6 . . . Escape Stasis 8 | . . . . 8 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -6/Factory -6/Extension History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Build established: Mutant 557 | -10/Materials | Entered another Materials area 557 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1038 | -9/Materials | Discovered new exit (range 11) 1096 | -9/Materials | Entered another Materials area 1096 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1302 | -8/Materials | Lost 5 parts (1p1n1u2w) 1364 | -8/Materials | Build established: Gunner 1529 | -8/Materials | Lost 4 parts (1p2n1w) 1661 | -8/Materials | Discovered new exit (range 5) 1807 | -8/Materials | Build established: Scavenger-Gunner 2032 | -8/Materials | Destroyed 10 combat bots 2308 | -8/Materials | Discovered new exit (range 7) 2316 | -8/Materials | Entered Factory 2316 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2538 | -7/Factory | Build established: Scavenger-Mutant 3835 | -7/Factory | Build established: Mutant 4509 | -7/Factory | Discovered new exit (range 15) 4750 | -7/Factory | Entered another Factory area 4750 | -6/Factory | Evolved 2 slots: Utility x2 4780 | -6/Factory | Discovered new exit (range 9) 4788 | -6/Factory | Entered Extension 4843 | -6/Extension | Self-destructed Last Messages --------------- 04733_ Dropped Arm. Huge Wheel. 04734_ Acquired Arm. Huge Wheel. PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE 04780_ Connecting with Door Terminal... 04780_ Current location identified: Factory >>Open(Door) Sealed Blast Doors opened. 04780_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 04789_ U-05 Engineer exits Transfer Station. 04798_ R-10 Processor exits Transfer Station. 04827_ Triggered Alarm Trap. 04827_ An alarm sounds. 04827_ ALERT: Alarm triggered, dispatching investigation squad. 04837_ Acquired 2 matter. 04840_ Imp. EM Pulse Cannon severed. 04842_ Adv. Assault Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????? ???????????????????????????????????????????? | | ????? ???????????????????????????????????????????? | | ????? ???????????????????????????????????????????? | | ????? ???????????????????????????????????????????? | | ????# ???????????????????????????????????????????? | | ????# ???????????????????????????????????????????? | | ????# ???????????????????????????????????????????? | | ????# #??????????????????????????????????????????? | | ????# #??????????????????????????????????????????? | | ????# #??????????????????????????????????????????? | | ##### #####??????????????????????????????????????? | | # "" "" #??????????????????????????????????????? | | # " " ################################???????? | | # ? ??????? | | # ??????? | | # ?????? | | # ?????? | | # lll ?????? | | # ###############@]####/#####????????????? | | # #?????????????# #### #???????????? | | ###" "###?????????????# #???????????????? | | ??#" "#???????????????###### #???????????????? | | ??#"""""#????????????????????????????????????????? | | ??#######????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OmegaOmegaMicrothruster Manual? 0 Play Time 01:18:43 Cumulative 94.4 hours Start 2024.01.05 @ 21:22:50 End 2024.01.06 @ 10:18:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 89 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 46 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f1d0621f-4bfc-4876-b9dc-a9728d3d4890