Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.16 @ 20:58:05 Player: Berg Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (199) 995 Value Destroyed (6864) 6864 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (401) 401 TOTAL SCORE: 13780 Bonus ------- High Alert Combat Kills 101 Aligned with FarCom 300 Cogmind --------- Core Integrity 1104/1150 Matter 38/300 Energy 91/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Improved Target Analyzer Improved Target Analyzer Improved Hacking Suite Long-range Tractor Beam > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Cooling System Large Storage Unit Improved Focal Shield Enhanced Gauss Cannon Peak State ------------ > --- POWER ------------ Cooled Ion Engine Micro Fission Core > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Improved Target Analyzer Improved Target Analyzer Focal Shield Improved Shock Absorption System > --- WEAPON ----------- Heavy Machine Gun Heavy Machine Gun KE Penetrator KE Penetrator Power Sword > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Light Antimatter Reactor Improved Treads Improved Treads Medium Treads Armored Medium Treads Improved Heat Sink Cooling System Improved Cooling System Compact Battery Machine Analyzer Improved Terrain Scanner Improved Focal Shield Improved KE Penetrator Enhanced Gauss Cannon Rocket Launcher [Rating: 90] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Improved Hacking Suite Protection Reflective Plating Weapon Enhanced Autogun Energy Gun Heavy Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Welding Torch Slashing Weapon Power Sword Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Slots Evolved 12 | . . 2 . . . 2 2 2 . . 2 2 Power 1 | . . . . . . . . . . . 1 . Propulsion 2 | . . . . . . 1 . . . . 1 . Utility 6 | . . 1 . . . . 1 2 . . . 2 Weapon 3 | . . 1 . . . 1 1 . . . . . Parts Attached 102 | 8 4 14 2 2 . 13 14 6 . 9 29 1 Power 8 | 1 . 3 . . . . . 1 . . 3 . Engine 6 | 1 . 3 . . . . . 1 . . 1 . Core 2 | . . . . . . . . . . . 2 . Reactor . | . . . . . . . . . . . . . Propulsion 26 | 2 . 2 . 1 . 8 2 2 . 1 8 . Treads 25 | 2 . 2 . 1 . 8 2 2 . . 8 . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . 1 . . Utility 39 | 3 1 5 1 . . 2 8 2 . 7 9 1 Device 17 | 2 . . . . . . 4 1 . 3 6 1 Storage 5 | 1 1 . . . . . 2 . . . 1 . Processor 8 | . . 1 . . . 2 . . . 4 1 . Hackware 1 | . . . . . . . . . . . 1 . Protection 8 | . . 4 1 . . . 2 1 . . . . Artifact . | . . . . . . . . . . . . . Weapon 29 | 2 3 4 1 1 . 3 4 1 . 1 9 . Energy Gun 3 | 2 . . . . . . . . . . 1 . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 17 | . 1 1 . 1 . 3 4 1 . . 6 . Ballistic Cannon 3 | . 1 2 . . . . . . . . . . Launcher 4 | . 1 1 1 . . . . . . . 1 . Special Weapon 1 | . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . 2 . 1 . 1 . 1 . . 1 . Parts Lost 34 | . . 7 . . . . 2 1 3 . 21 . Power 2 | . . . . . . . . . . . 2 . Propulsion 10 | . . 2 . . . . . 1 . . 7 . Utility 7 | . . 3 . . . . 1 . . . 3 . Weapon 15 | . . 2 . . . . 1 . 3 . 9 . Highest Loss Streak 14 | . . 3 . . . . 1 1 3 . 14 . To Critical Strikes . | . . . . . . . . . . . . . Average Backups 16 | 2 12 17 19 20 20 18 17 17 13 4 10 4 Power 1 | . 1 2 2 2 2 2 2 2 1 1 2 1 Propulsion 3 | 1 3 4 5 4 4 3 3 2 1 . 1 . Utility 6 | . 1 5 6 7 7 7 9 10 7 2 4 2 Weapon 4 | . 5 5 6 6 7 5 3 3 2 1 2 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 48 | . 2 12 . . . 8 1 . 11 2 6 6 Power 9 | . . 5 . . . . . . 1 . 2 1 Propulsion 7 | . . 5 . . . 1 . . 1 . . . Utility 24 | . 2 1 . . . 3 1 . 7 2 4 4 Weapon 8 | . . 1 . . . 4 . . 2 . . 1 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 100 98 100 92 88 89 94 84 44 16 78 15 Engine 8 | . 14 11 11 11 11 9 7 6 3 . 3 . Treads 21 | . 28 21 22 22 22 27 23 19 8 . 19 . Device 5 | . 14 3 . . . . 2 9 3 3 13 . Storage 8 | . 14 11 11 11 11 9 10 6 3 . 3 . Processor 7 | . . 7 11 11 11 9 7 6 3 8 9 10 Protection 6 | . . 10 11 11 11 9 6 6 6 . . . Ballistic Gun 15 | . 2 4 11 17 22 26 34 27 15 . 11 . Ballistic Cannon 6 | . 8 21 13 4 . . . . . . . . Launcher 2 | . 8 5 8 4 . . . . . . . . Peak Build Rating 90 | 9 11 17 19 31 31 46 50 64 58 27 90 23 Average Rating 34 | 5 9 14 18 26 31 41 45 57 27 11 66 17 On Entrance 23 | . 7 11 17 19 31 31 46 40 58 1 22 17 Naked Turns 83 | . . . . . . . . . 71 12 . . Heaviest Build 136 | 14 54 62 63 65 65 68 111 90 90 5 136 1 Greatest Support 120 | 40 40 40 40 40 40 60 60 68 68 5 120 3 Greatest Overweight (x) 3 | 3 1 3 1 1 1 1 1 1 1 1 2 . Average Overweight (x) . | . . 1 1 1 1 1 1 1 . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 20 5 25 5 Average Capacity 19 | 7 19 20 20 20 20 20 20 20 12 5 19 5 Most Carried 20 | 5 17 20 20 20 20 20 20 20 20 5 19 5 Average Carried 16 | 2 12 17 19 19 20 19 19 17 12 4 10 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 5 5 5 5 Final Carried 20 | 4 15 20 20 20 20 20 20 20 5 5 5 5 Class Distribution -------------------- 25% | Tank 19% | Skirmisher 17% | Mutant 15% | Scavenger-Tank 14% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Matter Collected 5554 | 280 444 1024 123 . 61 547 1373 233 . 32 1437 . Remotely . | . . . . . . . . . . . . . Salvage Created 8024 | 115 424 1159 173 . . 2069 1764 177 . 32 2111 . Parts 461 | 6 24 81 10 . . 105 105 11 . 6 113 . Haulers Intercepted 8 | . 1 3 . . . 3 . . . . 1 . Recyclers Shooed 15 | . . 6 . . . 3 2 . . . 4 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Combat Hostiles Destroyed 142 | . 10 35 5 . . 29 31 3 . . 29 . Melee 7 | . . . . . . . . . . . 7 . Guns 96 | . 4 9 1 . . 29 28 3 . . 22 . Cannons 27 | . 3 20 4 . . . . . . . . . AOE 12 | . 3 6 . . . . 3 . . . . . Classes Destroyed 15 | 2 2 7 . . . 3 1 . . . . . Worker 7 | . . 3 . . . . 1 . . . 3 . Builder 14 | . . 1 . . . 1 2 . . 1 9 . Tunneler 4 | 2 . . . . . . . . . 1 1 . Hauler 8 | . 1 3 . . . 3 . . . . 1 . Recycler 12 | 1 . 1 . . . 3 5 . . . 2 . Operator 1 | . . 1 . . . . . . . . . . Watcher 11 | . . 2 . . . 5 3 . . . 1 . Swarmer 31 | . . 13 . . . . 13 . . . 5 . Grunt 57 | . 10 10 5 . . 19 5 2 . . 6 . Brawler 2 | . . 2 . . . . . . . . . . Sentry 21 | . . 10 . . . 5 2 . . . 4 . Specialist 7 | . . . . . . 3 4 . . . . . Hunter 6 | . . . . . . 1 . . . . 5 . Programmer 14 | . . . . . . . 4 1 . . 9 . Heavy 4 | . . . . . . 1 3 . . . . . Best Kill Streak 8 | 3 2 6 3 . . 6 8 2 . 1 7 . Combat Bots Only 6 | . 2 4 3 . . 6 5 2 . . 5 . Max Kills in Single Turn 3 | 1 2 3 1 . . 2 3 1 . 1 3 . Gunslinging 1 | . . . . . . . . . . . 1 . Exploded 3 | . 2 2 . . . . 3 . . . . . Melee 1 | . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Hostile Shots Fired 642 | . 35 109 13 . . 47 118 5 9 . 304 2 Missed 195 | . 7 30 3 . . 17 41 1 . . 96 . Hits 447 | . 28 79 10 . . 30 77 4 9 . 208 2 Melee 11 | . . 2 . . . . . . 9 . . . Projectile 436 | . 28 77 10 . . 30 77 4 . . 208 2 AOE 3 | . . . . . . . . . . . 3 . Critical Strikes 16 | . . 1 1 . . 1 . 1 5 . 7 . Part Disruptions 1 | . . . . . . . . . . . 1 . Damage Taken 8000 | . 434 967 125 . . 645 1211 75 424 6 4067 46 Core 1435 | . 71 125 14 . . 92 122 . 49 . 916 46 Absorbed by Shields 227 | . . . . . . . . . . . 227 . Ignored by Resistances 354 | . . . 13 . . 30 23 . . . 288 . Core Remaining (%) 71 | 100 71 . . . 65 83 82 . . 94 8 . Volleys Fired 417 | 7 35 143 8 . . 52 63 6 12 . 91 . Largest 5 | 2 2 3 3 . . 2 5 5 5 . 4 . Hottest 165 | 90 90 89 89 . . 50 128 128 128 . 165 . Shots Fired 1158 | 14 56 210 19 . . 210 297 25 37 . 290 . Gun 974 | 14 43 56 8 . . 210 297 25 37 . 284 . Cannon 169 | . 9 149 11 . . . . . . . . . Launcher 15 | . 4 5 . . . . . . . . 6 . Special . | . . . . . . . . . . . . . Kinetic 1084 | . 27 205 19 . . 210 297 25 37 . 264 . Thermal 59 | 14 25 . . . . . . . . . 20 . Explosive 15 | . 4 5 . . . . . . . . 6 . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 41 | 3 11 8 5 . . 14 21 18 34 . 41 . Robot Miss Streak 4 | 1 3 4 2 . . 3 4 2 2 . 4 . Penetration Max 1 | . . . . . . . . . . . 1 . Secondary Targets 10 | . 1 . . . . 1 3 1 . . 4 . Max Gunslinging Chain 1 | . 1 . . . . 1 1 1 . . 1 . Autonomous 127 | . . . . . . 106 21 . . . . . Shots Hit Robots 797 | 8 40 109 11 . . 153 209 18 35 2 212 . Core Hits 345 | 4 19 54 7 . . 66 93 8 3 2 89 . Critical Kills 9 | . . . . . . 3 . . . . 6 . Critical Parts Destroyed 17 | . 1 . . . . . 1 . . . 15 . Critical Strikes 39 | . 3 4 1 . . 3 1 . . . 27 . Burn 4 | . 2 . . . . . . . . . 2 . Destroy 26 | . 1 . . . . 3 1 . . . 21 . Blast 5 | . . 4 1 . . . . . . . . . Sever 4 | . . . . . . . . . . . 4 . Melee Attacks 45 | . . . . . . . . . . 3 42 . Impact . | . . . . . . . . . . . . . Slashing 45 | . . . . . . . . . . 3 42 . Piercing . | . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . . . 2 6 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 19266 | 91 760 2738 220 . . 3787 4279 310 615 166 6300 . Guns 14089 | 91 408 583 49 . . 3732 3992 310 615 . 4309 . Cannons 1790 | . 146 1475 169 . . . . . . . . . Explosions 1544 | . 206 669 . . . 53 276 . . . 340 . Melee 1793 | . . . . . . . . . . 154 1639 . Ramming 50 | . . 11 2 . . 2 11 . . 12 12 . Kinetic 15284 | . 314 2058 218 . . 3732 3992 310 615 . 4045 . Thermal 595 | 91 240 . . . . . . . . . 264 . Explosive 1491 | . 206 669 . . . . 276 . . . 340 . Electromagnetic 53 | . . . . . . 53 . . . . . . Impact . | . . . . . . . . . . . . . Slashing 1793 | . . . . . . . . . . 154 1639 . Piercing . | . . . . . . . . . . . . . Highest Corruption 16 | . . 2 2 2 2 . 1 . 16 16 13 . Average Corruption 2 | . . 1 2 2 2 . 1 . 9 16 3 . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 129 | . . 25 15 12 22 . . . 4 11 40 . Message Errors 29 | . . 7 4 . 7 . . . 1 3 7 . Matter Fused 36 | . . 4 6 3 7 . . . . 5 11 . Heat Flow Errors 21 | . . 3 3 5 2 . . . 1 . 7 . Energy Discharges 13 | . . 5 . 1 3 . . . . 2 2 . Parts Rejected 1 | . . . 1 . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . 1 . Data Loss (minor) 11 | . . 2 1 1 2 . . . . 1 4 . Data Loss (major) 4 | . . . . 1 1 . . . . . 2 . Misfires 3 | . . 2 . . . . . . . . 1 . Alerts 3 | . . 1 . 1 . . . . 1 . . . Misdirections 4 | . . . . . . . . . . . 4 . Weapon Failures 3 | . . 1 . . . . . . 1 . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 158 | . . 20 . . . . . . . . 138 . Projectiles 14 | . . 14 . . . . . . . . . . Explosions 6 | . . 6 . . . . . . . . . . Melee 138 | . . . . . . . . . . . 138 . Knockbacks 11 | . 2 9 . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 11 | . 2 9 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 212 | . 101 39 . . . 36 . . . 6 30 . Shots 4 | . 1 1 . . . 1 . . . . 1 . Rammed 11 | . . 5 1 . . 1 2 . . 1 1 . Targets Rammed 11 | . . 5 1 . . 1 2 . . 1 1 . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 399 | 120 150 174 271 218 263 36 399 71 239 . 239 . Average Temperature 65 | 50 60 30 74 91 134 16 98 37 90 . 58 . Received Heat Transfer 1257 | . 189 225 99 . . 153 126 54 . . 402 9 Effects 4 | . . . . . . . 4 . . . . . Energy Bleed 2 | . . . . . . . 2 . . . . . Interference 2 | . . . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . . . . Heat Transferred 1704 | 236 839 . . . . . . . . . 629 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Maximum Alert Level 2 | . . 2 1 . . 2 2 1 . . 2 1 Low Security (%) 80 | 100 100 66 83 . 100 64 83 95 100 100 81 93 Level 1 12 | . . 14 16 . . 30 10 4 . . 13 6 Level 2 7 | . . 19 . . . 5 5 . . . 4 . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 529 | 10 158 529 261 . . 415 435 210 6 15 482 207 Initial 210 | . . 61 201 . . . 133 210 6 . 2 207 Average 119 | 1 34 181 82 . . 152 154 58 . 1 107 137 Influence Increases 4825 | 15 386 1180 120 . . 928 988 75 . 47 1071 15 Destroy 0b10 Robot/C 2840 | . 200 700 100 . . 580 620 60 . . 580 . Destroy 0b10 Robot/NC 285 | 15 5 55 . . . 60 55 . . 10 85 . Destroy Leader 748 | . 52 200 20 . . 156 166 10 . . 144 . Successful Hack 103 | . 6 21 . . . 38 20 5 . 7 6 . Select Force Hacks 60 | . . 30 . . . 30 . . . . . . Disable Machine 240 | . 75 15 . . . 30 75 . . 15 30 . Destroy Structure 234 | . 48 54 . . . 34 22 . . . 76 . Partial Spotted 30 | . . . . . . . . . . 15 15 . Lose Combat Pursuer 285 | . . 105 . . . . 30 . . . 135 15 Influence Decreases 4763 | 15 240 809 637 . . 634 851 488 18 42 652 377 Entered New Map 1015 | . . 85 316 . . . 161 221 12 . 3 217 Time Decay 3300 | 15 240 673 321 . . 484 670 257 6 42 432 160 Lost Part 288 | . . 51 . . . . 20 10 . . 207 . Lost Ally 10 | . . . . . . . . . . . 10 . Purge Threat 150 | . . . . . . 150 . . . . . . Squads Dispatched 35 | . 2 3 . . . 6 10 2 . 1 10 1 Investigation 4 | . . 2 . . . 1 . 1 . . . . Extermination 14 | . . . . . . . 5 1 . 1 6 1 Reinforcement 16 | . 2 1 . . . 5 5 . . . 3 . Assault . | . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . . . . 2 . Haulers Reinforced 1 | . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Distress Signals 15 | . 2 8 . . . 4 . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 219 | . 20 59 5 . . 37 35 3 4 1 54 1 Peak Tracking Total 13 | . 3 5 3 . . 4 5 2 4 1 13 1 Tactical Retreats 8 | . . 3 . . . . 2 . . . 2 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Traps Triggered 11 | . . 3 . . . . 2 1 . . 5 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Machines Disabled 16 | . 5 1 . . . 2 5 . . 1 2 . Max in Single Turn 3 | . 2 1 . . . 1 3 . . 1 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Machines Accessed 43 | . 5 12 . 4 . 8 5 3 . 1 4 1 Terminals 28 | . 5 8 . . . 7 3 1 . 1 3 . Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 6 | . . 2 . . . . 2 1 . . . 1 Scanalyzers 3 | . . 2 . . . 1 . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . Total Hacks 151 | . 10 28 . 49 . 28 17 7 . 3 7 2 Successful 93 | . 2 13 . 49 . 15 8 2 . 1 1 2 Failed 58 | . 8 15 . . . 13 9 5 . 2 6 . Catastrophic 13 | . 2 2 . . . 2 2 1 . 2 2 . Database Lockouts . | . . . . . . . . . . . . . Manual 85 | . 6 23 . 1 . 27 16 2 . 3 5 2 Terminals 82 | . 10 19 . . . 27 15 3 . 3 5 . Fabricators 2 | . . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 11 | . . 5 . . . . 2 2 . . . 2 Scanalyzers 5 | . . 4 . . . 1 . . . . . . Garrison Access 2 | . . . . . . . . . . . 2 . Terminal Hacks 68 | . 2 4 . 49 . 7 4 1 . 1 . . Record 49 | . . . . 49 . . . . . . . . Robot Analysis 6 | . 1 1 . . . 1 3 . . . . . Open DSF 1 | . . . . . . . . 1 . . . . Emergency Access Points 1 | . . 1 . . . . . . . . . . Terminal Index 4 | . . 1 . . . 1 1 . . 1 . . Alert Level 1 | . . 1 . . . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . Locate Traps 3 | . 1 . . . . 2 . . . . . . Security Status 1 | . . . . . . 1 . . . . . . Investigation Status 1 | . . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . . . . . Report Inventory 1 | . . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 24 | . . 8 . . . 8 4 1 . . 1 2 Terminals 15 | . . 5 . . . 7 2 . . . 1 . Track 2 | . . . . . . 2 . . . . . . Assimilate 1 | . . . . . . . . . . . 1 . Botnet 10 | . . 4 . . . 4 2 . . . . . Operators 2 | . . 1 . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 7 | . . 2 . . . . 2 1 . . . 2 Reject 5 | . . 1 . . . . 2 1 . . . 1 Mask 2 | . . 1 . . . . . . . . . 1 Scanalyzers 2 | . . 1 . . . 1 . . . . . . Extract 2 | . . 1 . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 35 | . 5 11 . . . 7 4 3 . 1 3 1 Full Trace Events 2 | . . 1 . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 11 | . . 2 . . . 9 . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Total Allies 1 | . . . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . . . 1 . Highest-Rated Group 10 | . . . . . . . . . . . 10 . Highest-Rated Ally 10 | . . . . . . . . . . . 10 . Total Orders 1 | . . . . . . . . . . . 1 . STAY 1 | . . . . . . . . . . . 1 . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Active Infowar (turns) 3694 | 27 1338 1304 . . . . . 479 . 160 386 . Sensors 160 | . . . . . . . . . . 160 . . A.S.S. 479 | . . . . . . . . 479 . . . . IFF 14 | . . . . . . . . . . 14 . . Terrain 392 | 21 . . . . . . . . . . 371 . Seismic 2648 | 6 1338 1304 . . . . . . . . . . ECM 15 | . . . . . . . . . . . 15 . Robot Analysis Total 6 | . 1 1 . . . 1 3 . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Turns Passed 18121 | 98 1338 4064 956 1076 868 2284 2582 925 150 367 3088 325 Spaces Moved 7100 | 38 394 1423 372 447 352 733 789 368 127 535 1127 395 Core 1113 | 6 . . . . . . . . 107 475 130 395 Treads 5921 | 32 394 1423 372 447 352 733 789 368 20 . 991 . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 66 | . . . . . . . . . . 60 6 . Fastest Speed 35 | 50 160 240 240 240 240 240 243 243 50 35 35 50 Average Speed 206 | 159 232 240 240 240 240 241 243 243 80 61 198 50 Slowest Speed 400 | 200 240 400 240 240 240 243 243 245 243 100 320 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 47 | 4 62 93 82 88 67 66 20 8 77 18 30 6 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . . . . . . Known Exits Taken 5 | . . 1 1 1 1 . . . . 1 . . Unknown Exits Taken 5 | 1 1 . . . . 1 1 . . . 1 . Scrap Searched 2 | . . . 1 . 1 . . . . . . . Spaces Dug 4 | . . 1 . . . . . . . . 3 . Terrain Destroyed 198 | . 47 43 . . . 39 17 . . . 52 . Melee 2 | . . . . . . . . . . . 2 . Projectile 78 | . 2 5 . . . 39 4 . . . 28 . AOE 117 | . 45 38 . . . . 13 . . . 21 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Total 9886 | 58 761 1876 418 453 376 1189 1388 395 157 568 1725 522 Wait 2023 | . 309 237 33 . 25 355 502 7 19 13 399 124 Move 7089 | 37 393 1422 371 446 351 732 788 368 126 534 1126 395 Hop . | . . . . . . . . . . . . . Pick Up 92 | 4 15 28 2 1 . 13 5 4 . 2 17 1 Fast Attach 50 | 8 . 8 . 1 . 2 3 2 . 9 16 1 Attach 32 | . . 9 1 1 . 3 3 3 . . 12 . Detach 13 | 1 . 3 . 1 . 2 . 1 . 1 4 . Swap 27 | . 4 2 1 . . 8 8 2 . . 2 . Drop 77 | 1 5 19 1 3 . 21 12 2 . 5 7 1 Fire 417 | 7 35 143 8 . . 52 63 6 12 . 91 . Melee 45 | . . . . . . . . . . 3 42 . Ram 2 | . . . . . . . . . . 1 1 . Kick . | . . . . . . . . . . . . . Crush 9 | . . 5 1 . . 1 2 . . . . . Escape Stasis 10 | . . . . . . . 2 . . . 8 . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory -4/Factory (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 12) 326 | -10/Materials | Build established: Mutant 537 | -10/Materials | Discovered new exit (range 11) 1165 | -10/Materials | Discovered new exit (range 10) 1437 | -10/Materials | Entered another Materials area 1437 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1970 | -9/Materials | Build established: Tank 2776 | -9/Materials | Discovered new exit (range 16) 2832 | -9/Materials | Identified exit to Materials 3453 | -9/Materials | Lost 3 parts (1n1u1w) 3492 | -9/Materials | Discovered new exit (range 14) 3528 | -9/Materials | Identified exit to Mines 3729 | -9/Materials | Build established: Scavenger-Tank 5294 | -9/Materials | Discovered exit to Materials (range 4) 5501 | -9/Materials | Entered Mines 5635 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5643 | -9/Mines | Identified exit to Zion 5774 | -9/Mines | Discovered exit to Materials (range 16) 5824 | -9/Mines | Build established: Tank 5881 | -9/Mines | Learned location of Storage (-7) 6071 | -9/Mines | Discovered exit to Materials (range 10) 6383 | -9/Mines | Learned Materials terminal intel 6412 | -9/Mines | Found a hidden stash of uninstalled traps 6439 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6441 | -9/Mines | Discovered new exit (range 5) 6448 | -9/Mines | Identified exit to Exiles 6457 | -9/Mines | Entered Exiles 6522 | -9/Exiles | Met 8R-AWN 6582 | -9/Exiles | Met EX-HEX 6659 | -9/Exiles | Met EX-BIN 6693 | -9/Exiles | Aligned with FarCom system 6695 | -9/Exiles | Given EX-Vault access code 6839 | -9/Exiles | Opened EX-Vault 6853 | -9/Exiles | Found Prototype Ballistic Gun 6853 | -9/Exiles | Identified AWS/Gauss 6905 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6989 | -9/Exiles | Met EX-DEC 7093 | -9/Exiles | Visited The Gauntlet 7392 | -9/Exiles | Learned location of Zion (-7) 7502 | -9/Exiles | Discovered new exit (range 14) 7529 | -9/Exiles | Identified exit to Mines 7533 | -9/Exiles | Left Exiles lab with AWS/Gauss 7533 | -9/Exiles | Entered Mines 7830 | -8/Mines | Build established: Skirmisher 8379 | -8/Mines | Discovered exit to Materials (range 5) 8401 | -8/Mines | Entered Materials 8401 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 8402 | -8/Materials | Loaded intel: 12 terminal locations 8705 | -8/Materials | Build established: Scavenger-Skirmisher 9432 | -8/Materials | Found Prototype Device 9918 | -8/Materials | Build established: Skirmisher 10636 | -8/Materials | Discovered new exit (range 10) 10685 | -8/Materials | Entered Factory 10685 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 11541 | -7/Factory | AWS/Gauss suddenly broke down 12621 | -7/Factory | Build established: Scavenger-Skirmisher 12651 | -7/Factory | Cargo convoy interrupted 13228 | -7/Factory | Discovered new exit (range 4) 13267 | -7/Factory | Entered another Factory area 13267 | -6/Factory | Evolved 2 slots: Utility x2 13268 | -6/Factory | Identified Active Sensor Suite 13528 | -6/Factory | Identified exit to DSF 14049 | -6/Factory | Build established: Tank 14192 | -6/Factory | Sucked down chute 14192 | -6/Factory | Entered Waste 14207 | -6/Waste | EMP discharged 14239 | -6/Waste | Spotted C-40 Crusher 14249 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 14252 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 14255 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 14258 | -6/Waste | Spotted C-40 Crusher 14267 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 14270 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 14270 | -6/Waste | Crushed by Compactor (1 part destroyed) 14271 | -6/Waste | Released all parts (4) 14301 | -6/Waste | Lost 3 parts (3w) 14306 | -6/Waste | Spotted C-40 Crusher 14307 | -6/Waste | EMP discharged 14307 | -6/Waste | System corruption reached 10% 14318 | -6/Waste | Spotted C-40 Crusher 14324 | -6/Waste | Spotted C-40 Crusher 14335 | -6/Waste | Spotted C-40 Crusher 14336 | -6/Waste | Discovered new exit (range 10) 14342 | -6/Waste | Entered Factory 14698 | -6/Factory | Discovered new exit (range 12) 14705 | -6/Factory | Identified exit to Factory 14709 | -6/Factory | Entered another Factory area 14709 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 14989 | -5/Factory | Build established: Mutant 15320 | -5/Factory | Garrison activated, responded to threat 15713 | -5/Factory | Build established: Scavenger-Assassin 16092 | -5/Factory | Build established: Tank 16452 | -5/Factory | Build established: Scavenger-Tank 17113 | -5/Factory | Build established: Scavenger-Gunner 17614 | -5/Factory | Build established: Gunner 17641 | -5/Factory | Spotted B-75 Beast 17719 | -5/Factory | System corruption reached 10% 17733 | -5/Factory | Core integrity fell below 50% 17740 | -5/Factory | Core integrity fell below 20% 17763 | -5/Factory | Lost 14 parts (2p5n1u6w) 17790 | -5/Factory | Discovered new exit (range 14) 17797 | -5/Factory | Entered another Factory area 17797 | -4/Factory | Evolved 2 slots: Utility x2 17952 | -4/Factory | Build established: Mutant 18109 | -4/Factory | Discovered new exit (range 5) 18122 | -4/Factory | Self-destructed Last Messages --------------- 17812_ K-01 Serf collects debris. 17874_ Dropped Imp. Heat Sink. 17875_ Acquired Lrg. Storage Unit. 17903_ K-01 Serf collects debris. 17931_ R-10 Processor collects Imp. Heat Sink. 17945_ ALERT: Security rotation in progress. 18087_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 4T. 18096_ Connecting with Recycling Unit... 18096_ Current location identified: Factory >>Trojan(Reject) Trojan loaded successfully. Testing... Ejection routine running. >>Trojan(Mask) Trojan loaded successfully. Testing... Masking routine running. 18109_ EXIT=FOUND 18113_ Acquired Lrn. Tractor Beam. Map ----- +----------------------------------------------------+ | ??????????????????????????????? | | ??????????????????? 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""" # # | | ?????????? # # | | ??????????######### # | | ????????????????# # | | ????????????????# # | | ????????????????# + | | ????????????????# # | | ????????????????# # | | ?????############## # | | ?????# # # | | ?????# # # | | ?????# + ####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 28 Energy Capacity 495 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 750 Resistance: KI 20 Resistance: TH 10 Resistance: EX 50 Evasion (%) 63 Targeting Accuracy 8 Target Analysis 9 Recoil Reduction 4 Offensive Hacking 12 Item Schematics ----------------- Imp. Ion Engine | -9/Materials | Extracted Shotgun | -9/Materials | Extracted Hrd. Light Armor Plating | -8/Materials | Extracted Particle Charger | -8/Materials | Extracted Assault Cannon | -8/Materials | Extracted Lgt. Nuclear Core | -8/Materials | Extracted Lgt. EM Pulse Cannon | -8/Materials | Extracted Med. Battery | -8/Materials | Extracted Rocket Launcher | -8/Materials | Extracted Med. Matter Pod | -8/Materials | Extracted Imp. Power Shielding | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force Challenges ------------ None Game ------ Seed MakeshiftDisintegrationStick Manual? 0 Play Time 02:20:11 Cumulative 96.0 hours Start 2025.05.16 @ 15:22:03 End 2025.05.16 @ 20:58:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 87 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 44 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 32a7723a-0127-4b29-b7cb-c19fe32da59f