Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.15 @ 13:52:14 Player: iwantthegold Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (56) 280 Value Destroyed (1942) 1942 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5802 Bonus ------- None Cogmind --------- Core Integrity 651/850 Matter 0/300 Energy 0/100 System Corruption 3% Temperature Cool (0) Movement Core (600) Ox11 Location -6/Factory Parts ------- > --- POWER (2) -------- Fusion Compressor > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Improved Heat Sink Large Storage Unit Transmission Jammer Phase Shifter Hacking Suite > --- WEAPON (2) ------- Advanced Beam Rifle Gauss Rifle > --- INVENTORY (15) --- Flexi-carbon Leg VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster Large Storage Unit Improved Sensor Array Force Booster Transmission Jammer Layered Light Armor Plating Hacking Suite Drone Bay (2/2) Heavy Assault Rifle Antimatter Cannon Heavy Flail Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Xenon Bombardment Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Enhanced Optical Array Transmission Jammer Hacking Suite System Shield > --- WEAPON ----------- Arc Projector Advanced Beam Rifle > --- INVENTORY -------- Deuterium Engine Fusion Compressor Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Large Storage Unit Improved Sensor Array Transmission Jammer Layered Light Armor Plating Hacking Suite Improved Grenade Launcher Heavy Flail [Rating: 59] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Rocket Launcher Impact Weapon Heavy Flail Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Slots Evolved 8 | . . 2 2 2 . . 2 Power 1 | . . . . . . . 1 Propulsion 3 | . . 1 1 1 . . . Utility 4 | . . 1 1 1 . . 1 Weapon . | . . . . . . . . Parts Attached 91 | 6 1 4 13 14 3 3 47 Power 12 | 1 . . . 1 . . 10 Engine 4 | 1 . . . . . . 3 Core 8 | . . . . 1 . . 7 Reactor . | . . . . . . . . Propulsion 31 | 2 . 1 4 3 1 2 18 Treads . | . . . . . . . . Leg 11 | 2 . 1 3 3 1 1 . Wheel 6 | . . . 1 . . 1 4 Hover . | . . . . . . . . Flight 14 | . . . . . . . 14 Utility 18 | 1 1 1 4 4 . . 7 Device 8 | . . . 1 2 . . 5 Storage 2 | 1 1 . . . . . . Processor 1 | . . . . . . . 1 Hackware 2 | . . . 1 . . . 1 Protection 5 | . . 1 2 2 . . . Artifact . | . . . . . . . . Weapon 30 | 2 . 2 5 6 2 1 12 Energy Gun 17 | 1 . 2 4 5 1 . 4 Energy Cannon . | . . . . . . . . Ballistic Gun 2 | 1 . . . . . . 1 Ballistic Cannon 1 | . . . . . . . 1 Launcher 8 | . . . 1 1 1 1 4 Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . . . . . 2 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . 1 1 1 . . 1 Parts Lost 26 | . . . 1 . 1 1 23 Power 5 | . . . . . . . 5 Propulsion 13 | . . . . . 1 1 11 Utility 2 | . . . . . . . 2 Weapon 6 | . . . 1 . . . 5 Highest Loss Streak 6 | . . . 1 . 1 1 6 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 90 | . 89 93 96 98 94 99 74 Engine 4 | . 14 11 9 . . . 1 Core 3 | . . . . 7 7 7 5 Leg 24 | . 28 33 32 38 32 33 . Wheel 1 | . . . . . . 3 1 Flight 4 | . . . . . . . 19 Device 11 | . . . 8 15 15 15 17 Storage 9 | . 18 22 9 7 7 7 6 Hackware 6 | . . . 8 7 7 7 10 Protection 4 | . . 5 9 7 7 7 . Energy Gun 11 | . 14 15 17 13 13 10 4 Ballistic Gun 2 | . 14 6 . . . . 1 Naked Turns . | . . . . . . . . Heaviest Build 45 | 14 34 39 40 36 38 38 45 Greatest Support 78 | 20 20 30 40 68 78 78 51 Greatest Overweight (x) 11 | 3 1 1 3 . . 3 11 Average Overweight (x) . | . . 1 . . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 15 15 15 Most Carried 15 | 6 10 15 15 15 15 15 15 Average Carried 12 | 4 8 10 14 14 14 14 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 6 10 15 15 15 15 14 14 Class Distribution -------------------- 59% | Mutant 22% | Scavenger-Mutant 12% | Hacker-Mutant 5% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Hacker-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Matter Collected 1257 | 175 167 36 148 77 121 67 466 Remotely . | . . . . . . . . Salvage Created 2054 | . 289 57 705 198 112 104 589 Parts 100 | . 5 4 33 11 4 11 32 Haulers Intercepted 2 | . . . 1 1 . . . Recyclers Shooed 2 | . . . . . . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 8 | . . . . . 2 6 . Prevented 1 | . . . . . . 1 . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Combat Hostiles Destroyed 44 | . 2 1 10 3 7 5 16 Guns 18 | . 2 1 10 1 1 1 2 Cannons 2 | . . . . . . . 2 AOE 24 | . . . . 2 6 4 12 Classes Destroyed 12 | . 3 1 2 . 1 1 4 Worker 2 | . . . . . . . 2 Builder 1 | . . . 1 . . . . Hauler 2 | . . . 1 1 . . . Recycler 5 | . 2 . 2 . . . 1 Mechanic 1 | . . . . . . . 1 Watcher 1 | . 1 . . . . . . Swarmer 18 | . . . . . 7 4 7 Grunt 14 | . 2 . 5 2 . . 5 Duelist 1 | . . . . . . . 1 Sentry 7 | . . 1 5 1 . . . Hunter 2 | . . . . . . 1 1 Programmer 2 | . . . . . . . 2 Best Kill Streak 9 | . 3 1 6 3 4 4 9 Combat Bots Only 7 | . 1 1 3 2 4 4 7 Max Kills in Single Turn 4 | . 1 1 3 3 2 2 4 Gunslinging . | . . . . . . . . Exploded 4 | . . . . 2 2 2 4 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Hostile Shots Fired 298 | . 13 8 49 65 24 19 120 Missed 117 | . 5 2 16 34 8 10 42 Damage Taken 3044 | . 123 84 530 267 285 188 1567 Core 350 | . 22 . 77 21 31 . 199 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 41 | . . . . 41 . . . Core Remaining (%) 93 | 100 91 100 86 . . 92 . Volleys Fired 123 | . 24 2 27 8 8 7 47 Largest 2 | . 2 2 2 2 2 2 2 Hottest 122 | . 70 70 122 116 116 116 116 Shots Fired 223 | . 48 4 53 16 15 14 73 Gun 192 | . 48 4 51 15 11 12 51 Cannon 12 | . . . . . . . 12 Launcher 19 | . . . 2 1 4 2 10 Special . | . . . . . . . . Kinetic 43 | . 24 2 . . . . 17 Thermal 123 | . 24 2 38 8 3 5 43 Explosive 19 | . . . 2 1 4 2 10 Electromagnetic 38 | . . . 13 7 8 7 3 Robot Hit Streak 21 | . 7 3 21 8 2 4 8 Robot Miss Streak 5 | . 3 1 4 1 2 5 3 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . 1 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . Shots Hit Robots 136 | . 26 3 38 12 7 6 44 Core Hits 101 | . 9 2 28 8 8 7 39 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 8 | . 1 . 1 1 . . 5 Burn 7 | . 1 . 1 1 . . 4 Smash 1 | . . . . . . . 1 Melee Attacks 5 | . . . . . . . 5 Impact 5 | . . . . . . . 5 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4792 | . 343 37 1101 359 406 319 2227 Guns 1850 | . 343 37 587 184 49 62 588 Cannons 285 | . . . . . . . 285 Explosions 2511 | . . . 514 175 357 257 1208 Melee 146 | . . . . . . . 146 Ramming . | . . . . . . . . Kinetic 603 | . 191 25 . . . . 387 Thermal 1403 | . 152 12 421 140 20 40 618 Explosive 2354 | . . . 495 175 357 257 1070 Electromagnetic 286 | . . . 185 44 29 22 6 Impact 146 | . . . . . . . 146 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . . 1 1 1 3 Average Corruption 1 | . . . . 1 1 1 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 20 | . . . . . 6 5 9 Message Errors 6 | . . . . . 3 2 1 Matter Fused 5 | . . . . . 1 1 3 Heat Flow Errors 3 | . . . . . 1 . 2 Energy Discharges 1 | . . . . . . . 1 Parts Fused 1 | . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . 1 Data Loss (major) 1 | . . . . . . 1 . Weapon Failures 2 | . . . . . 1 . 1 Overload Shots . | . . . . . . . . Overflow Damage 307 | . . . . . 7 25 275 Projectiles 10 | . . . . . . . 10 Explosions 241 | . . . . . 7 25 209 Melee 56 | . . . . . . . 56 Knockbacks 5 | . . . . . . . 5 Impact 2 | . . . . . . . 2 Kinetic 3 | . . . . . . . 3 Secondary . | . . . . . . . . Self-Inflicted Damage 424 | . . . 25 . 44 68 287 Shots 10 | . . . 1 . 2 2 5 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 219 | . 123 36 18 78 219 . 176 Average Temperature 41 | . 34 21 7 40 112 . 67 Received Heat Transfer 819 | . 48 45 243 105 . . 378 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . 1 . . . 1 Impact Corruptions 3 | . . . . . . . 3 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 10 | . 2 . 2 4 . . 2 Heat Transferred 3319 | . 518 37 1123 333 37 74 1197 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Peak Influence 387 | . 135 54 259 151 . . 387 Initial 91 | . . 9 . 91 . . 37 Average 115 | . 48 28 133 93 . . 189 Maximum Alert Level 1 | . . . 1 . . . 1 Low Security (%) 80 | 100 100 100 78 100 . . 54 Level 1 19 | . . . 21 . . . 45 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . 1 . 1 1 . . 3 Investigation 2 | . . . 1 1 . . . Extermination 2 | . . . . . . . 2 Reinforcement 2 | . 1 . . . . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Distress Signals 5 | . 1 . 3 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 68 | . 11 1 18 4 7 5 22 Peak Tracking Total 5 | . 4 1 5 2 4 4 5 Tactical Retreats 3 | . 1 . . . . . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Traps Triggered 1 | . 1 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Machines Disabled 12 | . . . 1 . . . 11 Max in Single Turn 11 | . . . 1 . . . 11 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Machines Accessed 11 | . 1 1 5 2 . . 2 Terminals 8 | . 1 1 4 . . . 2 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . 1 . . . Recycling Units 1 | . . . . 1 . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 29 | . 3 4 14 6 . . 2 Successful 14 | . . . 9 5 . . . Failed 15 | . 3 4 5 1 . . 2 Catastrophic 4 | . 1 . 1 . . . 2 Database Lockouts . | . . . . . . . . Manual 13 | . 1 4 6 . . . 2 Terminals 21 | . 3 4 12 . . . 2 Fabricators . | . . . . . . . . Repair Stations 3 | . . . . 3 . . . Recycling Units 3 | . . . . 3 . . . Scanalyzers 2 | . . . 2 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 5 | . . . 5 . . . . Prototype ID Bank 2 | . . . 2 . . . . Level Access Points 1 | . . . 1 . . . . Terminal Index 1 | . . . 1 . . . . Locate Traps 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . Scan Component 1 | . . . . 1 . . . Repair 1 | . . . . 1 . . . Recycling Unit Hacks 3 | . . . . 3 . . . Process 2 | . . . . 2 . . . Retrieve Matter 1 | . . . . 1 . . . Scanalyzer 2 | . . . 2 . . . . Insert Component 1 | . . . 1 . . . . Analyze 1 | . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 2 | . . . 2 . . . . Terminals 2 | . . . 2 . . . . Botnet 2 | . . . 2 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . 1 1 3 1 . . 2 Full Trace Events 2 | . . . 1 1 . . . Feedback Events 1 | . . . . 1 . . . Corruption 1 | . . . . 1 . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . 1 . . . Time 22 | . . . . 22 . . . Parts Recycled . | . . . . . . . . Recycled Matter 248 | . . . . 248 . . . Retrieved Matter 302 | . . . . 302 . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Turns Passed 4286 | 76 495 434 620 537 364 693 1067 Spaces Moved 2879 | 51 309 210 334 374 275 537 789 Core 35 | 8 . . . . . . 27 Treads . | . . . . . . . . Legs 1788 | 43 309 210 318 374 275 259 . Wheels 386 | . . . 16 . . 278 92 Hover . | . . . . . . . . Flight 670 | . . . . . . . 670 Fastest Speed 28 | 50 120 190 120 120 122 124 28 Average Speed 119 | 121 134 190 137 121 122 124 82 Slowest Speed 600 | 200 190 190 190 122 124 125 600 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 29 | 4 42 18 27 10 62 60 16 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . Scrap Searched 3 | . . . . . 2 1 . Spaces Dug . | . . . . . . . . Terrain Destroyed 173 | . . . 20 17 34 6 96 Melee . | . . . . . . . . Projectile 4 | . . . . . . . 4 AOE 169 | . . . 20 17 34 6 92 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Total 3497 | 62 341 241 445 448 286 547 1127 Wait 281 | . 2 15 48 22 . . 194 Move 2872 | 50 308 209 333 373 274 536 789 Hop . | . . . . . . . . Pick Up 63 | 6 5 8 11 13 1 . 19 Fast Attach 27 | 6 1 2 2 4 1 1 10 Attach 35 | . . 1 4 3 1 1 25 Detach 17 | . . . 1 . . . 16 Swap 29 | . . 1 7 7 1 1 12 Drop 45 | . 1 3 12 18 . 1 10 Fire 123 | . 24 2 27 8 8 7 47 Melee 5 | . . . . . . . 5 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 142 | -10/Materials | Discovered new exit (range 11) 311 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 16) 572 | -10/Materials | Entered another Materials area 572 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 756 | -9/Materials | Discovered new exit (range 9) 975 | -9/Materials | Discovered new exit (range 11) 1006 | -9/Materials | Entered another Materials area 1006 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1375 | -8/Materials | Identified exit to Factory 1559 | -8/Materials | Build established: Scavenger-Mutant 1626 | -8/Materials | Entered Factory 1626 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2026 | -7/Factory | Discovered new exit (range 13) 2133 | -7/Factory | Repaired Arc Projector 2163 | -7/Factory | Entered Lower Caves 2509 | -7/Lower Caves | Discovered new exit (range 16) 2527 | -7/Lower Caves | Entered another Lower Caves area 2539 | -7/Lower Caves | Build established: Mutant 2765 | -7/Lower Caves | Encountered a Warlord checkpoint 3214 | -7/Lower Caves | Discovered new exit (range 5) 3220 | -7/Lower Caves | Entered Factory 3220 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3596 | -6/Factory | Lost 3 parts (2n1w) 3718 | -6/Factory | Destroyed 7 combat bots 3718 | -6/Factory | Lost 4 parts (1p2n1w) 3763 | -6/Factory | Spotted B-75 Beast 3829 | -6/Factory | Lost 6 parts (2p3n1w) 4003 | -6/Factory | Build established: Hacker-Mutant 4048 | -6/Factory | Lost 5 parts (2p2n1u) 4125 | -6/Factory | Lost 4 parts (2n1u1w) 4287 | -6/Factory | Self-destructed Last Messages --------------- 04098_ Slug penetrates G-50 Soldier. 04101_ K-01 Serf collects debris. 04101_ Slug penetrates G-50 Soldier. 04104_ G-50 Soldier destroyed. 04105_ K-01 Serf collects debris. 04107_ Slug penetrates K-01 Serf. 04107_ Destroyed Sml. Matter Pod. 04110_ U-05 Engineer lays Concrete. 04112_ R-10 Processor collects Adv. Heat Sink. 04113_ System corrupted: Matter fused (-7). 04113_ U-05 Engineer builds a Wall. 04119_ R-10 Processor collects Carbon-fiber Leg. 04121_ U-05 Engineer lays Concrete. 04123_ R-10 Processor collects Adv. Heat Sink. 04127_ R-10 Processor collects Targeting Computer. 04152_ KV=J%5OS7FIARR2,VQXD#ACHTSXN05I1XJB10 04186_ K-01 Serf collects debris. 04242_ System corrupted: FCS attempts to trigger Gauss Rifle. 04253_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | "##? """ """ # # + | | "#?? # # # | | " """"###?? # + # | | #######????############ # # | | #######????????????????# # # | | # #????????????????# # # | | #????????????????# # # | | " #????????????????# # # | | " #????????????????# # # | | # #????????????????+ # # | | # #????????????????# +? # | | ########????????????????# #? # | | #???????????????????????# #???########?# | | #???????????????????????# #????????????# | | #??######???????????????# ############## | | #? """"" #?????????????# | | ## ""T"" #######???????# ????#### ### | | + # #???????? ???????# ### | | # ]] # ##????????? ???????# + | | " ] + ????????????????????# # | | " # ! #???#######+####+##??# # ! | | # # ????# #??# + ! | | # ## #????# #??# # | | # ! ## #????# #### ##+ | | #?######### ###### ! + | | ###"####### k @ # | | ###### = # | | #####################????# + | | ??????????###????????????# ########### | | ?????????????????????????# #?????????? | | ?????????????????????????# #?????????? | | ?????????????????????????# ! #?????????? | | ?????????????????????????###############?????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 25 Energy Capacity 335 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Armor Coverage 150 Phase Shifting 5 Evasion (%) 64 Force Boost 20 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Challenges ------------ None Game ------ Seed ProjectionSegregatorLance Manual? 0 Play Time 00:49:48 Cumulative 23.4 hours Start 2024.04.15 @ 13:02:58 End 2024.04.15 @ 13:52:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 24 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 54x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 88cc5aca-4eed-40d9-9cb7-1b66e3ddaffb