Cogmind - Beta 14 *** ADVENTURER MODE // 2024.11.01 @ 09:10:55 // Winter2022/Polymind Player: Timeslice Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (5) 25 Value Destroyed (218) 218 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (2493) 2493 TOTAL SCORE: 4316 Bonus ------- Polymind Skill 2293 Pacifist 200 Cogmind --------- Core Integrity 0/550 Matter 100/100 Energy 50/50 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Heat Sink > --- WEAPON (2) ------- (None) > --- INVENTORY (1) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Heat Sink Light Armor Plating > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- (None) [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Utility Medium Matter Pod Device Tractor Beam Storage Medium Matter Pod Processor Visual Processing Unit Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached . | . . . . . Power . | . . . . . Engine . | . . . . . Core . | . . . . . Reactor . | . . . . . Propulsion . | . . . . . Treads . | . . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility . | . . . . . Device . | . . . . . Storage . | . . . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon . | . . . . . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 11 | . . . . 11 Power 2 | . . . . 2 Propulsion 4 | . . . . 4 Utility 3 | . . . . 3 Weapon 2 | . . . . 2 Highest Loss Streak 11 | . . . . 11 To Critical Strikes . | . . . . . Average Slot Usage (%) 84 | . 100 93 80 65 Engine 17 | . 18 18 20 15 Leg 1 | . . 5 . . Wheel 28 | . 23 27 40 27 Hover 4 | . 13 4 . . Device 10 | . 18 18 . 4 Storage 14 | . 11 13 20 15 Processor 4 | . 13 4 . . Peak Build Rating 11 | 5 7 7 5 11 Average Rating 4 | 4 5 5 3 3 On Entrance 4 | . 5 7 5 4 Naked Turns 19 | . . 13 1 5 Heaviest Build 18 | 9 9 9 9 18 Greatest Support 40 | 32 32 32 32 40 Greatest Overweight (x) 1 | . . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 4 | 4 4 4 4 1 Average Capacity 1 | 3 2 2 1 . Most Carried 4 | 4 4 4 1 . Average Carried . | 2 2 . . . Final Capacity 4 | 4 . 4 1 1 Final Carried 4 | 4 . 1 . . Class Distribution -------------------- 41% | Worker 34% | Recycler 13% | Watcher 5% | Sentry 4% | Grunt Dominant Class ---------------- Recycler | -10/Materials Recycler | -9/Materials Worker | -9/Mines Worker | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 33 | . . . . 33 Remotely . | . . . . . Salvage Created 323 | . . 196 . 127 Parts 14 | . . 11 . 3 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 5 | . . 3 . 2 Guns 5 | . . 3 . 2 Classes Destroyed 2 | . . 2 . . Grunt 3 | . . 1 . 2 Sentry 2 | . . 2 . . Best Kill Streak 3 | . . 3 . 2 Combat Bots Only 3 | . . 3 . 2 Max Kills in Single Turn 1 | . . 1 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 173 | . . 27 . 146 Missed 37 | . . 9 . 28 Damage Taken 1661 | . . 208 . 1453 Core 607 | . . 49 . 558 Absorbed by Shields . | . . . . . Ignored by Resistances 470 | . . 60 . 410 Core Remaining (%) 95 | 100 100 . 87 . Volleys Fired 25 | . . 18 . 7 Largest 2 | . . 1 . 2 Hottest 79 | . . 40 . 79 Shots Fired 28 | . . 18 . 10 Gun 28 | . . 18 . 10 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 7 | . . . . 7 Thermal 21 | . . 18 . 3 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 28 | . . 18 . 28 Robot Miss Streak . | . . . . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 28 | . . 18 . 10 Core Hits 13 | . . 7 . 6 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . . 1 Burn 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 353 | . . 204 . 149 Guns 347 | . . 204 . 143 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 6 | . . . . 6 Kinetic 99 | . . . . 99 Thermal 248 | . . 204 . 44 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 3 | . . . . 3 Shots . | . . . . . Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 224 | . . 18 . 224 Average Temperature 71 | . . 9 . 97 Received Heat Transfer 1011 | . . 84 . 927 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 635 | . . 450 . 185 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 128 | . 96 128 41 100 Initial 41 | . . 33 41 13 Average 58 | . 48 106 40 37 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 2 | . . 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 29 | . . 11 . 18 Peak Tracking Total 8 | . . 8 . 8 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 10 | . 6 . . 4 Terminals 10 | . 6 . . 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 30 | . 19 . . 11 Successful 14 | . 8 . . 6 Failed 16 | . 11 . . 5 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 23 | . 12 . . 11 Terminals 30 | . 19 . . 11 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 2 . . . Recycling Unit Index 1 | . 1 . . . Recall Investigation 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 12 | . 6 . . 6 Terminals 12 | . 6 . . 6 Assimilate 2 | . . . . 2 Botnet 9 | . 6 . . 3 Operators 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 6 . . 3 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked 4 | . 1 2 . 1 Non-combat 2 | . 1 1 . . Combat 2 | . . 1 . 1 Robot Hacks Applied 6 | . 2 2 . 2 find_recycling 1 | . . 1 . . map_route 1 | . 1 . . . mark_security 1 | . 1 . . . find_shortcuts 2 | . . 1 . 1 find_garrison 1 | . . . . 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total 5 | 1 1 1 1 1 Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1122 | 48 252 315 168 339 Spaces Moved 1309 | 52 329 297 211 420 Core 155 | 15 . 20 1 119 Treads 6 | . . . . 6 Legs 7 | . . 7 . . Wheels 883 | 37 146 195 210 295 Hover 258 | . 183 75 . . Flight . | . . . . . Fastest Speed 50 | 50 56 50 50 50 Average Speed 78 | 85 75 85 79 73 Slowest Speed 160 | 100 100 120 100 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 3 63 29 50 22 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1374 | 55 332 338 210 439 Wait 11 | . . . . 11 Move 1305 | 51 328 296 210 420 Hop . | . . . . . Pick Up 13 | 4 . 9 . . Fast Attach . | . . . . . Attach . | . . . . . Detach . | . . . . . Swap . | . . . . . Drop . | . . . . . Fire 25 | . . 18 . 7 Melee . | . . . . . Ram 1 | . . . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 3 | . . 3 . . Trap . | . . . . . Miscellaneous 16 | . 4 12 . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 10) 259 | -10/Materials | Discovered new exit (range 4) 261 | -10/Materials | Identified exit to Materials 301 | -10/Materials | Entered another Materials area 598 | -9/Materials | Discovered new exit (range 14) 616 | -9/Materials | Entered Mines 776 | -9/Mines | Discovered new exit (range 8) 784 | -9/Mines | Entered Materials 1062 | -8/Materials | Core integrity fell below 50% 1092 | -8/Materials | Core integrity fell below 20% 1123 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01064_ Extracted analysis data for Y-45 Defender. 01065_ G-47 Trooper suffers critical hit (Burn). 01069_ R-06 Scavenger collects Lgt. Armor Plating. 01071_ G-47 Trooper destroyed. 01072_ R-06 Scavenger collects Lgt. Treads. 01073_ Beam Rifle destroyed. 01074_ Lgt. Armor Plating destroyed. 01076_ R-06 Scavenger collects Aluminum Leg. 01078_ G-47 Trooper destroyed. 01078_ Lgt. Treads destroyed. 01079_ R-06 Scavenger collects Beam Rifle. 01080_ Acquired 33 matter. 01082_ Hvy. Assault Rifle destroyed. 01084_ Imp. Ion Engine destroyed. 01084_ Critical hit (Burn: +37). 01088_ R-06 Scavenger collects Heat Sink. 01089_ Lgt. Treads destroyed. 01089_ Critical hit (Burn: +37). 01092_ R-06 Scavenger collects Hvy. Assault Rifle. 01117_ Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ?# #?????????????????????? | | ?# #?????????????????????? | | ?# #?????????????????????? | | ?# #?????????????????????? | | ?## ##?????????????????????? | | ??# #??????????????????????? | | ??# #??#???????????????????? | | ??# #?? ???????????????????? | | ??# #?? ???????????????????? | | ??# #?? ???????????????????? | | ??# #?? ???????????????????? | | ??# #?? #??????????????????? | | ??# #?# #??????????????????? | | ?## ### #??????????????????? | | ?# ![= ## #??????????????????? | | ?#=% % ## #??????????????????? | | ?# ## #??????????????????? | | ?# ## #??????????????????? | | ?# ## #?########?????????? | | ?### #### ### #?????????? | | ???# ## # #?????????? | | ???# ## # !! #########?? | | ???# + ! ## ### | | ???#### # ## T ## | | ????### # ## ## | | ?####Y## ########## | ##! | | # # #????????#! ## | | # = Y #????????# ## | | # #g #????????###+##### | | # # #?????????# #### | | # w # #?????????# + | | # # #?????????# #### | | # # #???######## ###### | | # !== # #???# """ # # | | # !=[ # #???# """ # # ! | | # == # #???# """ + + | | # # #???# # # | | # # #???# = # # | | # # #???# # #o | | ######## #???######## ###### | | # # #??????????# ###### | | #= # #??????????# # | | # "" + #??????????# #! "" | | # S"" # #???????#### # T" | | # "" + #???????# + "" | | # ## ##???????# #### | | ######### #????????# #??# [ | | ????????# #????????# #??###### | | ????????# ########## #???????? | | ????????# ## []] ## ###?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 36 Energy Generation 17 Energy Capacity 215 Matter Stores 100 Matter Capacity 125 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 70 Resistance: EM 20 Resistance: I 45 Resistance: S 20 Resistance: P 20 Evasion (%) 53 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Hosts 6 | 1 1 2 1 1 Combat Hostiles 2 | . . 1 . 1 Allies . | . . . . . Unique Host Classes 5 | 1 1 1 1 1 Average Host Suspicion 34 | 6 44 36 1 46 Unsuspicious Activity 497 | 2 26 62 203 204 Returns to Shadow 1 | . . 1 . . Fuzzy Dispatches . | . . . . . Protomatter Created 15 | . . . . 15 Used 65 | 5 12 20 5 23 Decayed . | . . . . . Highest Spend 23 | 5 12 15 5 23 Top 5 Hosts by Kills: G-34 Mercenary (-9/Materials: 3) Y-45 Defender (-8/Materials: 2) Game ------ Seed PulseMassMapper Manual? 0 Play Time 00:28:29 Cumulative 141.9 hours Start 2024.11.01 @ 08:42:32 End 2024.11.01 @ 09:10:55 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Winter2022/Polymind Game No. 23 Rogue 0 Adventurer 23 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 44 Gallery% 46 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d39710f1-8cdb-4f07-a5b3-df9e577b1687