Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.09 @ 23:05:17 Player: Mas5akr Result: Destroyed by KO-PGP(l) with Ripper Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (85) 425 Value Destroyed (1801) 1801 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1051) 1051 TOTAL SCORE: 5217 Bonus ------- High Alert Combat Kills 16 Follower Combat Kills 250 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -15 Cogmind --------- Core Integrity 0/400 Matter 263/300 Energy 96/100 System Corruption 1% Temperature Warm (147) Movement Treading (260) Ox1 Location -9/Scraptown Parts ------- > --- POWER (1) -------- Fusion Compressor > --- PROPULSION (2) --- Spiked Treads Spiked Medium Treads > --- UTILITY (4) ------ High-capacity Storage Unit Power Shielding Hardened Light Armor Plating Layered Medium Armor Plating > --- WEAPON (2) ------- Overtuned Pulse Rifle Minigun > --- INVENTORY (20) --- Nuclear Pulse Thruster Medium Storage Unit Spectral Analyzer Sensor Array Signal Interpreter Layered Light Armor Plating Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Authchip [Propulsion] Authchip [Propulsion] Authchip [Propulsion] Authchip [Propulsion] Authchip [Processor] Authchip [Armor] Mini Grenade Launcher Improved Datajack CPS Tube (2) Makeshift Spear DRS Beacon (Expended) Peak State ------------ > --- POWER ------------ Fusion Compressor > --- PROPULSION ------- Spiked Treads Spiked Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Power Shielding Hardened Light Armor Plating Layered Medium Armor Plating > --- WEAPON ----------- Overtuned Pulse Rifle Minigun > --- INVENTORY -------- Nuclear Pulse Thruster Medium Storage Unit Spectral Analyzer Sensor Array Signal Interpreter Layered Light Armor Plating Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Authchip [Propulsion] Authchip [Propulsion] Authchip [Propulsion] Authchip [Propulsion] Authchip [Processor] Authchip [Armor] Mini Grenade Launcher Improved Datajack CPS Tube Makeshift Spear DRS Beacon [Rating: 34] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Fusion Compressor Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Flight Unit Improved Flight Unit Utility Hardened Light Armor Plating Storage High-capacity Storage Unit Hackware Authchip [R/Combat] Protection Hardened Light Armor Plating Weapon Shotgun Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Shotgun Ballistic Cannon Heavy Flak Cannon Launcher Rocket Launcher Special Weapon Flamer Impact Weapon Flail Build | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 53 | 6 6 2 10 9 11 9 Power 8 | 1 1 . 1 4 . 1 Engine 7 | 1 1 . 1 4 . . Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 16 | 2 . . 6 1 4 3 Treads 13 | 2 . . 6 . 2 3 Leg 2 | . . . . . 2 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 1 | . . . . 1 . . Utility 13 | 1 2 . 3 1 5 1 Device . | . . . . . . . Storage 4 | 1 . . 1 1 1 . Processor . | . . . . . . . Hackware 1 | . . . . . 1 . Protection 8 | . 2 . 2 . 3 1 Artifact . | . . . . . . . Weapon 16 | 2 3 2 . 3 2 4 Energy Gun 3 | 2 . . . . . 1 Energy Cannon 2 | . 1 . . 1 . . Ballistic Gun 7 | . 2 2 . . 2 1 Ballistic Cannon 1 | . . . . . . 1 Launcher 1 | . . . . 1 . . Special Weapon 1 | . . . . . . 1 Impact Weapon 1 | . . . . 1 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . 1 . . 3 . . Corrupted Parts 1 | . . . . . 1 . System Corruption 1 | . . . . . 1 . Parts Lost 11 | . 2 . . 8 . 1 Power 2 | . 1 . . 1 . . Propulsion 2 | . . . . 2 . . Utility 3 | . 1 . . 2 . . Weapon 4 | . . . . 3 . 1 Highest Loss Streak 5 | . 1 . . 5 . 1 To Critical Strikes 1 | . . . . 1 . . Average Backups 12 | 4 6 7 8 8 12 18 Power 1 | 1 . 1 1 1 2 1 Propulsion . | 1 . . . 1 1 1 Utility 7 | . 2 2 3 3 7 11 Weapon 2 | 2 3 3 3 2 1 2 Tool/Special . | . . . . . . . Unused Backups 32 | . 3 . 2 5 1 21 Power 2 | . . . . . . 2 Propulsion 5 | . . . . 3 1 1 Utility 15 | . . . 1 1 . 13 Weapon 8 | . 3 . 1 1 . 3 Tool/Special 2 | . . . . . . 2 Average Slot Usage (%) 91 | . 95 100 87 78 78 99 Engine 8 | . 13 14 11 10 11 4 Core 2 | . . . . . . 6 Treads 22 | . 27 28 22 20 18 22 Storage 11 | . 14 14 11 11 11 11 Protection 23 | . 10 14 21 14 17 33 Ballistic Gun 18 | . 19 28 22 16 17 15 Ballistic Cannon 1 | . . . . . . 3 Special Weapon 1 | . . . . . . 3 Peak Build Rating 34 | 6 11 10 17 20 16 34 Average Rating 17 | 1 8 9 16 15 12 24 On Entrance 9 | . 6 10 10 17 9 16 Naked Turns . | . . . . . . . Heaviest Build 70 | 12 19 19 41 44 59 70 Greatest Support 48 | 40 40 40 40 40 40 48 Greatest Overweight (x) 1 | 1 . . 1 1 1 1 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 20 | 8 8 8 10 10 20 20 Average Capacity 14 | 7 8 8 8 10 16 20 Most Carried 20 | 7 8 8 10 10 16 20 Average Carried 13 | 5 6 7 8 8 12 18 Final Capacity 20 | 8 8 8 10 10 20 20 Final Carried 20 | 2 7 8 10 7 15 20 Class Distribution -------------------- 94% | Mutant 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Commander-Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Resources | -11 -10 -10 -9 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Matter Collected 1957 | 210 344 32 521 452 223 175 Remotely . | . . . . . . . Salvage Created 2637 | . 585 . 871 898 202 81 Parts 184 | . 50 . 56 63 9 6 Haulers Intercepted 9 | . 1 . 4 4 . . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Combat Hostiles Destroyed 53 | . 16 . 16 17 2 2 Guns 45 | . 16 . 16 9 2 2 Cannons 1 | . . . . 1 . . AOE 7 | . . . . 7 . . Classes Destroyed 12 | . 7 . 2 1 . 2 Worker 5 | . 1 . . 4 . . Builder 3 | . . . . 3 . . Tunneler 1 | . 1 . . . . . Hauler 9 | . 1 . 4 4 . . Recycler 5 | . . . 1 4 . . Operator 2 | . 1 . 1 . . . Watcher 7 | . 3 . 3 1 . . Swarmer 20 | . 9 . 6 5 . . Grunt 18 | . 7 . 4 7 . . Sentry 13 | . . . 6 5 2 . Federalist 1 | . . . . . . 1 Explorer 1 | . . . . . . 1 Best Kill Streak 12 | . 6 . 6 12 1 1 Combat Bots Only 6 | . 5 . 6 5 1 1 Max Kills in Single Turn 3 | . 2 . 2 3 1 1 Gunslinging 1 | . . . 1 . . . Exploded 1 | . . . . 1 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Scr Hostile Shots Fired 302 | . 68 . 72 132 12 18 Missed 73 | . 19 . 21 27 1 5 Hits 229 | . 49 . 51 105 11 13 Melee 6 | . . . . . . 6 Projectile 223 | . 49 . 51 105 11 7 Critical Strikes 7 | . 1 . . 4 . 2 Damage Taken 3184 | . 506 11 649 1546 162 310 Core 446 | . 35 . 31 280 27 73 Absorbed by Shields . | . . . . . . . Redirected to Shielding 4 | . . . . . 4 . Regen/Repaired (Parts) 240 | . 65 . 175 . . . Core Remaining (%) 93 | 100 . 86 . . . . Volleys Fired 177 | . 39 . 52 47 12 27 Largest 2 | . 2 . 2 2 2 2 Hottest 125 | . 80 . 46 101 40 125 Shots Fired 330 | . 78 . 104 92 26 30 Gun 291 | . 78 . 104 55 26 28 Cannon 20 | . . . . 20 . . Launcher 17 | . . . . 17 . . Special 2 | . . . . . . 2 Kinetic 268 | . 56 . 104 55 26 27 Thermal 23 | . . . . 20 . 3 Explosive 17 | . . . . 17 . . Electromagnetic 22 | . 22 . . . . . Robot Hit Streak 21 | . 12 . 21 10 12 5 Robot Miss Streak 7 | . 5 . 7 5 3 4 Penetration Max . | . . . . . . . Secondary Targets 7 | . 2 . 2 3 . . Max Gunslinging Chain 1 | . 1 . 1 1 . . Shots Hit Robots 229 | . 50 . 79 66 19 15 Core Hits 154 | . 33 . 51 56 8 6 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . 1 . 1 . Critical Strikes 3 | . 1 . 1 . 1 . Destroy 2 | . . . 1 . 1 . Corrupt 1 | . 1 . . . . . Melee Attacks 5 | . . . . 5 . . Impact 5 | . . . . 5 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4372 | . 773 16 1270 1892 165 256 Guns 3082 | . 771 . 1264 650 151 246 Cannons 226 | . . . . 226 . . Explosions 922 | . . . . 922 . . Melee 94 | . . . . 94 . . Ramming 38 | . 2 16 6 . 14 . Kinetic 2955 | . 664 . 1264 650 151 226 Thermal 256 | . . . . 226 . 30 Explosive 922 | . . . . 922 . . Electromagnetic 107 | . 107 . . . . . Impact 94 | . . . . 94 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . 1 1 . . 1 1 Average Corruption 1 | . 1 1 . . 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 34 | . 2 7 . . 23 2 Message Errors 7 | . 1 1 . . 5 . Matter Fused 5 | . . 1 . . 3 1 Heat Flow Errors 5 | . . 1 . . 4 . Energy Discharges 6 | . . 1 . . 4 1 Parts Fused 1 | . . . . . 1 . Data Loss (minor) 6 | . . 2 . . 4 . Data Loss (major) 1 | . . 1 . . . . Misfires 2 | . . . . . 2 . Alerts 1 | . 1 . . . . . Overload Shots . | . . . . . . . Overflow Damage 12 | . . . . 12 . . Projectiles . | . . . . . . . Explosions 12 | . . . . 12 . . Melee . | . . . . . . . Knockbacks 1 | . . . . . 1 . Impact 1 | . . . . . 1 . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 76 | . . . . 76 . . Shots 3 | . . . . 3 . . Rammed 8 | . 2 4 1 . 1 . Targets Rammed 8 | . 2 4 1 . 1 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 277 | . 54 244 147 257 277 176 Average Temperature 54 | . 19 126 29 82 86 48 Received Heat Transfer 991 | . 201 . 186 510 45 49 Effects 2 | . . . . 2 . . Energy Bleed 2 | . . . . 2 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 1 | . . . . 1 . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . 1 . . Heat Transferred 537 | . . . . 407 . 130 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Maximum Alert Level 2 | . . . 1 2 1 . Low Security (%) 93 | 100 100 100 91 77 96 . Level 1 4 | . . . 8 11 3 . Level 2 1 | . . . . 10 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 602 | . 161 60 248 602 226 . Initial 226 | . . 60 . 59 226 . Average 74 | . 58 4 119 142 46 . Influence Increases 2489 | . 491 . 718 1115 165 . Destroy 0b10 Robot/C 1300 | . 320 . 420 520 40 . Destroy 0b10 Robot/NC 180 | . 35 . 55 85 5 . Destroy Leader 338 | . 68 . 138 132 . . Allied During Kill 123 | . . . 32 91 . . Successful Hack 69 | . 38 . 13 18 . . Select Force Hacks 210 | . 30 . 60 . 120 . Anti-Garrison Action 150 | . . . . 150 . . Destroy Structure 74 | . . . . 74 . . Lose Combat Pursuer 45 | . . . . 45 . . Influence Decreases 2489 | . 336 155 578 672 748 . Entered New Map 533 | . . 95 . 81 357 . Time Decay 1642 | . 316 60 518 361 387 . Lost Part 100 | . 20 . . 80 . . Lost Ally 210 | . . . 60 150 . . Purge Threat 4 | . . . . . 4 . Squads Dispatched 15 | . 3 . 5 7 . . Investigation 6 | . 2 . 3 1 . . Extermination . | . . . . . . . Reinforcement 4 | . 1 . 2 1 . . Assault 2 | . . . . 2 . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Distress Signals 5 | . . . 1 4 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 112 | . 22 . 38 36 2 14 Peak Tracking Total 9 | . 5 . 5 9 1 4 Tactical Retreats 2 | . . . . 2 . . Traps | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Traps Triggered 3 | . 1 . 1 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed 1 | . . . . . . 1 Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Machines Disabled 1 | . . . . 1 . . Max in Single Turn 1 | . . . . 1 . . Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Machines Accessed 36 | . 5 1 7 3 10 10 Terminals 13 | . 3 . 4 2 4 . Fabricators . | . . . . . . . Repair Stations 2 | . 1 . 1 . . . Recycling Units 7 | . 1 . 2 . 4 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 140 | . 8 1 14 5 42 70 Successful 122 | . 5 1 8 2 36 70 Failed 18 | . 3 . 6 3 6 . Catastrophic 7 | . 3 . 3 . 1 . Database Lockouts . | . . . . . . . Manual 25 | . 6 . 9 1 9 . Terminals 27 | . 4 . 9 3 11 . Fabricators . | . . . . . . . Repair Stations 5 | . 3 . 2 . . . Recycling Units 10 | . 1 . 3 . 6 . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 110 | . 2 1 4 2 31 70 Record 96 | . . . . . 26 70 Part Schematic 1 | . . . . . 1 . Robot Analysis 2 | . 1 . . . 1 . Prototype ID Bank 1 | . . . 1 . . . Open Door 2 | . . 1 . 1 . . Branch Access Points 2 | . 1 . 1 . . . Alert Level 2 | . . . 2 . . . Unreport Threat 1 | . . . . . 1 . Maintenance Status 1 | . . . . . 1 . Registered Prototypes 1 | . . . . 1 . . Release Object 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . 2 . 2 . . . Scan Component 2 | . 1 . 1 . . . Repair 2 | . 1 . 1 . . . Recycling Unit Hacks 1 | . . . . . 1 . Report Inventory 1 | . . . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 7 | . 1 . 2 . 4 . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 7 | . 1 . 2 . 4 . Tunnel 7 | . 1 . 2 . 4 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 4 . 2 3 4 . Full Trace Events 2 | . 1 . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . 1 . 1 . . . Time 51 | . 13 . 38 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 1 | . . . . 1 . . Machine Destruction 1 | . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Scr Total Allies 13 | . . 3 . 10 . . Largest Group 10 | . . 3 3 10 . . Highest-Rated Group 88 | . . 40 40 88 . . Highest-Rated Ally 16 | . . 16 16 16 . . Total Orders . | . . . . . . . Ally Attacks 70 | . . . 25 45 . . Total Damage 596 | . . . 232 364 . . Kills 17 | . . . 7 10 . . Allies Corrupted . | . . . . . . . Allies Melted 3 | . . . . . . 3 Intel | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Active Infowar (turns) . | . . . . . . . Robot Analysis Total 2 | . 1 . . . 1 . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Turns Passed 10608 | 41 837 934 1662 863 1971 4300 Spaces Moved 4625 | 35 412 567 761 316 813 1721 Core 34 | 34 . . . . . . Treads 4584 | 1 412 567 761 316 806 1721 Legs 7 | . . . . . 7 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 240 Average Speed 209 | 83 160 160 183 209 225 244 Slowest Speed 260 | 160 160 160 240 240 240 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 62 | 3 58 86 51 48 97 91 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 8 | . 1 1 2 . 4 . Known Exits Taken 2 | . 1 . 1 . . . Unknown Exits Taken 4 | 1 . 1 . 1 1 . Scrap Searched 11 | . . 1 . . . 10 Spaces Dug . | . . . . . . . Terrain Destroyed 105 | . . . . 105 . . Melee . | . . . . . . . Projectile 3 | . . . . 3 . . AOE 102 | . . . . 102 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Total 5219 | 47 514 592 930 424 927 1785 Wait 228 | . 37 14 83 23 70 1 Move 4619 | 34 411 566 760 315 812 1721 Hop . | . . . . . . . Pick Up 65 | 7 10 2 8 11 14 13 Fast Attach 18 | 1 6 1 2 1 3 4 Attach 21 | 5 2 . 1 8 5 . Detach 2 | . . . . 1 1 . Swap 23 | . . 2 10 2 4 5 Drop 52 | . 7 3 13 11 5 13 Fire 177 | . 39 . 52 47 12 27 Melee 5 | . . . . 5 . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 8 | . 2 4 1 . 1 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 1 | . . . . . . 1 Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 5 exits: [*Mat x2] / Min / *Sto x2) -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 42 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Build established: Mutant 521 | -10/Materials | Identified exit to Mines 612 | -10/Materials | Discovered new exit (range 16) 650 | -10/Materials | Repaired Lgt. Treads 879 | -10/Materials | Entered Mines 910 | -10/Mines | Learned location of Zion (-6) 941 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1032 | -10/Mines | Discovered new exit (range 6) 1045 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1188 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1813 | -10/Mines | Entered Materials 1813 | -9/Materials | Accompanied by 3 allies 1813 | -9/Materials | Evolved 2 slots: Utility x2 2194 | -9/Materials | Discovered new exit (range 10) 2953 | -9/Materials | Repaired Hvy. Armor Plating 3106 | -9/Materials | Discovered new exit (range 16) 3262 | -9/Materials | Discovered new exit (range 11) 3387 | -9/Materials | Identified exit to Mines 3387 | -9/Materials | Identified exit to Storage 3475 | -9/Materials | Entered Storage 3654 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3932 | -9/Storage | Used back door to open Recycling access 3932 | -9/Storage | Discovered new exit (range 5) 3945 | -9/Storage | Build established: Commander-Mutant 4003 | -9/Storage | Garrison activated, responded to threat 4112 | -9/Storage | Garrison activated, responded to threat 4122 | -9/Storage | Lost 7 allies 4183 | -9/Storage | Core integrity fell below 50% 4207 | -9/Storage | Lost 5 parts (1p1n1u2w) 4232 | -9/Storage | Garrison activated, responded to threat 4338 | -9/Storage | Entered Recycling 4373 | -9/Recycling | Build established: Mutant 4750 | -9/Recycling | Core integrity fell below 20% 4949 | -9/Recycling | Discovered new exit (range 11) 6242 | -9/Recycling | Scanned before Scraplab entrance 6276 | -9/Recycling | Entered Scraplab 6302 | -9/Recycling | Discovered new exit (range 3) 6309 | -9/Recycling | Entered Scraptown 6425 | -9/Scraptown | System corruption cleaned by C-Scrubber 6709 | -9/Scraptown | Visited TADAMA 6800 | -9/Scraptown | Visited Shadow of the Wyrm 6814 | -9/Scraptown | Visited Cyclists 7088 | -9/Scraptown | Visited UFD Registry 7088 | -9/Scraptown | Registered with UFD as "Cogtail" 7126 | -9/Scraptown | Visited Cave Peace 7196 | -9/Scraptown | Visited Bundlers 7471 | -9/Scraptown | Entered Cyclist Reading Room 7541 | -9/Scraptown | Visited Symbiants 8560 | -9/Scraptown | Discovered new exit (range 11) 9096 | -9/Scraptown | Visited DA-N13 Charitable Foundation 9105 | -9/Scraptown | Found DCF Scrap (29 items) 9201 | -9/Scraptown | Visited Scrapoid Research Area 9283 | -9/Scraptown | Visited Curators Association 9663 | -9/Scraptown | Visited Infowarlord's Domain 9682 | -9/Scraptown | Found Spectral Analyzer 9732 | -9/Scraptown | Visited Derelict Rescue Squad 9761 | -9/Scraptown | Found DRS Beacon 9829 | -9/Scraptown | Visited Supply Room 9912 | -9/Scraptown | Visited Science Guys 9967 | -9/Scraptown | Warned about trapping Scraptown 10071 | -9/Scraptown | Met Optimus 10071 | -9/Scraptown | Accepted into 0bPrime 10204 | -9/Scraptown | Visited Chapter 10 10295 | -9/Scraptown | Visited Observation Area 10402 | -9/Scraptown | Visited Modified Component R&D 10449 | -9/Scraptown | Civil war broke out across Scraptown 10524 | -9/Scraptown | Identified exit to Factory 10558 | -9/Scraptown | Lost 5 allies 10609 | -9/Scraptown | Destroyed by KO-PGP(l) with Ripper Last Messages --------------- BY-H86(g) destroyed. Slug penetrates Wall. Dropped Flail. Acquired Mak. Spear. Dropped Med. Armor Plating. Acquired 28 matter. Acquired Mak. Hacking Suite. Dropped Ion Engine. Acquired Mak. Hacking Suite. XD-N0Y(x) suffers critical hit (Impale). C7-HGG(g) destroyed. 7F-HN2(x) destroyed. BL-MMX(x) destroyed. Acquired 12 matter. Acquired 4 matter. XD-N0Y(x) destroyed. Acquired 4 matter. Flamer destroyed. Acquired Ovr. Pulse Rifle. Ovr. Pulse Rifle suddenly begins malfunctioning. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????