Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.11 @ 04:09:48 Player: Ev Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (40) 200 Value Destroyed (1115) 1115 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3035 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 77/300 Energy 100/100 System Corruption 0% Temperature Danger (472) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Small Storage Unit Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (8) ---- Light Ion Engine Improved Ion Engine VSS Leg Thermal Generator Thermal Generator Hacking Suite Beam Rifle Autogun Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Small Storage Unit Medium Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Particle Gun Heavy Assault Rifle Heavy Assault Rifle Flak Cannon > --- INVENTORY -------- Light Ion Engine Light Nuclear Core VSS Leg Thermal Generator Thermal Generator Hacking Suite Beam Rifle Autogun [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion VSS Leg Leg VSS Leg Flight Unit Flight Unit Utility Heat Sink Device Heat Sink Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon 2 | . . . 2 Parts Attached 40 | 6 8 15 11 Power 7 | 1 1 1 4 Engine 6 | 1 1 1 3 Core 1 | . . . 1 Reactor . | . . . . Propulsion 12 | 2 4 5 1 Treads . | . . . . Leg 6 | 2 . 3 1 Wheel . | . . . . Hover . | . . . . Flight 6 | . 4 2 . Utility 11 | 1 2 6 2 Device 4 | . 1 3 . Storage 3 | 1 . 2 . Processor 1 | . 1 . . Hackware 1 | . . . 1 Protection 2 | . . 1 1 Artifact . | . . . . Weapon 10 | 2 1 3 4 Energy Gun 4 | 1 . 2 1 Energy Cannon . | . . . . Ballistic Gun 5 | 1 1 1 2 Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 21 | . 1 9 11 Power 2 | . . . 2 Propulsion 8 | . 1 4 3 Utility 4 | . . 2 2 Weapon 7 | . . 3 4 Highest Loss Streak 9 | . 1 6 9 To Critical Strikes . | . . . . Average Slot Usage (%) 89 | . 99 89 80 Engine 9 | . 14 11 5 Leg 16 | . 9 12 25 Flight 10 | . 18 14 . Device 11 | . 13 12 9 Storage 4 | . 1 3 9 Processor 6 | . 12 9 . Hackware 1 | . . . 2 Protection 2 | . . 5 4 Energy Gun 8 | . 14 5 5 Ballistic Gun 14 | . 14 14 13 Ballistic Cannon 1 | . . . 4 Peak Build Rating 30 | 6 7 18 30 Average Rating 13 | 4 6 11 22 On Entrance 7 | . 6 7 17 Naked Turns . | . . . . Heaviest Build 34 | 10 11 22 34 Greatest Support 36 | 20 20 36 36 Greatest Overweight (x) 2 | . 1 2 . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 6 | 6 5 5 8 Most Carried 8 | 3 5 4 8 Average Carried 4 | 1 4 3 6 Final Capacity 8 | 8 5 8 8 Final Carried 8 | 2 5 3 8 Class Distribution -------------------- 78% | Mutant 9% | Tank 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 945 | 168 224 291 262 Remotely . | . . . . Salvage Created 1544 | . 686 516 342 Parts 93 | . 43 31 19 Haulers Intercepted 2 | . 1 1 . Recyclers Shooed 5 | . 2 2 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 25 | . 9 10 6 Guns 22 | . 9 10 3 Cannons 1 | . . . 1 AOE 2 | . . . 2 Classes Destroyed 10 | . 7 3 . Worker 2 | . 2 . . Builder 2 | . . 1 1 Hauler 2 | . 1 1 . Recycler 4 | . 3 . 1 Operator 2 | . 2 . . Watcher 3 | . 2 . 1 Swarmer 3 | . 3 . . Grunt 17 | . 6 7 4 Duelist 1 | . . 1 . Sentry 4 | . . 2 2 Best Kill Streak 9 | . 9 5 3 Combat Bots Only 4 | . 4 4 2 Max Kills in Single Turn 3 | . 1 1 3 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 229 | . 31 98 100 Missed 68 | . 14 40 14 Damage Taken 2471 | . 194 707 1570 Core 767 | . 11 206 550 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 176 | . . . 176 Core Remaining (%) 81 | 100 95 48 . Volleys Fired 177 | . 57 73 47 Largest 4 | . 2 2 4 Hottest 145 | . 60 76 145 Shots Fired 336 | . 108 133 95 Gun 320 | . 108 133 79 Cannon 16 | . . . 16 Launcher . | . . . . Special . | . . . . Kinetic 229 | . 57 101 71 Thermal 107 | . 51 32 24 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 13 | . 9 13 10 Robot Miss Streak 8 | . 3 7 8 Penetration Max . | . . . . Secondary Targets 3 | . 1 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 190 | . 65 82 43 Core Hits 84 | . 36 28 20 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Burn 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2790 | . 674 898 1218 Guns 2152 | . 674 898 580 Cannons 239 | . . . 239 Explosions 399 | . . . 399 Melee . | . . . . Ramming . | . . . . Kinetic 1470 | . 241 643 586 Thermal 1320 | . 433 255 632 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . 1 . . Energy Discharges 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 69 | . . . 69 Projectiles . | . . . . Explosions 69 | . . . 69 Melee . | . . . . Knockbacks 5 | . . . 5 Impact . | . . . . Kinetic 5 | . . . 5 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 717 | . 26 94 717 Average Temperature 159 | . 4 39 346 Received Heat Transfer 1251 | . 81 324 846 Effects 30 | . . . 30 Shutdowns 4 | . . . 4 Energy Bleed 4 | . . . 4 Interference 4 | . . . 4 Matter Decay 5 | . . . 5 Short Circuit 3 | . . . 3 Damage (minor) 4 | . . . 4 Damage (major) 3 | . . . 3 Damage (core) 3 | . . . 3 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 1 1 Heat Transferred 2460 | . 1000 716 744 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 334 | . 334 308 209 Initial 125 | . . 66 125 Average 143 | . 122 187 148 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 64 | 100 70 35 74 Level 1 35 | . 29 64 25 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 3 1 2 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 4 | . 2 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 2 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 48 | . 16 18 14 Peak Tracking Total 5 | . 4 5 4 Tactical Retreats 3 | . 1 . 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 6 | . 2 . 4 Max in Single Turn 4 | . 2 . 4 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 6 . 1 Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations 2 | . 1 . 1 Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 23 | . 16 . 7 Successful 14 | . 8 . 6 Failed 9 | . 8 . 1 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 3 | . 3 . . Terminals 10 | . 10 . . Fabricators . | . . . . Repair Stations 11 | . 4 . 7 Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Prototype ID Bank 3 | . 3 . . Fabricator Hacks . | . . . . Repair Station Hacks 8 | . 2 . 6 Scan Component 5 | . 2 . 3 Repair 3 | . . . 3 Recycling Unit Hacks 2 | . 2 . . Report Inventory 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Track 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 5 . 1 Full Trace Events 3 | . 2 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . . . 3 Time 102 | . . . 102 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1420 | 65 448 368 539 Spaces Moved 747 | 44 378 184 141 Core 17 | 6 . 11 . Treads . | . . . . Legs 322 | 38 89 54 141 Wheels . | . . . . Hover . | . . . . Flight 408 | . 289 119 . Fastest Speed 34 | 50 37 34 90 Average Speed 66 | 110 56 56 90 Slowest Speed 150 | 120 130 150 90 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 1 | . 1 . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 3 57 22 15 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 32 | . . . 32 Melee . | . . . . Projectile . | . . . . AOE 32 | . . . 32 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1391 | 60 512 333 486 Wait 385 | 3 56 52 274 Move 742 | 43 375 183 141 Hop 1 | . 1 . . Pick Up 40 | 8 10 9 13 Fast Attach . | . . . . Attach 25 | 6 2 10 7 Detach . | . . . . Swap 15 | . 6 5 4 Drop 6 | . 5 1 . Fire 177 | . 57 73 47 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 11) 453 | -10/Materials | Discovered new exit (range 15) 514 | -10/Materials | Entered another Materials area 514 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 741 | -9/Materials | Lost 6 parts (3n1u2w) 862 | -9/Materials | Discovered new exit (range 14) 875 | -9/Materials | Core integrity fell below 50% 882 | -9/Materials | Entered another Materials area 882 | -8/Materials | Evolved 2 slots: Weapon x2 1251 | -8/Materials | Repaired Autogun 1285 | -8/Materials | Repaired Imp. Ion Engine 1325 | -8/Materials | Repaired VSS Leg 1404 | -8/Materials | Core integrity fell below 50% 1414 | -8/Materials | Core integrity fell below 20% 1421 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01409_ Overheating: Broken Flak Cannon damaged (-19). 01409_ K-01 Serf collects debris. 01409_ Broken Flak Cannon destroyed. 01409_ K-01 Serf collects debris. 01409_ Hvy. Assault Rifle destroyed. 01409_ Critical hit (Burn: +37). 01412_ Overheating: Core damaged (-93). 01412_ K-01 Serf collects debris. 01412_ Broken VSS Leg destroyed. 01413_ K-01 Serf collects debris. 01413_ Broken VSS Leg destroyed. 01415_ Overheating: Matter decay (-22). 01415_ Hvy. Assault Rifle destroyed. 01415_ K-01 Serf collects debris. 01416_ Overheating: Matter decay (-23). 01416_ K-01 Serf collects debris. 01417_ Overheating: Hvy. Particle Gun damaged (-4). 01418_ K-01 Serf collects debris. 01418_ Hvy. Particle Gun destroyed. 01419_ K-01 Serf collects debris. 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"""????# #????# | | ??????# # """ ## #????# """ | | ??????#^ % + ## #????# """ | | ??????# ########### ##???# """ | | ??????# ########## #???# | | ??????# #???###### | | ??????# #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 63 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RestorationArcShovel Manual? 0 Play Time 00:18:01 Cumulative 40.0 hours Start 2025.01.11 @ 03:55:31 End 2025.01.11 @ 04:09:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 87 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 27 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 139285ed-1f9f-45d1-9069-c41099dff3c6