Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 20:58:46 Player: sewer jenny Result: Smashed by cave-in Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (39) 195 Value Destroyed (1283) 1283 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 3800 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 0/700 Matter 158/300 Energy 300/300 System Corruption 16% Temperature Cool (0) Movement Treading (170) Location -7/Factory Parts ------- > --- POWER (2) -------- Nuclear Core Light Nuclear Core > --- PROPULSION (5) --- Armored Treads Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY (4) ------ Transmission Jammer ECM Suite Improved Light Armor Plating (fused) > --- WEAPON (2) ------- Gauss Rifle Powered Hammer > --- INVENTORY (5) ---- Light Ion Engine EM Pulse Cannon Heavy Mace Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Transmission Jammer ECM Suite Advanced ECM Suite Improved Light Armor Plating > --- WEAPON ----------- Gauss Rifle Powered Hammer > --- INVENTORY -------- Light Ion Engine EM Pulse Cannon Heavy Mace [Rating: 41] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Armored Treads Treads Armored Treads Hover Unit Airjet Flight Unit Flight Unit Utility Terrain Scan Processor Device Transmission Jammer Storage Small Storage Unit Processor Terrain Scan Processor Protection Improved Light Armor Plating Weapon Heavy Mace Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Gauss Rifle Launcher Grenade Launcher Special Weapon Flamer Impact Weapon Heavy Mace Slashing Weapon Katana Build | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Slots Evolved 6 | . . . 4 2 Power 1 | . . . . 1 Propulsion 3 | . . . 2 1 Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 50 | 6 2 4 6 32 Power 8 | 1 . 1 . 6 Engine 5 | 1 . 1 . 3 Core 3 | . . . . 3 Reactor . | . . . . . Propulsion 15 | 2 . . 4 9 Treads 9 | 2 . . . 7 Leg . | . . . . . Wheel . | . . . . . Hover 2 | . . . . 2 Flight 4 | . . . 4 . Utility 12 | 1 1 1 . 9 Device 9 | . . 1 . 8 Storage 1 | 1 . . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 15 | 2 1 2 2 8 Energy Gun 2 | 2 . . . . Energy Cannon 3 | . . . 1 2 Ballistic Gun 2 | . . 1 . 1 Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon 1 | . . 1 . . Impact Weapon 5 | . . . 1 4 Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 21 | . . 4 2 15 Power 4 | . . . . 4 Propulsion 8 | . . 2 1 5 Utility 6 | . . . 1 5 Weapon 3 | . . 2 . 1 Highest Loss Streak 4 | . . 4 2 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 72 | . 86 94 68 61 Engine 6 | . 14 14 9 1 Core 3 | . . . . 6 Treads 23 | . 28 25 . 22 Hover 1 | . . . . 1 Flight 3 | . . . 33 3 Device 6 | . . 10 8 7 Storage 3 | . 14 3 . . Processor 3 | . 1 14 9 1 Protection 1 | . . . . 3 Energy Gun 3 | . 14 2 . . Ballistic Gun 1 | . . . . 1 Launcher 4 | . 13 12 . . Special Weapon 1 | . . 9 . . Impact Weapon 3 | . . . 3 6 Slashing Weapon 1 | . . . . 1 Naked Turns . | . . . . . Heaviest Build 28 | 14 15 15 13 28 Greatest Support 100 | 40 40 40 16 100 Greatest Overweight (x) 1 | . . 1 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 Average Capacity 5 | 6 8 5 5 5 Most Carried 8 | 5 8 8 4 5 Average Carried 3 | 2 5 5 1 2 Final Capacity 8 | 8 8 5 5 5 Final Carried 8 | 2 8 5 2 3 Class Distribution -------------------- 76% | Mutant 11% | Infiltrator-Mutant 7% | Scavenger-Mutant 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Sprinter | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -8 -7 ----------- Run | Yrd Mat Sub Mat Fac Matter Collected 800 | 228 118 74 55 325 Remotely . | . . . . . Salvage Created 1064 | . 349 14 163 538 Parts 61 | . 28 . 3 30 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 4 | . . 4 . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Combat Hostiles Destroyed 29 | . 14 1 3 11 Melee 6 | . . . 2 4 Guns 9 | . 5 . . 4 AOE 11 | . 9 1 . 1 Classes Destroyed 9 | . 3 1 1 4 Worker 2 | . . . . 2 Builder 6 | . . . . 6 Recycler 1 | . 1 . . . Watcher 1 | . . . 1 . Swarmer 8 | . 6 . . 2 Grunt 17 | . 8 . 3 6 Brawler 1 | . . . . 1 Programmer 2 | . . . . 2 Subdweller 1 | . . 1 . . Best Kill Streak 6 | . 6 1 3 4 Combat Bots Only 6 | . 6 1 3 3 Max Kills in Single Turn 3 | . 3 1 1 2 Gunslinging . | . . . . . Exploded 3 | . 3 1 . 1 Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Hostile Shots Fired 197 | . 37 3 19 138 Missed 63 | . 11 . 9 43 Damage Taken 3236 | . 282 335 159 2460 Core 871 | . 49 93 29 700 Absorbed by Shields . | . . . . . Core Remaining (%) 79 | 100 . 43 94 . Volleys Fired 71 | . 30 3 3 35 Largest 2 | . 2 1 1 1 Hottest 80 | . 80 30 63 63 Shots Fired 73 | . 31 3 3 36 Gun 53 | . 24 . . 29 Cannon 10 | . . . 3 7 Launcher 10 | . 7 3 . . Special . | . . . . . Kinetic 29 | . . . . 29 Thermal 24 | . 24 . . . Explosive 10 | . 7 3 . . Electromagnetic 10 | . . . 3 7 Robot Hit Streak 8 | . 8 4 5 8 Robot Miss Streak 3 | . 3 . 2 2 Penetration Max 1 | . . . . 1 Secondary Targets . | . . . . . Shots Hit Robots 87 | . 21 3 8 55 Core Hits 44 | . 20 1 3 20 Critical Kills 3 | . . . 1 2 Critical Parts Destroyed 5 | . . . 1 4 Critical Strikes 13 | . 3 . 2 8 Burn 3 | . 3 . . . Destroy 1 | . . . . 1 Smash 8 | . . . 2 6 Sever 1 | . . . . 1 Melee Attacks 111 | . . . 7 104 Impact 94 | . . . 7 87 Slashing 17 | . . . . 17 Piercing . | . . . . . Sneak Attacks 5 | . . . . 5 Combat Hostiles . | . . . . . Follow-up Attacks 3 | . . . . 3 Damage Inflicted 3323 | . 893 149 378 1903 Guns 679 | . 203 . . 476 Cannons 174 | . . . 42 132 Explosions 905 | . 690 149 . 66 Melee 1565 | . . . 336 1229 Ramming . | . . . . . Kinetic 476 | . . . . 476 Thermal 203 | . 203 . . . Explosive 839 | . 690 149 . . Electromagnetic 240 | . . . 42 198 Impact 1197 | . . . 336 861 Slashing 368 | . . . . 368 Piercing . | . . . . . Highest Corruption 15 | . . . . 15 Average Corruption 8 | . . . . 8 Corruption Purged 2 | . . . . 2 Corruption Blocked . | . . . . . Effects 39 | . . . . 39 Message Errors 6 | . . . . 6 Matter Fused 12 | . . . . 12 Heat Flow Errors 8 | . . . . 8 Energy Discharges 3 | . . . . 3 Parts Rejected 2 | . . . . 2 Parts Fused 1 | . . . . 1 Data Loss (minor) 3 | . . . . 3 Data Loss (major) 2 | . . . . 2 Misfires 1 | . . . . 1 Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 481 | . 53 . 38 390 Projectiles . | . . . . . Explosions 53 | . 53 . . . Melee 428 | . . . 38 390 Knockbacks 4 | . . . . 4 Impact 4 | . . . . 4 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 89 | . 8 25 . 56 Shots 6 | . 1 2 . 3 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 234 | . 120 . 3 234 Average Temperature 62 | . 38 . 2 76 Received Heat Transfer 585 | . 117 18 90 360 Effects 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 6 | . . . . 6 Impact Corruptions 17 | . . . 2 15 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 2 . . . Heat Transferred 814 | . 814 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Peak Influence 626 | . 217 . 174 626 Initial 79 | . . . 35 79 Average 222 | . 116 . 84 286 Maximum Alert Level 2 | . 1 . . 2 Low Security (%) 34 | 100 61 . 100 15 Level 1 53 | . 38 . . 66 Level 2 11 | . . . . 17 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . 2 . 3 6 Investigation 7 | . 1 . 3 3 Extermination 2 | . . . . 2 Reinforcement 2 | . 1 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered 1 | . . . . 1 Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 50 | . 17 1 6 26 Peak Tracking Total 8 | . 4 1 8 4 Tactical Retreats 10 | . . . 1 9 Traps | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Traps Triggered 6 | . . 5 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . . 1 Machines | -11 -10 -10 -8 -7 ---------- Run | Yrd Mat Sub Mat Fac Machines Disabled 19 | . 2 . . 17 Max in Single Turn 8 | . 1 . . 8 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Machines Accessed 12 | . 2 . 5 5 Terminals 10 | . 2 . 4 4 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 35 | . 7 . 15 13 Successful 11 | . 2 . 6 3 Failed 24 | . 5 . 9 10 Catastrophic 4 | . 1 . 1 2 Database Lockouts . | . . . . . Manual 31 | . 7 . 13 11 Terminals 31 | . 7 . 13 11 Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units . | . . . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks 1 | . . . 1 . Recall Investigation 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 8 | . 2 . 3 3 Terminals 8 | . 2 . 3 3 Botnet 8 | . 2 . 3 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 12 | . 2 . 5 5 Full Trace Events 8 | . 2 . 3 3 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -7 ------------ Run | Yrd Mat Sub Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -7 ------------- Run | Yrd Mat Sub Mat Fac Turns Passed 2541 | 77 524 396 128 1416 Spaces Moved 1875 | 45 275 250 302 1003 Core 85 | 7 . 35 . 43 Treads 949 | 38 275 215 . 421 Legs . | . . . . . Wheels . | . . . . . Hover 124 | . . . . 124 Flight 717 | . . . 302 415 Fastest Speed 31 | 50 160 100 31 34 Average Speed 102 | 142 160 151 31 94 Slowest Speed 170 | 160 160 160 34 170 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 3 | . . . 2 1 Cave-ins Triggered 6 | . . . . 6 Exploration Rate (%) 23 | 4 49 22 25 18 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . 3 . . Spaces Dug 63 | . . . . 63 Terrain Destroyed 108 | . 27 18 . 63 Melee 63 | . . . . 63 Projectile . | . . . . . AOE 45 | . 27 18 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Total 2223 | 58 327 262 318 1258 Wait 82 | . 15 . . 67 Move 1863 | 44 274 249 297 999 Hop 3 | . . . 2 1 Pick Up 35 | 8 6 . 2 19 Fast Attach 10 | . 1 3 . 6 Attach 33 | 6 . . 6 21 Detach 5 | . . . 1 4 Swap 7 | . 1 1 . 5 Drop 7 | . . 6 . 1 Fire 71 | . 30 3 3 35 Melee 105 | . . . 7 98 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 2 | . . . . 2 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -8/Materials -7/Factory History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 7) 534 | -10/Materials | Discovered new exit (range 7) 539 | -10/Materials | Discovered new exit (range 5) 602 | -10/Materials | Entered Subcaves 967 | -10/Subcaves | Core integrity fell below 50% 976 | -10/Subcaves | Discovered new exit (range 6) 994 | -10/Subcaves | Lost 4 parts (2n2w) 998 | -10/Subcaves | Entered Materials 998 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1099 | -8/Materials | Discovered new exit (range 15) 1126 | -8/Materials | Entered Factory 1126 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1354 | -7/Factory | Lost 3 parts (1p2n) 1399 | -7/Factory | Crushed by falling debris 1407 | -7/Factory | Crushed by falling debris 1526 | -7/Factory | Search patrols dispatched 1551 | -7/Factory | Crushed by falling debris 1941 | -7/Factory | Crushed by falling debris 1941 | -7/Factory | Core integrity fell below 50% 1941 | -7/Factory | System corruption reached 10% 1946 | -7/Factory | Crushed by falling debris 1947 | -7/Factory | Core integrity fell below 20% 2543 | -7/Factory | Crushed by falling debris 2543 | -7/Factory | Smashed by cave-in Last Messages --------------- Slug penetrates P-60 Hacker. U-05 Engineer lays Concrete. Slug penetrates P-60 Hacker. U-05 Engineer lays Concrete. Slug penetrates P-60 Hacker. Destroyed Gravmag System. U-05 Engineer lays Concrete. Slug penetrates P-60 Hacker. P-60 Hacker destroyed. U-05 Engineer lays Concrete. System corrupted: Matter fused (-8). U-05 Engineer lays Concrete. The unstable cave ceiling collapses. System corrupted: Heat flow error (+170). The unstable cave ceiling collapses. System corrupted: Component data lost. The unstable cave ceiling collapses. Crushed by falling debris. Adv. ECM Suite destroyed. System corrupted by crushing effect (+1). 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