Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.23 @ 15:57:39 Player: C0-2MO Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (0) 0 Value Destroyed (20) 20 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (43996) 43996 TOTAL SCORE: 50976 Bonus ------- Pacifist 10869 Follower Combat Kills 40 Win 3000 Win Speed 30087 Cogmind --------- Core Integrity 1583/1600 Matter 215/300 Energy 176/180 System Corruption 0% Temperature Cool (8) Movement Flying (29) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Backup Power III Light Particle Reactor > --- PROPULSION (10) -- Xenon Bombardment Thruster Advanced Surge Thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY (11) ----- Advanced Coolant Injector Advanced Sensor Array Advanced Signal Interpreter Improved Propulsion Shielding Hacking Suite Hacking Suite Improved Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON (2) ------- Enhanced Nova Cannon Kinetic Spear > --- INVENTORY (5) ---- ECM Suite Improved Propulsion Shielding Light Armor Plating System Restoration Module Improved Datajack Peak State ------------ > --- POWER ------------ Backup Power III Light Particle Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Advanced Surge Thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Coolant Injector Advanced Sensor Array Advanced Signal Interpreter Improved Propulsion Shielding Hacking Suite Hacking Suite Improved Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON ----------- Enhanced Nova Cannon Kinetic Spear > --- INVENTORY -------- ECM Suite Improved Propulsion Shielding Light Armor Plating System Restoration Module Improved Datajack [Rating: 111] Favorites ----------- Power Backup Power III Engine Backup Power III Reactor Light Particle Reactor Propulsion Flight Unit Flight Unit Flight Unit Utility Hacking Suite Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Kinetic Spear Energy Cannon Enhanced Nova Cannon Slashing Weapon Katana Piercing Weapon Kinetic Spear Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 2 . . 2 2 2 2 2 Power 1 | . . . . . . . . 1 . . . . Propulsion 8 | . . 1 1 1 1 . . 1 1 1 1 . Utility 9 | . . 1 1 1 1 . . . 1 1 1 2 Weapon . | . . . . . . . . . . . . . Parts Attached 27 | . 2 . 5 4 1 6 2 . . 4 1 2 Power 1 | . . . . . . . . . . 1 . . Engine . | . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . 1 . . Propulsion 5 | . 1 . . 1 . 2 . . . 1 . . Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 5 | . 1 . . 1 . 2 . . . 1 . . Utility 16 | . 1 . 3 3 1 3 1 . . 2 1 1 Device 5 | . . . 1 1 1 . . . . 1 1 . Storage 1 | . . . . . . . . . . . . 1 Processor 2 | . . . . 1 . . . . . 1 . . Hackware 5 | . . . 2 1 . 1 1 . . . . . Protection 3 | . 1 . . . . 2 . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 5 | . . . 2 . . 1 1 . . . . 1 Energy Gun . | . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . 1 Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 2 | . . . 1 . . . 1 . . . . . Piercing Weapon 1 | . . . . . . 1 . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . . . . Parts Lost 2 | . . . 1 . . . . . . . . 1 Power . | . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . 1 Utility 1 | . . . 1 . . . . . . . . . Weapon . | . . . . . . . . . . . . . Highest Loss Streak 1 | . . . 1 . . . . . . . . 1 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 3 | . . . . 1 2 4 5 5 5 5 5 5 Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 2 | . . . . 1 2 3 4 4 4 4 4 4 Weapon . | . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 1 | . . . . . . . . . . . . 1 Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . 1 Weapon . | . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 60 | . 9 22 33 55 60 75 86 76 68 74 75 70 Engine 2 | . . . . . . 5 6 5 5 4 4 4 Reactor 1 | . . . . . . . . . . 2 4 4 Flight 17 | . 4 11 9 14 13 21 26 23 21 22 21 17 Device 3 | . . . 1 3 6 6 5 . . 2 5 8 Processor 1 | . . . . . 6 2 . . . 2 4 4 Hackware 19 | . . . 10 21 20 24 26 29 26 23 21 20 Protection 3 | . 4 11 2 . . 3 6 5 5 4 4 4 Slashing Weapon 4 | . . . 6 7 6 6 6 5 5 4 4 2 Piercing Weapon 2 | . . . . . . 2 6 5 5 4 4 4 Special Melee Weapon 2 | . . . 3 7 6 . . . . . . . Peak Build Rating 111 | . 2 2 16 25 30 65 67 67 67 101 108 111 Average Rating 53 | . . 2 9 20 26 50 66 67 67 96 104 109 On Entrance 42 | . . 2 2 13 25 29 65 67 67 67 101 108 Avg Prop Armor Cover (%) 6 | . . . . . . 7 . . . 5 . . Naked Turns 13 | . 13 . . . . . . . . . . . Heaviest Build 45 | . 3 3 4 5 9 14 15 9 9 24 25 45 Greatest Support 46 | 3 4 4 4 10 10 30 30 30 30 46 46 46 Greatest Overweight (x) . | . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 5 5 5 5 5 5 5 5 5 5 5 15 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 6 Most Carried 5 | . . . 1 2 3 5 5 5 5 5 5 5 Average Carried 3 | . . . . 1 2 4 5 5 5 5 5 5 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . . 1 2 3 5 5 5 5 5 5 5 Class Distribution -------------------- 59% | Hacker-Sprinter 23% | Hacker-Mutant 16% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Acc Matter Collected 385 | 129 . . 28 138 . 40 50 . . . . . Remotely . | . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Acc Combat Hostiles Destroyed . | . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Acc Hostile Shots Fired 84 | . . . 14 2 . . 9 17 11 6 12 13 Missed 52 | . . . 8 . . . 7 8 7 5 8 9 Hits 32 | . . . 6 2 . . 2 9 4 1 4 4 Projectile 32 | . . . 6 2 . . 2 9 4 1 4 4 Critical Strikes 1 | . . . . . . . . 1 . . . . Actively Blocked 1 | . . . . . . . . 1 . . . . Damage Taken 527 | . . . 96 31 . . 83 138 38 18 54 69 Core 238 | . . . 65 15 . . 12 64 21 18 26 17 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 56 | . . . . . . . . 36 11 . . 9 Regen/Repaired (Parts) 107 | . . . . . . 96 11 . . . . . Core Remaining (%) 97 | 100 100 100 88 97 . . 98 93 98 98 98 98 Volleys Fired . | . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . Core Hits . | . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . Melee Attacks 38 | . . . 7 5 . . 1 3 . 12 2 8 Impact . | . . . . . . . . . . . . . Slashing 24 | . . . 7 5 . . 1 . . 8 2 1 Piercing 14 | . . . . . . . . 3 . 4 . 7 Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted . | . . . . . . . . . . . . . Guns . | . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 3 | . . . . . . . . . . 3 . . Average Temperature 3 | . . . . . . . . . . 3 . . Received Heat Transfer 87 | . . . 54 18 . . 6 . 9 . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Acc Maximum Alert Level 1 | . . . . . . . 1 . . . . 1 Low Security (%) 91 | 100 100 100 100 100 100 100 32 100 100 100 100 93 Level 1 8 | . . . . . . . 67 . . . . 6 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 351 | . 6 10 37 66 22 7 351 183 99 68 54 234 Initial 171 | . . . . 23 22 7 . 171 85 46 30 29 Average 58 | . 2 3 9 30 22 1 238 176 87 44 47 68 Influence Increases 1001 | . 6 10 88 86 . . 391 14 14 97 30 265 Destroy 0b10 Robot/C 140 | . . . . . . . 140 . . . . . Destroy 0b10 Robot/NC 25 | . . . . . . . 25 . . . . . Destroy Leader 34 | . . . . . . . 34 . . . . . Allied During Kill 131 | . . . . . . . 131 . . . . . Successful Hack 202 | . 6 10 21 21 . . 11 8 14 38 24 49 Disable Machine 30 | . . . . . . . 15 . . 15 . . Destroy Structure 94 | . . . 7 5 . . 35 6 . 14 6 21 Partial Spotted 45 | . . . 30 . . . . . . . . 15 Lose Combat Pursuer 300 | . . . 30 60 . . . . . 30 . 180 Influence Decreases 767 | . 6 10 36 92 24 22 40 190 100 132 34 81 Entered New Map 426 | . . . . 29 24 15 . 180 90 43 24 21 Time Decay 274 | . 6 10 26 63 . 7 40 10 10 42 10 50 Lost Part 20 | . . . 10 . . . . . . . . 10 Purge Threat 47 | . . . . . . . . . . 47 . . Squads Dispatched 10 | . . . . 1 . . 1 . 1 1 1 5 Investigation 7 | . . . . . . . 1 . 1 1 1 3 Extermination 2 | . . . . 1 . . . . . . . 1 Reinforcement 1 | . . . . . . . . . . . . 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Acc Distress Signals 5 | . . . 1 2 . . 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 63 | . 1 2 10 8 . . 4 5 7 6 6 14 Peak Tracking Total 14 | . 1 3 10 6 . . 2 5 5 5 6 14 Tactical Retreats 7 | . . . 1 3 . . . . . 1 . 2 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Acc Traps Triggered 4 | . . . . . 1 . 2 . . . 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Acc Machines Disabled 2 | . . . . . . . 1 . . 1 . . Max in Single Turn 1 | . . . . . . . . . . 1 . . Garrison Access 1 | . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Acc Machines Accessed 28 | . 2 2 2 2 . . 3 2 2 4 1 8 Terminals 25 | . 2 2 2 1 . . 2 2 2 4 1 7 Fabricators 1 | . . . . 1 . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 Total Hacks 103 | . 7 6 6 6 . . 16 13 6 19 6 18 Successful 54 | . 2 4 3 2 . . 9 8 3 10 3 10 Failed 48 | . 5 2 3 4 . . 7 4 3 9 3 8 Catastrophic 4 | . . . . 1 . . . . 1 1 . 1 Database Lockouts 1 | . . . . . . . . 1 . . . . Manual 75 | . 4 6 6 . . . 12 12 6 14 2 13 Terminals 97 | . 7 6 6 2 . . 15 13 6 19 6 17 Fabricators 4 | . . . . 4 . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 Terminal Hacks 40 | . 2 2 2 1 . . 7 7 2 7 2 8 Robot Analysis 4 | . . . . . . . 1 3 . . . . Prototype ID Bank 1 | . . . . . . . 1 . . . . . Open Door 1 | . . . . . . . . . . . . 1 Level Access Points 8 | . . . 1 1 . . 1 1 1 1 1 1 Terminal Index 4 | . . . . . . . 1 1 . 1 . 1 Unreport Threat 1 | . . . . . . . . . . 1 . . Registered Components 2 | . . . . . . . 1 . . 1 . . Zone Layout 19 | . 2 2 1 . . . 2 2 1 3 1 5 Fabricator Hacks 1 | . . . . 1 . . . . . . . . Network Status 1 | . . . . 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . 1 Unauthorized Hacks 12 | . . 2 1 . . . 2 1 1 3 1 1 Terminals 11 | . . 2 1 . . . 1 1 1 3 1 1 Track 1 | . . . . . . . . . . 1 . . Assimilate 4 | . . . . . . . . . 1 1 1 1 Botnet 6 | . . 2 1 . . . 1 1 . 1 . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . Patch 1 | . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 23 | . 2 . 2 2 . . 2 2 2 4 1 6 Full Trace Events 5 | . . . . . . . . . 1 1 . 3 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Acc Total Allies 22 | . . . . . . 20 . . 1 . 1 . Largest Group 20 | . . . . . . 20 15 . 1 . 1 . Highest-Rated Group 770 | . . . . . . 770 557 . 26 . 45 . Highest-Rated Ally 50 | . . . . . . 50 50 . 26 . 45 . Total Orders 3 | . . . . . 1 . 2 . . . . . EXPLORE 3 | . . . . . 1 . 2 . . . . . Ally Attacks 37 | . . . . . . . 37 . . . . . Total Damage 1280 | . . . . . . . 1280 . . . . . Kills 12 | . . . . . . . 12 . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Acc Active Infowar (turns) 233 | . . . . 2 . . . . . 74 38 119 Sensors 231 | . . . . . . . . . . 74 38 119 ECM 2 | . . . . 2 . . . . . . . . Robot Analysis Total 4 | . . . . . . . 1 3 . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches 2 | . . . . . 1 . 1 . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Acc Turns Passed 854 | 10 27 27 142 145 18 78 90 31 28 101 38 119 Spaces Moved 2094 | 20 51 68 291 338 44 99 278 84 91 271 114 345 Core 50 | 20 30 . . . . . . . . . . . Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 2044 | . 21 68 291 338 44 99 278 84 91 271 114 345 Fastest Speed 27 | 50 40 40 40 37 37 28 28 28 28 27 27 27 Average Speed 32 | 50 45 40 40 37 37 32 28 28 28 27 27 28 Slowest Speed 50 | 50 50 40 40 40 37 37 28 28 28 28 27 29 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 26 | . . . 2 4 . . 3 2 7 4 3 1 Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 17 | 3 24 16 35 14 2 80 14 6 4 11 5 13 Regions Visited 12 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 7 | . . . 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 32 | . . . 7 5 . . 1 3 . 7 2 7 Terrain Destroyed 32 | . . . 7 5 . . 1 3 . 7 2 7 Melee 32 | . . . 7 5 . . 1 3 . 7 2 7 Projectile . | . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Acc Total 2168 | 19 52 67 301 343 46 142 284 84 85 278 113 354 Wait 36 | . . . . . . 35 . . 1 . . . Move 2030 | 19 50 67 286 329 44 98 271 79 76 262 107 342 Hop 26 | . . . 2 4 . . 3 2 7 4 3 1 Pick Up 2 | . . . . 1 . 1 . . . . . . Fast Attach 26 | . 2 . 5 4 1 5 2 . . 4 1 2 Attach . | . . . . . . . . . . . . . Detach 3 | . . . 1 . 1 1 . . . . . . Swap 2 | . . . . . . 1 . . 1 . . . Drop 5 | . . . . . . 1 2 . . . . 2 Fire . | . . . . . . . . . . . . . Melee 33 | . . . 7 5 . . 1 3 . 8 2 7 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . 5 . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [Min x2]) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Waste -6/Factory (discovered 5 exits: *Fac x4 / [Ext]) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 5 exits: *Res x4 / [*Upp]) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 11 | -11/Scrapyard | Entered Materials 20 | -10/Materials | Discovered new exit (range 14) 20 | -10/Materials | Discovered new exit (range 20) 30 | -10/Materials | Discovered new exit (range 10) 38 | -10/Materials | Entered another Materials area 38 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 61 | -9/Materials | Discovered new exit (range 12) 65 | -9/Materials | Entered another Materials area 65 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 189 | -8/Materials | Identified exit to Factory 207 | -8/Materials | Entered Factory 207 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 277 | -7/Factory | Identified exit to Factory 352 | -7/Factory | Entered another Factory area 352 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 370 | -6/Factory | Sucked down chute 370 | -6/Factory | Entered Waste 371 | -6/Waste | Joined by Warlord forces that had cleared the area 395 | -6/Waste | 1 allies followed down the chute 418 | -6/Waste | Discovered new exit (range 11) 448 | -6/Waste | Entered Factory 448 | -6/Factory | Accompanied by 16 allies 464 | -6/Factory | Identified exit to Factory 528 | -6/Factory | Discovered new exit (range 17) 538 | -6/Factory | Entered another Factory area 538 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 542 | -5/Factory | Identified exit to Factory 553 | -5/Factory | Central database locked down 569 | -5/Factory | Entered another Factory area 569 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 585 | -4/Factory | Identified exit to Research 592 | -4/Factory | Discovered new exit (range 13) 594 | -4/Factory | Spotted B-86 Titan 597 | -4/Factory | Entered Research 597 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 646 | -3/Research | Build established: Hacker-Sprinter 648 | -3/Research | Identified exit to Research 698 | -3/Research | Entered another Research area 698 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 702 | -2/Research | Identified exit to Access 736 | -2/Research | Entered Access 736 | -1/Access | Evolved 2 slots: Utility x2 776 | -1/Access | Spotted B-99 Colossus 780 | -1/Access | Identified exit to Surface 855 | *** | Escaped! Last Messages --------------- 00813_ ALERT: Suspicious activity at Terminal A017. Dispatching Investigation squad. 00820_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A016. 00828_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 1X. 00831_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 2D layout... Downloaded map data. 00836_ K-01 Serf cleans the Wave Collapse Detector. 00853_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 00854_ The Access Shell folds into the floor. [Achievement: Straight Shot] [Achievement: Pacifist] [Achievement: Expert Speedrunner] Map ----- +----------------------------------------------------+ | ????????# #???# ! #??# ???????? | | ????????# #??## #??# ???????? | | ????????# ####"#######+###########+####???????? | | ????????# ???????? | | ????????# ???????? | | ######### ???????? | | ???????? | | ######### ########## ###???????? | | #???????# #????????# # ???????? | | " #????#### ####?????# # ???????? | | """ #??????????? ????????????????????? | | """ #???????????? ???????????????????? | | " #????????????? ????????????????????? | | #??????????????????????????????????? | | #??????BB????BB????????????????????? | | #??????BB????BB????????????????????? | | #######??????????????????????????????????? | | ##????????????????????????????????????????? | | +##### #?????????????????????????????????????????? | | ?????# #??????????????????????????????R??????????? | | ?????# #???????????#""""""""""#??????????????????? | | ?????# #???????????# #??????????????????? | | ?????# #???????????# #??????????????????? | | ??####+#########???# #??????????????????? | | ??+ #???# "" #??????????????????? | | ??# #???# "@ #??????????????????? | | ??# #???# #??????????????????? | | ??# ss #???# #??????????????????? | | ??# #???# #??????????????????? | | ??# #??## ##?????????????????? | | ??# #??# #?????????????????? | | ??# s #??##"" ##?????????????????? | | ??# """Y""" #???#"" #??????????????????? | | ??# """"""" #???#"" #??????????????????? | | ??# #???#T #??????????????????? | | ??# #???#"" #??????????????????? | | ??#######+######???#"" #??????????????????? | | ??????# #########"" ##?????????????????? | | ??????# ???????????? | | ??????# u ???????????? | | ??????# ##########################????????????? | | ??????## ##?????????????????????????????????????? | | ???????# #??????????????????????????????????????? | | ???????# #??????????????????????????????????????? | | ???????+ +??????????????????????????????????????? | | ???????# ???????????????????????????????????????? | | ???????# ???????????????????????????????????????? | | ???????# ???????????????????????????????????????? | | ???????# ???????????????????????????????????????? | | ???????# ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 100 Energy Generation 29 Energy Capacity 180 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 210 Armor Coverage 150 Propulsion Shielding 66 Evasion (%) 70 Offensive Hacking 46 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Expert Speedrunner Pacifist Straight Shot Challenges ------------ None Game ------ Seed ThermalTechMeganuke Manual? 0 Play Time 00:27:56 Cumulative 550.7 hours Start 2025.10.23 @ 15:29:44 End 2025.10.23 @ 15:57:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 234 Rogue 234 Adventurer 0 Explorer 0 Win Type 0 Total 39 Types 18/2/6/2/5/1/0/2/0/3 Lore% 96 Gallery% 87 Achievement% 67 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 95dd0385-6367-429a-acbf-e396afd63223