Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.15 @ 22:09:40 Player: szymekc Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (440) 2200 Value Destroyed (22708) 22708 Prototype IDs (80) 1600 Alien Tech Used (8) 1600 Bonus (18256) 18256 TOTAL SCORE: 57864 Bonus ------- High Alert Combat Kills 6668 Follower Combat Kills 791 Awakened Behemoth Slayer 1000 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 194 Met Warlord at Research 2000 Invited to Help at Command 2000 Scanned by Researcher 500 Pursued by Intercept 500 Win 3000 Friendly Fire -297 Cogmind --------- Core Integrity 996/1600 Matter 41/300 Energy 1025/1200 System Corruption 3% Temperature Cool (78) Movement Treading (160) Location To Epsilon Eridani Parts ------- > --- POWER (4) -------- Improved Quantum Reactor Improved Quantum Reactor Vortex Chain Reactor > --- PROPULSION (6) --- High-density Centrium Heavy Treads High-density Centrium Heavy Treads High-density Centrium Heavy Treads > --- UTILITY (11) ----- Advanced Coolant Injector Advanced Coolant Injector Huge Storage Unit Enhanced Optical Array Makeshift Sensor Array Advanced Transmission Jammer Graphene Brace Advanced Shield Generator Microwarp Drive > --- WEAPON (4) ------- Improved Potential Cannon Omega Cannon > --- INVENTORY (25) --- Light Quantum Reactor Vortex Chain Reactor Biometal Medium Treads Improved Heavy Siege Treads Advanced Heavy Siege Treads Improved Energy Well (400) Advanced Energy Well (500) Advanced Energy Well (500) Experimental Matter Compressor (500) Long-range Tractor Beam Compact HERF Cannon Compact HERF Cannon Omega Cannon Gamma Bomb Array Hellfire Missile Launcher Core Stripper Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Improved Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- High-density Centrium Heavy Treads High-density Centrium Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Experimental Heat Sink Advanced Cooling System Advanced Coolant Injector Huge Storage Unit Advanced Energy Well Enhanced Optical Array Makeshift Sensor Array Advanced Transmission Jammer Experimental Phase Shifter Centrium Heavy Armor Plating > --- WEAPON ----------- Omega Cannon Omega Cannon > --- INVENTORY -------- Light Quantum Reactor Vortex Chain Reactor Improved Heavy Siege Treads Advanced Heavy Siege Treads Advanced Coolant Injector Improved Energy Well Advanced Energy Well Experimental Matter Compressor Graphene Brace Long-range Tractor Beam Microwarp Drive Enhanced Nova Cannon Improved Potential Cannon Gamma Bomb Array Hellfire Missile Launcher Core Stripper [Rating: 249] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Vortex Chain Reactor Propulsion Improved Airjet Treads High-density Centrium Heavy Treads Leg Enhanced Biometal Leg Wheel Compact Wheel Hover Unit Improved Airjet Flight Unit Electron Diverter Utility Advanced Melee Analysis Suite Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Melee Analysis Suite Hackware Makeshift Hacking Suite Protection Hardened Light Armor Plating Artifact Microwarp Drive Weapon CR-A16's Behemoth Slayer Energy Gun Cooled Pulse Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Omega Cannon Launcher Long-range Missile Launcher Special Weapon Molecular Deconstructor Impact Weapon Hammer Slashing Weapon Great Axe Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Slots Evolved 18 | . . . . . 4 2 . . . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 Power 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Propulsion 4 | . . . . . 2 . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Utility 9 | . . . . . 2 1 . . . . . . 1 . . . . . . 2 . . . . 1 . . . . 1 . 1 . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Parts Attached 566 | 2 16 10 . 3 33 16 . 6 6 2 1 4 8 4 12 8 4 6 9 37 13 3 20 . 24 18 13 13 9 65 63 42 32 29 35 Power 49 | . 1 1 . . 3 5 . 1 . . . . 1 . 1 . 2 . 1 7 . . 1 . 5 . . 2 . 7 2 4 3 1 1 Engine 5 | . 1 1 . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Core 20 | . . . . . 1 5 . 1 . . . . 1 . . . 2 . 1 7 . . 1 . . . . . . . . 1 . . . Reactor 24 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . 2 . 7 2 3 3 1 1 Propulsion 91 | 2 3 3 . 2 11 1 . 4 1 1 . 1 2 . 1 . . 2 1 8 2 1 4 . 6 1 2 5 1 6 3 10 5 2 . Treads 21 | 2 1 2 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . 3 3 . 4 2 . Leg 25 | . . . . 2 2 . . . . . . . . . . . . . . . . . 1 . . . 1 5 1 2 . 10 1 . . Wheel 4 | . 2 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 40 | . . . . . 4 1 . 4 1 1 . 1 2 . 1 . . 2 1 8 2 1 2 . 6 1 1 . . 1 . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Utility 290 | . 6 3 . . 9 4 . 1 . . . . 3 1 9 8 2 3 5 17 7 1 10 . 10 12 10 5 4 40 43 23 14 21 19 Device 199 | . 1 1 . . 3 . . . . . . . 2 . 5 5 2 2 4 11 4 1 5 . 6 10 9 2 4 31 32 17 8 18 16 Storage 23 | . 3 . . . 3 . . . . . . . . . . . . . . 1 . . . . 1 . . 2 . 2 4 1 4 1 1 Processor 17 | . . . . . 2 1 . 1 . . . . . . 2 . . . 1 . 2 . 1 . 1 . . . . 2 2 1 . 1 . Hackware 9 | . . . . . . 2 . . . . . . 1 . . . . . . 3 . . . . 1 . . . . 2 . . . . . Protection 40 | . 2 2 . . 1 1 . . . . . . . 1 2 3 . 1 . 2 1 . 4 . 1 2 1 1 . 3 5 4 2 . 1 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Weapon 136 | . 6 3 . 1 10 6 . . 5 1 1 3 2 3 1 . . 1 2 5 4 1 5 . 3 5 1 1 4 12 15 5 10 5 15 Energy Gun 10 | . . . . . 5 4 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 43 | . 1 . . . 2 1 . . . . . 1 . . . . . . 1 . 2 . . . 3 3 1 . 2 . 8 3 3 3 9 Ballistic Gun 6 | . 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 26 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 4 7 1 4 2 6 Launcher 26 | . . 1 . 1 1 . . . 2 . . 1 1 2 1 . . . 1 5 2 1 2 . . 1 . . 1 2 . 1 . . . Special Weapon 3 | . . . . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Slashing Weapon 6 | . . . . . . 1 . . 2 . . . 1 1 . . . . . . . . . . . . . . . . . . 1 . . Piercing Weapon 13 | . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . 1 . 1 1 6 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 54 | . . . . . 2 2 . 2 . 1 . . . . 1 . . 1 1 2 . . 8 . 2 . . 4 . 4 9 4 5 6 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . System Corruption 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Parts Lost 59 | . . 4 . 1 2 1 . 1 . . . 2 . . 1 . 1 . 6 4 4 2 . . . . 4 . 1 8 3 1 4 3 6 Power 7 | . . 1 . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . 3 . . 1 . . Propulsion 20 | . . 2 . 1 1 1 . . . . . 2 . . . . . . 3 2 1 1 . . . . 3 . . 2 1 . . . . Utility 24 | . . 1 . . . . . 1 . . . . . . 1 . . . 1 1 2 1 . . . . 1 . . 2 2 1 3 2 5 Weapon 8 | . . . . . 1 . . . . . . . . . . . . . 1 1 1 . . . . . . . 1 1 . . . 1 1 Highest Loss Streak 6 | . . 2 . 1 2 1 . 1 . . . 1 . . 1 . 1 . 5 1 1 1 . . . . 3 . 1 6 1 1 2 1 3 To Critical Strikes 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 97 100 100 100 98 96 100 100 100 96 88 83 76 90 97 100 98 93 94 94 99 97 98 100 98 93 81 81 93 86 79 90 90 72 74 Engine 2 | . 14 14 14 14 5 . . . . . . . . . 2 6 4 . . . . . . . . . . . . . . . . . . Core 4 | . . . . . 3 15 15 15 15 15 15 15 13 13 10 6 7 13 11 10 11 11 11 11 1 . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 5 5 4 5 10 14 13 12 8 12 Treads 5 | . 21 14 14 2 5 . . . . . . . . . . . . . . . . . . . . . . . . 5 13 2 2 12 12 Leg 5 | . . . . 11 5 . . . . . . . . . . . . . . . . . . . . . . 16 30 15 . 18 20 . . Wheel 2 | . 6 14 14 14 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 13 | . . . . . 15 30 30 30 30 30 30 26 21 26 32 33 33 33 30 26 29 29 29 29 30 31 24 7 . . . . . . . Device 13 | . . . . . 5 7 7 7 7 7 7 7 10 6 12 17 13 13 13 7 12 13 9 5 12 14 12 10 10 17 31 26 28 25 26 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 6 7 7 4 Processor 10 | . . . . . 11 10 7 7 15 15 15 15 8 6 7 13 13 13 13 11 20 23 23 23 23 26 26 26 26 14 5 6 6 4 4 Hackware 2 | . . . . . . 10 15 14 7 7 7 7 12 13 5 . . . . 15 1 . . . . . . . . 3 . . . . . Protection 5 | . 10 13 14 14 9 . . . . . . . . 3 5 1 6 6 6 3 4 3 6 11 3 . . 2 5 2 2 5 3 4 2 Energy Cannon 3 | . 10 14 14 14 5 1 . . . . . . . . . . . . . . 1 . . . 3 4 2 5 4 . 1 3 4 4 8 Ballistic Gun 1 | . 17 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . 5 14 2 . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 3 3 3 3 Launcher 1 | . . 4 . 11 1 . . . . . . . . 11 4 6 6 6 4 2 3 3 1 5 1 . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 6 5 5 5 8 5 5 4 4 2 4 3 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 234 | 11 94 96 96 96 101 46 39 40 42 40 38 38 46 51 55 52 54 56 57 47 52 46 58 58 76 99 84 135 152 209 209 184 211 215 234 Greatest Support 270 | 40 40 16 16 16 41 41 40 44 44 44 44 44 45 45 54 54 54 58 60 58 57 59 59 59 76 74 73 150 170 220 230 180 270 270 270 Greatest Overweight (x) 70 | . 9 9 5 5 6 1 . . . . . 1 1 1 1 . . . 1 1 1 . 1 . . 1 1 1 . 2 1 2 1 70 . Average Overweight (x) . | . 3 8 5 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 25 25 25 25 25 25 Average Capacity 20 | 8 18 25 25 25 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 25 25 25 25 25 25 25 Most Carried 25 | 6 24 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 12 15 15 15 15 15 16 25 25 25 25 25 25 25 Average Carried 19 | 6 16 23 24 24 20 14 15 14 14 14 15 14 14 14 14 15 14 14 14 14 13 11 14 15 14 14 14 15 23 23 24 24 24 24 23 Final Capacity 25 | 8 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 25 25 25 25 25 25 Final Carried 25 | 6 24 24 25 25 15 15 15 15 15 15 15 15 14 15 15 15 15 15 13 15 13 11 15 15 15 15 15 16 24 25 25 25 25 23 21 Class Distribution -------------------- 39% | Mutant 7% | Scavenger-Tank 7% | Hacker-Mutant 7% | Infiltrator-Mutant 5% | Scout 5% | Ninja 5% | Tank 4% | Generator-Tank 4% | Scavenger-Mutant 3% | Assassin 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Mutant | -6/Factory Ninja | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Zion Scout | -5/Proximity Caves Hacker-Sprinter | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Commander-Gladiator | -5/Warlord Mutant | -4/Proximity Caves Ninja | -4/Factory Ninja | -4/Upper Caves Assassin | -4/Upper Caves Assassin | -4/Zhirov Assassin | -3/Proximity Caves Mutant | -3/Research Infiltrator-Mutant | -3/Testing Scavenger-Tank | -2/Research Scavenger-Tank | -2/Quarantine Tank | -2/Section 7 Generator-Tank | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Matter Collected 15932 | 220 408 238 . 65 339 144 . 266 138 77 . 121 86 858 194 445 170 70 405 615 374 72 292 70 255 180 124 145 101 1271 2432 1617 1066 2036 1038 Remotely 5081 | . . . . . . . . . . . . . . . . . . . . . . . 202 . . . . . . 616 1231 1048 436 925 623 Salvage Created 19823 | . 564 350 . 9 838 231 . 201 229 23 . 38 86 1240 698 323 599 . 479 892 1123 208 130 340 409 388 347 417 337 1284 1566 600 2176 1828 1870 Parts 774 | . 28 24 . 3 52 18 . 11 7 4 . 4 3 3 24 18 17 . 16 45 39 7 11 17 18 14 15 3 13 50 72 26 76 70 66 Haulers Intercepted 18 | . 2 . . . 5 1 . 1 . . . . 1 . 1 . . . 1 1 . . . . 2 . . . . 1 . 1 . . 1 Recyclers Shooed 5 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . Parts Field Recycled 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . Retrieved Matter 191 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 191 . . . . Parts Self-Destructed 118 | . . . . . . . . . 2 11 . 2 . . . 20 3 . 8 . 8 5 . 10 . 19 19 1 10 . . . . . . Prevented 31 | . . . . . . . . . . . . . . . . . . . . . 21 1 . 9 . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 356 | . 9 13 . 3 13 4 . 1 8 1 . 4 . 6 12 15 8 . 14 22 21 5 2 7 2 6 4 . 6 27 28 11 35 35 34 Melee 39 | . . . . . . 2 . . . . . . . . 1 . . . 1 6 4 1 . 1 2 2 4 . 3 12 . . . . . Guns 11 | . 4 . . . 4 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 143 | . 5 7 . . 5 . . . . . . . . . . . . . . . 2 . . . . . . . . 15 28 9 25 26 21 AOE 148 | . . 6 . 3 4 . . . 7 . . 3 . 6 11 14 8 . 12 16 11 4 2 6 . 4 . . 3 . . 2 9 6 11 Classes Destroyed 29 | . 6 2 . . 1 . . 2 2 . . 1 . 1 1 1 . . 2 2 . . . . . 2 . . . . . 2 1 2 1 Worker 22 | . 1 . . . 1 . . 1 . . . . . . 3 . . . . 8 . . . . 3 . . . . . 2 . . 1 2 Builder 7 | . . 1 . . 1 1 . . . . . . . . 1 . . . . 2 . . . . . . . . . . 1 . . . . Tunneler 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler 18 | . 2 . . . 5 1 . 1 . . . . 1 . 1 . . . 1 1 . . . . 2 . . . . 1 . 1 . . 1 Recycler 12 | . 1 . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . 2 5 1 . . . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Minesweeper 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . Mechanic 3 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . 1 . Operator 5 | . 1 . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Watcher 8 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 Swarmer 79 | . . 3 . 3 3 3 . . 4 . . 3 . . 4 6 4 . 1 11 8 5 1 4 . . . . . 7 3 2 . . 4 Saboteur 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 1 . Grunt 132 | . 9 10 . . 5 . . . 3 . . . . . 6 7 . . 8 3 9 . . 1 1 . 2 . 4 8 9 1 17 12 17 Brawler 10 | . . . . . . . . . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . . 3 2 2 Duelist 8 | . . . . . . . . . . . . . . . . . . . 1 1 1 . . 1 . 1 . . . . . . 1 2 . Protector 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . 1 Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Sentry 20 | . . . . . 5 1 . . . . . . . . 1 2 . . 1 2 1 . . 1 . . . . . 2 . . . 3 1 Demolisher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Hunter 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 . 2 4 2 . 5 2 2 Programmer 49 | . . . . . . . . 1 . 1 . . . . . . . . . 3 . . 1 . 1 . . . . 6 13 3 5 9 6 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Behemoth 3 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 Compactor 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Decomposer 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Samaritan 8 | . . . . . . . . . 2 . . . . . . . 3 . 2 . . . . . . . 1 . . . . . . . . Thug 5 | . . . . . . . . . . . . . . . . . 4 . . . 1 . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 12 | . 3 6 . 3 7 4 . 2 4 1 . 3 1 3 9 7 4 . 4 12 8 5 2 4 2 4 2 . 4 4 5 2 11 12 10 Combat Bots Only 11 | . 2 5 . 3 5 4 . 1 4 1 . 3 . 3 4 7 4 . 4 5 8 5 2 4 1 4 2 . 4 4 5 2 11 8 8 Max Kills in Single Turn 9 | . 2 2 . 1 3 1 . 1 2 1 . 2 1 1 9 3 3 . 3 7 2 4 1 2 1 4 1 . 3 1 1 2 5 3 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 . 1 2 . . . 2 . . 2 . 1 4 3 3 . 3 4 2 4 1 2 . 4 . . 3 . . 2 4 2 3 Melee 1 | . . . . . . 1 . . . . . . . . 1 . . . 1 1 1 1 . 1 1 1 1 . 1 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Hostile Shots Fired 2037 | . 40 47 . 11 64 49 . 13 24 10 . 44 7 . 30 18 20 . 55 131 46 19 16 31 12 21 44 . 61 341 270 29 155 226 203 Missed 644 | . 11 13 . 1 23 20 . 4 15 4 . 20 3 . 14 8 10 . 22 67 19 4 6 20 4 1 10 . 14 94 59 13 57 50 58 Damage Taken 24325 | . 454 416 . 77 764 346 . 189 130 125 . 279 34 15 199 199 192 . 517 1676 551 247 234 241 341 308 586 . 516 3339 2765 923 1670 3715 3277 Core 3205 | . 57 35 . 14 120 69 . 40 51 21 . 69 18 . 12 37 19 . 73 570 95 48 79 17 36 30 110 . 80 162 151 293 127 168 604 Absorbed by Shields 6429 | . . . . . . . . . . . . . . . . . . . . 32 . . . . . 79 64 . 448 1396 1765 70 850 990 735 Reduced by Siege Mode 1393 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 284 613 . 15 277 204 Redirected to Shielding 219 | . . . . . . . . . . . . . . . 56 . . . . . . . . . . . . . 60 103 . . . . . Ignored by Resistances 471 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 471 . . . . . Regen/Repaired (Parts) 3826 | . . . . . . . . . . . . . 84 . . 85 16 32 84 123 . . 19 . . . . . . . . . . 3383 . Core Remaining (%) 63 | 100 . . . 57 78 . . . . . . 64 . . . . . . 81 . . . . 19 . . . . 77 . 75 . . 18 62 Volleys Fired 776 | . 47 24 . 4 30 9 . 3 7 4 . 8 . 23 4 24 8 . 24 17 37 3 12 10 10 6 7 . 4 61 132 39 58 77 84 Largest 3 | . 2 2 . 1 2 1 . 1 2 1 . 1 . 2 1 1 1 . 1 1 1 1 1 1 1 1 1 . 1 1 2 2 2 2 3 Hottest 440 | . 83 95 . 30 113 69 . 20 56 . . 36 . 86 43 43 43 . 43 43 88 40 40 40 105 105 105 . 105 88 205 220 320 320 440 Shots Fired 1105 | . 94 42 . 4 55 9 . 4 9 4 . 8 . 38 4 24 8 . 24 17 38 4 12 10 11 6 7 . 4 61 135 48 101 148 176 Gun 106 | . 63 4 . . 30 3 . 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 790 | . 31 28 . . 23 6 . . . . . . . . . . . . . . 9 . . . 11 5 7 . 3 60 135 47 101 148 176 Launcher 199 | . . 10 . 4 2 . . . 7 . . 2 . 38 4 24 8 . 24 17 29 4 12 10 . 1 . . 1 1 . 1 . . . Special 10 | . . . . . . . . . . 4 . 6 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 416 | . 63 14 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 56 99 32 38 66 47 Thermal 424 | . 31 18 . . 22 2 . 4 2 . . . . . . . . . . . . . . . 11 5 7 . 3 . 30 15 63 82 129 Explosive 138 | . . 10 . 4 2 . . . 7 . . 2 . 38 4 24 8 . 24 15 . . . . . . . . . . . . . . . Electromagnetic 114 | . . . . . 30 7 . . . . . . . . . . . . . 2 38 4 12 10 . . . . . 4 6 1 . . . Entropic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . . . . Robot Hit Streak 57 | . 16 11 . 3 17 4 . 3 3 5 . 2 . 10 10 7 1 . 5 6 5 . 1 . 1 . . . . 50 57 14 8 25 18 Robot Miss Streak 8 | . 3 2 . 2 4 1 . 1 1 1 . 2 . 1 . 1 1 . 3 1 3 . 1 . . . . . 1 4 2 6 4 3 8 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 864 | . 60 25 . 2 45 11 . 13 5 2 . 4 5 28 11 13 18 . 18 38 19 4 3 1 10 10 18 6 13 92 89 31 54 110 106 Core Hits 600 | . 24 19 . 4 33 3 . 6 13 . . 4 1 11 24 37 16 . 36 42 33 6 16 11 5 9 5 4 10 35 33 17 40 50 53 Critical Kills 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Critical Parts Destroyed 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 101 | . 1 1 . . 1 . . 1 . . . . . . . . . . 2 9 3 2 1 . 4 4 7 1 6 15 12 4 5 15 7 Meltdown 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Destroy 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 43 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 12 4 5 13 5 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Smash 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impale 49 | . . . . . . . . . . . . . . . . . . . 2 9 3 2 1 . 4 4 7 1 6 10 . . . . . Sunder 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Melee Attacks 355 | . . . . . 1 10 . 23 5 1 . . 17 . 27 11 16 . 10 76 10 4 2 3 13 14 18 6 15 71 . . 2 . . Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Impact 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 109 | . . . . . . 9 . 23 5 1 . . 17 . 27 11 16 . . . . . . . . . . . . . . . . . . Piercing 226 | . . . . . . . . . . . . . . . . . . . 10 76 10 4 2 3 13 14 18 6 15 55 . . . . . Entropic 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . . . . . Sneak Attacks 42 | . . . . . 1 2 . 3 2 . . . 1 . 3 1 6 . 5 5 1 . 1 . 6 . 1 . 1 3 . . . . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Damage Inflicted 79112 | . 1024 956 . 197 1521 430 . 641 1048 . . 217 267 4184 2537 2505 1865 . 2522 5901 2315 614 1623 537 684 1207 810 430 1226 6924 7386 2809 5992 9443 11297 Guns 1082 | . 470 25 . . 465 55 . 48 19 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 35859 | . 419 344 . . 287 96 . . . . . . . . . . . . . . 138 . . . . . . . . 3951 7317 2666 4606 8324 7711 Explosions 30097 | . 127 587 . 197 714 32 . . 847 . . 217 . 4184 1889 2211 760 . 1999 4377 1706 375 1516 479 . 658 . . 607 440 . 143 1339 1119 3574 Melee 11924 | . . . . . 55 247 . 593 182 . . . 267 . 648 294 1105 . 523 1524 471 239 107 58 684 549 810 430 619 2472 . . 47 . . Ramming 150 | . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 61 69 . . . 12 Kinetic 24789 | . 470 135 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3900 6781 2388 2711 5471 2933 Thermal 20646 | . 546 234 . . 557 69 . 48 19 . . . . . 1094 487 . . . 593 182 56 485 . . . . . . . 331 340 3281 3972 8352 Explosive 15500 | . . 587 . 197 444 . . . 847 . . 217 . 4184 795 1724 760 . 1999 3746 . . . . . . . . . . . . . . . Electromagnetic 4445 | . . . . . 465 114 . . . . . . . . . . . . . 38 1662 319 1031 479 . . . . . 51 205 81 . . . Impact 121 | . . . . . 55 66 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3270 | . . . . . . 181 . 593 182 . . . 267 . 648 294 1105 . . . . . . . . . . . . . . . . . . Piercing 7427 | . . . . . . . . . . . . . . . . . . . 523 1524 471 239 107 58 684 549 810 430 619 1413 . . . . . Entropic 2764 | . . . . . . . . . . . . . . . . . . . . . . . . . . 658 . . 607 1499 . . . . . Highest Corruption 37 | . . . . . . 1 7 8 8 9 9 9 1 1 1 1 1 1 . 10 14 15 15 . 1 1 1 1 1 20 37 6 13 31 3 Average Corruption 8 | . . . . . . 1 3 7 8 8 9 9 1 1 1 1 1 1 . 6 13 14 15 . 1 1 1 1 1 10 25 5 9 22 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 . . . Effects 396 | . . . . . . . . 13 12 8 1 11 1 3 3 6 4 . . 18 33 9 1 . 6 4 7 2 4 41 105 5 38 44 17 Message Errors 101 | . . . . . . . . 3 3 4 . 1 . 1 2 2 1 . . 4 8 2 . . 1 2 1 . 1 9 18 2 15 14 7 Matter Fused 98 | . . . . . . . . 4 2 2 . 3 . 1 1 2 2 . . 7 5 1 1 . 2 . 1 1 1 10 34 1 4 10 3 Heat Flow Errors 49 | . . . . . . . . 2 2 2 . 3 . . . 1 . . . 1 3 4 . . . . 2 . 2 7 8 . 6 3 3 Energy Discharges 38 | . . . . . . . . 2 1 . 1 3 1 1 . . 1 . . 1 5 . . . . . 1 . . 4 10 . 1 4 2 Parts Rejected 8 | . . . . . . . . . 1 . . . . . . . . . . 2 . . . . 1 . . . . 1 1 . . 1 1 Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Data Loss (minor) 36 | . . . . . . . . 1 1 . . . . . . . . . . 1 3 1 . . 1 1 1 . . 3 11 2 5 5 . Data Loss (major) 18 | . . . . . . . . . 1 . . 1 . . . 1 . . . 1 3 . . . . . 1 1 . 2 5 . 1 1 . Misfires 17 | . . . . . . . . 1 1 . . . . . . . . . . . 2 1 . . 1 . . . . 2 5 . 1 3 . Alerts 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 . . Misdirections 9 | . . . . . . . . . . . . . . . . . . . . 1 3 . . . . . . . . . 3 . 1 1 . Weapon Failures 15 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 9 . . 2 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 8137 | . 67 4 . 15 55 112 . 96 102 . . 28 9 5 479 145 200 . 187 748 37 193 142 . 171 35 263 70 59 1004 1142 239 389 873 1268 Projectiles 3821 | . . . . . . . . . . . . . . . . . . . . . 27 . . . . . . . . 557 1097 238 297 758 847 Explosions 1870 | . 67 4 . 15 . 1 . . 23 . . 28 . 5 238 64 . . 107 551 6 15 30 . . . . . 56 31 . 1 92 115 421 Melee 2446 | . . . . . 55 111 . 96 79 . . . 9 . 241 81 200 . 80 197 4 178 112 . 171 35 263 70 3 416 45 . . . . Knockbacks 107 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 39 4 11 25 6 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Kinetic 97 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 37 4 10 22 6 Secondary 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . 1 3 . Self-Inflicted Damage 1320 | . 71 36 . . 135 19 . . . . . 45 . 16 . . 8 . 72 . 29 20 9 18 . . . . 139 137 103 . 185 88 190 Shots 29 | . 1 2 . . 6 1 . . . . . 1 . 1 . . 1 . 2 . 2 1 1 1 . . . . 1 1 1 . 2 1 3 Rammed 10 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . . . 1 Targets Rammed 11 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Highest Temperature 386 | . 261 216 . . 321 294 . 256 237 177 . 248 . 116 28 180 25 . 111 244 234 304 200 8 174 149 250 . 259 281 198 180 386 197 160 Average Temperature 70 | . 78 76 . . 69 148 . 123 66 75 . 113 . 35 12 24 8 . 27 71 47 112 76 4 41 24 53 . 97 101 48 61 93 49 86 Received Heat Transfer 2724 | . 240 174 . . 306 24 . . 69 . . 12 . . 57 48 27 . 51 201 138 . 18 60 30 102 85 . 30 217 281 . 64 262 228 Effects 11 | . . 2 . . . 3 . 1 . . . . . . . . . . . 1 . . . . . . . . . 3 . . 1 . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Interference 9 | . . 2 . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Siege Activations 44 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 14 2 1 9 11 Total Turns 847 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 140 277 5 15 222 188 Longest Duration 91 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 67 75 3 15 91 31 Robots Corrupted 5 | . . . . . . 1 . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Combat Hostiles 5 | . . . . . . 1 . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Parts Fried 21 | . . . . . 1 3 . . . . . . . . . . . . . . 13 3 . 1 . . . . . . . . . . . Impact Corruptions 7 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . 1 . Robots Melted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Parts Melted 23 | . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . 1 . . . 1 . 4 3 11 Heat Transferred 16864 | . 988 481 . . 818 124 . 74 37 . . . . . 700 560 . . . 350 250 . 412 . . . . . . . 333 272 2146 3398 5921 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . Power Chain Reactions 17 | . . . . . 4 1 . . . . . . . . . . . . . . 5 1 5 . . . . . . . . 1 . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Peak Influence 2423 | . 270 176 . 84 496 367 41 216 . . . . 218 205 761 . . . . 1979 . . . . 938 . . . . 408 853 560 1258 1721 2423 Initial 1032 | . . 55 . . . 211 26 28 . . . . 65 76 143 . . . . 18 . . . . 605 . . . . 54 229 479 204 707 1032 Average 464 | . 148 84 . 19 184 218 35 116 . . . . 122 165 472 . . . . 778 . . . . 766 . . . . 208 406 394 799 1325 1539 Maximum Alert Level 5 | . 1 . . . 2 1 . 1 . . . . 1 1 3 . . . . 5 . . . . 3 . . . . 2 3 2 4 5 5 Low Security (%) 38 | 100 82 100 . 100 53 40 100 96 . . . . 82 70 8 . . . . 20 . . . . . . . . . 46 17 . . . . Level 1 24 | . 17 . . . 35 59 . 3 . . . . 17 29 25 . . . . 9 . . . . . . . . . 51 32 62 14 . . Level 2 15 | . . . . . 10 . . . . . . . . . 64 . . . . 19 . . . . 23 . . . . 2 41 37 31 . . Level 3 8 | . . . . . . . . . . . . . . . 1 . . . . 27 . . . . 76 . . . . . 7 . 31 32 4 Level 4 9 | . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . 23 55 60 Level 5 3 | . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . 11 35 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 81 | . 3 . . . 2 4 . 1 . 1 . . 4 . 3 . . . . 11 . . . 1 1 . . . . 8 8 1 9 13 11 Investigation 13 | . 2 . . . . 2 . . . . . . 1 . 2 . . . . 2 . . . . 1 . . . . 1 1 . 1 . . Extermination 16 | . . . . . . 1 . . . . . . . . . . . . . 3 . . . . . . . . . 3 4 . 2 1 2 Reinforcement 23 | . 1 . . . 2 1 . 1 . . . . . . 1 . . . . 3 . . . . . . . . . 4 2 1 2 4 1 Assault 23 | . . . . . . . . . . 1 . . . . . . . . . 3 . . . 1 . . . . . . 1 . 4 5 8 Garrison 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Construction Impeded 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Distress Signals 15 | . 3 . . . 3 . . . . . . . . . . . . . . . . . . . 1 . . . . 1 2 4 1 . . Communications Jammed 197 | . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . 3 43 . 17 33 93 Distress Signals 194 | . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . 3 43 . 17 30 93 Times Spotted 721 | . 29 16 . 3 38 9 2 3 14 13 . 8 9 5 22 18 9 . 11 102 40 7 32 34 13 10 10 . 6 40 46 17 44 57 54 Peak Tracking Total 18 | . 4 4 . 3 9 4 2 1 7 18 . 4 4 2 4 11 4 . 5 14 5 5 12 10 6 5 4 . 4 6 6 2 10 10 8 Tactical Retreats 85 | . 3 1 . . 5 . . . 3 1 . 1 4 . 4 3 . . . 22 9 2 1 8 3 1 . . . 4 5 . . 2 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Traps Triggered 17 | . 3 . . . . 3 . . . . . . 1 . 3 . . . . 5 . . . . 1 . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Triggered 13 | . . . . . . . . . . . . . . . . 1 . . . . . . 10 . . . 2 . . . . . . . . Most Traps Carried 6 | . . . . . . . . . . . . . . . . 6 5 5 5 5 5 5 5 . . . . . 3 3 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Machines Disabled 82 | . 4 1 . . 2 . . . . 1 . . . . 10 4 . . . 22 2 . . . 2 2 . . . . 6 3 9 8 6 Max in Single Turn 12 | . 3 1 . . 1 . . . . 1 . . . . 10 4 . . . 12 1 . . . . 1 . . . . 2 1 2 1 1 Garrison Access 11 | . . . . . . 1 . 1 . . . . . . 1 . . . . 2 . . . . 1 . . . . 1 1 1 1 . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Machines Accessed 118 | . 10 . 3 . 5 12 . 12 2 1 4 . 5 . 12 1 3 1 . 14 1 . 1 . 7 . 1 7 . 5 5 . 5 . 1 Terminals 52 | . 7 . . . 3 7 . 7 . . . . 3 . 5 1 . . . 7 . . . . 4 . . . . 3 2 . 3 . . Fabricators 7 | . . . . . . 1 . 1 . . . . . . 1 . . . . 3 . . . . 1 . . . . . . . . . . Repair Stations 5 | . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 1 . . . . Recycling Units 14 | . 2 . . . 2 2 . 2 . . . . . . 4 . . . . 1 . . . . 1 . . . . . . . . . . Scanalyzers 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Garrison Access 13 | . . . . . . 2 . 1 . . . . 1 . 2 . . . . 2 . . . . 1 . . . . 1 1 . 1 . 1 Total Hacks 316 | . 32 . 9 . 12 25 . 33 7 1 29 . 21 . 33 2 7 2 . 28 1 . 1 . 13 . 1 29 . 13 8 . 8 . 1 Successful 195 | . 16 . 9 . 5 9 . 16 7 1 29 . 9 . 18 2 7 2 . 16 1 . 1 . 4 . 1 29 . 5 4 . 4 . . Failed 121 | . 16 . . . 7 16 . 17 . . . . 12 . 15 . . . . 12 . . . . 9 . . . . 8 4 . 4 . 1 Catastrophic 24 | . 6 . . . 1 2 . . . . . . . . 3 . . . . 4 . . . . 5 . . . . . 2 . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 90 | . 12 . 1 . 4 10 . 8 . 1 . . 8 . 15 . . . . 13 . . 1 . 8 . . . . 4 2 . 2 . 1 Terminals 144 | . 23 . . . 9 17 . 22 . . . . 15 . 18 2 . . . 14 . . . . 8 . . . . 9 2 . 5 . . Fabricators 17 | . . . . . . 1 . 2 . . . . . . 3 . . . . 9 . . . . 2 . . . . . . . . . . Repair Stations 10 | . 3 . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . 3 1 . . . . Recycling Units 30 | . 6 . . . 3 4 . 4 . . . . . . 10 . . . . 2 . . . . 1 . . . . . . . . . . Scanalyzers 10 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . 4 . 2 . . Garrison Access 18 | . . . . . . 3 . 1 . . . . 4 . 2 . . . . 2 . . . . 2 . . . . 1 1 . 1 . 1 Terminal Hacks 137 | . 12 . 9 . 4 4 . 8 7 1 29 . 5 . 5 2 7 2 . 4 1 . 1 . 1 . 1 29 . 2 . . 3 . . Record 52 | . . . 9 . . . . . 6 . 11 . . . . 2 5 . . . . . . . . . . 17 . . . . 2 . . Part Schematic 17 | . . . . . . 1 . . . . 10 . . . . . . 2 . . . . . . . . . 4 . . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 9 | . 4 . . . . . . . . . . . 1 . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 12 | . 3 . . . . 1 . 1 . . 3 . . . . . . . . . . . . . . . . 4 . . . . . . . Open Door 7 | . . . . . . . . . 1 1 . . . . . . 2 . . . 1 . 1 . . . 1 . . . . . . . . Branch Access Points 6 | . . . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . . . . . . . . . 1 . . . . . Emergency Access Points 5 | . 1 . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Machine Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Locate Traps 5 | . 1 . . . . . . 2 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Security Status 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 5 | . 1 . . . 1 . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 8 | . . . . . . 1 . . . . . . . . 2 . . . . 4 . . . . 1 . . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . Build 5 | . . . . . . 1 . . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . . . . Repair Station Hacks 5 | . 1 . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . 1 . . . . . Scan Component 3 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Repair 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . 1 . . . 1 1 . 1 . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . Retrieve Components 7 | . 1 . . . 1 1 . 1 . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Insert Component 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Analyze 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . 1 . 1 . . . . . . 1 . . . . 2 . . . . . . . . . 1 . . . . . Seal Access 6 | . . . . . . 1 . 1 . . . . . . 1 . . . . 2 . . . . . . . . . 1 . . . . . Unauthorized Hacks 27 | . 2 . . . . 2 . 4 . . . . 2 . 8 . . . . 4 . . . . 2 . . . . 1 1 . 1 . . Terminals 16 | . . . . . . 2 . 4 . . . . 2 . 4 . . . . 2 . . . . 1 . . . . 1 . . . . . Track 4 | . . . . . . . . . . . . . 1 . 2 . . . . 1 . . . . . . . . . . . . . . . Assimilate 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Botnet 6 | . . . . . . 1 . 3 . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Operators 3 | . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Reject 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Mask 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . . Jam 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . . Data Cores Recovered 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 79 | . 10 . . . 4 10 . 11 . . . . 4 . 11 . . . . 12 . . . . 7 . . . . 4 3 . 2 . 1 Full Trace Events 7 | . . . . . . 2 . . . . . . 1 . 1 . . . . 2 . . . . . . . . . 1 . . . . . Feedback Events 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . . . . 1 . . . . 10 . . . . . . 2 . . . . . . . . . 4 . . . . . 4 . Parts Built 7 | . . . . . . . . . . . . . . . 1 . . . . 4 . . . . 2 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 356 | . . . . . . 47 . . . . . . . . 152 . . . . 88 . . . . 69 . . . . . . . . . . Total Part Build Rating 47 | . . . . . . . . . . . . . . . 5 . . . . 24 . . . . 18 . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Time 70 | . . . . . . . . . . . . . 70 . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . 3 1 . . . . . . . . 3 . . . . 3 . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Programmers 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . . . . . . . . . . . . . . . 5 . 1 4 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Total Allies 12 | . . . . . . 1 . . . . . . . . . . . . . 1 . . 5 . 1 4 . . . . . . . . . Largest Group 5 | . . . . . . 1 . . . . . . . . . . . . . 1 . . 5 1 1 4 4 . . . . . . . . Highest-Rated Group 238 | . . . . . . 26 . . . . . . . . . . . . . 26 . . 238 50 49 187 187 . . . . . . . . Highest-Rated Ally 50 | . . . . . . 26 . . . . . . . . . . . . . 26 . . 50 50 49 49 49 . . . . . . . . Total Orders 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Ally Attacks 69 | . . . . . . . . . . . . . . . . . . . . . . . 30 . 8 16 15 . . . . . . . . Total Damage 3096 | . . . . . . . . . . . . . . . . . . . . . . . 1233 . 834 518 511 . . . . . . . . Kills 18 | . . . . . . . . . . . . . . . . . . . . . . . 8 . 4 4 2 . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Robot Analysis Total 9 | . 4 . . . . . . . . . . . 1 . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 22 | . . 2 . 1 . . . . 2 1 . 2 . . . 3 1 2 1 . 1 2 . 1 . 2 1 . . . . . . . . Drone Launches 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . Drone Recoveries 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Turns Passed 24150 | 7 1410 966 465 1048 858 689 27 477 359 237 36 352 335 326 764 817 437 282 601 1184 677 287 579 293 446 528 458 303 715 1867 1868 1446 1046 932 1028 Spaces Moved 25331 | 3 640 360 264 576 854 1140 60 952 775 543 89 664 474 288 1604 1564 981 679 1042 2192 819 475 728 494 715 791 540 233 554 969 769 891 628 344 637 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2350 | 3 315 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 303 769 152 85 344 379 Legs 2640 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 138 554 666 . 739 543 . . Wheels 1766 | . 325 360 264 576 241 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 18317 | . . . . . 613 1140 60 952 775 543 89 664 474 288 1604 1564 981 679 1042 2192 819 475 728 494 715 791 540 95 . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 26 | 160 140 175 175 175 45 45 45 38 38 38 38 38 40 40 36 36 36 36 42 26 38 47 51 51 44 45 45 106 112 112 155 110 110 160 160 Average Speed 71 | 160 179 205 175 175 73 45 45 38 38 38 38 40 42 83 36 36 36 38 43 34 43 50 51 51 46 47 70 111 115 135 161 139 116 160 160 Slowest Speed 330 | 160 240 215 175 175 190 105 45 45 38 38 38 102 106 97 92 36 36 42 108 102 112 51 121 51 51 103 118 112 116 330 250 260 240 160 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Microwarps 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Exploration Rate (%) 64 | 2 97 76 61 99 62 28 82 32 86 66 72 84 19 87 44 92 91 86 96 54 74 83 87 68 24 88 68 63 75 30 76 34 70 29 20 Regions Visited 35 Branch Regions 22 Pre-discovered Areas 16 | . 2 1 1 . . . . . 1 . 1 . . . . 2 1 1 . . . 1 . . . 2 . 3 . . . . . . . Known Exits Taken 12 | . . . . . . . . 1 . . . 1 . . 1 1 1 1 1 1 . . . 1 1 . . . . 1 1 . . . . Unknown Exits Taken 19 | 1 1 1 1 1 1 . . . 1 1 1 . . . . . . . . . 1 1 1 . . 1 1 1 1 . . 1 1 1 . Scrap Searched 31 | . . . . 1 . . . . 3 2 . 3 . . . 3 2 3 4 . 2 2 . . . 1 2 . 3 . . . . . . Spaces Dug 576 | . . . . . . 5 . 10 12 . . 27 7 . 25 144 30 . 84 74 10 6 . 1 14 7 7 . 4 39 22 6 4 2 36 Terrain Destroyed 1993 | . 20 39 . 24 29 11 . 10 37 . . 27 7 248 55 275 110 . 255 201 25 6 20 1 15 40 7 . 40 45 70 15 85 68 208 Melee 111 | . . . . . . 5 . 10 3 . . . 7 . 15 5 . . . 40 . . . 1 4 2 . . 1 18 . . . . . Projectile 194 | . . . . . . . . . . . . . . . . . . . . . . . . . 11 5 7 . 3 12 40 13 33 24 46 AOE 1688 | . 20 39 . 24 29 6 . . 34 . . 27 . 248 40 270 110 . 255 161 25 6 20 . . 33 . . 36 15 30 2 52 44 162 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Total 29387 | 4 814 544 268 612 1033 1291 59 1019 820 565 90 733 577 326 1730 1765 1028 701 1143 2484 1081 509 918 518 793 912 585 263 597 1327 1213 1044 832 561 628 Wait 1774 | . 60 142 . 28 48 78 . 10 24 6 . 53 69 6 34 159 11 3 49 118 195 24 89 12 1 48 2 . 1 88 166 23 64 78 85 Move 25057 | 2 639 359 263 575 853 1140 59 951 774 542 88 663 474 287 1603 1563 980 678 1041 2191 818 474 727 493 714 790 539 232 553 968 769 890 627 343 395 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 273 | . 30 6 3 1 25 9 . 11 2 4 . 1 4 1 12 . 3 6 2 14 4 . 10 . 8 2 . 3 10 27 28 16 13 7 11 Fast Attach 197 | . 9 . . . 12 8 . 5 1 1 1 2 5 2 3 . 1 3 5 16 . . 13 . 7 3 2 9 2 17 21 15 14 16 4 Attach 159 | . 1 4 . 1 8 5 . . . 1 . 2 3 . 4 . 1 3 2 12 6 3 2 . 5 3 1 3 3 20 18 9 11 8 20 Detach 67 | . 1 . . . . 3 . . . . . 1 . 2 . . 2 . 2 6 1 1 2 . 1 2 3 1 2 12 7 2 5 3 8 Swap 217 | 2 6 6 . 2 13 3 . 1 5 . . . . 2 5 8 2 . 2 9 7 . 5 . 12 12 10 2 4 28 24 18 8 9 12 Drop 385 | . 17 3 2 1 43 13 . 15 2 6 1 3 5 3 12 . 4 8 6 17 3 . 21 . 16 5 3 7 3 32 46 32 30 18 8 Fire 776 | . 47 24 . 4 30 9 . 3 7 4 . 8 . 23 4 24 8 . 24 17 37 3 12 10 10 6 7 . 4 61 132 39 58 77 84 Melee 351 | . . . . . 1 10 . 23 5 1 . . 17 . 27 11 16 . 10 76 10 4 2 3 13 14 18 6 15 67 . . 2 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 10 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . . . 1 Escape Stasis 49 | . . . . . . 13 . . . . . . . . 26 . . . . 8 . . . . . . . . . . . . . 2 . Rewire 68 | . . . . . . . . . . . . . . . . . . . . . . . 35 . 6 27 . . . . . . . . . Trap 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Miscellaneous 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x2 / Low x2) -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp / [*Arm]) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: *Res x3 / *Tes x2) -3/Testing -2/Research -2/Quarantine (discovered 2 exits: *Acc / [*Sec]) -2/Section 7 -1/Access To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 2) 8 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 13) 696 | -10/Materials | Discovered new exit (range 13) 1281 | -10/Materials | Discovered new exit (range 15) 1418 | -10/Materials | Entered Mines 1884 | -10/Mines | Excavation squad dispatched 1884 | -10/Mines | A large section of the Mines collapsed 2119 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2134 | -10/Mines | Excavation squad dispatched 2195 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2195 | -10/Mines | Discovered new exit (range 5) 2248 | -10/Mines | Learned location of Zion (-6) 2270 | -10/Mines | Discovered new exit (range 3) 2288 | -10/Mines | Learned Materials garrison access intel 2384 | -10/Mines | Entered Exiles 2432 | -10/Exiles | Met 8R-AWN 2458 | -10/Exiles | Met EX-HEX 2507 | -10/Exiles | Met EX-BIN 2673 | -10/Exiles | Met EX-DEC 2833 | -10/Exiles | Discovered new exit (range 11) 2849 | -10/Exiles | Entered Mines 2856 | -9/Mines | Met a Derelict bent on vengeance 2984 | -9/Mines | Learned Materials interactive machine intel 3225 | -9/Mines | Discovered new exit (range 5) 3592 | -9/Mines | Discovered new exit (range 5) 3897 | -9/Mines | Entered Materials 3897 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3898 | -8/Materials | Loaded intel: 19 interactive machine locations 3899 | -8/Materials | Loaded intel: 1 garrison access location 4425 | -8/Materials | Discovered new exit (range 16) 4755 | -8/Materials | Entered Factory 4755 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5282 | -7/Factory | Discovered new exit (range 19) 5337 | -7/Factory | Identified exit to Lower Caves 5406 | -7/Factory | Build established: Hacker-Mutant 5444 | -7/Factory | Sucked down chute 5444 | -7/Factory | Entered Waste 5453 | -7/Waste | Spotted C-40 Crusher 5454 | -7/Waste | Spotted C-40 Crusher 5458 | -7/Waste | Spotted C-40 Crusher 5459 | -7/Waste | EMP discharged 5463 | -7/Waste | Discovered new exit (range 20) 5471 | -7/Waste | Entered Factory 5824 | -7/Factory | Discovered new exit (range 4) 5948 | -7/Factory | Entered Lower Caves 5974 | -7/Lower Caves | Learned Factory garrison access intel 5996 | -7/Lower Caves | Encountered a Warlord checkpoint 6191 | -7/Lower Caves | Learned 8 Research zone layouts 6191 | -7/Lower Caves | Learned Extension emergency access door positions 6191 | -7/Lower Caves | Learned Factory stockpile data 6224 | -7/Lower Caves | Build established: Mutant 6281 | -7/Lower Caves | Discovered new exit (range 10) 6307 | -7/Lower Caves | Entered another Lower Caves area 6308 | -7/Lower Caves | Identified exit to Factory 6365 | -7/Lower Caves | Encountered a Warlord checkpoint 6416 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 6419 | -7/Lower Caves | Learned Factory security intel 6422 | -7/Lower Caves | Found Prototype Special Weapon 6422 | -7/Lower Caves | Identified Molecular Deconstructor 6507 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6517 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 6531 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6538 | -7/Lower Caves | Discovered new exit (range 12) 6544 | -7/Lower Caves | Entered Data Miner 6544 | -7/Data Miner | Discovered new exit (range 6) 6550 | -7/Data Miner | Met Data Miner 6564 | -7/Data Miner | Learned location of Section 7 (-2) 6564 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6570 | -7/Data Miner | Received God Mode back door access code from Data Miner 6580 | -7/Data Miner | Entered Proximity Caves 6592 | -6/Proximity Caves | Learned Factory emergency access door positions 6604 | -6/Proximity Caves | Learned Factory emergency access door positions 6623 | -6/Proximity Caves | Spotted B-75 Beast 6684 | -6/Proximity Caves | Destroyed B-75 Beast 6861 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6932 | -6/Proximity Caves | Entered Factory 6932 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6933 | -6/Factory | Identified exit to Factory 6937 | -6/Factory | Loaded intel: 4 garrison access locations 7049 | -6/Factory | Repaired Cld. Airjet 7165 | -6/Factory | Identified exit to Lower Caves 7267 | -6/Factory | Sucked down chute 7267 | -6/Factory | Entered Waste 7272 | -6/Waste | Spotted C-40 Crusher 7295 | -6/Waste | Build established: Hacker-Mutant 7301 | -6/Waste | Destroyed C-40 Crusher 7307 | -6/Waste | Spotted C-40 Crusher 7320 | -6/Waste | Destroyed C-40 Crusher 7333 | -6/Waste | Spotted C-40 Crusher 7359 | -6/Waste | Spotted C-40 Crusher 7364 | -6/Waste | Destroyed C-40 Crusher 7379 | -6/Waste | Destroyed C-40 Crusher 7394 | -6/Waste | Spotted C-40 Crusher 7397 | -6/Waste | Destroyed C-40 Crusher 7425 | -6/Waste | Spotted C-40 Crusher 7498 | -6/Waste | Destroyed C-40 Crusher 7583 | -6/Waste | Discovered new exit (range 12) 7593 | -6/Waste | Entered Factory 7957 | -6/Factory | Fabricated Lgt. Regenerative Plating? 7968 | -6/Factory | Build established: Mutant 8319 | -6/Factory | Discovered exit to Factory (range 7) 8357 | -6/Factory | Entered Lower Caves 8365 | -6/Lower Caves | Spotted B-75 Beast 8499 | -6/Lower Caves | Build established: Ninja 8625 | -6/Lower Caves | Discovered new exit (range 8) 8627 | -6/Lower Caves | Identified exit to Lower Caves 8629 | -6/Lower Caves | Learned Factory garrison access intel 8810 | -6/Lower Caves | Attracted the attention of an 0b10 base 8848 | -6/Lower Caves | Destroyed 7 combat bots 9010 | -6/Lower Caves | Learned Extension trap positions 9010 | -6/Lower Caves | Learned Extension terminal intel 9174 | -6/Lower Caves | Entered another Lower Caves area 9213 | -6/Lower Caves | Learned Factory stockpile data 9213 | -6/Lower Caves | Learned Armory security intel 9283 | -6/Lower Caves | Encountered a Warlord checkpoint 9307 | -6/Lower Caves | Build established: Scout 9483 | -6/Lower Caves | Learned location of Extension (-4) 9494 | -6/Lower Caves | Ambushed by wild Derelicts 9568 | -6/Lower Caves | Discovered new exit (range 4) 9569 | -6/Lower Caves | Identified exit to Zion 9602 | -6/Lower Caves | Ambushed by research squad 9611 | -6/Lower Caves | Entered Zion 9623 | -6/Zion | Given A8's code to call for help 9631 | -6/Zion | Learned location of 1 exit from Factory 9634 | -6/Zion | System corruption cleaned by Quarantine Array 9662 | -6/Zion | Discovered new exit (range 16) 9721 | -6/Zion | Found CR-A16's Pointy Stick 9795 | -6/Zion | Found Prototype Device 9795 | -6/Zion | Identified Bomb Factory No. 2 9817 | -6/Zion | Identified exit to Deep Caves 9893 | -6/Zion | Identified exit to Proximity Caves 9893 | -6/Zion | Entered Proximity Caves 10013 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10068 | -5/Proximity Caves | Learned location of 1 exit from Factory 10268 | -5/Proximity Caves | Spotted B-75 Beast 10387 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 10388 | -5/Proximity Caves | Destroyed B-75 Beast 10415 | -5/Proximity Caves | Lost 5 parts (3n1u1w) 10494 | -5/Proximity Caves | Entered Factory 10494 | -5/Factory | Evolved 2 slots: Utility x2 10495 | -5/Factory | Identified exit to Factory 10498 | -5/Factory | Loaded intel: 4 garrison access locations 10793 | -5/Factory | Fabricated Linear Gravjet (x2) 10861 | -5/Factory | Spotted B-75 Beast 11022 | -5/Factory | Fabricated Linear Gravjet? 11094 | -5/Factory | First assault squad dispatched 11106 | -5/Factory | Build established: Hacker-Sprinter 11223 | -5/Factory | Identified exit to Upper Caves 11396 | -5/Factory | System corruption reached 10% 11439 | -5/Factory | Core integrity fell below 50% 11678 | -5/Factory | Entered Upper Caves 11934 | -5/Upper Caves | Attracted the attention of an 0b10 base 11954 | -5/Upper Caves | Destroyed 8 combat bots 12061 | -5/Upper Caves | Build established: Mutant 12133 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12261 | -5/Upper Caves | Learned Factory security intel 12261 | -5/Upper Caves | Discovered new exit (range 12) 12354 | -5/Upper Caves | Attacked by a faux Warlord 12355 | -5/Upper Caves | Entered another Upper Caves area 12465 | -5/Upper Caves | Learned 4 Factory zone layouts 12582 | -5/Upper Caves | Discovered new exit (range 20) 12642 | -5/Upper Caves | Entered Warlord 12659 | -5/Warlord | System corruption cleaned by Quarantine Array 12752 | -5/Warlord | Visited the Vortex Lab 12756 | -5/Warlord | Warlord's base attacked by MAIN.C 12757 | -5/Warlord | Found Prototype Launcher 12757 | -5/Warlord | Identified Vortex Catalyst Activator 12762 | -5/Warlord | Found Prototype Piercing Weapon 12762 | -5/Warlord | Identified Vortex Lance 12764 | -5/Warlord | Found Vortex Lance 12960 | -5/Warlord | Met Warlord 12965 | -5/Warlord | Opened Warlord's prototype stash 12970 | -5/Warlord | Found Prototype Device 12970 | -5/Warlord | Identified Exp. Cloaking Device 12990 | -5/Warlord | Found Prototype Processor 12990 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 12992 | -5/Warlord | Found Prototype Device 12992 | -5/Warlord | Identified Exp. Focal Shield 12998 | -5/Warlord | Found Prototype Reactor 13089 | -5/Warlord | Lost 3 allies 13089 | -5/Warlord | Warlord forces counterattacked 13089 | -5/Warlord | Spotted Striker 13094 | -5/Warlord | Spotted B-86 Titan 13106 | -5/Warlord | Allies destroyed Striker 13130 | -5/Warlord | Allies destroyed B-86 Titan 13154 | -5/Warlord | Discovered new exit (range 15) 13156 | -5/Warlord | Spotted Striker 13159 | -5/Warlord | Spotted Striker 13165 | -5/Warlord | P-80 Master assimilated allied 4K-CKR(g) 13213 | -5/Warlord | Lost 12 allies 13221 | -5/Warlord | Entered Proximity Caves 13221 | -4/Proximity Caves | Accompanied by 1 ally 13223 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 13224 | -4/Proximity Caves | Spotter reported a threat 13232 | -4/Proximity Caves | Learned 12 Research zone layouts 13251 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13296 | -4/Proximity Caves | Core integrity fell below 20% 13433 | -4/Proximity Caves | Spotter reported a threat 13477 | -4/Proximity Caves | Discovered exit to Factory (range 5) 13514 | -4/Proximity Caves | Entered Factory 13514 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13515 | -4/Factory | Identified exit to Upper Caves 13605 | -4/Factory | Discovered new exit (range 12) 13700 | -4/Factory | Fabricated Quantum Reactor (x2) 13764 | -4/Factory | Search patrols dispatched 13865 | -4/Factory | Identified Vortex Chain Reactor 13900 | -4/Factory | Spotted B-86 Titan 13960 | -4/Factory | Entered Upper Caves 14008 | -4/Upper Caves | Build established: Ninja 14097 | -4/Upper Caves | Learned location of Quarantine (-2) 14209 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 14312 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 14357 | -4/Upper Caves | Discovered new exit (range 17) 14488 | -4/Upper Caves | Entered another Upper Caves area 14488 | -4/Upper Caves | Accompanied by 4 allies 14490 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 14515 | -4/Upper Caves | Discovered new exit (range 10) 14664 | -4/Upper Caves | Lost 3 allies 14742 | -4/Upper Caves | Lost 3 parts (2n1u) 14765 | -4/Upper Caves | Learned 12 Research zone layouts 14903 | -4/Upper Caves | Discovered new exit (range 13) 14946 | -4/Upper Caves | Entered Zhirov 14946 | -4/Zhirov | Discovered new exit (range 3) 14967 | -4/Zhirov | Met Zhirov 14987 | -4/Zhirov | Learned location of Testing (-3) 14987 | -4/Zhirov | Learned location of Command (-1) 15007 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15038 | -4/Zhirov | Found Alien Artifact 15038 | -4/Zhirov | Identified Integrated Reactor 15038 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 15151 | -4/Zhirov | Found Alien Artifact 15249 | -4/Zhirov | Entered Proximity Caves 15345 | -3/Proximity Caves | Build established: Assassin 15890 | -3/Proximity Caves | Discovered new exit (range 11) 15964 | -3/Proximity Caves | Entered Research 15964 | -3/Research | Evolved 2 slots: Power x1, Utility x1 15965 | -3/Research | Identified exit to Research 16279 | -3/Research | Found Prototype Launcher 16391 | -3/Research | Discovered exit to Research (range 5) 16483 | -3/Research | Identified Tactical Quantum Warhead 16622 | -3/Research | Found Enh. Force Lance 16761 | -3/Research | Lost 6 parts (3p1n1u1w) 16914 | -3/Research | Build established: Infiltrator-Gladiator 17087 | -3/Research | Found Hvy. Reactive Plating 17298 | -3/Research | System corruption reached 10% 17365 | -3/Research | Found Gamma Bomb Array 17498 | -3/Research | Found Prototype Processor 17498 | -3/Research | Identified Exp. Melee Analysis Suite 17511 | -3/Research | Identified exit to Testing 17594 | -3/Research | Lost 4 allies 17831 | -3/Research | Entered Testing 17922 | -3/Testing | Spotted PL-O8EQE5MD32 18042 | -3/Testing | Found Prototype Device 18042 | -3/Testing | Identified Exp. Hardlight Generator 18104 | -3/Testing | Build established: Infiltrator-Mutant 18260 | -3/Testing | Spotted Striker 18268 | -3/Testing | Spotted Striker 18792 | -3/Testing | Found Prototype Processor 18792 | -3/Testing | Identified Spectral Analyzer 18848 | -3/Testing | System corruption reached 30% 18920 | -3/Testing | Found Prototype Energy Cannon 18920 | -3/Testing | Identified Imp. Potential Cannon 19081 | -3/Testing | First assault squad dispatched 19266 | -3/Testing | Found Prototype Device 19266 | -3/Testing | Identified Exp. Shield Generator 19416 | -3/Testing | Build established: Scavenger-Mutant 19441 | -3/Testing | Found Prototype Ballistic Cannon 19441 | -3/Testing | Identified Omega Cannon 19564 | -3/Testing | Discovered exit to Research (range 3) 19699 | -3/Testing | Entered Research 19699 | -2/Research | Warlord forces began assault on 0b10 19699 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 19809 | -2/Research | Research machine network offline 19907 | -2/Research | Lost 3 allies 19993 | -2/Research | Borebot progress halted 20012 | -2/Research | Build established: Scavenger-Tank 20095 | -2/Research | Borebot progress halted 20232 | -2/Research | Spotted Executioner 20277 | -2/Research | Lost 4 allies 20277 | -2/Research | Spotted Executioner 20333 | -2/Research | Lost 3 allies 20358 | -2/Research | Spotted Executioner 20383 | -2/Research | Spotted Executioner 20390 | -2/Research | Borebot progress halted 20392 | -2/Research | Borebot progress halted 20424 | -2/Research | Lost 4 allies 20433 | -2/Research | Met up with Warlord 20557 | -2/Research | Spotted Striker 20559 | -2/Research | Destroyed Striker 20568 | -2/Research | Spotted Striker 20585 | -2/Research | Spotted Striker 20593 | -2/Research | Spotted Striker 20691 | -2/Research | Spotted Striker 20711 | -2/Research | Warlord invited to help at Command 20730 | -2/Research | Destroyed Striker 20817 | -2/Research | Crushed by falling debris 20925 | -2/Research | Found Prototype Processor 20925 | -2/Research | Identified Exp. Core Analyzer 20994 | -2/Research | Discovered new exit (range 5) 21114 | -2/Research | Warlord destroyed during the assault 21145 | -2/Research | Entered Quarantine 21160 | -2/Quarantine | Cryocooling Duct disabled 21175 | -2/Quarantine | Ambient heat levels rising (+20) 21175 | -2/Quarantine | Non-combat units ordered to evacuate 21545 | -2/Quarantine | Discovered new exit (range 13) 21645 | -2/Quarantine | First assault squad dispatched 21652 | -2/Quarantine | Found Alien Artifact 21652 | -2/Quarantine | Identified Subatomic Replicator 21673 | -2/Quarantine | System corruption reached 10% 21794 | -2/Quarantine | Found Sigix Corpse 21856 | -2/Quarantine | Found Alien Slashing Weapon 21856 | -2/Quarantine | Identified Sigix Broadsword 21883 | -2/Quarantine | Found Alien Impact Weapon 21883 | -2/Quarantine | Identified Core Stripper 21951 | -2/Quarantine | Spotted Fortress 21976 | -2/Quarantine | Destroyed Fortress 22021 | -2/Quarantine | Found Vortex Chain Reactor 22024 | -2/Quarantine | Destroyed 11 combat bots 22026 | -2/Quarantine | Found Vortex Chain Reactor 22035 | -2/Quarantine | Found Prototype Protection 22035 | -2/Quarantine | Identified Centrium Heavy Armor Plating 22151 | -2/Quarantine | Discovered new exit (range 6) 22191 | -2/Quarantine | Entered Section 7 22266 | -2/Section 7 | Scanned by Researcher 22279 | -2/Section 7 | Build established: Tank 22400 | -2/Section 7 | Found Alien Artifact 22400 | -2/Section 7 | Identified Integrated Dissipator 22400 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 22441 | -2/Section 7 | First assault squad dispatched 22470 | -2/Section 7 | Found Alien Artifact 22470 | -2/Section 7 | Identified Microwarp Drive 22527 | -2/Section 7 | Destroyed 8 combat bots 22615 | -2/Section 7 | Destroyed 7 combat bots 22682 | -2/Section 7 | Spotted B-90 Cyclops 22696 | -2/Section 7 | Found Hellfire Missile Launcher 22758 | -2/Section 7 | Found Alien Artifact 22758 | -2/Section 7 | Identified Integrity Redistributor 22758 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-570) 22759 | -2/Section 7 | Core integrity fell below 50% 22763 | -2/Section 7 | Identified Transdimensional Reconstructor 22763 | -2/Section 7 | Warped through subspace 22763 | -2/Section 7 | Discovered new exit (range 16) 22768 | -2/Section 7 | Core integrity fell below 20% 22842 | -2/Section 7 | Found Integrated Dissipator 22842 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 22958 | -2/Section 7 | Incoming assault squad redirected 22977 | -2/Section 7 | Incoming assault squad redirected 22992 | -2/Section 7 | Intercept squad dispatched 22995 | -2/Section 7 | Spotted Tracker 22995 | -2/Section 7 | Spotted Tracker 22996 | -2/Section 7 | Destroyed Tracker 23003 | -2/Section 7 | Spotted Combat Programmer 23004 | -2/Section 7 | Spotted Combat Programmer 23006 | -2/Section 7 | Destroyed Tracker 23031 | -2/Section 7 | System corruption reached 30% 23037 | -2/Section 7 | Destroyed Combat Programmer 23071 | -2/Section 7 | Found Prototype Device 23071 | -2/Section 7 | Identified Exp. Phase Shifter 23123 | -2/Section 7 | Entered Access 23123 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 23126 | -1/Access | Used Subatomic Replicator to replicate Omega Cannon 23197 | -1/Access | Spotted B-99 Colossus 23217 | -1/Access | Destroyed B-99 Colossus 23402 | -1/Access | First assault squad dispatched 23430 | -1/Access | Build established: Generator-Tank 23937 | -1/Access | Lost 3 parts (3u) 24073 | -1/Access | Energy Cycler disabled 24098 | -1/Access | Discovered new exit (range 7) 24151 | *** | Escaped! Last Messages --------------- 24142_ R-10 Processor collects Lgt. Quantum Reactor. 24142_ K-01 Serf collects debris. 24143_ U-05 Engineer lays Concrete. 24143_ B-74 Champion Med. Treads blasted off. 24143_ Destroyed Hvy. Armor Plating. 24143_ B-74 Champion destroyed. 24143_ G-73 Enforcer destroyed. 24143_ Destroyed Myomer Leg. 24144_ U-05 Engineer lays Concrete. 24146_ K-01 Serf collects debris. 24147_ R-10 Processor collects Myomer Leg. 24147_ G-73 Enforcer destroyed. 24147_ U-05 Engineer lays Concrete. 24148_ B-74 Champion heat short circuits Rnf. Antimatter Reactor. 24148_ K-01 Serf collects debris. 24149_ U-05 Engineer builds a Wall. 24149_ K-01 Serf collects debris. [Achievement: Winner's Signature] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# """ "" | | ?????????????????????????????????????????# """T"" | | ?????????????????????????????????????????######### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #???????## | | ?????????????????????????????????????? ###?????# | | ?????????????????????????????????????? ; #????# | | ????????????????????????????????????? ????# | | ??????????????????????????????????##;; ???# | | ?????????????????????????????###? b ???# | | ????????????????????########## #;; ???# | | ????????????????????" % #??# | | ????????????????????" =[ #???# | | ????????????????????" % #??????# | | ???????????????????"" % ;######## | | ???????????????????" ]@ ;# # | | ???????????????????"" ]" k# # | | ????????????????????" [ u ## | | ????????????????????" R / | | ????????????????????" " " =%k % ]]] # | | ????????????????????" """T /%! ]]] # | | ????????????????????########## ####; R ]] + | | ?????????????????????????????###???? ; # | | ?????????????????????????????????????# ## # | | ?????????????????????????????????????# ## # | | ?????????????????????????????????????# ## #+ | | ?????????????????????????????????????#? ## #? | | ?????????????????????????????????????# ## #? | | ?????????????????????????????????????# ## #? | | ?????????????????????????????????????# #########? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? ????????? | | ?????????????????????????????????????? ????????? | | ??????????????????????????????????????+##????????? | | ?????????????????????????????????????? ??????????? | | ?????????????????????????????????????? ??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 149 Coolant Potential 200 Energy Generation 113 Energy Capacity 1850 Matter Stores 495 Matter Capacity 800 Sight Range 22 Robot Scan Range 19 Terrain Scan Range 24 Terrain Scan Density 110 ECM Strength 2 Jamming Range 16 Cloak Strength 4 Additional Mass Support 9 Armor Coverage 1200 Resistance: KI 40 Core Shielding 30 Propulsion Shielding 66 Utility Shielding 90 Melee Speed Boost 30 Phase Shifting 20 Evasion (%) 68 Targeting Accuracy 8 Melee Accuracy 24 Target Analysis 8 Core Analysis 8 Recoil Reduction 6 Offensive Hacking 22 Defensive Hacking 11 Trap Extractor Capacity 6 Item Schematics ----------------- Gravmag System | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Remote Force Field | -7/Data Miner | Free Lance | -7/Data Miner | Free Hyp. Gauss Cannon | -7/Data Miner | Free Phase Gun | -7/Data Miner | Free Battle Cannon | -6/Zion | Free Flamer | -6/Zion | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Melee Analysis Suite | -2/Section 7 | Archive Exp. Thermal Defense Suite | -2/Section 7 | Archive Diametric Drive | -2/Section 7 | Archive Hvy. Gatling Laser | -2/Section 7 | Archive Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free T-07 Excavator | -2/Section 7 | Archive Fabricated ------------ Lgt. Regenerative Plating | x1 | -6/Factory Linear Gravjet | x2 | -5/Factory Linear Gravjet | x2 | -5/Factory Quantum Reactor | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- Integrated Reactor Subatomic Replicator Sigix Broadsword Core Stripper Integrated Dissipator Microwarp Drive Integrity Redistributor Transdimensional Reconstructor Achievements -------------- Deconstruction Great Explorer It Was An Accident, I Swear Max Potential Signature Confirmed Sunderer Winner's Signature Challenges ------------ None Game ------ Seed HeavyThrusterPlatform Manual? 0 Play Time 07:57:01 Cumulative 149.3 hours Start 2024.04.14 @ 14:08:26 End 2024.04.15 @ 22:09:40 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 64 Adventurer 2 Explorer 0 Win Type 0 Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 72 Achievement% 59 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8d7dcd08-86d6-4cbf-8604-da98e91e59bd