Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.13 @ 03:03:59 Player: Kite Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (254) 1270 Value Destroyed (9663) 9663 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (4291) 4291 TOTAL SCORE: 19984 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2825 Follower Combat Kills 852 Entered Garrisons 400 Aligned with FarCom 300 Friendly Fire -586 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 60/100 System Corruption 12% Temperature Cool (0) Movement Core (1500) Ox29 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ Huge Storage Unit Melee Analysis Suite > --- WEAPON (4) ------- Great Maul Great Maul > --- INVENTORY (25) --- Heavy Deuterium Engine Wheel Energy Well (350) Improved Sensor Array Improved Signal Interpreter Energy Filter Microactuators Improved Actuator Array Improved Light Armor Plating Authchip [Storage] Army-in-a-Box (30/30) Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Great Maul Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads Improved Treads Advanced Treads > --- UTILITY ---------- Huge Storage Unit Experimental Targeting Computer Improved Dynamic Insulation System > --- WEAPON ----------- Flak Gun Flak Gun Flak Gun Flak Gun > --- INVENTORY -------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads Improved Medium Treads Energy Well Medium Matter Pod Improved Actuator Array Improved Actuator Array Improved Medium Armor Plating Dynamic Insulation System Army-in-a-Box Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Great Maul Great Maul Great Maul [Rating: 58] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Experimental Targeting Computer Protection Hardened Light Armor Plating Weapon Minigun Energy Gun Shock Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Bore Cannon Launcher Advanced EMP Blaster Impact Weapon Great Maul Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Sto Fac Was Fac Slots Evolved 6 | . . . . . 4 . . . . . 2 . . Power . | . . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . . . 1 . . Utility 1 | . . . . . . . . . . . 1 . . Weapon 2 | . . . . . 2 . . . . . . . . Parts Attached 132 | 8 8 4 . . 13 15 3 15 1 24 9 7 25 Power 8 | 1 1 1 . . . . 1 1 . 2 . . 1 Engine 7 | 1 1 1 . . . . 1 . . 2 . . 1 Core 1 | . . . . . . . . 1 . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 49 | 2 3 . . . 5 13 2 5 1 9 2 . 7 Treads 43 | 2 . . . . 3 13 2 5 1 9 2 . 6 Leg . | . . . . . . . . . . . . . . Wheel 6 | . 3 . . . 2 . . . . . . . 1 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 25 | 2 3 2 . . 1 . . 1 . 4 3 2 7 Device 9 | 1 . 2 . . . . . 1 . 2 1 1 1 Storage 5 | 1 2 . . . . . . . . 1 1 . . Processor 6 | . . . . . 1 . . . . 1 . . 4 Hackware . | . . . . . . . . . . . . . . Protection 5 | . 1 . . . . . . . . . 1 1 2 Artifact . | . . . . . . . . . . . . . . Weapon 50 | 3 1 1 . . 7 2 . 8 . 9 4 5 10 Energy Gun 7 | 2 1 1 . . . . . 2 . 1 . . . Energy Cannon 2 | . . . . . . . . 2 . . . . . Ballistic Gun 20 | 1 . . . . 6 . . 1 . 5 4 3 . Ballistic Cannon 4 | . . . . . . . . . . . . 2 2 Launcher 6 | . . . . . . 1 . . . 2 . . 3 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 7 | . . . . . 1 1 . 2 . 1 . . 2 Slashing Weapon 4 | . . . . . . . . 1 . . . . 3 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 1 . . . . . . . 6 . . 3 Corrupted Parts 1 | . . . . . . . . . . 1 . . . System Corruption 2 | . . . . . . . . . . 2 . . . Parts Lost 33 | . 1 2 . . 2 1 . 4 . 5 . . 18 Power 3 | . . 1 . . . . . . . 1 . . 1 Propulsion 13 | . . . . . 1 1 . . . 2 . . 9 Utility 3 | . . . . . . . . . . . . . 3 Weapon 14 | . 1 1 . . 1 . . 4 . 2 . . 5 Highest Loss Streak 5 | . 1 2 . . 2 1 . 1 . 2 . . 5 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 18 | . 7 16 20 20 19 19 19 18 19 19 19 19 19 Power . | . 1 2 3 3 1 . . . . . . . . Propulsion 4 | . 1 6 7 7 5 5 5 4 4 4 5 5 4 Utility 7 | . 4 5 8 8 8 9 9 8 9 7 6 7 7 Weapon 5 | . . 1 2 2 3 5 5 5 6 5 7 7 7 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 55 | . . 1 1 . 15 10 2 2 . 7 2 2 13 Power 3 | . . . . . 2 . . . . . . . 1 Propulsion 8 | . . . 1 . 3 3 1 . . . . . . Utility 32 | . . . . . 5 7 1 1 . 4 2 1 11 Weapon 11 | . . 1 . . 5 . . . . 3 . 1 1 Tool/Special 1 | . . . . . . . . 1 . . . . . Average Slot Usage (%) 98 | . 96 99 100 100 94 99 100 99 100 96 97 99 95 Engine 7 | . 14 13 14 14 9 9 9 2 . 7 7 7 6 Core 1 | . . . . . . . . 6 9 1 . . . Treads 29 | . 12 . . . 17 29 36 35 36 35 38 38 34 Wheel 5 | . 11 28 28 28 15 6 . . . . . . . Device 3 | . 11 2 14 14 1 . . 6 9 3 1 2 2 Storage 9 | . 14 14 14 14 9 9 9 9 9 9 7 7 7 Processor 5 | . . . . . 7 9 9 2 . 5 7 7 6 Protection 2 | . 2 11 . . . . . . . . 3 4 4 Energy Gun 6 | . 28 28 28 28 2 . . 14 18 . . . . Energy Cannon 1 | . . . . . . . . 6 18 2 . . . Ballistic Gun 14 | . . . . . 31 33 35 12 . 14 23 13 5 Ballistic Cannon 1 | . . . . . . . . . . . . 5 1 Impact Weapon 5 | . . . . . . 1 . 1 . 15 6 9 7 Slashing Weapon 2 | . . . . . . . . . . . . . 13 Peak Build Rating 58 | 7 8 16 17 17 31 32 34 38 38 48 56 58 55 Average Rating 36 | 5 6 8 13 17 27 30 32 34 38 39 53 54 50 On Entrance 27 | . 7 8 11 17 17 30 32 34 38 38 48 56 52 Avg Prop Armor Cover (%) 14 | . . . . . 13 13 . . . . . . 19 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 123 | 13 89 89 88 88 98 98 101 113 112 112 115 123 118 Greatest Support 114 | 40 40 26 26 26 26 80 80 80 80 91 114 114 114 Greatest Overweight (x) 11 | 2 3 3 3 3 9 9 1 1 1 1 1 1 11 Average Overweight (x) 1 | . 1 3 3 3 4 3 1 1 1 1 . . 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 13 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 1 12 21 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | . 7 16 22 25 24 24 24 24 24 24 24 24 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 1 12 20 25 25 25 25 25 25 25 25 25 25 20 Class Distribution -------------------- 36% | Scavenger-Skirmisher 18% | Scavenger-Mutant 16% | Commander-Mutant 11% | Commander-Skirmisher 9% | Gladiator 4% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Commander-Skirmisher | -8/Storage Commander-Skirmisher | -7/Factory Commander-Mutant | -7/Waste Commander-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Sto Fac Was Fac Matter Collected 6392 | 71 257 237 . . 706 1629 169 851 52 746 225 536 913 Remotely . | . . . . . . . . . . . . . . Salvage Created 10425 | 56 436 282 . 96 1122 1261 262 1064 . 1821 225 442 3358 Parts 520 | 2 35 19 . 8 71 92 16 63 . 71 10 . 133 Haulers Intercepted 11 | . . . . . 2 . . . . 6 . . 3 Recyclers Shooed 8 | . 2 . . 1 . . . . . 2 1 . 2 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Sto Fac Was Fac Combat Hostiles Destroyed 168 | . 5 5 . 1 16 36 3 23 . 27 . 2 50 Melee 11 | . . . . . . . . . . 3 . . 8 Guns 88 | . 4 5 . 1 16 27 3 17 . 4 . 2 9 Cannons 11 | . . . . . . . . 2 . 6 . . 3 AOE 36 | . . . . . . 9 . 4 . 5 . . 18 Classes Destroyed 19 | 2 5 . . . 5 1 . 1 . 1 . 2 2 Worker 25 | 1 2 1 . . 8 . . . . 7 2 . 4 Builder 11 | . 1 . . 1 3 . . . . . 4 . 2 Tunneler 7 | 2 3 1 . . . . . . . . . . 1 Hauler 11 | . . . . . 2 . . . . 6 . . 3 Recycler 21 | . 2 1 . 1 3 . 1 . . 4 2 . 7 Mechanic 1 | . . . . . . . . . . . . . 1 Operator 3 | . . . . . 1 . . . . 2 . . . Watcher 4 | . 1 . . . . 1 . . . 1 . . 1 Swarmer 36 | . 3 3 . 1 6 14 . . . 4 . . 5 Cutter 2 | . . . . . . . . 2 . . . . . Grunt 61 | . 2 2 . . 6 6 . 11 . 12 . . 22 Brawler 12 | . . . . . 1 2 . 6 . . . . 3 Duelist 12 | . . . . . 1 2 . . . . . . 9 Protector 1 | . . . . . . . . . . . . . 1 Sentry 32 | . . . . . 2 11 3 2 . 10 . . 4 Demolisher 1 | . . . . . . . . . . . . . 1 Hunter 2 | . . . . . . . . . . 1 . . 1 Programmer 7 | . . . . . . 1 . 2 . . . . 4 Compactor 2 | . . . . . . . . . . . . 2 . Surgeon 1 | . . . . . . . . . . . . . 1 Martyr 2 | . . . . . . . . . . . . 2 . Best Kill Streak 12 | 2 7 3 . 1 9 5 2 3 . 7 5 1 12 Combat Bots Only 11 | . 3 2 . 1 6 5 2 3 . 5 . 1 11 Max Kills in Single Turn 5 | 1 1 1 . 1 2 3 1 2 . 4 1 1 5 Gunslinging 1 | . . . . . 1 1 . . . . . . . Exploded 3 | . . . . . . 3 . 2 . 2 . . 3 Melee 2 | . . . . . . . . . . 1 . . 2 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Sto Fac Was Fac Hostile Shots Fired 772 | . 36 33 . 4 40 71 18 55 . 139 . . 376 Missed 237 | . 5 6 . 2 11 21 6 19 . 37 . . 130 Hits 535 | . 31 27 . 2 29 50 12 36 . 102 . . 246 Melee 31 | . . . . . 2 . . 5 . . . . 24 Projectile 504 | . 31 27 . 2 27 50 12 31 . 102 . . 222 AOE 5 | . . . . . . . . . . 1 . . 4 Critical Strikes 26 | . 1 1 . . 1 5 2 6 . 6 . . 4 Damage Taken 7956 | . 274 274 . 15 412 618 168 619 . 1648 . . 3928 Core 1201 | . 38 77 . . 57 26 44 15 . 231 . . 713 Absorbed by Shields 4 | . . . . . . 4 . . . . . . . Regen/Repaired (Parts) 68 | . . . . . . . . . . . . 25 43 Core Remaining (%) 62 | 100 . . . 54 . . . . . 32 . . . Volleys Fired 414 | 7 41 25 . 6 45 67 10 74 . 51 . 18 70 Largest 4 | 2 2 2 . 2 4 4 4 4 . 4 . 4 2 Hottest 280 | 100 100 90 . 80 100 100 100 280 . 230 . 112 73 Shots Fired 1051 | 14 78 47 . 12 166 228 38 180 . 111 . 72 105 Gun 941 | 14 78 47 . 12 166 220 38 167 . 70 . 72 57 Cannon 61 | . . . . . . . . 8 . 35 . . 18 Launcher 49 | . . . . . . 8 . 5 . 6 . . 30 Special . | . . . . . . . . . . . . . . Kinetic 714 | . . . . . 159 220 38 91 . 59 . 72 75 Thermal 201 | 14 78 47 . 12 7 . . 8 . 35 . . . Explosive 18 | . . . . . . 8 . 5 . 5 . . . Electromagnetic 118 | . . . . . . . . 76 . 12 . . 30 Robot Hit Streak 27 | 4 7 5 . 9 18 18 6 13 . 21 . 27 11 Robot Miss Streak 5 | 1 4 4 . 2 2 5 3 5 . 2 . 3 2 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 13 | . 1 1 . . 3 1 . 3 . 1 . 2 1 Max Gunslinging Chain 1 | . 1 1 . . 1 1 . 1 . 1 . 1 1 Shots Hit Robots 711 | 10 43 20 . 9 88 118 21 82 . 117 8 75 120 Core Hits 383 | 3 18 13 . 4 45 58 5 44 . 42 3 44 104 Critical Kills 7 | . . . . . 1 . . 1 . 2 1 . 2 Critical Parts Destroyed 16 | . . . . . 1 . . . . 10 1 . 4 Critical Strikes 32 | . 4 1 . . 2 . 1 1 . 12 2 . 9 Burn 5 | . 4 1 . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . 1 . . . Destroy 5 | . . . . . 2 . 1 1 . . . . 1 Blast 2 | . . . . . . . . . . . . . 2 Smash 18 | . . . . . . . . . . 11 2 . 5 Sever 1 | . . . . . . . . . . . . . 1 Melee Attacks 222 | . . . . . 1 17 . 12 . 75 9 10 98 Impact 147 | . . . . . 1 17 . 12 . 75 9 10 23 Slashing 75 | . . . . . . . . . . . . . 75 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 35 | . . . . . . . . . . 13 6 3 13 Combat Hostiles 1 | . . . . . . . . . . . . . 1 Follow-up Attacks 35 | . . . . . . . . . . 14 . 1 20 Damage Inflicted 22523 | 125 542 278 . 99 1467 2711 363 1939 . 4389 594 2141 7875 Guns 9635 | 125 542 278 . 99 1467 2038 363 1397 . 563 . 1912 851 Cannons 1099 | . . . . . . . . 131 . 705 . . 263 Explosions 5913 | . . . . . . 673 . 411 . 562 . . 4267 Melee 5876 | . . . . . . . . . . 2559 594 229 2494 Ramming . | . . . . . . . . . . . . . . Kinetic 8135 | . . . . . 1414 2038 363 889 . 405 . 1912 1114 Thermal 2908 | 125 542 278 . 99 53 . . 193 . 705 . . 913 Explosive 2270 | . . . . . . 673 . 349 . 552 . . 696 Electromagnetic 3334 | . . . . . . . . 508 . 168 . . 2658 Impact 4227 | . . . . . . . . . . 2559 594 229 845 Slashing 1649 | . . . . . . . . . . . . . 1649 Piercing . | . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . 4 4 4 7 7 9 . . 12 Average Corruption 5 | . . . . . 3 4 4 6 7 7 . . 5 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 248 | . . . . . 1 55 8 64 4 86 . . 30 Message Errors 68 | . . . . . . 17 4 17 2 20 . . 8 Matter Fused 63 | . . . . . . 12 . 20 . 22 . . 9 Heat Flow Errors 23 | . . . . . 1 2 1 8 1 10 . . . Energy Discharges 29 | . . . . . . 7 . 5 1 11 . . 5 Parts Rejected 4 | . . . . . . . . 1 . 3 . . . Parts Fused 5 | . . . . . . 1 . 1 . 1 . . 2 Data Loss (minor) 30 | . . . . . . 8 1 7 . 9 . . 5 Data Loss (major) 10 | . . . . . . 3 . 2 . 5 . . . Misfires 5 | . . . . . . . . 1 . 4 . . . Alerts 5 | . . . . . . 2 . 1 . 1 . . 1 Weapon Failures 6 | . . . . . . 3 2 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1954 | . . . . . . 39 . . . 959 278 78 600 Projectiles 59 | . . . . . . . . . . 45 . . 14 Explosions 272 | . . . . . . 39 . . . . . . 233 Melee 1623 | . . . . . . . . . . 914 278 78 353 Knockbacks 10 | . . . . . . . . . . 2 3 . 5 Impact 7 | . . . . . . . . . . 2 2 . 3 Kinetic 2 | . . . . . . . . . . . . . 2 Secondary 1 | . . . . . . . . . . . 1 . . Self-Inflicted Damage 332 | . . . . . . . . . . 12 . . 320 Shots 14 | . . . . . . . . . . 1 . . 13 Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 388 | 234 360 266 . . 388 262 181 346 182 292 . 255 114 Average Temperature 97 | 110 144 117 . . 87 79 75 89 109 97 . 90 37 Received Heat Transfer 2007 | . 54 87 . . 126 207 81 135 . 693 . . 624 Effects 12 | . 5 2 . . 1 . . . . 4 . . . Energy Bleed 4 | . 2 . . . 1 . . . . 1 . . . Interference 8 | . 3 2 . . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 30 | . . . . . . . . . . 13 3 2 12 Combat Hostiles 21 | . . . . . . . . . . 9 . . 12 Parts Fried 55 | . . . . . . . . 1 . 15 6 5 28 Impact Corruptions 49 | . . . . . . . . . . 24 12 3 10 Robots Melted 2 | . 1 . . . . . . . . 1 . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . Parts Melted 19 | 2 5 3 . . . . . . . 8 . . 1 Heat Transferred 5494 | 370 1840 805 . 225 125 . . 200 . 1100 . . 829 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . . . 1 . . . . 7 Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Sto Fac Was Fac Maximum Alert Level 5 | . . . . . 1 5 3 5 3 2 1 . 5 Low Security (%) 32 | 100 100 100 . 100 51 3 . . . . 38 100 20 Level 1 14 | . . . . . 48 6 . . . 47 61 . 7 Level 2 13 | . . . . . . 15 . 12 . 52 . . 4 Level 3 14 | . . . . . . 20 100 38 100 . . . 15 Level 4 18 | . . . . . . 41 . 38 . . . . 39 Level 5 3 | . . . . . . 13 . 10 . . . . 1 High Security 2 | . . . . . . . . . . . . . 11 Max Security . | . . . . . . . . . . . . . . Peak Influence 2144 | 10 80 65 . 60 316 1777 865 1804 879 575 255 66 2144 Initial 879 | . 3 9 . . 19 191 865 520 879 349 255 66 . Average 586 | . 32 8 . 2 150 1037 820 1080 858 394 212 2 929 Influence Increases 8681 | 15 174 150 . 70 583 1596 115 1324 . 1336 64 7 3247 Destroy 0b10 Robot/C 3740 | . 100 100 . 20 320 720 60 460 . 660 . . 1300 Destroy 0b10 Robot/NC 460 | 15 45 15 . 10 85 5 5 . . 110 45 . 125 Destroy Leader 676 | . 22 20 . 10 74 20 30 30 . 194 2 . 274 Allied During Kill 751 | . . . . . . . . . . 125 17 . 609 Successful Hack 107 | . 7 . . . 6 14 4 14 . 21 . . 41 Disable Machine 540 | . . . . . 15 30 15 30 . 135 . . 315 Anti-Garrison Action 1850 | . . . . . . 700 . 700 . . . . 450 Destroy Structure 302 | . . . . . 8 47 1 75 . 46 . 7 118 Partial Spotted 30 | . . . . . 15 . . 15 . . . . . Lose Combat Pursuer 225 | . . 15 . 30 60 60 . . . 45 . . 15 Influence Decreases 6577 | 10 154 175 . 20 339 113 1092 320 975 1602 438 196 1143 Entered New Map 3180 | . 2 16 . . 31 103 912 280 925 480 308 123 . Time Decay 2408 | 10 142 139 . 20 299 . 180 . 50 692 130 73 673 Lost Part 319 | . 10 20 . . 9 10 . 40 . 50 . . 180 Lost Ally 370 | . . . . . . . . . . 80 . . 290 Purge Threat 300 | . . . . . . . . . . 300 . . . Squads Dispatched 52 | . 2 1 . . 1 . . . . 5 . . 43 Investigation 9 | . . 1 . . 1 . . . . 2 . . 5 Extermination 7 | . . . . . . . . . . . . . 7 Reinforcement 9 | . 2 . . . . . . . . 3 . . 4 Assault 24 | . . . . . . . . . . . . . 24 Garrison 3 | . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Sto Fac Was Fac Distress Signals 14 | . . . . . 1 . . . . 8 . . 5 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 239 | . 13 6 . 3 21 34 3 18 . 51 1 6 83 Peak Tracking Total 12 | . 3 3 . 3 6 4 2 3 . 9 1 2 12 Tactical Retreats 12 | . . 1 . 1 3 3 . . . 3 . . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Sto Fac Was Fac Traps Triggered 23 | . . . . . 4 9 . 2 . 2 1 . 5 Indirectly 2 | . . . . . . . . . . . . . 2 Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Sto Fac Was Fac Machines Disabled 49 | . . . . . 1 7 1 7 . 9 . . 24 Max in Single Turn 4 | . . . . . 1 1 1 1 . 2 . . 4 Garrison Access 3 | . . . . . . . . . . . . . 3 Garrison Relay 10 | . . . . . . 5 . 5 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Sto Fac Was Fac Machines Accessed 27 | . 1 1 2 . 2 3 2 1 . 8 . . 7 Terminals 20 | . 1 1 . . 1 3 1 1 . 7 . . 5 Fabricators 2 | . . . . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . . . Total Hacks 56 | . 2 3 5 . 3 8 4 2 . 16 . . 13 Successful 25 | . 1 . 5 . 2 1 1 1 . 8 . . 6 Failed 30 | . . 3 . . 1 7 3 1 . 8 . . 7 Catastrophic 9 | . . 1 . . . 2 1 1 . 2 . . 2 Database Lockouts 1 | . 1 . . . . . . . . . . . . Manual 27 | . 3 3 1 . 2 . 2 . . 7 . . 9 Terminals 40 | . 2 3 . . 2 8 2 2 . 12 . . 9 Fabricators 4 | . . . . . . . . . . . . . 4 Repair Stations . | . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . 4 . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . 2 . . . . . . Terminal Hacks 15 | . 1 . 5 . . 1 . 1 . 7 . . . Record 4 | . . . 4 . . . . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . . Open Door 4 | . . . . . . . . . . 4 . . . Unreport Threat 2 | . . . . . . . . . . 2 . . . Zone Layout 1 | . . . . . . . . . . 1 . . . Patrol Navigation 2 | . . . . . . 1 . 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . 1 . . . Retrieve Components 1 | . . . . . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . . . . . Unlock Access 2 | . . . . . 1 . 1 . . . . . . Unauthorized Hacks 6 | . . . . . 1 . . . . . . . 5 Terminals 5 | . . . . . 1 . . . . . . . 4 Assimilate 3 | . . . . . 1 . . . . . . . 2 Botnet 2 | . . . . . . . . . . . . . 2 Fabricators 1 | . . . . . . . . . . . . . 1 Recompile 1 | . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 19 | . 1 1 . . 1 3 1 1 . 5 . . 6 Full Trace Events 9 | . . 1 . . . 3 . 1 . 2 . . 2 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . . . . 9 . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Sto Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 49 | . . . . . . 26 . 21 . . . . 2 Machine Destruction 45 | . . . . . . 22 . 21 . . . . 2 Programmers 4 | . . . . . . 4 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 3 . . . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Sto Fac Was Fac Total Allies 35 | . . . . . . . . 3 . 10 . 22 . Largest Group 26 | . . . . . . . . 3 3 10 9 26 24 Highest-Rated Group 585 | . . . . . . . . 15 15 173 154 585 515 Highest-Rated Ally 35 | . . . . . . . . 5 5 29 29 35 31 Initial Warlord ECA Mod 20 | . . . . . . . 11 11 20 20 19 19 19 Total Orders 5 | . . . . . . . . . . . . 4 1 STAY 3 | . . . . . . . . . . . . 2 1 FOLLOW 2 | . . . . . . . . . . . . 2 . Ally Attacks 431 | . . . . . . . . . . 65 6 140 220 Total Damage 6084 | . . . . . . . . . . 690 41 1924 3429 Kills 37 | . . . . . . . . . . 7 1 5 24 Allies Corrupted 4 | . . . . . . . . . . . . 2 2 Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Sto Fac Was Fac Active Infowar (turns) 195 | 21 173 1 . . . . . . . . . . . Sensors 1 | . . 1 . . . . . . . . . . . Seismic 194 | 21 173 . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Sto Fac Was Fac Turns Passed 16678 | 104 395 1201 491 340 796 2120 374 2355 100 2835 264 2035 3268 Spaces Moved 7162 | 46 158 674 361 239 358 797 134 820 41 942 124 981 1487 Core 8 | 8 . . . . . . . . . . . . . Treads 4962 | 38 65 . . . . 451 134 820 41 942 124 981 1366 Legs . | . . . . . . . . . . . . . . Wheels 2192 | . 93 674 361 239 358 346 . . . . . . 121 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 135 135 135 135 140 240 240 240 236 157 157 148 Average Speed 188 | 152 138 135 135 135 151 208 240 240 240 237 169 182 181 Slowest Speed 320 | 160 160 135 135 135 215 320 240 240 240 240 237 237 305 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 50 | 3 33 93 65 69 31 86 14 64 6 95 3 97 44 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 2 | . . . 1 1 . . . . . . . . . Known Exits Taken 3 | . . . . . 1 . 1 . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . 1 . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . Spaces Dug 46 | . . . . . 1 3 . 6 . 9 . 7 20 Terrain Destroyed 238 | . . . . . 1 12 . 43 . 42 . 7 133 Melee 46 | . . . . . 1 3 . 6 . 9 . 7 20 Projectile 11 | . . . . . . . . . . 8 . . 3 AOE 181 | . . . . . . 9 . 37 . 25 . . 110 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Sto Fac Was Fac Total 9276 | 62 254 917 366 244 549 1125 174 1055 46 1338 160 1167 1819 Wait 965 | . 32 202 . . 68 143 17 74 . 203 . 124 102 Move 7152 | 45 157 673 360 238 358 796 134 819 40 941 124 980 1487 Hop . | . . . . . . . . . . . . . . Pick Up 126 | 1 9 8 3 . 30 18 3 9 2 18 4 4 17 Fast Attach 82 | 8 5 5 . . 7 1 . 9 . 15 4 12 16 Attach 26 | . 1 . . . 2 1 . 1 . 7 1 1 12 Detach 4 | . 1 1 . . . . . . . 1 . . 1 Swap 115 | . 4 . . . 6 29 4 19 1 18 9 2 23 Drop 180 | 1 4 3 3 . 32 29 6 18 3 29 9 17 26 Fire 414 | 7 41 25 . 6 45 67 10 74 . 51 . 18 70 Melee 168 | . . . . . 1 17 . 12 . 55 9 9 65 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 28 | . . . . . . 24 . 4 . . . . . Rewire 16 | . . . . . . . . 16 . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Sto / Gar) -8/Garrison (discovered 3 exits: *Fac x2 / [*Mat]) -8/Materials -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac x4) History --------- Turn | Location | Event 52 | -11/Scrapyard | Discovered new exit (range 13) 105 | -11/Scrapyard | Entered Materials 157 | -10/Materials | Central database locked down 290 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 500 | -10/Materials | Entered Mines 602 | -10/Mines | Learned location of 1 exit from Materials 685 | -10/Mines | Build established: Scavenger-Mutant 703 | -10/Mines | Discovered new exit (range 8) 712 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 789 | -10/Mines | Discovered new exit (range 10) 1064 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1067 | -10/Mines | Found Prototype Device 1067 | -10/Mines | Identified Exp. Sensor Array 1568 | -10/Mines | Discovered new exit (range 15) 1595 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1695 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1695 | -10/Mines | Discovered new exit (range 5) 1701 | -10/Mines | Entered Exiles 1733 | -10/Exiles | Met 8R-AWN 1757 | -10/Exiles | Met EX-HEX 1869 | -10/Exiles | Met EX-DEC 1874 | -10/Exiles | Learned location of Zion (-7) 1992 | -10/Exiles | Met EX-BIN 2011 | -10/Exiles | Aligned with FarCom system 2013 | -10/Exiles | Given EX-Vault access code 2044 | -10/Exiles | Opened EX-Vault 2056 | -10/Exiles | Found Army-in-a-Box 2083 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2176 | -10/Exiles | Discovered new exit (range 14) 2192 | -10/Exiles | Left Exiles lab with Army-in-a-Box 2192 | -10/Exiles | Entered Mines 2327 | -9/Mines | Learned Materials garrison access intel 2511 | -9/Mines | Discovered new exit (range 7) 2532 | -9/Mines | Entered Materials 2532 | -8/Materials | Evolved 4 slots: Propulsion x2, Weapon x2 2533 | -8/Materials | Identified exit to Factory 2534 | -8/Materials | Loaded intel: 1 garrison access location 3035 | -8/Materials | Build established: Scavenger-Skirmisher 3328 | -8/Materials | Identified exit to Garrison 3328 | -8/Materials | Entered Garrison 3386 | -8/Garrison | Triggered checkpoint 3531 | -8/Garrison | Garrison Relay disabled 3551 | -8/Garrison | Garrison Relay disabled 3628 | -8/Garrison | Triggered checkpoint 3811 | -8/Garrison | Triggered checkpoint 3852 | -8/Garrison | Triggered checkpoint 3886 | -8/Garrison | Triggered checkpoint 3961 | -8/Garrison | Triggered checkpoint 4033 | -8/Garrison | Garrison Relay disabled 4160 | -8/Garrison | Triggered checkpoint 4236 | -8/Garrison | Discovered new exit (range 13) 4588 | -8/Garrison | Discovered new exit (range 14) 4724 | -8/Garrison | Triggered checkpoint 4830 | -8/Garrison | Garrison Relay disabled 5060 | -8/Garrison | Triggered checkpoint 5125 | -8/Garrison | Garrison Relay disabled 5232 | -8/Garrison | Discovered new exit (range 10) 5448 | -8/Garrison | Entered Materials 5686 | -8/Materials | Discovered new exit (range 10) 5822 | -8/Materials | Identified exit to Garrison 5822 | -8/Materials | Entered Garrison 5843 | -8/Garrison | Triggered checkpoint 6036 | -8/Garrison | Garrison Relay disabled 6106 | -8/Garrison | Garrison Relay disabled 6248 | -8/Garrison | Triggered checkpoint 6608 | -8/Garrison | Garrison Relay disabled 6776 | -8/Garrison | Spotted B-75 Beast 6776 | -8/Garrison | Spotted B-75 Beast 6961 | -8/Garrison | Triggered checkpoint 7008 | -8/Garrison | Triggered checkpoint 7138 | -8/Garrison | Triggered checkpoint 7154 | -8/Garrison | Garrison Relay disabled 7213 | -8/Garrison | Discovered exit to Factory (range 10) 7570 | -8/Garrison | Triggered checkpoint 7786 | -8/Garrison | Triggered checkpoint 7824 | -8/Garrison | Discovered exit to Factory (range 11) 7850 | -8/Garrison | Garrison Relay disabled 7914 | -8/Garrison | Triggered checkpoint 8000 | -8/Garrison | Discovered new exit (range 5) 8177 | -8/Garrison | Entered Materials 8177 | -8/Materials | Accompanied by 3 allies 8242 | -8/Materials | Discovered new exit (range 5) 8277 | -8/Materials | Entered Storage 8277 | -8/Storage | Accompanied by 3 allies 8328 | -8/Storage | Lost 3 allies 8365 | -8/Storage | Found Prototype Processor 9038 | -8/Storage | Build established: Scavenger-Gladiator 9237 | -8/Storage | Used back door to open Recycling access 9237 | -8/Storage | Discovered new exit (range 5) 9418 | -8/Storage | Identified Exp. Targeting Computer 9701 | -8/Storage | Build established: Scavenger-Mutant 9738 | -8/Storage | Core integrity fell below 50% 10283 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 10310 | -8/Storage | Discovered exit to Factory (range 16) 10325 | -8/Storage | Met 01-MTF 10580 | -8/Storage | Build established: Commander-Skirmisher 11112 | -8/Storage | Entered Factory 11112 | -7/Factory | Accompanied by 10 allies (01-MTF) 11112 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11115 | -7/Factory | 01-MTF left 11376 | -7/Factory | Manually triggered Chute Trap 11376 | -7/Factory | Sucked down chute 11376 | -7/Factory | Entered Waste 11376 | -7/Waste | Met up with 4 allies sucked down the chute earlier 11446 | -7/Waste | 5 allies followed down the chute 11481 | -7/Waste | Spotted C-40 Crusher 11491 | -7/Waste | Allies destroyed C-40 Crusher 11507 | -7/Waste | Destroyed C-40 Crusher 11515 | -7/Waste | Allies destroyed C-40 Crusher 11560 | -7/Waste | Spotted C-40 Crusher 11588 | -7/Waste | Destroyed C-40 Crusher 11599 | -7/Waste | Allies destroyed C-40 Crusher 11632 | -7/Waste | Spotted C-40 Crusher 11658 | -7/Waste | Allies destroyed C-40 Crusher 11767 | -7/Waste | Discovered new exit (range 15) 12068 | -7/Waste | Warlord forces began an assault 12536 | -7/Waste | Build established: Commander-Mutant 13411 | -7/Waste | Entered Factory 13411 | -7/Factory | Accompanied by 24 allies 13500 | -7/Factory | Lost 6 allies 13805 | -7/Factory | Discovered new exit (range 9) 13915 | -7/Factory | Identified exit to Factory 14100 | -7/Factory | Discovered exit to Factory (range 3) 14520 | -7/Factory | Discovered exit to Factory (range 12) 14611 | -7/Factory | First assault squad dispatched 14896 | -7/Factory | Garrison activated, responded to threat 14909 | -7/Factory | P-60 Hacker assimilated allied Trooper 3g 15066 | -7/Factory | Lost 8 allies 15116 | -7/Factory | Discovered exit to Factory (range 7) 15432 | -7/Factory | Build established: Gladiator 15993 | -7/Factory | Lost 3 parts (2n1u) 16253 | -7/Factory | Garrison activated, responded to threat 16295 | -7/Factory | Destroyed 11 combat bots 16296 | -7/Factory | Lost 5 parts (4n1w) 16313 | -7/Factory | High security lockdown imminent 16335 | -7/Factory | Destroyed 9 combat bots 16393 | -7/Factory | High security lockdown engaged 16529 | -7/Factory | Core integrity fell below 50% 16574 | -7/Factory | Lost 3 parts (2n1w) 16669 | -7/Factory | System corruption reached 10% 16677 | -7/Factory | Core integrity fell below 20% 16679 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 16666_ H-55 Commando unfolds itself. 16666_ Penetrated by Slug. 16667_ S-27 Virus destroyed. 16668_ Hvy. Deuterium Engine destroyed. 16668_ H-55 Commando IFF system glitched. 16669_ Y-54 Guardian IFF system glitched. 16669_ Axe follow-up attack on L-41 Fighter. 16671_ P-60 Hacker resets Y-54 Guardian, system corruption cleaned. 16671_ Slug penetrates Wall. 16672_ Adv. EMP Blaster destroyed. 16674_ Penetrated by Slug. 16676_ Great Maul follow-up attack on L-41 Fighter. 16677_ %DEOAKH:YU4BB>&NZPEFRGWC22E56LGJQ1NTO65 16677_ Slug penetrates Wall. 16677_ P-60 Hacker resets B-48 Gladiator, system corruption cleaned. 16678_ Axe destroyed. 16679_ Imp. Actuator Array destroyed. Map ----- +----------------------------------------------------+ | ??????? ""##+##### + # | | ??????? [ #"" # | | ?????? ##### #"" # | | ??????? ####??????######+###?"" # | | ???????? ??????????# #?"" # | | ???????????????????# "S #??" !?# | | ???????????????????# """ #??????? | | ???????????????????# "" #+?????? | | ???????????????????# # ?????? | | ???????????????????+ """ # #????? | | ???????????????????# """ # #????? | | ???????????????????#! """ !# #????? | | ???????????????????# # #????? | | ???????????????????####+##### #????? | | ??????????????######### #???# #????? | | ????????????? """ #???# #????? | | ????????????? "T" ##### #????? | | ???????????# #????? | | ???????????# """ """ #######????? | | ???????????# """ """ #????####??? | | ???????????# """ """ #??? ??? | | ???????????# #???"""" ??? | | ???????????# ### """" ??? | | ???????? C # """" ?? | | ???????? ; """" ?? | | ???????? l@# # | | ????????? # # | | ????????? #### #? ! # | | ??????????????# b #? ! # | | ??????????????# #??####### | | ??????????????# #????????? | | ??????????????# #????????? | | ??????????????# ????????? | | ??????????????# ????????? | | ??????????????# ????????? | | ??????????????# ???????? | | ??????????????# ???????? | | ???????????????? h= ???????? | | ??????????????????p%% ???????? | | ???????????????????p?YY ????????? | | ???????????????????????Y ????????? | | ???????????????????????????????????? | | ?????????????????????????s?????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 EM Shielding 3 Armor Coverage 225 Evasion (%) 41 Targeting Accuracy 12 Melee Accuracy 6 Recoil Reduction 5 Energy Filtering 30 Authchip Count 1 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinearTransportSuit Manual? 0 Play Time 01:22:15 Cumulative 701.4 hours Start 2026.10.12 @ 22:45:53 End 2026.10.13 @ 03:03:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 540 Rogue 540 Adventurer 0 Explorer 0 Win Type - Total 27 Types 15/2/5/1/0/0/0/2/0/2 Lore% 71 Gallery% 75 Achievement% 74 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Cog Map View 50x35 Zoom Use 24% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9cad4fc5-6eeb-4d00-8ce3-3ca19e581291