Cogmind - Beta 11.1 --- EXPLORER MODE // 2022.09.17 @ 16:25:42 Player: darlorth Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (132) 660 Value Destroyed (4844) 4844 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1786) 1786 TOTAL SCORE: 11510 Bonus ------- High Alert Combat Kills 221 Follower Combat Kills 195 Entered Garrisons 400 Used RIF Installer 1000 Friendly Fire -30 Cogmind --------- Core Integrity 0/700 Matter 43/300 Energy 90/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Armor Integrity Analyzer > --- WEAPON (4) ------- Spear > --- INVENTORY (5) ---- High-capacity Matter Pod (200) Relay Coupler [NC] (36) Relay Coupler [Behemoth] (17) Axe Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Cryofiber Web Advanced Heat Sink Improved Cooling System High-capacity Storage Unit > --- WEAPON ----------- Improved Spread Laser Improved Spread Laser Improved Spread Laser > --- INVENTORY -------- Enhanced Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg High-capacity Matter Pod High-capacity Matter Pod Armor Integrity Analyzer Improved Propulsion Shielding Relay Coupler [NC] Relay Coupler [Behemoth] Long-range Tractor Beam Field Laser Shotgun Shotgun Minigun Datajack Axe [Rating: 54] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Ion Engine Power Core Enhanced Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Utility High-capacity Storage Unit Device Long-range Tractor Beam Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Relay Coupler [Sentry] Protection Hardened Medium Armor Plating Weapon Shotgun Energy Gun Field Laser Ballistic Gun Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Concussive RPG Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Zio Pro Slots Evolved 7 | . 1 . 2 . 2 . . . 2 . . . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . . . Utility 3 | . . . . . 2 . . . 1 . . . . Weapon 2 | . 1 . . . . . . . 1 . . . . Parts Attached 117 | 7 3 . 18 2 14 18 11 10 16 6 4 7 1 Power 7 | 1 . . 3 . 1 . 1 . . . 1 . . Engine 5 | 1 . . 3 . . . . . . . 1 . . Core 2 | . . . . . 1 . 1 . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 23 | 2 . . 7 . 1 1 4 2 3 . . 3 . Treads 5 | 2 . . 3 . . . . . . . . . . Leg 18 | . . . 4 . 1 1 4 2 3 . . 3 . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 31 | 2 1 . 2 . 6 6 3 1 4 1 3 2 . Device 13 | . . . . . 3 2 2 . 2 1 2 1 . Storage 3 | . 1 . . . 1 . . 1 . . . . . Processor 6 | . . . . . 1 2 1 . 1 . . 1 . Hackware 2 | . . . . . . 2 . . . . . . . Protection 7 | 2 . . 2 . 1 . . . 1 . 1 . . Artifact . | . . . . . . . . . . . . . . Weapon 56 | 2 2 . 6 2 6 11 3 7 9 5 . 2 1 Energy Gun 18 | . 1 . 1 . 2 5 3 3 . 1 . 2 . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 25 | 2 1 . 5 2 4 2 . 3 6 . . . . Ballistic Cannon 4 | . . . . . . . . . . 4 . . . Launcher 2 | . . . . . . . . 1 1 . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . 1 . . . 1 Special Melee Weapon 5 | . . . . . . 4 . . 1 . . . . Unidentified Prototypes 6 | . . . 2 . 2 . 1 . 1 . . . . Parts Lost 18 | . . . . . . . . 1 1 . 1 14 1 Power 1 | . . . . . . . . . . . . 1 . Propulsion 7 | . . . . . . . . 1 . . . 6 . Utility 4 | . . . . . . . . . . . 1 3 . Weapon 6 | . . . . . . . . . 1 . . 4 1 Highest Loss Streak 14 | . . . . . . . . 1 1 . 1 14 1 To Critical Strikes 3 | . . . . . . . . . . . . 3 . Average Slot Usage (%) 98 | . 99 100 98 100 99 98 99 99 98 99 100 84 14 Engine 2 | . 12 12 10 10 . . . . . . 1 6 . Core 5 | . . . . . 7 8 8 8 7 7 5 . . Treads 4 | . 25 25 35 . . . . . . . . . . Leg 26 | . . . 3 40 33 31 33 32 27 28 28 23 . Device 9 | . . . . . 7 12 14 16 14 14 14 9 . Storage 8 | . 9 12 10 10 8 8 8 15 7 7 7 6 . Processor 5 | . . . . . 7 7 6 . 6 7 7 8 7 Protection 6 | . 14 12 10 10 8 1 . . 5 7 7 5 . Energy Gun 5 | . 1 12 2 . 1 17 20 9 2 2 . 2 6 Ballistic Gun 13 | . 34 25 27 29 23 4 . 14 20 7 . . . Ballistic Cannon 6 | . . . . . . . . . . 18 28 21 . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 90 | 12 25 25 33 28 60 61 64 66 72 83 90 90 3 Greatest Support 86 | 40 40 40 86 68 68 68 72 72 69 63 63 70 3 Greatest Overweight (x) 2 | . . . 1 . . 1 . 1 1 1 1 2 . Average Overweight (x) . | . . . . . . . . . . 1 1 . . Largest Inventory Capacity 20 | 5 10 10 10 10 20 20 20 20 20 20 20 20 5 Average Capacity 16 | 5 9 10 10 10 10 20 20 20 20 20 20 17 5 Most Carried 20 | 5 10 10 10 10 12 20 20 20 20 18 18 15 5 Average Carried 14 | 2 7 9 9 9 10 17 19 18 18 17 17 12 4 Final Capacity 20 | 5 10 10 10 10 20 20 20 20 20 20 20 5 5 Final Carried 20 | 5 10 10 10 10 12 20 20 17 17 18 15 5 4 Class Distribution -------------------- 49% | Hacker-Tank 21% | Hacker-Skirmisher 12% | Hacker-Gunner 6% | Hacker-Mutant 5% | Bothacker-Mutant Dominant Class ---------------- Hacker-Tank | -10/Materials Hacker-Tank | -10/Mines Hacker-Tank | -9/Materials Hacker-Tank | -9/Mines Hacker-Tank | -8/Materials Hacker-Gunner | -8/Garrison Hacker-Gunner | -8/Materials Hacker-Gunner | -8/Garrison Hacker-Skirmisher | -7/Factory Hacker-Tank | -7/Lower Caves Hacker-Skirmisher | -7/Lower Caves Hacker-Tank | -7/Zion Hacker-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Zio Pro Matter Collected 3601 | 96 197 73 673 199 716 348 118 265 335 276 251 54 . Remotely 1572 | . . . . . 572 175 . . 254 276 251 44 . Salvage Created 4260 | . 94 77 908 . 1016 464 815 469 264 . 63 90 . Parts 271 | . 6 5 74 . 60 31 38 38 11 . 5 3 . Haulers Intercepted 8 | . 1 . 2 . 2 . 3 . . . . . . Recyclers Shooed 3 | . 1 . . . 1 . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Zio Pro Combat Hostiles Destroyed 100 | . 1 2 21 . 17 16 14 16 5 1 4 3 . Guns 92 | . 1 2 21 . 17 16 14 16 5 . . . . Cannons 8 | . . . . . . . . . . 1 4 3 . Classes Destroyed 18 | . 2 . 6 . 2 2 1 1 . 1 1 2 . Worker 3 | . . . 1 . 1 . 1 . . . . . . Builder 1 | . . . . . . . 1 . . . . . . Hauler 8 | . 1 . 2 . 2 . 3 . . . . . . Recycler 3 | . . . 1 . . . 1 . 1 . . . . Operator 3 | . . . 1 . 2 . . . . . . . . Watcher 11 | . . . 5 . 3 . 3 . . . . . . Swarmer 27 | . . . 11 . . 9 1 6 . . . . . Cutter 2 | . . . . . . . . 2 . . . . . Grunt 43 | . 1 2 5 . 12 4 10 6 3 . . . . Brawler 1 | . . . . . 1 . . . . . . . . Duelist 2 | . . . . . 1 1 . . . . . . . Sentry 15 | . . . 5 . 3 . 3 2 2 . . . . Specialist 1 | . . . . . . 1 . . . . . . . Hunter 3 | . . . . . . 1 . . . . 2 . . Programmer 2 | . . . . . . . . . . . 2 . . Behemoth 1 | . . . . . . . . . . 1 . . . Zionite 3 | . . . . . . . . . . . . 3 . Savage 1 | . . . . . . . . . . . . 1 . Marauder 1 | . . . . . . . . . . . . 1 . Fireman 1 | . . . . . . . . . . . . 1 . Best Kill Streak 11 | . 1 2 5 . 6 3 7 11 4 1 2 5 . Combat Bots Only 11 | . 1 2 4 . 6 3 5 11 3 1 2 3 . Max Kills in Single Turn 3 | . 1 1 3 . 2 2 2 2 1 1 1 1 . Gunslinging 1 | . . . 1 . 1 1 1 1 . . . . . Exploded . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Zio Pro Damage Taken 5381 | . 6 44 282 . 447 472 708 278 322 484 273 1862 203 Core 1045 | . . 6 26 . 52 109 102 31 55 41 20 467 136 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 155 | . . . . . 142 13 . . . . . . . Core Remaining (%) 84 | 100 . 97 . 93 . . . 46 . . . . . Volleys Fired 232 | . 6 4 33 . 49 33 29 23 13 9 9 21 3 Largest 4 | . 3 3 3 . 3 3 3 3 4 4 4 4 1 Hottest 225 | . 60 105 105 . 111 189 225 173 99 192 192 192 63 Shots Fired 684 | . 18 12 99 . 147 91 77 64 39 36 36 62 3 Gun 560 | . 18 12 99 . 147 91 77 63 39 . . 11 3 Cannon 123 | . . . . . . . . . . 36 36 51 . Launcher 1 | . . . . . . . . 1 . . . . . Special . | . . . . . . . . . . . . . . Kinetic 497 | . 18 8 94 . 140 34 . 41 39 36 36 51 . Thermal 186 | . . 4 5 . 7 57 77 22 . . . 11 3 Explosive 1 | . . . . . . . . 1 . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 32 | . 7 15 24 . 32 14 21 11 19 10 11 26 2 Robot Miss Streak 6 | . 1 2 2 . 4 3 3 6 3 3 1 1 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 19 | . . 1 4 . 2 4 3 4 1 . . . . Max Gunslinging Chain 1 | . . 1 1 . 1 1 1 1 1 . . . . Shots Hit Robots 527 | . 14 12 67 . 119 68 68 42 31 28 25 48 5 Core Hits 349 | . 5 9 54 . 62 28 90 42 25 4 6 23 1 Critical Kills 4 | . . . 2 . 2 . . . . . . . . Critical Parts Destroyed 3 | . . . 1 . 2 . . . . . . . . Critical Strikes 11 | . . . 3 . 4 2 . . . 1 . 1 . Burn 2 | . . . . . . 2 . . . . . . . Destroy 7 | . . . 3 . 4 . . . . . . . . Blast 2 | . . . . . . . . . . 1 . 1 . Melee Attacks 14 | . . . . . . 11 . . . . . . 3 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 3 | . . . . . . . . . . . . . 3 Sneak Attacks 10 | . . . . . . 10 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 10179 | . 154 160 1084 4 2010 896 1594 696 711 768 627 1375 100 Guns 7471 | . 154 160 1084 . 2010 896 1582 619 675 . . 255 36 Cannons 2515 | . . . . . . . . . . 768 627 1120 . Explosions 113 | . . . . . . . . 77 36 . . . . Melee 64 | . . . . . . . . . . . . . 64 Ramming 16 | . . . . 4 . . 12 . . . . . . Kinetic 7005 | . 154 92 983 . 1937 326 . 323 675 768 627 1120 . Thermal 2981 | . . 68 101 . 73 570 1582 296 . . . 255 36 Explosive 113 | . . . . . . . . 77 36 . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 64 | . . . . . . . . . . . . . 64 Highest Corruption 3 | . . . . . 3 3 3 3 . . . . . Average Corruption 2 | . . . . . 1 3 3 3 . . . . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 47 | . . . . . 6 21 9 11 . . . . . Message Errors 13 | . . . . . 3 5 1 4 . . . . . Matter Fused 10 | . . . . . 2 5 1 2 . . . . . Heat Flow Errors 6 | . . . . . . 3 1 2 . . . . . Energy Discharges 5 | . . . . . . 2 1 2 . . . . . Parts Rejected 2 | . . . . . . 1 1 . . . . . . Data Loss (minor) 3 | . . . . . . 3 . . . . . . . Data Loss (major) 3 | . . . . . 1 2 . . . . . . . Misfires 2 | . . . . . . . 2 . . . . . . Alerts 1 | . . . . . . . 1 . . . . . . Weapon Failures 2 | . . . . . . . 1 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 55 | . . . . . . . . . . 1 48 5 1 Projectiles 54 | . . . . . . . . . . 1 48 5 . Explosions . | . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . 1 Knockbacks 7 | . . . . . . . . . . . 1 6 . Impact . | . . . . . . . . . . . . . . Kinetic 7 | . . . . . . . . . . . 1 6 . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 48 | . . . . . . . . . 48 . . . . Shots 1 | . . . . . . . . . 1 . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed 6 | . . . . 2 3 . 1 . . . . . . Kicked 6 | . . . . 2 3 . 1 . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 565 | . 24 238 178 . 240 362 565 159 184 472 366 211 28 Average Temperature 98 | . 10 120 31 . 61 126 177 97 64 256 148 74 26 Received Heat Transfer 1918 | . 6 48 126 . 279 243 585 153 192 96 . 154 36 Effects 5 | . . . . . . 1 1 . . 2 1 . . Shutdowns 1 | . . . . . . . . . . 1 . . . Energy Bleed 3 | . . . . . . 1 . . . 1 1 . . Damage (minor) 1 | . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 6 | . . . . . 2 3 1 . . . . . . Heat Transferred 3759 | . . 85 125 . 185 1368 1535 245 . . . 142 74 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Zio Pro Peak Influence 660 | . 42 61 377 34 272 660 660 602 234 . . . . Initial 235 | . . 11 16 34 . 98 235 192 234 . . . . Average 235 | . 13 17 153 20 104 464 401 463 160 . . . . Maximum Alert Level 2 | . . . 1 . 1 2 2 2 1 . . . . Low Security (%) 50 | 100 100 100 62 100 92 6 . 9 39 . . . . Level 1 27 | . . . 37 . 7 34 58 16 60 . . . . Level 2 22 | . . . . . . 58 41 73 . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 8 | . . . 1 . 2 . 4 . 1 . . . . Investigation . | . . . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . . Reinforcement 6 | . . . 1 . 2 . 2 . 1 . . . . Assault . | . . . . . . . . . . . . . . Garrison 2 | . . . . . . . 2 . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Zio Pro Distress Signals 5 | . . . 2 . 1 . 2 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 147 | . 2 2 26 . 29 23 23 16 6 1 4 10 5 Peak Tracking Total 6 | . 1 2 3 . 4 4 6 6 5 1 3 6 5 Tactical Retreats 6 | . . . . . 1 1 . . 2 . . . 2 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Zio Pro Traps Triggered 9 | . . . . . 3 5 . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts 4 | . . . . . . . . . 4 . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . 1 . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Zio Pro Machines Disabled 6 | . . . . . . 3 1 1 1 . . . . Max in Single Turn 1 | . . . . . . 1 . 1 1 . . . . Garrison Relay 4 | . . . . . . 3 . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Zio Pro Machines Accessed 7 | . 1 . 1 1 2 . 1 . . 1 . . . Terminals 3 | . 1 . . 1 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . . . Total Hacks 14 | . 3 . 1 5 3 . 1 . . 1 . . . Successful 10 | . 1 . 1 4 2 . 1 . . 1 . . . Failed 4 | . 2 . . 1 1 . . . . . . . . Catastrophic . | . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 7 | . 3 . . 2 2 . . . . . . . . Terminals 10 | . 3 . . 5 2 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . . . Terminal Hacks 7 | . 1 . . 4 1 . . . . 1 . . . Record 1 | . . . . 1 . . . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . 1 . . . Terminal Index 1 | . . . . . 1 . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . . . . . Unlock Access 2 | . . . . . 1 . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 4 | . 1 . . 1 2 . . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter 94 | . . . 94 . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Zio Pro Used RIF Installer 2 | . . . . . . 1 . 1 . . . . . Hotswap 1 | . . . . . . . . 1 . . . . . Robots Hacked 1 | . . . . . . 1 . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat 1 | . . . . . . 1 . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . . . . . . formatsys_high 1 | . . . . . . 1 . . . . . . . Relay Couplers Released 13 | . . . . . . 10 . 3 . . . . . Machine Destruction 13 | . . . . . . 10 . 3 . . . . . Attached 2 | . . . . . . 2 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . 6 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Zio Pro Total Allies 8 | . . . . 1 . 7 . . . . . . . Largest Group 4 | . . . . 1 . 4 2 . . . . . . Highest-Rated Group 122 | . . . . 31 . 122 36 . . . . . . Highest-Rated Ally 40 | . . . . 31 . 40 21 . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 57 | . . . . . . 40 17 . . . . . . Total Damage 1384 | . . . . . . 1061 323 . . . . . . Kills 8 | . . . . . . 7 1 . . . . . . Allies Corrupted 1 | . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Zio Pro Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . 2 . . . . . 3 . . 1 Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Zio Pro Turns Passed 10060 | 88 245 257 1015 659 1157 1711 416 454 722 2387 615 241 93 Spaces Moved 5829 | 50 135 148 530 502 731 1014 245 298 345 1233 305 133 160 Core 232 | 9 . . . . . . . . . . . 63 160 Treads 790 | 41 135 148 466 . . . . . . . . . . Legs 4807 | . . . 64 502 731 1014 245 298 345 1233 305 70 . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 130 130 130 127 120 120 120 190 190 50 50 Average Speed 151 | 140 160 160 156 130 130 141 122 121 175 190 190 124 50 Slowest Speed 260 | 160 160 160 200 130 130 200 127 190 190 190 190 260 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 29 34 49 59 52 76 28 38 10 97 46 13 24 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 3 | . . 1 . 1 . . . . . 1 . . . Known Exits Taken 11 | 1 1 1 1 1 1 . 1 . 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . Scrap Searched 6 | . . . . 2 . . . . . 2 2 . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 23 | . . . . . . . . . 10 3 4 6 . Melee . | . . . . . . . . . . . . . . Projectile 13 | . . . . . . . . . . 3 4 6 . AOE 10 | . . . . . . . . . 10 . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Zio Pro Total 6561 | 68 151 160 646 509 837 1210 301 339 435 1256 319 163 167 Wait 189 | . . 5 33 . 14 93 . 1 43 . . . . Move 5817 | 49 134 147 529 501 730 1013 245 297 344 1232 304 132 160 Hop . | . . . . . . . . . . . . . . Pick Up 77 | 12 6 2 9 1 10 16 6 1 8 5 . 1 . Fast Attach 27 | . 2 . 13 1 8 1 2 . . . . . . Attach 37 | 7 . . . . 1 2 1 4 8 4 3 6 1 Detach 2 | . . . . . . . . . 2 . . . . Swap 53 | . 1 . 5 1 5 15 8 6 8 2 1 1 . Drop 78 | . 2 2 24 3 17 6 9 2 5 4 2 2 . Fire 232 | . 6 4 33 . 49 33 29 23 13 9 9 21 3 Melee 14 | . . . . . . 11 . . . . . . 3 Ram . | . . . . . . . . . . . . . . Kick 6 | . . . . 2 3 . 1 . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 25 | . . . . . . 20 . 5 . . . . . Rewire . | . . . . . . . . . . . . . . Trap 4 | . . . . . . . . . 4 . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials (discovered 3 exits: *Fac / *Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Identified exit to Materials 4 | -11/Scrapyard | Discovered exit to Materials (range 16) 89 | -11/Scrapyard | Entered Materials 89 | -10/Materials | Evolved 1 slot: Weapon x1 257 | -10/Materials | Identified exit to Mines 257 | -10/Materials | Discovered exit to Mines (range 16) 334 | -10/Materials | Entered Mines 335 | -10/Mines | Learned location of Storage (-8) 370 | -10/Mines | Identified exit to Materials 370 | -10/Mines | Discovered exit to Materials (range 10) 397 | -10/Mines | Build established: Hacker-Tank 562 | -10/Mines | Discovered exit to Materials (range 6) 591 | -10/Mines | Entered Materials 591 | -9/Materials | Evolved 2 slots: Propulsion x2 1381 | -9/Materials | Identified exit to Materials 1381 | -9/Materials | Discovered exit to Materials (range 14) 1590 | -9/Materials | Identified exit to Mines 1590 | -9/Materials | Discovered exit to Mines (range 9) 1606 | -9/Materials | Entered Mines 1672 | -9/Mines | Discovered exit to Materials (range 12) 1914 | -9/Mines | Learned 2 Materials zone layouts 1919 | -9/Mines | Received a Mining Laser from a helpful Derelict 2265 | -9/Mines | Entered Materials 2265 | -8/Materials | Evolved 2 slots: Utility x2 2266 | -8/Materials | Identified exit to Storage 3223 | -8/Materials | Identified exit to Factory 3223 | -8/Materials | Discovered exit to Factory (range 10) 3421 | -8/Materials | Identified exit to Garrison 3422 | -8/Materials | Entered Garrison 3429 | -8/Garrison | Installed Relay Interface Framework 3612 | -8/Garrison | Triggered checkpoint 3634 | -8/Garrison | Garrison Relay disabled 3890 | -8/Garrison | Identified exit to Materials 3890 | -8/Garrison | Discovered exit to Materials (range 14) 4358 | -8/Garrison | Triggered checkpoint 4380 | -8/Garrison | Build established: Hacker-Gunner 4412 | -8/Garrison | Triggered checkpoint 4442 | -8/Garrison | Garrison Relay disabled 4505 | -8/Garrison | Discovered exit to Materials (range 8) 4562 | -8/Garrison | Triggered checkpoint 4625 | -8/Garrison | Discovered exit to Materials (range 9) 4694 | -8/Garrison | Triggered checkpoint 4737 | -8/Garrison | Garrison Relay disabled 4992 | -8/Garrison | Build established: Bothacker-Mutant 5133 | -8/Garrison | Entered Materials 5133 | -8/Materials | Accompanied by 2 allies 5333 | -8/Materials | Garrison activated, responded to threat 5513 | -8/Materials | Garrison activated, responded to threat 5549 | -8/Materials | Identified exit to Garrison 5549 | -8/Materials | Entered Garrison 5555 | -8/Garrison | Expanded RIF knowledge: Hotswap 5580 | -8/Garrison | Build established: Hacker-Gunner 5594 | -8/Garrison | Triggered checkpoint 5676 | -8/Garrison | Triggered checkpoint 5705 | -8/Garrison | Core integrity fell below 50% 5727 | -8/Garrison | Destroyed 11 combat bots 5754 | -8/Garrison | Triggered checkpoint 5826 | -8/Garrison | Triggered checkpoint 5883 | -8/Garrison | Garrison Relay disabled 5910 | -8/Garrison | Discovered exit to Factory (range 12) 6003 | -8/Garrison | Entered Factory 6003 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6081 | -7/Factory | Found Prototype Launcher 6082 | -7/Factory | Identified Rocket Array 6371 | -7/Factory | Build established: Hacker-Skirmisher 6668 | -7/Factory | Identified exit to Lower Caves 6668 | -7/Factory | Discovered exit to Lower Caves (range 14) 6725 | -7/Factory | Entered Lower Caves 6745 | -7/Lower Caves | Encountered a Warlord checkpoint 7153 | -7/Lower Caves | Spotted B-75 Beast 7441 | -7/Lower Caves | Learned location of Extension (-6) 7834 | -7/Lower Caves | Destroyed B-75 Beast 8014 | -7/Lower Caves | Identified exit to Lower Caves 8014 | -7/Lower Caves | Discovered exit to Lower Caves (range 8) 8119 | -7/Lower Caves | Build established: Hacker-Tank 8686 | -7/Lower Caves | Learned 4 Factory zone layouts 9112 | -7/Lower Caves | Entered another Lower Caves area 9192 | -7/Lower Caves | Identified exit to Factory 9192 | -7/Lower Caves | Discovered exit to Factory (range 11) 9474 | -7/Lower Caves | Build established: Hacker-Skirmisher 9708 | -7/Lower Caves | Identified exit to Zion 9708 | -7/Lower Caves | Discovered exit to Zion (range 8) 9727 | -7/Lower Caves | Entered Zion 9810 | -7/Zion | RIF detected upon attempting to enter Zion 9810 | -7/Zion | Attacked by Zionites 9810 | -7/Zion | Spotted DS-4BT(B) 9810 | -7/Zion | Spotted N3-UNM(B) 9824 | -7/Zion | Build established: Hacker-Tank 9889 | -7/Zion | Destroyed N3-UNM(B) 9898 | -7/Zion | 1C-UTU came to Zion's defense 9921 | -7/Zion | Core integrity fell below 50% 9946 | -7/Zion | Core integrity fell below 20% 9959 | -7/Zion | Identified exit to Proximity Caves 9959 | -7/Zion | Discovered exit to Proximity Caves (range 10) 9961 | -7/Zion | Lost 14 parts (1p6n3u4w) 9968 | -7/Zion | Entered Proximity Caves 10024 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10036 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 10050 | -6/Proximity Caves | Spotted B-75 Beast 10061 | -6/Proximity Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 09929_ Critical hit (Destroy). 09929_ Carbon-fiber Leg destroyed. 09930_ Dropped Hcp. Storage Unit. 09930_ 1C-UTU follow-up attacks with Prototype Slashing Weapon. 09930_ Rnf. Deuterium Engine destroyed. 09930_ Dropped Imp. Spread Laser. 09952_ X7-OQV(z) destroyed. 09955_ Acquired 10 matter. 09959_ EXIT=FOUND: PROXIMITY CAVES LOCATION=PROXIMITY CAVES GOAL=ESCAPE 09974_ Acquired derelict log, extracted data. Data stored: Upper Caves entrances (x1). 10024_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 10036_ A8-N0N(c): "They're coming to take away my research again!" 10036_ A8-N0N(c): "You're not Unaware, and look menacing enough... take it and get as far away from here as you can. Quickly!" 10036_ A8-N0N(c): "The password is \\EKLW." 10054_ Field Laser destroyed. 10060_ Destroyed Imp. Deuterium Engine. Map ----- +----------------------------------------------------+ | +##### #??????????# #???????????????????????????? | | #??????????# #???????????????????????????? | | #??????????# #???????????????????????????? | | #######??????????# #???????????????????????????? | | ##??????####????# #???????????????????????????? | | ######## #????# #??##???????????????????????? | | #??### ### ##??????????????????????? | | #?## #??????????????????????? | | #### #### #??????????????????????? | | ####### # # #??????????????????????? | | #???# #### # #???????????????????????? | | #???# ##??### # #???????????????????????? | | # #??# ###?????# #???????????????????????? | | ## ## ??????#Y # # ##??????????????????? | | ?# # ????# ## # ???????????????? | | ?# ##### ######? #??? #????????????? | | ?# ## ## ###?? #???????????????????? | | ?###### ### ### #???????????????????? | | ?????? #?## b #???????????????????? | | ?????# #??### # #???????????????????? | | ????? ###???## ##?????????????????????? | | ????? ##?????# ##??????????????????????? | | ???? ####????#"""# ##??????????????????????? | | ????# #???????#"" " ####???????????????????? | | ????###????????#X # l #???????????????????? | | ???????????????##"# ## # @ #???????????????????? | | ??????????????????# ## # #######?????????????? | | ??????????????????### # ??????? | | ????????????????????### ??????? | | ?????????????????????# %######## ??????? | | ?????????????????????## #####??????????? ???????? | | ??????????????????????####???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 17 Energy Capacity 300 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Base Temperature (-) 100 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 20 Relay Coupler Types 1 Relay Coupler Value 36 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrackerPlasmaMembrane Manual? 0 Play Time 01:17:54 Cumulative 245.3 hours Start 2022.09.17 @ 15:06:15 End 2022.09.17 @ 16:25:42 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 258 Rogue 119 Adventurer 81 Explorer 58 Win Type - Total 13 Types 11/0/2/0/0/0/0/0/0 Lore% 36 Gallery% 72 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Tallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 631cacad-b899-4f22-973a-4ba17180b119