Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.09 @ 19:24:19 Player: CatPlusPlus Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (125) 625 Value Destroyed (3573) 3573 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (1313) 1313 TOTAL SCORE: 12391 Bonus ------- High Alert Combat Kills 213 Follower Combat Kills 100 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1300 Matter 249/300 Energy 78/100 System Corruption 3% Temperature Cool (0) Movement Core (100) Ox1 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Advanced Signal Interpreter Experimental Core Analyzer Hacking Suite > --- WEAPON (2) ------- Great Maul > --- INVENTORY (5) ---- Stasis Canceller Makeshift Light Armor Plating Advanced Plasma Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Improved VTOL Module Field Propulsion Drive Q-thruster Electron Diverter Electron Diverter Improved Diametric Drive > --- UTILITY ---------- Medium Storage Unit Structural Scanner Advanced Sensor Array Advanced Signal Interpreter Seismic Detector Experimental Core Analyzer Nanoactuators Advanced Transmission Jammer Advanced Reaction Control System Hacking Suite Advanced System Shield > --- WEAPON ----------- Vortex Rail CR-A16's Pointy Stick > --- INVENTORY -------- Stasis Canceller Advanced ECM Suite Makeshift Light Armor Plating Component Analysis Suite Advanced Plasma Cannon Vortex Driver Great Maul Phasing Sabre [Rating: 128] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon Improved Light Cannon Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Improved Light Cannon Launcher Advanced EMP Blaster Impact Weapon Heavy Mace Slashing Weapon Phasing Sabre Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Res Slots Evolved 14 | . . . 4 2 . . . 4 . . . . 2 2 Power 1 | . . . . . . . . 1 . . . . . . Propulsion 4 | . . . 2 1 . . . 1 . . . . . . Utility 9 | . . . 2 1 . . . 2 . . . . 2 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 213 | . 12 15 68 7 . 5 . 43 . 2 12 8 14 27 Power 17 | . . 1 6 . . 1 . 7 . . 1 . . 1 Engine 8 | . . . 3 . . 1 . 4 . . . . . . Core 8 | . . 1 3 . . . . 3 . . 1 . . . Reactor 1 | . . . . . . . . . . . . . . 1 Propulsion 51 | . 3 5 26 2 . 1 . 8 . . 1 . . 5 Treads 26 | . 2 5 19 . . . . . . . . . . . Leg 1 | . . . 1 . . . . . . . . . . . Wheel 1 | . 1 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 23 | . . . 6 2 . 1 . 8 . . 1 . . 5 Utility 68 | . 4 5 10 3 . . . 17 . 2 4 . 12 11 Device 38 | . . 2 2 2 . . . 11 . 1 2 . 9 9 Storage 4 | . 3 . 1 . . . . . . . . . . . Processor 8 | . . . 4 . . . . 1 . . 1 . 1 1 Hackware 5 | . . . . 1 . . . 2 . . . . 2 . Protection 13 | . 1 3 3 . . . . 3 . 1 1 . . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 77 | . 5 4 26 2 . 3 . 11 . . 6 8 2 10 Energy Gun 8 | . . . 6 . . . . . . . 1 . . 1 Energy Cannon 12 | . 2 . 2 . . . . 1 . . 1 4 1 1 Ballistic Gun 10 | . 1 . 9 . . . . . . . . . . . Ballistic Cannon 5 | . 2 2 1 . . . . . . . . . . . Launcher 9 | . . . 3 . . . . 5 . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . . 1 . . 2 Slashing Weapon 17 | . . . 1 1 . 1 . 4 . . 3 4 . 3 Piercing Weapon 13 | . . 2 4 1 . 2 . 1 . . . . 1 2 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . 7 . . . . 2 . . 6 . 1 . Parts Lost 39 | . 1 3 4 . . . . 6 . . . . 4 21 Power 6 | . . 2 1 . . . . 1 . . . . . 2 Propulsion 13 | . . 1 2 . . . . 2 . . . . . 8 Utility 14 | . 1 . . . . . . 2 . . . . 4 7 Weapon 6 | . . . 1 . . . . 1 . . . . . 4 Highest Loss Streak 18 | . 1 2 3 . . . . 3 . . . . 4 18 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 96 97 95 99 100 96 100 95 100 100 99 100 98 81 Engine 5 | . 14 5 5 7 7 7 7 7 . . . . . . Core 3 | . . 5 2 . . . . 2 11 11 11 11 10 5 Treads 18 | . 17 22 34 . . . . . . . . . . . Wheel 2 | . 3 5 . . . . . . . . . . . . Flight 10 | . . . . 38 38 38 38 30 35 35 35 35 31 22 Device 5 | . . 1 . 14 15 15 15 15 11 11 11 11 15 20 Storage 10 | . 19 14 9 7 7 7 7 5 5 5 5 5 5 3 Processor 7 | . . . 15 7 7 7 7 10 11 11 11 11 11 9 Hackware 2 | . . . . 7 7 7 7 5 5 5 5 5 10 8 Protection 7 | . 5 12 9 . . . . 1 5 4 4 5 . . Energy Cannon 1 | . 13 . 2 . . . . . . . . . 3 . Ballistic Gun 3 | . 13 . 9 . . . . . . . . . . . Ballistic Cannon 9 | . . 27 1 . . . . . . . . . . . Slashing Weapon 1 | . . . . 7 7 7 7 4 5 5 4 4 2 2 Piercing Weapon 2 | . . . 1 6 7 3 7 4 5 5 5 5 3 3 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 103 | 12 96 97 103 20 20 23 23 36 35 35 35 35 39 42 Greatest Support 82 | 20 40 40 82 20 20 28 28 38 38 38 39 39 39 43 Greatest Overweight (x) 6 | . 5 6 4 . . . . 1 . . . . . 4 Average Overweight (x) . | . . 4 1 . . . . . . . . . . . Largest Inventory Capacity 25 | . 25 25 25 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 19 | . 13 25 24 10 10 10 10 10 10 10 10 10 10 9 Most Carried 25 | . 24 25 25 10 10 10 10 10 9 10 10 10 10 10 Average Carried 19 | . 11 24 24 9 10 9 10 9 9 9 10 9 9 8 Final Capacity 25 | 8 25 25 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 25 | 6 23 25 10 10 10 10 10 9 9 10 10 10 10 3 Class Distribution -------------------- 53% | Mutant 15% | Scavenger-Mutant 11% | Scout 7% | Scavenger-Sprinter 5% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Scout | -6/Zion Scout | -5/Proximity Caves Scavenger-Scout | -5/Factory Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Warlord Scavenger-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Ninja | -3/Research Resources | -11 -10 -10 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Res Matter Collected 3274 | 200 210 461 1121 180 . 40 10 522 . 60 95 45 162 168 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3744 | . 336 141 1663 201 66 91 . 772 . 45 . . 40 389 Parts 269 | . 33 14 109 13 . 1 . 63 . 2 . . 7 27 Haulers Intercepted 10 | . 2 . 6 2 . . . . . . . . . . Recyclers Shooed 5 | . . . 3 2 . . . . . . . . . . Parts Field Recycled 9 | . . . 9 . . . . . . . . . . . Retrieved Matter 113 | . . . 113 . . . . . . . . . . . Parts Self-Destructed 32 | . . 17 . . . 1 12 . . 2 . . . . Prevented 5 | . . . . . . . . . . 5 . . . . Kills | -11 -10 -10 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Res Combat Hostiles Destroyed 78 | . 8 14 25 . . . . 21 . 1 . . . 9 Melee 8 | . . . 1 . . . . 3 . 1 . . . 3 Guns 17 | . 4 . 13 . . . . . . . . . . . Cannons 28 | . 4 14 6 . . . . . . . . . . 4 AOE 24 | . . . 5 . . . . 18 . . . . . 1 Classes Destroyed 12 | . 4 1 5 1 . . . 1 . . . . . . Worker 8 | . . . 6 . . . . 1 . . . . 1 . Builder 7 | . 3 . 3 . . . . . . . . . 1 . Hauler 10 | . 2 . 6 2 . . . . . . . . . . Recycler 4 | . . . 1 1 . . . 2 . . . . . . Carrier 1 | . . . 1 . . . . . . . . . . . Operator 4 | . . . . 1 . . . 1 . . . . . 2 Watcher 13 | . . . 5 1 . . . 5 . . . . . 2 Swarmer 37 | . 6 4 3 . . . . 18 . . . . . 6 Grunt 17 | . 2 . 15 . . . . . . . . . . . Sentry 8 | . . . 7 . . . . 1 . . . . . . Programmer 6 | . . . . . . . . 2 . 1 . . . 3 Subdweller 10 | . . 10 . . . . . . . . . . . . Best Kill Streak 13 | . 3 3 13 1 . . . 7 . 1 . . 1 5 Combat Bots Only 8 | . 3 3 8 . . . . 6 . 1 . . . 5 Max Kills in Single Turn 4 | . 1 1 4 1 . . . 4 . 1 . . 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . . . 2 . . . . 4 . . . . . 1 Melee 1 | . . . 1 . . . . 1 . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Res Hostile Shots Fired 538 | . 25 76 153 . . . 3 89 4 4 . 2 2 180 Missed 161 | . 7 24 27 . . . 2 40 2 1 . 2 1 55 Damage Taken 7807 | . 177 1162 2121 . . . 29 1052 36 65 . . 369 2796 Core 2247 | . 23 178 383 . . . . 256 18 22 . . 56 1311 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 29 | . . 4 25 . . . . . . . . . . . Regen/Repaired (Parts) 518 | . . . 452 . . . . . . . 66 . . . Core Remaining (%) 69 | 100 . 19 30 . . . 100 . . . . 70 95 . Volleys Fired 274 | . 33 90 105 . . . . 15 . . . 7 8 16 Largest 2 | . 2 2 2 . . . . 1 . . . 1 1 1 Hottest 100 | . 83 78 93 . . . . 98 . . . 98 98 100 Shots Fired 418 | . 59 143 169 . . . . 15 . . . 7 9 16 Gun 139 | . 26 . 108 . . . . . . . . . . 5 Cannon 263 | . 33 143 57 . . . . 3 . . . 7 9 11 Launcher 16 | . . . 4 . . . . 12 . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 274 | . 29 143 102 . . . . . . . . . . . Thermal 114 | . 30 . 63 . . . . 3 . . . 7 9 2 Explosive 16 | . . . 4 . . . . 12 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Entropic 14 | . . . . . . . . . . . . . . 14 Robot Hit Streak 18 | . 8 18 11 . . . . 2 . . . . 2 10 Robot Miss Streak 7 | . 5 6 7 . . . . 4 . . . . . 3 Penetration Max 1 | . . . . . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 291 | . 28 76 120 14 4 2 . 20 . 3 . . 3 21 Core Hits 178 | . 15 20 77 2 1 1 . 46 . 1 . . 2 13 Critical Kills 1 | . . . 1 . . . . . . . . . . . Critical Parts Destroyed 2 | . . . 1 . . . . . . . . . . 1 Critical Strikes 12 | . . 3 2 2 . . . 2 . . . . . 3 Meltdown 1 | . . . 1 . . . . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . . . Blast 3 | . . 3 . . . . . . . . . . . . Sever 2 | . . . . . . . . 2 . . . . . . Impale 2 | . . . . 2 . . . . . . . . . . Detonate 1 | . . . . . . . . . . . . . . 1 Sunder 2 | . . . . . . . . . . . . . . 2 Melee Attacks 317 | . . 7 8 56 10 3 10 80 3 20 16 29 32 43 Impact 14 | . . . . . . . . . . . 7 . . 7 Slashing 212 | . . . . 36 9 3 8 70 3 16 7 25 10 25 Piercing 91 | . . 7 8 20 1 . 2 10 . 4 2 4 22 11 Sneak Attacks 9 | . . . 1 5 . . . 2 . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 8 | . . . . 5 . . . 2 . 1 . . . . Damage Inflicted 10463 | . 453 1516 2925 625 211 200 . 2808 . 112 . . 170 1443 Guns 1814 | . 134 . 1454 . . . . . . . . . . 226 Cannons 3010 | . 311 1516 682 . . . . 33 . . . . 31 437 Explosions 2684 | . . . 551 . . . . 1903 . . . . . 230 Melee 2865 | . . . 156 625 211 200 . 872 . 112 . . 139 550 Ramming 90 | . 8 . 82 . . . . . . . . . . . Kinetic 3016 | . 134 1516 1366 . . . . . . . . . . . Thermal 1417 | . 311 . 770 . . . . 75 . . . . 31 230 Explosive 2315 | . . . 551 . . . . 1764 . . . . . . Electromagnetic 97 | . . . . . . . . 97 . . . . . . Impact 138 | . . . . . . . . . . . . . . 138 Slashing 2134 | . . . . 354 211 200 . 842 . 81 . . 84 362 Piercing 593 | . . . 156 271 . . . 30 . 31 . . 55 50 Entropic 663 | . . . . . . . . . . . . . . 663 Highest Corruption 13 | . . . . . . . . . . . . . 13 3 Average Corruption 9 | . . . . . . . . . . . . . 13 2 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 13 | . . . . . . . . . . . . . 10 3 Message Errors 4 | . . . . . . . . . . . . . 3 1 Matter Fused 5 | . . . . . . . . . . . . . 4 1 Heat Flow Errors 1 | . . . . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . . . . . . 1 . Misfires 1 | . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 595 | . . 12 13 202 25 68 . 127 . 24 . . 31 93 Projectiles 83 | . . 12 7 . . . . . . . . . . 64 Explosions 40 | . . . 6 . . . . 34 . . . . . . Melee 472 | . . . . 202 25 68 . 93 . 24 . . 31 29 Knockbacks 9 | . . 7 2 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 9 | . . 7 2 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 36 | . . . 36 . . . . . . . . . . . Shots 1 | . . . 1 . . . . . . . . . . . Rammed 14 | . 1 . 13 . . . . . . . . . . . Targets Rammed 16 | . 1 . 15 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed 2 | . . . 2 . . . . . . . . . . . Highest Temperature 592 | . 155 . 573 . . 42 12 42 5 . . 88 128 592 Average Temperature 71 | . 49 . 109 . . 8 3 24 3 . . 37 39 106 Received Heat Transfer 1236 | . 42 132 990 . . . 9 45 18 . . . . . Effects 20 | . . . 8 . . . . . . . . . . 12 Shutdowns 3 | . . . 2 . . . . . . . . . . 1 Energy Bleed 3 | . . . 1 . . . . . . . . . . 2 Interference 5 | . . . 2 . . . . . . . . . . 3 Damage (major) 6 | . . . 1 . . . . . . . . . . 5 Damage (core) 3 | . . . 2 . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . 2 Impact Corruptions 2 | . . . . . . . . . . . . . . 2 Robots Melted 1 | . . . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 3 | . 1 . 2 . . . . . . . . . . . Heat Transferred 2446 | . 666 . 1480 . . . . 100 . . . . 50 150 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 2 . . . . . . Alert | -11 -10 -10 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Res Peak Influence 734 | . 128 . 508 324 . . . 734 . . . . 186 371 Initial 224 | . . . 118 224 . . . 65 . . . . 18 93 Average 256 | . 69 . 297 236 . . . 362 . . . . 60 200 Maximum Alert Level 3 | . . . 2 1 . . . 3 . . . . . 1 Low Security (%) 43 | . 100 . 35 33 . . . 4 . . . . 100 59 Level 1 31 | . . . 28 66 . . . 61 . . . . . 40 Level 2 24 | . . . 36 . . . . 32 . . . . . . Level 3 . | . . . . . . . . 1 . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 12 | . . . 2 . . . 1 5 . . . . 2 2 Investigation 3 | . . . . . . . . 2 . . . . 1 . Extermination 2 | . . . . . . . . 1 . . . . . 1 Reinforcement 4 | . . . 1 . . . . 1 . . . . 1 1 Assault 2 | . . . . . . . 1 1 . . . . . . Garrison 1 | . . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Res Distress Signals 4 | . . . 1 . . . . 1 . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 149 | . 9 15 42 7 . . 8 29 3 1 . 1 9 25 Peak Tracking Total 14 | . 3 3 7 2 . . 8 7 3 1 . 9 6 14 Tactical Retreats 14 | . . 2 3 1 . . 2 2 1 . . 2 . 1 Traps | -11 -10 -10 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Res Traps Triggered 5 | . . . . . . . . 3 . . . . . 2 Indirectly 1 | . . . . . . . . 1 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 12 | . . 3 . . . . . . . 1 7 1 . . Machines | -11 -10 -10 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Res Machines Disabled 11 | . . . 4 2 . . . 3 . . . . . 2 Max in Single Turn 2 | . . . 1 1 . . . 2 . . . . . 1 Garrison Access 1 | . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Res Machines Accessed 42 | . 3 1 8 9 . . . 6 . . 3 . 8 4 Terminals 22 | . 3 . 4 3 . . . 3 . . . . 7 2 Fabricators 2 | . . . . . . . . 2 . . . . . . Repair Stations 3 | . . . 2 1 . . . . . . . . . . Recycling Units 3 | . . . . 2 . . . . . . . . . 1 Scanalyzers 2 | . . . 1 . . . . . . . . . . 1 Garrison Access 6 | . . . 1 3 . . . 1 . . . . 1 . Total Hacks 93 | . 8 2 17 18 . . . 15 . . 6 . 19 8 Successful 45 | . 4 2 9 6 . . . 5 . . 6 . 8 5 Failed 48 | . 4 . 8 12 . . . 10 . . . . 11 3 Catastrophic 8 | . . . . 2 . . . 4 . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 30 | . 1 . 4 2 . . . 7 . . . . 13 3 Terminals 52 | . 8 . 8 5 . . . 8 . . . . 18 5 Fabricators 5 | . . . . . . . . 5 . . . . . . Repair Stations 7 | . . . 5 2 . . . . . . . . . . Recycling Units 6 | . . . . 5 . . . . . . . . . 1 Scanalyzers 5 | . . . 3 . . . . . . . . . . 2 Garrison Access 10 | . . . 1 6 . . . 2 . . . . 1 . Terminal Hacks 22 | . 3 2 1 4 . . . 2 . . 6 . 2 2 Record 2 | . . 2 . . . . . . . . . . . . Part Schematic 1 | . . . . . . . . 1 . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . 4 . . . Open Door 2 | . . . . . . . . . . . 2 . . . Open DSF 1 | . . . . . . . . . . . . . 1 . Level Access Points 1 | . . . . . . . . . . . . . 1 . Branch Access Points 3 | . . . . 1 . . . 1 . . . . . 1 Locate Traps 2 | . 1 . 1 . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . 1 Hauler Manifests 2 | . 1 . . 1 . . . . . . . . . . Zone Layout 3 | . 1 . . 2 . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 3 . . . . . . Load Schematic 2 | . . . . . . . . 2 . . . . . . Build 1 | . . . . . . . . 1 . . . . . . Repair Station Hacks 5 | . . . 4 1 . . . . . . . . . . Scan Component 3 | . . . 2 1 . . . . . . . . . . Repair 2 | . . . 2 . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . 1 . . . . . . . . . 1 Retrieve Components 2 | . . . . 1 . . . . . . . . . 1 Scanalyzer 4 | . . . 3 . . . . . . . . . . 1 Insert Component 3 | . . . 2 . . . . . . . . . . 1 Analyze 1 | . . . 1 . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . . . . . . . . 1 . Unlock Access 1 | . . . 1 . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . 1 . Unauthorized Hacks 7 | . 1 . . . . . . . . . . . 5 1 Terminals 7 | . 1 . . . . . . . . . . . 5 1 Track 1 | . . . . . . . . . . . . . 1 . Assimilate 2 | . . . . . . . . . . . . . 2 . Botnet 4 | . 1 . . . . . . . . . . . 2 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 1 . . . . . 1 Used 1 | . . . . . . . . 1 . . . . . . Hacking Detections 31 | . 3 . 6 8 . . . 5 . . . . 6 3 Full Trace Events 3 | . . . . . . . . 2 . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . 3 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . 1 . . 15 . 1 . . . . . . Parts Built 1 | . . . . . . . . 1 . . . . . . Authchips 1 | . . . . . . . . 1 . . . . . . Time 39 | . . . . . . . . 39 . . . . . . Total Part Build Rating 7 | . . . . . . . . 7 . . . . . . Parts Repaired 2 | . . . 2 . . . . . . . . . . . Time 82 | . . . 82 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . 4 . . . . . . . . . 2 Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Res Total Allies 11 | . . . . . . 9 . . . . . . 2 . Largest Group 9 | . . . . . . 9 9 . . . . . 2 . Highest-Rated Group 199 | . . . . . . 199 199 . . . . . 52 . Highest-Rated Ally 31 | . . . . . . 31 31 . . . . . 26 . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 40 | . . . . . . . 40 . . . . . . . Total Damage 555 | . . . . . . . 555 . . . . . . . Kills 5 | . . . . . . . 5 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 2 . . 2 1 1 . 1 3 . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Res Turns Passed 13881 | . 891 4304 4338 651 241 583 220 921 68 298 315 246 371 434 Spaces Moved 11181 | 1 411 1499 1451 1159 579 1036 328 1436 195 543 913 471 651 508 Core 25 | . . . . . . . . . . . . . . 25 Treads 2303 | . 190 688 1425 . . . . . . . . . . . Legs 153 | 1 152 . . . . . . . . . . . . . Wheels 880 | . 69 811 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 7820 | . . . 26 1159 579 1036 328 1436 195 543 913 471 651 483 Fastest Speed 21 | 120 120 175 27 27 27 25 28 25 27 27 25 25 25 21 Average Speed 91 | 120 148 265 242 27 27 26 28 26 27 27 26 25 25 28 Slowest Speed 560 | 120 320 560 560 27 27 28 28 106 27 27 27 25 25 250 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 20 | . . . . 6 . . . 2 2 . 3 . 5 2 Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . Exploration Rate (%) 51 | 2 57 76 64 29 62 83 56 33 51 67 93 66 22 16 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 7 | . . 2 . . . 3 . . 1 1 . . . . Known Exits Taken 11 | . . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . Scrap Searched 21 | . . 9 . . 2 3 1 . . 1 . 5 . . Spaces Dug 208 | . . 7 . 28 5 . 8 48 3 13 1 32 35 28 Terrain Destroyed 360 | . . 7 37 28 5 . 8 144 3 13 1 32 35 47 Melee 184 | . . 4 . 28 5 . 8 45 3 13 1 25 27 25 Projectile 38 | . . 3 1 . . . . 1 . . . 7 8 18 AOE 138 | . . . 36 . . . . 98 . . . . . 4 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Res Total 14010 | . 639 1684 2116 1428 649 1336 442 1842 203 666 959 548 787 711 Wait 1748 | . 149 44 314 210 62 285 107 239 8 105 12 34 78 101 Move 11127 | . 410 1498 1450 1146 578 1035 327 1431 191 542 906 470 639 504 Hop 19 | . . . . 6 . . . 2 1 . 3 . 5 2 Pick Up 132 | . 23 14 58 7 . 2 . 16 . 1 . 2 5 4 Fast Attach 58 | . 2 1 25 1 . 1 . 9 . . 9 . 7 3 Attach 39 | . 1 2 8 3 . 1 . 10 . . . . 4 10 Detach 21 | . 1 1 9 . . 1 . . . . 3 . 1 5 Swap 116 | . 9 12 35 3 . 3 . 24 . 2 3 8 3 14 Drop 175 | . 10 15 89 7 . 5 . 23 . . 9 2 6 9 Fire 274 | . 33 90 105 . . . . 15 . . . 7 8 16 Melee 284 | . . 7 8 45 9 3 8 73 3 16 14 25 30 43 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 16 | . 1 . 15 . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . 1 . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -7/Factory (discovered 3 exits: [*Fac] / *Low x2) -7/Lower Caves -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 4 exits: *Res x2 / Qua x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 486 | -10/Materials | Discovered new exit (range 14) 839 | -10/Materials | Discovered new exit (range 5) 892 | -10/Materials | Entered Subcaves 1075 | -10/Subcaves | Disturbed a concealed Subdweller 1208 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1260 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1264 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1349 | -10/Subcaves | Learned Materials emergency access door positions 1571 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1575 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1881 | -10/Subcaves | Visited Clippyterm 1887 | -10/Subcaves | Learned Factory garrison access intel 1913 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2075 | -10/Subcaves | Discovered new exit (range 5) 2263 | -10/Subcaves | Learned location of Zion (-6) 2660 | -10/Subcaves | Core integrity fell below 50% 3006 | -10/Subcaves | Met a Zionite searching for "candidates" 3100 | -10/Subcaves | Discovered new exit (range 10) 4276 | -10/Subcaves | Core integrity fell below 20% 5196 | -10/Subcaves | Entered Materials 5196 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5447 | -8/Materials | Lost 3 parts (2n1w) 5910 | -8/Materials | Repaired Mak. Light Armor Plating 6043 | -8/Materials | Build established: Scavenger-Mutant 6378 | -8/Materials | Discovered new exit (range 8) 6739 | -8/Materials | Core integrity fell below 50% 6761 | -8/Materials | Destroyed 8 combat bots 7143 | -8/Materials | Garrison activated, responded to threat 7293 | -8/Materials | Identified exit to Garrison 7912 | -8/Materials | Repaired Arm. Treads 8214 | -8/Materials | Build established: Mutant 9534 | -8/Materials | Identified exit to Factory 9534 | -8/Materials | Entered Factory 9534 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9535 | -7/Factory | Loaded intel: 4 garrison access locations 9894 | -7/Factory | Build established: Scout 9895 | -7/Factory | Identified exit to Lower Caves 10060 | -7/Factory | Discovered new exit (range 15) 10185 | -7/Factory | Entered Lower Caves 10247 | -7/Lower Caves | Learned Factory terminal intel 10257 | -7/Lower Caves | Encountered a Warlord checkpoint 10280 | -7/Lower Caves | Learned 8 Factory zone layouts 10424 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 10426 | -7/Lower Caves | Identified exit to Zion 10426 | -7/Lower Caves | Entered Zion 10460 | -6/Zion | Gained Derelict followers 10465 | -6/Zion | Found CR-A16's Pointy Stick 10482 | -6/Zion | Discovered new exit (range 16) 10531 | -6/Zion | Learned location of Armory (-4) 10549 | -6/Zion | Learned Factory emergency access door positions 10653 | -6/Zion | Given A8's code to call for help 10717 | -6/Zion | Gained Derelict followers 10729 | -6/Zion | Learned location of Warlord (-5) 10762 | -6/Zion | Identified exit to Deep Caves 10777 | -6/Zion | Received a visual enhancement algorithm 10896 | -6/Zion | Identified exit to Proximity Caves 11009 | -6/Zion | Entered Proximity Caves 11009 | -5/Proximity Caves | Accompanied by 9 allies 11118 | -5/Proximity Caves | Lost 4 allies 11139 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 11166 | -5/Proximity Caves | Learned Factory garrison access intel 11169 | -5/Proximity Caves | Lost 5 allies 11218 | -5/Proximity Caves | Discovered new exit (range 9) 11229 | -5/Proximity Caves | Identified exit to Factory 11229 | -5/Proximity Caves | Entered Factory 11229 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 11232 | -5/Factory | Loaded intel: 26 terminal locations 11233 | -5/Factory | Loaded intel: 4 garrison access locations 11580 | -5/Factory | Build established: Scavenger-Scout 11682 | -5/Factory | Fabricated Adv. Transmission Jammer (x1) 11768 | -5/Factory | Identified exit to Upper Caves 12057 | -5/Factory | Lost 3 parts (1n1u1w) 12129 | -5/Factory | First assault squad dispatched 12150 | -5/Factory | Entered Upper Caves 12190 | -5/Upper Caves | Discovered new exit (range 13) 12218 | -5/Upper Caves | Identified exit to Upper Caves 12218 | -5/Upper Caves | Entered another Upper Caves area 12224 | -5/Upper Caves | Build established: Scavenger-Sprinter 12354 | -5/Upper Caves | Identified exit to Warlord 12410 | -5/Upper Caves | Learned Factory stockpile data 12516 | -5/Upper Caves | Entered Warlord 12682 | -5/Warlord | Warlord's base attacked by MAIN.C 12689 | -5/Warlord | Met Warlord 12741 | -5/Warlord | Found Prototype Device 12741 | -5/Warlord | Identified Thermal Barrier 12751 | -5/Warlord | Found Prototype Processor 12751 | -5/Warlord | Identified Exp. Core Analyzer 12772 | -5/Warlord | Found Prototype Energy Gun 12772 | -5/Warlord | Identified Vortex Rail 12778 | -5/Warlord | Found Prototype Energy Cannon 12778 | -5/Warlord | Identified Vortex Driver 12823 | -5/Warlord | Opened side exit 12829 | -5/Warlord | Discovered new exit (range 9) 12830 | -5/Warlord | Identified exit to Proximity Caves 12831 | -5/Warlord | Entered Proximity Caves 13047 | -4/Proximity Caves | Spotted B-86 Titan 13075 | -4/Proximity Caves | Discovered new exit (range 5) 13076 | -4/Proximity Caves | Identified exit to Factory 13077 | -4/Proximity Caves | Entered Factory 13077 | -4/Factory | Evolved 2 slots: Utility x2 13219 | -4/Factory | Crushed by falling debris 13220 | -4/Factory | System corruption reached 10% 13250 | -4/Factory | Lost 4 parts (4u) 13320 | -4/Factory | Identified exit to Research 13448 | -4/Factory | Entered Research 13448 | -3/Research | Evolved 2 slots: Utility x2 13539 | -3/Research | Identified exit to Quarantine 13646 | -3/Research | Discovered new exit (range 8) 13647 | -3/Research | Discovered new exit (range 15) 13648 | -3/Research | Identified exit to Research 13664 | -3/Research | Found Prototype Device 13666 | -3/Research | Identified Exp. Thermal Shield 13753 | -3/Research | Build established: Hacker-Ninja 13838 | -3/Research | Lost 18 parts (2p6n7u3w) 13841 | -3/Research | Core integrity fell below 50% 13864 | -3/Research | Core integrity fell below 20% 13882 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 13854_ U-05 Engineer builds a Wall. 13860_ Penetrated by Slug. 13860_ Slug penetrates Wall. 13862_ Penetrated by Slug. 13862_ Slug penetrates Wall. 13862_ Penetrated by Slug. 13863_ Slug penetrates Wall. 13865_ Phasing Sabre destroyed. 13873_ Destroyed Xenon Bombardment Thruster. 13873_ S-43 Plague system corrupted by crushing effect. 13874_ S-43 Plague system terminally corrupted. 13875_ Slug penetrates Wall. 13876_ Destroyed Xenon Bombardment Thruster. 13876_ S-43 Plague system corrupted by crushing effect. 13880_ System corrupted: Matter fused (-10). 13880_ S-43 Plague IFF system glitched. 13882_ Xenon Bombardment Thruster fried. 13882_ S-43 Plague destroyed. Map ----- +----------------------------------------------------+ | ????????####"S # # """ #??????????????? | | ???????### #"" # # "S #??????????????? | | ???????## ## !+ % / """ #??????????????? | | ???????##### !# # "" #??????????????? | | ???????##### ! # # #??????????????? | | ???????????# # # #??????????????? | | ???????????# ! ! # ##/#######??????????????? | | ???????????########## # ! #??????????????? | | ????????????????????# # #??????????????? | | ????????????????????/ # """ #??????????????? | | ??????????????????? # # """ #??????????????? | | ?????????????????? # # """ #??????????????? | | ?????????????????? ?# # #??????????????? | | ????????????????? ?# # #??????????????? | | ???????????????? ??# # #??????????????? | | ????????????????! ??# + #??????????????? | | ????????????????#???# # "" #??????????????? | | ????????????????????# # "" #??????????????? | | ????????????????????# # "" #??????????????? | | ????????????????????? # S #??????????????? | | ?????????????????????????# "" #??????????????? | | ?????????????????????????# gh "" #??????????????? | | ?????????????????????????# s "" #??????????????? | | ?????????????????????????#su #??????????????? | | ???????????????????????###sg #??????????????? | | ???????????????????????# @#########??????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 31 Energy Capacity 290 Matter Stores 343 Matter Capacity 350 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 150 Core Shielding 20 Melee Speed Boost 30 Evasion (%) 77 Targeting Accuracy 8 Core Analysis 8 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Imp. Flight Unit | -8/Materials | Scanalyzed Bore Cannon | -6/Zion | Archive Adv. Trap Extractor | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Phasing Sabre | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Adv. Coolant Injector | -6/Zion | Archive Adv. Transmission Jammer | -6/Zion | Archive Imp. Heavy Armor Plating | -6/Zion | Archive Wave Gun | -6/Zion | Archive Lrn. Phase Cannon | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Coil Gun | -6/Zion | Archive Force Field | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Cld. VTOL Module | -5/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -6/Zion | Archive H-66 Slayer | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive Fabricated ------------ Adv. Transmission Jammer | x1 | -5/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- Preemptive Strike Challenges ------------ None Game ------ Seed RecoilWeldingAutogun Manual? 0 Play Time 02:49:54 Cumulative 92.3 hours Start 2024.03.09 @ 16:23:32 End 2024.03.09 @ 19:24:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 54 Gallery% 68 Achievement% 48 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4ffd3bf3-9915-4fe2-9457-dde578eae298