Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.14 @ 16:57:29 Player: Mathewnd Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (35) 175 Value Destroyed (972) 972 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (325) 325 TOTAL SCORE: 6692 Bonus ------- Follower Combat Kills 25 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 269/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (200) Ox3 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Medium Storage Unit Visual Processing Unit Improved Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Heavy Ion Engine Terrain Scanner Makeshift ECM Suite System Shield System Restoration Module Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Medium Storage Unit Structural Scanner Visual Processing Unit Advanced Terrain Scanner Improved Terrain Scan Processor Microactuators Transmission Jammer Hacking Suite > --- WEAPON ----------- Scythe Scythe > --- INVENTORY -------- Heavy Ion Engine Micro Nuclear Core Improved Hover Unit Improved Hover Unit Gyrokinetic Inverter Terrain Scanner Makeshift ECM Suite System Shield System Restoration Module Missile Launcher [Rating: 45] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Improved Hover Unit Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon Scythe Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Missile Launcher Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Slots Evolved 10 | . . 2 2 2 . . . . 2 . . 2 Power . | . . . . . . . . . . . . . Propulsion 2 | . . 2 . . . . . . . . . . Utility 8 | . . . 2 2 . . . . 2 . . 2 Weapon . | . . . . . . . . . . . . . Parts Attached 58 | 6 1 13 11 2 2 2 . 2 8 1 . 10 Power 6 | 1 . 1 1 . . . . . 2 . . 1 Engine 5 | 1 . 1 1 . . . . . 2 . . . Core 1 | . . . . . . . . . . . . 1 Reactor . | . . . . . . . . . . . . . Propulsion 19 | 2 . 8 1 . . 1 . 2 . . . 5 Treads 3 | 2 . 1 . . . . . . . . . . Leg 2 | . . 2 . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 13 | . . 4 1 . . 1 . 2 . . . 5 Flight 1 | . . 1 . . . . . . . . . . Utility 16 | 1 1 2 2 2 . 1 . . 6 1 . . Device 9 | . . 1 1 1 . . . . 5 1 . . Storage 2 | 1 . 1 . . . . . . . . . . Processor 2 | . . . . 1 . 1 . . . . . . Hackware 1 | . . . . . . . . . 1 . . . Protection 2 | . 1 . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 17 | 2 . 2 7 . 2 . . . . . . 4 Energy Gun 3 | 1 . 1 1 . . . . . . . . . Energy Cannon 3 | . . 1 2 . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . Ballistic Cannon 1 | . . . 1 . . . . . . . . . Launcher 4 | . . . 1 . 1 . . . . . . 2 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 5 | . . . 2 . 1 . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . . . . . Parts Lost 31 | . . 5 1 . 1 . . 5 . . . 19 Power 2 | . . . . . . . . . . . . 2 Propulsion 14 | . . 2 1 . . . . 2 . . . 9 Utility 10 | . . 1 . . 1 . . 3 . . . 5 Weapon 5 | . . 2 . . . . . . . . . 3 Highest Loss Streak 8 | . . 3 1 . 1 . . 3 . . . 8 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 98 90 93 100 97 99 100 78 92 100 . 70 Engine 7 | . 14 11 9 7 7 7 7 7 5 6 . 2 Treads 5 | . 28 15 . . . . . . . . . . Leg 2 | . . 16 . . . . . . . . . . Hover 20 | . . 7 35 30 30 30 30 28 26 26 . 16 Device 15 | . . 5 16 23 23 23 23 4 19 26 . 16 Storage 8 | . 14 11 9 7 7 7 7 7 6 6 . 5 Processor 8 | . . . . 7 7 14 15 15 13 13 . 11 Hackware 2 | . . . . . . . . . 6 6 . 4 Protection 2 | . 12 3 5 7 4 . . . . . . . Energy Gun 3 | . 14 9 4 . . . . . . . . . Ballistic Gun 2 | . 14 5 . . . . . . . . . . Slashing Weapon 9 | . . . 7 15 14 15 15 15 13 13 . 8 Peak Build Rating 45 | 6 7 16 25 30 30 33 33 33 40 44 44 45 Average Rating 26 | 3 6 9 21 29 29 31 33 25 34 40 44 36 On Entrance 25 | . 6 7 16 25 30 29 33 33 25 40 44 44 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 31 | 13 16 23 30 28 29 25 25 25 31 28 28 28 Greatest Support 40 | 40 40 28 28 28 28 28 28 28 28 28 28 33 Greatest Overweight (x) 7 | . . 2 1 . 1 . . 1 1 . . 7 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 8 8 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | 8 8 10 10 9 8 10 10 10 7 8 8 10 Average Carried 7 | 5 7 6 8 8 8 9 10 8 6 7 8 8 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 6 8 8 10 8 8 10 10 8 7 8 8 5 Class Distribution -------------------- 41% | Mutant 23% | Scout 17% | Scavenger-Ninja 10% | Infiltrator-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Ninja | -6/Factory Scavenger-Ninja | -6/Lower Caves Infiltrator-Ninja | -6/Lower Caves Infiltrator-Ninja | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Matter Collected 803 | 214 71 130 96 24 99 20 . . 70 20 . 59 Remotely . | . . . . . . . . . . . . . Salvage Created 1124 | . 167 234 158 24 31 228 . . 49 . . 233 Parts 75 | . 17 16 11 1 1 7 . . 7 . . 15 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . 1 2 . . . . . . Prevented 5 | . . . . . 3 2 . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Combat Hostiles Destroyed 26 | . 7 5 5 . 3 . . . . . . 6 Melee 3 | . . . . . . . . . . . . 3 Guns 8 | . 4 4 . . . . . . . . . . Cannons 2 | . . 1 1 . . . . . . . . . AOE 13 | . 3 . 4 . 3 . . . . . . 3 Classes Destroyed 10 | . 3 1 1 1 . . . . 1 . . 3 Worker 2 | . . . . 1 . . . . . . . 1 Builder 2 | . . . . . . . . . 2 . . . Tunneler 1 | . . . 1 . . . . . . . . . Operator 1 | . . . . . . . . . . . . 1 Watcher 3 | . 2 . 1 . . . . . . . . . Swarmer 14 | . 5 1 2 . 3 . . . . . . 3 Grunt 5 | . 2 1 1 . . . . . . . . 1 Sentry 5 | . . 3 2 . . . . . . . . . Hunter 1 | . . . . . . . . . . . . 1 Programmer 1 | . . . . . . . . . . . . 1 Best Kill Streak 5 | . 5 2 4 1 3 . . . 1 . . 4 Combat Bots Only 5 | . 5 2 4 . 3 . . . . . . 4 Max Kills in Single Turn 3 | . 3 1 2 1 2 . . . 1 . . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . 3 . 2 . 2 . . . . . . 1 Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Hostile Shots Fired 320 | . 28 63 40 . 9 . . 40 . 6 3 131 Missed 112 | . 9 23 17 . 6 . . 14 . 2 1 40 Damage Taken 3422 | . 307 526 279 . 44 . . 131 . 80 39 2016 Core 1189 | . . 62 53 . . . . 1 . 21 39 1013 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 38 | . . . . . . . . . 38 . . . Core Remaining (%) 94 | 100 100 84 90 . . . . 99 . . 92 . Volleys Fired 49 | . 15 19 8 . 2 . . . . . . 5 Largest 2 | . 2 2 2 . 1 . . . . . . 1 Hottest 96 | . 60 96 96 . 36 . . . . . . 36 Shots Fired 87 | . 30 38 12 . 2 . . . . . . 5 Gun 68 | . 30 34 4 . . . . . . . . . Cannon 8 | . . 4 4 . . . . . . . . . Launcher 11 | . . . 4 . 2 . . . . . . 5 Special . | . . . . . . . . . . . . . Kinetic 30 | . 15 15 . . . . . . . . . . Thermal 8 | . . 4 4 . . . . . . . . . Explosive 11 | . . . 4 . 2 . . . . . . 5 Electromagnetic 38 | . 15 19 4 . . . . . . . . . Robot Hit Streak 17 | . 7 17 9 . . . . . . . . . Robot Miss Streak 6 | . 6 4 1 . . . . . . . . 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 85 | . 14 30 10 2 . 4 . . 5 . . 20 Core Hits 49 | . 9 8 8 1 4 2 . . 1 . . 16 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 4 | . 1 . . . . . . . . . . 3 Corrupt 1 | . 1 . . . . . . . . . . . Sever 3 | . . . . . . . . . . . . 3 Melee Attacks 59 | . . . 5 2 . 6 . 3 10 . . 33 Impact . | . . . . . . . . . . . . . Slashing 59 | . . . 5 2 . 6 . 3 10 . . 33 Piercing . | . . . . . . . . . . . . . Sneak Attacks 8 | . . . 1 1 . . . . 5 . . 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . 1 . . 4 Damage Inflicted 3548 | . 599 332 467 108 213 260 . . 335 . . 1234 Guns 472 | . 162 276 34 . . . . . . . . . Cannons 124 | . . 56 68 . . . . . . . . . Explosions 1456 | . 437 . 261 . 213 . . . . . . 545 Melee 1496 | . . . 104 108 . 260 . . 335 . . 689 Ramming . | . . . . . . . . . . . . . Kinetic 139 | . 42 97 . . . . . . . . . . Thermal 114 | . 38 42 34 . . . . . . . . . Explosive 1261 | . 399 . 261 . 213 . . . . . . 388 Electromagnetic 538 | . 120 193 68 . . . . . . . . 157 Impact . | . . . . . . . . . . . . . Slashing 1496 | . . . 104 108 . 260 . . 335 . . 689 Piercing . | . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . . . . . 9 Average Corruption 6 | . . . . . . . . . . . . 6 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 3 | . . . . . . . . . . . . 3 Message Errors 1 | . . . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 456 | . 45 . 44 30 27 75 . . 119 . . 116 Projectiles . | . . . . . . . . . . . . . Explosions 146 | . 45 . 44 . 27 . . . . . . 30 Melee 310 | . . . . 30 . 75 . . 119 . . 86 Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 170 | . 137 . . . . . . . . . . 33 Shots 3 | . 2 . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 239 | . 80 99 159 . . . . . . 9 . 239 Average Temperature 52 | . 36 49 72 . . . . . . 9 . 121 Received Heat Transfer 513 | . 42 231 90 . . . . 24 . 54 . 72 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | . . 1 1 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 225 | . 50 100 75 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Peak Influence 337 | . 315 231 337 163 . . . . 38 . . 222 Initial 153 | . . 48 13 153 . . . . 9 . . . Average 98 | . 143 111 153 161 . . . . 20 . . 98 Maximum Alert Level 1 | . 1 1 1 . . . . . . . . 1 Low Security (%) 81 | 100 52 88 50 100 . . . . 100 . . 87 Level 1 18 | . 47 11 49 . . . . . . . . 12 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 7 | . 1 . 2 1 . . . . 1 . . 2 Investigation 1 | . . . . 1 . . . . . . . . Extermination 1 | . . . . . . . . . . . . 1 Reinforcement 3 | . 1 . . . . . . . 1 . . 1 Assault . | . . . . . . . . . . . . . Garrison 2 | . . . 2 . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Distress Signals 2 | . . 2 . . . . . . . . . . Communications Jammed 2 | . . . . . . . . . 2 . . . Distress Signals 1 | . . . . . . . . . 1 . . . Times Spotted 79 | . 15 12 18 . 3 . . 1 3 11 2 14 Peak Tracking Total 8 | . 6 5 8 . 4 . . 1 1 5 2 6 Tactical Retreats 17 | . 1 3 3 . 1 . . 1 . 5 . 3 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Traps Triggered 1 | . . . . 1 . . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Machines Disabled 8 | . 2 . . . . . . . . . . 6 Max in Single Turn 2 | . 1 . . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Machines Accessed 22 | . 1 4 5 2 . 1 4 . 2 1 . 2 Terminals 12 | . 1 3 3 2 . . . . 1 1 . 1 Fabricators 1 | . . . . . . . . . . . . 1 Repair Stations 1 | . . . . . . . . . 1 . . . Recycling Units 1 | . . . 1 . . . . . . . . . Scanalyzers 2 | . . 1 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 71 | . 2 8 15 7 . 1 29 . 4 1 . 4 Successful 54 | . 2 4 10 4 . 1 29 . 2 1 . 1 Failed 17 | . . 4 5 3 . . . . 2 . . 3 Catastrophic 2 | . . . 1 . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . Manual 2 | . . . 2 . . . . . . . . . Terminals 32 | . 2 6 12 7 . . . . 2 1 . 2 Fabricators 2 | . . . . . . . . . . . . 2 Repair Stations 2 | . . . . . . . . . 2 . . . Recycling Units 1 | . . . 1 . . . . . . . . . Scanalyzers 4 | . . 2 2 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 50 | . 2 4 8 4 . 1 29 . . 1 . 1 Record 14 | . . . 1 . . . 11 . . 1 . 1 Part Schematic 12 | . . . . . . . 12 . . . . . Robot Schematic 3 | . . . . . . . 3 . . . . . Prototype ID Bank 6 | . . . 2 1 . . 3 . . . . . Open Door 1 | . . . . . . 1 . . . . . . Branch Access Points 2 | . 1 . . 1 . . . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . Alert Level 4 | . 1 . 1 2 . . . . . . . . Locate Traps 3 | . . 1 2 . . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . . . Zone Layout 2 | . . 1 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . 2 . . . Scan Component 1 | . . . . . . . . . 1 . . . Repair 1 | . . . . . . . . . 1 . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . . Scanalyzer 1 | . . . 1 . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 13 | . 1 3 3 2 . . . . 2 . . 2 Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . 12 . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . . . Time 50 | . . . . . . . . . 50 . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 2 | . . 1 . 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Total Allies 2 | . . 1 . 1 . . . . . . . . Largest Group 1 | . . . . 1 . . . . . . . . Highest-Rated Group 16 | . . . . 16 . . . . . . . . Highest-Rated Ally 16 | . . . . 16 . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 2 | . . 2 . . . . . . . . . . Total Damage 60 | . . 60 . . . . . . . . . . Kills 1 | . . 1 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . 2 2 . . . 3 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Turns Passed 3442 | 97 419 448 213 115 188 465 41 140 435 441 5 435 Spaces Moved 4653 | 58 221 362 295 223 351 789 85 213 670 856 11 519 Core 27 | 11 . . . . . . . . . . . 16 Treads 268 | 47 221 . . . . . . . . . . . Legs 226 | . . 226 . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover 4132 | . . 136 295 223 351 789 85 213 670 856 11 503 Flight . | . . . . . . . . . . . . . Fastest Speed 48 | 50 160 48 48 48 48 48 48 48 48 48 48 48 Average Speed 61 | 139 160 95 49 48 51 48 48 61 50 48 48 66 Slowest Speed 400 | 160 160 210 112 48 108 48 48 112 108 48 48 400 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 40 | 4 51 37 41 7 63 77 75 43 10 90 6 17 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . Known Exits Taken 3 | . . . . 1 1 . . 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 . . 1 1 . 1 1 1 . Scrap Searched 11 | . . . . . 2 5 . . . 4 . . Spaces Dug 15 | . . . 1 . . 1 . 3 4 . . 6 Terrain Destroyed 92 | . 25 . 25 . . 1 . 3 4 . . 34 Melee 15 | . . . 1 . . 1 . 3 4 . . 6 Projectile . | . . . . . . . . . . . . . AOE 77 | . 25 . 24 . . . . . . . . 28 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Total 5089 | 74 262 433 342 227 354 867 84 217 759 885 10 575 Wait 210 | . 19 13 7 . . 65 . . 68 28 . 10 Move 4641 | 57 220 361 294 222 350 788 84 212 669 855 10 519 Hop . | . . . . . . . . . . . . . Pick Up 57 | 11 5 15 11 . . 5 . . 5 1 . 4 Fast Attach 1 | 1 . . . . . . . . . . . . Attach 43 | 5 1 10 8 2 . 1 . 2 7 . . 7 Detach 1 | . . . . . . . . . 1 . . . Swap 14 | . . 3 3 . 2 1 . . 1 1 . 3 Drop 19 | . 2 9 6 . . 2 . . . . . . Fire 49 | . 15 19 8 . 2 . . . . . . 5 Melee 50 | . . . 5 2 . 5 . 3 8 . . 27 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 4 | . . 3 . 1 . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low / [*Ext]) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Identified exit to Mines 309 | -10/Materials | Build established: Mutant 497 | -10/Materials | Discovered new exit (range 13) 517 | -10/Materials | Entered another Materials area 517 | -9/Materials | Evolved 2 slots: Propulsion x2 521 | -9/Materials | Discovered new exit (range 5) 811 | -9/Materials | Lost 3 parts (1n2w) 955 | -9/Materials | Discovered new exit (range 16) 965 | -9/Materials | Entered another Materials area 965 | -8/Materials | Evolved 2 slots: Utility x2 1038 | -8/Materials | Garrison activated, responded to threat 1177 | -8/Materials | Discovered new exit (range 5) 1178 | -8/Materials | Entered Factory 1178 | -7/Factory | Evolved 2 slots: Utility x2 1185 | -7/Factory | Identified exit to Lower Caves 1248 | -7/Factory | Discovered new exit (range 9) 1293 | -7/Factory | Entered Lower Caves 1340 | -7/Lower Caves | Spotted B-75 Beast 1362 | -7/Lower Caves | Encountered a Warlord checkpoint 1367 | -7/Lower Caves | Identified exit to Lower Caves 1464 | -7/Lower Caves | Learned 4 Factory zone layouts 1481 | -7/Lower Caves | Entered another Lower Caves area 1559 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 1673 | -7/Lower Caves | Learned Factory terminal intel 1745 | -7/Lower Caves | Build established: Scout 1932 | -7/Lower Caves | Discovered new exit (range 15) 1946 | -7/Lower Caves | Entered Data Miner 1946 | -7/Data Miner | Discovered new exit (range 6) 1955 | -7/Data Miner | Met Data Miner 1968 | -7/Data Miner | Learned location of Section 7 (-2) 1968 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 1976 | -7/Data Miner | Received God Mode back door access code from Data Miner 1987 | -7/Data Miner | Entered Proximity Caves 1988 | -6/Proximity Caves | Identified exit to Factory 1989 | -6/Proximity Caves | Spotted B-75 Beast 2027 | -6/Proximity Caves | Lost 3 parts (1n2u) 2127 | -6/Proximity Caves | Entered Factory 2127 | -6/Factory | Evolved 2 slots: Utility x2 2129 | -6/Factory | Loaded intel: 27 terminal locations 2352 | -6/Factory | Discovered new exit (range 12) 2461 | -6/Factory | Repaired Lgt. Angular Momentum Engine 2539 | -6/Factory | Discovered new exit (range 13) 2562 | -6/Factory | Entered Lower Caves 2768 | -6/Lower Caves | Build established: Scavenger-Ninja 2845 | -6/Lower Caves | Learned Factory stockpile data 2997 | -6/Lower Caves | Discovered new exit (range 14) 3003 | -6/Lower Caves | Entered another Lower Caves area 3003 | -6/Lower Caves | Discovered new exit (range 10) 3008 | -6/Lower Caves | Entered Factory 3008 | -5/Factory | Evolved 2 slots: Utility x2 3009 | -5/Factory | Identified exit to Upper Caves 3304 | -5/Factory | Lost 8 parts (1p5n2u) 3366 | -5/Factory | Core integrity fell below 50% 3399 | -5/Factory | Lost 4 parts (1n1u2w) 3440 | -5/Factory | Core integrity fell below 20% 3443 | -5/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- U-05 Engineer builds a Wall. Hacking Suite destroyed. Nuclear Reactor explodes. P-70 Sage destroyed. Nuclear Reactor explodes. U-05 Engineer destroyed. Slug penetrates Wall. Slug penetrates Assembly Bed. U-05 Engineer lays Concrete. Nuclear Reactor explodes. U-05 Engineer destroyed. O-16 Technician destroyed. Penetrated by Slug. Nuclear Reactor explodes. Fusion Modulator explodes. Nuclear Reactor explodes. U-05 Engineer destroyed. Penetrated by Slug. Mic. Nuclear Core destroyed. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????###/########### #????????????????? | | ????????????### ########### #????????????????? | | ??????????????# ??????????# #????????????????? | | ??????????????# ??????????# #????????????????? | | ??????????????# ??????????# #????????????????? | | ??????????????# ??????????# #???"""??????????? | | ??????????????? ??????????# #?? ??????????? | | ??????????????? ??????????# #?? ""???????????? | | ??????????????????????????# +? ""? "????????? | | ??????????????#??########## # "?" ?????????? | | ??????????????# ? # # ?? ??????????? | | ??????????????# #"" """" # ###/#######?????? | | ??????????????# "" "" " # % ????? | | ??????????????# " # ????? | | ??????????????# " # ""??????? | | ??????????????# " + R ""??????? | | ??????????????# # ""??????? | | ??????????????# #hh ????? | | ????????????### # ] ????? | | ????????????# =| =% ????? | | ????????????# ! ????? | | ????????????# [ ?????? | | ????????????+ ?????? | | ????????????# ""??????? | | ????????????# "???????? | | ????????????# @ "???????? | | ???????? """ F??????? | | ???????? """ "???????? | | ??????????????? """ "???????? | | ??????????????? ???????? | | ?????????????? ????????? | | ?????????????#+###### ????????? | | ????????????????????#### # ????????? | | ???????????????????????# #? ?????????? | | ???????????????????????# """" """" #????????????? | | ????????????????=??????# """" """" #????????????? | | ???????????????????????# """" ""????????????????? | | ???????????????????????# "????"?????????????????? | | ???????????????????????# "??????????????????????? | | ???????????????????????# "??????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 20 Terrain Scan Density 110 ECM Strength 2 Jamming Range 12 Armor Coverage 150 Melee Speed Boost 20 Evasion (%) 63 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Mni. Drone Bay | -7/Data Miner | Free Adv. Medium Treads | -7/Data Miner | Free Adv. Sensor Array | -7/Data Miner | Free Robot Schematics ------------------ M-22 Extractor | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeliverySalvagingMantle Manual? 0 Play Time 00:48:50 Cumulative 37.5 hours Start 2024.12.14 @ 15:50:44 End 2024.12.14 @ 16:57:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 32 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cbac359d-9d1f-4bd6-82cb-3dc5be284ce3