Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.04.02 @ 04:41:32 Player: spruce Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (171) 855 Value Destroyed (5374) 5374 Prototype IDs (19) 380 Alien Tech Used (1) 200 Bonus (2108) 2108 TOTAL SCORE: 13517 Bonus ------- High Alert Combat Kills 319 Follower Combat Kills 309 Entered Garrisons 200 Used RIF Installer 500 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -20 Cogmind --------- Core Integrity 0/850 Matter 5/300 Energy 165/170 System Corruption 17% Temperature Warning (372) Movement Rolling (145) Ox3 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- Light Antimatter Reactor > --- PROPULSION (4) --- Titanium Leg Armored Huge Wheel > --- UTILITY (8) ------ Huge Storage Unit Advanced Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor Improved Kinecellerator System Shield > --- WEAPON (3) ------- Advanced Assault Cannon Long-range Missile Launcher > --- INVENTORY (25) --- Angular Momentum Engine Light Fission Core Scrap Suit Improved Thermal Generator Advanced Heat Sink Advanced Sensor Array Advanced Signal Interpreter Makeshift Transmission Jammer Force Field Authchip [Device] Relay Coupler [Cutter] (27) Gatling Laser Compact Ion Cannon Hypervelocity Gauss Rifle Hypervelocity Coil Gun Hypervelocity Coil Gun Remote Datajack CPS Tube (2) CPS Tube (2) Molecular Deconstructor Companion Sword Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Titanium Leg Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Experimental Sensor Array Advanced Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor Improved Kinecellerator Hardened Light Armor Plating System Shield > --- WEAPON ----------- Magnetic Acceleration Cannon Molecular Deconstructor > --- INVENTORY -------- Angular Momentum Engine Light Fission Core Scrap Suit Improved Thermal Generator Advanced Heat Sink Advanced Sensor Array Advanced Signal Interpreter Makeshift Transmission Jammer Force Field Authchip [Device] Relay Coupler [Cutter] Gatling Laser Compact Ion Cannon Hypervelocity Gauss Rifle Hypervelocity Coil Gun Hypervelocity Coil Gun Advanced Assault Cannon Magnetic Acceleration Cannon Long-range Missile Launcher Improved Datajack Remote Datajack CPS Tube CPS Tube Companion Sword [Rating: 85] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Titanium Leg Wheel Compact Wheel Hover Unit Aerolev Unit Utility Advanced Targeting Computer Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun Advanced Beam Rifle Energy Cannon Compact Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Grenade Launcher Special Weapon Junk Cannon Slashing Weapon Companion Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Gar Fac Low Low Slots Evolved 8 | . . . 2 . 2 . . . 4 . . . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . 2 . . . . Utility 6 | . . . 2 . 2 . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 108 | 6 . 6 17 . 6 17 3 9 16 7 12 5 4 Power 11 | 1 . 1 1 . 1 1 1 1 1 2 . . 1 Engine 9 | 1 . 1 1 . 1 1 1 1 1 1 . . . Core 1 | . . . . . . . . . . 1 . . . Reactor 1 | . . . . . . . . . . . . . 1 Propulsion 25 | 2 . 1 4 . . 5 . . 7 2 4 . . Treads 12 | . . 1 2 . . 4 . . 4 1 . . . Leg 2 | . . . . . . . . . . 1 1 . . Wheel 10 | 2 . . 2 . . . . . 3 . 3 . . Hover 1 | . . . . . . 1 . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 35 | 1 . 2 5 . 2 6 2 3 5 1 5 3 . Device 9 | . . . 1 . . . . 2 2 . 2 2 . Storage 5 | 1 . 1 1 . . 1 1 . . . . . . Processor 7 | . . . . . 1 3 . 1 . . 1 1 . Hackware 3 | . . . . . . . . . 2 . 1 . . Protection 11 | . . 1 3 . 1 2 1 . 1 1 1 . . Artifact . | . . . . . . . . . . . . . . Weapon 37 | 2 . 2 7 . 3 5 . 5 3 2 3 2 3 Energy Gun 11 | 1 . 2 1 . 2 2 . . 1 1 1 . . Energy Cannon 1 | . . . . . . 1 . . . . . . . Ballistic Gun 8 | 1 . . 3 . . 1 . 1 . . 1 1 . Ballistic Cannon 5 | . . . 1 . . . . . 2 . . 1 1 Launcher 6 | . . . 1 . 1 . . 2 . 1 . . 1 Special Weapon 3 | . . . 1 . . . . 1 . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . 1 . . Unidentified Prototypes 13 | . . . 1 . . 6 . 3 1 . . 1 1 Corrupted Parts 1 | . . . . . . . . . . 1 . . . System Corruption 9 | . . . . . . . . . . 9 . . . Parts Lost 47 | . . 4 3 . 1 6 . . 12 13 1 1 6 Power 5 | . . 1 . . 1 . . . . 2 . . 1 Propulsion 15 | . . 1 1 . . 1 . . 5 5 . . 2 Utility 16 | . . . 2 . . 4 . . 4 2 1 1 2 Weapon 11 | . . 2 . . . 1 . . 3 4 . . 1 Highest Loss Streak 7 | . . 2 1 . 1 2 . . 5 7 1 1 4 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 18 | 2 7 8 12 14 14 17 24 23 18 17 17 23 21 Power 1 | . 1 . . 1 . 1 2 1 1 1 1 2 2 Propulsion 2 | 1 3 1 1 1 1 2 5 4 1 . . 1 . Utility 7 | . 1 4 5 7 7 5 7 7 7 9 9 9 9 Weapon 6 | . 1 1 3 5 5 7 9 7 5 3 3 6 7 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 36 | . 2 . 3 1 5 5 2 5 . . . . 13 Power 2 | . . . . . . . . . . . . . 2 Propulsion 6 | . 2 . 1 . . 1 2 . . . . . . Utility 16 | . . . . 1 3 3 . 2 . . . . 7 Weapon 9 | . . . 2 . 2 1 . 3 . . . . 1 Tool/Special 3 | . . . . . . . . . . . . . 3 Average Slot Usage (%) 88 | . 85 94 93 100 95 98 100 94 80 53 67 80 92 Engine 7 | . 14 13 11 11 9 9 9 9 6 1 . . . Treads 11 | . . 13 11 11 9 14 18 18 19 . . . . Wheel 5 | . 28 14 10 11 9 3 . . 2 2 7 19 12 Device 4 | . . . 9 11 9 3 . . 3 . 4 12 17 Storage 8 | . 14 14 11 11 9 9 9 9 6 6 5 6 6 Processor 15 | . . . . . 5 20 27 24 18 13 13 10 12 Hackware 2 | . . . . . . . . . 5 6 8 6 6 Protection 14 | . . 9 17 22 26 20 18 18 5 4 9 9 6 Energy Gun 6 | . 14 24 6 . 9 9 9 6 2 4 1 . . Ballistic Gun 6 | . 14 3 11 11 7 7 9 7 . . . . 6 Ballistic Cannon 1 | . . . 2 10 . . . . 2 . . 6 11 Slashing Weapon 1 | . . . . . . . . 1 3 1 5 . . Peak Build Rating 85 | 6 6 8 21 22 34 45 43 49 58 47 57 72 85 Average Rating 39 | 4 6 7 15 21 30 38 42 42 50 35 43 57 75 On Entrance 31 | . 6 6 8 21 22 34 43 43 44 46 35 55 72 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 125 | 13 13 21 47 47 58 111 108 117 115 107 109 118 125 Greatest Support 86 | 26 26 26 43 12 12 43 40 40 86 48 44 60 44 Greatest Overweight (x) 34 | . . 1 3 3 4 4 2 2 34 31 31 2 4 Average Overweight (x) 2 | . . . 1 3 3 2 2 2 1 15 4 1 2 Largest Inventory Capacity 25 | 8 8 10 15 15 15 25 25 25 25 25 25 25 25 Average Capacity 21 | 6 8 9 14 15 15 19 25 25 25 25 24 25 25 Most Carried 25 | 6 8 9 15 15 15 25 25 25 24 25 25 25 25 Average Carried 19 | 2 7 8 12 14 14 17 24 23 20 18 18 24 23 Final Capacity 25 | 8 8 10 15 15 15 25 25 25 25 25 25 25 25 Final Carried 25 | 6 8 8 13 15 15 25 25 24 22 18 24 25 23 Class Distribution -------------------- 86% | Mutant 7% | Skirmisher 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -8/Scraptown Mutant | -6/Factory Mutant | -6/Garrison Mutant | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Gar Fac Low Low Matter Collected 3291 | 208 74 58 485 157 237 510 57 167 605 155 188 171 219 Remotely . | . . . . . . . . . . . . . . Salvage Created 6071 | . 163 301 897 108 728 1152 366 70 1304 588 248 60 86 Parts 359 | . 16 10 70 15 49 80 23 5 51 22 12 3 3 Haulers Intercepted 9 | . 1 . 3 . 1 4 . . . . . . . Recyclers Shooed 6 | . . . . . 3 1 . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . . . . 3 11 Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Gar Fac Low Low Combat Hostiles Destroyed 122 | . 5 6 18 4 17 20 4 1 26 14 4 1 2 Melee 9 | . . . . . . . . 1 4 3 1 . . Guns 66 | . 5 6 9 . 13 16 4 . 7 3 2 . 1 Cannons 14 | . . . 4 . 1 . . . 7 1 . 1 . AOE 25 | . . . 5 4 3 4 . . 4 4 . . 1 Classes Destroyed 16 | . 3 3 4 . 2 1 . 1 2 . . . . Worker 14 | . . . 3 1 3 4 . . 3 . . . . Builder 8 | . . . 1 1 . 5 . . 1 . . . . Tunneler 4 | . . 1 1 2 . . . . . . . . . Hauler 9 | . 1 . 3 . 1 4 . . . . . . . Recycler 7 | . . . 1 . 2 . 2 . 1 . 1 . . Mechanic 1 | . . . . . 1 . . . . . . . . Watcher 6 | . 2 . 2 . . 2 . . . . . . . Swarmer 41 | . 5 . 8 4 9 3 . . 3 7 2 . . Grunt 34 | . . 4 2 . 4 9 . . 12 3 . . . Brawler 4 | . . . 1 . . 1 . . 2 . . . . Duelist 3 | . . . . . . 1 . . 2 . . . . Sentry 24 | . . 2 7 . 3 6 4 . . 1 . 1 . Hunter 9 | . . . . . 1 . . . 3 2 1 . 2 Programmer 5 | . . . . . . . . . 3 1 1 . . Heavy 1 | . . . . . . . . . 1 . . . . Scrapper 1 | . . . . . . . . 1 . . . . . Best Kill Streak 10 | . 5 2 7 6 8 10 2 1 10 4 3 1 2 Combat Bots Only 7 | . 3 2 4 4 6 4 2 1 7 4 3 1 2 Max Kills in Single Turn 3 | . 1 1 2 2 2 3 1 1 2 2 1 1 1 Gunslinging 1 | . . . . . . 1 . . . . . . . Exploded 2 | . . . 1 2 2 1 . . 1 1 . . 1 Melee 1 | . . . . . . . . 1 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Gar Fac Low Low Hostile Shots Fired 874 | . 37 46 75 14 90 84 18 5 215 176 40 18 56 Missed 248 | . 12 22 17 3 23 27 1 . 57 55 9 7 15 Damage Taken 9446 | . 198 353 842 141 901 827 247 114 2640 1872 510 86 715 Core 1497 | . 63 65 212 74 44 95 65 24 183 549 57 21 45 Absorbed by Shields 456 | . . . . . . . . . 456 . . . . Redirected to Shielding 35 | . . . . . . . . . . 35 . . . Regen/Repaired (Parts) 696 | . . . . . 110 . . . . . 586 . . Core Remaining (%) 58 | 100 . 48 . 28 . . . 58 . . . . . Volleys Fired 353 | . 23 20 71 8 45 71 10 . 57 18 9 3 18 Largest 3 | . 2 2 2 2 2 2 2 . 2 1 2 2 3 Hottest 160 | . 70 90 100 56 160 160 86 . 160 90 113 84 119 Shots Fired 644 | . 46 37 137 12 88 135 20 . 86 19 13 6 45 Gun 493 | . 46 37 108 4 81 131 20 . 36 6 13 . 11 Cannon 106 | . . . 24 4 5 . . . 32 4 . 6 31 Launcher 28 | . . . 4 4 2 4 . . 5 6 . . 3 Special 17 | . . . 1 . . . . . 13 3 . . . Kinetic 345 | . 23 8 100 8 40 57 10 . 45 1 5 6 42 Thermal 232 | . 23 29 17 . 46 69 10 . 23 8 7 . . Explosive 22 | . . . 4 4 2 4 . . 5 . . . 3 Electromagnetic 29 | . . . 16 . . 5 . . . 7 1 . . Impact 16 | . . . . . . . . . 13 3 . . . Robot Hit Streak 27 | . 4 5 27 7 13 13 11 . 24 4 9 2 4 Robot Miss Streak 9 | . 9 1 4 4 9 5 2 . 5 2 2 1 5 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 9 | . 3 2 . . . 2 1 . 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . 1 1 . 1 . . . . Shots Hit Robots 444 | . 13 26 90 5 59 93 13 2 85 20 19 2 17 Core Hits 275 | . 9 15 37 8 47 57 7 1 60 17 9 2 6 Critical Kills 1 | . . . . . . . . . . . . . 1 Critical Parts Destroyed 6 | . . . . . . . . . 2 1 2 . 1 Critical Strikes 16 | . . 1 1 . . 4 1 . 2 3 2 . 2 Burn 6 | . . 1 . . . 4 1 . . . . . . Destroy 5 | . . . 1 . . . . . . . 2 . 2 Smash 3 | . . . . . . . . . 2 1 . . . Melee Attacks 52 | . . . . . . 3 . 5 21 15 8 . . Impact . | . . . . . . . . . . . . . . Slashing 48 | . . . . . . 3 . 5 21 15 4 . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . . . . 5 . 5 . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 13700 | . 149 294 1734 476 1496 2693 244 65 4590 1154 324 58 423 Guns 5762 | . 149 294 1140 53 992 1768 244 . 783 112 185 . 42 Cannons 1544 | . . . 292 22 61 . . . 861 26 . 58 224 Explosions 3603 | . . . 302 401 443 920 . . 1001 379 . . 157 Melee 1549 | . . . . . . . . 65 978 367 139 . . Ramming 5 | . . . . . . 5 . . . . . . . Kinetic 3700 | . 87 55 1110 75 353 615 84 . 979 . 18 58 266 Thermal 3813 | . 62 239 261 . 700 1183 160 . 917 138 153 . . Explosive 2780 | . . . 191 401 443 839 . . 749 . . . 157 Electromagnetic 616 | . . . 172 . . 51 . . . 379 14 . . Impact 1237 | . . . . . . . . . 967 270 . . . Slashing 1549 | . . . . . . . . 65 978 367 139 . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . 1 1 1 . 1 15 17 17 17 Average Corruption 6 | . . . . . 1 1 1 . 1 12 15 17 17 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 193 | . . . . . 9 9 14 . 4 64 27 18 48 Message Errors 51 | . . . . . 2 3 . . 1 15 5 4 21 Matter Fused 41 | . . . . . 3 2 3 . 1 16 7 3 6 Heat Flow Errors 29 | . . . . . 2 1 5 . . 6 3 5 7 Energy Discharges 23 | . . . . . . 1 1 . 1 7 7 1 5 Parts Fused 1 | . . . . . . . . . . 1 . . . Data Loss (minor) 23 | . . . . . 1 . 3 . 1 8 2 4 4 Data Loss (major) 12 | . . . . . 1 1 2 . . 4 2 . 2 Misfires 7 | . . . . . . 1 . . . 2 . 1 3 Alerts 4 | . . . . . . . . . . 4 . . . Weapon Failures 2 | . . . . . . . . . . 1 1 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 898 | . . . 10 35 . 47 . . 552 254 . . . Projectiles 567 | . . . 10 . . . . . 334 223 . . . Explosions 186 | . . . . 35 . 47 . . 94 10 . . . Melee 145 | . . . . . . . . . 124 21 . . . Knockbacks 30 | . . . . . . . . . 22 3 . . 5 Impact 10 | . . . . . . . . . 7 3 . . . Kinetic 17 | . . . . . . . . . 12 . . . 5 Secondary 3 | . . . . . . . . . 3 . . . . Self-Inflicted Damage 287 | . . . 115 48 . . . . 74 50 . . . Shots 9 | . . . 5 1 . . . . 1 2 . . . Rammed 2 | . . . . . . 2 . . . . . . . Targets Rammed 2 | . . . . . . 2 . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 382 | . 250 177 144 . 235 177 247 . 290 286 192 195 382 Average Temperature 81 | . 109 70 43 . 71 51 81 . 91 120 89 71 119 Received Heat Transfer 2089 | . . 150 195 . 360 405 108 60 733 48 . 30 . Effects 9 | . . . . . 2 . 1 . . 1 . . 5 Shutdowns 1 | . . . . . . . . . . . . . 1 Energy Bleed 2 | . . . . . . . . . . 1 . . 1 Interference 6 | . . . . . 2 . 1 . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . 4 2 . . . Combat Hostiles 6 | . . . . . . . . . 4 2 . . . Parts Fried 12 | . . . . . . . . . 3 9 . . . Impact Corruptions 12 | . . . . . . . . . 7 5 . . . Robots Melted 1 | . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . Parts Melted 25 | . 1 2 1 . 3 6 1 . 4 4 3 . . Heat Transferred 8316 | . 185 718 594 . 1625 2537 370 . 1650 287 350 . . Parts Sabotaged 4 | . . . . . . . . . 4 . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 2 . . 1 . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Gar Fac Low Low Maximum Alert Level 3 | . . . 1 . 1 2 1 . 2 3 2 . . Low Security (%) 67 | 100 100 100 82 100 82 69 98 . 59 . 40 . . Level 1 9 | . . . 17 . 17 10 1 . 4 3 53 . . Level 2 18 | . . . . . . 20 . . 36 67 5 . . Level 3 4 | . . . . . . . . . . 28 . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 789 | . 86 50 247 147 266 520 212 . 558 789 413 . . Initial 413 | . . 9 3 85 . 109 191 . . 380 413 . . Average 207 | . 45 11 102 48 71 217 45 . 226 666 244 . . Influence Increases 4645 | . 154 145 637 162 550 964 294 . 997 539 133 20 50 Destroy 0b10 Robot/C 2600 | . 100 120 360 80 340 560 100 . 520 280 80 20 40 Destroy 0b10 Robot/NC 245 | . 15 5 55 20 35 75 10 . 25 . 5 . . Destroy Leader 550 | . 16 20 110 10 82 142 . . 100 30 30 . 10 Allied During Kill 51 | . . . . . . 50 1 . . . . . . Successful Hack 120 | . 8 . 8 . 19 20 33 . 15 14 3 . . Select Force Hacks 180 | . . . . . 30 . 150 . . . . . . Disable Machine 180 | . . . . 30 . 45 . . 105 . . . . Anti-Garrison Action 300 | . . . . . . . . . 150 150 . . . Destroy Structure 164 | . . . 44 22 14 42 . . 37 5 . . . Lose Combat Pursuer 255 | . 15 . 60 . 30 30 . . 45 60 15 . . Influence Decreases 3426 | . 130 144 421 247 290 582 485 . 454 130 352 141 50 Time Decay 3036 | . 130 134 391 247 290 502 465 . 354 . 342 131 50 Lost Part 350 | . . 10 30 . . 60 . . 100 130 10 10 . Lost Ally 40 | . . . . . . 20 20 . . . . . . Squads Dispatched 21 | . 1 . 1 . 5 4 . . 7 . 3 . . Investigation 3 | . . . . . 1 2 . . . . . . . Extermination 3 | . . . . . . . . . 2 . 1 . . Reinforcement 6 | . 1 . 1 . 1 . . . 2 . 1 . . Assault 5 | . . . . . . 2 . . 3 . . . . Garrison 4 | . . . . . 3 . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Gar Fac Low Low Distress Signals 6 | . 1 . 2 . 2 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 171 | . 11 6 27 4 21 32 4 4 38 14 6 1 3 Peak Tracking Total 8 | . 4 2 5 4 3 5 2 2 5 8 3 1 2 Tactical Retreats 14 | . 1 . 3 . 2 2 . . 3 2 1 . . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Gar Fac Low Low Traps Triggered 4 | . . . 2 . . . . . . 2 . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Gar Fac Low Low Machines Disabled 16 | . . . . 2 . 3 . . 8 1 . 1 1 Max in Single Turn 8 | . . . . 2 . 1 . . 8 1 . 1 1 Garrison Access 1 | . . . . . . . . . 1 . . . . Garrison Relay 1 | . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Gar Fac Low Low Machines Accessed 45 | . 1 . 4 . 4 11 11 4 4 1 1 3 1 Terminals 25 | . 1 . 2 . 2 11 6 . 2 1 . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 2 | . . . . . 1 . . . . . 1 . . Recycling Units 7 | . . . 1 . 1 . 5 . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 2 . . . . Total Hacks 108 | . 1 . 9 . 9 22 25 23 5 3 4 6 1 Successful 71 | . 1 . 3 . 6 8 16 23 4 1 2 6 1 Failed 37 | . . . 6 . 3 14 9 . 1 2 2 . . Catastrophic 8 | . . . 1 . 1 6 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 30 | . 1 . 4 . 2 6 14 . 2 . . . 1 Terminals 56 | . 1 . 5 . 5 22 17 . 3 3 . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 6 | . . . . . 2 . . . . . 4 . . Recycling Units 13 | . . . 3 . 2 . 8 . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 2 . . . . Terminal Hacks 50 | . 1 . 2 . 2 6 7 23 1 1 . 6 1 Record 25 | . . . . . . . . 21 . . . 4 . Part Schematic 2 | . . . . . . . 2 . . . . . . Robot Analysis 2 | . . . 1 . . . 1 . . . . . . Prototype ID Bank 1 | . . . . . . . 1 . . . . . . Open Door 8 | . . . . . . 4 . 1 . . . 2 1 Branch Access Points 4 | . 1 . 1 . 1 1 . . . . . . . Alert Level 3 | . . . . . . 1 2 . . . . . . Dispatch Records 1 | . . . . . . . 1 . . . . . . Zone Layout 2 | . . . . . 1 . . . 1 . . . . Garrison Registry 1 | . . . . . . . . . . 1 . . . Proto ID Catalog 1 | . . . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . 2 . . . . . 2 . . Scan Component 2 | . . . . . 1 . . . . . 1 . . Repair 2 | . . . . . 1 . . . . . 1 . . Recycling Unit Hacks 4 | . . . 1 . 1 . 2 . . . . . . Report Inventory 4 | . . . 1 . 1 . 2 . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . Unlock Access 1 | . . . . . . . . . 1 . . . . Unauthorized Hacks 12 | . . . . . 1 2 7 . 2 . . . . Terminals 6 | . . . . . . 2 2 . 2 . . . . Botnet 6 | . . . . . . 2 2 . 2 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 6 | . . . . . 1 . 5 . . . . . . Tunnel 6 | . . . . . 1 . 5 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 21 | . . . 3 . 2 8 6 . 1 1 . . . Full Trace Events 4 | . . . 1 . 1 1 1 . . . . . . Feedback Events 1 | . . . . . 1 . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . 1 . . . . . 1 . . Time 42 | . . . . . 16 . . . . . 26 . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Gar Fac Low Low Used RIF Installer 1 | . . . . . . . . . . 1 . . . Robots Hacked 1 | . . . . . . . . . . . 1 . . Non-combat 1 | . . . . . . . . . . . 1 . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . . 3 . . parse_system 2 | . . . . . . . . . . . 2 . . generate_echo 1 | . . . . . . . . . . . 1 . . Relay Couplers Released 4 | . . . . . . . . . 1 3 . . . Machine Destruction 4 | . . . . . . . . . 1 3 . . . Attached 1 | . . . . . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Gar Fac Low Low Total Allies 2 | . . . . . . 2 . . . . . . . Largest Group 2 | . . . . . . 2 1 . . . . . . Highest-Rated Group 62 | . . . . . . 62 31 . . . . . . Highest-Rated Ally 31 | . . . . . . 31 31 . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 48 | . . . . . . 46 2 . . . . . . Total Damage 711 | . . . . . . 668 43 . . . . . . Kills 9 | . . . . . . 8 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . 3 . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Gar Fac Low Low Active Infowar (turns) 5438 | . . . . . 621 1346 1671 364 . . . 402 1034 Sensors 1433 | . . . . . . . . . . . . 402 1031 Terrain 1257 | . . . . . . . . . . . . 294 963 Machine Analysis 4002 | . . . . . 621 1346 1671 364 . . . . . Robot Analysis Total 2 | . . . 1 . . . 1 . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . . . . . 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Gar Fac Low Low Turns Passed 16348 | 63 284 624 1210 807 991 1346 1671 3954 1450 1687 764 420 1077 Spaces Moved 6615 | 57 238 509 719 578 533 457 496 1182 449 222 270 326 579 Core 108 | 5 . . . . . . . . 2 84 17 . . Treads 2343 | . . . 26 . . 267 496 1182 372 . . . . Legs 14 | . . . . . . . . . . 14 . . . Wheels 4150 | 52 238 509 693 578 533 190 . . 75 124 253 326 579 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 115 135 135 135 330 330 130 130 130 115 130 Average Speed 217 | 84 90 109 131 135 148 238 330 330 236 702 233 119 130 Slowest Speed 1750 | 90 90 115 240 135 150 480 330 330 1750 1600 1600 130 160 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 56 | 3 64 89 61 96 53 79 89 82 17 39 6 67 52 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 12 | . . 1 . . 1 . 5 4 . . . 1 . Known Exits Taken 8 | . 1 . 1 . 1 1 . 1 1 . 1 1 . Unknown Exits Taken 4 | 1 . 1 . 1 . . 1 . . . . . . Scrap Searched 11 | . . 1 . 1 . . . 6 . . . 2 1 Spaces Dug 9 | . . . 1 . . 3 . 2 2 . . 1 . Terrain Destroyed 275 | . . . 45 25 24 50 . 2 58 . . 2 69 Melee 7 | . . . . . . 3 . 2 2 . . . . Projectile 25 | . . . 2 . . . . . 2 . . 2 19 AOE 243 | . . . 43 25 24 47 . . 54 . . . 50 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Gar Fac Low Low Total 7950 | 68 267 542 844 593 637 595 517 1237 723 323 380 355 869 Wait 529 | . 1 4 7 1 33 3 . 11 139 15 54 5 256 Move 6603 | 56 237 508 718 577 532 456 495 1181 449 221 269 325 579 Hop . | . . . . . . . . . . . . . . Pick Up 103 | 6 4 3 15 3 11 16 2 6 7 3 21 6 . Fast Attach 65 | 6 . 2 8 . 2 13 3 6 10 3 8 3 1 Attach 74 | . . 3 7 1 3 4 . 4 24 12 4 6 6 Detach 44 | . . . 1 1 . 4 . 6 15 6 4 3 4 Swap 24 | . . 1 5 1 2 7 1 2 . . 2 . 3 Drop 71 | . 2 1 12 1 9 16 6 16 1 . 1 4 2 Fire 353 | . 23 20 71 8 45 71 10 . 57 18 9 3 18 Melee 52 | . . . . . . 3 . 5 21 15 8 . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 2 | . . . . . . 2 . . . . . . . Escape Stasis 30 | . . . . . . . . . . 30 . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / [*Exi]) -8/Materials (discovered 3 exits: [*Fac x2] / *Sto) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: *Fac / Low / Ext x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 16) 255 | -10/Materials | Identified exit to Mines 309 | -10/Materials | Build established: Mutant 348 | -10/Materials | Entered Mines 392 | -10/Mines | Learned location of Zion (-7) 460 | -10/Mines | Discovered new exit (range 13) 794 | -10/Mines | Discovered new exit (range 8) 867 | -10/Mines | Core integrity fell below 50% 911 | -10/Mines | Discovered new exit (range 6) 972 | -10/Mines | Entered Materials 972 | -9/Materials | Evolved 2 slots: Utility x2 1703 | -9/Materials | Identified exit to Mines 1952 | -9/Materials | Discovered new exit (range 15) 2091 | -9/Materials | Core integrity fell below 50% 2182 | -9/Materials | Entered Mines 2196 | -9/Mines | Met a Derelict bent on vengeance 2390 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2393 | -9/Mines | Found Prototype Device 2735 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2735 | -9/Mines | Discovered new exit (range 5) 2803 | -9/Mines | Learned Materials terminal intel 2900 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2942 | -9/Mines | Discovered new exit (range 9) 2989 | -9/Mines | Entered Materials 2989 | -8/Materials | Evolved 2 slots: Utility x2 2990 | -8/Materials | Loaded intel: 12 terminal locations 3101 | -8/Materials | Identified exit to Storage 3176 | -8/Materials | Repaired Med. Armor Plating 3617 | -8/Materials | Discovered new exit (range 13) 3769 | -8/Materials | Garrison activated, responded to threat 3824 | -8/Materials | Discovered new exit (range 10) 3980 | -8/Materials | Entered Storage 4846 | -8/Storage | Met a pair of Derelict thieves 5092 | -8/Storage | Identified exit to Recycling 5313 | -8/Storage | Used back door to open Recycling access 5326 | -8/Storage | Entered Recycling 5326 | -8/Recycling | Accompanied by 1 ally 5327 | -8/Recycling | Met a Zionite searching for Scraptown 6113 | -8/Recycling | Discovered new exit (range 5) 6914 | -8/Recycling | Scanned before Scraplab entrance 6964 | -8/Recycling | Entered Scraplab 6990 | -8/Recycling | Discovered new exit (range 3) 6997 | -8/Recycling | Entered Scraptown 6997 | -8/Scraptown | System corruption cleaned by C-Scrubber 7558 | -8/Scraptown | Discovered new exit (range 13) 7862 | -8/Scraptown | Visited SPCMW 8387 | -8/Scraptown | Identified Exp. Sensor Array 8416 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 8689 | -8/Scraptown | Visited Cave Peace 8739 | -8/Scraptown | Visited Cyclists 8798 | -8/Scraptown | Visited UFD Registry 8798 | -8/Scraptown | Registered with UFD as "Slugframe" 8861 | -8/Scraptown | Entered Cyclist Reading Room 8937 | -8/Scraptown | Visited CR-KLE's Repair Center 9088 | -8/Scraptown | Visited TADAMA 9121 | -8/Scraptown | Visited Assassins FH 9181 | -8/Scraptown | Visited Awakened 9306 | -8/Scraptown | Received an X-ray algorithm 9339 | -8/Scraptown | Visited Curators Association 9524 | -8/Scraptown | Visited Science Testing Area 9613 | -8/Scraptown | Visited Science Guys 9719 | -8/Scraptown | Visited Scrap Suit Storage 9742 | -8/Scraptown | Found Scrap Suit 9796 | -8/Scraptown | Visited Sword Containment 10184 | -8/Scraptown | Visited Junk Cannon Lab 10215 | -8/Scraptown | Found Prototype Special Weapon 10215 | -8/Scraptown | Identified Junk Cannon 10290 | -8/Scraptown | Visited DA-N13 Charitable Foundation 10316 | -8/Scraptown | Found DCF Scrap (32 items) 10611 | -8/Scraptown | Met Optimus 10611 | -8/Scraptown | Accepted into 0bPrime 10740 | -8/Scraptown | Visited Cartography Club 10774 | -8/Scraptown | Civil war broke out across Scraptown 10832 | -8/Scraptown | Learned location of Mines (-8) 10832 | -8/Scraptown | Learned location of 1 exit from Factory 10832 | -8/Scraptown | Learned location of Lower Caves (-6) 10832 | -8/Scraptown | Learned location of Cetus (-6) 10832 | -8/Scraptown | Learned 12 Materials zone layouts 10832 | -8/Scraptown | Learned 8 Factory zone layouts 10832 | -8/Scraptown | Learned 20 Factory zone layouts 10832 | -8/Scraptown | Learned 16 Research zone layouts 10832 | -8/Scraptown | Learned 20 Lower Caves zone layouts 10832 | -8/Scraptown | Learned 24 Proximity Caves zone layouts 10832 | -8/Scraptown | Learned 16 Proximity Caves zone layouts 10832 | -8/Scraptown | Learned 8 Upper Caves zone layouts 10832 | -8/Scraptown | Learned Factory emergency access door positions 10832 | -8/Scraptown | Learned location of 3 exits from Proximity Caves 10879 | -8/Scraptown | Discovered new exit (range 8) 10908 | -8/Scraptown | Lost 4 allies 10948 | -8/Scraptown | Identified exit to Factory 10951 | -8/Scraptown | Entered Factory 10951 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 10952 | -6/Factory | Identified exit to Factory 10953 | -6/Factory | Identified exit to Extension 10953 | -6/Factory | Identified exit to Lower Caves 10982 | -6/Factory | Lost 5 allies 11183 | -6/Factory | Spotted B-75 Beast 11509 | -6/Factory | Lost 5 parts (1n3u1w) 11535 | -6/Factory | Destroyed 7 combat bots 11815 | -6/Factory | Garrison activated, responded to threat 12001 | -6/Factory | First assault squad dispatched 12054 | -6/Factory | Build established: Hacker-Mutant 12114 | -6/Factory | Lost 3 parts (2n1w) 12399 | -6/Factory | Identified exit to Garrison 12401 | -6/Factory | Entered Garrison 12430 | -6/Garrison | Installed Relay Interface Framework 12441 | -6/Garrison | Triggered checkpoint 12506 | -6/Garrison | Garrison Relay disabled 12671 | -6/Garrison | Lost 7 parts (1p3n2u1w) 12687 | -6/Garrison | Core integrity fell below 50% 12801 | -6/Garrison | System corruption reached 10% 12860 | -6/Garrison | Core integrity fell below 20% 12897 | -6/Garrison | Lost 4 parts (1p1n2w) 12907 | -6/Garrison | Build established: Mutant 13767 | -6/Garrison | Discovered new exit (range 49) 13767 | -6/Garrison | Discovered new exit (range 15) 13767 | -6/Garrison | Discovered new exit (range 95) 14071 | -6/Garrison | Identified exit to Factory 14088 | -6/Garrison | Entered Factory 14701 | -6/Factory | Repaired Huge Storage Unit 14823 | -6/Factory | Garrison activated, responded to threat 14840 | -6/Factory | Discovered exit to Lower Caves (range 8) 14852 | -6/Factory | Entered Lower Caves 14853 | -6/Lower Caves | Identified exit to Lower Caves 14858 | -6/Lower Caves | Learned Factory trap positions 14873 | -6/Lower Caves | Entered an active Warlord outpost 14885 | -6/Lower Caves | Learned location of Extension (-6) 14885 | -6/Lower Caves | Learned location of 1 exit from Research 15046 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15104 | -6/Lower Caves | Found Alien Artifact 15105 | -6/Lower Caves | Identified Core Expander 15105 | -6/Lower Caves | Installed Core Expander, added new Weapon slot 15272 | -6/Lower Caves | Entered another Lower Caves area 15288 | -6/Lower Caves | Discovered exit to Factory (range 8) 15345 | -6/Lower Caves | Build established: Skirmisher 15370 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 15377 | -6/Lower Caves | Found Prototype Special Weapon 15377 | -6/Lower Caves | Identified Molecular Deconstructor 16349 | -6/Lower Caves | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 16325_ Imp. Terrain Scanner temporarily disabled. 16325_ Hyp. Gauss Rifle temporarily disabled. 16325_ Adv. Assault Cannon temporarily disabled. 16328_ Penetrated by Slug. 16331_ J/GVTGEREHO% /DUVR|6V/PITYSZW11: > 16331_ Penetrated by Slug. 16334_ The unstable cave ceiling collapses. 16334_ Penetrated by Slug. 16335_ Acquired 2 matter. 16337_ Com. Wheel destroyed. 16337_ Acquired 4 matter. 16340_ Magnetic Acceleration Cannon destroyed. 16342_ The unstable cave ceiling collapses. 16343_ Penetrated by Slug. 16346_ Slug penetrates Wall. 16347_ System corrupted: Heat flow error (+248). 16348_ Power failure, Lgt. Antimatter Reactor shutdown. 16349_ Hrd. Light Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ????? ?#??#??# ######?### ???????#?#?? | | ? ?? ###?#??## ######??##### ??????????#? | | ?? ??###?#?### ##? ## ???????????? | | ??? ????####### % ## ### ???????? #?#? | | ??????#### * ## ##??? ???#?? ?????? | | ????????# %### ##?#? ???#?????#??? | | ??#?#???#! ## # ### ##?##?? ???#?#???#??# | | ??????#?## # ## #######?#???#####???????? | | ??????#??## ## %= %#?##?#?#?#???## ???###?# | | ? ?? ??#####?##%! ##?####### ??## #?#??#?? | | ????#??????##### ##### ???? ?## ##?#??# | | ???###???###???## ##### ? #### ##?### | | ??????? ??#?#?#### #### #?# ###?# ##?## | | ????##???##? ????## ###?## #?# ### ### | | ?????#????# ?????# ###?## ####### | | ?????????# #?#?##% ##?### ; ####### | | ?????? ? ???## % #### #?## | | ????? ??? ????# #?# #%# #### !% | | ???#?? ? ??### % ### ;% | | ?????? ? ?? ?#?#### %h ### | | ????????? ?"""?#?## ######### | | ?????? ????? ? ### "### ##?# | | ???????? ?? ? ? #### % ## ### | | ??????? ? ? ??? #??## ## | | ?????????#???? ##??# # | | ?????????#? ??? ??#?### @# ##### ## | | ??????????? ???? ?##??## # ###?##### %#### | | ??????????????? ?###?### # ???#### ####? | | ????????????? #??##??#?# #####? #### ##??? | | ???????????? ? ???? ?##? #?## ###### | | ?????????????????? ? %! ??? #??## ##???? | | ??????????????##?#??#?# ? ###??### #??? | | ??????????????????#???#######?##?########### ##?## | | ????????????????##?#?##???#?##?#??###?##???###??## | | ???????????????????????##?#####???####?#??##?#??#? | | ????????????????????????#?#?###??##?????#?#?#???#? | | ?????????????????????????????###########?#???#???? | | ????????????????????????????????##????#??????#???? | | ????????????????????????????????????#??#?????????? | | ????????????????????????????????????###??#???????? | | ??????????????????????????????????#???#?#?##????#? | | ?????????????????????????????????????#?????#??#??? | | ????????????????????????????????????????#??#?????? | | ????????????????????????????????#????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????#???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 21 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 600 Core Shielding 20 Evasion (%) 44 Targeting Accuracy 16 Recoil Reduction 4 Kinecelleration 40 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 26 Authchip Count 1 Item Schematics ----------------- Mic. Nuclear Core | -8/Recycling | Hacked Flexi-carbon Leg | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Armor Plating | 8% | -8/Materials Huge Storage Unit | 2% | -6/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed AblativeRegenerativeScythe Manual? 0 Play Time 01:13:09 Cumulative 228.3 hours Start 2025.04.02 @ 03:27:43 End 2025.04.02 @ 04:41:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 283 Rogue 269 Adventurer 14 Explorer 0 Win Type - Total 11 Types 3/3/0/1/1/3/0/0/0/0 Lore% 78 Gallery% 75 Achievement% 74 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 16fa1b77-62c9-4f67-b526-4073dbb101a2