Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.02 @ 20:06:04 Player: Vadymaus Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (234) 1170 Value Destroyed (7189) 7189 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (258) 258 TOTAL SCORE: 14377 Bonus ------- High Alert Combat Kills 356 Friendly Fire -98 Cogmind --------- Core Integrity 0/1000 Matter 284/300 Energy 150/150 System Corruption 41% Temperature Hot (264) Movement Hovering (60) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (6) --- Antigrav System Field Propulsion Drive > --- UTILITY (6) ------ Small Storage Unit Improved Signal Interpreter Improved Salvage Targeting Computer Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (8) ---- Light Fission Core Advanced Heat Sink Improved Energy Well (400) Improved Energy Well (400) Matter Compressor (250) Improved Focal Shield Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Compact Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Improved Energy Well Improved Matter Compressor Improved Salvage Targeting Computer Armor Integrity Analyzer Advanced Shield Generator > --- WEAPON ----------- Force Rifle Force Rifle Force Rifle Shock Maul > --- INVENTORY -------- Light Angular Momentum Engine Antigrav System Advanced Heat Sink Advanced Cooling System Improved Energy Well Matter Compressor Advanced Sensor Array Improved Signal Interpreter Improved Kinecellerator Improved Transmission Jammer Improved Focal Shield Hacking Suite Heavy Flak Cannon Rocket Launcher [Rating: 75] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Field Propulsion Drive Utility Targeting Computer Device Improved Cooling System Storage Huge Storage Unit Processor Targeting Computer Hackware Advanced System Shield Protection Improved Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Force Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Impact Weapon Shock Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Upp Slots Evolved 10 | . . . 2 . . . 2 2 . . 2 . . 2 . Power . | . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 1 . . 1 . . . . Utility 4 | . . . . . . . 1 . . . 1 . . 2 . Weapon 2 | . . . 1 . . . . 1 . . . . . . . Parts Attached 184 | 7 13 1 23 . . . 18 5 12 15 14 4 2 60 10 Power 23 | 1 4 . 4 . . . 2 . 2 1 1 . . 6 2 Engine 15 | 1 4 . 4 . . . 2 . 1 . 1 . . 2 . Core 6 | . . . . . . . . . . . . . . 4 2 Reactor 2 | . . . . . . . . . 1 1 . . . . . Propulsion 52 | 2 4 . 5 . . . 12 3 4 3 2 . . 14 3 Treads 38 | . 4 . 5 . . . 12 3 4 3 2 . . 5 . Leg 2 | 2 . . . . . . . . . . . . . . . Wheel 8 | . . . . . . . . . . . . . . 8 . Hover 2 | . . . . . . . . . . . . . . 1 1 Flight 2 | . . . . . . . . . . . . . . . 2 Utility 41 | 1 2 . 1 . . . 1 1 4 4 4 1 1 17 4 Device 19 | 1 . . . . . . 1 . 3 2 2 1 1 6 2 Storage 9 | . 1 . 1 . . . . . . 1 1 . . 4 1 Processor 8 | . 1 . . . . . . . 1 1 . . . 4 1 Hackware 2 | . . . . . . . . 1 . . . . . 1 . Protection 3 | . . . . . . . . . . . 1 . . 2 . Artifact . | . . . . . . . . . . . . . . . . Weapon 68 | 3 3 1 13 . . . 3 1 2 7 7 3 1 23 1 Energy Gun 6 | . . . 2 . . . . . . 1 . . . 3 . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 42 | 3 3 1 11 . . . 3 1 2 2 7 2 1 6 . Ballistic Cannon 9 | . . . . . . . . . . 2 . . . 7 . Launcher 7 | . . . . . . . . . . 2 . 1 . 3 1 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . . . . . . . 4 . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 3 . . . . . 1 . 3 . . 6 . Corrupted Parts 5 | . . . . . . . . . 2 1 . . . 2 . System Corruption 39 | . . . . . . . . . 10 8 . . . 21 . Parts Lost 44 | . 1 . . . . . 2 . 4 2 4 1 1 25 4 Power 3 | . 1 . . . . . . . 1 . . . . 1 . Propulsion 15 | . . . . . . . 2 . 2 . 1 . . 9 1 Utility 7 | . . . . . . . . . 1 . 1 . . 4 1 Weapon 19 | . . . . . . . . . . 2 2 1 1 11 2 Highest Loss Streak 7 | . 1 . . . . . 1 . 2 1 1 1 1 7 2 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 86 | . 96 100 97 100 100 100 99 99 73 79 74 72 70 74 54 Engine 6 | . 13 14 10 11 11 11 9 7 6 . 2 6 6 2 . Reactor 1 | . . . . . . . . . . 6 3 . . . . Treads 20 | . 11 28 33 33 33 33 35 38 25 22 18 13 13 6 . Leg 1 | . 16 . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . . . 5 . Device 4 | . 7 . . . . . 9 . 6 6 2 6 4 2 7 Storage 7 | . 11 14 11 11 11 11 9 7 . . 3 6 6 7 5 Processor 12 | . 6 14 11 11 11 11 9 7 15 15 13 13 13 18 15 Energy Gun 1 | . . . . . . . . . . 4 . . . 5 . Ballistic Gun 20 | . 27 28 30 33 33 33 27 29 17 11 20 25 25 9 . Ballistic Cannon 1 | . . . . . . . . . . 8 5 . . 2 . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 105 | 8 20 18 97 97 97 97 102 105 26 37 48 43 43 67 62 Greatest Support 183 | 20 40 40 60 60 60 60 80 102 162 163 183 90 90 98 14 Greatest Overweight (x) 20 | . . . 1 1 1 1 1 1 . . . . . 9 20 Average Overweight (x) . | . . . . 1 1 1 1 . . . . . . . . Largest Inventory Capacity 25 | 5 10 10 25 25 25 25 25 25 25 5 10 10 10 15 15 Average Capacity 14 | 5 9 10 18 25 25 25 25 25 5 5 7 10 10 13 7 Most Carried 25 | 2 10 10 25 25 25 25 25 25 25 5 10 10 10 15 15 Average Carried 13 | . 6 9 15 25 24 25 24 24 4 4 7 9 9 13 7 Final Capacity 25 | 5 10 10 25 25 25 25 25 25 5 5 10 10 10 15 8 Final Carried 25 | 2 10 10 25 25 25 25 25 25 5 5 10 9 9 15 6 Class Distribution -------------------- 73% | Scavenger-Gunner 16% | Mutant 6% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Gunner | -8/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Upp Matter Collected 7880 | 318 445 193 796 . . 62 485 155 334 825 1056 77 318 2648 168 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 11189 | 65 457 118 1547 . . 62 759 341 668 1011 1324 25 221 4503 88 Parts 562 | 6 39 8 105 . . 10 47 16 10 56 59 2 12 192 . Haulers Intercepted 17 | . 2 . 4 . . . 2 1 . 1 1 . . 6 . Recyclers Shooed 13 | . . . 2 . . . . . . . 3 . . 8 . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . . . . . 6 16 . 2 Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Upp Combat Hostiles Destroyed 157 | 1 9 2 24 . . 4 9 4 3 21 18 4 6 52 . Melee 3 | . . . . . . . . . . . . . . 3 . Guns 115 | 1 9 2 22 . . 4 9 4 3 8 14 1 6 32 . Cannons 21 | . . . . . . . . . . 11 3 . . 7 . AOE 15 | . . . 2 . . . . . . 2 1 3 . 7 . Classes Destroyed 17 | 2 4 . 6 . . . . . 1 2 1 . . 1 . Worker 19 | . 2 1 4 . . . . . . 1 1 . . 10 . Builder 10 | . . . 1 . . . 2 . . 1 . . . 6 . Tunneler 5 | 1 . . 1 . . . . 1 . . . . . 2 . Hauler 17 | . 2 . 4 . . . 2 1 . 1 1 . . 6 . Recycler 16 | . . . 3 . . . 1 1 . 2 3 . . 6 . Mechanic 2 | . . . 1 . . . . . . 1 . . . . . Operator 3 | . . . 1 . . . 2 . . . . . . . . Watcher 12 | . 3 . 3 . . . 2 . . 1 . . . 3 . Swarmer 37 | . 6 . 7 . . 4 . . . 6 . 4 3 7 . Saboteur 1 | . . . . . . . . . . . . . . 1 . Grunt 77 | 1 3 2 9 . . . 5 4 . 10 11 . 3 29 . Brawler 1 | . . . . . . . . . . 1 . . . . . Duelist 2 | . . . 2 . . . . . . . . . . . . Sentry 15 | . . . 6 . . . 4 . . 1 2 . . 2 . Hunter 9 | . . . . . . . . . . . 3 . . 6 . Programmer 12 | . . . . . . . . . . 3 2 . . 7 . Compactor 3 | . . . . . . . . . 3 . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . 1 Packrat 1 | . . . . . . . . . . . . . . . 1 Best Kill Streak 11 | 2 4 2 11 . . 4 4 3 1 5 7 4 3 10 . Combat Bots Only 8 | 1 3 2 6 . . 4 1 2 1 3 6 4 3 8 . Max Kills in Single Turn 3 | 1 1 1 3 . . 1 2 2 1 2 2 1 2 2 1 Gunslinging 1 | . . . 1 . . . . . . . 1 . 1 . . Exploded 2 | . . . 2 . . . . . . 2 1 1 . 2 . Melee 1 | . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Upp Hostile Shots Fired 984 | 9 44 13 76 . . 14 39 9 6 110 198 10 36 380 40 Missed 307 | 2 15 6 22 . . 4 10 4 . 31 67 1 7 119 19 Damage Taken 10658 | 78 252 85 885 . . 81 433 95 256 1080 1661 132 510 4731 379 Core 1477 | 21 37 10 112 . . 15 29 . 46 49 142 . 16 823 177 Absorbed by Shields 292 | . . . . . . . 8 . . . . . . 284 . Regen/Repaired (Parts) 927 | . 36 . . . . . . . . . 427 . . 464 . Core Remaining (%) 82 | 91 . 72 . . . 68 94 . . 86 . . 81 . . Volleys Fired 482 | 8 36 8 72 . . 6 36 8 28 60 51 4 13 152 . Largest 4 | 2 2 2 3 . . 3 3 4 4 4 4 2 4 4 . Hottest 240 | 40 40 40 69 . . 69 69 92 92 186 149 56 107 240 . Shots Fired 1359 | 16 72 16 198 . . 18 108 32 69 177 200 6 50 397 . Gun 1206 | 16 72 16 198 . . 18 108 32 69 118 167 3 50 339 . Cannon 139 | . . . . . . . . . . 57 33 . . 49 . Launcher 14 | . . . . . . . . . . 2 . 3 . 9 . Special . | . . . . . . . . . . . . . . . . Kinetic 1137 | 16 72 16 198 . . 18 108 32 69 142 200 3 50 213 . Thermal 208 | . . . . . . . . . . 33 . . . 175 . Explosive 14 | . . . . . . . . . . 2 . 3 . 9 . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 20 | 3 6 7 12 . . 2 15 11 20 14 16 3 10 13 . Robot Miss Streak 10 | 2 3 1 7 . . 3 1 3 2 2 6 9 6 10 . Penetration Max 1 | . . . . . . . . . . . 1 . . 1 . Secondary Targets 14 | . 2 1 2 . . . . . . . 2 . 2 5 . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . 1 . 1 1 . Shots Hit Robots 899 | 9 41 12 117 . . 6 71 19 61 109 144 1 39 268 2 Core Hits 589 | 3 24 7 61 . . 4 32 12 16 46 128 6 33 215 2 Critical Kills 10 | . . . . . . . . . . . . . . 10 . Critical Parts Destroyed 12 | . . . . . . . . . . 1 1 . 1 9 . Critical Strikes 31 | . . . . . . . . . 1 6 2 . 1 21 . Destroy 16 | . . . . . . . . . 1 2 1 . 1 11 . Blast 7 | . . . . . . . . . . 4 1 . . 2 . Smash 8 | . . . . . . . . . . . . . . 8 . Melee Attacks 29 | . . . . . . . . . . . . . . 27 2 Impact 29 | . . . . . . . . . . . . . . 27 2 Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . . . . . . . . . . 10 2 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 20421 | 135 488 125 1925 . . 85 1142 350 928 2433 2600 437 698 8862 213 Guns 14041 | 135 488 125 1594 . . 85 1139 350 928 1388 2064 5 698 5042 . Cannons 2213 | . . . . . . . . . . 873 366 . . 974 . Explosions 2391 | . . . 331 . . . . . . 172 170 432 . 1286 . Melee 1766 | . . . . . . . . . . . . . . 1560 206 Ramming 10 | . . . . . . . 3 . . . . . . . 7 Kinetic 13019 | 135 488 125 1594 . . 85 1139 350 928 1865 2430 5 698 3177 . Thermal 3235 | . . . . . . . . . . 396 . . . 2839 . Explosive 2391 | . . . 331 . . . . . . 172 170 432 . 1286 . Electromagnetic . | . . . . . . . . . . . . . . . . Impact 1766 | . . . . . . . . . . . . . . 1560 206 Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 51 | . . . 1 1 1 1 2 . 43 51 1 1 1 41 41 Average Corruption 24 | . . . 1 1 1 1 2 . 26 49 1 1 1 29 41 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 289 | . . . 3 . 2 2 . . 21 98 2 4 1 140 16 Message Errors 59 | . . . 1 . 2 . . . 5 22 1 . . 27 1 Matter Fused 52 | . . . 1 . . 1 . . 2 15 1 2 . 24 6 Heat Flow Errors 28 | . . . 1 . . 1 . . 1 6 . 1 . 17 1 Energy Discharges 18 | . . . . . . . . . 1 6 . . . 9 2 Parts Rejected 10 | . . . . . . . . . 1 3 . . . 5 1 Parts Fused 3 | . . . . . . . . . . 2 . . . 1 . Data Loss (minor) 22 | . . . . . . . . . 3 10 . . . 9 . Data Loss (major) 13 | . . . . . . . . . . 5 . . . 8 . Misfires 13 | . . . . . . . . . 1 5 . 1 . 6 . Alerts 5 | . . . . . . . . . 1 2 . . . 2 . Misdirections 14 | . . . . . . . . . 1 1 . . . 7 5 Weapon Failures 52 | . . . . . . . . . 5 21 . . 1 25 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 969 | . . . 36 . . . . . . 3 . 16 . 803 111 Projectiles 3 | . . . . . . . . . . 3 . . . . . Explosions 57 | . . . 36 . . . . . . . . 16 . 5 . Melee 909 | . . . . . . . . . . . . . . 798 111 Knockbacks 34 | . . . . . . . . . . 11 3 . . 20 . Impact 1 | . . . . . . . . . . . . . . 1 . Kinetic 30 | . . . . . . . . . . 11 3 . . 16 . Secondary 3 | . . . . . . . . . . . . . . 3 . Self-Inflicted Damage 144 | . . . 70 . . . . . . . . . . 71 3 Shots 3 | . . . 1 . . . . . . . . . . 2 . Rammed 2 | . . . . . . . 1 . . . . . . . 1 Targets Rammed 2 | . . . . . . . 1 . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 641 | . 2 16 108 . . 84 45 48 76 243 154 142 63 641 294 Average Temperature 74 | . 2 9 16 . . 13 16 11 30 42 35 74 22 116 160 Received Heat Transfer 2848 | 42 30 51 228 . . . 204 63 . 258 336 . 129 1173 334 Effects 9 | . . . . . . . . . . . . . . 9 . Shutdowns 4 | . . . . . . . . . . . . . . 4 . Interference 4 | . . . . . . . . . . . . . . 4 . Short Circuit 1 | . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 10 | . . . . . . . . . . . . . . 10 . Impact Corruptions 24 | . . . . . . . . . . . . . . 21 3 Robots Melted 1 | . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . Parts Melted 20 | . . . . . . . . . . . . . . 20 . Heat Transferred 5143 | . . . . . . . . . . 851 . . . 4292 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Upp Peak Influence 774 | 25 187 80 583 186 . 70 138 120 42 315 398 . . 774 . Initial 186 | . 16 10 31 186 . . 27 . 42 10 125 . . 137 . Average 161 | 4 68 61 270 186 . 4 48 14 7 176 193 . . 273 . Maximum Alert Level 3 | . . . 2 . . . . . . 1 1 . . 3 . Low Security (%) 74 | 100 100 100 33 100 . 100 100 100 100 57 64 . . 61 . Level 1 16 | . . . 42 . . . . . . 42 35 . . 11 . Level 2 6 | . . . 23 . . . . . . . . . . 14 . Level 3 3 | . . . . . . . . . . . . . . 11 . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 38 | . 1 1 3 . . . 3 5 . 7 5 . . 13 . Investigation 10 | . . 1 1 . . . 1 3 . . 3 . . 1 . Extermination 7 | . . . . . . . . . . 3 1 . . 3 . Reinforcement 19 | . 1 . 2 . . . 1 2 . 4 1 . . 8 . Assault 1 | . . . . . . . . . . . . . . 1 . Garrison 1 | . . . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . 1 . . . 3 . Haulers Reinforced 6 | . . . . . . . . . . 1 1 . . 4 . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Upp Distress Signals 9 | . 1 . 3 . . . 2 . . . 1 . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 238 | 1 18 3 39 1 . 4 14 4 5 28 19 4 7 78 13 Peak Tracking Total 10 | 1 4 2 8 10 . 4 2 2 2 4 4 4 4 8 6 Tactical Retreats 8 | . . . . . . . . . . 1 . . . 3 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Upp Traps Triggered 9 | . . . 3 . . . 1 2 . . . . . 3 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . 1 2 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Upp Machines Disabled 13 | . 1 . 1 . . . 1 . . 3 5 . . 2 . Max in Single Turn 3 | . 1 . 1 . . . 1 . . 3 3 . . 1 . Garrison Access 2 | . . . . . . . 1 . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Upp Machines Accessed 37 | . 5 1 6 . 1 . 7 6 . 2 4 . . 5 . Terminals 25 | . 4 . 6 . . . 5 5 . . 2 . . 3 . Fabricators 3 | . . . . . . . . 1 . . 1 . . 1 . Repair Stations 4 | . 1 . . . . . . . . 1 1 . . 1 . Recycling Units 1 | . . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . 1 . . . . . Total Hacks 101 | . 12 1 16 . 2 . 17 18 . 4 10 . . 21 . Successful 36 | . 8 1 5 . 2 . 5 4 . 1 4 . . 6 . Failed 62 | . 3 . 10 . . . 11 14 . 3 6 . . 15 . Catastrophic 8 | . . . 1 . . . 3 . . . 3 . . 1 . Database Lockouts 3 | . 1 . 1 . . . 1 . . . . . . . . Manual 58 | . 10 . 18 . . . 16 7 . . . . . 7 . Terminals 75 | . 10 . 16 . . . 15 15 . . 3 . . 16 . Fabricators 8 | . . . . . . . . 3 . . 2 . . 3 . Repair Stations 11 | . 2 . . . . . . . . 2 5 . . 2 . Recycling Units 1 | . . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . 2 . . . . . Terminal Hacks 19 | . 4 1 3 . 2 . 3 2 . . 1 . . 3 . Record 3 | . 1 . . . 2 . . . . . . . . . . Robot Analysis 7 | . 1 . 3 . . . 2 1 . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . 1 . . . . Branch Access Points 2 | . . . . . . . 1 . . . . . . 1 . Terminal Index 2 | . . . . . . . . 1 . . . . . 1 . Unreport Threat 1 | . . . . . . . . . . . . . . 1 . Locate Traps 1 | . 1 . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 7 | . 2 . . . . . . . . . 3 . . 2 . Scan Component 4 | . 1 . . . . . . . . . 2 . . 1 . Repair 3 | . 1 . . . . . . . . . 1 . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . 1 . . . . . Seal Access 2 | . . . . . . . 1 . . 1 . . . . . Unauthorized Hacks 8 | . 2 . 2 . . . 1 2 . . . . . 1 . Terminals 8 | . 2 . 2 . . . 1 2 . . . . . 1 . Assimilate 1 | . 1 . . . . . . . . . . . . . . Botnet 6 | . 1 . 2 . . . 1 1 . . . . . 1 . Operators 1 | . . . . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 34 | . 5 . 6 . . . 6 6 . 2 4 . . 5 . Full Trace Events 9 | . . . . . . . 2 3 . . 3 . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 3 | . 1 . . . . . . . . . 1 . . 1 . Time 110 | . 26 . . . . . . . . . 28 . . 56 . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Upp Total Allies 3 | . 1 . . . . . . . 1 . . . . . 1 Largest Group 1 | . 1 1 1 . . . . . 1 . . . . . 1 Highest-Rated Group 146 | . 10 10 10 . . . . . 31 . . . . . 146 Highest-Rated Ally 146 | . 10 10 10 . . . . . 31 . . . . . 146 Total Orders 17 | . 2 . . . . . . . . . . 11 4 . . STAY 1 | . 1 . . . . . . . . . . . . . . FOLLOW 1 | . 1 . . . . . . . . . . . . . . EXPLORE 9 | . . . . . . . . . . . . 6 3 . . RETURN 6 | . . . . . . . . . . . . 5 1 . . Ally Attacks 7 | . . . . . . . . . 7 . . . . . . Total Damage 125 | . . . . . . . . . 125 . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Upp Robot Analysis Total 7 | . 1 . 3 . . . 2 1 . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . . . 2 . . 1 Drone Launches 12 | . . . . . . . . . . . . 8 4 . . Drone Recoveries 10 | . . . . . . . . . . . . 6 4 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Upp Turns Passed 12498 | 115 1166 229 1251 207 470 435 1645 489 316 1358 1049 454 177 2914 223 Spaces Moved 6236 | 76 739 127 491 87 196 174 615 270 141 698 503 215 69 1451 384 Core 30 | 16 . . . . . . . . . . . . . 12 2 Treads 4654 | . 268 127 491 87 196 174 615 270 141 698 503 215 69 800 . Legs 531 | 60 471 . . . . . . . . . . . . . . Wheels 629 | . . . . . . . . . . . . . . 629 . Hover 12 | . . . . . . . . . . . . . . 10 2 Flight 380 | . . . . . . . . . . . . . . . 380 Fastest Speed 42 | 50 120 160 160 240 240 240 240 157 155 152 160 160 160 95 42 Average Speed 162 | 105 134 160 195 240 240 240 240 162 155 159 160 160 160 146 47 Slowest Speed 1050 | 120 160 160 240 240 240 240 240 237 160 160 160 160 160 500 1050 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 6 95 36 62 27 52 54 60 8 65 16 12 91 26 34 55 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . . . . . . 1 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 . . 1 1 1 . . . Scrap Searched 6 | . . . . . . 1 . . . . . 2 1 . 2 Spaces Dug 21 | . . . . . . . . . . 2 . 17 . 2 . Terrain Destroyed 158 | . . . 23 . . . . . . 44 41 17 . 33 . Melee 2 | . . . . . . . . . . . . . . 2 . Projectile 31 | . . . . . . . . . . 10 11 . . 10 . AOE 125 | . . . 23 . . . . . . 34 30 17 . 21 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Upp Total 7525 | 91 844 139 632 86 197 179 718 301 192 815 630 319 106 1854 422 Wait 389 | . 35 . 15 . . . 14 12 . 34 42 95 21 114 7 Move 6220 | 75 738 126 490 86 195 173 614 270 140 697 502 214 68 1450 382 Hop 1 | . . . . . . . . . . . . . . . 1 Pick Up 91 | 1 11 2 16 . 1 . 13 3 4 1 8 1 1 23 6 Fast Attach 85 | 6 4 . 7 . . . . . 8 10 11 . 1 33 5 Attach 40 | . 2 . 3 . . . 4 3 4 3 . 2 1 13 5 Detach 8 | . . . . . . . . 1 1 2 . . . 4 . Swap 59 | 1 7 1 13 . . . 14 2 . 2 3 2 . 14 . Drop 117 | . 11 2 16 . 1 . 22 2 7 6 13 . 1 24 12 Fire 482 | 8 36 8 72 . . 6 36 8 28 60 51 4 13 152 . Melee 29 | . . . . . . . . . . . . . . 27 2 Ram 2 | . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . 1 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . 1 . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -7/Factory -7/Waste -7/Factory -6/Factory (discovered 5 exits: *Fac x4 / [*Low]) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 68 | -11/Scrapyard | Discovered new exit (range 8) 116 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 357 | -10/Materials | Central database locked down 428 | -10/Materials | Discovered new exit (range 6) 556 | -10/Materials | Discovered new exit (range 6) 571 | -10/Materials | Discovered new exit (range 16) 740 | -10/Materials | Discovered new exit (range 13) 1216 | -10/Materials | Repaired Assault Rifle 1282 | -10/Materials | Entered Mines 1282 | -10/Mines | Accompanied by 1 ally 1353 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1422 | -10/Mines | Met a Derelict shopkeep closing up shop 1481 | -10/Mines | Discovered new exit (range 11) 1511 | -10/Mines | Entered Materials 1511 | -9/Materials | Accompanied by 1 ally 1511 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1756 | -9/Materials | Discovered new exit (range 16) 2154 | -9/Materials | Discovered new exit (range 3) 2323 | -9/Materials | Build established: Scavenger-Gunner 2340 | -9/Materials | Discovered new exit (range 15) 2425 | -9/Materials | Central database locked down 2762 | -9/Materials | Entered Mines 2833 | -9/Mines | Assembled infested the area 2887 | -9/Mines | Met 8R-AWN 2959 | -9/Mines | Discovered new exit (range 5) 2969 | -9/Mines | Entered Exiles 3029 | -9/Exiles | Welcomed by 8R-AWN 3070 | -9/Exiles | Met EX-HEX 3219 | -9/Exiles | Met EX-DEC 3231 | -9/Exiles | Learned location of Zion (-7) 3415 | -9/Exiles | Discovered new exit (range 11) 3439 | -9/Exiles | Entered Mines 3832 | -8/Mines | Discovered new exit (range 8) 3874 | -8/Mines | Entered Materials 3874 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4144 | -8/Materials | Garrison activated, responded to threat 4266 | -8/Materials | Met 7R-MNS 4416 | -8/Materials | Discovered new exit (range 8) 4812 | -8/Materials | Discovered new exit (range 15) 5254 | -8/Materials | Discovered new exit (range 10) 5389 | -8/Materials | Identified exit to Storage 5389 | -8/Materials | Central database locked down 5519 | -8/Materials | Entered Factory 5519 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5520 | -7/Factory | Caught up to 7R-MNS 6008 | -7/Factory | Sucked down chute 6008 | -7/Factory | Entered Waste 6009 | -7/Waste | Met a frightened Derelict 6020 | -7/Waste | Spotted C-40 Crusher 6023 | -7/Waste | EMP discharged 6023 | -7/Waste | System corruption reached 10% 6038 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6053 | -7/Waste | Destroyed C-40 Crusher 6069 | -7/Waste | Spotted C-40 Crusher 6086 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6091 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6094 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6095 | -7/Waste | Destroyed C-40 Crusher 6123 | -7/Waste | EMP discharged 6166 | -7/Waste | Spotted C-40 Crusher 6192 | -7/Waste | Crushed by Compactor (1 part destroyed) 6195 | -7/Waste | Destroyed C-40 Crusher 6223 | -7/Waste | EMP discharged 6223 | -7/Waste | System corruption reached 30% 6276 | -7/Waste | Spotted C-40 Crusher 6276 | -7/Waste | Spotted C-40 Crusher 6307 | -7/Waste | Discovered new exit (range 11) 6323 | -7/Waste | EMP discharged 6324 | -7/Waste | Entered Factory 6504 | -7/Factory | Build established: Scavenger-Mutant 6862 | -7/Factory | Build established: Scavenger-Gunner 7052 | -7/Factory | Discovered new exit (range 10) 7682 | -7/Factory | Entered another Factory area 7682 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8356 | -6/Factory | Repaired Hvy. Treads 8480 | -6/Factory | Identified exit to Factory 8614 | -6/Factory | Discovered new exit (range 16) 8731 | -6/Factory | Entered Lower Caves 8904 | -6/Lower Caves | Encountered a Warlord checkpoint 8978 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 9137 | -6/Lower Caves | Discovered new exit (range 19) 9185 | -6/Lower Caves | Entered another Lower Caves area 9319 | -6/Lower Caves | Discovered exit to Factory (range 12) 9362 | -6/Lower Caves | Entered Factory 9362 | -5/Factory | Evolved 2 slots: Utility x2 9493 | -5/Factory | Repaired Hvy. Treads 9562 | -5/Factory | Spotted B-75 Beast 9622 | -5/Factory | Lost 3 parts (1n2w) 10106 | -5/Factory | System corruption reached 10% 10295 | -5/Factory | Identified exit to Upper Caves 10712 | -5/Factory | System corruption reached 30% 10745 | -5/Factory | Destroyed 8 combat bots 10752 | -5/Factory | Lost 7 parts (1p2n4w) 10861 | -5/Factory | Cargo convoy interrupted 10904 | -5/Factory | Core integrity fell below 50% 10940 | -5/Factory | Lost 3 parts (1n1u1w) 11441 | -5/Factory | Lost 4 parts (2n1u1w) 11762 | -5/Factory | First assault squad dispatched 11914 | -5/Factory | Lost 3 parts (2n1w) 12171 | -5/Factory | Core integrity fell below 20% 12276 | -5/Factory | Entered Upper Caves 12363 | -5/Upper Caves | Learned Factory security intel 12482 | -5/Upper Caves | Spotted B-75 Beast 12499 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 12418_ Dropped Adv. Heat Sink. 12419_ Acquired Adv. Heat Sink. 12420_ Acquired 10 matter. 12420_ Extracted 2 energy. 12420_ Acquired Imp. Energy Well. 12422_ System corrupted: Matter fused (-7). 12422_ Acquired 7 matter. 12422_ Acquired Lgt. Fission Core. 12440_ System corrupted: Matter fused (-8). 12443_ Rocket Launcher destroyed. A strange signal echoes through the caves. 12453_ Shock Maul destroyed. 12476_ System corrupted: Mic. Fission Core rejected. 12476_ Acquired Mic. Fission Core. 12488_ Adv. Sensor Array destroyed. 12491_ System corrupted: Energy discharge (-37). 12495_ Field Propulsion Drive destroyed. 12497_ Critical hit (Meltdown: +310). 12498_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ??????????????????????##????????????????? | | ?????????????????????# ##???????????????? | | ???????????????????## ####????????????? | | ??????????????????? ?????????????? | | ??????????????????? #?????????????? | | ??????????????????# #?????????????# | | ?????????????????? ####??????????? | | ?????????????????? ????????????? | | ?????????????????? #??????????????? | | ???????????????### s ##?????????????? | | ???????????????# ss #?????????????? | | ???????????????#@s #????????????? | | ???????????????# s## #???????????? | | ???????????????# #??????? #???###????? | | ???????????????# #??????????##### ##???? | | ???????????????# #?????????## #???? | | ???????????????; #?????????# #??## | | ???????????????# #?????????# #?## | | ???????????????# ####?????## ### | | ??????????????#; ;""#????## | | ??????????????# #????# | | ??????????????# ###### | | ??????????????# B % # | | ??????????????# B ###### | | ??????????????# ## #????# ### | | ??????????????# ###### #???###?? | | ??????????????# ####????#### ?????? | | ??????????????#####??????????## #???? | | ???????????????????????????????######???? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 21 Energy Capacity 715 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 61 Targeting Accuracy 5 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 6 Salvage Targeting 2 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab I Survived The Infestation Leap Before You Look Oh No You Don't! Slippery One Universal Adapter Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed PoweredNovaShielding Manual? 0 Play Time 01:52:22 Cumulative 5.3 hours Start 2024.07.01 @ 02:29:34 End 2024.07.02 @ 20:06:04 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 17 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6b728082-2a76-4d0b-aa92-16fb136d263c