Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.01.10 @ 17:18:26 Player: Minty Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (115) 575 Value Destroyed (4367) 4367 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (1869) 1869 TOTAL SCORE: 13711 Bonus ------- High Alert Combat Kills 168 Follower Combat Kills 755 Entered Garrisons 200 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -54 Cogmind --------- Core Integrity 154/1150 Matter 115/300 Energy 99/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Superbattery Advanced Signal Interpreter Improved Targeting Computer Advanced Shield Generator Advanced System Shield > --- WEAPON ----------- Plasma Rifle Backup Laser VII Backup Laser VII Coil Gun Railgun Heavy Gauss Cannon > --- INVENTORY -------- (None) [Rating: 117] Favorites ----------- Power Enhanced Nuclear Core Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Constructs Utility Medium Storage Unit Device Improved Cooling System Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Weapon Shielding Weapon Mini Assault Cannon Energy Gun Cooled Pulse Rifle Energy Cannon Beam Cannon Ballistic Gun Constructs Ballistic Cannon Mini Assault Cannon Launcher Heavy Rocket Launcher Impact Weapon Shock Maul Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Gar Fac DSF Fac Slots Evolved 12 | . . . 2 . . . 2 2 . . 4 . . . 2 Power 1 | . . . . . . . . . . . . . . . 1 Propulsion 3 | . . . 1 . . . . 1 . . 1 . . . . Utility 4 | . . . 1 . . . 1 1 . . . . . . 1 Weapon 4 | . . . . . . . 1 . . . 3 . . . . Parts Attached 144 | . 7 1 10 7 1 2 8 13 46 1 . 8 . 12 28 Power 22 | . 2 . 3 . . . 1 1 9 . . 1 . 1 4 Engine 13 | . 2 . 3 . . . 1 . 6 . . 1 . . . Core 5 | . . . . . . . . 1 3 . . . . 1 . Reactor 4 | . . . . . . . . . . . . . . . 4 Propulsion 41 | . 1 . 2 3 . 2 3 2 18 . . . . 5 5 Treads 4 | . . . . . . . . . 4 . . . . . . Leg 15 | . 1 . 1 1 . . 3 2 2 . . . . . 5 Wheel 4 | . . . . 2 . 2 . . . . . . . . . Hover 9 | . . . 1 . . . . . 8 . . . . . . Flight 9 | . . . . . . . . . 4 . . . . 5 . Utility 31 | . 1 1 2 2 1 . 1 6 5 1 . 2 . 2 7 Device 16 | . 1 . 1 2 . . . 3 3 1 . 2 . . 3 Storage 3 | . . . 1 . . . . 1 . . . . . . 1 Processor 5 | . . 1 . . . . . 1 1 . . . . . 2 Hackware 5 | . . . . . . . 1 . 1 . . . . 2 1 Protection 2 | . . . . . 1 . . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 50 | . 3 . 3 2 . . 3 4 14 . . 5 . 4 12 Energy Gun 23 | . 2 . 2 . . . 2 3 5 . . 2 . 2 5 Energy Cannon 6 | . . . . 2 . . . . . . . 1 . 1 2 Ballistic Gun 8 | . 1 . 1 . . . 1 . 2 . . . . . 3 Ballistic Cannon 4 | . . . . . . . . . 3 . . . . . 1 Launcher 3 | . . . . . . . . . 1 . . 1 . 1 . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . 1 . . . . . 1 Slashing Weapon 4 | . . . . . . . . 1 2 . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . 2 . . . . . 13 . . . . . . Corrupted Parts 3 | . . . . . . . . . . . . . . . 3 System Corruption 13 | . . . . . . . . . . . . . . . 13 Parts Lost 66 | . 2 1 2 3 . . 1 5 11 . . 15 . 11 15 Power 7 | . 1 . . . . . . . 3 . . 2 . 1 . Propulsion 21 | . . . 1 2 . . 1 1 5 . . 5 . 1 5 Utility 16 | . . 1 . 1 . . . 2 3 . . 3 . 1 5 Weapon 22 | . 1 . 1 . . . . 2 . . . 5 . 8 5 Highest Loss Streak 10 | . 1 1 1 2 . . 1 3 4 . . 8 . 7 10 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 77 | . 97 99 85 96 100 100 95 85 70 87 74 59 52 55 38 Engine 4 | . 13 14 10 11 11 11 9 3 1 . . . . . . Core 2 | . . . . . . . . 3 4 7 5 3 5 5 . Treads 6 | . . . . . . . . . 8 24 17 8 . . . Leg 9 | . 27 28 18 16 11 9 7 25 3 . . 1 5 3 6 Wheel 2 | . . . . 5 22 23 19 . . . . . . . . Hover 1 | . . . 6 8 . . . . 3 . . . . . . Flight 1 | . . . . . . . . . 4 . . . . 7 2 Device 9 | . 13 . 6 10 11 11 9 10 5 15 11 10 11 8 2 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 5 3 . . 1 Processor 3 | . . 13 11 11 5 . . . 7 1 . . . . 3 Hackware 3 | . . . . . . . 5 7 1 7 5 2 . 6 5 Protection 1 | . . . . . 5 11 9 4 1 . . . . . . Energy Gun 12 | . 21 14 15 11 . . 17 15 6 15 11 15 17 12 5 Energy Cannon 1 | . . . . 10 22 22 . . . . . . . . . Ballistic Gun 2 | . 5 14 6 . . . 9 1 . . . . 5 5 2 Ballistic Cannon 3 | . . . . . . . . . 4 7 15 7 5 2 . Slashing Weapon 1 | . . . . . . . . 3 5 . . . . . . Naked Turns 15 | . . . . . . . . . . . . . . . 15 Heaviest Build 74 | 12 14 11 25 25 26 26 29 30 33 33 45 49 36 36 74 Greatest Support 115 | 20 20 20 20 20 20 42 42 44 86 86 78 78 32 35 115 Greatest Overweight (x) 7 | . . . 2 2 1 1 2 . 6 . . 7 1 1 6 Average Overweight (x) . | . . . . 1 1 . . . . . . . 1 . 1 Largest Inventory Capacity 10 | . 8 8 10 10 10 10 10 10 10 10 10 10 5 5 5 Average Capacity 8 | . 8 8 9 10 10 10 10 10 10 10 10 8 5 5 5 Most Carried 10 | . 8 8 10 10 10 10 10 10 10 10 8 9 5 5 4 Average Carried 7 | . 6 7 9 9 9 10 9 9 9 7 8 6 4 4 1 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 5 5 5 5 Final Carried 10 | 6 8 7 10 10 10 10 10 10 10 8 8 5 4 4 . Scrap Engine Consumption 65 | . . . . . . . . . . 30 1 26 . 6 2 Constructs Created 10 | . . . . . . . . . . 1 2 6 . . 1 Constructs Modified 10 | . . . . . . . . . . 2 . 6 2 . . Class Distribution -------------------- 34% | Mutant 22% | Gunner 13% | Scavenger-Mutant 8% | Executioner 5% | Commander-Mutant 3% | Scavenger-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Storage Gunner | -7/Recycling Executioner | -5/Factory Executioner | -5/Garrison Executioner | -5/Factory Hacker-Mutant | -5/DSF Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Gar Fac DSF Fac Matter Collected 2517 | 200 48 39 230 60 . 30 21 252 627 106 . 413 . 189 302 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 4707 | . 222 39 488 134 . 91 413 364 1231 . . 517 . 329 879 Parts 251 | . 20 7 30 4 . 7 25 24 56 . . 21 . 21 36 Haulers Intercepted 6 | . . . 2 . . . . . 4 . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Gar Fac DSF Fac Combat Hostiles Destroyed 88 | . 9 3 4 6 . 3 8 6 17 . . 15 . 5 12 Melee 9 | . . . . . . . . 2 3 . . 3 . . 1 Guns 47 | . 9 3 4 2 . . 8 3 4 . . 5 . 4 5 Cannons 19 | . . . . 4 . 3 . . 4 . . 4 . 1 3 AOE 10 | . . . . . . . . . 5 . . 3 . . 2 Classes Destroyed 17 | . 3 . 7 1 . . . 1 1 . . 3 . 1 . Worker 6 | . . . 1 . . . 1 . 4 . . . . . . Builder 5 | . . . 1 . . . . . 2 . . . . . 2 Tunneler 1 | . . . 1 . . . . . . . . . . . . Hauler 6 | . . . 2 . . . . . 4 . . . . . . Recycler 5 | . . . 2 . . 1 1 . 1 . . . . . . Mechanic 3 | . . . 1 . . . . . 1 . . . . . 1 Operator 1 | . . . . . . . . . 1 . . . . . . Watcher 4 | . 1 . 1 . . . 1 1 . . . . . . . Swarmer 17 | . 6 3 . . . 3 2 . . . . 3 . . . Grunt 41 | . 3 . 2 2 . . 5 3 11 . . 6 . . 9 Brawler 2 | . . . . . . . . . . . . 2 . . . Sentry 11 | . . . 2 . . . 1 2 4 . . 1 . 1 . Specialist 2 | . . . . . . . . . . . . . . 2 . Hunter 4 | . . . . . . . . . . . . 2 . . 2 Programmer 6 | . . . . . . . . 1 2 . . . . 2 1 Behemoth 1 | . . . . . . . . . . . . 1 . . . Assembled 4 | . . . . 4 . . . . . . . . . . . Best Kill Streak 8 | . 5 3 4 2 . 4 4 3 8 . . 5 . 1 5 Combat Bots Only 5 | . 5 3 1 2 . 3 4 3 5 . . 5 . 1 3 Max Kills in Single Turn 3 | . 1 1 1 1 . 2 2 1 3 . . 2 . 1 2 Gunslinging 1 | . . . . . . . 1 . . . . . . . . Exploded 2 | . . . . . . . . . 2 . . 1 . . 2 Melee 1 | . . . . . . . . 1 1 . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Gar Fac DSF Fac Hostile Shots Fired 1018 | . 62 18 26 36 . 22 42 136 251 . . 193 . 51 181 Missed 331 | . 22 4 8 11 . 6 19 57 93 . . 45 . 15 51 Damage Taken 10561 | . 478 117 248 444 . 122 383 725 1822 . . 2715 . 1011 2496 Core 2441 | . 76 . 71 67 . 14 89 74 513 . . 351 . 190 996 Absorbed by Shields 192 | . . . . . . . . . . . . . . . 192 Redirected to Shielding 50 | . . . . . . 9 31 10 . . . . . . . Regen/Repaired (Parts) 195 | . 127 . . . . . . 68 . . . . . . . Core Remaining (%) 62 | 100 . 69 . . . 62 83 . . 16 . . . 45 . Volleys Fired 323 | . 37 7 36 23 . 8 20 21 54 5 2 36 . 21 53 Largest 6 | . 2 2 2 2 . 2 3 3 3 3 5 6 . 6 6 Hottest 329 | . 80 60 121 121 . 120 144 171 143 143 234 296 . 329 301 Shots Fired 674 | . 67 14 60 46 . 16 49 44 76 16 6 121 . 52 107 Gun 508 | . 67 14 60 14 . . 49 44 50 10 2 74 . 41 83 Cannon 158 | . . . . 32 . 16 . . 23 6 4 44 . 9 24 Launcher 8 | . . . . . . . . . 3 . . 3 . 2 . Special . | . . . . . . . . . . . . . . . . Kinetic 229 | . 9 7 22 . . . 20 8 23 6 4 66 . 23 41 Thermal 365 | . 58 7 38 46 . 16 29 25 11 10 2 51 . 20 52 Explosive 8 | . . . . . . . . . 3 . . 3 . 2 . Electromagnetic 72 | . . . . . . . . 11 39 . . 1 . 7 14 Robot Hit Streak 14 | . 9 2 14 6 . 2 5 7 9 3 . 8 . 7 12 Robot Miss Streak 9 | . 7 4 6 9 . 3 9 6 8 3 . 4 . 2 4 Penetration Max 1 | . . . . . . . . . . . . 1 . . 1 Secondary Targets 6 | . 1 1 1 1 . . 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . 1 . . . . . . . . Shots Hit Robots 473 | . 35 4 50 29 . 5 30 33 89 6 . 92 . 33 67 Core Hits 308 | . 15 3 39 13 . 4 21 31 51 6 . 79 . 14 32 Critical Kills 1 | . . . . . . . 1 . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . . . . . . . 3 Critical Strikes 24 | . . . 1 . . . 4 1 8 1 . 5 . . 4 Burn 8 | . . . 1 . . . 3 1 . . . 3 . . . Destroy 1 | . . . . . . . 1 . . . . . . . . Blast 4 | . . . . . . . . . 1 1 . 1 . . 1 Corrupt 1 | . . . . . . . . . 1 . . . . . . Smash 3 | . . . . . . . . . . . . . . . 3 Sever 7 | . . . . . . . . . 6 . . 1 . . . Melee Attacks 57 | . . . . . . . . 4 37 . . 6 . . 10 Impact 10 | . . . . . . . . . . . . . . . 10 Slashing 47 | . . . . . . . . 4 37 . . 6 . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . . . . 10 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 13107 | . 429 72 815 509 . 104 502 635 3721 145 . 2995 . 720 2460 Guns 5938 | . 429 72 815 158 . . 502 456 702 53 . 1258 . 479 1014 Cannons 2703 | . . . . 351 . 104 . . 513 57 . 852 . 160 666 Explosions 1637 | . . . . . . . . . 536 . . 653 . 81 367 Melee 2779 | . . . . . . . . 179 1967 . . 232 . . 401 Ramming 50 | . . . . . . . . . 3 35 . . . . 12 Kinetic 3362 | . 54 38 293 . . . 173 80 513 57 . 1212 . 266 676 Thermal 5121 | . 375 34 522 509 . 104 329 271 412 53 . 898 . 339 1275 Explosive 1038 | . . . . . . . . . 304 . . 653 . 81 . Electromagnetic 757 | . . . . . . . . 105 522 . . . . 34 96 Impact 401 | . . . . . . . . . . . . . . . 401 Slashing 2378 | . . . . . . . . 179 1967 . . 232 . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 17 | . 3 3 . . . . . . 3 3 . 9 9 15 17 Average Corruption 5 | . 1 3 . . . . . . 2 3 . 8 9 11 12 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 93 | . 7 5 . . . . . . 13 19 . 15 2 5 27 Message Errors 27 | . 2 2 . . . . . . 4 5 . 3 1 3 7 Matter Fused 19 | . . 1 . . . . . . 4 7 . 2 . . 5 Heat Flow Errors 14 | . 2 . . . . . . . 3 3 . 2 1 . 3 Energy Discharges 7 | . 1 1 . . . . . . . 2 . 1 . 1 1 Parts Rejected 1 | . . . . . . . . . . . . 1 . . . Data Loss (minor) 10 | . . 1 . . . . . . 2 1 . 1 . . 5 Data Loss (major) 2 | . . . . . . . . . . . . 1 . . 1 Misfires 2 | . . . . . . . . . . 1 . . . . 1 Alerts 1 | . 1 . . . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . 1 Weapon Failures 9 | . 1 . . . . . . . . . . 4 . 1 3 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 750 | . . . . 37 . . . . 416 . . 44 . . 253 Projectiles 87 | . . . . 37 . . . . 12 . . 18 . . 20 Explosions 80 | . . . . . . . . . 25 . . 26 . . 29 Melee 583 | . . . . . . . . . 379 . . . . . 204 Knockbacks 21 | . . . . . . . . . 2 2 . 8 . . 9 Impact 6 | . . . . . . . . . . 1 . . . . 5 Kinetic 14 | . . . . . . . . . 2 1 . 7 . . 4 Secondary 1 | . . . . . . . . . . . . 1 . . . Self-Inflicted Damage 272 | . . . . . . . . . 109 . . 112 . 51 . Shots 6 | . . . . . . . . . 2 . . 3 . 1 . Rammed 9 | . . . . . . . . . 1 7 . . . . 1 Targets Rammed 11 | . . 1 . . . . . . 1 7 . . . . 2 Kicked 2 | . . 1 . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 380 | . 187 . 295 175 . 120 108 297 272 143 57 236 70 204 380 Average Temperature 65 | . 54 . 36 72 . 61 29 83 66 78 38 53 45 48 110 Received Heat Transfer 2147 | . 78 . 99 156 . . 99 195 669 . . 219 . 54 578 Effects 3 | . . . . . . . . . . . . . . . 3 Interference 3 | . . . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . Parts Fried 3 | . . . . . . . . . . . . . . . 3 Impact Corruptions 4 | . . . . . . . . . . . . 1 . . 3 Robots Melted 1 | . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . Parts Melted 11 | . . . . 1 . . 2 1 . . . . . 1 6 Heat Transferred 8952 | . 825 75 864 993 . 222 845 484 529 67 . 1291 . 641 2116 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . 2 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Gar Fac DSF Fac Peak Influence 700 | . 260 93 137 70 . 75 370 323 700 297 350 566 294 284 270 Initial 350 | . . 33 35 30 . . 29 168 78 273 350 253 270 209 133 Average 210 | . 122 89 56 59 . 32 136 222 371 138 350 476 283 242 140 Maximum Alert Level 3 | . 1 . . . . . 1 1 3 1 1 2 1 1 1 Low Security (%) 54 | . 76 100 100 100 . 100 72 42 11 64 . . . . 90 Level 1 32 | . 23 . . . . . 27 57 54 35 100 10 100 100 9 Level 2 13 | . . . . . . . . . 30 . . 89 . . . Level 3 . | . . . . . . . . . 3 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 28 | . 2 . 1 . . . 1 4 9 . . . 1 1 9 Investigation 11 | . . . 1 . . . 1 1 5 . . . 1 . 2 Extermination 4 | . . . . . . . . 2 1 . . . . . 1 Reinforcement 10 | . 2 . . . . . . 1 3 . . . . 1 3 Assault . | . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 1 . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Gar Fac DSF Fac Distress Signals 10 | . 2 . 1 . . . 2 . 2 . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 162 | . 17 3 8 11 . 3 20 11 30 2 . 18 . 9 30 Peak Tracking Total 9 | . 4 2 2 6 . 3 9 4 7 1 . 7 . 2 9 Tactical Retreats 6 | . . . . 2 . . 1 . 2 . . . . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Gar Fac DSF Fac Traps Triggered 8 | . 2 . . . . . . . 3 . . . . 3 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Gar Fac DSF Fac Machines Disabled 8 | . 1 . . . . . . . 3 . . 1 . . 3 Max in Single Turn 2 | . 1 . . . . . . . 1 . . 1 . . 2 Garrison Relay 1 | . . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Gar Fac DSF Fac Machines Accessed 32 | . 2 . 1 . 1 . 2 3 9 9 1 . 2 . 2 Terminals 18 | . 1 . 1 . . . 1 2 7 5 . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 3 | . 1 . . . . . . 1 1 . . . . . . Recycling Units 7 | . . . . . . . 1 . 1 4 . . . . 1 Scanalyzers 1 | . . . . . . . . . . . . . 1 . . Garrison Access 2 | . . . . . . . . . . . 1 . . . 1 Total Hacks 88 | . 8 . 3 . 1 . 4 8 21 24 2 . 7 . 10 Successful 36 | . 5 . 1 . 1 . 3 3 8 7 1 . 4 . 3 Failed 52 | . 3 . 2 . . . 1 5 13 17 1 . 3 . 7 Catastrophic 11 | . 1 . 1 . . . . 2 3 2 . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 28 | . 2 . 3 . 1 . 4 2 4 7 . . . . 5 Terminals 43 | . 3 . 3 . . . 3 5 15 12 . . 2 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 11 | . 5 . . . . . . 3 3 . . . . . . Recycling Units 21 | . . . . . . . 1 . 3 12 . . . . 5 Scanalyzers 5 | . . . . . . . . . . . . . 5 . . Garrison Access 7 | . . . . . . . . . . . 2 . . . 5 Terminal Hacks 12 | . 1 . 1 . 1 . 1 . 5 2 . . 1 . . Record 1 | . . . . . . . . . . 1 . . . . . Prototype ID Bank 1 | . . . . . . . . . 1 . . . . . . Open Door 3 | . . . . . . . . . 3 . . . . . . Open DSF 1 | . . . . . . . . . . . . . 1 . . Branch Access Points 2 | . . . 1 . . . 1 . . . . . . . . Alert Level 1 | . . . . . . . . . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 7 | . 4 . . . . . . 2 1 . . . . . . Scan Component 4 | . 2 . . . . . . 1 1 . . . . . . Repair 3 | . 2 . . . . . . 1 . . . . . . . Recycling Unit Hacks 7 | . . . . . . . . . 1 5 . . . . 1 Report Inventory 4 | . . . . . . . . . 1 2 . . . . 1 Retrieve Components 3 | . . . . . . . . . . 3 . . . . . Scanalyzer 3 | . . . . . . . . . . . . . 3 . . Insert Component 2 | . . . . . . . . . . . . . 2 . . Analyze 1 | . . . . . . . . . . . . . 1 . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . . Unlock Access 1 | . . . . . . . . . . . 1 . . . . Unauthorized Hacks 6 | . . . . . . . 2 1 1 . . . . . 2 Terminals 3 | . . . . . . . 1 1 1 . . . . . . Track 1 | . . . . . . . . 1 . . . . . . . Botnet 1 | . . . . . . . 1 . . . . . . . . Sabotage 1 | . . . . . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . Tunnel 1 | . . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . 2 Reprogram 1 | . . . . . . . . . . . . . . . 1 Watchers 1 | . . . . . . . . . . . . . . . 1 Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 26 | . 2 . 1 . . . 1 2 7 8 1 . 2 . 2 Full Trace Events 15 | . . . 1 . . . . 1 4 7 . . 1 . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 3 | . 2 . . . . . . 1 . . . . . . . Time 84 | . 52 . . . . . . 32 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . . . . . 4 . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . 1 . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . 1 . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Gar Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 12 | . . . . . . . . . 7 . . 5 . . . Machine Destruction 5 | . . . . . . . . . . . . 5 . . . Programmers 7 | . . . . . . . . . 7 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Gar Fac DSF Fac Total Allies 14 | . . . . . . . . . 12 . . . . . 2 Largest Group 10 | . . . . . . . . . 10 4 3 3 . . 2 Highest-Rated Group 225 | . . . . . . . . . 225 147 47 47 . . 112 Highest-Rated Ally 100 | . . . . . . . . . 100 100 16 16 . . 56 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 141 | . . . . . . . . . 95 7 . 13 . . 26 Total Damage 2368 | . . . . . . . . . 1407 113 . 171 . . 677 Kills 22 | . . . . . . . . . 14 2 . 2 . . 4 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Gar Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Gar Fac DSF Fac Turns Passed 6613 | . 609 214 504 203 206 82 346 550 1063 1139 95 586 67 230 719 Spaces Moved 3833 | 1 361 160 222 72 211 58 181 436 606 721 58 237 31 128 350 Core 175 | . . . . . . . . . 2 . . 36 . . 137 Treads 1103 | . . . . . . . . . 183 721 58 141 . . . Legs 1612 | 1 361 160 222 50 . . 73 436 69 . . 60 31 51 98 Wheels 399 | . . . . 22 211 58 108 . . . . . . . . Hover 134 | . . . . . . . . . 134 . . . . . . Flight 410 | . . . . . . . . . 218 . . . . 77 115 Fastest Speed 20 | 120 120 120 120 95 95 90 90 90 20 151 153 140 214 33 35 Average Speed 131 | 120 120 120 176 172 95 94 94 97 119 152 153 187 214 94 141 Slowest Speed 400 | 120 120 120 260 260 95 95 270 110 390 157 153 400 214 214 350 Overloaded Moves 139 | . . . . . . . . . 139 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . 8 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 2 71 38 23 14 61 22 21 13 77 91 2 30 1 59 9 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 2 | . . 1 . . . . 1 . . . . . . . . Known Exits Taken 5 | . . . 1 . . . 1 1 . . 1 . 1 . . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 . . 1 1 . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 81 | . . . . . . . . . 39 1 . 14 . 16 11 Melee . | . . . . . . . . . . . . . . . . Projectile 11 | . . . . . . . . . 2 1 . . . 1 7 AOE 70 | . . . . . . . . . 37 . . 14 . 15 4 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Gar Fac DSF Fac Total 4752 | . 470 168 279 105 217 69 316 520 824 750 60 294 32 194 454 Wait 264 | . 52 . 1 . . . 101 34 41 3 . 2 . 24 6 Move 3806 | . 360 159 221 71 210 57 180 435 591 720 58 236 31 127 350 Hop 6 | . . . . . . . . . 6 . . . . . . Pick Up 36 | . 8 . 2 1 3 . 3 5 9 3 . 1 . 1 . Fast Attach 96 | . 3 . 7 3 . 1 4 8 35 1 . 3 . 9 22 Attach 28 | . 2 1 1 1 1 . 1 2 7 . . 5 . 2 5 Detach 25 | . . . 3 1 1 . . . 10 3 . 3 . 2 2 Swap 22 | . 2 . 3 3 . 1 3 3 5 . . . . 1 1 Drop 70 | . 6 . 5 2 2 2 4 8 28 8 . 2 1 . 2 Fire 323 | . 37 7 36 23 . 8 20 21 54 5 2 36 . 21 53 Melee 57 | . . . . . . . . 4 37 . . 6 . . 10 Ram 3 | . . . . . . . . . 1 . . . . . 2 Kick 2 | . . 1 . . . . . . . . . . . . 1 Crush 7 | . . . . . . . . . . 7 . . . . . Escape Stasis 7 | . . . . . . . . . . . . . . 7 . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling -5/Factory -5/Garrison -5/Factory -5/DSF -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Discovered new exit (range 5) 284 | -10/Materials | Discovered new exit (range 13) 324 | -10/Materials | Build established: Mutant 483 | -10/Materials | Repaired Aluminum Leg 510 | -10/Materials | Repaired Sml. Laser 582 | -10/Materials | Discovered new exit (range 13) 610 | -10/Materials | Entered Mines 677 | -10/Mines | Learned Materials security intel 809 | -10/Mines | Learned location of Zion (-6) 810 | -10/Mines | Discovered new exit (range 13) 824 | -10/Mines | Entered Materials 824 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1167 | -9/Materials | Identified exit to Mines 1328 | -9/Materials | Entered Mines 1363 | -9/Mines | Learned location of 1 exit from Materials 1401 | -9/Mines | Assembled infested the area 1425 | -9/Mines | Learned 2 Materials zone layouts 1528 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1528 | -9/Mines | Discovered new exit (range 5) 1531 | -9/Mines | Entered Exiles 1557 | -9/Exiles | Met 8R-AWN 1571 | -9/Exiles | Met EX-HEX 1596 | -9/Exiles | Met EX-BIN 1608 | -9/Exiles | Aligned with FarCom system 1608 | -9/Exiles | Given EX-Vault access code 1630 | -9/Exiles | Opened EX-Vault 1640 | -9/Exiles | Found Gui. Plasma Cannon 1642 | -9/Exiles | Found Superbattery 1645 | -9/Exiles | Found Longsword +1 1665 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1692 | -9/Exiles | Met EX-DEC 1725 | -9/Exiles | Discovered new exit (range 14) 1737 | -9/Exiles | Stole three prototypes: Superbattery, Gui. Plasma Cannon, Longsword +1 1737 | -9/Exiles | Entered Mines 1771 | -8/Mines | Build established: Scavenger-Mutant 1771 | -8/Mines | Discovered new exit (range 10) 1819 | -8/Mines | Entered Materials 1819 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1820 | -8/Materials | Identified exit to Factory 2165 | -8/Materials | Entered Factory 2165 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2167 | -7/Factory | FarCom data flow suspended 2282 | -7/Factory | Lost 3 parts (2u1w) 2559 | -7/Factory | Repaired Spread Laser 2708 | -7/Factory | Discovered new exit (range 6) 2712 | -7/Factory | Identified exit to Storage 2715 | -7/Factory | Entered Storage 3112 | -7/Storage | Lost 3 parts (1p1n1u) 3139 | -7/Storage | Core integrity fell below 50% 3206 | -7/Storage | Lost 4 parts (1p3n) 3307 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 3368 | -7/Storage | Discovered new exit (range 16) 3448 | -7/Storage | Met 01-MTF 3534 | -7/Storage | Core integrity fell below 20% 3597 | -7/Storage | Build established: Commander-Mutant 3767 | -7/Storage | Discovered new exit (range 5) 3778 | -7/Storage | Entered Recycling 3778 | -7/Recycling | Accompanied by 4 allies (01-MTF) 3783 | -7/Recycling | 01-MTF left 3966 | -7/Recycling | Build established: Gunner 3994 | -7/Recycling | Found Scrap Engine 4222 | -7/Recycling | Discovered new exit (range 9) 4917 | -7/Recycling | Entered Factory 4917 | -5/Factory | Accompanied by 3 allies 4917 | -5/Factory | Evolved 4 slots: Propulsion x1, Weapon x3 5012 | -5/Factory | Identified exit to Garrison 5012 | -5/Factory | Entered Garrison 5012 | -5/Garrison | Accompanied by 3 allies 5060 | -5/Garrison | Triggered checkpoint 5093 | -5/Garrison | Lost 3 allies 5120 | -5/Garrison | Garrison Relay disabled 5220 | -5/Garrison | Triggered checkpoint 5222 | -5/Garrison | Spotted B-75 Beast 5226 | -5/Garrison | Triggered checkpoint 5229 | -5/Garrison | Build established: Executioner 5323 | -5/Garrison | Lost 8 parts (1p2n2u3w) 5371 | -5/Garrison | Destroyed B-75 Beast 5389 | -5/Garrison | Lost 7 parts (1p3n1u2w) 5570 | -5/Garrison | Discovered new exit (range 12) 5598 | -5/Garrison | Entered Factory 5665 | -5/Factory | Identified exit to DSF 5665 | -5/Factory | Entered DSF 5702 | -5/DSF | Additional patrols routed to DSF 5789 | -5/DSF | System corruption reached 10% 5797 | -5/DSF | Core integrity fell below 50% 5852 | -5/DSF | Lost 7 parts (1u6w) 5891 | -5/DSF | Discovered new exit (range 11) 5895 | -5/DSF | Entered Factory 5895 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 5926 | -4/Factory | Lost 3 parts (1p1n1w) 5990 | -4/Factory | System corruption reached 10% 5991 | -4/Factory | Core integrity fell below 50% 6006 | -4/Factory | Lost 10 parts (5n4u1w) 6270 | -4/Factory | Build established: Mutant 6353 | -4/Factory | Garrison activated, responded to threat 6425 | -4/Factory | Lost 3 parts (1u2w) 6599 | -4/Factory | Released all parts (19) 6601 | -4/Factory | Core integrity fell below 20% 6614 | -4/Factory | Self-destructed Last Messages --------------- 06599_ Released Superbattery. 06599_ Released Myomer Leg. 06599_ Released Adv. Heat Sink. 06599_ Released Lgt. Antimatter Reactor. 06599_ Released Flexi-carbon Leg. 06599_ Released Plasma Rifle. 06599_ Released Adv. Shield Generator. 06599_ Released Hvy. Gauss Cannon. 06599_ Released Backup Laser VII. 06599_ U-05 Engineer lays Concrete. 06599_ K-01 Serf collects debris. 06599_ U-05 Engineer lays Concrete. 06601_ K-01 Serf collects debris. 06601_ U-05 Engineer lays Concrete. 06602_ K-01 Serf collects debris. 06602_ U-05 Engineer lays Concrete. 06604_ K-01 Serf collects debris. 06608_ U-05 Engineer lays Concrete. 06609_ W-44 Eye sends out distress signal. 06611_ Slug penetrates Wall. 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""" #?????????? #??????????????????? | | ?????# """ #?????????h ????????????????????? | | ?????# ##########/####??????????????????? | | ?????# """ @ #??????????????????? | | ?????# """ #??????????????????? | | ?????# """ k +??????????????????? | | ?????# w #??????????????????? | | ?????# """ p #??????????????????? | | ?????# """ ###+###########??????????????????? | | ?????# """ #? ???????????????????????????? | | ###### #? ??????????????????????????? | | # """ # ???????????????????????? | | """ # """ !# ??????????????????????? | | # """ # ??????????????????????? | | """ # # % ?????????????????????? | | + """ # % #???????????????????? | | """ # """ ####+#########???????????????????? | | #* """ !%| "???????????????????? | | """ +*== [ #??????????????????????? | | !# |[* """ #??????????????????????? | | """ #!!*= """*] #??????????????????????? | | # [!= """[=! #??????????????????????? | | # %* !=[=% % #??????????????????????? | | ######=%! ==[!* = #??????????????????????? | | ####! = [[*! % #??????????????????????? | | =%= * !#??????????????????????? | | ! #??????????????????????? | | """ !! #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 37 Energy Capacity 1740 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 65 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 42 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExoskeletonDirtyInterpreter Manual? 0 Play Time 00:50:21 Cumulative 581.6 hours Start 2024.01.10 @ 16:28:37 End 2024.01.10 @ 17:18:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 487 Rogue 214 Adventurer 123 Explorer 150 Win Type - Total 25 Types 19/0/4/1/0/0/0/1/0 Lore% 78 Gallery% 90 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8724eecd-9a1e-43e1-9013-6bfa28fcfaa9