Cogmind - Beta 12 *** ADVENTURER MODE // 2023.10.20 @ 00:41:11 Player: Roxy Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (77) 385 Value Destroyed (2445) 2445 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-131) -131 TOTAL SCORE: 5419 Bonus ------- High Alert Combat Kills 19 Friendly Fire -150 Cogmind --------- Core Integrity 0/700 Matter 132/300 Energy 97/100 System Corruption 0% Temperature Critical (630) Movement Core (500) Ox9 Location -7/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ Large Storage Unit Improved Signal Interpreter > --- WEAPON (3) ------- Gatling Laser Gauss Rifle > --- INVENTORY (15) --- Improved Sensor Array Seismic Detector Arc Projector Small Laser Beam Rifle Assault Rifle Advanced Assault Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Signal Interpreter > --- WEAPON ----------- Shock Rifle Heavy EM Shotgun Gatling Laser > --- INVENTORY -------- Light Ion Engine Improved Deuterium Engine Improved Sensor Array Seismic Detector Arc Projector Small Laser Beam Rifle Field Laser Assault Rifle Rocket Launcher [Rating: 33] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Signal Interpreter Weapon Heavy Assault Rifle Energy Gun Gatling Laser Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Mat Min Mat Fac Sto Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . . . 1 . . Propulsion 3 | . . 1 . . 2 . Utility 1 | . . 1 . . . . Weapon 1 | . . . . 1 . . Parts Attached 37 | 6 2 8 2 13 1 5 Power 9 | 1 . 1 1 4 . 2 Engine 8 | 1 . 1 1 3 . 2 Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 9 | 2 . 4 . 3 . . Treads . | . . . . . . . Leg 9 | 2 . 4 . 3 . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 7 | 1 2 1 . 3 . . Device 2 | . 1 . . 1 . . Storage 3 | 1 1 . . 1 . . Processor 2 | . . 1 . 1 . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 12 | 2 . 2 1 3 1 3 Energy Gun 7 | 1 . 1 1 1 1 2 Energy Cannon . | . . . . . . . Ballistic Gun 5 | 1 . 1 . 2 . 1 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 20 | . . . . 7 2 11 Power 6 | . . . . 2 . 4 Propulsion 6 | . . . . 3 1 2 Utility 1 | . . . . . . 1 Weapon 7 | . . . . 2 1 4 Highest Loss Streak 10 | . . . . 2 2 10 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 92 | . 98 94 100 98 80 67 Engine 13 | . 14 11 11 16 15 13 Leg 26 | . 28 27 33 26 19 13 Device 9 | . 12 11 11 9 7 4 Storage 9 | . 14 11 11 9 7 7 Processor 8 | . . 11 11 9 7 7 Energy Gun 13 | . 14 11 11 9 18 20 Ballistic Gun 10 | . 14 11 11 16 4 . Naked Turns . | . . . . . . . Heaviest Build 52 | 11 17 22 25 52 52 52 Greatest Support 35 | 20 20 30 30 35 35 25 Greatest Overweight (x) 2 | 1 . . . 2 2 2 Average Overweight (x) . | . . . . . 1 1 Largest Inventory Capacity 15 | 8 10 10 10 15 15 15 Average Capacity 11 | 7 9 10 10 11 15 15 Most Carried 13 | 7 5 10 10 11 11 13 Average Carried 9 | 2 2 8 10 9 10 11 Final Capacity 15 | 8 10 10 10 15 15 15 Final Carried 10 | 2 5 10 10 9 10 8 Class Distribution -------------------- 37% | Scavenger-Gunner 30% | Mutant 20% | Scavenger-Mutant 12% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Storage Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Jun Mat Mat Min Mat Fac Sto Matter Collected 978 | 213 11 250 50 439 15 . Remotely . | . . . . . . . Salvage Created 2910 | . 11 710 91 1169 403 526 Parts 142 | . 2 41 10 56 12 21 Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Mat Min Mat Fac Sto Combat Hostiles Destroyed 59 | . . 15 6 24 7 7 Guns 58 | . . 15 6 24 6 7 AOE 1 | . . . . . 1 . Classes Destroyed 8 | . 1 4 . 3 . . Worker 1 | . . . . 1 . . Builder 2 | . . . . 1 1 . Hauler 1 | . . . . 1 . . Recycler 2 | . . 1 . . . 1 Watcher 11 | . 1 3 . 4 2 1 Swarmer 15 | . . 3 6 6 . . Grunt 33 | . . 8 . 15 7 3 Sentry 11 | . . 4 . 3 . 4 Thug 1 | . . . . 1 . . Best Kill Streak 6 | . 1 4 4 6 4 5 Combat Bots Only 5 | . . 3 4 5 4 4 Max Kills in Single Turn 3 | . 1 2 1 3 3 2 Gunslinging 1 | . . 1 . 1 . . Exploded 1 | . . . . . 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Jun Mat Mat Min Mat Fac Sto Damage Taken 2863 | . . 285 88 841 238 1411 Core 880 | . . 31 9 133 48 659 Absorbed by Shields . | . . . . . . . Core Remaining (%) 91 | 100 100 . 90 75 . . Volleys Fired 143 | . 2 37 10 56 16 22 Largest 3 | . 2 2 2 3 3 3 Hottest 193 | . 60 79 79 153 180 193 Shots Fired 325 | . 4 74 20 142 40 45 Gun 325 | . 4 74 20 142 40 45 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 149 | . 2 37 10 95 2 3 Thermal 132 | . 2 37 10 46 16 21 Explosive . | . . . . . . . Electromagnetic 44 | . . . . 1 22 21 Robot Hit Streak 29 | . 1 29 10 24 16 20 Robot Miss Streak 5 | . 1 1 1 5 3 2 Penetration Max . | . . . . . . . Secondary Targets 8 | . . 1 . 4 1 2 Max Gunslinging Chain 2 | . . 1 . 2 1 1 Shots Hit Robots 266 | . 1 61 15 117 32 40 Core Hits 159 | . 1 28 6 70 24 30 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . Critical Strikes 7 | . . 6 1 . . . Burn 6 | . . 5 1 . . . Destroy 1 | . . 1 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5215 | . 15 880 211 2250 859 1000 Guns 4931 | . 15 863 211 2193 707 942 Cannons . | . . . . . . . Explosions 265 | . . . . 55 152 58 Melee . | . . . . . . . Ramming 19 | . . 17 . 2 . . Kinetic 1727 | . 15 448 67 1130 25 42 Thermal 2638 | . . 415 144 1076 459 544 Explosive . | . . . . . . . Electromagnetic 831 | . . . . 42 375 414 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 35 | . . . . . . 35 Shots 1 | . . . . . . 1 Rammed 1 | . . . . . . 1 Targets Rammed 3 | . . 1 . 1 . 1 Kicked 2 | . . 1 . 1 . . Crushed . | . . . . . . . Highest Temperature 709 | . . 87 54 398 282 709 Average Temperature 137 | . . 30 24 151 81 287 Received Heat Transfer 1473 | . . 117 . 594 180 582 Effects 29 | . . . . 9 . 20 Shutdowns 5 | . . . . . . 5 Energy Bleed 2 | . . . . 1 . 1 Interference 7 | . . . . 6 . 1 Matter Decay 4 | . . . . 1 . 3 Short Circuit 1 | . . . . . . 1 Damage (minor) 2 | . . . . 1 . 1 Damage (major) 5 | . . . . . . 5 Damage (core) 3 | . . . . . . 3 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 6 | . . . . . 3 3 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 7 | . . 2 . 3 . 2 Heat Transferred 6189 | . . 1409 444 2325 850 1161 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . . . . 1 2 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Mat Min Mat Fac Sto Peak Influence 466 | . 11 466 277 370 179 312 Initial 115 | . . 3 107 . 115 47 Average 155 | . 5 240 138 219 106 128 Maximum Alert Level 2 | . . 2 1 1 . 1 Low Security (%) 71 | 100 100 34 87 42 100 80 Level 1 27 | . . 55 12 57 . 19 Level 2 1 | . . 9 . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . . 1 . 5 2 3 Investigation 4 | . . 1 . 1 1 1 Extermination 1 | . . . . . . 1 Reinforcement 3 | . . . . 1 1 1 Assault . | . . . . . . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Jun Mat Mat Min Mat Fac Sto Distress Signals 8 | . . 2 . 6 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 91 | . 1 22 8 36 10 14 Peak Tracking Total 6 | . . 4 4 6 3 6 Tactical Retreats 5 | . . 2 1 1 . 1 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Mat Min Mat Fac Sto Traps Triggered 3 | . . 1 . 1 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 1 | . . . . 1 . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Jun Mat Mat Min Mat Fac Sto Machines Disabled 5 | . . . . 1 1 3 Max in Single Turn 3 | . . . . 1 1 3 Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Jun Mat Mat Min Mat Fac Sto Machines Accessed 8 | . 2 1 1 2 1 1 Terminals 7 | . 2 1 . 2 1 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 14 | . 3 1 1 3 3 3 Successful 10 | . 1 1 1 2 2 3 Failed 4 | . 2 . . 1 1 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 13 | . 3 1 . 3 3 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 10 | . 1 1 1 2 2 3 Record 4 | . . . . . 1 3 Open Door 1 | . . . 1 . . . Branch Access Points 1 | . . . . . 1 . Disarm Traps 1 | . . . . 1 . . Zone Layout 3 | . 1 1 . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 2 . . . 1 1 Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Jun Mat Mat Min Mat Fac Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Jun Mat Mat Min Mat Fac Sto Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Mat Min Mat Fac Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . . 3 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Jun Mat Mat Min Mat Fac Sto Turns Passed 3460 | 52 271 477 822 927 630 281 Spaces Moved 1622 | 40 128 227 547 367 238 75 Core 15 | 15 . . . . . . Treads . | . . . . . . . Legs 1607 | 25 128 227 547 367 238 75 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 190 190 Average Speed 153 | 98 120 120 120 181 213 259 Slowest Speed 260 | 120 120 120 120 260 260 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 4 33 27 82 41 10 20 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 4 | . . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched 3 | . . . 3 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 12 | . . . . 7 4 1 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 12 | . . . . 7 4 1 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Jun Mat Mat Min Mat Fac Sto Total 2296 | 52 241 358 693 514 324 114 Wait 453 | . 104 74 133 66 68 8 Move 1616 | 39 127 226 546 366 237 75 Hop . | . . . . . . . Pick Up 33 | 7 5 7 . 9 2 3 Fast Attach 4 | 1 . 1 . 2 . . Attach 20 | 5 1 1 . 7 1 5 Detach . | . . . . . . . Swap 13 | . 1 6 2 4 . . Drop 11 | . 1 5 2 3 . . Fire 143 | . 2 37 10 56 16 22 Melee . | . . . . . . . Ram 1 | . . . . . . 1 Kick 2 | . . 1 . 1 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Storage History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 16) 53 | -11/Junkyard | Entered Materials 298 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 324 | -10/Materials | Entered another Materials area 324 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 747 | -9/Materials | Discovered new exit (range 16) 788 | -9/Materials | Identified exit to Mines 801 | -9/Materials | Entered Mines 833 | -9/Mines | Met a Derelict bent on vengeance 853 | -9/Mines | Discovered new exit (range 10) 857 | -9/Mines | Build established: Scavenger-Mutant 867 | -9/Mines | Identified exit to Materials 945 | -9/Mines | Discovered exit to Materials (range 8) 1220 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1331 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1528 | -9/Mines | Build established: Mutant 1623 | -9/Mines | Entered Materials 1623 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1624 | -8/Materials | Identified exit to Factory 1939 | -8/Materials | Build established: Gunner 2116 | -8/Materials | Garrison activated, responded to threat 2378 | -8/Materials | Build established: Scavenger-Gunner 2527 | -8/Materials | Discovered exit to Factory (range 10) 2550 | -8/Materials | Entered Factory 2550 | -7/Factory | Evolved 2 slots: Propulsion x2 2551 | -7/Factory | Identified exit to Storage 2796 | -7/Factory | Discovered new exit (range 11) 2842 | -7/Factory | Identified exit to Lower Caves 3180 | -7/Factory | Entered Storage 3435 | -7/Storage | Core integrity fell below 50% 3447 | -7/Storage | Core integrity fell below 20% 3461 | -7/Storage | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- K-01 Serf collects debris. Overheating: Core damaged (-112). Overheating: Matter decay (-20). K-01 Serf collects debris. Overheating: Field Laser damaged (-4). Overheating: Imp. Deuterium Engine damaged (-26). K-01 Serf collects debris. Field Laser destroyed. K-01 Serf collects debris. Power failure, Imp. Deuterium Engine shutdown. K-01 Serf collects debris. Imp. Deuterium Engine destroyed. Gatling Laser broken. Overheating: Short circuit. K-01 Serf collects debris. Overheating: Imp. Signal Interpreter damaged (-13). K-01 Serf collects debris. Overheating: Imp. Signal Interpreter damaged (-2). Overheating: Lrg. Storage Unit damaged (-173). Overheating: Broken Gatling Laser damaged (-5). Map ----- +----------------------------------------------------+ | ??# ##????????????????????????????? | | ??# T#????????????????????????????? | | ??# ##????????????????????????????? | | ??# #?????????????????????????????? | | ??# #?????????????????????????????? | | ??# #?????????????????????????????? | | ??# #?????????????????????????????? | | ??# #?????????????????????????????? | | ??# #????????##???????????????????? | | ??# ######### ##??????????????????? | | ??# ## #??????????????????? | | ??# ## #??????????????????? | | ??# ## #??????????????????? | | ??# ## #??????????????????? | | ??# ## """ """ #??????????????????? | | ??# ## """ """ #??????????????????? | | ??# ## """ """ #??????????????????? | | ?## %## #??????????????????? | | ?# #####/##+###+####????????????? | | ?# % % ?????? | | ?# ^ ##T####????????????? | | ?# ^%u #??????????????????? | | ?# ########/#####???????????????? | | ?###########=g[g! #???????????????? | | ????????#"" *%a"k #???????????????? | | ????????#" !@! #???????????????? | | ????????#"*!=%!" a #???????????????? | | ????????####%== #???????????????? | | ??????????##k """" #???????????????? | | ??????????? =%""""" #???????????????? | | ???????????# Y""""" #???????????????? | | ???????????# p #???????????????? | | ???????????######/#?#???????????????? | | ?????????????????a#?????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 27 Energy Capacity 825 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TiamatSmartbombEdition Manual? 0 Play Time 00:31:48 Cumulative 21.1 hours Start 2023.10.19 @ 23:59:47 End 2023.10.20 @ 00:41:11 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 29 Rogue 26 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 25 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e4ea1c07-cc89-4443-b4e2-607b0c014676