Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.21 @ 23:26:46 Player: Cracklepappy Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (26) 5200 Robots Destroyed (566) 2830 Value Destroyed (26727) 26727 Prototype IDs (62) 1240 Alien Tech Used (7) 1400 Bonus (13952) 13952 TOTAL SCORE: 55349 Bonus ------- High Alert Combat Kills 4012 Follower Combat Kills 877 Delivered SUBCON Basin 2000 Destroyed Z-Imprinter 1000 Met Zhirov 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Met R17 at Research 2000 Scanned by Researcher 1000 Friendly Fire -737 Cogmind --------- Core Integrity 0/1450 Matter 248/300 Energy 142/1480 System Corruption 36% Temperature Cool (0) Movement Treading (132) Ox1 Location -2/Section 7 Parts ------- > --- POWER (3) -------- Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (6) --- Biometal Leg Treaded Biometal Exoskeleton > --- UTILITY (11) ----- Advanced Heat Sink Experimental Coolant Injector Experimental Coolant Injector Huge Storage Unit Experimental Energy Well Experimental Energy Well Improved Medium Armor Plating Improved Medium Armor Plating Heavy Regenerative Plating Core Physics Calibrator > --- WEAPON (4) ------- Hypervelocity Alpha Cannon Hypervelocity Alpha Cannon Hypervelocity Alpha Cannon > --- INVENTORY (25) --- Light Quantum Reactor Field Propulsion Array Experimental Coolant Injector Makeshift Microdissipator Network Matter Compressor (250) Advanced Launcher Guidance Computer Improved Kinecellerator Improved Medium Armor Plating Graphene Brace Long-range Tractor Beam Advanced Recalibrator Hacking Drone Bay (1/1) Terrabomb Phase Gun KE Penetrator Faulty Heavy Proton Missile Launcher Gamma Bomb Array Mini Smartbomb Launcher Faulty Point Singularity Launcher Improved Plasma Cutter Multitool Core Stripper Great Axe Peak State ------------ > --- POWER ------------ Quantum Reactor Antimatter-Particle Reactor > --- PROPULSION ------- Treaded Biometal Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Power Amplifier Experimental Coolant Injector Huge Storage Unit Advanced Targeting Computer Advanced Transmission Jammer Phase Armor Graphene Brace Quantum Router > --- WEAPON ----------- Hpw. Thermal Quantum Construct/G Thermal Nova Construct/C Great Axe > --- INVENTORY -------- Experimental Coolant Injector Experimental Coolant Injector Makeshift Microdissipator Network High-capacity Storage Unit Experimental Energy Well Experimental Energy Well Matter Compressor Advanced Launcher Guidance Computer Improved Kinecellerator Phase Redirector Long-range Tractor Beam Advanced Recalibrator Hacking Drone Bay Hypervelocity Alpha Cannon Hypervelocity Alpha Cannon Hypervelocity Alpha Cannon Heavy Proton Missile Launcher Gamma Bomb Array Mini Smartbomb Launcher Point Singularity Launcher Improved Plasma Cutter Multitool [Rating: 208] Favorites ----------- Power Constructs Engine Light Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Constructs Treads Constructs Leg Makeshift Leg Wheel Wheel Flight Unit Flight Unit Utility Armored Scrap Engine Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Core Analyzer Hackware Advanced Hacking Suite Protection Experimental Utility Shielding Artifact Phase Armor Weapon Constructs Energy Gun Constructs Energy Cannon Constructs Ballistic Gun Barrage Gun Ballistic Cannon Light Cannon Launcher Shock Bomb Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Makeshift Hammer Slashing Weapon Power Sword Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Rec Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Slots Evolved 16 | . . . . 8 . . . . . 2 . . . . . 2 . . . . 2 . . 2 . . Power 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . . 3 . . . . . 1 . . . . . . . . . . . . . . . . Utility 8 | . . . . 4 . . . . . . . . . . . 1 . . . . 1 . . 2 . . Weapon 2 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Parts Attached 271 | 8 15 14 10 17 6 2 17 8 5 14 2 8 5 4 7 24 9 3 3 8 13 13 3 33 6 14 Power 21 | 2 2 2 . 2 . . . . . 2 1 1 . . . . . 1 1 . . . . 1 3 3 Engine 9 | 2 2 2 . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . Core 3 | . . . . 1 . . . . . 1 . . . . . . . 1 . . . . . . . . Reactor 9 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . 1 3 3 Propulsion 19 | 2 6 5 4 1 . . . . . . . . . . . . . . . . . . . . . 1 Treads 4 | 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Wheel 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 11 | . 6 4 . 1 . . . . . . . . . . . . . . . . . . . . . . Utility 163 | 3 5 1 2 7 3 1 8 3 3 10 1 7 3 3 7 19 6 1 2 7 12 9 3 27 2 8 Device 101 | 3 2 . 1 6 2 . 7 1 1 6 1 6 3 . 6 14 5 1 . 6 8 6 2 11 . 3 Storage 10 | . . 1 . 1 1 . . . 1 . . 1 . . . . . . . 1 . . . 4 . . Processor 17 | . 3 . . . . 1 1 . . 1 . . . . . 3 1 . 1 . . . . 6 . . Hackware 10 | . . . . . . . . . . 2 . . . . 1 2 . . . . 1 . . 4 . . Protection 22 | . . . 1 . . . . 2 1 1 . . . 3 . . . . 1 . 3 3 1 2 . 4 Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Weapon 68 | 1 2 6 4 7 3 1 9 5 2 2 . . 2 1 . 5 3 1 . 1 1 4 . 5 1 2 Energy Gun 9 | . . 1 . . 1 . 3 2 . . . . . . . . 1 . . . . . . 1 . . Energy Cannon 10 | . 1 . . 1 . . . . . . . . . . . 1 . . . . . 1 . 3 1 2 Ballistic Gun 15 | 1 1 2 2 4 . . 1 . 2 . . . . . . . . . . 1 . 1 . . . . Ballistic Cannon 5 | . . 2 1 . . . 1 . . . . . . . . 1 . . . . . . . . . . Launcher 8 | . . . . 1 1 . 1 1 . . . . 1 . . . . 1 . . 1 1 . . . . Special Weapon 10 | . . . . 1 . . 3 2 . 1 . . . . . 1 2 . . . . . . . . . Impact Weapon 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . 1 1 . . . 1 . . 1 1 . 1 . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Unidentified Prototypes 29 | . . . 1 1 . . 2 4 1 . . 1 . 1 . . . . 3 3 1 . 1 3 4 3 Corrupted Parts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . System Corruption 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Lost 60 | . 1 1 2 5 . . 1 4 . 2 . 2 4 3 . 3 1 2 . . . 1 . 10 15 3 Power 10 | . . . . 1 . . . . . 1 . . . . . . 1 . . . . . . 1 5 1 Propulsion 4 | . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . Utility 31 | . 1 . . 3 . . 1 1 . 1 . 2 2 1 . 2 . 2 . . . 1 . 6 6 2 Weapon 15 | . . . 1 1 . . . 2 . . . . 2 2 . 1 . . . . . . . 3 3 . Highest Loss Streak 10 | . 1 1 1 3 . . 1 2 . 2 . 1 2 2 . 1 1 2 . . . 1 . 3 10 2 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Average Backups 16 | 2 4 5 5 10 18 18 17 16 17 17 16 17 17 18 18 17 18 17 17 18 18 19 19 24 21 21 Power . | . . . . . 2 1 1 1 1 . . . . . . . . . . . . . . . . . Propulsion . | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Utility 10 | . . 1 1 6 8 10 9 8 11 12 11 12 13 14 15 15 13 11 10 13 14 13 12 14 11 9 Weapon 3 | 2 1 1 2 3 6 6 6 5 3 3 4 3 3 3 1 1 3 4 4 1 1 3 2 4 8 8 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 93 | . 4 1 6 1 4 1 16 1 3 4 . 4 4 1 . 1 4 4 5 8 1 6 . 1 . 13 Power 8 | . . . 2 . 1 1 3 . . . . 1 . . . . . . . . . . . . . . Propulsion 9 | . . . 2 . . . 2 . . . . . . . . . 2 1 . 1 . . . . . 1 Utility 31 | . 1 . . . . . 3 . 3 1 . 2 3 . . 1 2 1 . 4 1 3 . 1 . 5 Weapon 40 | . 2 1 2 1 3 . 7 1 . 3 . 1 1 1 . . . 2 4 3 . 3 . . . 5 Tool/Special 5 | . 1 . . . . . 1 . . . . . . . . . . . 1 . . . . . . 2 Average Slot Usage (%) 59 | . 94 99 81 56 59 62 56 55 58 53 57 52 51 51 50 52 49 50 49 49 51 47 47 52 51 62 Engine 3 | . 12 14 12 1 5 6 4 . . . 3 1 3 2 1 . . . . 1 . . . . . . Core 1 | . . . . 4 . . 1 5 6 6 1 3 1 2 3 2 . 2 . . . . . . . . Reactor 1 | . . . . . . . . . . . 4 . . . . 2 4 5 6 4 4 4 4 4 7 7 Treads 2 | . 5 . 9 . . 3 3 4 . . . 3 2 . 3 . . . 4 2 . . . . 4 4 Leg 1 | . . . 3 2 . . 1 1 1 . . . 2 . . . 1 . . . . . . 2 . 1 Flight 3 | . 22 25 4 2 . 2 . . . . . . . . 1 2 2 4 1 2 3 3 4 . . . Device 18 | . 15 25 16 21 25 23 15 22 20 17 16 16 17 17 17 19 19 12 14 17 19 23 21 20 12 15 Storage 4 | . . 2 3 5 6 6 5 6 6 5 5 5 5 5 5 5 5 5 5 5 4 4 4 5 5 11 Processor 3 | . 9 . . . . 2 7 . . . . . . . . 4 5 5 5 5 . . . 4 1 . Protection 1 | . . . 1 . . . . 1 6 . . . . 4 3 . . 3 3 . 6 4 5 2 . 8 Energy Gun 1 | . . 1 1 1 1 5 2 2 2 . . . . . . . . . . . . . . . 2 . Energy Cannon 1 | . . 1 . . 4 . . 4 2 3 5 3 4 1 2 2 4 . . . . 1 . 2 7 11 Ballistic Gun 2 | . 25 8 12 6 1 1 1 . . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . 16 9 1 . . 4 . . 1 . 1 1 3 2 2 2 4 5 4 3 2 3 1 . . Slashing Weapon 1 | . . . . . 2 5 . . . 4 1 4 4 2 4 5 1 3 1 2 3 . . 2 1 . Peak Build Rating 208 | 8 9 32 38 73 80 79 87 91 91 112 103 115 113 115 129 130 131 109 115 127 159 174 170 202 208 203 Average Rating 90 | 3 7 11 23 57 73 76 78 78 80 98 100 99 108 108 117 113 114 102 103 113 145 164 161 190 180 176 On Entrance 92 | . 4 8 32 37 68 75 78 79 91 78 90 95 112 106 109 108 105 104 104 114 122 159 158 170 177 107 Avg Prop Armor Cover (%) 11 | 29 29 3 5 . . . . . . . . . . . . . . . . . . . . . . 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 219 | 7 10 92 92 61 67 63 77 75 75 74 79 77 90 98 95 99 92 89 93 93 121 165 164 213 219 184 Greatest Support 345 | 40 46 14 46 62 101 101 127 102 116 127 88 168 168 159 199 217 183 241 241 241 241 228 228 345 304 138 Greatest Overweight (x) 9 | 2 3 9 9 2 1 . . . . 1 . . . . . 1 1 . . . . 1 . 1 1 1 Average Overweight (x) . | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 5 5 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 Average Capacity 18 | 5 5 8 9 17 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 24 25 25 Most Carried 25 | 5 5 25 25 18 20 20 20 20 20 20 18 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 Average Carried 17 | 2 4 7 8 11 19 19 19 19 19 19 18 19 19 19 19 19 19 18 19 19 19 19 19 24 22 23 Final Capacity 25 | 5 5 25 5 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 Final Carried 25 | 5 5 25 5 16 19 20 20 20 20 19 18 20 20 19 20 20 20 20 20 20 20 20 20 22 24 25 Scrap Engine Consumption 775 | . . . 34 28 23 14 68 13 14 31 2 77 53 8 19 107 32 11 12 30 49 63 2 74 11 . Constructs Created 13 | . . . 3 1 1 . . . . 1 . . 1 1 . 1 . . . . . . 2 . 2 . Constructs Modified 342 | . . . 6 17 10 4 37 8 5 16 1 31 19 6 13 47 17 6 4 15 18 28 3 28 3 . Class Distribution -------------------- 78% | Construct 11% | Scavenger-Mutant 3% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -8/Recycling Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Zion Construct | -6/Deep Caves Construct | -5/Proximity Caves Construct | -5/Factory Construct | -5/Waste Construct | -5/Factory Commander-Construct | -5/Extension Construct | -5/Cetus Construct | -5/Archives Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Construct | -4/Zhirov Construct | -3/Proximity Caves Construct | -3/Research Construct | -3/Armory Construct | -3/Lab Construct | -2/Research Hacker-Construct | -2/Quarantine Scavenger-Tank | -2/Section 7 Resources | -11 -10 -10 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Sub Rec Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Matter Collected 18668 | 249 1023 821 543 573 357 83 3004 360 574 630 130 959 288 217 277 1453 1511 728 480 1410 1149 260 . 1241 223 125 Remotely 74 | . . . . . . . . . . . . . . . . . . . . . 10 . . 64 . . Salvage Created 31796 | 54 1073 301 865 820 673 513 2414 192 414 1144 327 1826 1331 384 629 3159 1326 269 480 1182 1216 4912 . 3095 2124 1073 Parts 1463 | 7 73 22 40 38 27 11 168 10 19 65 1 82 58 18 36 166 55 15 9 43 55 211 . 106 84 44 Haulers Intercepted 12 | . 2 . . 1 . . . . . . . 3 . . . 1 . . . . 2 . . 2 . 1 Recyclers Shooed 13 | 1 1 . 1 1 . . . . . 2 . 1 . . . 2 . . . . 2 . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 124 | . . 21 . . . 3 7 . 6 . . . . . . . 44 12 2 29 . . . . . . Prevented 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Rec Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Combat Hostiles Destroyed 391 | . 20 9 7 12 4 2 9 12 17 17 2 23 16 7 3 46 15 9 . 16 8 64 . 47 17 9 Melee 17 | . . . . . . 2 . . . 5 . 1 . . . 1 1 3 . 1 . 1 . 2 . . Guns 37 | . 19 2 3 7 1 . 3 . 2 . . . . . . . . . . . . . . . . . Cannons 262 | . 1 7 3 2 . . 6 4 . 9 . 13 7 2 3 44 14 1 . 15 8 61 . 39 14 9 AOE 50 | . . . . 2 2 . . 8 14 1 2 6 4 2 . . . 5 . . . 2 . 1 1 . Classes Destroyed 37 | 1 8 3 5 2 4 2 3 2 . . 1 . 1 . . . . . . 1 . 3 . . 1 . Worker 16 | . 2 . . 2 . . . . . 3 . . . . . 1 . . . . 2 . . 4 2 . Builder 14 | . . . . 1 . . . . . 2 . . 1 . . 2 . . . . 2 . . 2 4 . Tunneler 8 | 3 3 . . 2 . . . . . . . . . . . . . . . . . . . . . . Hauler 12 | . 2 . . 1 . . . . . . . 3 . . . 1 . . . . 2 . . 2 . 1 Recycler 24 | . 2 . 7 1 . . . . . 1 . 3 . . . 1 . . . . 2 . . 1 5 1 Minesweeper 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Mechanic 3 | . 1 . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Operator 16 | . 1 . . 1 . . . . . 1 . . 1 . 8 2 . . . . 1 1 . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Turret 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Watcher 16 | . 3 . . . . . . . . 1 . 1 1 2 . . . . . . 1 3 . 4 . . Swarmer 51 | . 9 4 . . . . . . 9 . . 5 2 . . 10 1 7 . . . 2 . 2 . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Grunt 137 | . 11 . . 7 . . . . 5 6 . 10 4 . . 12 8 . . 8 6 29 . 16 9 6 Brawler 7 | . . . . . . . . . 2 . . . 1 . . . . . . . . 3 . 1 . . Duelist 11 | . . . . . . . . . . . . 2 1 . . 1 1 . . . . 6 . . . . Protector 7 | . . . 1 . . . . . . . . . 1 . . 1 . . . . . 4 . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 31 | . . . 3 1 . . . . . 3 . 2 2 . 3 4 1 . . 2 2 5 . 3 . . Demolisher 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Hunter 33 | . . . 1 1 . . . . . 1 . 1 1 . . 6 2 2 . 4 . 1 . 7 4 2 Programmer 52 | . . . . 3 . . . . . 7 . 3 1 . . 12 1 . . . . 8 . 14 3 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Behemoth 6 | . . . . . . . . . 1 . . . 1 . . . 1 . . . . 1 . 2 . . Compactor 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Cetus Guard 7 | . . . . . . . . . . . . . . 7 . . . . . . . . . . . . S7 Guard 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Cobbler 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Scientist 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Scrapper 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Zionite 78 | . . . . . . . 78 . . . . . . . . . . . . . . . . . . . Z-Light 8 | . . . . . . . . 8 . . . . . . . . . . . . . . . . . . Decomposer 3 | . . . . . . 1 . . 1 . . . . . . . 1 . . . . . . . . . Samaritan 8 | . . . . . 3 3 . . . . . . . . . . . 2 . . . . . . . . Tinkerer 8 | . . . . . . . 8 . . . . . . . . . . . . . . . . . . . Thief 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Assembled 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Thug 5 | . . . . . 4 . 1 . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Butcher 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Guerrilla 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Marauder 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Mutant 6 | . . . . . 1 . 5 . . . . . . . . . . . . . . . . . . . Best Kill Streak 13 | 2 4 2 2 4 2 2 6 6 5 6 1 5 8 5 8 12 3 3 . 4 3 13 . 7 11 5 Combat Bots Only 13 | . 3 2 2 2 2 2 2 6 5 4 1 5 8 4 2 10 3 3 . 4 2 13 . 6 6 5 Max Kills in Single Turn 4 | 1 1 1 1 3 1 1 1 2 4 1 1 4 1 1 1 2 2 2 . 1 1 1 . 2 4 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 1 1 . . 2 4 1 1 4 1 1 . . . 2 . . . 1 . 1 1 . Melee 1 | . . . . . . 1 . . . 1 . 1 . . . 1 1 1 . 1 . 1 . 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Sub Rec Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Hostile Shots Fired 3038 | . 53 43 49 188 15 20 160 80 42 175 . 89 157 56 25 301 132 143 . 159 37 255 . 417 316 126 Missed 1062 | . 16 22 8 74 6 5 69 23 18 55 . 27 46 20 8 112 40 70 . 55 20 108 . 122 101 37 Deflected 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . Hits 1976 | . 37 21 41 114 9 15 91 57 24 120 . 62 111 36 17 189 92 73 . 104 17 147 . 295 215 89 Melee 27 | . . . . . . 15 . . . 1 . 1 8 . . . 1 . . . . 1 . . . . Projectile 1949 | . 37 21 41 114 9 . 91 57 24 119 . 61 103 36 17 189 91 73 . 104 17 146 . 295 215 89 AOE 7 | . . . . . . . 2 . . 1 . 1 . . . . . . . . . 1 . 1 1 . Critical Strikes 94 | . . . 1 3 1 . 6 . 1 5 . 3 7 10 . 9 7 . . 2 1 9 . 9 16 4 Actively Blocked 40 | . . . . . . . . . 1 . . . . . . . . . . 1 1 9 . 9 16 3 Part Disruptions 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Damage Taken 42389 | . 347 251 685 1587 190 241 1560 1686 446 2111 71 1378 2725 986 463 3362 1949 1174 . 2061 397 2234 . 7877 6272 2336 Core 3912 | . 60 37 127 158 22 22 139 141 64 314 . 247 236 78 86 290 252 68 . 159 37 54 . 416 799 106 Absorbed by Shields 952 | . . . . . . . . . . . . . . . . . . . . . 8 944 . . . . Reduced by Siege Mode 63 | . . . . . . . . . . . . . . . . . . . . . . . . 63 . . Redirected to Core 407 | . . . . . . . . . . . . . . . . . . . . . . . . . 407 . Redirected to Shielding 694 | . . . . . . . . . 64 . . . . . . . . . . 109 11 283 . 227 . . Ignored by Resistances 29 | . . . . . . . . . . . . . . . . . . . . . . . . 29 . . Regen/Repaired (Parts) 18495 | . . . 5 504 132 205 1094 423 49 1026 . 1548 1865 . 412 1062 2291 887 101 1204 307 1621 34 3476 226 23 Core Remaining (%) 45 | 100 . . 10 . . . . . 35 . . . . . 3 . . . . 33 . . 93 . . . Volleys Fired 3297 | 18 94 113 38 65 50 . 1658 34 51 57 15 88 84 24 40 136 82 28 . 114 56 162 8 154 89 39 Largest 4 | 1 2 2 4 3 1 . 2 1 1 1 2 1 1 1 1 1 1 1 . 1 1 1 1 1 2 3 Hottest 270 | 20 80 80 106 93 65 . 75 113 65 65 93 152 98 86 258 247 249 249 . 135 135 111 96 96 180 270 Shots Fired 3577 | 18 185 158 79 117 51 . 1680 34 51 57 16 84 77 23 37 136 83 28 . 114 56 162 8 154 118 51 Gun 1791 | 18 181 20 53 75 45 . 1370 . 25 . . . 4 . . . . . . . . . . . . . Cannon 1599 | . 4 138 26 33 . . 224 19 14 55 2 81 67 8 37 134 83 16 . 114 56 159 8 152 118 51 Launcher 168 | . . . . 7 6 . 86 3 11 . 14 3 6 15 . . . 12 . . . 3 . 2 . . Special 19 | . . . . 2 . . . 12 1 2 . . . . . 2 . . . . . . . . . . Kinetic 1333 | 18 181 133 79 96 . . 255 . . 40 . 48 28 . . 68 2 21 . 113 52 107 8 84 . . Thermal 1211 | . 4 25 . . 17 . 864 19 32 1 . 11 4 8 37 58 13 2 . 1 . 48 . 18 49 . Explosive 57 | . . . . 7 . . . 15 12 . 14 3 1 5 . . . . . . . . . . . . Electromagnetic 745 | . . . . 12 34 . 561 . 7 14 2 18 44 10 . 8 . . . . 4 7 . 24 . . Phasic 225 | . . . . . . . . . . . . 4 . . . . 68 5 . . . . . 28 69 51 Robot Hit Streak 29 | 7 10 9 5 9 6 . 25 4 8 4 17 29 8 10 6 6 14 2 . 13 11 9 . 13 13 10 Robot Miss Streak 7 | 3 6 4 5 4 4 . 5 3 2 3 . 4 5 3 5 3 3 7 . 4 3 4 . 3 3 3 Penetration Max 2 | . . . . 1 . . . . . 1 . . . . . 2 2 . . . . . . 1 2 1 Secondary Targets 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Capacitor 69 | . . . . . . . . . . . . . . . . . . . . . . . . 69 . . Shots Hit Robots 1445 | 13 99 64 44 79 31 20 267 18 24 56 15 55 55 11 23 88 59 13 8 54 35 101 . 102 77 34 Core Hits 736 | 4 51 22 20 44 21 9 98 20 26 21 4 34 34 42 13 47 22 16 3 22 16 55 . 44 32 16 Critical Kills 5 | . . 1 1 . . . . . . . . . . . 1 . . . . . . . . . 2 . Critical Parts Destroyed 5 | . . . . 1 . . 1 . . . . . . . 1 1 . . . 1 . . . . . . Critical Strikes 102 | . . 2 1 1 . 1 12 . 1 2 . . 1 . 2 2 17 2 . 1 1 3 . 13 25 15 Burn 4 | . . . . . . . 3 . . . . . . . . 1 . . . . . . . . . . Meltdown 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . Destroy 7 | . . . 1 1 . . 1 . . . . . . . 2 1 . . . 1 . . . . . . Blast 15 | . . 1 . . . . 8 . . 2 . . . . . . . . . . 1 3 . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sever 4 | . . . . . . 1 . . 1 . . . 1 . . . . 1 . . . . . . . . Phase 68 | . . . . . . . . . . . . . . . . . 17 1 . . . . . 12 23 15 Melee Attacks 180 | . . 13 2 9 2 32 2 . . 35 . 13 5 . . 8 5 20 8 5 15 2 . 3 1 . Impact 35 | . . 13 2 9 . 11 . . . . . . . . . . . . . . . . . . . . Slashing 143 | . . . . . 2 21 2 . . 35 . 13 5 . . 8 5 20 8 5 15 . . 3 1 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 33 | . . . . 1 . 6 2 . . 6 . 4 2 . . 4 1 2 . . 3 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Damage Inflicted 109064 | 158 1287 1291 899 2711 1072 1264 9177 2676 2458 3831 2135 3632 3480 1802 1621 8707 3077 1016 648 3535 2636 19678 . 24445 4228 1600 Guns 8032 | 158 1269 244 512 1176 587 . 3545 . 488 . . . 53 . . . . . . . . . . . . . Cannons 83344 | . 18 1047 339 573 . . 5360 756 180 2607 9 2720 2492 168 1621 8288 2761 267 . 3406 2161 19361 . 23741 3869 1600 Explosions 11305 | . . . . 851 337 . 131 1644 1756 35 2126 551 529 1634 . . . 444 . . . 317 . 603 347 . Melee 5958 | . . . 48 111 148 1264 141 . . 1189 . 359 406 . . 419 316 305 648 129 475 . . . . . Ramming 115 | . . . . . . . . . . . . 2 . . . . . . . . . . . 101 12 . Kinetic 56164 | 158 1269 1061 851 1617 . . 5911 . . 1961 . 1306 1183 . . 4419 49 606 . 3406 2161 15532 . 14674 . . Thermal 18744 | . 18 230 . . 292 . 1309 756 488 . . 452 238 433 1621 3497 592 65 . . . 3773 . 3463 1517 . Explosive 7854 | . . . . 851 . . . 1644 1756 . 2126 406 86 638 . . . . . . . . . . 347 . Electromagnetic 12580 | . . . . 132 632 . 1816 . 180 681 9 960 1567 731 . 372 . . . . . 373 . 5127 . . Impact 434 | . . . 48 111 . 275 . . . . . . . . . . . . . . . . . . . . Slashing 5834 | . . . . . 148 989 141 276 34 1189 . 359 406 . . 419 316 305 648 129 475 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 7339 | . . . . . . . . . . . . 147 . . . . 2120 40 . . . . . 1080 2352 1600 Highest Corruption 36 | . . . 1 4 4 4 4 . 1 8 26 26 36 36 36 6 6 6 6 6 1 5 5 7 36 36 Average Corruption 7 | . . . 1 2 4 4 4 . 1 6 19 26 32 36 14 2 6 6 6 6 1 1 5 4 14 36 Corruption Purged 34 | . . . . . . . . . . . . . 1 . 32 . . . . . 1 . . . . . Corruption Blocked 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Effects 709 | . . . 21 9 61 25 . . . 6 12 78 66 13 44 40 79 36 16 85 7 13 16 30 35 17 Message Errors 176 | . . . 7 3 15 4 . . . . 3 20 15 3 11 9 16 8 2 26 2 5 3 10 7 7 Matter Fused 172 | . . . 3 2 17 8 . . . 1 3 20 12 3 4 15 18 14 5 23 2 3 2 6 9 2 Heat Flow Errors 80 | . . . 3 2 3 2 . . . 2 . 8 5 1 10 3 8 6 2 15 1 2 2 3 1 1 Energy Discharges 78 | . . . . 1 12 3 . . . . 1 10 5 . 8 3 11 2 2 8 . 2 2 1 6 1 Parts Rejected 10 | . . . . . . . . . . . 1 1 1 . . 1 2 1 . . . . . . 1 2 Parts Fused 9 | . . . . . 1 . . . . . . 1 1 . 1 1 . 2 . 1 . . . 1 . . Data Loss (minor) 92 | . . . 4 1 7 6 . . . 3 . 9 8 . 5 5 18 . 2 7 2 1 6 6 1 1 Data Loss (major) 43 | . . . . . 4 1 . . . . . 5 8 2 2 2 4 3 3 4 . . . 3 2 . Misfires 6 | . . . 2 . 1 . . . . . . . . 1 . . 1 . . . . . . . 1 . Alerts 14 | . . . 2 . 1 1 . . . . 1 . 2 1 . 1 1 . . 1 . . 1 . 2 . Misdirections 7 | . . . . . . . . . . . 3 . 2 . . . . . . . . . . . 2 . Weapon Failures 22 | . . . . . . . . . . . . 4 7 2 3 . . . . . . . . . 3 3 Overload Shots 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Overflow Damage 16534 | . . . 51 140 107 262 417 197 28 465 . 18 270 14 142 1434 106 . 219 267 329 5300 . 6561 207 . Projectiles 15013 | . . . 5 45 . . 400 131 . 235 . 17 178 . 142 1294 70 . . 267 169 5300 . 6558 202 . Explosions 131 | . . . . 14 . . . 66 28 . . 1 . 14 . . . . . . . . . 3 5 . Melee 1390 | . . . 46 81 107 262 17 . . 230 . . 92 . . 140 36 . 219 . 160 . . . . . Knockbacks 133 | . . . 2 8 . 1 16 . . 11 . 3 7 . . 30 . 2 . 18 8 19 . 8 . . Impact 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Kinetic 114 | . . . 2 5 . . 16 . . 10 . 3 7 . . 25 . 2 . 13 6 17 . 8 . . Secondary 17 | . . . . 2 . . . . . 1 . . . . . 5 . . . 5 2 2 . . . . Self-Inflicted Damage 254 | . . . . 73 . . . . 26 . 73 11 36 25 . . . 3 . . . . . 7 . . Shots 11 | . . . . 1 . . . . 1 . 3 1 2 1 . . . 1 . . . . . 1 . . Rammed 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . Targets Rammed 5 | . . . . . . . . . . . . 1 . . . . . . . . . . . 3 1 . Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Highest Temperature 486 | . 72 . 374 206 166 185 131 265 28 290 27 486 182 187 198 338 481 270 94 385 234 284 146 198 52 123 Average Temperature 63 | . 35 . 86 24 33 99 35 112 8 90 17 95 38 55 83 119 129 110 52 72 54 42 69 67 27 45 Received Heat Transfer 5775 | . 96 60 198 393 99 . 192 477 69 303 . 279 297 . 45 401 846 . . 186 60 316 . 927 234 297 Effects 6 | . . . 1 . . . . 1 . . . 1 . . . 1 2 . . . . . . . . . Shutdowns 3 | . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . Energy Bleed 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . Damage (major) 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Turns 22 | . . . . . . . . . . . . . . . . . . . . . . . . 22 . . Longest Duration 22 | . . . . . . . . . . . . . . . . . . . . . . . . 22 . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Turns 63 | . . . . . . . . . . . . . . . . . . . . . . . . 63 . . Longest Duration 63 | . . . . . . . . . . . . . . . . . . . . . . . . 63 . . Robots Disrupted 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Robots Corrupted 33 | . . . 1 3 2 1 4 . 1 2 . 3 5 3 . 2 . . . . 1 1 . 4 . . Combat Hostiles 22 | . . . 1 1 1 . . . 1 2 . 3 5 3 . 1 . . . . . . . 4 . . Parts Fried 74 | . . . 2 7 4 . 6 . . 2 . 5 9 2 . 4 . . . . 4 5 . 24 . . Impact Corruptions 25 | . . . 2 5 . 13 . . . . . . . . . . . . . 1 2 2 . . . . Robots Melted 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . Combat Hostiles 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Melted 21 | . . 1 1 . . . 5 . 1 . . . 1 . 2 3 . . . . . . . 1 6 . Heat Transferred 9595 | . 37 481 . . 50 . 1921 202 592 . . 100 200 298 901 1499 296 37 . . . 1073 . 650 1258 . Parts Sabotaged 3 | . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . Parts Stolen 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . 1 . . . . . . 2 2 1 . . . . . . . . . . . . Alert | -11 -10 -10 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Rec Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Maximum Alert Level 4 | . 1 . . 1 . . . . . 1 . 2 2 2 1 3 . . . . 1 4 . 3 4 3 Low Security (%) 48 | 100 32 . 100 66 . . . . . 93 100 41 4 . 98 49 . . . . . 13 . 10 . . Level 1 29 | . 67 . . 33 . . . . . 6 . 53 64 87 1 33 . . . . 100 10 . 22 . . Level 2 13 | . . . . . . . . . . . . 5 31 12 . 13 . . . . . 21 . 55 47 14 Level 3 5 | . . . . . . . . . . . . . . . . 3 . . . . . 21 . 11 24 85 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . 33 . . 28 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1540 | 10 371 . 46 247 . . . . . 351 192 491 610 412 202 947 . . . . 363 1540 . 883 1181 1008 Initial 651 | . . . 46 223 . . . . . . 122 112 238 287 152 . . . . . 358 137 . . 496 651 Average 278 | 1 256 . 6 182 . . . . . 63 161 234 336 352 60 241 . . . . 265 802 . 484 782 872 Influence Increases 14902 | 15 831 465 358 729 5 15 . . 420 683 128 1001 1073 285 166 1405 490 245 15 485 691 2038 . 1748 1114 497 Destroy 0b10 Robot/C 7380 | . 400 120 80 240 . . . . 340 340 . 480 560 160 80 900 300 180 . 280 160 1340 . 900 340 180 Destroy 0b10 Robot/NC 660 | 15 70 . 40 40 5 15 . . . 40 . 40 30 10 40 45 20 . 15 15 50 40 . 65 55 10 Destroy Leader 1314 | . 90 . . 72 . . . . 50 102 . 108 52 . . 192 50 20 . 40 26 230 . 210 50 22 Allied During Kill 454 | . . . . . . . . . . . . 20 268 17 4 . . . . . . 145 . . . . Successful Hack 166 | . 14 . 42 . . . . . . 30 . 33 15 . . . . . . . 24 8 . . . . Select Force Hacks 90 | . 30 . 60 . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 795 | . 15 . 45 75 . . . . . 60 . 45 30 30 30 75 . . . . . 90 . 60 165 75 Destroy Structure 1833 | . 2 . 1 57 . . . . . 96 128 170 118 68 12 118 . . . . 56 80 . 288 429 210 Advance Influence 500 | . . . . 200 . . . . . . . . . . . . . . . . 300 . . . . . Partial Spotted 90 | . 30 . . . . . . . . . . 15 . . . . . . . . 30 15 . . . . Lose Combat Pursuer 1620 | . 180 345 90 45 . . . . 30 15 . 90 . . . 75 120 45 . 150 45 90 . 225 75 . Influence Decreases 13904 | 15 483 715 398 595 197 15 . . 420 332 319 673 1048 416 548 460 1062 618 15 398 515 854 1447 865 839 657 Entered New Map 4229 | . . 168 52 35 72 . . . . . 229 48 250 226 230 . 351 72 . . 29 126 1447 . 387 507 Time Decay 8445 | 15 473 537 326 510 125 15 . . 420 312 90 565 458 120 318 430 701 526 15 398 486 568 . 615 302 120 Lost Part 550 | . 10 10 20 50 . . . . . 20 . 20 40 30 . 30 10 20 . . . 10 . 100 150 30 Lost Ally 530 | . . . . . . . . . . . . 40 300 40 . . . . . . . 150 . . . . Purge Threat 150 | . . . . . . . . . . . . . . . . . . . . . . . . 150 . . Squads Dispatched 75 | . 4 . . 5 . . . . . 5 . 6 3 . . 12 . . . . 9 12 . 11 6 2 Investigation 18 | . 3 . . . . . . . . 1 . 2 . . . 2 . . . . 5 1 . 3 1 . Extermination 24 | . . . . 2 . . . . . 2 . 2 . . . 6 . . . . . 5 . 5 2 . Reinforcement 24 | . 1 . . 3 . . . . . 2 . 2 2 . . 2 . . . . 4 2 . 1 3 2 Assault 8 | . . . . . . . . . . . . . 1 . . 2 . . . . . 4 . 1 . . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Construction Impeded 5 | . . . . 1 . . . . . 1 . . 1 . . 1 . . . . . . . . 1 . Haulers Reinforced 3 | . . . . 1 . . . . . . . 1 . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Rec Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Distress Signals 25 | . . . . . . . . . . 2 . 4 1 2 . 2 . . . . 4 4 . 6 . . Communications Jammed 57 | . . . . . . . . . . 1 . 15 . . . . . . . 4 2 28 . 7 . . Distress Signals 46 | . . . . . . . . . . 1 . 15 . . . . . . . . 2 23 . 5 . . Times Spotted 715 | . 44 26 14 24 7 2 91 12 19 33 5 33 30 8 11 56 17 13 . 29 20 101 . 82 25 13 Peak Tracking Total 10 | . 4 6 5 6 4 2 4 5 5 10 4 5 9 5 2 7 5 5 . 5 5 8 . 8 5 4 Tactical Retreats 82 | . 6 12 4 3 3 . 15 . 2 1 1 3 . . . 2 4 2 . 4 2 5 . 10 3 . Traps | -11 -10 -10 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Rec Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Traps Triggered 16 | . 1 1 . . . . . . . 2 . . 1 . . . 1 . . . 1 1 . 8 . . Indirectly 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Sub Rec Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Machines Disabled 74 | . 1 3 3 5 . . 13 2 . 4 . 3 3 2 2 5 . . . . . 6 1 4 12 5 Max in Single Turn 4 | . 1 1 1 4 . . 1 1 . 2 . 1 2 1 . 1 . . . . . 1 1 1 3 1 Garrison Access 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 5 | . . . . . . . 3 . . . . . . 2 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Rec Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Machines Accessed 79 | . 8 4 14 5 . 1 . . . 4 . 9 2 1 . 5 2 1 4 . 4 6 . 6 3 . Terminals 31 | . 6 . 6 3 . . . . . 1 . 4 2 1 . . 1 . . . . 3 . 2 2 . Fabricators 10 | . . . . . . . . . . 1 . 1 . . . 3 . . . . 3 1 . 1 . . Repair Stations 4 | . 1 . . . . . . . . . . 2 . . . . . . . . 1 . . . . . Recycling Units 16 | . 1 . 7 1 . . . . . 2 . 1 . . . . . . . . . 2 . 2 . . Scanalyzers 3 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . . 1 . Garrison Access 3 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . 1 . . Total Hacks 214 | . 20 8 45 15 . 1 . . . 15 . 23 4 1 . 18 2 1 17 . 13 10 . 17 4 . Successful 123 | . 12 8 24 6 . 1 . . . 10 . 11 2 . . 11 2 1 17 . 7 4 . 7 . . Failed 91 | . 8 . 21 9 . . . . . 5 . 12 2 1 . 7 . . . . 6 6 . 10 4 . Catastrophic 21 | . . . 5 3 . . . . . . . 2 1 1 . . . . . . 1 2 . 2 4 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 81 | . 14 . 29 4 . . . . . 7 . 7 3 . . 4 . . . . 7 4 . 2 . . Terminals 74 | . 16 . 16 12 . . . . . 2 . 10 4 1 . . 1 . . . . 6 . 4 2 . Fabricators 40 | . . . . . . . . . . 4 . 4 . . . 13 . . . . 10 2 . 7 . . Repair Stations 11 | . 2 . . . . . . . . . . 6 . . . . . . . . 3 . . . . . Recycling Units 48 | . 2 . 27 2 . . . . . 9 . 2 . . . . . . . . . 2 . 4 . . Scanalyzers 7 | . . . . 1 . . . . . . . . . . . 4 . . . . . . . . 2 . Garrison Access 4 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . 2 . . Terminal Hacks 47 | . 2 8 6 3 . 1 . . . . . 3 2 . . . 2 1 17 . . 1 . 1 . . Record 11 | . . 5 . . . . . . . . . . . . . . 1 . 5 . . . . . . . Part Schematic 6 | . . . . . . . . . . . . 1 1 . . . . . 4 . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 9 | . 2 . 2 1 . . . . . . . . . . . . . . 4 . . . . . . . Open Door 6 | . . 1 . . . 1 . . . . . 1 1 . . . 1 1 . . . . . . . . Branch Access Points 3 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . 1 . . Fabricator Index 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Release Object 3 | . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 24 | . . . . . . . . . . 3 . 3 . . . 7 . . . . 4 1 . 6 . . Network Status 3 | . . . . . . . . . . 1 . 1 . . . 1 . . . . . . . . . . Load Schematic 13 | . . . . . . . . . . 1 . 1 . . . 4 . . . . 3 1 . 3 . . Build 8 | . . . . . . . . . . 1 . 1 . . . 2 . . . . 1 . . 3 . . Repair Station Hacks 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 10 | . 1 . 5 . . . . . . 3 . . . . . . . . . . . 1 . . . . Retrieve Components 10 | . 1 . 5 . . . . . . 3 . . . . . . . . . . . 1 . . . . Scanalyzer 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Insert Component 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Analyze 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . Unauthorized Hacks 34 | . 9 . 13 3 . . . . . 4 . 1 . . . . . . . . 3 1 . . . . Terminals 9 | . 7 . . 2 . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Skim 7 | . 5 . . 2 . . . . . . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . . . . 1 . 1 . . . . . . . . 2 1 . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recompile 4 | . . . . . . . . . . 1 . 1 . . . . . . . . 1 1 . . . . Repair Stations 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Patch 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Units 18 | . 1 . 13 1 . . . . . 3 . . . . . . . . . . . . . . . . Reject 10 | . . . 7 1 . . . . . 2 . . . . . . . . . . . . . . . . Mask 5 | . . . 4 . . . . . . 1 . . . . . . . . . . . . . . . . Tunnel 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 53 | . 7 . 11 5 . . . . . 3 . 6 1 1 . 3 . . . . 3 4 . 6 3 . Full Trace Events 8 | . . . 2 . . . . . . . . 1 . . . 2 . . . . 1 . . 1 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . 152 . . . . . . . . . . . . . . Total Robot Build Rating 10 | . . . . . . . . . . . . 10 . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . . . . . 12 . . . . 1 1 . . 3 . . 4 . . . . . . . Parts Built 9 | . . . . . . . . . . 2 . . . . . 3 . . . . 1 . . 3 . . Authchips 6 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . 3 . . Time 666 | . . . . . . . . . . 53 . . . . . 173 . . . . 80 . . 360 . . Total Part Build Rating 74 | . . . . . . . . . . 12 . . . . . 22 . . . . 10 . . 30 . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Time 28 | . . . . . . . . . . . . 28 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 27 | . 9 . 13 . . . . . . 2 . . . . . . . . . . . 3 . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Sub Rec Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . Non-combat 3 | . . . . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . find_chute 3 | . . . . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 23 | . . . . . . . . . . . . . 19 . . . . . . . . 4 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Sub Rec Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Total Allies 36 | . 1 . . . . . . . . . . 2 19 . . . . . . . . 14 . . . . Largest Group 14 | . 1 . . . . . . . . . . 2 14 3 1 . . . . . . 9 . . . . Highest-Rated Group 434 | . 10 . . . . . . . . . . 82 413 95 34 . . . . . . 434 . . . . Highest-Rated Ally 64 | . 10 . . . . . . . . . . 41 49 39 34 . . . . . . 64 . . . . Total Orders 16 | . . . . . . . . . . 4 . 1 1 1 . 3 . . . . 2 . . 3 1 . GUARD 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . RETURN 14 | . . . . . . . . . . 4 . 1 . . . 3 . . . . 2 . . 3 1 . Ally Attacks 197 | . . . . . . . . . . . . 10 100 18 14 . . . . . . 55 . . . . Total Damage 4624 | . . . . . . . . . . . . 539 1924 277 286 . . . . . . 1598 . . . . Kills 25 | . . . . . . . . . . . . 2 14 1 1 . . . . . . 7 . . . . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Rec Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Active Infowar (turns) 29214 | 88 1233 3427 2010 969 2792 1154 1777 . . 936 186 1394 147 21 . 2601 1869 627 422 2320 1267 1705 802 1265 202 . Optics 673 | . 670 . . . . . . . . . . . . . . . 3 . . . . . . . . . Sensors 29 | . . . . 26 . . . . . . . . . . . 2 . . . 1 . . . . . . IFF 11039 | . . . . 850 2792 1154 1777 . . . . . . . . 2599 1866 1 . . . . . . . . Terrain 4 | 3 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Traps 2943 | . . . . . 2352 590 . . . . . . . . . . . . . . . . . 1 . . Seismic 7031 | 88 563 3427 2010 943 . . . . . . . . . . . . . . . . . . . . . . Jamming 11292 | . . . . . . . . . . 936 186 1394 147 21 . . . 626 422 2320 1267 1705 802 1264 202 . ECM 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 9 | . . 1 . . 1 1 . . 2 . . . . . . . 3 1 . . . . . . . . Drone Launches 14 | . . . . . . . . . . 4 . 1 . . . 3 . . . . 2 . . 3 1 . Drone Recoveries 14 | . . . . . . . . . . 4 . 1 . . . 3 . . . . 2 . . 3 1 . Exploration | -11 -10 -10 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Sub Rec Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Turns Passed 52942 | 128 1373 3427 3597 1398 2792 1154 10389 1317 2570 1212 187 1686 1151 251 1323 3200 3017 1796 694 3217 1267 1705 802 2375 674 240 Spaces Moved 35408 | 96 1998 5601 2097 724 1206 712 5368 620 1752 888 104 775 691 174 322 1389 2459 1232 271 1685 1523 1550 269 1388 434 80 Core 527 | 91 246 . 190 . . . . . . . . . . . . . . . . . . . . . . . Treads 8312 | 5 4 . 630 . 33 224 3621 283 . 191 . 493 343 . 233 235 . 42 147 809 231 38 . 236 434 80 Legs 5632 | . . . 410 261 131 . 1323 337 550 . . 2 347 . . 203 1056 . . . . 143 . 869 . . Wheels 937 | . . 263 530 . . . . . . . . . . . . . . . . . . . . 144 . . Hover 3936 | . . . . 117 1042 . . . 1202 565 104 280 1 174 14 235 189 . . . . 13 . . . . Flight 16064 | . 1748 5338 337 346 . 488 424 . . 132 . . . . 75 716 1214 1190 124 876 1292 1356 269 139 . . Fastest Speed 37 | 50 37 37 37 57 73 97 97 97 97 49 144 104 74 74 74 73 54 54 88 61 37 37 75 75 80 80 Average Speed 93 | 73 39 44 140 134 189 123 97 97 97 79 144 160 106 74 126 177 57 89 97 110 61 73 75 125 94 108 Slowest Speed 304 | 160 200 215 280 223 211 182 97 97 97 144 144 175 109 74 196 304 134 143 105 152 152 201 75 201 132 132 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 26 | . 16 1 . . . . . . . . . . . . 1 . . . . . 3 5 . . . . Potential Cave-ins 62 | . . . . . . . . . . . 2 . . . . . . . . 8 2 . . 2 48 . Cave-ins Triggered 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Exploration Rate (%) 62 | 5 99 90 96 17 90 69 90 59 97 22 69 14 84 66 88 21 99 92 60 96 31 71 86 38 41 6 Regions Visited 26 Branch Regions 18 Pre-discovered Areas 7 | . 1 1 2 . . . . . . . . . . . . . . . 3 . . . . . . . Known Exits Taken 8 | . . . 1 1 . . . . . . . 1 . . 1 . . . . 1 1 . 1 1 . . Unknown Exits Taken 16 | 1 1 1 . . 1 1 1 1 1 . . . 1 1 . 1 1 1 1 . . 1 . . 1 . Scrap Searched 23 | . . 4 . . 4 3 2 . 4 . . . . . . . 3 1 . 2 . . . . . . Spaces Dug 315 | . . 2 . 19 . . 2 . 38 4 12 29 . . . 2 . 61 . 22 15 5 . 16 80 8 Terrain Destroyed 2120 | . . 4 1 56 4 . 45 81 139 49 113 102 43 76 5 63 452 223 . 65 31 38 1 111 304 114 Melee 45 | . . 2 . 6 . . . . . 3 . 7 . . . 2 . 13 . 3 6 . . 3 . . Projectile 1413 | . . 2 1 . . . 45 7 12 46 . 32 20 1 5 61 452 77 . 62 25 38 1 108 304 114 AOE 662 | . . . . 50 4 . . 74 127 . 113 63 23 75 . . . 133 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Rec Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Total 52132 | 134 2386 6345 2689 1042 1670 957 9367 1304 2573 1286 122 1114 1012 253 1195 1964 3978 1869 691 2927 1770 1947 862 1921 579 175 Wait 11752 | . 239 567 490 185 380 203 2163 615 748 238 . 202 100 29 813 356 1337 546 378 1034 120 166 564 226 18 35 Move 35326 | 95 1965 5598 2096 723 1205 711 5367 619 1751 888 103 774 690 173 319 1388 2458 1231 270 1684 1516 1539 268 1387 428 80 Hop 26 | . 16 1 . . . . . . . . . . . . 1 . . . . . 3 5 . . . . Pick Up 303 | 7 12 12 14 15 10 6 44 7 6 14 . 9 9 2 4 13 11 6 5 12 14 14 5 35 14 3 Fast Attach 166 | 5 4 . 9 7 2 1 11 6 3 3 1 3 1 2 7 7 20 9 8 14 5 5 2 17 2 12 Attach 133 | 3 7 4 4 14 5 3 12 8 . 2 1 2 2 1 2 9 6 4 1 5 5 4 1 15 10 3 Detach 58 | 2 4 . . 12 6 . 7 2 1 . . 1 . . 2 1 1 . . 1 2 3 1 8 4 . Swap 284 | 1 28 23 5 7 1 . 11 2 4 22 1 12 9 7 2 29 16 5 5 14 19 12 5 41 1 2 Drop 425 | 3 17 14 31 5 9 4 65 11 9 14 1 9 6 3 5 17 42 20 16 44 15 18 8 32 6 1 Fire 3297 | 18 94 113 38 65 50 . 1658 34 51 57 15 88 84 24 40 136 82 28 . 114 56 162 8 154 89 39 Melee 177 | . . 13 2 9 2 29 2 . . 35 . 13 5 . . 8 5 20 8 5 15 2 . 3 1 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Crush 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . 2 1 . Escape Stasis 18 | . . . . . . . . . . 13 . . . . . . . . . . . . . . 5 . Rewire 123 | . . . . . . . . . . . . . 106 . . . . . . . . 17 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 39 | . . . . . . . 27 . . . . . . 12 . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Recycling -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 8 exits: Fac x4 / Upp x2 / Ext x2) -5/Waste -5/Factory (discovered 8 exits: Fac x4 / *Upp x2 / *Ext x2) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Archives (discovered 3 exits: *Fac / [*Hub x2]) -4/Factory (discovered 6 exits: Res x4 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 6 exits: Res x3 / *Arm / *Tes x2) -3/Armory (discovered 3 exits: *Res x2 / [*Lab]) -3/Lab -2/Research (discovered 3 exits: [*Acc] / *Qua x2) -2/Quarantine (discovered 2 exits: [*Sec] / [*Frg]) -2/Section 7 History --------- Turn | Location | Event 53 | -11/Scrapyard | Discovered new exit (range 12) 129 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Discovered new exit (range 12) 241 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 15) 477 | -10/Materials | Identified exit to Materials 813 | -10/Materials | Discovered new exit (range 9) 870 | -10/Materials | Learned 4 Recycling zone layouts 944 | -10/Materials | Learned location of 1 exit from Storage 973 | -10/Materials | Build established: Scavenger-Mutant 1007 | -10/Materials | Discovered exit to Materials (range 12) 1064 | -10/Materials | Discovered new exit (range 15) 1111 | -10/Materials | Learned location of 1 exit from Recycling 1147 | -10/Materials | Loaded intel: 42 non-interactive machine locations 1206 | -10/Materials | Learned location of 1 exit from Recycling 1303 | -10/Materials | Learned 4 Recycling zone layouts 1502 | -10/Materials | Entered Subcaves 1503 | -10/Subcaves | Approached by a straggling Scientist 1503 | -10/Subcaves | Identified exit to Materials 1535 | -10/Subcaves | Learned location of Zion (-6) 1535 | -10/Subcaves | Met a Zionite searching for "candidates" 1680 | -10/Subcaves | Visited 4L-MR0's lab 1969 | -10/Subcaves | Learned Materials garrison access intel 2018 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2254 | -10/Subcaves | Disturbed a concealed Subdweller 2347 | -10/Subcaves | Visited Clippyterm 2348 | -10/Subcaves | Learned Research machine intel 2348 | -10/Subcaves | Learned Factory stockpile data 2387 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2519 | -10/Subcaves | Discovered new exit (range 3) 2581 | -10/Subcaves | Disturbed a concealed Subdweller 2898 | -10/Subcaves | Shifting Twisted Machinery released Flamer 4396 | -10/Subcaves | Found Tower Shield 4533 | -10/Subcaves | Found SUBCON Basin 4929 | -10/Subcaves | Entered Recycling 4930 | -8/Recycling | Met a Zionite searching for Scraptown 4930 | -8/Recycling | Identified exit to Factory 4930 | -8/Recycling | Identified exit to Scraptown 5103 | -8/Recycling | Core integrity fell below 50% 5292 | -8/Recycling | Scanned before Scraplab entrance 5324 | -8/Recycling | Entered Scraplab 6849 | -8/Recycling | Core integrity fell below 20% 7150 | -8/Recycling | Attached Tower Shield, gained temporary slots: Power, Propulsion x2, Utility x2, Weapon x2 7169 | -8/Recycling | Build established: Mutant 7628 | -8/Recycling | Build established: Scavenger-Gunner 7681 | -8/Recycling | Angered Scraplab inhabitants 7732 | -8/Recycling | Found Prototype Device 7732 | -8/Recycling | Identified Scrap Engine 8060 | -8/Recycling | Build established: Construct 8526 | -8/Recycling | Entered Factory 8526 | -6/Factory | Evolved 8 slots: Propulsion x3, Utility x4, Weapon x1 8551 | -6/Factory | Identified exit to Lower Caves 8839 | -6/Factory | Build established: Mutant 9153 | -6/Factory | Build established: Construct 9924 | -6/Factory | Entered Lower Caves 9953 | -6/Lower Caves | Lost 3 parts (2u1w) 10321 | -6/Lower Caves | Learned Factory emergency access door positions 10974 | -6/Lower Caves | Encountered a Warlord checkpoint 11070 | -6/Lower Caves | Discovered new exit (range 11) 12007 | -6/Lower Caves | Ambushed by wild Derelicts 12716 | -6/Lower Caves | Entered another Lower Caves area 12770 | -6/Lower Caves | Discovered new exit (range 13) 13665 | -6/Lower Caves | Discovered new exit (range 10) 13870 | -6/Lower Caves | Entered Zion 13925 | -6/Zion | System corruption cleaned by Quarantine Array 13950 | -6/Zion | Given the Hacking Drone Bay 13974 | -6/Zion | Found Prototype Device 13980 | -6/Zion | Discovered new exit (range 13) 15278 | -6/Zion | Attacked by Zionites 15307 | -6/Zion | Spotted GW-8AI(B) 15455 | -6/Zion | Destroyed GW-8AI(B) 15559 | -6/Zion | Spotted 2H-W3T(B) 15666 | -6/Zion | Destroyed 2H-W3T(B) 19085 | -6/Zion | Found Prototype Special Weapon 19085 | -6/Zion | Identified RU-N14's Throwing Claymores 19088 | -6/Zion | Found RU-N14's Throwing Claymores 19420 | -6/Zion | Found Prototype Device 19420 | -6/Zion | Identified Bomb Factory No. 2 21988 | -6/Zion | Discovered new exit (range 5) 21990 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 22110 | -6/Zion | Identified Hacking Drone Bay 23769 | -6/Zion | Found RU-N14's Throwing Claymores 23771 | -6/Zion | Found RU-N14's Throwing Claymores 24259 | -6/Zion | Entered Deep Caves 24418 | -6/Deep Caves | Attacked by Z-Imprinter 24463 | -6/Deep Caves | Destroyed Z-Imprinter 24856 | -6/Deep Caves | Core integrity fell below 50% 24862 | -6/Deep Caves | Z-Facility disabled 25188 | -6/Deep Caves | Found Prototype Protection 25188 | -6/Deep Caves | Identified Zio. Weapon Casing 25328 | -6/Deep Caves | Found Prototype Protection 25455 | -6/Deep Caves | Discovered new exit (range 7) 25576 | -6/Deep Caves | Entered Proximity Caves 26013 | -5/Proximity Caves | Learned 4 Factory zone layouts 26023 | -5/Proximity Caves | Learned 4 Factory zone layouts 26149 | -5/Proximity Caves | Discovered new exit (range 13) 26618 | -5/Proximity Caves | Spotted B-75 Beast 27659 | -5/Proximity Caves | Destroyed B-75 Beast 28146 | -5/Proximity Caves | Entered Factory 28146 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 28147 | -5/Factory | Identified exit to Extension 28495 | -5/Factory | Found Prototype Launcher 28499 | -5/Factory | Identified Mni. Smartbomb Launcher 28503 | -5/Factory | Identified exit to Factory 28504 | -5/Factory | Identified exit to Upper Caves 28786 | -5/Factory | Fabricated Imp. Coolant Injector (x2) 29357 | -5/Factory | Cargo convoy interrupted 29358 | -5/Factory | Manually triggered Chute Trap 29358 | -5/Factory | Sucked down chute 29358 | -5/Factory | Entered Waste 29373 | -5/Waste | EMP discharged 29373 | -5/Waste | System corruption reached 10% 29376 | -5/Waste | Spotted C-40 Crusher 29394 | -5/Waste | Destroyed C-40 Crusher 29404 | -5/Waste | Spotted C-40 Crusher 29405 | -5/Waste | Spotted C-40 Crusher 29414 | -5/Waste | Spotted C-40 Crusher 29449 | -5/Waste | Spotted C-40 Crusher 29473 | -5/Waste | EMP discharged 29530 | -5/Waste | Discovered new exit (range 10) 29543 | -5/Waste | Destroyed C-40 Crusher 29545 | -5/Waste | Entered Factory 30067 | -5/Factory | Repaired Imp. Transmission Jammer 30643 | -5/Factory | Fabricated H-66 Slayer? 30706 | -5/Factory | Core integrity fell below 50% 31231 | -5/Factory | Entered Extension 31340 | -5/Extension | System corruption reached 30% 31528 | -5/Extension | Rescued a captive Derelict 31653 | -5/Extension | Energy Cycler disabled 31653 | -5/Extension | Rescued a captive Derelict 31653 | -5/Extension | Rescued a captive Derelict 31668 | -5/Extension | Rescued a captive Derelict 31703 | -5/Extension | Build established: Commander-Construct 31812 | -5/Extension | Spotted B-75 Beast 31822 | -5/Extension | Destroyed B-75 Beast 31827 | -5/Extension | Discovered exit to Factory (range 15) 31859 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 32131 | -5/Extension | First assault squad dispatched 32203 | -5/Extension | Lost 14 allies 32226 | -5/Extension | Destroyed 8 combat bots 32289 | -5/Extension | Discovered exit to Factory (range 10) 32293 | -5/Extension | Discovered new exit (range 6) 32382 | -5/Extension | Entered Cetus 32382 | -5/Cetus | Accompanied by 3 allies 32399 | -5/Cetus | Spotted Cetus Guard 32400 | -5/Cetus | Spotted Cetus Guard 32402 | -5/Cetus | Spotted Cetus Guard 32406 | -5/Cetus | Spotted Cetus Guard 32410 | -5/Cetus | Core integrity fell below 20% 32411 | -5/Cetus | Destroyed Cetus Guard 32413 | -5/Cetus | Destroyed Cetus Guard 32414 | -5/Cetus | Destroyed Cetus Guard 32415 | -5/Cetus | Destroyed Cetus Guard 32465 | -5/Cetus | Build established: Construct 32514 | -5/Cetus | Discovered new exit (range 15) 32531 | -5/Cetus | Spotted Cetus Guard 32532 | -5/Cetus | Spotted Cetus Guard 32537 | -5/Cetus | Spotted Cetus Guard 32550 | -5/Cetus | Allies destroyed Cetus Guard 32553 | -5/Cetus | Destroyed Cetus Guard 32559 | -5/Cetus | Spotted Cetus Guard 32564 | -5/Cetus | Destroyed Cetus Guard 32570 | -5/Cetus | Destroyed Cetus Guard 32577 | -5/Cetus | Discovered exit to Factory (range 15) 32581 | -5/Cetus | Met Revision 17 32633 | -5/Cetus | Entered Archives 32633 | -5/Archives | Accompanied by 1 ally 32822 | -5/Archives | Discovered exit to Factory (range 14) 32851 | -5/Archives | Discovered new exit (range 15) 32871 | -5/Archives | Discovered new exit (range 11) 33956 | -5/Archives | Entered Factory 33956 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 33978 | -4/Factory | Found Unknown Device 33978 | -4/Factory | Identified Quantum Capacitor 34956 | -4/Factory | Discovered new exit (range 10) 35107 | -4/Factory | Identified exit to Research 35650 | -4/Factory | Fabricated Hyp. Gauss Cannon? 35806 | -4/Factory | Tech Extrapolator generated special schematic: Deep Structural Scanner 35863 | -4/Factory | Tech Extrapolator generated special schematic: Hyp. Alpha Cannon 36007 | -4/Factory | Fabricated Hyp. Alpha Cannon? 36476 | -4/Factory | Discovered new exit (range 9) 36706 | -4/Factory | First assault squad dispatched 37145 | -4/Factory | Destroyed 10 combat bots 37156 | -4/Factory | Entered Upper Caves 37413 | -4/Upper Caves | Learned Research security intel 38043 | -4/Upper Caves | Spotted B-86 Titan 38205 | -4/Upper Caves | Destroyed B-86 Titan 38246 | -4/Upper Caves | Learned Research stockpile data 38433 | -4/Upper Caves | Discovered new exit (range 3) 40092 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 40173 | -4/Upper Caves | Entered another Upper Caves area 40208 | -4/Upper Caves | Core integrity fell below 50% 40394 | -4/Upper Caves | Discovered exit to Research (range 12) 41432 | -4/Upper Caves | Discovered new exit (range 12) 41480 | -4/Upper Caves | Learned Research stockpile data 41969 | -4/Upper Caves | Entered Zhirov 41969 | -4/Zhirov | Discovered new exit (range 3) 41985 | -4/Zhirov | Met Zhirov 42074 | -4/Zhirov | Found Alien Artifact 42074 | -4/Zhirov | Identified Integrated Dissipator 42074 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 42094 | -4/Zhirov | Learned location of Quarantine (-2) 42094 | -4/Zhirov | Learned location of Command (-1) 42103 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 42623 | -4/Zhirov | Found Alien Artifact 42663 | -4/Zhirov | Entered Proximity Caves 42672 | -3/Proximity Caves | Spotter reported a threat 42706 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 42875 | -3/Proximity Caves | Spotter reported a threat 43145 | -3/Proximity Caves | Found Prototype Device 43145 | -3/Proximity Caves | Identified Exp. Sensor Array 43442 | -3/Proximity Caves | Found Exp. Sensor Array 44177 | -3/Proximity Caves | Spotted B-86 Titan 44408 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 45470 | -3/Proximity Caves | Discovered exit to Research (range 12) 45880 | -3/Proximity Caves | Entered Research 45880 | -3/Research | Evolved 2 slots: Power x1, Utility x1 45881 | -3/Research | Identified exit to Testing 45884 | -3/Research | Loaded intel: 121 machine locations 45961 | -3/Research | Identified exit to Research 45964 | -3/Research | Identified exit to Armory 46056 | -3/Research | Found Imp. Powered Armor 46060 | -3/Research | Found Imp. Powered Armor 46080 | -3/Research | Revision forces began assault on 0b10 46128 | -3/Research | Met up with Revision 17++ 46422 | -3/Research | Fabricated Hyp. Alpha Cannon (x1) 46580 | -3/Research | Research terminal network offline 46969 | -3/Research | Spotted B-86 Titan 47008 | -3/Research | Found Unknown Launcher 47008 | -3/Research | Identified Gamma Bomb Array 47147 | -3/Research | Entered Armory 47148 | -3/Armory | Met VL-GR5, who suggested a friendly competition 47366 | -3/Armory | Found Mni. Smartbomb Launcher 47425 | -3/Armory | Lost the competition with VL-GR5 47454 | -3/Armory | Found Fusion Bomb Launcher 47644 | -3/Armory | Discovered exit to Research (range 3) 47647 | -3/Armory | First assault squad dispatched 47649 | -3/Armory | VL-GR5 left a parting gift on exiting Armory 47682 | -3/Armory | Found Mni. Smartbomb Launcher 47684 | -3/Armory | Found Mni. Smartbomb Launcher 47778 | -3/Armory | Destroyed 8 combat bots 48089 | -3/Armory | Destroyed 13 combat bots 48197 | -3/Armory | Spotted B-86 Titan 48205 | -3/Armory | Destroyed B-86 Titan 48331 | -3/Armory | Destroyed 12 combat bots 48480 | -3/Armory | Discovered exit to Research (range 3) 48633 | -3/Armory | Assisted by bots powering up and referring to "LRC-V3" 48633 | -3/Armory | P-80 Master assimilated allied Veteran 8b 48649 | -3/Armory | P-80 Master assimilated allied Veteran 8h 48722 | -3/Armory | Discovered new exit (range 5) 48804 | -3/Armory | P-80 Master assimilated allied Veteran 8c 48852 | -3/Armory | Entered Lab 48852 | -3/Lab | Discovered exit to Research (range 9) 48861 | -3/Lab | Lost 4 allies 48919 | -3/Lab | Hidden lab's door opened automatically 48919 | -3/Lab | Sensor layout match revealed 48920 | -3/Lab | Gained access to the hidden lab's interior 49101 | -3/Lab | Found Integrated Dissipator 49101 | -3/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 49108 | -3/Lab | Found Alien Artifact 49123 | -3/Lab | Found Alien Artifact 49415 | -3/Lab | Found Prototype Protection 49415 | -3/Lab | Identified Exp. Powered Armor 49422 | -3/Lab | Found Prototype Hackware 49654 | -3/Lab | Entered Research 49654 | -2/Research | Evolved 2 slots: Utility x2 50027 | -2/Research | Spotted B-90 Cyclops 50060 | -2/Research | Destroyed B-90 Cyclops 50223 | -2/Research | Found Quantum Capacitor 50266 | -2/Research | Discovered new exit (range 15) 50675 | -2/Research | Spotted B-90 Cyclops 50746 | -2/Research | Destroyed B-90 Cyclops 50897 | -2/Research | Unchained authorized (CL-0N3) 50912 | -2/Research | Fabricated Hyp. Alpha Cannon (x1) 51037 | -2/Research | Fabricated Hyp. Alpha Cannon (x1) 51077 | -2/Research | Found Prototype Launcher 51163 | -2/Research | Fabricated Hyp. Alpha Cannon (x1) 51196 | -2/Research | Spotted B-90 Cyclops 51262 | -2/Research | U-05 Engineer reconstituted as S7 Guard 51262 | -2/Research | Spotted S7 Guard 51274 | -2/Research | Destroyed S7 Guard 51274 | -2/Research | S7 Guard reconstituted as CL-0N3 51281 | -2/Research | Identified Quantum Router 51283 | -2/Research | Identified exit to Quarantine 51569 | -2/Research | Build established: Hacker-Construct 51597 | -2/Research | R-10 Processor reconstituted as S7 Guard 51597 | -2/Research | Spotted S7 Guard 51597 | -2/Research | Destroyed S7 Guard 51597 | -2/Research | S7 Guard reconstituted as CL-0N3 51654 | -2/Research | First assault squad dispatched 51816 | -2/Research | R-10 Processor reconstituted as Access Guard 51816 | -2/Research | Spotted Access Guard 51833 | -2/Research | Identified Transdimensional Reconstructor (x2) 51833 | -2/Research | Warped through subspace 51848 | -2/Research | Warped through subspace 51856 | -2/Research | Garrison activated, responded to threat 51876 | -2/Research | Spotted B-90 Cyclops 51938 | -2/Research | Lost 3 parts (1u2w) 52029 | -2/Research | Entered Quarantine 52038 | -2/Quarantine | Identified Core Expander 52038 | -2/Quarantine | Installed Core Expander, added new Utility slot 52091 | -2/Quarantine | Found Alien Artifact 52091 | -2/Quarantine | Identified Phase Armor 52197 | -2/Quarantine | Unchained authorized (CL-0N3) 52206 | -2/Quarantine | Found Alien Artifact 52232 | -2/Quarantine | Identified Phase Redirector 52242 | -2/Quarantine | Core integrity fell below 50% 52309 | -2/Quarantine | System corruption reached 10% 52364 | -2/Quarantine | Found Alien Impact Weapon 52406 | -2/Quarantine | Found Alien Artifact 52408 | -2/Quarantine | Identified Subatomic Replicator 52408 | -2/Quarantine | Used Subatomic Replicator to replicate Hyp. Alpha Cannon 52422 | -2/Quarantine | U-05 Engineer reconstituted as Combat Programmer 52423 | -2/Quarantine | Spotted Combat Programmer 52446 | -2/Quarantine | Destroyed Combat Programmer 52446 | -2/Quarantine | Combat Programmer reconstituted as CL-0N3 52475 | -2/Quarantine | Scanned by Researcher 52588 | -2/Quarantine | Found Alien Artifact 52611 | -2/Quarantine | Core integrity fell below 20% 52617 | -2/Quarantine | Crushed by falling debris 52627 | -2/Quarantine | Crushed by falling debris 52630 | -2/Quarantine | Crushed by falling debris 52631 | -2/Quarantine | Spotted Fortress 52631 | -2/Quarantine | Crushed by falling debris 52656 | -2/Quarantine | Crushed by falling debris 52657 | -2/Quarantine | System corruption reached 30% 52687 | -2/Quarantine | Lost 10 parts (4p1n2u3w) 52699 | -2/Quarantine | Discovered new exit (range 6) 52699 | -2/Quarantine | Discovered new exit (range 7) 52703 | -2/Quarantine | Entered Section 7 52721 | -2/Section 7 | Found Prototype Device 52721 | -2/Section 7 | Identified Exp. Thermal Shield 52841 | -2/Section 7 | Spotted S7 Guard 52849 | -2/Section 7 | Scanned by Researcher 52912 | -2/Section 7 | Destroyed S7 Guard 52920 | -2/Section 7 | Found Prototype Protection 52920 | -2/Section 7 | Identified Hvy. Regenerative Plating 52925 | -2/Section 7 | Found Alien Artifact 52925 | -2/Section 7 | Identified Core Physics Calibrator 52943 | -2/Section 7 | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 52927_ Acquired Graphene Brace. 52929_ U-05 Engineer builds a Door. 52930_ Particle Stream penetrates Suspension Chamber. 52930_ Particle Stream penetrates G-73 Enforcer. 52930_ Damage phase-mirrored to G-73 Enforcer Lgt. Quantum Reactor. 52930_ Particle Stream penetrates G-73 Enforcer. 52930_ Damage phase-mirrored to G-73 Enforcer Unknown Leg. 52930_ Particle Stream penetrates Quantum Generator. 52931_ System corrupted: Matter fused (-9). 52933_ U-05 Engineer builds a Wall. 52934_ System corrupted: Hyp. Alpha Cannon failed to cycle. 52934_ Particle Stream penetrates Suspension Chamber. 52934_ Particle Stream penetrates Wall. 52939_ Particle Stream penetrates G-73 Enforcer. 52939_ Damage phase-mirrored to G-73 Enforcer core. 52939_ Particle Stream penetrates Terminal. 52939_ Particle Stream penetrates G-73 Enforcer. 52939_ Damage phase-mirrored to G-73 Enforcer core. 52939_ G-73 Enforcer destroyed. 52940_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ???????????????????????????????? | | ???????????????????????????????? | | ?#"""""????????????????????????? | | ?#""T""###?????????????????????? | | ? #?????????????????????? | | ?""" #?????????????????????? | | ?""" #?????????????????????? | | ?""" #?????????????????????? | | ?""" #?????????????????????? | | #""" [ #?????????????????????? | | #""" #+##+####?????????????? | | #""" # #?????????????? | | # + #??????????##?? | | #""" # #???????? # | | #""" # #?????? """ "# | | #""" ####+########= """ ## | | #""" ## [+%= "" | | #""" ## !=#! "" #? | | #""" ## " " ! %#* " " #? | | #""" ## "T" ![ += "" #? | | # ## " " %!# """ #? | | # ## [ =" #? | | ###########;;;;####+######/"### | | ????#""" ; %% u = [[ *+% | | ????#""" ; % !![% ![= | | ????#""@ [; % [[""" + | | ????#" %g % !""" #? | | # ; "$!]g! % """ #? | | ??##;|$%$!];= """ #? | | ?? ; =$* ; " [ """ #? | | ;;;;;;;# " T "% =""" ?? ? | | # ==""" ???? | | ;;;;#;#;## ==%===?????? | | ; # ===!%!????? | | #;""" = =# ####"#+#="=????? | | ? ;""" # #?? # ???? | | #""" # #?? " ?"? ???? | | ???"" ] + #?? " ??=? ??? | | ?????" # #??? ? ? ???? | | ?????" ! # #??? ?? ??????? | | ?????" !# #??? ?????????? | | ?????? ? ? ???????????????? | | ????????????? ???????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Coolant Potential 240 Energy Generation 74 Energy Capacity 1650 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Additional Mass Support 6 Corruption Block 15 Armor Coverage 2000 Resistance: KI 25 Resistance: TH 30 Power Shielding 90 Utility Shielding 90 Weapon Shielding 100 Point Defense Rating 240 Weapon Cycling 20 Evasion (%) 64 Targeting Accuracy 8 Target Analysis 12 Core Analysis 6 Recoil Reduction 6 Energy Filtering 50 Kinecelleration 40 Salvage Targeting 2 Offensive Hacking 14 Defensive Hacking 25 Authchip Count 3 Item Schematics ----------------- Hvy. Gauss Cannon | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Adv. Trap Extractor | -6/Zion | Archive Point Defense System | -6/Zion | Archive Energy Well | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Hyp. Coil Gun | -6/Zion | Archive Hardcell Cannon | -6/Zion | Archive Focal Shield | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Lgt. Assault Rifle | -5/Factory | Hacked Hyp. Gauss Cannon | -5/Extension | Hacked Mak. Microdissipator Network | -4/Factory | Scanalyzed Deep Structural Scanner | -4/Factory | Extrapolated Hyp. Alpha Cannon | -4/Factory | Extrapolated Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ H-88 Terminator | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive H-55 Commando | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive Fabricated ------------ Imp. Coolant Injector | x2 | -5/Factory | Preloaded H-66 Slayer | x2 | -5/Factory | Preloaded Hyp. Gauss Cannon | x2 | -4/Factory | Authchip Hyp. Alpha Cannon | x1 | -4/Factory | Authchip Hyp. Alpha Cannon | x1 | -3/Research | Authchip Hyp. Alpha Cannon | x1 | -2/Research | Authchip Hyp. Alpha Cannon | x1 | -2/Research | Authchip Hyp. Alpha Cannon | x1 | -2/Research | Authchip Repaired ---------- Imp. Transmission Jammer | 16% | -5/Factory Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Expander Phase Armor Phase Redirector Subatomic Replicator Core Physics Calibrator Achievements -------------- Explosive Keycard This Is My Hole Challenges ------------ None Game ------ Seed QuantumForceKinecellerator Manual? 0 Play Time 09:26:21 Cumulative 1480.7 hours Start 2025.12.21 @ 00:25:31 End 2025.12.21 @ 23:26:46 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 662 Rogue 662 Adventurer 0 Explorer 0 Win Type - Total 29 Types 14/5/3/0/1/1/2/2/0/1 Lore% 93 Gallery% 90 Achievement% 74 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(315) Steam 1 RUN: c03930ec-b30c-4452-a365-086ebc5d56f8