Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.17 @ 19:40:38 Player: BoomBlip Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (31) 155 Value Destroyed (853) 853 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (52) 52 TOTAL SCORE: 2240 Bonus ------- High Alert Combat Kills 27 Follower Combat Kills 25 Cogmind --------- Core Integrity 0/400 Matter 264/300 Energy 149/150 System Corruption 0% Temperature Cool (9) Movement Core (300) Ox5 Location -9/Storage Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Small Storage Unit Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Heavy Ion Engine Heavy Ion Engine Improved Signal Interpreter Improved Medium Laser Advanced Beam Cannon Improved Assault Rifle Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Cooling System Small Storage Unit Small Storage Unit > --- WEAPON ----------- Improved Medium Laser Improved Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Improved Signal Interpreter Light Armor Plating Improved EM Shotgun Advanced Beam Cannon Improved Assault Rifle Improved Assault Rifle Improved Light Cannon [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Cooling System Storage Small Storage Unit Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 37 | 8 4 9 16 Power 4 | 1 . . 3 Engine 4 | 1 . . 3 Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 . 5 3 Treads 7 | 2 . 5 . Leg 3 | . . . 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 3 . 2 3 Device 4 | 1 . 2 1 Storage 3 | 2 . . 1 Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 15 | 2 4 2 7 Energy Gun 5 | 1 3 . 1 Energy Cannon 1 | . . . 1 Ballistic Gun 6 | 1 1 2 2 Ballistic Cannon 3 | . . . 3 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . . 1 3 Parts Lost 11 | . 2 . 9 Power . | . . . . Propulsion 3 | . . . 3 Utility 2 | . . . 2 Weapon 6 | . 2 . 4 Highest Loss Streak 9 | . 2 . 9 Average Slot Usage (%) 97 | . 100 100 95 Engine 11 | . 14 11 11 Treads 22 | . 28 33 18 Leg 7 | . . . 12 Device 7 | . . 11 9 Storage 23 | . 28 22 22 Energy Gun 4 | . 14 2 . Ballistic Gun 12 | . 14 19 11 Ballistic Cannon 5 | . . . 8 Naked Turns . | . . . . Heaviest Build 27 | 16 16 20 27 Greatest Support 60 | 40 40 60 60 Greatest Overweight (x) 8 | . . . 8 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 5 8 8 8 Most Carried 8 | 5 8 8 8 Average Carried 6 | 3 6 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 5 8 8 6 Class Distribution -------------------- 55% | Scavenger-Mutant 44% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 860 | 258 69 145 388 Remotely 135 | . . 135 . Salvage Created 1098 | 71 227 171 629 Parts 63 | 5 17 14 27 Haulers Intercepted 2 | . 1 1 . Recyclers Shooed 3 | 1 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 23 | . 6 3 14 Guns 13 | . 6 3 4 Cannons 10 | . . . 10 Classes Destroyed 9 | 2 3 1 3 Worker 1 | . . . 1 Tunneler 1 | 1 . . . Hauler 2 | . 1 1 . Recycler 2 | 1 . . 1 Mechanic 1 | . . . 1 Operator 1 | . . . 1 Swarmer 3 | . 3 . . Grunt 16 | . 3 2 11 Sentry 4 | . . 1 3 Best Kill Streak 5 | 1 3 4 5 Combat Bots Only 4 | . 3 3 4 Max Kills in Single Turn 2 | 1 2 1 2 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 2595 | . 432 190 1973 Core 477 | . 66 114 297 Absorbed by Shields . | . . . . Core Remaining (%) 86 | 100 73 . . Volleys Fired 96 | 8 24 7 57 Largest 2 | 2 2 2 2 Hottest 124 | 70 70 60 124 Shots Fired 190 | 16 47 14 113 Gun 133 | 16 47 14 56 Cannon 57 | . . . 57 Launcher . | . . . . Special . | . . . . Kinetic 135 | 8 24 13 90 Thermal 50 | 8 19 . 23 Explosive . | . . . . Electromagnetic 5 | . 4 1 . Robot Hit Streak 18 | 6 12 11 18 Robot Miss Streak 3 | 2 3 1 3 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 131 | 11 31 12 77 Core Hits 56 | 5 13 6 32 Critical Hits 3 | . . . 3 Critical Kills . | . . . . Critical Parts Destroyed 3 | . . . 3 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2172 | 129 320 172 1551 Guns 1330 | 129 318 172 711 Cannons 836 | . . . 836 Explosions . | . . . . Melee . | . . . . Ramming 6 | . 2 . 4 Kinetic 1474 | 44 124 157 1149 Thermal 645 | 85 162 . 398 Explosive . | . . . . Electromagnetic 47 | . 32 15 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 13 | . . . 13 Projectiles 13 | . . . 13 Explosions . | . . . . Melee . | . . . . Knockbacks 10 | . . . 10 Impact . | . . . . Kinetic 7 | . . . 7 Secondary 3 | . . . 3 Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 3 | . 1 . 2 Targets Rammed 3 | . 1 . 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 467 | 110 230 14 467 Average Temperature 117 | 51 76 8 196 Received Heat Transfer 1101 | . 60 45 996 Effects 3 | . . . 3 Shutdowns 1 | . . . 1 Energy Bleed 1 | . . . 1 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 1348 | 259 481 . 608 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 452 | 10 178 161 452 Initial 74 | . 6 74 67 Average 160 | 2 99 126 221 Maximum Alert Level 2 | . . . 2 Low Security (%) 64 | 100 100 100 38 Level 1 34 | . . . 60 Level 2 1 | . . . 1 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 2 1 3 Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . 2 1 1 Assault 2 | . . . 2 Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 46 | . 10 6 30 Peak Tracking Total 10 | . 4 3 10 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 3 | . 1 . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Garrison Access 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 7 | . 1 . 6 Terminals 6 | . 1 . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 14 | . 3 . 11 Successful 4 | . . . 4 Failed 10 | . 3 . 7 Catastrophic 5 | . 2 . 3 Database Lockouts . | . . . . Manual 5 | . 3 . 2 Terminals 12 | . 3 . 9 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 2 | . . . 2 Terminal Hacks 3 | . . . 3 Open Door 3 | . . . 3 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 5 | . 1 . 4 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies 2 | . . . 2 Largest Group 2 | . . . 2 Highest-Rated Group 62 | . . . 62 Highest-Rated Ally 31 | . . . 31 Total Orders . | . . . . Ally Attacks 15 | . . . 15 Total Damage 293 | . . . 293 Kills 1 | . . . 1 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 1102 | 125 246 103 628 Spaces Moved 475 | 55 106 43 271 Core 11 | 2 . . 9 Treads 349 | 53 106 43 147 Legs 115 | . . . 115 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 120 Average Speed 154 | 156 160 160 150 Slowest Speed 450 | 160 160 160 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 4 21 6 54 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 1 | . . . 1 Melee . | . . . . Projectile 1 | . . . 1 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 666 | 76 139 66 385 Wait 3 | . 2 . 1 Move 472 | 54 105 42 271 Hop . | . . . . Pick Up 21 | 5 3 1 12 Fast Attach 16 | 8 . 2 6 Attach 7 | . 2 2 3 Detach 1 | . . 1 . Swap 14 | . 2 5 7 Drop 28 | 1 . 6 21 Fire 96 | 8 24 7 57 Melee . | . . . . Ram 1 | . . . 1 Kick . | . . . . Crush 2 | . 1 . 1 Escape Stasis 5 | . . . 5 Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 126 | -11/Scrapyard | Entered Materials 347 | -10/Materials | Discovered new exit (range 11) 352 | -10/Materials | Build established: Mutant 372 | -10/Materials | Entered another Materials area 372 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 423 | -9/Materials | Discovered new exit (range 11) 475 | -9/Materials | Entered Storage 730 | -9/Storage | Build established: Scavenger-Mutant 850 | -9/Storage | Core integrity fell below 50% 988 | -9/Storage | Discovered new exit (range 16) 994 | -9/Storage | Met a pair of Derelict thieves 1064 | -9/Storage | Core integrity fell below 20% 1103 | -9/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01051_ Destroyed Ion Engine. 01053_ G-34 Mercenary destroyed. 01054_ M-13 Machinist fits Backup Power I on G-34 Mercenary. 01054_ G-34 Mercenary destroyed. 01055_ Aluminum Leg destroyed. 01060_ Overheating: Adv. Beam Cannon damaged (-7). 01060_ M-13 Machinist destroyed. 01060_ Aluminum Leg destroyed. 01061_ Overheating: Energy bleed (-44). 01062_ Adv. Beam Cannon destroyed. 01064_ Power failure, Hvy. Ion Engine shutdown. 01065_ Slammed into Y-45 Defender. 01076_ Acquired 47 matter. 01078_ K-01 Serf collects debris. 01088_ Lgt. Armor Plating destroyed. 01088_ K-01 Serf cleans the Door Terminal. 01088_ Imp. Light Cannon destroyed. 01098_ R-06 Scavenger collects Hover Unit. 01099_ Imp. Assault Rifle destroyed. 01103_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???###?????????????????????????????????????? | | ####T################################??????? | | ^ g i #??????? | | / Yg < #??????? | | =^ %g @ ^u #??????? | | +#########+#########+######+##+###?????????? | | #??# #??##% #??????????????????? | | #??# #??#T= #??????????????????? | | [#??# """" #?###" "##??????????????????? | | ] #??# """" #?# [[%[[#??????????????????? | | ] [#?# """" #?#]]=%%%#??????????????????? | | ] [#?## """" #?# !%][[#??????????????????? | | ] [#??# #?#] [[=%#??????????????????? | | ####??#?? #?########??????????????????? | | ???????????? #???????????????????????????? | | ?????????????###???????????????????????????? | | #######????????????????????????????????????? | | #????????????????????????????????????? | | [ ##????????????????????????????????????? | | ###???????????????????????????????????? | | "" ""#???????????????????????????????????? | | " T"#???????????????????????????????????? | | """ ""#???????????????????????????????????? | | ###???????????????????????????????????? | | #?????????????????????????????????????? | | ######?????????????????????????????????????? | | #??????????????????????????????????????????? | | ???????????????????????????????????????????? | | #??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SignalDisruptionDissipator Manual? 0 Play Time 00:11:54 Cumulative 66.3 hours Start 2021.08.17 @ 19:29:59 End 2021.08.17 @ 19:40:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 102 Rogue 92 Adventurer 8 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 48 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 36/CogNarrow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 52309625-d3c9-4437-a324-eff22e8f36bf