Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.22 @ 20:57:30 Player: Nalzok Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (160) 800 Value Destroyed (4792) 4792 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (862) 862 TOTAL SCORE: 12274 Bonus ------- Follower Combat Kills 355 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -93 Cogmind --------- Core Integrity 0/850 Matter 223/300 Energy 100/100 System Corruption 3% Temperature Cool (12) Movement Core (100) Ox1 Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Mini Drone Bay (1/3) > --- WEAPON (4) ------- Powered Hammer > --- INVENTORY (4) ---- Humpback Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Biometal Medium Treads Wheel Armored Huge Wheel > --- UTILITY ---------- Humpback Experimental Melee Analysis Suite Heart of Steel > --- WEAPON ----------- Improved EM Pulse Cannon Ion Cannon CL-ANK's Mallet > --- INVENTORY -------- Nuclear Core Nuclear Core Improved Deuterium Engine Makeshift Power Source Aluminum Leg Coolant Injector High-capacity Storage Unit High-capacity Storage Unit Humpback Advanced Terrain Scan Processor Weapon Cycler Force Booster Improved Light Armor Plating Medium Reactive Plating Focal Shield Thermal Shield Autogun Gauss Cannon Magnetic Acceleration Cannon [Rating: 88] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Biometal Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Humpback Device Trap Reconfigurator Storage Humpback Processor Enhanced Optical Array Hackware Hacking Suite Protection Medium Reactive Plating Weapon Gauss Cannon Energy Gun Heavy Laser Energy Cannon Ion Cannon Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Impact Weapon CL-ANK's Mallet Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Slots Evolved 8 | . . . 2 . . . 2 2 . . 2 . . . . Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . . . . . . Utility 4 | . . . 2 . . . . . . . 2 . . . . Weapon 2 | . . . . . . . . 2 . . . . . . . Parts Attached 169 | . 16 . 16 9 3 4 35 15 9 28 1 6 7 . 20 Power 19 | . 2 . 4 3 . . 3 1 1 3 . 1 1 . . Engine 15 | . 2 . 4 3 . . 3 . . 2 . . 1 . . Core 4 | . . . . . . . . 1 1 1 . 1 . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 36 | . 4 . 4 2 . 2 12 2 . 5 . . 1 . 4 Treads 9 | . . . . . . . 3 . . 1 . . 1 . 4 Leg 22 | . 4 . 4 2 . 2 7 1 . 2 . . . . . Wheel 5 | . . . . . . . 2 1 . 2 . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 44 | . 4 . 4 1 3 . 3 3 5 10 1 5 1 . 4 Device 15 | . . . 1 . 1 . 1 1 3 4 1 . . . 3 Storage 15 | . 4 . . . 2 . . 1 2 4 . . 1 . 1 Processor 7 | . . . 1 1 . . 1 1 . 1 . 2 . . . Hackware 2 | . . . 2 . . . . . . . . . . . . Protection 5 | . . . . . . . 1 . . 1 . 3 . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 70 | . 6 . 4 3 . 2 17 9 3 10 . . 4 . 12 Energy Gun 9 | . 2 . . 1 . 1 1 2 . 1 . . . . 1 Energy Cannon 6 | . . . . . . . . 1 . 2 . . 2 . 1 Ballistic Gun 14 | . 2 . . . . . 6 1 1 1 . . . . 3 Ballistic Cannon 20 | . . . 3 2 . . 5 4 2 1 . . 1 . 2 Launcher 18 | . 2 . 1 . . 1 5 1 . 4 . . 1 . 3 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . 1 . . . . 2 Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 1 . . . . 1 2 . . . . 1 Parts Lost 64 | . 2 . 2 1 . 2 15 2 2 17 . . 1 . 20 Power 5 | . 1 . . . . . 1 . . 1 . . 1 . 1 Propulsion 17 | . . . . . . 1 6 1 1 4 . . . . 4 Utility 13 | . . . 1 1 . . 2 . . 3 . . . . 6 Weapon 29 | . 1 . 1 . . 1 6 1 1 9 . . . . 9 Highest Loss Streak 20 | . 2 . 1 1 . 2 9 1 1 12 . . 1 . 20 Average Slot Usage (%) 79 | . 98 100 92 99 100 95 79 91 72 60 60 75 80 80 70 Engine 4 | . 14 14 11 11 11 11 5 1 . 5 6 3 4 6 5 Core 3 | . . . . . . . . 5 7 . . 2 1 . . Treads 2 | . . . . . . . 7 . . 5 6 6 11 13 10 Leg 13 | . 28 28 22 22 22 19 8 23 15 1 . . . . . Wheel 3 | . . . . . . . 5 5 . 11 13 13 7 6 5 Device 6 | . . . 4 11 17 22 9 7 9 1 . . . . . Storage 11 | . 26 28 22 22 22 22 18 8 4 5 6 6 9 13 11 Processor 5 | . . . 4 10 4 . 1 7 4 4 6 11 13 13 10 Protection 1 | . . . . . . . 4 . . 1 . 10 9 6 4 Energy Gun 2 | . 13 . . . . 9 2 6 . . . . . . 3 Energy Cannon 2 | . . . . . . . . 3 . 12 13 13 10 6 . Ballistic Gun 5 | . 6 14 2 . . . 5 . 9 . . . . . 5 Ballistic Cannon 11 | . . . 13 22 22 . 8 19 20 1 . . 2 6 . Launcher 1 | . 8 14 6 . . 11 1 . . . . . . . 2 Impact Weapon 1 | . . . . . . . . . . 5 6 6 6 6 4 Naked Turns 76 | . . . . . . . . . . 48 . . . . 28 Heaviest Build 143 | 11 43 43 46 46 77 73 91 113 112 129 119 142 143 143 141 Greatest Support 40 | 20 20 20 20 20 20 25 40 40 30 38 38 38 38 28 35 Greatest Overweight (x) 23 | . 2 2 2 2 3 3 23 3 5 9 3 3 5 5 5 Average Overweight (x) 2 | . 1 2 1 2 2 2 3 2 3 1 2 2 4 5 2 Largest Inventory Capacity 24 | 6 16 16 16 16 20 20 20 24 24 24 24 24 24 24 24 Average Capacity 18 | 6 15 16 16 16 16 20 20 23 16 19 24 24 24 24 21 Most Carried 24 | 5 16 15 16 16 20 20 20 24 24 24 24 24 24 24 24 Average Carried 16 | 3 13 15 15 15 16 19 18 22 13 15 22 23 23 24 21 Final Capacity 24 | 6 16 16 16 16 20 20 20 24 24 24 24 24 24 24 4 Final Carried 24 | 2 15 15 16 16 20 20 20 24 24 21 24 24 24 24 3 Class Distribution -------------------- 24% | Hauler-Skirmisher 23% | Scavenger-Mutant 13% | Mutant 12% | Scavenger-Gunner 9% | Hauler-Mutant 5% | Derelict-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Derelict-Gladiator | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Matter Collected 6230 | 185 294 21 252 410 . 35 1067 299 1526 1028 194 350 96 . 473 Remotely 864 | . . . . . . . . . 712 152 . . . . . Salvage Created 4336 | . 632 59 365 219 . 45 1195 469 110 544 11 145 31 . 511 Parts 257 | . 40 9 35 28 . 7 65 24 10 21 . 2 1 . 15 Haulers Intercepted 2 | . 2 . . . . . . . . . . . . . . Recyclers Shooed 4 | . . . 2 1 . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . . . . 2 9 . 3 5 . 17 Prevented 10 | . . . . . . . . . 7 1 . 2 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Combat Hostiles Destroyed 118 | . 11 6 10 11 . 4 26 10 5 16 . 1 1 . 17 Guns 33 | . 7 3 1 . . 1 9 . . 1 . . . . 11 Cannons 46 | . . . 7 11 . . 7 8 5 5 . 1 . . 2 AOE 38 | . 4 3 2 . . 3 9 2 . 10 . . 1 . 4 Classes Destroyed 16 | . 5 1 3 . . 1 3 1 . 1 . . . . 1 Worker 7 | . . . 1 . . . 4 2 . . . . . . . Builder 11 | . 1 . 3 1 . . 6 . . . . . . . . Tunneler 3 | . . . 1 1 . . . . . . 1 . . . . Hauler 2 | . 2 . . . . . . . . . . . . . . Recycler 5 | . . . 1 . . . 1 3 . . . . . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . Operator 4 | . 2 . 2 . . . . . . . . . . . . Watcher 3 | . 2 . . . . . 1 . . . . . . . . Swarmer 31 | . . 6 2 6 . 3 3 4 4 . . . . . 3 Grunt 66 | . 11 . 8 5 . . 16 2 . 14 . 1 1 . 8 Brawler 2 | . . . . . . . 2 . . . . . . . . Duelist 2 | . . . . . . . . . . 2 . . . . . Sentry 5 | . . . . . . . 3 1 . . . . . . 1 Hunter 4 | . . . . . . 1 2 1 . . . . . . . Programmer 3 | . . . . . . . . 2 1 . . . . . . Decomposer 6 | . . . . . . . . . 2 1 . 3 . . . Assembled 5 | . . . . . . . . . . . . . . . 5 Best Kill Streak 8 | . 3 3 8 4 . 4 8 6 4 8 1 1 1 . 4 Combat Bots Only 8 | . 3 3 4 3 . 4 5 4 4 8 . 1 1 . 4 Max Kills in Single Turn 4 | . 1 3 3 1 . 2 3 4 1 3 1 1 1 . 2 Gunslinging 1 | . . . . . . . 1 . . . . . . . . Exploded 3 | . 1 2 1 . . 2 2 2 . 3 . . 1 . 2 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Damage Taken 10787 | . 488 59 406 287 . 242 2360 518 352 2123 . 80 430 . 3442 Core 2218 | . 91 3 91 28 . 27 436 27 63 595 . . 77 . 780 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 49 | 100 . 62 . . . 63 20 . . 2 . . . . . Volleys Fired 329 | . 45 4 25 26 . 6 93 24 16 30 . 4 8 . 48 Largest 4 | . 2 2 2 2 . 2 2 4 4 3 . 2 2 . 3 Hottest 221 | . 70 53 78 78 . 69 104 221 167 144 . 129 129 . 189 Shots Fired 666 | . 73 8 44 52 . 7 162 94 60 48 . 8 16 . 94 Gun 250 | . 67 4 4 . . 3 66 22 18 5 . . . . 61 Cannon 352 | . . . 34 52 . 1 79 70 42 29 . 8 14 . 23 Launcher 64 | . 6 4 6 . . 3 17 2 . 14 . . 2 . 10 Special . | . . . . . . . . . . . . . . . . Kinetic 473 | . 24 4 38 52 . 1 137 64 60 21 . . . . 72 Thermal 64 | . . . . . . 3 8 22 . 7 . 4 8 . 12 Explosive 49 | . 6 4 6 . . 3 7 . . 11 . . 2 . 10 Electromagnetic 80 | . 43 . . . . . 10 8 . 9 . 4 6 . . Robot Hit Streak 25 | . 9 2 6 4 . 2 17 6 5 9 . 8 19 . 25 Robot Miss Streak 8 | . 4 8 7 5 . 2 6 6 4 2 . . 1 . 2 Penetration Max 1 | . . . . . . . . . . . . . . . 1 Secondary Targets 4 | . 1 . . . . . 2 . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . . . . . 1 Shots Hit Robots 378 | . 44 2 21 25 . 4 102 39 20 29 4 8 11 . 69 Core Hits 256 | . 30 6 23 15 . 5 71 19 9 35 . 4 4 . 35 Critical Hits 27 | . . . 2 . . . 5 4 5 3 2 1 . . 5 Critical Kills 7 | . . . 2 . . . 1 1 1 . . 1 . . 1 Critical Parts Destroyed 20 | . . . . . . . 4 3 4 3 2 . . . 4 Melee Attacks 7 | . . . . . . . . . . . 4 3 . . . Kinetic 7 | . . . . . . . . . . . 4 3 . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . . . . 4 3 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 14094 | . 1103 157 1137 542 . 387 3009 1167 455 1870 739 643 446 . 2439 Guns 2858 | . 619 33 70 . . 32 693 174 78 42 . . . . 1117 Cannons 4529 | . . . 377 542 . 20 983 838 377 414 . 131 267 . 580 Explosions 5416 | . 484 124 690 . . 335 1333 155 . 1402 . . 179 . 714 Melee 1251 | . . . . . . . . . . . 739 512 . . . Ramming 40 | . . . . . . . . . . 12 . . . . 28 Kinetic 6937 | . 158 33 447 542 . 20 1579 798 455 261 739 512 . . 1393 Thermal 1235 | . 76 . . . . 120 178 250 . 113 . 45 149 . 304 Explosive 4244 | . 408 124 605 . . 247 758 . . 1209 . . 179 . 714 Electromagnetic 1638 | . 461 . 85 . . . 494 119 . 275 . 86 118 . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . . 1 . . . . 3 Average Corruption 1 | . . . . . . . . . . 1 . . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 14 | . . . . . . . . . . 8 . . . . 6 Message Errors 3 | . . . . . . . . . . 2 . . . . 1 Matter Fused 1 | . . . . . . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . . . . . 1 Energy Discharges 4 | . . . . . . . . . . 4 . . . . . Data Loss (minor) 1 | . . . . . . . . . . 1 . . . . . Targeting Errors 3 | . . . . . . . . . . 1 . . . . 2 Weapon Failures 1 | . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 847 | . 13 . 95 . . 70 66 5 . 63 310 211 . . 14 Projectiles 53 | . . . . . . . 47 5 . . . . . . 1 Explosions 273 | . 13 . 95 . . 70 19 . . 63 . . . . 13 Melee 521 | . . . . . . . . . . . 310 211 . . . Knockbacks 32 | . . . 4 4 . . 10 4 2 2 . . . . 6 Impact . | . . . . . . . . . . . . . . . . Kinetic 31 | . . . 4 4 . . 10 4 2 2 . . . . 5 Secondary 1 | . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 728 | . 199 33 41 . . 181 152 . . 109 . . . . 13 Shots 25 | . 6 2 1 . . 5 6 . . 5 . . . . . Rammed 7 | . . . . . . . . . . 5 . . . . 2 Targets Rammed 7 | . . . . . . . . . . 5 . . . . 2 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 508 | . 42 . 42 123 . 48 395 508 240 189 . 207 216 . 439 Average Temperature 106 | . 14 . 13 31 . 26 125 161 105 54 . 93 75 . 169 Received Heat Transfer 3687 | . 162 . 138 93 . . 954 75 . 972 . 27 90 . 1176 Effects 13 | . . . . . . . 4 5 . . . . . . 4 Shutdowns 3 | . . . . . . . . 2 . . . . . . 1 Energy Bleed 4 | . . . . . . . 3 . . . . . . . 1 Interference 2 | . . . . . . . . 1 . . . . . . 1 Matter Decay 1 | . . . . . . . . . . . . . . . 1 Damage (minor) 3 | . . . . . . . 1 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . Parts Fried 3 | . . . . . . . 3 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . . . . . . . Heat Transferred 1784 | . 100 . . . . 174 272 383 . 74 . 74 222 . 485 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . 2 . . . . . 2 1 . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Peak Influence 339 | . 244 188 297 297 . 218 339 157 . . 5 . . . . Initial 154 | . . 33 72 63 . . 84 154 . . . . . . . Average 111 | . 86 171 176 191 . 205 94 82 . . 2 . . . . Maximum Alert Level 1 | . 1 . 1 1 . 1 1 . . . . . . . . Low Security (%) 82 | 100 93 100 44 52 . 17 84 100 . . 100 . . . . Level 1 17 | . 6 . 55 47 . 82 15 . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 15 | . 4 . 3 . . . 4 3 . . 1 . . . . Investigation 2 | . 1 . . . . . 1 . . . . . . . . Extermination 3 | . . . . . . . . 2 . . 1 . . . . Reinforcement 9 | . 3 . 3 . . . 2 1 . . . . . . . Assault 1 | . . . . . . . 1 . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 2 . . . 1 . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Distress Signals 6 | . 2 . . . . . 3 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 199 | . 23 2 21 17 . 4 41 15 5 26 . 3 5 . 37 Peak Tracking Total 11 | . 4 1 6 3 . 3 9 4 4 11 1 2 4 . 9 Tactical Retreats 16 | . . . . . . . 2 . . 8 . . . . 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Traps Triggered 6 | . . . 1 . . . 1 4 . . . . . . . Indirectly 4 | . . . 1 . . . . 3 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . 2 . . . . . . . . Traps Reconfigurated 8 | . . . . . . . 3 5 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Machines Disabled 20 | . 3 1 3 2 . 5 4 1 . . . 1 . . . Max in Single Turn 5 | . 2 1 1 1 . 5 1 1 . . . 1 . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Machines Accessed 22 | . 2 . 2 . 2 . 4 4 2 . . 1 . 4 1 Terminals 8 | . 2 . 1 . . . 2 2 . . . . . . 1 Fabricators 2 | . . . . . . . . 2 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . 1 . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . Total Hacks 65 | . 5 . 10 . 2 . 10 8 2 . . 1 . 26 1 Successful 54 | . 2 . 9 . 2 . 8 3 2 . . 1 . 26 1 Failed 11 | . 3 . 1 . . . 2 5 . . . . . . . Catastrophic 1 | . . . . . . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 18 | . 3 . 7 . 1 . 5 2 . . . . . . . Terminals 22 | . 5 . 7 . . . 5 4 . . . . . . 1 Fabricators 4 | . . . . . . . . 4 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . 3 . . . 4 . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . Terminal Hacks 39 | . 1 . 3 . 2 . 2 1 2 . . 1 . 26 1 Record 13 | . . . . . 1 . . . . . . . . 11 1 Part Schematic 6 | . . . . . . . . . . . . . . 6 . Robot Schematic 6 | . . . . . . . . . . . . . . 6 . Prototype ID Bank 4 | . . . 1 . . . . . . . . . . 3 . Open Door 3 | . . . . . . . . . 2 . . 1 . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . Unreport Threat 5 | . 1 . 1 . . . 2 1 . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . 3 . . . 4 . . . . . . . . Insert Component 4 | . . . 2 . . . 2 . . . . . . . . Analyze 3 | . . . 1 . . . 2 . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . Unauthorized Hacks 5 | . 1 . 3 . . . 1 . . . . . . . . Terminals 5 | . 1 . 3 . . . 1 . . . . . . . . Track 1 | . . . 1 . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . Botnet 2 | . . . 1 . . . 1 . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 12 | . 2 . 2 . . . 3 4 . . . . . . 1 Full Trace Events 1 | . 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . 6 . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . 1 . . . 2 . . . . . . 6 . Parts Built 1 | . . . . . . . . 1 . . . . . . . Matter 102 | . . . . . . . . 102 . . . . . . . Time 51 | . . . . . . . . 51 . . . . . . . Total Part Build Rating 1 | . . . . . . . . 1 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . . . 2 . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . . 2 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . 1 . . . . . . . . Machine Destruction 1 | . . . . . . . 1 . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Total Allies 5 | . . . . 2 . . . . . 1 1 . . . 1 Largest Group 2 | . . . . 2 1 . . . . 1 1 1 1 1 2 Highest-Rated Group 193 | . . . . 39 31 . . . . 113 99 99 99 99 193 Highest-Rated Ally 113 | . . . . 31 31 . . . . 113 99 99 99 99 99 Total Orders 2 | . . . . . . . . . . . . . . . 2 EXPLORE 1 | . . . . . . . . . . . . . . . 1 RETURN 1 | . . . . . . . . . . . . . . . 1 Ally Attacks 39 | . . . . 17 . . . . . . . 4 7 . 11 Total Damage 1624 | . . . . 237 . . . . . . . 289 633 . 465 Kills 17 | . . . . 5 . . . . . . . 2 4 . 6 Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . . 1 1 . 1 1 . . Drone Launches 3 | . . . . . . . . . . . . . . . 3 Drone Recoveries 1 | . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Turns Passed 15510 | 3 1183 365 481 786 497 81 1453 1362 5206 1342 258 888 526 126 953 Spaces Moved 7702 | 1 604 197 216 377 262 33 577 544 2220 986 187 705 345 85 363 Core 249 | . . . . . . . 14 . . 133 . . . . 102 Treads 153 | . . . . . . . 151 . . . . . . . 2 Legs 4692 | 1 604 197 216 377 262 33 207 544 2220 31 . . . . . Wheels 2608 | . . . . . . . 205 . . 822 187 705 345 85 259 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 180 150 180 180 180 120 180 150 50 110 110 120 150 50 Average Speed 173 | 120 162 180 178 180 186 189 196 209 225 107 110 117 138 150 119 Slowest Speed 1200 | 120 180 180 180 180 210 210 1200 210 270 390 120 120 150 150 205 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . 1 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 2 83 52 21 79 61 14 45 15 98 45 4 69 54 70 53 Regions Visited 15 Branch Regions 10 Pre-discovered Areas 2 | . . . . . 1 . . . . . . . . 1 . Known Exits Taken 2 | . . . 1 1 . . . . . . . . . . . Unknown Exits Taken 13 | 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 17 | . . 1 . 1 . . . . 6 2 . 3 3 . 1 Spaces Dug 11 | . 7 . . . . . . 3 1 . . . . . . Terrain Destroyed 441 | . 55 31 34 3 . 40 82 13 23 90 . . 22 . 48 Melee . | . . . . . . . . . . . . . . . . Projectile 67 | . . . 2 3 . . 21 11 23 3 . . . . 4 AOE 374 | . 55 31 32 . . 40 61 2 . 87 . . 22 . 44 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Total 9254 | 4 736 200 272 440 273 45 739 715 2381 1201 232 752 377 84 803 Wait 715 | . 35 . 2 13 . . 1 87 84 77 29 22 10 . 355 Move 7685 | . 603 196 215 376 261 32 576 543 2217 985 186 704 344 84 363 Hop 1 | . . . . . . . . . 1 . . . . . . Pick Up 210 | . 21 . 3 5 4 2 17 30 36 67 9 7 3 . 6 Fast Attach 50 | . 1 . 4 1 1 . 11 4 4 18 . 2 2 . 2 Attach 42 | . 2 . 1 . . 2 8 3 2 7 1 3 1 . 12 Detach 8 | . . . 1 . 1 . . . 1 3 . 1 . . 1 Swap 77 | . 13 . 11 8 2 2 16 8 3 3 . 1 4 . 6 Drop 119 | 4 16 . 10 11 4 1 17 16 13 6 3 5 5 . 8 Fire 329 | . 45 4 25 26 . 6 93 24 16 30 . 4 8 . 48 Melee 7 | . . . . . . . . . . . 4 3 . . . Ram 2 | . . . . . . . . . . . . . . . 2 Kick 5 | . . . . . . . . . . 5 . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 4 | . . . . . . . . . 4 . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Min x2 / Sto x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 612 | -10/Materials | Discovered new exit (range 7) 875 | -10/Materials | Discovered new exit (range 3) 1092 | -10/Materials | Discovered new exit (range 6) 1187 | -10/Materials | Entered Mines 1426 | -10/Mines | Learned Materials trap positions 1495 | -10/Mines | Discovered new exit (range 7) 1552 | -10/Mines | Entered Materials 1552 | -9/Materials | Evolved 2 slots: Utility x2 1553 | -9/Materials | Loaded intel: 11 trap records 1609 | -9/Materials | Identified exit to Mines 1609 | -9/Materials | Identified exit to Storage 2031 | -9/Materials | Build established: Scavenger-Mutant 2033 | -9/Materials | Entered Mines 2270 | -9/Mines | Discovered new exit (range 10) 2340 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2428 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2622 | -9/Mines | Learned Materials terminal intel 2805 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2807 | -9/Mines | Discovered new exit (range 5) 2813 | -9/Mines | Identified exit to Exiles 2819 | -9/Mines | Entered Exiles 2819 | -9/Exiles | Accompanied by 1 ally 2843 | -9/Exiles | Discovered new exit (range 15) 2849 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2864 | -9/Exiles | Met 8R-AWN 2895 | -9/Exiles | Met EX-HEX 2942 | -9/Exiles | Met EX-BIN 2963 | -9/Exiles | Aligned with FarCom system 2965 | -9/Exiles | Given EX-Vault access code 3023 | -9/Exiles | Opened EX-Vault 3038 | -9/Exiles | Found Trap Reconfigurator 3077 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3135 | -9/Exiles | Met EX-DEC 3144 | -9/Exiles | Learned location of Zion (-7) 3299 | -9/Exiles | Discovered new exit (range 10) 3316 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 3316 | -9/Exiles | Entered Mines 3384 | -8/Mines | Discovered new exit (range 7) 3397 | -8/Mines | Entered Materials 3397 | -8/Materials | Evolved 2 slots: Propulsion x2 3398 | -8/Materials | Loaded intel: 12 terminal locations 3719 | -8/Materials | Core integrity fell below 50% 3731 | -8/Materials | Lost 9 parts (1p3n1u4w) 3976 | -8/Materials | Build established: Hauler-Mutant 4165 | -8/Materials | Identified exit to Garrison 4292 | -8/Materials | Discovered new exit (range 16) 4757 | -8/Materials | Lost 3 parts (2n1u) 4850 | -8/Materials | Entered Factory 4850 | -7/Factory | Evolved 2 slots: Weapon x2 5048 | -7/Factory | Fabricated Humpback (x1) 5173 | -7/Factory | Build established: Scavenger-Skirmisher 5663 | -7/Factory | Build established: Hauler-Skirmisher 6203 | -7/Factory | Discovered new exit (range 5) 6212 | -7/Factory | Entered Lower Caves 6353 | -7/Lower Caves | Learned Factory garrison access intel 6718 | -7/Lower Caves | Encountered a Warlord checkpoint 7649 | -7/Lower Caves | Discovered new exit (range 16) 8615 | -7/Lower Caves | Found Prototype Device 8723 | -7/Lower Caves | Identified Heart of Steel 9534 | -7/Lower Caves | Build established: Scavenger-Gunner 11360 | -7/Lower Caves | Build established: Hauler-Gunner 11418 | -7/Lower Caves | Entered another Lower Caves area 11491 | -7/Lower Caves | Lost 4 parts (1n3w) 11548 | -7/Lower Caves | Core integrity fell below 50% 11562 | -7/Lower Caves | Discovered new exit (range 14) 11575 | -7/Lower Caves | Core integrity fell below 20% 11588 | -7/Lower Caves | Lost 12 parts (1p3n3u5w) 11636 | -7/Lower Caves | Learned location of 1 exit from Factory 11647 | -7/Lower Caves | Destroyed 8 combat bots 11726 | -7/Lower Caves | Found Prototype Impact Weapon 11726 | -7/Lower Caves | Identified CL-ANK's Mallet 11937 | -7/Lower Caves | Found Prototype Processor 11937 | -7/Lower Caves | Identified Exp. Melee Analysis Suite 12703 | -7/Lower Caves | Build established: Derelict-Mutant 12760 | -7/Lower Caves | Entered Factory 12760 | -6/Factory | Evolved 2 slots: Utility x2 12761 | -6/Factory | Identified exit to Factory 12762 | -6/Factory | Loaded intel: 4 garrison access locations 12817 | -6/Factory | Discovered new exit (range 8) 12879 | -6/Factory | Heart of Steel transformed into Warbot 13018 | -6/Factory | Entered Lower Caves 13018 | -6/Lower Caves | Accompanied by 1 ally (Warbot) 13022 | -6/Lower Caves | Learned Factory emergency access door positions 13096 | -6/Lower Caves | Build established: Derelict-Gladiator 13798 | -6/Lower Caves | Discovered new exit (range 16) 13801 | -6/Lower Caves | Build established: Scavenger-Mutant 13841 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 13906 | -6/Lower Caves | Entered another Lower Caves area 13906 | -6/Lower Caves | Accompanied by 1 ally (Warbot) 13981 | -6/Lower Caves | Spotted B-75 Beast 14012 | -6/Lower Caves | Allies destroyed B-75 Beast 14312 | -6/Lower Caves | Discovered new exit (range 4) 14394 | -6/Lower Caves | Learned Factory emergency access door positions 14432 | -6/Lower Caves | Entered Data Miner 14432 | -6/Data Miner | Accompanied by 1 ally (Warbot) 14432 | -6/Data Miner | Discovered new exit (range 6) 14461 | -6/Data Miner | Met Data Miner 14489 | -6/Data Miner | Learned location of Section 7 (-2) 14489 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14513 | -6/Data Miner | Received God Mode back door access code from Data Miner 14558 | -6/Data Miner | Entered Proximity Caves 14558 | -5/Proximity Caves | Accompanied by 1 ally (Warbot) 14585 | -5/Proximity Caves | Escorted by Enhanced Grunt 14852 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15121 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 15274 | -5/Proximity Caves | Spotted B-75 Beast 15420 | -5/Proximity Caves | Core integrity fell below 50% 15435 | -5/Proximity Caves | Core integrity fell below 20% 15465 | -5/Proximity Caves | Lost 20 parts (1p4n6u9w) 15511 | -5/Proximity Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 15432_ G-50 Soldier unfolds itself. 15433_ Acquired 1 matter. 15434_ CL-ANK's Mallet destroyed. 15434_ Knocked back. 15436_ Acquired Powered Hammer. 15440_ Acquired 2 matter. 15442_ Acquired 30 matter. 15447_ Acquired 104 matter. 15458_ Searching scrap... 15458_ Found Recalibrator. 15458_ Found Mni. Drone Bay. 15458_ Found Lrn. Missile Launcher. 15458_ Found 32 Matter. 15459_ Dropped Imp. Energy Well. 15460_ Acquired Mni. Drone Bay. 15463_ Acquired Lrn. Missile Launcher. 15464_ Extracted 12 energy. 15485_ Mini Drone released from Mni. Drone Bay. 15493_ Mini Drone retrieved by Mni. Drone Bay. 15500_ System corrupted: Matter fused (-7). 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"" ## | | ???## ## ### %%!*/!%! ## ### | | ??## ######### !! % | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 19 Energy Capacity 890 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 85 Armor Coverage 375 Resistance: KI 30 Resistance: TH 20 Evasion (%) 50 Targeting Accuracy 6 Melee Accuracy 12 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Scanalyzed Humpback | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Humpback | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegrityMobileMantle Manual? 0 Play Time 01:21:28 Cumulative 287.0 hours Start 2020.10.11 @ 15:02:56 End 2020.10.22 @ 20:57:30 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 434 Rogue 433 Adventurer 0 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 80 Achievement% 55 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 14/Cog Map View 72x54 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 0 RUN: 61006953-a5b7-4721-ad65-c390d3e7503b