Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.09 @ 15:52:33 Player: Trantor Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (22) 110 Value Destroyed (647) 647 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1857 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 101/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Medium Storage Unit Light Armor Plating > --- WEAPON (4) ------- Field Laser Shotgun > --- INVENTORY (10) --- Wheel Wheel Heat Sink Medium Matter Pod (3) Structural Scanner Sensor Array Utility Shielding Field Recycling Unit (0) Rocket Launcher Great Maul Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Sensor Array > --- WEAPON ----------- Field Laser Assault Cannon > --- INVENTORY -------- Aluminum Leg Wheel Wheel Heat Sink Medium Matter Pod Structural Scanner Shotgun Grenade Launcher Rocket Launcher Great Maul [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Protection Light Armor Plating Weapon Field Laser Energy Gun Field Laser Ballistic Gun Shotgun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 2 | . . . 2 Parts Attached 30 | . 14 14 2 Power 2 | . . 2 . Engine 2 | . . 2 . Core . | . . . . Reactor . | . . . . Propulsion 5 | . 4 1 . Treads . | . . . . Leg 5 | . 4 1 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | . 6 2 . Device 2 | . 1 1 . Storage 2 | . 2 . . Processor . | . . . . Hackware . | . . . . Protection 4 | . 3 1 . Artifact . | . . . . Weapon 15 | . 4 9 2 Energy Gun 3 | . 1 2 . Energy Cannon . | . . . . Ballistic Gun 3 | . 2 . 1 Ballistic Cannon 3 | . . 2 1 Launcher 4 | . 1 3 . Special Weapon . | . . . . Impact Weapon 2 | . . 2 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . 3 3 3 Power 2 | . 1 1 . Propulsion 3 | . . 1 2 Utility 2 | . 2 . . Weapon 2 | . . 1 1 Highest Loss Streak 3 | . 1 3 3 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 98 93 72 Engine 10 | . 14 7 . Leg 27 | . 28 28 18 Device 8 | . 5 12 . Storage 13 | . 14 14 11 Protection 4 | . 6 . 11 Energy Gun 13 | . 14 13 11 Ballistic Gun 8 | . 13 2 11 Ballistic Cannon 2 | . . 5 9 Impact Weapon 2 | . . 5 . Naked Turns . | . . . . Heaviest Build 24 | 13 22 24 24 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 6 | . 1 1 6 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 8 15 10 10 Average Capacity 9 | 8 8 10 10 Most Carried 10 | 6 9 10 10 Average Carried 8 | 6 7 9 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 6 9 10 10 Class Distribution -------------------- 96% | Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 681 | 200 359 122 . Remotely . | . . . . Salvage Created 734 | . 569 165 . Parts 41 | . 30 11 . Haulers Intercepted 2 | . 2 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 23 | . 13 10 . Melee 1 | . . 1 . Guns 11 | . 11 . . AOE 10 | . 2 8 . Classes Destroyed 8 | . 3 5 . Worker 1 | . . 1 . Builder 1 | . 1 . . Hauler 2 | . 2 . . Recycler 1 | . . 1 . Swarmer 2 | . . 2 . Grunt 13 | . 13 . . Sentry 2 | . . 2 . Assembled 6 | . . 6 . Best Kill Streak 8 | . 3 8 . Combat Bots Only 6 | . 2 6 . Max Kills in Single Turn 2 | . 2 2 . Gunslinging 1 | . 1 . . Exploded 2 | . 1 2 . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 128 | . 73 46 9 Missed 38 | . 20 16 2 Damage Taken 1230 | . 633 489 108 Core 176 | . 105 71 . Absorbed by Shields . | . . . . Redirected to Shielding 3 | . 3 . . Core Remaining (%) 64 | 100 . 29 . Volleys Fired 78 | . 58 20 . Largest 2 | . 2 2 . Hottest 107 | . 88 107 . Shots Fired 135 | . 110 25 . Gun 111 | . 104 7 . Cannon 4 | . . 4 . Launcher 20 | . 6 14 . Special . | . . . . Kinetic 56 | . 52 4 . Thermal 59 | . 52 7 . Explosive 20 | . 6 14 . Electromagnetic . | . . . . Robot Hit Streak 14 | . 14 6 . Robot Miss Streak 4 | . 3 4 . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 90 | . 81 9 . Core Hits 59 | . 37 22 . Critical Kills 1 | . . 1 . Critical Parts Destroyed 2 | . . 2 . Critical Strikes 3 | . . 3 . Smash 3 | . . 3 . Melee Attacks 6 | . . 6 . Impact 6 | . . 6 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2266 | . 1471 795 . Guns 1143 | . 1073 70 . Cannons 21 | . . 21 . Explosions 978 | . 398 580 . Melee 124 | . . 124 . Ramming . | . . . . Kinetic 622 | . 601 21 . Thermal 542 | . 472 70 . Explosive 978 | . 398 580 . Electromagnetic . | . . . . Impact 124 | . . 124 . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 . Average Corruption 1 | . 1 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 11 | . 6 5 . Message Errors 4 | . 2 2 . Matter Fused 3 | . 2 1 . Heat Flow Errors 1 | . 1 . . Energy Discharges 2 | . 1 1 . Misfires 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 143 | . . 143 . Projectiles . | . . . . Explosions 66 | . . 66 . Melee 77 | . . 77 . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 82 | . . 82 . Shots 3 | . . 3 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 258 | . 258 120 . Average Temperature 50 | . 52 38 . Received Heat Transfer 487 | . 375 85 27 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . 2 . Impact Corruptions 2 | . . 2 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1278 | . 1130 148 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 338 | . 338 154 . Initial 62 | . . 62 . Average 137 | . 216 65 . Maximum Alert Level 1 | . 1 . . Low Security (%) 76 | 100 52 100 100 Level 1 23 | . 47 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 4 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . 3 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . 24 11 2 Peak Tracking Total 6 | . 4 6 2 Tactical Retreats 3 | . 3 . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 4 | . 3 1 . Max in Single Turn 3 | . 3 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 3 | . 3 . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 9 . . Successful 1 | . 1 . . Failed 8 | . 8 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 8 | . 8 . . Terminals 9 | . 9 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 3 . . Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1779 | 5 877 834 63 Spaces Moved 1039 | 5 514 490 30 Core 1 | . . . 1 Treads . | . . . . Legs 1038 | 5 514 490 29 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 120 190 Average Speed 140 | 120 127 151 197 Slowest Speed 350 | 120 190 190 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 2 70 61 4 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 14 | . . 14 . Terrain Destroyed 126 | . 39 87 . Melee 1 | . . 1 . Projectile 2 | . . 2 . AOE 123 | . 39 84 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1209 | 4 631 541 33 Wait 22 | . 19 3 . Move 1036 | 4 513 489 30 Hop . | . . . . Pick Up 18 | . 13 4 1 Fast Attach 6 | . 3 3 . Attach 5 | . 2 2 1 Detach 1 | . . 1 . Swap 19 | . 9 9 1 Drop 18 | . 14 4 . Fire 78 | . 58 20 . Melee 6 | . . 6 . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -9/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 6 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 514 | -10/Materials | Discovered new exit (range 7) 800 | -10/Materials | Discovered new exit (range 16) 883 | -10/Materials | Entered Mines 889 | -10/Mines | Learned location of Zion (-6) 891 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1065 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1227 | -10/Mines | Found a hidden stash of uninstalled traps 1353 | -10/Mines | Assembled infested the area 1379 | -10/Mines | Core integrity fell below 50% 1411 | -10/Mines | Lost 3 parts (1p1n1w) 1654 | -10/Mines | Learned Materials stockpile data 1710 | -10/Mines | Discovered new exit (range 2) 1717 | -10/Mines | Entered Materials 1717 | -9/Materials | Evolved 2 slots: Weapon x2 1780 | -9/Materials | Self-destructed Last Messages --------------- 01643_ Lgt. Treads fried. 01646_ Machine disabled. 01647_ Y-45 Defender suffers critical hit (Smash). 01647_ Y-45 Defender destroyed. 01650_ Acquired 48 matter. 01653_ Acquired 53 matter. 01654_ Acquired derelict log, extracted data. Data stored: Materials stockpile data. 01660_ Acquired Lgt. Armor Plating. 01662_ Acquired Utility Shielding. 01710_ EXIT=FOUND PARAMETERS=WEAPON+2 LOCATION=UNKNOWN GOAL=ESCAPE Loading Materials stockpile data (x3)... 01728_ Acquired Field Recycling Unit. 01774_ Aluminum Leg destroyed. 01777_ Assault Cannon destroyed. 01777_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??###########????????????????????????????????????? | | ??# #????????????????????????????????????? | | ??# """ #????????????????????????????????????? | | ??# """"" #????????????????????????????????????? | | ??# """"" #????????????????????????????????????? | | ??# """"" #????????????????????????????????????? | | ??# """ #????????????????????????????????????? | | ??# #????????????????????????????????????? | | ??# #????????????????????????????????????? | | ??#####+####################+#####???????????????? | | ???# @ ????????? | | ???# Y ????????? | | ???# ????????? | | ???########################### ######## ?????????? | | ???????????????????????????????#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CannonMetafiberNullifier Manual? 0 Play Time 00:16:13 Cumulative 295.3 hours Start 2024.06.09 @ 15:36:35 End 2024.06.09 @ 15:52:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 177 Rogue 133 Adventurer 44 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 63 Achievement% 58 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a399460d-f36a-42c7-95c3-43cd8d508df8