Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.01 @ 03:29:41 Player: celerysam Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (24) 120 Value Destroyed (864) 864 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2604 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 240/300 Energy 91/100 System Corruption 8% Temperature Cool (9) Movement Flying (35) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Cesium-ion Thruster > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- Scythe > --- INVENTORY (5) ---- Advanced Heat Sink Advanced Targeting Computer Tractor Beam Light EM Pulse Cannon Improved Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Terrain Scan Processor > --- WEAPON ----------- Improved Assault Rifle Assault Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Cesium-ion Thruster Advanced Heat Sink Tractor Beam Light EM Pulse Cannon Heavy Particle Cannon Improved Assault Rifle Mace [Rating: 23] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Terrain Scanner Device Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Impact Weapon Mace Slashing Weapon Scythe Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 32 | 5 5 10 12 Power 6 | 1 . 3 2 Engine 4 | 1 . 3 . Core 2 | . . . 2 Reactor . | . . . . Propulsion 8 | 2 2 3 1 Treads 3 | . . 3 . Leg 2 | . 2 . . Wheel 2 | 2 . . . Hover . | . . . . Flight 1 | . . . 1 Utility 8 | 1 2 2 3 Device 3 | . 2 . 1 Storage 3 | 1 . 2 . Processor 2 | . . . 2 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 10 | 1 1 2 6 Energy Gun 2 | 1 . 1 . Energy Cannon 2 | . 1 . 1 Ballistic Gun 2 | . . 1 1 Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 2 | . . . 2 Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 19 | . 1 4 14 Power 3 | . . . 3 Propulsion 6 | . 1 2 3 Utility 4 | . . . 4 Weapon 6 | . . 2 4 Highest Loss Streak 10 | . 1 2 10 To Critical Strikes 1 | . . 1 . Average Slot Usage (%) 87 | . 93 94 69 Engine 9 | . 14 11 3 Core 1 | . . . 6 Treads 14 | . . 19 19 Leg 13 | . 13 20 . Wheel 3 | . 13 . . Device 9 | . 10 11 6 Storage 11 | . 14 11 8 Processor 2 | . . . 8 Energy Gun 8 | . 14 8 3 Energy Cannon 5 | . 11 5 . Ballistic Gun 5 | . . 6 7 Ballistic Cannon 1 | . . . 4 Naked Turns 9 | . . . 9 Heaviest Build 34 | 12 16 34 29 Greatest Support 60 | 20 20 60 60 Greatest Overweight (x) 2 | . 1 2 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 15 10 Average Capacity 8 | 6 8 8 9 Most Carried 10 | 7 8 9 10 Average Carried 7 | 4 7 8 7 Final Capacity 10 | 8 8 10 5 Final Carried 8 | 7 8 8 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 579 | 149 143 154 133 Remotely . | . . . . Salvage Created 1010 | . 297 409 304 Parts 49 | . 12 25 12 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 23 | . 6 11 6 Guns 16 | . 2 9 5 Cannons 6 | . 4 1 1 AOE 1 | . . 1 . Classes Destroyed 5 | . 1 3 1 Builder 1 | . . 1 . Swarmer 5 | . . 5 . Grunt 13 | . 6 2 5 Sentry 4 | . . 4 . Specialist 1 | . . . 1 Best Kill Streak 5 | . 2 4 5 Combat Bots Only 5 | . 2 3 5 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 195 | . 26 80 89 Missed 62 | . 6 31 25 Damage Taken 2888 | . 282 697 1909 Core 685 | . 65 57 563 Absorbed by Shields . | . . . . Core Remaining (%) 86 | 100 74 85 . Volleys Fired 75 | . 15 30 30 Largest 2 | . 2 2 2 Hottest 119 | . 100 100 119 Shots Fired 131 | . 30 56 45 Gun 82 | . 15 41 26 Cannon 49 | . 15 15 19 Launcher . | . . . . Special . | . . . . Kinetic 58 | . . 23 35 Thermal 34 | . 15 15 4 Explosive . | . . . . Electromagnetic 39 | . 15 18 6 Robot Hit Streak 16 | . 4 15 16 Robot Miss Streak 3 | . 2 3 2 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 100 | . 18 40 42 Core Hits 43 | . 11 18 14 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 2 | . . . 2 Destroy 1 | . . . 1 Sever 1 | . . . 1 Melee Attacks 3 | . . . 3 Impact 2 | . . . 2 Slashing 1 | . . . 1 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1914 | . 328 739 847 Guns 958 | . 148 405 405 Cannons 751 | . 173 212 366 Explosions 122 | . . 122 . Melee 76 | . . . 76 Ramming 7 | . 7 . . Kinetic 867 | . . 277 590 Thermal 607 | . 173 334 100 Explosive . | . . . . Electromagnetic 357 | . 148 128 81 Impact 44 | . . . 44 Slashing 32 | . . . 32 Piercing . | . . . . Highest Corruption 8 | . . . 8 Average Corruption 8 | . . . 8 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Parts Rejected 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 3 | . . . 3 Impact . | . . . . Kinetic 3 | . . . 3 Secondary . | . . . . Self-Inflicted Damage 40 | . 3 37 . Shots 2 | . . 2 . Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 189 | . 189 180 18 Average Temperature 57 | . 76 64 6 Received Heat Transfer 663 | . 156 231 276 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 1212 | . 370 694 148 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 2 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 303 | . 200 303 177 Initial 87 | . . 84 87 Average 140 | . 90 188 125 Maximum Alert Level 1 | . 1 1 . Low Security (%) 82 | 100 90 66 100 Level 1 17 | . 9 33 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 35 | . 10 14 11 Peak Tracking Total 5 | . 5 3 5 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 4 | . 2 2 . Terminals 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . 3 4 . Successful 4 | . 2 2 . Failed 3 | . 1 2 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 4 | . 2 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 1 2 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 1 1 . Repair Station Index 1 | . . 1 . Recall Reinforcements 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 1 1 . Report Inventory 2 | . 1 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 2 2 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1285 | 58 307 586 334 Spaces Moved 719 | 54 218 327 120 Core 24 | 6 . . 18 Treads 119 | . . 19 100 Legs 417 | . 109 308 . Wheels 157 | 48 109 . . Hover . | . . . . Flight 2 | . . . 2 Fastest Speed 35 | 50 80 120 35 Average Speed 125 | 76 100 142 145 Slowest Speed 260 | 80 120 260 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 25 | 3 51 37 11 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 12 | . . 10 2 Melee . | . . . . Projectile 2 | . . . 2 AOE 10 | . . 10 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 966 | 70 275 394 227 Wait 98 | . 34 10 54 Move 716 | 53 217 326 120 Hop . | . . . . Pick Up 31 | 12 2 9 8 Fast Attach 8 | . 3 3 2 Attach 15 | 5 1 2 7 Detach . | . . . . Swap 9 | . 1 5 3 Drop 10 | . 1 9 . Fire 75 | . 15 30 30 Melee 3 | . . . 3 Ram 1 | . 1 . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 10) 366 | -10/Materials | Entered another Materials area 366 | -9/Materials | Evolved 2 slots: Propulsion x2 901 | -9/Materials | Discovered new exit (range 10) 952 | -9/Materials | Entered another Materials area 952 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1132 | -8/Materials | Lost 4 parts (1p1n1u1w) 1230 | -8/Materials | Core integrity fell below 50% 1250 | -8/Materials | Core integrity fell below 20% 1259 | -8/Materials | Crushed by falling debris 1286 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01266_ X-57 Shotgunner overheating. 01269_ X-57 Shotgunner heat spikes uncontrollably. 01269_ Hpw. Shotgun destroyed. 01269_ Knocked back. 01270_ X-57 Shotgunner overheating. 01271_ X-57 Shotgunner heat damages Broken VSS Leg, Hpw. Shotgun, Hrd. Medium Armor Plating. 01271_ X-57 Shotgunner overheating. 01272_ Acquired 5 matter. 01272_ X-57 Shotgunner overheating. 01273_ X-57 Shotgunner heat damages Hrd. Medium Armor Plating, Nuclear Core, Broken VSS Leg. 01273_ Acquired 17 matter. 01273_ X-57 Shotgunner overheating. 01275_ Critical hit (Burn: +37). 01275_ X-57 Shotgunner overheating. 01278_ Acquired Scythe. 01283_ Acquired Adv. Targeting Computer. 01283_ X-57 Shotgunner overheating. 01284_ G-47 Trooper Lgt. Nuclear Core severed. 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"?? ?? | | ?????????????/ ########+##?# #??"" ?????# | | ?????????????# ## #?# #?"????"" ## | | ?????##??##?## ## """ ### #? ?? | | ?????# ###"## % #= [ """ +? #? ? ??? ## | | ????###" #@ """ #?# ##?#?##?#?#? | | ???## # % Hg ### ###??###??#? | | ?###"" """" # """ ### ##??######?# | | ?#" % ;; ## """ ### ###### !### | | ?#" % ;% %## """ ### %%T % | | # " *#* ## + ###### [%### | | # " [% #############+########+#### | | # " % ];" % " # %%[= | | ?#" %"###"##### # ""! | | # " [" #??##???# """ """ """ # """ | | ##" "##???????# """ """ """ # """ | | ?#""""";;;"###????????# """ """ """ # | | ?### # ###???????????# # | | ???#?###??????????????##################### | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 110 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AluminumThermalShielding Manual? 0 Play Time 00:17:36 Cumulative 75.4 hours Start 2024.07.01 @ 03:12:05 End 2024.07.01 @ 03:29:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 112 Rogue 112 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 51 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fca1214c-26a8-4dc4-b1be-7ba41a38094c