Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.20 @ 15:06:01 Player: albenzo Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (103) 515 Value Destroyed (2617) 2617 Prototype IDs (22) 440 Alien Tech Used (1) 200 Bonus (957) 957 TOTAL SCORE: 10629 Bonus ------- High Alert Combat Kills 175 Follower Combat Kills 88 Entered Garrisons 200 Met Data Miner 300 Met Imprinter 300 Friendly Fire -106 Cogmind --------- Core Integrity 0/1000 Matter 290/300 Energy 100/100 System Corruption 15% Temperature Cool (40) Movement Flying (35) Location -5/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Cooled VTOL Module > --- UTILITY (9) ------ Experimental Sensor Array Improved Melee Analysis Suite Improved Melee Analysis Suite Hacking Suite Hacking Suite > --- WEAPON (3) ------- Kinetic Spear > --- INVENTORY (5) ---- Neutrino Core Authchip [Armor] Heavy Missile Launcher Plasma Cutter Kinetic Spear Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Improved Cesium-ion Thruster Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module > --- UTILITY ---------- Medium Storage Unit Experimental Sensor Array Advanced Signal Interpreter Light Regenerative Plating Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved System Shield Experimental System Shield > --- WEAPON ----------- CR-A16's Pointy Stick Kinetic Spear > --- INVENTORY -------- Micro Nuclear Core Improved Flight Unit Cooled VTOL Module Cooled VTOL Module Power Amplifier Advanced Heat Sink Trap Scanner Heavy Missile Launcher Plasma Cutter Kinetic Spear [Rating: 92] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Cooled VTOL Module Utility Huge Storage Unit Device Experimental Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Subdweller Shrapnel Launcher Impact Weapon Power Maul Slashing Weapon Power Sword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Jun Mat Min Sub Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Gar Slots Evolved 10 | . . . . 4 2 . . . 2 . . . . 2 . . . Power . | . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . 2 . . . . 1 . . . . . . . . Utility 7 | . . . . 2 2 . . . 1 . . . . 2 . . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 156 | 6 11 8 2 52 16 . . 6 14 1 1 6 . 9 . 24 . Power 19 | 1 2 2 . 5 1 . . 1 2 . . . . 2 . 3 . Engine 9 | 1 2 1 . 4 . . . . . . . . . . . 1 . Core 10 | . . 1 . 1 1 . . 1 2 . . . . 2 . 2 . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 51 | 2 . 2 . 24 5 . . . 7 . . . . 1 . 10 . Treads 26 | 2 . 2 . 22 . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 25 | . . . . 2 5 . . . 7 . . . . 1 . 10 . Utility 56 | 1 8 2 . 14 9 . . 1 3 1 1 5 . 3 . 8 . Device 19 | . 3 . . 6 4 . . . . . . 2 . 1 . 3 . Storage 7 | 1 2 . . . 2 . . . 1 . . . . . . 1 . Processor 6 | . . . . 1 1 . . . . . . 1 . . . 3 . Hackware 9 | . . . . . 2 . . 1 2 . . 1 . 2 . 1 . Protection 15 | . 3 2 . 7 . . . . . 1 1 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 30 | 2 1 2 2 9 1 . . 4 2 . . 1 . 3 . 3 . Energy Gun 5 | . . . . 5 . . . . . . . . . . . . . Energy Cannon 1 | . . . . 1 . . . . . . . . . . . . . Ballistic Gun 4 | 2 . 2 . . . . . . . . . . . . . . . Ballistic Cannon 3 | . 1 . 1 1 . . . . . . . . . . . . . Launcher 8 | . . . 1 2 . . . 4 . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 2 . . . . . . . . Piercing Weapon 6 | . . . . . . . . . . . . 1 . 2 . 3 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . 5 . . . . 1 . 1 1 . 1 . . . Parts Lost 39 | . . 2 . 14 . . . 2 1 . . . . 1 . 18 1 Power 7 | . . . . 3 . . . 1 . . . . . . . 3 . Propulsion 12 | . . 1 . 5 . . . . . . . . . . . 6 . Utility 16 | . . . . 4 . . . 1 1 . . . . 1 . 8 1 Weapon 4 | . . 1 . 2 . . . . . . . . . . . 1 . Highest Loss Streak 5 | . . 1 . 5 . . . 2 1 . . . . 1 . 5 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 100 100 97 91 92 92 91 96 93 89 87 87 89 88 70 44 Engine 8 | . 14 10 14 8 . . . . . . . . . . . . . Core 2 | . . 3 . . 6 7 7 7 6 6 6 6 6 5 5 2 . Treads 22 | . 28 28 28 35 1 . . . . . . . . . . . . Flight 7 | . . . . . 28 30 30 30 31 33 31 31 31 27 27 19 5 Device 6 | . 12 . . 9 10 15 15 15 12 6 6 6 6 5 11 7 5 Storage 10 | . 14 14 14 9 7 7 7 7 6 6 6 6 6 5 5 3 . Processor 2 | . . . . 2 11 7 7 7 6 6 6 6 6 5 5 6 11 Hackware 5 | . . . . . 14 15 15 13 19 20 18 18 18 27 27 23 16 Protection 8 | . . 14 14 13 . . . . . 2 6 6 6 5 . . . Energy Gun 4 | . . . . 15 . . . . . . . . . . . . . Ballistic Gun 6 | . 18 14 14 . . . . . . . . . . . . . . Ballistic Cannon 5 | . 9 14 13 . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 119 | 13 91 98 98 119 100 20 20 20 24 24 24 24 24 26 20 21 3 Greatest Support 82 | 40 40 40 40 82 80 20 20 20 26 26 26 26 26 26 26 26 5 Greatest Overweight (x) 2 | . 2 2 2 2 1 . . . . . . . . . . . . Average Overweight (x) . | . 1 2 2 1 . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 5 Average Capacity 20 | 7 22 25 25 25 10 10 10 10 10 10 10 10 10 10 10 8 5 Most Carried 25 | 6 25 25 25 25 25 10 10 10 10 10 10 10 10 10 9 10 5 Average Carried 19 | 5 21 24 24 24 10 10 10 9 9 9 10 9 10 9 9 6 5 Final Capacity 25 | 8 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 5 5 Final Carried 25 | 6 25 25 25 22 10 10 10 8 10 10 10 10 10 9 9 5 5 Class Distribution -------------------- 55% | Scavenger-Mutant 17% | Mutant 10% | Hacker-Scout 5% | Hacker-Sprinter 5% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Data Miner Hacker-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Waste Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Garrison Resources | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Jun Mat Min Sub Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Gar Matter Collected 2927 | 272 567 414 93 724 87 12 . 180 212 . . 42 . 166 . 158 . Remotely 238 | . 238 . . . . . . . . . . . . . . . . Salvage Created 3954 | 99 530 242 133 2060 98 . . . 293 . . . . 415 . 84 . Parts 217 | 2 29 20 13 107 6 . . . 12 . . . . 25 . 3 . Haulers Intercepted 11 | . 2 . . 4 1 . . . 2 . . . . 2 . . . Recyclers Shooed 4 | . 1 . . 2 . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . 7 . . . . 2 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Jun Mat Min Sub Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Gar Combat Hostiles Destroyed 67 | . 8 9 4 42 . . . . 1 . . . . 2 . 1 . Melee 3 | . . . . . . . . . 1 . . . . 1 . 1 . Guns 27 | . 2 3 . 22 . . . . . . . . . . . . . Cannons 19 | . 6 6 . 7 . . . . . . . . . . . . . AOE 18 | . . . 4 13 . . . . . . . . . 1 . . . Classes Destroyed 13 | 1 4 1 1 5 . . . . 1 . . . . . . . . Worker 1 | . 1 . . . . . . . . . . . . . . . . Builder 9 | . . . . 4 3 . . . . . . . . 2 . . . Hauler 11 | . 2 . . 4 1 . . . 2 . . . . 2 . . . Recycler 9 | 1 2 . . 5 . . . . . . . . . 1 . . . Mechanic 2 | . . . . 1 . . . . . . . . . . . 1 . Watcher 4 | . 1 . . 2 . . . . 1 . . . . . . . . Swarmer 21 | . . 4 . 16 . . . . . . . . . 1 . . . Grunt 29 | . 8 5 . 15 . . . . . . . . . 1 . . . Brawler 2 | . . . . 2 . . . . . . . . . . . . . Protector 1 | . . . . 1 . . . . . . . . . . . . . Sentry 8 | . . . . 8 . . . . . . . . . . . . . Programmer 2 | . . . . . . . . . 1 . . . . . . 1 . Subdweller 4 | . . . 4 . . . . . . . . . . . . . . Best Kill Streak 16 | 1 4 3 4 16 2 . . . 2 . . . . 3 . 2 . Combat Bots Only 9 | . 3 3 4 9 . . . . 1 . . . . 1 . 1 . Max Kills in Single Turn 5 | 1 1 1 4 5 1 . . . 1 . . . . 1 . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 4 4 . . . . . . . . . 1 . . . Melee 1 | . . . . . . . . . 1 . . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Jun Mat Min Sub Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Gar Damage Taken 6971 | . 380 350 81 2895 . . . 377 322 . . . 17 803 . 1706 40 Core 1592 | . 66 12 . 331 . . . 63 117 . . . . 143 . 838 22 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Redirected to Shielding 18 | . 15 3 . . . . . . . . . . . . . . . Regen/Repaired (Parts) 447 | . . . . 11 . . . . 37 . . 117 . 81 . 201 . Core Remaining (%) 76 | 100 . . 68 39 . . . 91 . . . . 86 . . . . Volleys Fired 215 | 3 44 18 9 130 . . . 9 . . . . . 2 . . . Largest 2 | 2 2 2 2 2 . . . 1 . . . . . 1 . . . Hottest 150 | 40 55 58 58 150 . . . 39 . . . . . 39 . . . Shots Fired 404 | 6 88 36 16 247 . . . 9 . . . . . 2 . . . Gun 282 | 6 55 18 7 196 . . . . . . . . . . . . . Cannon 103 | . 33 18 8 44 . . . . . . . . . . . . . Launcher 19 | . . . 1 7 . . . 9 . . . . . 2 . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 174 | 6 88 36 16 28 . . . . . . . . . . . . . Thermal 219 | . . . . 219 . . . . . . . . . . . . . Explosive 11 | . . . . . . . . 9 . . . . . 2 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 30 | 6 8 14 5 30 . . . . . . . . . . . . . Robot Miss Streak 4 | . 4 1 2 4 . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . . Shots Hit Robots 290 | 6 53 28 11 167 5 . . . 6 . . . . 7 . 7 . Core Hits 157 | 2 23 14 10 96 2 . . . 2 . . . . 6 . 2 . Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 13 | . 2 . . 11 . . . . . . . . . . . . . Burn 11 | . . . . 11 . . . . . . . . . . . . . Blast 2 | . 2 . . . . . . . . . . . . . . . . Melee Attacks 111 | . . . . . 18 . . 5 29 . 1 . . 25 . 33 . Impact 30 | . . . . . 18 . . 5 7 . . . . . . . . Slashing 23 | . . . . . . . . . 22 . 1 . . . . . . Piercing 58 | . . . . . . . . . . . . . . 25 . 33 . Sneak Attacks 14 | . . . . . 4 . . . 2 . . . . 6 . 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 8193 | 59 787 435 628 4344 446 . . . 403 . . . . 711 . 380 . Guns 3338 | 59 435 218 96 2530 . . . . . . . . . . . . . Cannons 1379 | . 352 217 79 731 . . . . . . . . . . . . . Explosions 1738 | . . . 453 1083 . . . . . . . . . 202 . . . Melee 1737 | . . . . . 446 . . . 402 . . . . 509 . 380 . Ramming 1 | . . . . . . . . . 1 . . . . . . . . Kinetic 3189 | 59 787 435 628 1280 . . . . . . . . . . . . . Thermal 3266 | . . . . 3064 . . . . . . . . . 202 . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact 566 | . . . . . 446 . . . 120 . . . . . . . . Slashing 282 | . . . . . . . . . 282 . . . . . . . . Piercing 889 | . . . . . . . . . . . . . . 509 . 380 . Highest Corruption 15 | . . . . 14 . . . . 5 5 5 5 . . 10 15 15 Average Corruption 8 | . . . . 13 . . . . 2 5 5 5 . . 10 10 15 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 66 | . . . . 25 . . . . 6 4 2 . . . . 27 2 Message Errors 12 | . . . . 4 . . . . 1 . . . . . . 7 . Matter Fused 10 | . . . . 4 . . . . 2 1 1 . . . . 2 . Heat Flow Errors 8 | . . . . 2 . . . . 1 1 . . . . . 3 1 Energy Discharges 4 | . . . . . . . . . . 1 1 . . . . 2 . Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 . Parts Fused 1 | . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 14 | . . . . 5 . . . . 2 1 . . . . . 5 1 Data Loss (major) 5 | . . . . 3 . . . . . . . . . . . 2 . Misfires 3 | . . . . 3 . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . 1 . Misdirections 5 | . . . . 1 . . . . . . . . . . . 4 . Weapon Failures 2 | . . . . 2 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 407 | . 2 . . 3 160 . . . 93 . . . . 115 . 34 . Projectiles 2 | . 2 . . . . . . . . . . . . . . . . Explosions 3 | . . . . 3 . . . . . . . . . . . . . Melee 402 | . . . . . 160 . . . 93 . . . . 115 . 34 . Knockbacks 7 | . 4 2 . . 1 . . . . . . . . . . . . Impact 1 | . . . . . 1 . . . . . . . . . . . . Kinetic 6 | . 4 2 . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 268 | . . . . . . . . 20 . . . . . 248 . . . Shots 4 | . . . . . . . . 1 . . . . . 3 . . . Rammed 2 | . . . . . . . . . 2 . . . . . . . . Targets Rammed 2 | . . . . . . . . . 2 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 388 | . 88 60 . 388 . . . 22 280 262 2 . 2 36 . 188 259 Average Temperature 67 | . 30 23 . 69 . . . 11 218 149 2 . 2 14 . 88 147 Received Heat Transfer 2251 | . 240 123 9 1251 . . . 102 78 . . . . 81 . 328 39 Effects 3 | . . . . . . . . . . 1 . . . . . . 2 Energy Bleed 1 | . . . . . . . . . . 1 . . . . . . . Interference 2 | . . . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . 5 . . . 1 . . . . . . . . Impact Corruptions 5 | . . . . . 4 . . . 1 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 16 | . . . . 16 . . . . . . . . . . . . . Heat Transferred 6429 | . . . . 6179 . . . . . . . . . 250 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Jun Mat Min Sub Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Gar Peak Influence 609 | 5 158 162 . 609 415 . . . 264 . . . . 375 172 594 312 Initial 312 | . 3 61 . . 276 . . . 198 . . . . 37 127 120 312 Average 210 | 4 52 47 . 376 311 . . . 119 . . . . 158 140 304 312 Maximum Alert Level 2 | . . . . 2 2 . . . 1 . . . . 1 . 2 1 Low Security (%) 52 | 100 100 100 . 6 19 . . . 64 . . . . 68 100 38 . Level 1 28 | . . . . 55 53 . . . 35 . . . . 31 . 19 100 Level 2 18 | . . . . 38 26 . . . . . . . . . . 42 . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 26 | . 3 . . 6 2 . . 1 6 . . . . 2 . 6 . Investigation 10 | . 2 . . 2 1 . . . 2 . . . . 1 . 2 . Extermination 3 | . . . . . 1 . . . 1 . . . . 1 . . . Reinforcement 10 | . 1 . . 2 . . . . 3 . . . . . . 4 . Assault 3 | . . . . 2 . . . 1 . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . 1 . Data Miner Redirects 1 | . . . . . . . . . . . . . . 1 . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Jun Mat Min Sub Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Gar Distress Signals 8 | . 2 . . 4 . . . . . . . . . 1 . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 225 | . 21 11 13 61 3 . . 17 10 1 . . 6 24 3 52 3 Peak Tracking Total 18 | . 4 3 5 6 1 . . 18 4 1 . . 7 12 4 14 4 Tactical Retreats 32 | . . . . 2 . . . 6 1 1 . . 1 6 . 15 . Traps | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Jun Mat Min Sub Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Gar Traps Triggered 9 | . 1 . . 3 . . . . 2 . . . . 3 . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 1 | . . . 1 . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Jun Mat Min Sub Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Gar Machines Disabled 9 | . 2 1 . 1 . . . . . . . . . 5 . . . Max in Single Turn 5 | . 1 1 . 1 . . . . . . . . . 5 . . . Garrison Access 3 | . . . . . . . . . 1 . . . . 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Jun Mat Min Sub Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Gar Machines Accessed 64 | . 6 . 1 12 12 . 4 . 12 1 . . 1 6 . 9 . Terminals 35 | . 4 . . 9 9 . . . 7 . . . 1 2 . 3 . Fabricators 8 | . . . . . 1 . . . 3 . . . . 1 . 3 . Repair Stations 5 | . . . . 2 . . . . 1 . . . . 1 . 1 . Recycling Units 3 | . 2 . . . . . . . . . . . . 1 . . . Scanalyzers 2 | . . . . 1 1 . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . . . 1 . . . . 1 . 2 . Total Hacks 245 | . 24 . 2 39 52 . 30 . 36 2 . . 1 30 . 29 . Successful 130 | . 11 . 2 13 24 . 30 . 18 2 . . 1 17 . 12 . Failed 113 | . 12 . . 25 28 . . . 18 . . . . 13 . 17 . Catastrophic 15 | . 2 . . 5 3 . . . 3 . . . . . . 2 . Database Lockouts 2 | . 1 . . 1 . . . . . . . . . . . . . Manual 91 | . 11 . . 28 22 . . . 10 . . 1 . 9 . 10 . Terminals 140 | . 21 . . 30 37 . . . 20 . . . 1 20 . 11 . Fabricators 24 | . . . . . 2 . . . 9 . . . . 4 . 9 . Repair Stations 16 | . . . . 5 . . . . 5 . . . . 2 . 4 . Recycling Units 4 | . 3 . . . . . . . . . . . . 1 . . . Scanalyzers 15 | . . . . 4 11 . . . . . . . . . . . . Garrison Access 12 | . . . . . 2 . . . 2 . . . . 3 . 5 . Terminal Hacks 81 | . 8 . 2 6 11 . 30 . 7 2 . . 1 12 . 2 . Record 17 | . . . 2 1 . . 11 . . 2 . . 1 . . . . Part Schematic 16 | . 1 . . 1 . . 12 . . . . . . 2 . . . Robot Schematic 4 | . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 4 | . . . . . 1 . 3 . . . . . . . . . . Branch Access Points 5 | . 1 . . 1 1 . . . 1 . . . . 1 . . . Terminal Index 4 | . . . . 1 1 . . . 1 . . . . 1 . . . Fabricator Index 3 | . . . . . 1 . . . 1 . . . . 1 . . . Repair Station Index 1 | . . . . 1 . . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . 1 . . . . . . . . . . . . Alert Level 6 | . 1 . . . 1 . . . 2 . . . . 2 . . . Unreport Threat 4 | . . . . . . . . . 1 . . . . 3 . . . Locate Traps 4 | . 1 . . . 1 . . . 1 . . . . . . 1 . Security Status 2 | . 2 . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . 1 . . . . . . . . . . . . Transport Status 1 | . . . . . . . . . . . . . . 1 . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . 1 . Recall Extermination 1 | . . . . . 1 . . . . . . . . . . . . Hauler Manifests 4 | . 1 . . 1 1 . . . . . . . . 1 . . . Zone Layout 2 | . 1 . . . 1 . . . . . . . . . . . . Fabricator Hacks 12 | . . . . . 2 . . . 4 . . . . 2 . 4 . Load Schematic 8 | . . . . . 1 . . . 3 . . . . 1 . 3 . Build 4 | . . . . . 1 . . . 1 . . . . 1 . 1 . Repair Station Hacks 11 | . . . . 3 . . . . 4 . . . . 2 . 2 . Scan Component 6 | . . . . 2 . . . . 2 . . . . 1 . 1 . Repair 5 | . . . . 1 . . . . 2 . . . . 1 . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . . 2 9 . . . . . . . . . . . . Insert Component 5 | . . . . 1 4 . . . . . . . . . . . . Analyze 6 | . . . . 1 5 . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . . 1 . . . . 1 . 2 . Unlock Access 1 | . . . . . . . . . . . . . . . . 1 . Seal Access 3 | . . . . . . . . . 1 . . . . 1 . 1 . Unauthorized Hacks 11 | . 3 . . 2 2 . . . 2 . . . . . . 2 . Terminals 5 | . . . . 2 2 . . . 1 . . . . . . . . Assimilate 4 | . . . . 1 2 . . . 1 . . . . . . . . Operators 1 | . . . . 1 . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . 1 . . . . . . 1 . Recompile 2 | . . . . . . . . . 1 . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . Watchers 1 | . . . . . . . . . . . . . . . . 1 . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 48 | . 5 . . 11 11 . . . 10 . . . . 3 . 8 . Full Trace Events 7 | . 1 . . 2 1 . . . 1 . . . . 1 . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . 1 . . 1 4 . 12 . . . . . . 2 . . . Parts Built 5 | . . . . . 1 . . . 1 . . . . 2 . 1 . Authchips 1 | . . . . . . . . . 1 . . . . . . . . Time 357 | . . . . . 73 . . . 152 . . . . 64 . 68 . Total Part Build Rating 32 | . . . . . 3 . . . 5 . . . . 16 . 8 . Parts Repaired 5 | . . . . 1 . . . . 2 . . . . 1 . 1 . Time 324 | . . . . 136 . . . . 140 . . . . 35 . 13 . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . 1 3 . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 4 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Jun Mat Min Sub Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Gar Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Jun Mat Min Sub Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Gar Total Allies 5 | . . 1 . 1 2 . . 1 . . . . . . . . . Largest Group 2 | . . 1 . 1 2 . . 1 . . . . . . . . . Highest-Rated Group 96 | . . 31 . 10 20 . . 96 . . . . . . . . . Highest-Rated Ally 96 | . . 31 . 10 10 . . 96 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 11 | . . 6 . . . . . 5 . . . . . . . . . Total Damage 324 | . . 86 . . . . . 238 . . . . . . . . . Kills 3 | . . 2 . . . . . 1 . . . . . . . . . Allies Corrupted 1 | . . . . . . . . 1 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Jun Mat Min Sub Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Gar Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 1 . . . . 1 . . . 2 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Jun Mat Min Sub Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Gar Turns Passed 12443 | 328 1533 1710 2141 3422 541 22 21 202 850 89 61 272 222 328 23 655 23 Spaces Moved 9944 | 54 442 495 657 1160 1009 76 78 527 1506 329 203 1012 543 617 95 1094 47 Core 5 | 5 . . . . . . . . . . . . . . . . . Treads 2809 | 49 442 495 657 1160 6 . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 7130 | . . . . . 1003 76 78 527 1506 329 203 1012 543 617 95 1094 47 Fastest Speed 23 | 50 160 320 320 236 26 26 26 26 23 23 23 23 23 23 24 24 35 Average Speed 96 | 149 281 320 320 239 27 26 26 26 23 23 23 23 23 23 24 29 35 Slowest Speed 320 | 160 320 320 320 320 240 26 26 26 26 23 23 23 23 24 24 37 35 Overloaded Moves 6 | . . . . . . . . . . . . . . . . 6 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 16 | . . . . . 3 . . 2 1 . . . . 2 . 8 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 6 75 99 43 71 35 16 69 56 30 40 44 85 62 16 82 39 6 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 4 | . 1 1 1 . . . 1 . . . . . . . . . . Known Exits Taken 12 | . 1 . . 1 1 1 1 1 1 1 1 1 1 . . 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . . . . . . . . . . . . Scrap Searched 13 | . . 2 3 . . 2 . 1 . 1 . 2 2 . . . . Spaces Dug 214 | . . . . . 13 . . 154 18 . 1 . . 12 . 16 . Terrain Destroyed 385 | . . . 21 42 13 . . 170 18 . 1 . . 104 . 16 . Melee 65 | . . . . . 13 . . 5 18 . 1 . . 12 . 16 . Projectile 5 | . . . . 5 . . . . . . . . . . . . . AOE 315 | . . . 21 37 . . . 165 . . . . . 92 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Jun Mat Min Sub Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Gar Total 12238 | 293 654 604 682 1570 1248 77 77 570 1964 342 214 1049 639 751 94 1357 53 Wait 1584 | 225 114 40 10 160 171 2 . 22 406 10 8 27 97 84 . 202 6 Move 9899 | 53 441 494 656 1159 1002 75 77 523 1504 328 202 1011 542 613 94 1078 47 Hop 15 | . . . . . 3 . . 1 1 . . . . 2 . 8 . Pick Up 116 | 6 29 20 2 32 9 . . . 4 1 . 1 . 6 . 6 . Fast Attach 51 | 6 2 1 . 11 3 . . . 7 . 2 3 . 3 . 13 . Attach 55 | . . 2 . 19 11 . . 6 1 1 . 1 . 4 . 10 . Detach 27 | . 1 1 . 4 8 . . 4 . 1 . 1 . 3 . 4 . Swap 51 | . 9 5 2 22 2 . . . 6 . . 2 . 2 . 1 . Drop 117 | . 14 23 3 33 21 . . . 9 1 1 3 . 7 . 2 . Fire 215 | 3 44 18 9 130 . . . 9 . . . . . 2 . . . Melee 107 | . . . . . 18 . . 5 25 . 1 . . 25 . 33 . Ram 1 | . . . . . . . . . 1 . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat] / *Min / *Sub) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: Fac / *Low x2) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / Upp x2) -5/Waste -5/Factory (discovered 2 exits: *Fac / Gar) -5/Garrison History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 35 | -11/Junkyard | Discovered new exit (range 14) 329 | -11/Junkyard | Entered Materials 330 | -10/Materials | Build established: Mutant 570 | -10/Materials | Identified exit to Mines 570 | -10/Materials | Central database locked down 926 | -10/Materials | Discovered new exit (range 4) 1801 | -10/Materials | Discovered new exit (range 11) 1862 | -10/Materials | Entered Mines 1972 | -10/Mines | Learned location of Storage (-9) 2185 | -10/Mines | Discovered new exit (range 9) 2191 | -10/Mines | Received a Mining Laser from a helpful Derelict 2225 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2529 | -10/Mines | Build established: Scavenger-Mutant 2739 | -10/Mines | Discovered new exit (range 8) 2942 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2967 | -10/Mines | Found Prototype Device 3406 | -10/Mines | Discovered new exit (range 10) 3572 | -10/Mines | Entered Subcaves 3743 | -10/Subcaves | Visited Clippyterm 3790 | -10/Subcaves | Disturbed a concealed Subdweller 4005 | -10/Subcaves | Ambushed by swarm of Subdwellers 4009 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 4261 | -10/Subcaves | Discovered new exit (range 13) 4846 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 5620 | -10/Subcaves | Disturbed a concealed Subdweller 5713 | -10/Subcaves | Entered Materials 5713 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5729 | -8/Materials | Identified Exp. Sensor Array 5787 | -8/Materials | Destroyed 9 combat bots 7832 | -8/Materials | Discovered new exit (range 5) 8199 | -8/Materials | Discovered new exit (range 10) 8267 | -8/Materials | Central database locked down 8290 | -8/Materials | Identified exit to Factory 8513 | -8/Materials | First assault squad dispatched 8573 | -8/Materials | System corruption reached 10% 8623 | -8/Materials | Lost 5 parts (2p1n1u1w) 8943 | -8/Materials | Core integrity fell below 50% 8998 | -8/Materials | Lost 4 parts (3n1u) 9056 | -8/Materials | Repaired Broken Exp. Sensor Array 9135 | -8/Materials | Entered Factory 9135 | -7/Factory | Evolved 2 slots: Utility x2 9274 | -7/Factory | Identified exit to Lower Caves 9410 | -7/Factory | Discovered new exit (range 14) 9458 | -7/Factory | Build established: Hacker-Scout 9623 | -7/Factory | Fabricated Hacking Suite? 9676 | -7/Factory | Entered Lower Caves 9691 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 9698 | -7/Lower Caves | Identified exit to Data Miner 9698 | -7/Lower Caves | Entered Data Miner 9698 | -7/Data Miner | Discovered new exit (range 6) 9703 | -7/Data Miner | Met Data Miner 9708 | -7/Data Miner | Learned location of Section 7 (-2) 9708 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9712 | -7/Data Miner | Received God Mode back door access code from Data Miner 9718 | -7/Data Miner | Identified exit to Proximity Caves 9719 | -7/Data Miner | Entered Proximity Caves 9749 | -6/Proximity Caves | Escorted by Enhanced Grunt 9833 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 9881 | -6/Proximity Caves | Spotted B-75 Beast 9904 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9905 | -6/Proximity Caves | Learned Factory stockpile data 9917 | -6/Proximity Caves | Discovered new exit (range 11) 9920 | -6/Proximity Caves | Identified exit to Factory 9921 | -6/Proximity Caves | Entered Factory 9921 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9923 | -6/Factory | Discovered new exit (range 8) 9925 | -6/Factory | Identified exit to Factory 9980 | -6/Factory | Identified exit to Lower Caves 10082 | -6/Factory | Discovered exit to Factory (range 5) 10257 | -6/Factory | Fabricated Lgt. Regenerative Plating? 10667 | -6/Factory | Repaired Imp. Cesium-ion Thruster 10738 | -6/Factory | Repaired Cld. VTOL Module 10771 | -6/Factory | Entered Lower Caves 10840 | -6/Lower Caves | Discovered new exit (range 8) 10846 | -6/Lower Caves | Identified exit to Lower Caves 10860 | -6/Lower Caves | Entered another Lower Caves area 10882 | -6/Lower Caves | Found Alien Artifact 10882 | -6/Lower Caves | Identified Core Expander 10882 | -6/Lower Caves | Installed Core Expander, added new Weapon slot 10920 | -6/Lower Caves | Discovered new exit (range 4) 10921 | -6/Lower Caves | Identified exit to Zion 10921 | -6/Lower Caves | Entered Zion 10933 | -6/Zion | System corruption cleaned by Quarantine Array 10956 | -6/Zion | Discovered new exit (range 10) 10957 | -6/Zion | Identified exit to Proximity Caves 10991 | -6/Zion | Found Prototype Hackware 10991 | -6/Zion | Identified Exp. System Shield 11018 | -6/Zion | Learned location of 1 exit from Factory 11019 | -6/Zion | Found CR-A16's Pointy Stick 11040 | -6/Zion | Build established: Hacker-Sprinter 11043 | -6/Zion | Received a visual enhancement algorithm 11059 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 11142 | -6/Zion | Learned 4 Factory zone layouts 11155 | -6/Zion | Visited the Megawrench Repair Shop 11157 | -6/Zion | Megawrench repaired 7 parts 11193 | -6/Zion | Entered Proximity Caves 11211 | -5/Proximity Caves | Learned 8 Factory zone layouts 11345 | -5/Proximity Caves | Learned Factory security intel 11412 | -5/Proximity Caves | Discovered exit to Factory (range 16) 11415 | -5/Proximity Caves | Entered Factory 11415 | -5/Factory | Evolved 2 slots: Utility x2 11416 | -5/Factory | Identified exit to Factory 11456 | -5/Factory | Identified exit to Upper Caves 11493 | -5/Factory | Repaired Cld. VTOL Module? 11690 | -5/Factory | Incoming investigation squad redirected 11709 | -5/Factory | Build established: Wizard-Sprinter 11737 | -5/Factory | Fabricated Q-thruster? 11743 | -5/Factory | Sucked down chute 11743 | -5/Factory | Entered Waste 11747 | -5/Waste | Spotted C-40 Crusher 11754 | -5/Waste | Spotted C-40 Crusher 11756 | -5/Waste | Spotted C-40 Crusher 11758 | -5/Waste | EMP discharged 11758 | -5/Waste | System corruption reached 10% 11762 | -5/Waste | Spotted C-40 Crusher 11762 | -5/Waste | Discovered new exit (range 16) 11763 | -5/Waste | Spotted C-40 Crusher 11766 | -5/Waste | Identified exit to Factory 11766 | -5/Waste | Entered Factory 11933 | -5/Factory | Repaired Med. Storage Unit 12047 | -5/Factory | Spotted B-75 Beast 12078 | -5/Factory | Lost 3 parts (3u) 12146 | -5/Factory | Core integrity fell below 50% 12190 | -5/Factory | Lost 5 parts (1p2n1u1w) 12217 | -5/Factory | Core integrity fell below 20% 12244 | -5/Factory | Fabricated Exp. Sensor Array (x1) 12267 | -5/Factory | Lost 5 parts (1p3n1u) 12274 | -5/Factory | Discovered exit to Factory (range 5) 12366 | -5/Factory | Search patrols dispatched 12421 | -5/Factory | Identified exit to Garrison 12421 | -5/Factory | Entered Garrison 12444 | -5/Garrison | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 12417_ Knocked back. 12417_ U-05 Engineer lays Concrete. 12418_ Adv. Signal Interpreter destroyed. 12418_ System corrupted by crushing effect (+1). 12418_ Knocked back. 12418_ K-01 Serf destroyed. 12421_ The unstable cave ceiling collapses. 12421_ Connecting with Garrison Access... >>Unlock Access door unlocked. 12421_ EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE 12423_ System corrupted: Heat flow error (+296). 12424_ Overheating: System interference. 12424_ Imp. Melee Analysis Suite temporarily disabled. 12424_ Exp. Sensor Array temporarily disabled. 12444_ System corrupted: Component data lost. 12444_ Imp. System Shield destroyed. 12444_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????################################# #? | | ??????????# #? | | ??????????# @ g #? | | ??????????# gg #? | | ??????????# #################### ######?????? | | ??????????# #??????????????????? #??????????? | | ??????????#####???????????????????? "??????????? | | ??????????????????????????????????? "??????????? | | ????????????????????????????????????"??????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 800 Core Shielding 20 Evasion (%) 65 Melee Accuracy 18 Recoil Reduction 4 Offensive Hacking 34 Defensive Hacking 28 Authchip Count 1 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Hacking Suite | -8/Materials | Hacked Exp. Sensor Array | -7/Factory | Scanalyzed Cld. VTOL Module | -7/Factory | Scanalyzed Sml. Storage Unit | -7/Factory | Scanalyzed Enh. Nuclear Core | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Propulsion Shielding | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Adv. Signal Interpreter | -7/Data Miner | Free Hyp. Gauss Cannon | -7/Data Miner | Free Adv. System Shield | -7/Data Miner | Free Adv. Transmission Jammer | -7/Data Miner | Free Q-thruster | -5/Factory | Hacked Force Lance | -5/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free X-67 Chaingunner | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free Fabricated ------------ Hacking Suite | x1 | -7/Factory Lgt. Regenerative Plating | x1 | -6/Factory | Authchip Q-thruster | x2 | -5/Factory Exp. Sensor Array | x1 | -5/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed BeamGrapheneSpoofer Manual? 0 Play Time 02:25:47 Cumulative 112.1 hours Start 2023.07.20 @ 11:23:01 End 2023.07.20 @ 15:06:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 94 Adventurer 0 Explorer 0 Win Type - Total 6 Types 5/0/1/0/0/0/0/0/0 Lore% 64 Gallery% 63 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0cebc440-6a73-4774-9e40-3dad88c6167a