Cogmind - Beta 11 X9 @@@ ROGUE MODE // 2021.12.25 @ 14:34:57 // Winter2021/Sauler Player: cptwinky Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (153) 765 Value Destroyed (4749) 4749 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1103) 1103 TOTAL SCORE: 9397 Bonus ------- High Alert Combat Kills 946 Follower Combat Kills 157 Cogmind --------- Core Integrity 0/700 Matter 194/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Aluminum Leg Titanium Leg High-capacity Matter Pod (200) Transport Network Coupler Improved Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Transmission Jammer Hardened Medium Armor Plating Hardlight Generator > --- WEAPON ----------- Great Maul Great Maul Katana > --- INVENTORY -------- Improved Aluminum Leg High-capacity Storage Unit High-capacity Matter Pod Improved Terrain Scan Processor Transport Network Coupler Trap Extractor Assault Cannon Mini Assault Cannon Improved Datajack [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 2 | . . . 1 . 1 . Utility 3 | . . . 1 . 1 1 Weapon 1 | . . . . . . 1 Parts Attached 127 | 2 13 8 47 24 26 7 Power 4 | . 1 1 . 1 1 . Engine 3 | . 1 1 . . 1 . Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 41 | 2 3 . 16 7 13 . Treads 37 | 2 3 . 16 7 9 . Leg 4 | . . . . . 4 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 23 | . 4 . 12 2 3 2 Device 6 | . 1 . 3 . . 2 Storage 4 | . 2 . 1 . 1 . Processor 3 | . . . 3 . . . Hackware 1 | . . . . . 1 . Protection 9 | . 1 . 5 2 1 . Artifact . | . . . . . . . Weapon 59 | . 5 7 19 14 9 5 Energy Gun 1 | . 1 . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 24 | . 1 1 10 7 5 . Ballistic Cannon 11 | . 2 3 2 3 . 1 Launcher 17 | . 1 3 6 4 3 . Special Weapon . | . . . . . . . Impact Weapon 4 | . . . 1 . 1 2 Slashing Weapon 2 | . . . . . . 2 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . Parts Lost 23 | . . . 7 3 9 4 Power 3 | . . . . 1 1 1 Propulsion 7 | . . . 1 . 5 1 Utility 8 | . . . 4 1 1 2 Weapon 5 | . . . 2 1 2 . Highest Loss Streak 6 | . . . 3 1 6 4 Average Slot Usage (%) 96 | . 96 100 99 99 88 86 Engine 9 | . 14 14 11 2 3 5 Core 1 | . . . . 8 1 . Treads 28 | . 28 28 33 33 28 . Leg 1 | . . . . . 3 26 Device 3 | . 7 . 2 . . 11 Storage 12 | . 14 14 11 11 18 7 Processor 6 | . . . 10 11 9 5 Protection 7 | . 3 14 9 10 2 6 Energy Gun 2 | . 10 . . . . . Ballistic Gun 15 | . 14 14 18 16 17 1 Ballistic Cannon 3 | . 3 13 2 5 . . Naked Turns 45 | . . . . . . 45 Heaviest Build 68 | 10 30 33 36 37 59 68 Greatest Support 80 | 40 40 40 60 60 80 52 Greatest Overweight (x) 1 | . . . . . 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 8 14 15 15 15 15 13 Most Carried 15 | 6 15 15 15 15 15 14 Average Carried 13 | 6 12 14 14 14 14 9 Final Capacity 15 | 8 15 15 15 15 15 5 Final Carried 15 | 6 15 15 15 15 14 5 Class Distribution -------------------- 58% | Mutant 41% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Min Mat Sto Mat Fac Matter Collected 3617 | 191 248 202 1661 645 662 8 Remotely . | . . . . . . . Salvage Created 5181 | . 711 228 1892 1245 1008 97 Parts 331 | . 35 17 126 85 59 9 Haulers Intercepted 10 | . 2 . 3 2 3 . Recyclers Shooed 4 | . 3 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Combat Hostiles Destroyed 135 | . 14 12 49 34 23 3 Melee 2 | . 1 . . . 1 . Guns 75 | . 9 2 29 16 19 . Cannons 14 | . 2 3 4 5 . . AOE 44 | . 2 7 16 13 3 3 Classes Destroyed 12 | . 5 1 6 . . . Worker 7 | . . . 2 4 1 . Builder 3 | . 1 . 2 . . . Hauler 10 | . 2 . 3 2 3 . Recycler 2 | . 1 . 1 . . . Mechanic 2 | . . . 1 1 . . Watcher 1 | . 1 . . . . . Swarmer 18 | . . 7 3 1 7 . Grunt 82 | . 14 5 32 19 10 2 Brawler 2 | . . . 1 1 . . Duelist 3 | . . . 1 1 . 1 Protector 5 | . . . 2 3 . . Sentry 25 | . . . 10 9 6 . Best Kill Streak 11 | . 4 3 7 11 7 3 Combat Bots Only 9 | . 4 3 7 9 5 3 Max Kills in Single Turn 5 | . 1 3 3 5 2 3 Gunslinging . | . . . . . . . Exploded 4 | . 1 3 3 4 2 3 Melee 1 | . 1 . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Damage Taken 7232 | . 647 237 2037 1100 1841 1370 Core 1456 | . 111 44 208 136 257 700 Absorbed by Shields 6 | . . . . . . 6 Core Remaining (%) 51 | 100 . 38 . 14 53 . Volleys Fired 377 | . 64 18 151 62 75 7 Largest 2 | . 2 2 2 2 2 1 Hottest 85 | . 85 55 55 71 71 44 Shots Fired 689 | . 123 30 277 106 146 7 Gun 580 | . 116 12 235 76 141 . Cannon 67 | . 4 12 21 21 2 7 Launcher 42 | . 3 6 21 9 3 . Special . | . . . . . . . Kinetic 592 | . 65 24 256 97 143 7 Thermal 55 | . 55 . . . . . Explosive 42 | . 3 6 21 9 3 . Electromagnetic . | . . . . . . . Robot Hit Streak 20 | . 14 6 20 18 19 . Robot Miss Streak 3 | . 2 1 3 2 3 . Penetration Max . | . . . . . . . Secondary Targets 5 | . . . . 1 4 . Max Gunslinging Chain 1 | . . . . 1 1 . Shots Hit Robots 507 | . 90 17 203 83 114 . Core Hits 288 | . 40 18 99 74 52 5 Critical Kills . | . . . . . . . Critical Parts Destroyed 3 | . . . 3 . . . Critical Strikes 8 | . 1 . 6 1 . . Burn 1 | . 1 . . . . . Destroy 3 | . . . 3 . . . Blast 4 | . . . 3 1 . . Melee Attacks 11 | . . . 1 . 4 6 Impact 5 | . . . 1 . 4 . Slashing 6 | . . . . . . 6 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 12456 | . 1292 569 5129 2828 2265 373 Guns 6513 | . 917 91 2697 974 1834 . Cannons 986 | . 35 134 294 425 76 22 Explosions 4744 | . 302 333 2080 1421 304 304 Melee . | . . . . . . . Ramming 213 | . 38 11 58 8 51 47 Kinetic 6935 | . 398 225 2991 1399 1900 22 Thermal 858 | . 554 . . . . 304 Explosive 4440 | . 302 333 2080 1421 304 . Electromagnetic . | . . . . . . . Impact 10 | . . . . . 10 . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . . . 3 Average Corruption 3 | . . . . . . 3 Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 82 | . . . 38 11 6 27 Projectiles 3 | . . . . . 3 . Explosions 79 | . . . 38 11 3 27 Melee . | . . . . . . . Knockbacks 8 | . . 2 5 1 . . Impact 1 | . . . 1 . . . Kinetic 5 | . . 2 2 1 . . Secondary 2 | . . . 2 . . . Self-Inflicted Damage 373 | . . 44 54 . 76 199 Shots 11 | . . 2 4 . 3 2 Rammed 48 | . 9 2 15 3 6 13 Targets Rammed 54 | . 11 2 15 4 9 13 Kicked 1 | . . . . . 1 . Crushed 5 | . 2 . . 1 2 . Highest Temperature 102 | . 66 91 33 102 33 40 Average Temperature 16 | . 19 29 9 24 10 22 Received Heat Transfer 2731 | . 384 93 876 441 774 163 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . 3 . 1 . . . Heat Transferred 1536 | . 1386 . . . . 150 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . . 2 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Peak Influence 1086 | . 205 454 838 1086 591 287 Initial 310 | . . 79 130 258 310 110 Average 367 | . 96 305 465 787 345 132 Maximum Alert Level 3 | . 1 2 3 3 2 1 Low Security (%) 27 | 100 80 5 9 . 1 87 Level 1 34 | . 19 89 21 8 79 12 Level 2 24 | . . 5 57 15 19 . Level 3 13 | . . . 10 76 . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 33 | . 5 . 10 10 6 2 Investigation 10 | . 3 . 4 1 1 1 Extermination 1 | . . . . . . 1 Reinforcement 8 | . 2 . 3 1 2 . Assault 8 | . . . 3 5 . . Garrison 6 | . . . . 3 3 . Intercept . | . . . . . . . Construction Impeded 2 | . . . 1 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Distress Signals 9 | . 2 . 3 2 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 214 | . 33 16 73 49 28 15 Peak Tracking Total 7 | . 5 3 7 7 6 6 Tactical Retreats 10 | . . 1 1 6 . 2 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Traps Triggered 2 | . 1 . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Min Mat Sto Mat Fac Machines Disabled 10 | . . 3 2 2 1 2 Max in Single Turn 2 | . . . 1 1 1 2 Garrison Access 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills 4 | . . . . . . 4 Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Machines Accessed 32 | . 9 1 7 7 5 3 Terminals 23 | . 6 1 6 6 3 1 Fabricators 1 | . . . . . . 1 Repair Stations 2 | . 1 . . . 1 . Recycling Units 3 | . 2 . 1 . . . Scanalyzers 1 | . . . . . 1 . Garrison Access 2 | . . . . 1 . 1 Total Hacks 95 | . 24 4 19 16 24 8 Successful 44 | . 15 1 4 6 14 4 Failed 50 | . 8 3 15 10 10 4 Catastrophic 10 | . . 2 5 2 1 . Database Lockouts 1 | . 1 . . . . . Manual 55 | . 10 4 16 10 9 6 Terminals 66 | . 14 4 17 14 12 5 Fabricators 1 | . . . . . . 1 Repair Stations 12 | . 6 . . . 6 . Recycling Units 6 | . 4 . 2 . . . Scanalyzers 6 | . . . . . 6 . Garrison Access 4 | . . . . 2 . 2 Terminal Hacks 18 | . 5 1 3 5 4 . Robot Analysis 4 | . 1 1 1 . 1 . Prototype ID Bank 1 | . 1 . . . . . Open Door 1 | . . . . 1 . . Unreport Threat 6 | . . . 2 2 2 . Locate Traps 3 | . . . . 2 1 . Hauler Manifests 1 | . 1 . . . . . Zone Layout 2 | . 2 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 8 | . 4 . . . 4 . Scan Component 4 | . 2 . . . 2 . Repair 4 | . 2 . . . 2 . Recycling Unit Hacks 2 | . 2 . . . . . Retrieve Components 2 | . 2 . . . . . Scanalyzer 5 | . . . . . 5 . Insert Component 2 | . . . . . 2 . Analyze 3 | . . . . . 3 . Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks 10 | . 4 . 1 1 1 3 Terminals 7 | . 2 . 1 1 1 2 Track 1 | . . . . . . 1 Botnet 5 | . 2 . 1 . 1 1 Disrupt 1 | . . . . 1 . . Fabricators 1 | . . . . . . 1 Overload 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Tunnel 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 29 | . 8 1 7 6 5 2 Full Trace Events 6 | . . . 4 1 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 4 | . 2 . . . 2 . Time 104 | . 52 . . . 52 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 9 | . 9 . . . . . Parts Scanalyzed 2 | . . . . . 2 . Part Schematics Acquired 2 | . . . . . 2 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Min Mat Sto Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Total Allies 3 | . . 1 . 2 . . Largest Group 2 | . . 1 . 2 . . Highest-Rated Group 62 | . . 31 . 62 . . Highest-Rated Ally 31 | . . 31 . 31 . . Total Orders . | . . . . . . . Ally Attacks 27 | . . 10 . 17 . . Total Damage 379 | . . 107 . 272 . . Kills 7 | . . 3 . 4 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Robot Analysis Total 4 | . 1 1 1 . 1 . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Min Mat Sto Mat Fac Turns Passed 6657 | 4 1546 759 2288 833 854 373 Spaces Moved 2944 | 1 629 415 1027 321 308 243 Core 43 | . . . . . . 43 Treads 2661 | 1 629 415 1027 321 268 . Legs 240 | . . . . . 40 200 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 160 160 160 160 160 160 50 Average Speed 156 | 160 160 160 160 160 163 111 Slowest Speed 190 | 160 160 160 160 160 190 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 52 | 2 96 80 81 69 29 9 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 3 | . 2 1 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug 43 | . . 15 10 11 2 5 Terrain Destroyed 271 | . 20 34 94 54 22 47 Melee 8 | . . . 1 . 2 5 Projectile 3 | . . . . 3 . . AOE 260 | . 20 34 93 51 20 42 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Total 4303 | 3 1053 478 1410 532 499 328 Wait 670 | 1 305 30 128 105 55 46 Move 2938 | . 628 414 1026 320 307 243 Hop . | . . . . . . . Pick Up 53 | . 18 3 14 4 12 2 Fast Attach 23 | . 4 . 5 6 8 . Attach 23 | . . . 8 1 11 3 Detach 8 | . 1 . 2 . 4 1 Swap 81 | 2 9 8 34 17 7 4 Drop 65 | . 13 3 26 13 7 3 Fire 377 | . 64 18 151 62 75 7 Melee 11 | . . . 1 . 4 6 Ram 13 | . . . . . . 13 Kick 1 | . . . . . 1 . Crush 40 | . 11 2 15 4 8 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 5 exits: *Mat x2 / *Min x2 / *Sto) -9/Storage -8/Materials -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 0) 5 | -11/Scrapyard | Entered Materials 13 | -10/Materials | Central database locked down 311 | -10/Materials | Build established: Mutant 517 | -10/Materials | Discovered new exit (range 11) 674 | -10/Materials | Discovered new exit (range 14) 1004 | -10/Materials | Discovered new exit (range 16) 1412 | -10/Materials | Repaired Lgt. Treads 1439 | -10/Materials | Repaired Lgt. Treads 1447 | -10/Materials | Discovered new exit (range 12) 1551 | -10/Materials | Entered Mines 1595 | -10/Mines | Core integrity fell below 50% 1688 | -10/Mines | Received a Mining Laser from a helpful Derelict 2063 | -10/Mines | Discovered new exit (range 6) 2168 | -10/Mines | Learned location of Zion (-6) 2191 | -10/Mines | Assembled infested the area 2310 | -10/Mines | Entered Materials 2310 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2311 | -9/Materials | Identified exit to Mines 2372 | -9/Materials | Discovered new exit (range 12) 2452 | -9/Materials | Lost 3 parts (1n2u) 2893 | -9/Materials | Destroyed 7 combat bots 3025 | -9/Materials | Build established: Scavenger-Mutant 3130 | -9/Materials | Discovered new exit (range 5) 3443 | -9/Materials | Discovered new exit (range 13) 3510 | -9/Materials | First assault squad dispatched 4418 | -9/Materials | Core integrity fell below 50% 4598 | -9/Materials | Entered Storage 4624 | -9/Storage | Met a pair of Derelict thieves 4663 | -9/Storage | Garrison activated, responded to threat 4718 | -9/Storage | Destroyed 9 combat bots 4892 | -9/Storage | Discovered new exit (range 16) 4998 | -9/Storage | First assault squad dispatched 5160 | -9/Storage | Core integrity fell below 20% 5431 | -9/Storage | Entered Materials 5431 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5485 | -8/Materials | Garrison activated, responded to threat 5574 | -8/Materials | Lost 6 parts (1p3n1u1w) 5791 | -8/Materials | Build established: Mutant 5879 | -8/Materials | Repaired Lgt. Treads 5907 | -8/Materials | Repaired Lgt. Treads 6236 | -8/Materials | Discovered new exit (range 16) 6285 | -8/Materials | Entered Factory 6285 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6613 | -7/Factory | Released all parts (9) 6629 | -7/Factory | Core integrity fell below 50% 6641 | -7/Factory | Lost 4 parts (1p1n2u) 6649 | -7/Factory | Core integrity fell below 20% 6658 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06648_ U-05 Engineer lays Concrete. 06651_ Slammed into S-27 Virus. 06651_ U-05 Engineer builds a Wall. 06651_ U-05 Engineer lays Concrete. 06652_ Slammed into S-27 Virus. 06652_ U-05 Engineer lays Concrete. 06653_ Slammed into S-27 Virus. 06654_ U-05 Engineer lays Concrete. 06654_ Slammed into S-27 Virus. 06655_ U-05 Engineer lays Concrete. 06655_ Slammed into S-27 Virus. 06655_ R-06 Scavenger collects Assault Cannon. 06656_ U-05 Engineer lays Concrete. 06656_ Slammed into S-27 Virus. 06656_ U-05 Engineer builds a Wall. 06656_ U-05 Engineer lays Concrete. 06657_ Slammed into S-27 Virus. 06657_ U-05 Engineer builds a Wall. 06658_ U-05 Engineer lays Concrete. 06658_ R-06 Scavenger collects Imp. Aluminum Leg. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??#?????????????????????????????????????????????? | | ??# ????????????????????????????????????????????? | | ??# ???????????????????????????????????????????? | | ??# ???????????????????????????????????????????? | | ??# ??????????????????????????????????????????? | | ??? ?????????????????????????????????????????? | | ???? ?####+########+##????????????????????????? | | ????? # #????????????????????????? | | ?????? # #????????????????????????? | | ??????? + [ #????????????????????????? | | ????????# #????????????????????????? | | ????????# ! %= ######???????????????????? | | ????????# u! ; #???????????????????? | | ????????####; ##### !!;; #???????????????????? | | ????????# [ = ]!!; #???????????????????? | | ????????# %[ =///= ##??????????????????? | | ????????# [ %= =!=!; #??????????????????? | | ????????# u s @ ; #??????????????????? | | ??? ????# s r ; ##??????????????????? | | ??? ??# " F" % ; #???????????????????? | | ??# ?# """" % k #???????????????????? | | ??# ##########;## #####??????????????????? | | ??# ^[ #??????????????????? | | ??# ]][ #??????????????????? | | ??# ][ + ?????????????????? | | ??# # ???????????????? | | ??# #? ??????????????? | | ??# ^ ############# #?? ?????????????? | | ??# """ **! # #??? #???? ?????????????? | | ??????""" **! # #?##+#####??????????????? | | ??????""" **! # ] #? "%" ????????????? | | ?????? # #? " ??????????? | | ???? # " " " #? ??????????? | | ??? # " " " #? #?????????? | | ??######## # " " " ## #?????????? | | ?????????# # " " " ##! #?????????? | | ?????????# # " " " ## #?????????? | | ?????????# # " " " ## ???????????? | | ?????????# # " " " ## ?????????????? | | ?????????# # " " " ## ???????????????? | | ?????????# # " " " ## ?????????????????? | | ?????????# # ## ???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 225 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- Katana | -8/Materials | Scanalyzed Trap Extractor | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransportSigixMapper Manual? 0 Play Time 00:38:23 Cumulative 1005.9 hours Start 2021.12.25 @ 13:56:24 End 2021.12.25 @ 14:34:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2021/Sauler Game No. 700 Rogue 696 Adventurer 4 Explorer 0 Win Type - Total 107 Types 81/9/7/4/2/0/0/2/2 Lore% 95 Gallery% 97 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d3945382-3ff8-46e0-9359-1930ef4b84cb