Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.31 @ 12:48:35 Player: Vimes Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (45) 225 Value Destroyed (1803) 1803 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (635) 635 TOTAL SCORE: 7403 Bonus ------- Follower Combat Kills 35 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/850 Matter 247/300 Energy 87/100 System Corruption 5% Temperature Cool (27) Movement Core (350) Ox6 Location -5/Proximity Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Energy Filter Improved Field Recycling Unit (0) Heart of Steel Phasing AFG Storm Laser Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Fission Core > --- PROPULSION ------- Wheel > --- UTILITY ---------- Large Storage Unit Supersonic Drone Bay Heart of Steel > --- WEAPON ----------- Minigun Minigun Enhanced Flamer > --- INVENTORY -------- Carbon-fiber Leg Improved Heat Sink Launcher Loader Makeshift Light Armor Plating Layered Medium Armor Plating Hardlight Generator Improved Field Recycling Unit Beamcaster Beamcaster Missile Launcher Enhanced Flamer [Rating: 55] Favorites ----------- Power Light Nuclear Core Engine Makeshift Power Source Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Medium Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Supersonic Drone Bay Storage Large Storage Unit Processor Improved Salvage Targeting Computer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Minigun Energy Gun Improved EM Shotgun Ballistic Gun Minigun Launcher Mini Grenade Launcher Special Weapon Enhanced Flamer Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Slots Evolved 8 | . . . . . 4 2 2 . . . . Power 2 | . . . . . 1 1 . . . . . Propulsion 2 | . . . . . 1 . 1 . . . . Utility 3 | . . . . . 2 . 1 . . . . Weapon 1 | . . . . . . 1 . . . . . Parts Attached 66 | 4 2 1 1 2 12 2 9 11 2 8 12 Power 9 | 1 . . . . 2 1 2 2 . 1 . Engine 6 | 1 . . . . 1 1 2 . . 1 . Core 3 | . . . . . 1 . . 2 . . . Reactor . | . . . . . . . . . . . . Propulsion 10 | 2 . . . . 2 . 1 2 1 . 2 Treads 2 | . . . . . . . . . . . 2 Leg 1 | . . . . . . . . . 1 . . Wheel 7 | 2 . . . . 2 . 1 2 . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 28 | 1 . 1 1 . 4 . 4 3 1 7 6 Device 15 | . . . 1 . 2 . 2 1 1 4 4 Storage 7 | 1 . 1 . . 2 . . 2 . 1 . Processor 1 | . . . . . . . 1 . . . . Hackware 1 | . . . . . . . 1 . . . . Protection 4 | . . . . . . . . . . 2 2 Artifact . | . . . . . . . . . . . . Weapon 19 | . 2 . . 2 4 1 2 4 . . 4 Energy Gun 8 | . 1 . . 1 3 1 . . . . 2 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 6 | . 1 . . 1 1 . 1 2 . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 3 | . . . . . . . 1 1 . . 1 Special Weapon 2 | . . . . . . . . 1 . . 1 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 . . 1 1 . 1 Corrupted Parts 1 | . . . . . . . . . . . 1 System Corruption 3 | . . . . . . . . . . . 3 Parts Lost 34 | . . . . . . . 3 12 3 . 16 Power 8 | . . . . . . . 2 3 1 . 2 Propulsion 6 | . . . . . . . . 3 1 . 2 Utility 9 | . . . . . . . . 2 . . 7 Weapon 11 | . . . . . . . 1 4 1 . 5 Highest Loss Streak 8 | . . . . . . . 2 7 3 . 8 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 74 | . 85 96 100 100 89 92 85 73 63 65 55 Engine 8 | . 14 14 14 14 11 15 14 3 . 5 5 Core 5 | . . . . . 6 7 4 9 11 6 2 Leg 2 | . . . . . . . . . 1 6 2 Wheel 8 | . 28 28 28 28 18 15 12 7 4 . . Device 11 | . . . 10 14 17 15 14 7 9 12 8 Storage 12 | . 14 24 17 14 18 15 10 11 9 12 8 Hackware 1 | . . . . . . . 5 6 3 . . Protection 3 | . . . . . . . . . . 5 9 Energy Gun 6 | . 14 14 14 14 9 23 16 1 . . 4 Ballistic Gun 9 | . 14 14 14 14 9 . 1 10 13 13 3 Naked Turns . | . . . . . . . . . . . . Heaviest Build 62 | 10 13 15 15 15 46 54 55 52 54 47 62 Greatest Support 56 | 26 26 26 26 26 44 44 56 56 15 15 51 Greatest Overweight (x) 13 | . . . . . 1 1 . 4 13 3 13 Average Overweight (x) 1 | . . . . . . 1 . 2 3 2 1 Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 15 15 15 15 Average Capacity 13 | 6 8 8 8 8 11 15 15 15 15 15 15 Most Carried 15 | 5 7 8 8 8 15 15 15 15 15 15 15 Average Carried 12 | 2 4 7 7 7 9 14 14 10 12 13 13 Final Capacity 15 | 8 8 8 8 8 15 15 15 15 15 15 15 Final Carried 15 | 5 7 7 8 8 15 15 15 12 12 15 11 Class Distribution -------------------- 64% | Mutant 15% | Skirmisher 15% | Gunner 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Matter Collected 1678 | 226 64 54 . 43 80 . 192 226 258 288 247 Remotely . | . . . . . . . . . . . . Salvage Created 1647 | . . . . 192 108 . 560 260 184 . 343 Parts 85 | . . . . 11 13 . 23 16 10 . 12 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . . 8 10 4 8 Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Combat Hostiles Destroyed 42 | . . . . 4 4 . 7 16 3 . 8 Guns 18 | . . . . 4 4 . 3 . 3 . 4 Cannons 1 | . . . . . . . . 1 . . . AOE 20 | . . . . . . . 3 15 . . 2 Classes Destroyed 9 | . . . . 1 3 . 4 . . . 1 Builder 1 | . . . . . . . 1 . . . . Recycler 1 | . . . . . . . 1 . . . . Watcher 1 | . . . . . 1 . . . . . . Swarmer 17 | . . . . . 3 . . 12 . . 2 Grunt 18 | . . . . 4 . . 5 4 3 . 2 Duelist 1 | . . . . . . . 1 . . . . Sentry 1 | . . . . . . . . . . . 1 Hunter 2 | . . . . . 1 . . . . . 1 Programmer 3 | . . . . . . . 1 . . . 2 Best Kill Streak 8 | . . . . 2 3 . 5 8 3 . 4 Combat Bots Only 8 | . . . . 2 3 . 3 8 3 . 4 Max Kills in Single Turn 3 | . . . . 1 1 . 2 3 1 . 2 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . . . . 1 3 . . 1 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Hostile Shots Fired 327 | . . . . 22 15 . 26 96 47 . 121 Missed 90 | . . . . 5 5 . 4 34 15 . 27 Damage Taken 4624 | . . . . 231 150 . 703 1105 559 . 1876 Core 1016 | . . . . 85 74 . 85 179 151 . 442 Absorbed by Shields 100 | . . . . . . . . . . . 100 Core Remaining (%) 88 | 100 . . . 66 86 100 . . . . . Volleys Fired 104 | . . . . 18 9 . 12 22 8 . 35 Largest 3 | . . . . 2 2 . 3 3 3 . 2 Hottest 155 | . . . . 60 90 . 135 100 130 . 155 Shots Fired 206 | . . . . 36 18 . 30 41 18 . 63 Gun 171 | . . . . 36 18 . 29 20 16 . 52 Cannon . | . . . . . . . . . . . . Launcher 23 | . . . . . . . 1 18 . . 4 Special 12 | . . . . . . . . 3 2 . 7 Kinetic 78 | . . . . 18 12 . 1 18 16 . 13 Thermal 51 | . . . . . . . . 3 2 . 46 Explosive 23 | . . . . . . . 1 18 . . 4 Electromagnetic 54 | . . . . 18 6 . 28 2 . . . Robot Hit Streak 16 | . . . . 6 10 . 14 6 8 . 16 Robot Miss Streak 4 | . . . . 3 1 . 3 2 2 . 4 Penetration Max . | . . . . . . . . . . . . Secondary Targets 3 | . . . . 1 . . 2 . . . . Max Gunslinging Chain 1 | . . . . 1 . . 1 . . . . Shots Hit Robots 131 | . . . . 18 11 . 24 26 13 . 39 Core Hits 97 | . . . . 8 9 . 25 27 9 . 19 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 4 | . . . . . . . . 1 . . 3 Burn 4 | . . . . . . . . 1 . . 3 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 4512 | . . . . 289 120 . 1144 1667 229 . 1063 Guns 1939 | . . . . 252 120 . 432 197 229 . 709 Cannons . | . . . . . . . . . . . . Explosions 2479 | . . . . 37 . . 712 1449 . . 281 Melee . | . . . . . . . . . . . . Ramming 9 | . . . . . . . . . . . 9 Kinetic 756 | . . . . 89 74 . . 178 229 . 186 Thermal 1315 | . . . . 37 . . 670 21 . . 587 Explosive 1772 | . . . . . . . 42 1449 . . 281 Electromagnetic 660 | . . . . 163 46 . 432 19 . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . 1 1 1 1 5 Average Corruption 1 | . . . . . . . 1 1 1 1 4 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 45 | . . . . . . . 4 10 2 1 28 Message Errors 7 | . . . . . . . 1 . . 1 5 Matter Fused 11 | . . . . . . . 1 4 2 . 4 Heat Flow Errors 5 | . . . . . . . . 2 . . 3 Energy Discharges 7 | . . . . . . . 1 2 . . 4 Parts Rejected 1 | . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . 1 Data Loss (minor) 6 | . . . . . . . 1 2 . . 3 Misfires 4 | . . . . . . . . . . . 4 Alerts 1 | . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 92 | . . . . . . . 21 56 . . 15 Projectiles . | . . . . . . . . . . . . Explosions 92 | . . . . . . . 21 56 . . 15 Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 362 | . . . . . . . 160 79 . . 123 Shots 12 | . . . . . . . 4 5 . . 3 Rammed 5 | . . . . . . . . . . . 5 Targets Rammed 5 | . . . . . . . . . . . 5 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 558 | . . . . 171 99 . 470 10 96 . 558 Average Temperature 136 | . . . . 68 28 . 192 7 39 . 165 Received Heat Transfer 1140 | . . . . 135 18 . 204 225 183 . 375 Effects 15 | . . . . . . . 9 . . . 6 Shutdowns 2 | . . . . . . . 1 . . . 1 Energy Bleed 2 | . . . . . . . 1 . . . 1 Interference 6 | . . . . . . . 6 . . . . Short Circuit 1 | . . . . . . . . . . . 1 Damage (minor) 4 | . . . . . . . 1 . . . 3 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . Parts Fried 2 | . . . . . . . 2 . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . 2 Parts Melted 4 | . . . . . . . . . . . 4 Heat Transferred 2609 | . . . . 50 . . 600 320 . . 1639 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 5 | . . . . 1 . . 4 . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Peak Influence 161 | . 4 1 . 117 97 6 161 . . . . Initial 6 | . . 1 . . . 6 . . . . . Average 30 | . 3 1 . 78 31 3 38 . . . . Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 . . . . Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 5 | . . . . . 1 1 3 . . . . Investigation 1 | . . . . . . . 1 . . . . Extermination 2 | . . . . . . . 2 . . . . Reinforcement 2 | . . . . . 1 1 . . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Distress Signals 1 | . . . . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 57 | . . . . 5 12 . 8 16 4 1 11 Peak Tracking Total 8 | . . . . 3 4 . 4 8 3 1 7 Tactical Retreats 2 | . . . . . 1 . . . 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Traps Triggered 2 | . . . . . . . 2 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Machines Disabled 4 | . . . . . . . 2 . . . 2 Max in Single Turn 2 | . . . . . . . 2 . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Machines Accessed 13 | . 1 . 5 1 2 1 1 1 1 . . Terminals 5 | . 1 . . 1 2 1 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 45 | . 2 . 30 2 3 2 4 1 1 . . Successful 40 | . 1 . 30 1 1 1 4 1 1 . . Failed 5 | . 1 . . 1 2 1 . . . . . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . . Terminals 9 | . 2 . . 2 3 2 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . 4 . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 36 | . 1 . 30 1 1 1 . 1 1 . . Record 29 | . . . 29 . . . . . . . . Open Door 2 | . . . . . . . . 1 1 . . Open DSF 1 | . . . . . . 1 . . . . . Locate Traps 1 | . 1 . . . . . . . . . . Transport Status 1 | . . . . . 1 . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . 4 . . . . Insert Component 3 | . . . . . . . 3 . . . . Analyze 1 | . . . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 3 | . 1 . . . 1 . 1 . . . . Full Trace Events 1 | . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . 1 . . 15 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Total Allies 2 | . . . . 2 . . . . . . . Largest Group 2 | . . . . 2 . . . . . . . Highest-Rated Group 50 | . . . . 50 . . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . . Total Orders 4 | . . . . 1 1 1 . 1 . . . EXPLORE 4 | . . . . 1 1 1 . 1 . . . Ally Attacks 7 | . . . . 7 . . . . . . . Total Damage 62 | . . . . 62 . . . . . . . Kills 1 | . . . . 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 1 . . . 2 1 2 1 Drone Launches 4 | . . . . 1 1 1 . 1 . . . Drone Recoveries 4 | . . . . 1 1 1 . 1 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Turns Passed 11030 | 56 81 267 600 429 864 701 1026 1150 780 3618 1458 Spaces Moved 6114 | 53 84 87 663 415 593 552 780 846 447 1107 487 Core 35 | 6 . . . . . . . . 3 . 26 Treads 309 | . . . . . . . . . . . 309 Legs 1316 | . . . . . . . . . 57 1107 152 Wheels 4454 | 47 84 87 663 415 593 552 780 846 387 . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 90 90 93 115 100 100 140 260 160 Average Speed 161 | 84 90 90 90 90 105 115 100 126 161 323 269 Slowest Speed 700 | 90 90 90 90 90 115 115 100 140 700 330 700 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 54 | 3 19 32 93 96 60 37 18 94 61 84 61 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 2 | . . . 1 . . . . 1 . . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 13 | . . 1 . 2 . . . 3 2 3 2 Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 195 | . . . . . . . 53 122 . . 20 Melee . | . . . . . . . . . . . . Projectile 1 | . . . . . . . . . . . 1 AOE 194 | . . . . . . . 53 122 . . 19 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Total 7054 | 63 89 275 665 437 813 618 1007 888 494 1143 562 Wait 686 | . . 187 . . 179 63 189 3 31 19 15 Move 6103 | 52 83 86 662 414 592 551 779 845 446 1106 487 Hop . | . . . . . . . . . . . . Pick Up 57 | 7 4 1 1 1 14 2 11 6 3 3 4 Fast Attach 11 | 2 . . . 1 1 . . 2 . 4 1 Attach 43 | 2 2 1 . . 5 2 6 8 2 4 11 Detach 5 | . . . . . . . . . . 2 3 Swap 12 | . . . 1 1 6 . 3 1 . . . Drop 27 | . . . . 2 7 . 7 1 4 5 1 Fire 104 | . . . . 18 9 . 12 22 8 . 35 Melee . | . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . Crush 4 | . . . . . . . . . . . 4 Escape Stasis . | . . . . . . . . . . . . Rewire 1 | . . . 1 . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Sto / DSF) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / [*Zio]) -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Met 8R-AWN 124 | -10/Materials | Discovered new exit (range 12) 138 | -10/Materials | Entered Mines 139 | -10/Mines | Followed 8R-AWN into the Mines 157 | -10/Mines | Learned Materials emergency access door positions 185 | -10/Mines | Excavation squad dispatched 185 | -10/Mines | A large section of the Mines collapsed 310 | -10/Mines | Build established: Mutant 401 | -10/Mines | Discovered new exit (range 5) 405 | -10/Mines | Entered Exiles 419 | -10/Exiles | Discovered new exit (range 15) 429 | -10/Exiles | Welcomed by 8R-AWN 444 | -10/Exiles | Met EX-HEX 482 | -10/Exiles | Met EX-BIN 499 | -10/Exiles | Aligned with FarCom system 500 | -10/Exiles | Given EX-Vault access code 542 | -10/Exiles | Opened EX-Vault 547 | -10/Exiles | Found Prototype Device 552 | -10/Exiles | Identified Supersonic Drone Bay 580 | -10/Exiles | Warned to stay clear of 0b10 Research branches 606 | -10/Exiles | Met EX-DEC 626 | -10/Exiles | Learned location of Zion (-6) 679 | -10/Exiles | Discovered new exit (range 14) 753 | -10/Exiles | Visited The Gauntlet 973 | -10/Exiles | Learned about 8R-AWN's background 1005 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 1005 | -10/Exiles | Entered Mines 1422 | -9/Mines | Discovered new exit (range 8) 1434 | -9/Mines | Entered Materials 1434 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2279 | -8/Materials | Discovered new exit (range 7) 2298 | -8/Materials | Entered Factory 2298 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2299 | -7/Factory | Identified exit to Storage 2605 | -7/Factory | Build established: Skirmisher 2774 | -7/Factory | Discovered new exit (range 9) 2906 | -7/Factory | Identified exit to DSF 2999 | -7/Factory | Entered another Factory area 2999 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3845 | -6/Factory | Found Launcher Loader 4021 | -6/Factory | Discovered new exit (range 4) 4025 | -6/Factory | Entered Lower Caves 4204 | -6/Lower Caves | Learned 8 Factory zone layouts 4285 | -6/Lower Caves | Lost 7 parts (3p2n1u1w) 4324 | -6/Lower Caves | Build established: Gunner 4400 | -6/Lower Caves | Destroyed 8 combat bots 4402 | -6/Lower Caves | Lost 5 parts (1n1u3w) 5126 | -6/Lower Caves | Discovered new exit (range 12) 5127 | -6/Lower Caves | Encountered a Warlord checkpoint 5175 | -6/Lower Caves | Entered another Lower Caves area 5304 | -6/Lower Caves | Identified exit to Factory 5364 | -6/Lower Caves | Spotted B-75 Beast 5582 | -6/Lower Caves | Found Prototype Device 5618 | -6/Lower Caves | Identified Heart of Steel 5800 | -6/Lower Caves | Lost 3 parts (1p1n1w) 5914 | -6/Lower Caves | Discovered new exit (range 16) 5955 | -6/Lower Caves | Entered Zion 6057 | -6/Zion | Build established: Mutant 6064 | -6/Zion | System corruption cleaned by Quarantine Array 6480 | -6/Zion | Found Prototype Device 6963 | -6/Zion | Rebuked by Imprinter 7313 | -6/Zion | Learned location of 1 exit from Factory 7478 | -6/Zion | Learned Factory garrison access intel 7502 | -6/Zion | Found Prototype Energy Gun 8294 | -6/Zion | Learned Factory emergency access door positions 9530 | -6/Zion | Discovered new exit (range 14) 9573 | -6/Zion | Entered Proximity Caves 9915 | -5/Proximity Caves | P-70 Sage assimilated allied D3-6OE(S) 10111 | -5/Proximity Caves | Core integrity fell below 50% 10168 | -5/Proximity Caves | Lost 5 parts (1p1n2u1w) 10416 | -5/Proximity Caves | Learned location of 1 exit from Factory 10460 | -5/Proximity Caves | Identified Phasing AFG 10634 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10768 | -5/Proximity Caves | Build established: Derelict-Mutant 10987 | -5/Proximity Caves | Attracted the attention of an 0b10 base 11023 | -5/Proximity Caves | Core integrity fell below 20% 11031 | -5/Proximity Caves | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 11009_ Storage Shell breached. 11013_ Missile Launcher destroyed. 11013_ Seismic Detector destroyed. 11013_ Penetrated by Slug. 11015_ System corrupted: Imp. Treads rejected. 11015_ Slammed into G-50 Soldier. 11019_ Machine disabled. 11019_ Slug penetrates Machine. 11020_ Slammed into G-50 Soldier. 11022_ Penetrated by Slug. 11022_ Machine disabled. 11022_ Slammed into G-50 Soldier. 11023_ The unstable cave ceiling collapses. 11023_ Critical hit (Burn: +37). 11024_ The unstable cave ceiling collapses. 11025_ Slammed into G-50 Soldier. 11025_ Mak. Light Armor Plating destroyed. 11027_ Med. Treads destroyed. 11027_ Slammed into G-50 Soldier. 11029_ Hardlight Generator destroyed. Map ----- +----------------------------------------------------+ | ## ### ## ##### ##???????????????????????? | | # ### #???## #???????????????????????? | | ### ##??## #?##????????????????????? | | ### #??# ## #????????????????????? | | # ### ##### #????????????????????? | | # #### ### #????????????????????? | | # #?# ##???????????????????? | | ##?# #???????????????????? | | ########??# #### ##???????????????????? | | #????????# #??# ##???????????????????? | | #????????# #??# #???????????????????? | | #????????## ##??## #???????????????????? | | ## #????????####????# ##???????????????????? | | ?# #?????? #???????## ##????????????????????? | | ?# ##????## ???#### #?????????????????????? | | ?# #???### ??## ##????????????????????? | | ?# #??# ?# #????????????????????? | | ? ##?# ## ##???????????????????? | | ? ###??# #???????????????????? | | # #???# #???????????????????? | | ?# ??? #???????????????????? | | ?####??? ##???????????????????? | | ????????? ### # #+## #????????????????????? | | ???????????? ?#[[ " ###??????????????????? | | #??????????????#[[ "gY #??????????????????? | | ##?????????????#"" @ #??????????????????? | | #?????????????# % #??????????????????? | | ##?????????????# = ##??????????????????? | | #??????????????# g #??????????????????? | | ???????????????# # ###??????????????????? | | ?#?????????????# " #????????????????????? | | #?????????????# """" ""# #????????????????????? | | #?????????????######+#### #????????????????????? | | ####???????????????????? #????????????????????? | | #???????????????????? #????????????????????? | | #????????????????????? ##????????????????????? | | ##????????????????????? ##?????????????????????? | | ###?????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | #???????????????????????? ???????????????????????? | | #??????????????????????? ???????????????????????? | | #??????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ?????????? ??????????????????????????????????????? | | ?????????? ??????????????????????????????????????? | | ?????????? ##??# ???????????????????????????????? | | ?????????? ### ??????????????????????????????? | | ?????????? #?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 32 Energy Capacity 510 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 325 Weapon Cycling 15 Evasion (%) 44 Recoil Reduction 2 Kinecelleration 30 Salvage Targeting 2 Offensive Hacking 10 Item Schematics ----------------- Minigun | -6/Factory | Scanalyzed Adv. Drone Bay | -6/Zion | Archive Imp. System Guard | -6/Zion | Archive Energy Well | -6/Zion | Archive Hvy. Beamcaster | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Mak. Transmission Jammer | -6/Zion | Archive Hvy. Gauss Cannon | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Imp. Corruption Screen | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Hyp. Gauss Cannon | -6/Zion | Archive Imp. Actuator Array | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive System Guard | -6/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive S-27 Virus | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Leap Before You Look Let's See Who's Tougher Librarian Challenges ------------ None Game ------ Seed CoordinationDeuteriumSpoofer Manual? 0 Play Time 01:36:03 Cumulative 9.1 hours Start 2024.05.23 @ 12:53:44 End 2024.05.31 @ 12:48:35 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 15 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f5e380f7-2710-4a6a-9604-93e7259c61b2