Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.23 @ 21:51:12 Player: Windjigo Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (151) 755 Value Destroyed (3612) 3612 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (780) 780 TOTAL SCORE: 8807 Bonus ------- High Alert Combat Kills 142 Follower Combat Kills 338 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 211/300 Energy 100/100 System Corruption 4% Temperature Danger (432) Movement Core (500) Ox9 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ Large Storage Unit Improved Signal Interpreter Makeshift Light Armor Plating Makeshift Light Armor Plating Hacking Suite > --- WEAPON (2) ------- Makeshift Shrapnel Gun > --- INVENTORY (15) --- Micro Nuclear Core Improved Terrain Scanner Makeshift Salvage Targeting Computer Hacking Suite Heavy Particle Cannon Remote Datajack Plasma Cutter Ripper Peak State ------------ > --- POWER ------------ Improved Ion Engine Heavy Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Compact Wheel Cryofiber Web Improved Terrain Scanner Medium Armor Plating Reactive Plating Hacking Suite EM Pulse Cannon EM Pulse Cannon Heavy Particle Cannon Heavy Particle Cannon Improved Grenade Launcher Remote Datajack Plasma Cutter [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Improved EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Slashing Weapon Ripper Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . 2 . 2 2 . . . . Power 1 | . . . . . 1 . . . . Propulsion . | . . . . . . . . . . Utility 5 | . . 2 . 2 1 . . . . Weapon . | . . . . . . . . . . Parts Attached 111 | 9 12 35 10 20 8 8 6 . 3 Power 15 | 1 3 3 2 2 1 2 1 . . Engine 13 | 1 3 3 2 2 1 . 1 . . Core 2 | . . . . . . 2 . . . Reactor . | . . . . . . . . . . Propulsion 23 | 2 3 9 4 2 3 . . . . Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel 23 | 2 3 9 4 2 3 . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 38 | 2 3 12 2 9 3 2 4 . 1 Device 15 | 1 1 5 1 3 1 1 1 . 1 Storage 3 | 1 1 1 . . . . . . . Processor 3 | . . . 1 2 . . . . . Hackware 3 | . . . . 2 1 . . . . Protection 14 | . 1 6 . 2 1 1 3 . . Artifact . | . . . . . . . . . . Weapon 35 | 4 3 11 2 7 1 4 1 . 2 Energy Gun 14 | 1 1 9 1 2 . . . . . Energy Cannon 10 | . . 1 . 4 1 3 . . 1 Ballistic Gun 5 | 2 1 1 . . . . . . 1 Ballistic Cannon 1 | . 1 . . . . . . . . Launcher 2 | . . . 1 1 . . . . . Special Weapon 2 | 1 . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . 4 . 1 . . . . . Corrupted Parts 1 | . . . 1 . . . . . . System Corruption 3 | . . . 3 . . . . . . Parts Lost 40 | . . 4 5 3 2 10 7 . 9 Power 5 | . . . . . . 3 1 . 1 Propulsion 12 | . . 2 5 . 2 3 . . . Utility 13 | . . 1 . 1 . 3 4 . 4 Weapon 10 | . . 1 . 2 . 1 2 . 4 Highest Loss Streak 10 | . . 4 2 1 1 10 5 . 8 To Critical Strikes 1 | . . . . . . 1 . . . Average Backups 11 | 7 13 14 14 14 13 11 9 12 11 Power 1 | 1 2 2 1 2 1 . . . . Propulsion . | 1 2 1 . 1 . . . . . Utility 3 | 1 4 5 6 5 4 4 3 5 4 Weapon 4 | 1 3 5 5 4 5 4 4 5 4 Tool/Special . | . . . . . . . . . . Unused Backups 28 | . 3 9 2 9 . . . . 5 Power 7 | . 2 2 1 1 . . . . 1 Propulsion 1 | . . . . 1 . . . . . Utility 8 | . . 2 1 2 . . . . 3 Weapon 10 | . 1 5 . 4 . . . . . Tool/Special 2 | . . . . 1 . . . . 1 Average Slot Usage (%) 84 | . 100 98 98 97 97 83 69 76 75 Engine 6 | . 14 10 11 9 14 4 . 7 6 Core 2 | . . . . . . 4 3 . . Wheel 8 | . 28 21 20 18 14 4 . . . Device 12 | . 9 22 22 17 15 14 4 7 6 Storage 8 | . 14 11 11 9 7 7 7 7 7 Processor 11 | . . . 5 17 15 15 15 15 14 Hackware 4 | . . . . 5 7 7 7 7 7 Protection 11 | . 4 10 5 1 6 6 17 15 15 Energy Gun 5 | . 18 16 21 10 . . . . . Energy Cannon 8 | . . . . 7 14 14 11 7 14 Ballistic Gun 1 | . 9 4 . . . . . . . Peak Build Rating 38 | 7 11 22 22 32 37 38 35 33 37 Average Rating 23 | 6 9 16 20 27 35 32 30 33 35 On Entrance 22 | . 7 11 21 21 31 37 32 33 33 Naked Turns . | . . . . . . . . . . Heaviest Build 61 | 14 32 42 43 44 59 61 55 47 55 Greatest Support 26 | 20 20 26 26 26 26 26 3 3 3 Greatest Overweight (x) 18 | . 1 11 3 2 3 16 18 15 18 Average Overweight (x) 2 | . . 1 1 1 1 5 14 15 17 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 14 15 15 15 15 15 15 15 15 Most Carried 15 | 8 15 15 15 15 15 15 13 12 13 Average Carried 11 | 7 13 14 14 14 13 11 9 12 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Final Carried 15 | 7 15 15 15 15 15 12 12 12 8 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Matter Collected 2383 | 310 278 624 234 255 95 173 355 . 59 Remotely . | . . . . . . . . . . Salvage Created 6299 | 94 623 2382 792 995 441 309 485 . 178 Parts 302 | 7 37 122 49 46 16 3 11 . 11 Haulers Intercepted 11 | . 2 5 . 3 1 . . . . Recyclers Shooed 5 | . . 1 1 3 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . 5 5 . 6 Prevented 4 | . . . . . . . . . 4 Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 93 | . 14 39 12 8 5 6 5 . 4 Melee 1 | . . . . . . . 1 . . Guns 61 | . 14 34 10 3 . . . . . Cannons 19 | . . . . 5 5 4 1 . 4 AOE 10 | . . 4 2 . . 2 2 . . Classes Destroyed 13 | 2 5 3 1 . . . 1 . 1 Worker 20 | . 2 10 4 . 4 . . . . Tunneler 7 | 1 . 2 3 1 . . . . . Hauler 11 | . 2 5 . 3 1 . . . . Recycler 11 | 1 . 2 2 5 1 . . . . Operator 1 | . . 1 . . . . . . . Watcher 7 | . 1 4 . 2 . . . . . Swarmer 22 | . 3 10 6 . . 1 . . 2 Grunt 48 | . 11 18 6 5 5 1 2 . . Brawler 6 | . . . 1 1 . 3 1 . . Duelist 1 | . . 1 . . . . . . . Sentry 15 | . . 10 . 2 . 1 1 . 1 Programmer 1 | . . . . . . . . . 1 Decomposer 1 | . . . . . . . 1 . . Packrat 3 | . . . . . . . 3 . . Mutant 1 | . . . . . . . 1 . . Best Kill Streak 7 | 2 5 7 4 7 3 4 2 . 1 Combat Bots Only 5 | . 5 4 4 3 3 4 2 . 1 Max Kills in Single Turn 2 | 1 1 2 2 2 1 2 1 . 1 Gunslinging 1 | . . 1 . . . . . . . Exploded 2 | . . 2 1 . . 2 1 . . Melee 1 | . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Hostile Shots Fired 592 | . 53 136 49 35 40 84 117 . 78 Missed 169 | . 14 41 14 14 11 19 38 . 18 Hits 423 | . 39 95 35 21 29 65 79 . 60 Melee 11 | . . 4 3 . . 2 1 . 1 Projectile 412 | . 39 91 32 21 29 63 78 . 59 Critical Strikes 11 | . 1 4 . . 1 2 1 . 2 Part Disruptions 1 | . . . . . . . . . 1 Damage Taken 6877 | . 436 1435 581 335 470 1329 1046 . 1245 Core 1118 | . 83 213 76 38 49 280 248 . 131 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 4 | . . . . . . . 4 . . Regen/Repaired (Parts) 253 | . . 26 . . 227 . . . . Core Remaining (%) 71 | 100 66 . 27 93 . . . . . Volleys Fired 368 | 18 45 122 32 48 34 22 26 . 21 Largest 2 | 2 2 2 2 2 2 2 2 . 2 Hottest 150 | 100 105 90 100 133 140 150 150 . 145 Shots Fired 659 | 23 88 235 62 86 68 35 38 . 24 Gun 440 | 10 88 235 59 42 . . . . 6 Cannon 194 | . . . . 43 68 32 33 . 18 Launcher 6 | . . . . . . 1 5 . . Special 19 | 13 . . 3 1 . 2 . . . Kinetic 103 | 10 41 46 . . . . . . 6 Thermal 310 | 13 47 53 3 62 68 32 24 . 8 Explosive 6 | . . . . . . 1 5 . . Electromagnetic 238 | . . 136 59 24 . . 9 . 10 Robot Hit Streak 24 | 8 10 11 7 18 14 19 19 . 24 Robot Miss Streak 5 | 1 2 5 3 3 3 2 3 . 4 Penetration Max . | . . . . . . . . . . Secondary Targets 7 | . 1 4 2 . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . Shots Hit Robots 478 | 9 58 166 49 67 50 28 29 . 22 Core Hits 229 | 3 27 93 33 28 14 14 11 . 6 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 10 | . 2 4 . 4 . . . . . Burn 10 | . 2 4 . 4 . . . . . Melee Attacks 4 | . . . . . . . 2 . 2 Impact . | . . . . . . . . . . Slashing 4 | . . . . . . . 2 . 2 Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9883 | 88 763 2983 1048 1434 1332 813 981 . 441 Guns 5099 | 88 763 2641 740 762 . . . . 105 Cannons 3553 | . . . . 641 1332 706 608 . 266 Explosions 1071 | . . 342 295 31 . 107 296 . . Melee 147 | . . . . . . . 77 . 70 Ramming 13 | . . . 13 . . . . . . Kinetic 962 | 88 351 418 . . . . . . 105 Thermal 5257 | . 412 917 295 1032 1332 706 425 . 138 Explosive 403 | . . . . . . 107 296 . . Electromagnetic 3101 | . . 1648 740 402 . . 183 . 128 Impact . | . . . . . . . . . . Slashing 147 | . . . . . . . 77 . 70 Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . 4 . . . 4 4 4 Average Corruption 3 | . . . 3 . . . 4 4 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 157 | . . . 26 . . . 90 15 26 Message Errors 38 | . . . 7 . . . 24 2 5 Matter Fused 41 | . . . 5 . . . 28 2 6 Heat Flow Errors 18 | . . . 4 . . . 8 3 3 Energy Discharges 18 | . . . 4 . . . 7 2 5 Parts Rejected 1 | . . . . . . . 1 . . Data Loss (minor) 23 | . . . 2 . . . 12 5 4 Data Loss (major) 7 | . . . 1 . . . 4 1 1 Misfires 6 | . . . 2 . . . 3 . 1 Alerts 3 | . . . . . . . 3 . . Weapon Failures 2 | . . . 1 . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 291 | . . 23 11 46 80 . 98 . 33 Projectiles 176 | . . . . 1 80 . 77 . 18 Explosions 100 | . . 23 11 45 . . 21 . . Melee 15 | . . . . . . . . . 15 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 621 | . . 200 186 54 . . 181 . . Shots 16 | . . 6 5 1 . . 4 . . Rammed 1 | . . . 1 . . . . . . Targets Rammed 1 | . . . 1 . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 438 | 60 124 338 233 81 342 421 352 126 438 Average Temperature 85 | 19 43 61 85 25 118 199 131 64 150 Received Heat Transfer 2160 | . 231 411 99 81 279 234 372 . 453 Effects 6 | . . . . . . 1 5 . . Energy Bleed 1 | . . . . . . . 1 . . Interference 4 | . . . . . . . 4 . . Damage (minor) 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 2 | . . 2 . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . Parts Fried 17 | . . 12 1 2 . . 1 . 1 Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Melted 15 | . . 3 1 4 4 2 1 . . Heat Transferred 9490 | . 1105 1989 450 2233 1887 999 629 . 198 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 15 | . . 9 5 1 . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Maximum Alert Level 3 | . . 3 2 . . . . . . Low Security (%) 77 | 100 100 58 . 100 100 . . . . Level 1 11 | . . 8 81 . . . . . . Level 2 8 | . . 24 18 . . . . . . Level 3 2 | . . 7 . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 805 | 5 147 805 447 189 91 . . . . Initial 311 | . . 50 311 126 61 . . . . Average 132 | . 83 256 371 115 42 . . . . Influence Increases 3329 | 10 410 1371 497 436 204 141 90 . 170 Destroy 0b10 Robot/C 2080 | . 280 780 340 220 100 140 80 . 140 Destroy 0b10 Robot/NC 290 | 10 25 120 45 60 30 . . . . Destroy Leader 448 | . 76 218 50 72 12 . 10 . 10 Allied During Kill 72 | . . . 39 12 . 1 . . 20 Successful Hack 74 | . 13 37 . 10 14 . . . . Disable Machine 90 | . 15 15 . 60 . . . . . Destroy Structure 80 | . 1 51 23 2 3 . . . . Partial Spotted 30 | . . 30 . . . . . . . Lose Combat Pursuer 165 | . . 120 . . 45 . . . . Influence Decreases 3297 | 10 289 693 972 624 333 148 90 . 138 Entered New Map 836 | . . 71 488 198 75 4 . . . Time Decay 2043 | 10 289 526 434 356 238 52 90 . 48 Lost Part 263 | . . 21 50 30 20 72 . . 70 Lost Ally 80 | . . . . 40 . 20 . . 20 Purge Threat 75 | . . 75 . . . . . . . Squads Dispatched 13 | . 5 4 . 2 1 . . . 1 Investigation 7 | . 3 3 . 1 . . . . . Extermination 1 | . . . . . 1 . . . . Reinforcement 4 | . 2 1 . 1 . . . . . Assault 1 | . . . . . . . . . 1 Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Distress Signals 6 | . 2 1 . 3 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 135 | . 21 54 17 16 7 6 5 . 9 Peak Tracking Total 8 | . 8 7 4 3 4 7 3 . 7 Tactical Retreats 7 | . . 6 . . 1 . . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Traps Triggered 9 | . 3 4 . 2 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Machines Disabled 8 | . 1 1 . 4 . . 1 . 1 Max in Single Turn 1 | . 1 1 . 1 . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Machines Accessed 25 | . 5 10 . 2 3 1 . 4 . Terminals 15 | . 4 8 . 1 2 . . . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . 1 . . 1 . . . . Recycling Units 3 | . 1 1 . 1 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 100 | . 14 40 . 7 12 1 . 26 . Successful 69 | . 7 22 . 4 9 1 . 26 . Failed 31 | . 7 18 . 3 3 . . . . Catastrophic 1 | . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 50 | . 12 29 . 3 6 . . . . Terminals 57 | . 12 34 . 5 6 . . . . Fabricators . | . . . . . . . . . . Repair Stations 8 | . . 2 . . 6 . . . . Recycling Units 8 | . 2 4 . 2 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 43 | . 2 11 . 2 1 1 . 26 . Record 11 | . . . . . . . . 11 . Part Schematic 8 | . . . . . . . . 8 . Robot Schematic 4 | . . . . . . . . 4 . Prototype ID Bank 4 | . . 1 . . . . . 3 . Open Door 1 | . . . . . . 1 . . . Branch Access Points 1 | . . 1 . . . . . . . Alert Level 1 | . . 1 . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . Locate Traps 2 | . . 1 . 1 . . . . . Hauler Manifests 1 | . . 1 . . . . . . . Zone Layout 9 | . 2 5 . 1 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 8 | . . 2 . . 6 . . . . Scan Component 4 | . . 1 . . 3 . . . . Repair 4 | . . 1 . . 3 . . . . Recycling Unit Hacks 2 | . 1 . . 1 . . . . . Retrieve Components 2 | . 1 . . 1 . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 16 | . 4 9 . 1 2 . . . . Terminals 16 | . 4 9 . 1 2 . . . . Botnet 15 | . 4 8 . 1 2 . . . . Operators 1 | . . 1 . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 17 | . 4 9 . 2 2 . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . 8 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 4 | . . 1 . . 3 . . . . Time 140 | . . 32 . . 108 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 18 | . 8 . . 10 . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Total Allies 7 | . . . 3 . . 2 1 . 1 Largest Group 3 | . . . 3 2 . 1 1 . 1 Highest-Rated Group 135 | . . . 40 24 . 16 135 . 96 Highest-Rated Ally 135 | . . . 16 16 . 16 135 . 96 Total Orders . | . . . . . . . . . . Ally Attacks 65 | . . . 16 33 . 5 . . 11 Total Damage 1398 | . . . 162 339 . 78 . . 819 Kills 13 | . . . 5 4 . 1 . . 3 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Active Infowar (turns) 11008 | 617 50 2505 1075 801 445 3242 2273 . . Sensors 10341 | . . 2505 1075 801 445 3242 2273 . . Seismic 667 | 617 50 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 5 | . . . 2 . . 2 1 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Turns Passed 19193 | 3542 772 2505 1075 808 518 3542 4473 624 1334 Spaces Moved 7942 | 2384 579 1477 746 544 236 1194 568 79 135 Core 1063 | 4 . 3 . . . 274 568 79 135 Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels 6879 | 2380 579 1474 746 544 236 920 . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 95 95 105 105 110 600 800 700 Average Speed 192 | 79 94 98 102 105 117 289 769 800 943 Slowest Speed 950 | 80 95 600 130 110 145 850 950 800 950 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 69 | 94 96 95 98 41 8 98 77 69 20 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . 1 . Known Exits Taken 7 | . . 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . Scrap Searched 5 | . . . 1 . . 2 2 . . Spaces Dug 12 | 9 . . 3 . . . . . . Terrain Destroyed 124 | 10 . 45 25 2 3 8 29 . 2 Melee . | . . . . . . . . . . Projectile 19 | 10 . . 3 . 3 1 . . 2 AOE 105 | . . 45 22 2 . 7 29 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Total 11216 | 3970 717 2306 987 697 407 1248 639 78 167 Wait 2540 | 1547 49 600 166 26 116 13 23 . . Move 7933 | 2383 578 1476 745 543 235 1193 567 78 135 Hop . | . . . . . . . . . . Pick Up 118 | 13 18 25 13 27 9 4 8 . 1 Fast Attach 14 | 1 . 6 3 3 . 1 . . . Attach 53 | 6 . 6 5 9 7 7 8 . 5 Detach . | . . . . . . . . . . Swap 95 | 2 14 32 12 16 5 6 5 . 3 Drop 89 | . 13 39 10 25 1 1 . . . Fire 368 | 18 45 122 32 48 34 22 26 . 21 Melee 4 | . . . . . . . 2 . 2 Ram 1 | . . . 1 . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 1 | . . . . . . 1 . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Dat / *Fac) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 3543 | -11/Scrapyard | Entered Materials 3574 | -10/Materials | Build established: Mutant 3845 | -10/Materials | Discovered new exit (range 16) 3925 | -10/Materials | Discovered new exit (range 6) 4023 | -10/Materials | Discovered new exit (range 13) 4146 | -10/Materials | Build established: Scavenger-Mutant 4199 | -10/Materials | Discovered new exit (range 13) 4315 | -10/Materials | Entered another Materials area 4315 | -9/Materials | Evolved 2 slots: Utility x2 5000 | -9/Materials | Discovered new exit (range 5) 5199 | -9/Materials | Lost 4 parts (2n1u1w) 5229 | -9/Materials | Discovered new exit (range 16) 5427 | -9/Materials | Repaired Imp. Ion Engine 5448 | -9/Materials | Identified exit to Mines 5988 | -9/Materials | Build established: Mutant 6112 | -9/Materials | Discovered new exit (range 16) 6591 | -9/Materials | Core integrity fell below 50% 6738 | -9/Materials | Discovered new exit (range 4) 6820 | -9/Materials | Entered Mines 6853 | -9/Mines | Met a Derelict bent on vengeance 6933 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 7022 | -9/Mines | Learned Materials terminal intel 7098 | -9/Mines | Discovered new exit (range 7) 7220 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 7276 | -9/Mines | Discovered new exit (range 7) 7295 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 7372 | -9/Mines | Identified exit to Materials 7434 | -9/Mines | Learned Materials stockpile data 7843 | -9/Mines | Build established: Scavenger-Mutant 7895 | -9/Mines | Entered Materials 7895 | -8/Materials | Accompanied by 2 allies 7895 | -8/Materials | Evolved 2 slots: Utility x2 7897 | -8/Materials | Loaded intel: 11 terminal locations 8247 | -8/Materials | Build established: Mutant 8474 | -8/Materials | Discovered new exit (range 7) 8486 | -8/Materials | Identified exit to Factory 8703 | -8/Materials | Entered Factory 8703 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 9057 | -7/Factory | Repaired Imp. Ion Engine 9097 | -7/Factory | Repaired Hrd. Medium Armor Plating 9143 | -7/Factory | Repaired Cryofiber Web 9154 | -7/Factory | Discovered new exit (range 5) 9160 | -7/Factory | Identified exit to Lower Caves 9221 | -7/Factory | Entered Lower Caves 9294 | -7/Lower Caves | Learned Factory garrison access intel 9296 | -7/Lower Caves | Learned Factory stockpile data 9351 | -7/Lower Caves | Build established: Scavenger-Mutant 9719 | -7/Lower Caves | Discovered new exit (range 8) 9736 | -7/Lower Caves | Identified exit to Lower Caves 10316 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 10456 | -7/Lower Caves | Lost 10 parts (3p3n3u1w) 10648 | -7/Lower Caves | Build established: Mutant 12763 | -7/Lower Caves | Entered another Lower Caves area 12769 | -7/Lower Caves | Core integrity fell below 50% 15050 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 15066 | -7/Lower Caves | Core integrity fell below 20% 15106 | -7/Lower Caves | Lost 5 parts (1p2u2w) 15140 | -7/Lower Caves | AD-0RF showed up to help 15142 | -7/Lower Caves | AD-0RF revealed a hidden path 15244 | -7/Lower Caves | Identified exit to Factory 16111 | -7/Lower Caves | Discovered new exit (range 9) 16137 | -7/Lower Caves | Learned Factory garrison access intel 16156 | -7/Lower Caves | Identified exit to Data Miner 16804 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 17236 | -7/Lower Caves | Entered Data Miner 17236 | -7/Data Miner | Discovered new exit (range 6) 17388 | -7/Data Miner | Met Data Miner 17540 | -7/Data Miner | Learned location of Section 7 (-3) 17540 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 17676 | -7/Data Miner | Received God Mode back door access code from Data Miner 17852 | -7/Data Miner | Identified exit to Proximity Caves 17860 | -7/Data Miner | Entered Proximity Caves 19138 | -6/Proximity Caves | Escorted by Enhanced Grunt 19143 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 19194 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 19166_ Enhanced Grunt destroyed. 19172_ NB 6IL1RMQSM6,NV90#FZHPMNJIVX,GR 19173_ Slug penetrates Wall. 19174_ EM Pulse Cannon destroyed. 19176_ Y-64 Sentinel IFF system glitched. 19176_ Slug penetrates B-48 Gladiator. 19179_ Critical hit (Burn: +37). 19179_ Penetrated by Slug. 19179_ Unknown Device fried. 19179_ Y-64 Sentinel destroyed. 19180_ EM Pulse Cannon destroyed. 19186_ Corrupted Unknown Power Core self-destruct mechanism malfunctions. 19187_ Corrupted Wave Gun self-destruct mechanism malfunctions. 19188_ Mak. Light Armor Plating destroyed. 19188_ Deuterium Engine destroyed. 19192_ Corrupted KE Penetrator self-destruct mechanism malfunctions. 19193_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#?????????????????????????? | | ?????????????????#????? ?????????????????????????? | | ?????????????????# ??##+###??????????????????????? | | ?????????????????# #? # "#??????????????????????? | | ?????????????????# # "#???##?????????????????? | | ?????????????????# ?+ "#??# ######????????????? | | ??? ????????????# + "#? ?????????????? | | ????????????# #gg # ????????????????? | | ???????????# #gb=[% # #??????????????????? | | ???????????# ###*%[;; #???????????????????? | | # ????????????# !%!%@% #???????????????????? | | ?????????????????## #;;;;; ##???????????????????? | | ??????? ?????????# ## # #????????????????????? | | ??????? ?????????# ### #? #????????????????????? | | ??????? %????????## #?##?? #????????????????????? | | ??????## ???????## #????? ????????????????????? | | ??????# ??????## #?????? ???????????????????? | | ??????# ??????# ##?????? ???????????????????? | | ?????## ?????## ##???????# ??????????????????? | | ??#### ###### ##???????? ?????????????????? | | ? ## #???????? ?????????????????? | | ? ##??????? #????????????????? | | ? ## ##??????? #????????????????? | | ???????## #??????? ????????????????? | | ??????### #??????? ???????????????????? | | ??##### ###???????????????????????????? | | ?## ### #?????????????????????????????? | | ?# ##??###?????????????????????????????? | | ## #####????????????????????????????????? | | # ## #????????????????????????????????? | | ## ###??????????????????????????????? | | ## #### ##?????????????????????????????? | | #### #??# ##????????????????????????????? | | ???####?## ###??????????????????????????? | | #??????## ##?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 50 Energy Generation 21 Energy Capacity 445 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 350 Resistance: KI 20 Evasion (%) 44 Targeting Accuracy 8 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Lance | -7/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Imp. Ion Engine | 62% | -9/Materials Imp. Ion Engine | 12% | -7/Factory Hrd. Medium Armor Plating | 36% | -7/Factory Cryofiber Web | 56% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutrinoSubdwellerFlail Manual? 0 Play Time 01:36:12 Cumulative 67.9 hours Start 2025.05.23 @ 19:45:40 End 2025.05.23 @ 21:51:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 40 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d2dc0411-45f5-416b-95dd-7621728b34a5