Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.15 @ 11:18:45 Player: f3-rnm Result: Destroyed by 0I-D6D(E) with Overtuned Barrage Gun Performance ------------- Evolutions (2) 1000 Regions Visited (10) 2000 Robots Destroyed (259) 1295 Value Destroyed (8368) 8368 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (1059) 1059 TOTAL SCORE: 14302 Bonus ------- High Alert Combat Kills 547 Follower Combat Kills 212 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 175/300 Energy 290/290 System Corruption 2% Temperature Warm (163) Movement Treading (146) Location -8/Scraptown Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Overtuned Treads Overtuned Treads Medium Treads > --- UTILITY (4) ------ Scrap Suit Improved Heat Sink (fused) High-capacity Storage Unit > --- WEAPON (3) ------- Overtuned Barrage Gun Overtuned Barrage Gun Overtuned Barrage Gun > --- INVENTORY (20) --- Light Nuclear Core Overtuned Treads Overtuned Treads Medium Treads Scrap Suit High-capacity Matter Pod (109) Rocket Booster Deep Structural Scanner Recoil Stabilizer Makeshift Medium Armor Plating Light Regenerative Plating Shield Generator Long-range Tractor Beam Recalibrator Heavy Rocket Launcher CPS Tube (2) Peak State ------------ > --- POWER ------------ Hybrid Fission Core > --- PROPULSION ------- Tri-treads > --- UTILITY ---------- High-capacity Storage Unit Core Analyzer Makeshift Medium Armor Plating Shield Generator > --- WEAPON ----------- AWS/Autocannon > --- INVENTORY -------- Light Nuclear Core Armored Treads Medium Treads Medium Treads Heat Sink Improved Heat Sink High-capacity Matter Pod Recoil Stabilizer Makeshift Weapon Shielding Light Armor Plating Light Regenerative Plating Recalibrator AWS/Thermal Ion Cannon Siege Cannon Heavy Rocket Launcher CPS Tube [Rating: 73] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Core Analyzer Protection Hardened Light Armor Plating Weapon Light Cannon Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon CPS Tube Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Slots Evolved 4 | . . . 2 . . . 2 . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . Utility 2 | . . . 1 . . . 1 . . . Weapon 1 | . . . . . . . 1 . . . Parts Attached 204 | 6 11 6 19 2 4 29 21 16 5 85 Power 19 | 1 1 1 3 . . 4 3 . . 6 Engine 12 | 1 1 1 3 . . 3 . . . 3 Core 7 | . . . . . . 1 3 . . 3 Reactor . | . . . . . . . . . . . Propulsion 54 | 2 3 2 7 . 2 13 6 5 2 12 Treads 36 | 2 3 2 3 . 1 . 6 5 2 12 Leg 8 | . . . 2 . . 6 . . . . Wheel 9 | . . . 1 . 1 7 . . . . Hover . | . . . . . . . . . . . Flight 1 | . . . 1 . . . . . . . Utility 54 | 1 4 1 4 1 1 6 7 7 1 21 Device 24 | . . 1 2 1 . 3 2 1 . 14 Storage 12 | 1 2 . . . 1 1 2 3 1 1 Processor 2 | . 1 . . . . . 1 . . . Hackware . | . . . . . . . . . . . Protection 16 | . 1 . 2 . . 2 2 3 . 6 Artifact . | . . . . . . . . . . . Weapon 77 | 2 3 2 5 1 1 6 5 4 2 46 Energy Gun 10 | 1 1 . . . . 1 1 . 2 4 Energy Cannon 3 | . . 1 . . . . . 1 . 1 Ballistic Gun 28 | 1 1 . 2 . . 3 4 2 . 15 Ballistic Cannon 31 | . . 1 3 1 . 2 . . . 24 Launcher 3 | . . . . . 1 . . 1 . 1 Special Weapon 1 | . . . . . . . . . . 1 Impact Weapon 1 | . 1 . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . 3 . . . . 1 . 2 Parts Lost 55 | . 2 5 2 . 2 31 2 2 3 6 Power 5 | . 1 1 . . . 3 . . . . Propulsion 22 | . . 2 2 . 1 14 . . . 3 Utility 12 | . . 1 . . . 7 2 2 . . Weapon 14 | . 1 1 . . 1 5 . . 3 3 Highest Loss Streak 21 | . 1 2 2 . 2 21 1 2 1 3 To Critical Strikes 2 | . . . . . . 2 . . . . Average Slot Usage (%) 81 | . 95 81 91 100 86 69 88 99 73 70 Engine 6 | . 10 13 11 11 11 9 5 . . 2 Core 3 | . . . . . . . 3 9 9 6 Treads 23 | . 28 27 21 33 30 11 17 26 26 20 Wheel 1 | . . . 2 . 2 11 . . . . Device 7 | . . 3 14 11 4 . 15 8 . 11 Storage 10 | . 14 14 11 11 11 10 9 9 9 9 Processor 4 | . 11 . . . . . 2 9 9 7 Protection 3 | . 1 1 5 11 4 1 7 8 . 2 Energy Gun 4 | . 14 . . . . . 8 9 8 3 Ballistic Gun 5 | . 8 . 5 . . 1 8 16 8 4 Ballistic Cannon 7 | . . 4 6 22 19 18 . . . 3 Naked Turns . | . . . . . . . . . . . Heaviest Build 215 | 11 53 53 61 62 215 214 48 68 154 154 Greatest Support 84 | 40 40 40 60 60 60 40 62 62 62 84 Greatest Overweight (x) 21 | . 1 1 18 1 13 21 1 3 2 2 Average Overweight (x) 1 | . . 1 1 1 4 5 . . 1 1 Largest Inventory Capacity 35 | 8 20 20 20 20 35 35 15 20 30 30 Average Capacity 23 | 6 19 20 20 20 28 32 13 17 29 24 Most Carried 35 | 2 20 20 20 20 32 35 15 20 30 30 Average Carried 21 | 1 16 18 19 19 25 27 13 16 26 22 Final Capacity 35 | 8 20 20 20 20 35 5 15 20 30 20 Final Carried 30 | 2 20 19 20 20 30 5 15 20 30 17 Class Distribution -------------------- 37% | Mutant 33% | Hauler-Mutant 8% | Scavenger-Gunner 6% | Gunner 4% | Tank 3% | Commander-Mutant 3% | Scavenger-Scrapper Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Mutant | -8/Materials Gunner | -8/Storage Hauler-Mutant | -8/Recycling Hauler-Mutant | -8/Scraptown Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Matter Collected 6947 | 152 165 279 313 442 104 940 541 633 189 3189 Remotely 1118 | . . . . . . 46 . . . 1072 Salvage Created 10604 | . 240 424 614 379 14 546 1768 1609 633 4377 Parts 588 | . 17 23 36 29 . 43 100 89 23 228 Haulers Intercepted 7 | . 1 . 1 . . . . 5 . . Recyclers Shooed 7 | . 1 . . . . . 2 1 3 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Combat Hostiles Destroyed 221 | . 7 14 16 10 6 16 33 29 6 84 Melee 5 | . 2 3 . . . . . . . . Guns 105 | . 5 . 3 . . 5 33 26 6 27 Cannons 97 | . . 8 13 10 . 11 . . . 55 AOE 11 | . . . . . 6 . . 3 . 2 Classes Destroyed 27 | . 3 1 2 3 1 1 2 2 1 11 Worker 15 | . . 1 3 3 . 4 1 3 . . Builder 2 | . . . . 1 . 1 . . . . Tunneler 4 | . . . . 1 . 3 . . . . Hauler 7 | . 1 . 1 . . . . 5 . . Recycler 12 | . . . . 2 . 1 2 2 5 . Minesweeper 1 | . . . . . . . . . . 1 Operator 1 | . . . . . . . 1 . . . Watcher 6 | . . . 1 . . . 3 2 . . Swarmer 31 | . 3 6 5 3 . 7 4 3 . . Grunt 69 | . 4 8 8 7 . 7 20 14 1 . Brawler 3 | . . . . . . . . 3 . . Duelist 4 | . . . . . . 2 2 . . . Protector 1 | . . . . . . . . 1 . . Sentry 19 | . . . 3 . . . 6 7 3 . Hunter 4 | . . . . . . . 1 1 1 1 Programmer 1 | . . . . . . . . . 1 . Bolteater 6 | . . . . . . . . . . 6 Federalist 5 | . . . . . . . . . . 5 Explorer 15 | . . . . . . . . . . 15 Ranger 7 | . . . . . . . . . . 7 Guru 7 | . . . . . . . . . . 7 Scientist 7 | . . . . . . . . . . 7 Scrapper 27 | . . . . . . . . . . 27 Elite 14 | . . . . . . . . . . 14 Zionite 3 | . . . . . . . . . . 3 Tinkerer 1 | . . . . . . . . . . 1 Assembled 6 | . . . . . 6 . . . . . Thug 1 | . . . . . . . . . . 1 Best Kill Streak 11 | . 3 3 6 7 6 7 5 8 3 11 Combat Bots Only 9 | . 3 3 4 7 6 4 5 5 2 9 Max Kills in Single Turn 4 | . 1 1 2 2 3 2 2 4 2 2 Gunslinging 1 | . . . . . . . . 1 1 1 Exploded 3 | . . . . . 3 . . 3 . 1 Melee 1 | . 1 1 . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 Triborg (-8/Scraptown) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Hostile Shots Fired 1022 | . 52 103 91 21 48 139 110 97 26 335 Missed 290 | . 13 23 31 6 17 48 32 23 11 86 Damage Taken 10532 | . 482 937 696 146 481 1472 1077 1073 273 3895 Core 1114 | . 27 163 126 6 39 201 126 64 18 344 Absorbed by Shields 268 | . . . . . . . 68 . 3 197 Reduced by Siege Mode 362 | . . . . . . . . . . 362 Ignored by Resistances 68 | . . . . . . . 28 40 . . Regen/Repaired (Parts) 180 | . . . 42 . . . . . . 138 Core Remaining (%) 43 | 100 . 24 . . . 7 . . . . Volleys Fired 521 | . 27 17 52 42 16 86 40 71 21 149 Largest 3 | . 2 2 2 2 1 2 3 3 3 3 Hottest 139 | . 60 95 95 74 39 74 104 139 104 90 Shots Fired 1243 | . 54 34 104 84 16 171 160 198 45 377 Gun 761 | . 54 . 26 . . 71 160 193 45 212 Cannon 467 | . . 34 78 84 6 100 . 3 . 162 Launcher 14 | . . . . . 10 . . 2 . 2 Special 1 | . . . . . . . . . . 1 Kinetic 913 | . 27 17 62 84 6 170 63 125 25 334 Thermal 315 | . 27 17 42 . . 1 97 71 20 40 Explosive 14 | . . . . . 10 . . 2 . 2 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 18 | . 6 5 7 6 4 13 18 14 9 15 Robot Miss Streak 6 | . 5 2 3 3 1 6 6 6 4 5 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 18 | . 1 . . . . 2 . 6 2 7 Max Gunslinging Chain 1 | . 1 . . . . 1 . 1 1 1 Autonomous 195 | . . . . . . 1 83 . . 111 Shots Hit Robots 844 | . 38 45 57 29 1 117 127 135 34 261 Core Hits 418 | . 12 13 26 17 13 44 73 86 20 114 Critical Kills 4 | . . 1 . . . . . 1 . 2 Critical Parts Destroyed 7 | . 1 3 . . . . . 1 . 2 Critical Strikes 29 | . 1 4 . 1 . 2 . 6 1 14 Burn 5 | . . . . . . . . 4 1 . Destroy 6 | . . . . . . . . 2 . 4 Blast 13 | . . . . 1 . 2 . . . 10 Smash 5 | . 1 4 . . . . . . . . Melee Attacks 41 | . 11 30 . . . . . . . . Impact 41 | . 11 30 . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 24103 | . 552 1089 1060 526 487 1621 2956 2742 562 12508 Guns 9506 | . 386 . 219 . . 478 2956 2250 559 2658 Cannons 12418 | . . 337 841 516 . 1143 . 46 . 9535 Explosions 1246 | . . . . . 487 . . 444 . 315 Melee 918 | . 166 752 . . . . . . . . Ramming 15 | . . . . 10 . . . 2 3 . Kinetic 17146 | . 213 179 607 516 . 1589 738 1561 334 11409 Thermal 4778 | . 173 158 453 . . 32 2218 735 225 784 Explosive 1246 | . . . . . 487 . . 444 . 315 Electromagnetic . | . . . . . . . . . . . Impact 918 | . 166 752 . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . . . . . 4 4 . . 1 2 Average Corruption 2 | . . . . . 4 4 . . 1 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 77 | . . . . . . 40 . . 4 33 Message Errors 20 | . . . . . . 12 . . 2 6 Matter Fused 19 | . . . . . . 10 . . 1 8 Heat Flow Errors 12 | . . . . . . 6 . . . 6 Energy Discharges 7 | . . . . . . 2 . . . 5 Parts Rejected 1 | . . . . . . 1 . . . . Parts Fused 1 | . . . . . . . . . . 1 Data Loss (minor) 6 | . . . . . . . . . 1 5 Data Loss (major) 6 | . . . . . . 5 . . . 1 Misfires 3 | . . . . . . 2 . . . 1 Weapon Failures 2 | . . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 1371 | . 29 99 7 9 52 6 . 21 . 1148 Projectiles 1153 | . . 15 7 9 . 6 . . . 1116 Explosions 105 | . . . . . 52 . . 21 . 32 Melee 113 | . 29 84 . . . . . . . . Knockbacks 56 | . 1 3 8 6 . 14 . . . 24 Impact 4 | . 1 2 . 1 . . . . . . Kinetic 50 | . . 1 7 4 . 14 . . . 24 Secondary 2 | . . . 1 1 . . . . . . Self-Inflicted Damage 188 | . . . . . 64 . . . . 124 Shots 4 | . . . . . 2 . . . . 2 Rammed 3 | . . . . 1 . . . 1 1 . Targets Rammed 4 | . . . . 2 . . . 1 1 . Kicked . | . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . Highest Temperature 299 | . 99 264 13 . . 233 15 203 60 299 Average Temperature 54 | . 52 106 8 . . 55 5 31 17 80 Received Heat Transfer 3484 | . 207 510 219 48 . 477 412 585 100 926 Siege Activations 8 | . . . . . . . . . . 8 Total Turns 1125 | . . . . . . . . . . 1125 Longest Duration 524 | . . . . . . . . . . 524 Robots Corrupted 3 | . . 3 . . . . . . . . Combat Hostiles 3 | . . 3 . . . . . . . . Parts Fried 3 | . 1 2 . . . . . . . . Impact Corruptions 6 | . 1 5 . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 29 | . . 2 . . . . 8 2 2 15 Heat Transferred 8366 | . 400 333 962 . . 37 2997 2139 629 869 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 4 | . . . . . . . . . . 4 Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Peak Influence 939 | . 101 179 302 175 . 136 675 939 391 . Initial 335 | . . 9 29 117 . . 11 284 335 . Average 169 | . 39 59 84 90 . 51 305 733 116 . Maximum Alert Level 3 | . . . 1 . . . 2 3 1 . Low Security (%) 78 | 100 100 100 90 100 . 100 34 . 81 . Level 1 8 | . . . 9 . . . 30 8 18 . Level 2 6 | . . . . . . . 34 26 . . Level 3 7 | . . . . . . . . 65 . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 19 | . . . 3 . . . 8 8 . . Investigation 7 | . . . 1 . . . 3 3 . . Extermination . | . . . . . . . . . . . Reinforcement 5 | . . . 2 . . . 2 1 . . Assault 3 | . . . . . . . . 3 . . Garrison 4 | . . . . . . . 3 1 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Distress Signals 7 | . . . 3 1 . . 3 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 285 | . 25 18 28 10 6 21 42 44 7 84 Peak Tracking Total 9 | . 3 3 6 5 9 4 6 7 2 7 Tactical Retreats 33 | . 4 3 2 . . 5 1 1 . 17 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Traps Triggered 4 | . 2 . . . . . . 2 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Machines Disabled 17 | . . . . . 8 1 1 2 . 5 Max in Single Turn 3 | . . . . . 3 1 1 1 . 1 Garrison Access 1 | . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Machines Accessed 18 | . 1 . 3 . 2 . 6 5 . 1 Terminals 10 | . . . 2 . . . 4 4 . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . 1 . . . 1 . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 1 . . Total Hacks 36 | . 2 . 6 . 3 . 14 9 . 2 Successful 17 | . 1 . 4 . 3 . 3 4 . 2 Failed 19 | . 1 . 2 . . . 11 5 . . Catastrophic 4 | . . . 1 . . . 2 1 . . Database Lockouts . | . . . . . . . . . . . Manual 16 | . 2 . 4 . 1 . 8 1 . . Terminals 21 | . . . 4 . . . 10 7 . . Fabricators . | . . . . . . . . . . . Repair Stations 4 | . . . 2 . . . 2 . . . Recycling Units 2 | . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . . . . . 2 2 . . Terminal Hacks 12 | . . . 2 . 3 . 2 3 . 2 Record 4 | . . . . . 2 . . . . 2 Open Door 3 | . . . . . . . . 3 . . Branch Access Points 3 | . . . 2 . . . 1 . . . Alert Level 1 | . . . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 3 | . . . 2 . . . 1 . . . Scan Component 2 | . . . 1 . . . 1 . . . Repair 1 | . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . Used . | . . . . . . . . . . . Hacking Detections 11 | . 1 . 2 . . . 5 3 . . Full Trace Events 6 | . . . 1 . . . 4 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . Time 32 | . . . 32 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . 9 . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Total Allies 11 | . . . . . . . . 2 9 . Largest Group 9 | . . . . . . . . 2 9 . Highest-Rated Group 200 | . . . . . . . . 62 200 . Highest-Rated Ally 34 | . . . . . . . . 31 34 . Total Orders . | . . . . . . . . . . . Ally Attacks 51 | . . . . . . . . 44 2 5 Total Damage 922 | . . . . . . . . 617 62 243 Kills 6 | . . . . . . . . 5 1 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Turrets Deployed 1 | . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Turns Passed 20451 | 70 1731 1089 1111 1375 2628 1995 1182 1328 2169 5773 Spaces Moved 6810 | 41 657 393 411 507 868 510 598 492 649 1684 Core 6 | 5 . . 1 . . . . . . . Treads 5915 | 36 657 393 282 507 688 144 383 492 649 1684 Legs 295 | . . . . . . 80 215 . . . Wheels 594 | . . . 128 . 180 286 . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 240 145 240 240 80 120 155 158 146 Average Speed 246 | 146 231 240 209 240 297 290 162 206 299 247 Slowest Speed 950 | 160 240 240 950 240 400 560 232 410 318 340 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 68 | 4 91 87 42 96 72 62 64 87 91 58 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 1 | . . . . . 1 . . . . . Known Exits Taken 2 | . . . 1 . . . 1 . . . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 . 1 1 . Scrap Searched 6 | . . 1 . 1 . . . . . 4 Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 173 | . . . . 1 49 2 9 28 . 84 Melee . | . . . . . . . . . . . Projectile 97 | . . . . 1 1 2 9 . . 84 AOE 76 | . . . . . 48 . . 28 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Total 9595 | 49 793 452 566 580 906 867 741 650 836 3155 Wait 1590 | . 60 4 47 23 . 218 47 53 30 1108 Move 6800 | 40 656 392 410 506 867 509 597 491 648 1684 Hop . | . . . . . . . . . . . Pick Up 158 | 3 22 3 15 2 12 14 17 8 9 53 Fast Attach 69 | 5 6 1 9 . . 11 7 7 4 19 Attach 76 | 1 2 4 5 . 2 15 4 . 1 42 Detach 23 | . . . 1 . 1 4 2 . 2 13 Swap 59 | . 3 1 5 2 2 3 10 9 . 24 Drop 138 | . 6 . 22 3 6 7 17 10 4 63 Fire 521 | . 27 17 52 42 16 86 40 71 21 149 Melee 41 | . 11 30 . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 4 | . . . . 2 . . . 1 1 . Escape Stasis . | . . . . . . . . . . . Rewire 116 | . . . . . . . . . 116 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / [*Rec]) -8/Recycling (discovered 2 exits: [*Fac] / *Scr) -8/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 436 | -10/Materials | Discovered new exit (range 11) 566 | -10/Materials | Discovered new exit (range 13) 707 | -10/Materials | Discovered new exit (range 13) 1351 | -10/Materials | Discovered new exit (range 5) 1802 | -10/Materials | Entered Mines 1957 | -10/Mines | Core integrity fell below 50% 2237 | -10/Mines | Learned Materials terminal intel 2254 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2847 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2851 | -10/Mines | Found Prototype Device 2862 | -10/Mines | Discovered new exit (range 12) 2891 | -10/Mines | Entered Materials 2891 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2892 | -9/Materials | Loaded intel: 12 terminal locations 3023 | -9/Materials | Identified exit to Mines 3317 | -9/Materials | Discovered new exit (range 10) 3676 | -9/Materials | Repaired Cooling System 4002 | -9/Materials | Entered Mines 4201 | -9/Mines | Excavation squad dispatched 4201 | -9/Mines | A large section of the Mines collapsed 4451 | -9/Mines | Excavation squad dispatched 4514 | -9/Mines | Discovered new exit (range 6) 4520 | -9/Mines | Destroyed 7 combat bots 4828 | -9/Mines | Discovered new exit (range 9) 4976 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5367 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5367 | -9/Mines | Discovered new exit (range 5) 5377 | -9/Mines | Entered Exiles 5437 | -9/Exiles | Met 8R-AWN 5476 | -9/Exiles | Met EX-HEX 5548 | -9/Exiles | Met EX-BIN 5586 | -9/Exiles | Aligned with FarCom system 5589 | -9/Exiles | Given EX-Vault access code 5644 | -9/Exiles | Opened EX-Vault 5728 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5800 | -9/Exiles | Met EX-DEC 5817 | -9/Exiles | Learned location of Zion (-6) 6742 | -9/Exiles | Build established: Hauler-Mutant 6823 | -9/Exiles | Found AWS/Autocannon 6832 | -9/Exiles | Found Deploy-a-Sentry 6837 | -9/Exiles | Found Deploy-a-Sentry 6842 | -9/Exiles | Found Deploy-a-Sentry 6859 | -9/Exiles | Found AWS/Thermal 7204 | -9/Exiles | Discovered new exit (range 11) 7939 | -9/Exiles | Attacked by the Exiles 8005 | -9/Exiles | Stole three prototypes: AWS/Thermal, AWS/Autocannon, Deploy-a-Sentry 8005 | -9/Exiles | Entered Mines 8047 | -8/Mines | Lost 3 parts (2n1w) 9044 | -8/Mines | Core integrity fell below 50% 9115 | -8/Mines | Lost 4 parts (1p2n1w) 9714 | -8/Mines | Lost 5 parts (1p2n2w) 9799 | -8/Mines | Core integrity fell below 20% 9866 | -8/Mines | Lost 21 parts (1p9n7u2w) 9987 | -8/Mines | Discovered new exit (range 13) 10000 | -8/Mines | Entered Materials 10000 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 10001 | -8/Materials | Identified exit to Factory 10115 | -8/Materials | Build established: Mutant 10566 | -8/Materials | Garrison activated, responded to threat 10586 | -8/Materials | Identified exit to Storage 11166 | -8/Materials | Build established: Scavenger-Gunner 11182 | -8/Materials | Entered Storage 11198 | -8/Storage | Met a pair of Derelict thieves 11518 | -8/Storage | Build established: Gunner 11749 | -8/Storage | Garrison activated, responded to threat 12062 | -8/Storage | Discovered exit to Factory (range 16) 12382 | -8/Storage | First assault squad dispatched 12395 | -8/Storage | Found Prototype Protection 12395 | -8/Storage | Identified Lgt. Regenerative Plating 12505 | -8/Storage | Used back door to open Recycling access 12505 | -8/Storage | Discovered new exit (range 4) 12510 | -8/Storage | Entered Recycling 13034 | -8/Recycling | Build established: Hauler-Mutant 13280 | -8/Recycling | Discovered new exit (range 16) 14155 | -8/Recycling | Build established: Commander-Mutant 14586 | -8/Recycling | Scanned before Scraplab entrance 14647 | -8/Recycling | Entered Scraplab 14673 | -8/Recycling | Discovered new exit (range 2) 14679 | -8/Recycling | Entered Scraptown 14980 | -8/Scraptown | Build established: Hauler-Mutant 15326 | -8/Scraptown | Turned away by UFD registrar 15635 | -8/Scraptown | System corruption cleaned by C-Scrubber 16188 | -8/Scraptown | Discovered new exit (range 11) 16408 | -8/Scraptown | Visited Fellowship of the Rings 16439 | -8/Scraptown | Visited Awakened 16497 | -8/Scraptown | Visited Cyclists 16630 | -8/Scraptown | Visited Junk Repository 17122 | -8/Scraptown | DAS Turret deployed 17134 | -8/Scraptown | Attacked by Scraptown defenders 17150 | -8/Scraptown | Core integrity fell below 50% 17151 | -8/Scraptown | Destroyed Triborg 17218 | -8/Scraptown | Found Tri-treads 17301 | -8/Scraptown | Destroyed 7 combat bots 17313 | -8/Scraptown | Found Prototype Ballistic Cannon 17346 | -8/Scraptown | Build established: Tank 17607 | -8/Scraptown | Identified Siege Cannon 17886 | -8/Scraptown | Found Tri-treads 18118 | -8/Scraptown | Build established: Scavenger-Gunner 19339 | -8/Scraptown | Build established: Mutant 19674 | -8/Scraptown | Found Scrap Suit 19821 | -8/Scraptown | Entered Cyclist Reading Room 19948 | -8/Scraptown | Build established: Scavenger-Scrapper 20092 | -8/Scraptown | Found Scrap Suit 20258 | -8/Scraptown | Core integrity fell below 20% 20263 | -8/Scraptown | Found Deep Structural Scanner 20313 | -8/Scraptown | Destroyed 8 combat bots 20421 | -8/Scraptown | Destroyed 9 combat bots 20423 | -8/Scraptown | Lost 3 parts (1n2w) 20452 | -8/Scraptown | Destroyed by 0I-D6D(E) with Overtuned Barrage Gun Last Messages --------------- 20418_ Scrap Suit cannibalized Deuterium Engine to repair Imp. Deuterium Engine. 20422_ Scrap Suit cannibalized Bolt Gun to repair Barrage Gun. 20425_ Scrap Suit cannibalized Hvy. Assault Rifle to repair Barrage Gun. 20426_ Bolt penetrates UFD HQ Gate. 20430_ QU-058(j): "If 7R-MNS were here you'd quickly regret everything!" 20432_ Critical hit (Burn: +50). 20437_ Lgt. Deuterium Engine melted. 20437_ Mak. Salvage Targeting Computer melted. 20437_ QU-058(j) destroyed. 20437_ Switching to secondary target: HM-75K(h). 20444_ Penetrated by Bolt. 20444_ Barrage Gun destroyed. 20445_ HM-75K(h) suffers critical hit (Destroy). 20445_ Destroyed Lgt. Nuclear Core. 20446_ Penetrated by Bolt. 20448_ Destroyed Heat Sink. 20449_ Bolt penetrates Wall. 20449_ Penetrated by Bolt. 20450_ HM-75K(h) destroyed. Map ----- +----------------------------------------------------+ | #" "???##" % "#?????????????????????? | | !=#" ????##" % % #?????????????????????? | | =%### #"#######"""%==""######????????????????????? | | !%[ [% % %*%!! #????????????????????? | | * == !*=! #????????????????????? | | !!!*! #????????????????????? | | !%%%]= #????????????????????? | | =%[!%=[ #????????????????????? | | ############""%![!! #????????????????????? | | #??????????## =% = #????????????????????? | | #???????????# " #????????????????????? | | #???????????## " % #????????????????????? | | #????????????# ; !!%= #????????????????????? | | #????????????# ;%%%*[ #????????????????????? | | #????????????# ;!%%! ###??????????????????? | | #????#####?#?##%;!=! = ""#"#????????????????? | | #???""""""""??# ;!**[* """"#????????????????? | | #??" 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""""?? | | ###"*%!"!"!*!;#;;### ;;# ;###????????### ##???? | | = [ %## ## ##???????????????????? | | [###### ## #????????????????????? | | "#????# # # ##= #????????????????????? | | """"" "#????#= # * # ##r= #????????????????????? | | """"" "#????# #!!!#=[##[ #????????????????????? | | """"" "#????############ = #????????????????????? | | "#??????????????## #????????????????????? | | ###### ##??????????????#" #????????????????????? | | ?????# #???????????????#" #????????????????????? | | ????? "???????????????#"! #????????????????????? | | ?????"""???????????????## = #????????????????????? | | ????? ?????############% #????????????????????? | | ??????"??????#""""""""""" #????????????????????? | | ?????????????#""""" """"" #????????????????????? | | ???????#######"""" " "" #????????????????????? | | ???????# #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 900 Matter Stores 366 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Evasion (%) 55 Core Analysis 6 Recoil Reduction 7 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AccelerationChromaticStorm Manual? 0 Play Time 01:34:16 Cumulative 197.0 hours Start 2024.07.14 @ 15:52:27 End 2024.07.15 @ 11:18:45 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 199 Rogue 163 Adventurer 36 Explorer 0 Win Type - Total 10 Types 3/0/7/0/0/0/0/0/0 Lore% 48 Gallery% 78 Achievement% 71 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 34a78585-1760-42f6-acee-0c73e2d07362