Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.02 @ 16:34:42 Player: Plexion Result: Destroyed by X-82 Rainmaker with Heavy Flak Cannon Performance ------------- Evolutions (6) 3000 Regions Visited (24) 4800 Robots Destroyed (239) 1195 Value Destroyed (7277) 7277 Prototype IDs (70) 1400 Alien Tech Used (1) 200 Bonus (3500) 3500 TOTAL SCORE: 21372 Bonus ------- High Alert Combat Kills 251 Follower Combat Kills 645 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 688 Friendly Fire -984 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 97/100 System Corruption 2% Temperature Cool (0) Movement Core (600) Ox11 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Advanced Coolant Injector Large Storage Unit Advanced Signal Interpreter Nanoactuators Advanced Transmission Jammer Advanced ECM Suite System Mapper Deep Network Scanner > --- WEAPON (4) ------- Vibroblade Vibroblade > --- INVENTORY (15) --- Improved Heat Sink Zionite Biocell (600) Advanced Gravity Neutralizer Long-range Sensor Array Surveybot 24 Chip Microactuators Advanced Actuator Array System Mapper Quantum Router Authchip [Propulsion] Authchip [Propulsion] Mapping Drone Bay (3/3) Vortex Rail (40) Cooled Particle Cannon Plasma Lance Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Fission Core > --- PROPULSION ------- Antigrav System Combat Gravmag System Improved Gyrokinetic Inverter Improved Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Coolant Injector Large Storage Unit Long-range Sensor Array Advanced Signal Interpreter Nanoactuators Advanced Actuator Array System Mapper Deep Network Scanner Ghost Barrier > --- WEAPON ----------- Vibroblade Vibroblade Vibroblade Vibroblade > --- INVENTORY -------- Improved Heat Sink Zionite Biocell Surveybot 24 Chip Microactuators Advanced Transmission Jammer Advanced ECM Suite System Mapper Quantum Router Authchip [Propulsion] Authchip [Propulsion] Mapping Drone Bay Vortex Rail Cooled Particle Cannon Plasma Lance [Rating: 146] Favorites ----------- Power Antimatter Reactor Engine Heavy Ion Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Enhanced Flexi-carbon Leg Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Armored Wheel Hover Unit Combat Linear Gravjet Flight Unit Cooled VTOL Module Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware System Mapper Protection Layered Medium Armor Plating Weapon Chainsword Energy Gun Makeshift Laser Energy Cannon Neutron Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Hammer Slashing Weapon Chainsword Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . 2 . . . 2 2 . . . . 2 . . . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 . . . . . . . . . . . 1 . . . . . Utility 7 | . . . 1 . . . 1 . . . . . 2 . . . . . 1 . . . . 2 Weapon 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Parts Attached 393 | 7 24 8 34 10 2 13 38 31 10 11 10 11 14 2 5 8 23 4 13 1 2 21 12 79 Power 32 | 1 1 . 2 . . 2 2 2 . . 3 . . . 1 1 2 . 1 . . 1 2 11 Engine 12 | 1 1 . 2 . . 2 2 1 . . . . . . . . . . . . . . . 3 Core 15 | . . . . . . . . 1 . . 2 . . . 1 1 1 . 1 . . . 1 7 Reactor 5 | . . . . . . . . . . . 1 . . . . . 1 . . . . 1 1 1 Propulsion 76 | 2 1 . 8 . 2 5 15 11 4 . 1 5 . . . . 2 . 1 . . 3 . 16 Treads 40 | 2 1 . 8 . . 5 15 9 . . . . . . . . . . . . . . . . Leg 19 | . . . . . . . . . 4 . 1 5 . . . . 2 . 1 . . 3 . 3 Wheel 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Hover 14 | . . . . . . . . 1 . . . . . . . . . . . . . . . 13 Flight 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Utility 160 | 2 5 6 7 1 . 4 8 13 4 6 4 6 14 1 1 4 9 2 10 . 2 10 3 38 Device 93 | 1 4 6 2 1 . 1 1 7 3 5 . 4 9 1 1 1 5 1 4 . 2 6 2 26 Storage 10 | 1 1 . 1 . . . . . . . . . . . . . 1 . . . . 1 . 5 Processor 12 | . . . . . . . 2 2 . . . . 4 . . 1 . . . . . 1 . 2 Hackware 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . 2 Protection 42 | . . . 4 . . 3 5 4 1 1 4 2 . . . 2 3 1 6 . . 2 1 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 125 | 2 17 2 17 9 . 2 13 5 2 5 2 . . 1 3 3 10 2 1 1 . 7 7 14 Energy Gun 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Energy Cannon 20 | . . . . . . . . 1 1 1 2 . . . . 1 1 1 . 1 . 4 3 4 Ballistic Gun 5 | 2 . . . 2 . 1 . . . . . . . . . . . . . . . . . . Ballistic Cannon 32 | . 11 1 8 5 . 1 6 . . . . . . . . . . . . . . . . . Launcher 19 | . . . 1 1 . . 6 . . 1 . . . 1 . . 5 . . . . 2 2 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 16 | . 6 1 8 1 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 28 | . . . . . . . 1 4 1 3 . . . . 3 2 3 1 1 . . . 1 8 Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 32 | . . 1 . . . . . 3 . . 1 1 1 . 1 1 7 . 1 . . 8 1 6 Corrupted Parts 5 | . . . . . . . . . . . . 3 . . . . . . . . . . 2 . System Corruption 20 | . . . . . . . . . . . . 10 . . . . . . . . . . 10 . Parts Lost 56 | . 1 . 1 1 . 7 9 2 . . 4 . 1 . . . 1 . 1 . . 1 1 26 Power 13 | . . . 1 . . 1 1 1 . . 1 . . . . . 1 . . . . . . 7 Propulsion 18 | . 1 . . . . 1 3 1 . . . . . . . . . . . . . . . 12 Utility 15 | . . . . 1 . 4 3 . . . 1 . . . . . . . . . . 1 1 4 Weapon 10 | . . . . . . 1 2 . . . 2 . 1 . . . . . 1 . . . . 3 Highest Loss Streak 10 | . 1 . 1 1 . 5 4 1 . . 2 . 1 . . . 1 . 1 . . 1 1 10 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 97 | . 99 100 99 99 100 95 97 99 99 100 97 100 97 93 93 100 99 100 98 94 94 94 93 91 Engine 4 | . 14 14 11 11 11 11 9 6 . . . . . . . . . . . . . 1 . 2 Core 2 | . . . . . . . . . 7 7 4 . . . 2 6 6 6 5 5 5 2 . 3 Reactor 2 | . . . . . . . . . . . 2 7 6 6 6 5 5 6 5 1 . 2 4 2 Treads 14 | . 28 28 32 33 25 32 35 29 25 . . . . . . . . . . . . . . . Leg 12 | . . . . . . . . . 4 30 30 30 26 26 25 25 25 25 27 27 27 27 27 . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . 22 Device 7 | . 14 14 9 10 11 10 2 5 6 6 1 6 6 6 5 5 1 5 4 5 5 7 10 11 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 6 5 5 5 5 5 5 Processor 8 | . . . . . . . 8 14 15 15 15 7 16 13 12 12 12 12 11 11 11 11 11 8 Hackware 3 | . . . . . . . . . . . . . 3 6 6 6 6 6 5 5 5 5 5 14 Protection 6 | . . . 12 11 11 7 14 2 . . 5 7 6 6 6 6 9 6 10 11 11 7 5 3 Energy Cannon 2 | . . . . . . . . . . . 4 15 13 13 11 . . 1 3 3 5 3 4 . Ballistic Cannon 7 | . 23 26 20 19 22 11 14 . . . . . . . . . . . . . . . . . Slashing Weapon 12 | . . . . . . . 1 29 30 29 22 15 10 6 7 24 22 23 16 16 16 16 16 10 Peak Build Rating 146 | 7 8 16 17 19 20 20 35 60 60 59 70 79 101 102 107 102 105 105 117 115 108 129 131 146 Average Rating 63 | 5 7 7 12 17 18 16 25 53 54 51 56 68 96 98 99 100 98 104 114 107 107 116 129 126 On Entrance 64 | . 7 7 9 17 18 20 16 35 60 51 51 70 79 93 102 100 93 100 105 111 107 108 124 126 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 144 | 14 32 32 104 102 102 108 108 106 103 103 128 136 129 133 136 128 128 124 137 135 132 144 143 73 Greatest Support 140 | 40 40 40 60 60 60 60 112 112 112 77 77 112 112 112 112 112 112 112 140 140 140 136 134 68 Greatest Overweight (x) 4 | . . . 1 1 4 4 1 1 1 1 1 1 1 1 1 1 1 1 . . . 1 1 1 Average Overweight (x) . | . . . . 1 2 1 . . . 1 1 1 1 1 1 . . 1 . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 6 11 15 18 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 15 Most Carried 25 | 4 10 11 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 21 | 2 7 9 15 24 24 20 23 23 24 23 23 24 23 24 24 24 24 25 24 24 24 24 24 14 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 15 Final Carried 25 | 4 9 11 25 24 25 22 20 25 23 25 25 24 25 24 25 25 25 25 25 24 25 25 25 15 Class Distribution -------------------- 23% | Scavenger-Mutant 20% | Gladiator 15% | Mutant 15% | Hacker-Gladiator 9% | Scavenger-Gladiator 6% | Hacker-Mutant 4% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Gladiator | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Lower Caves Gladiator | -7/Data Miner Gladiator | -6/Proximity Caves Gladiator | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Gladiator | -6/Zion Scavenger-Gladiator | -6/Deep Caves Scavenger-Gladiator | -5/Proximity Caves Scavenger-Gladiator | -5/Factory Hacker-Gladiator | -5/Upper Caves Hacker-Gladiator | -5/Upper Caves Hacker-Gladiator | -5/Warlord Derelict-Gladiator | -4/Proximity Caves Wizard-Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Matter Collected 6850 | 248 492 175 838 146 78 323 1144 504 82 202 132 24 198 105 40 80 348 148 130 . 72 415 33 893 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8232 | 18 337 65 1043 53 . 51 1498 1023 190 193 358 166 198 . 59 . 191 152 211 . 66 135 113 2112 Parts 461 | 5 42 5 91 4 . 5 88 43 10 7 13 2 11 . 3 . 10 10 4 . . 1 5 102 Haulers Intercepted 19 | . 2 . 5 . . . 2 2 . . . . 1 . . . . . . . . . . 7 Recyclers Shooed 6 | . 1 . . . . . 3 1 . . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . . . 9 5 . 2 . . . 7 . 7 . . . . 1 . Prevented 4 | . . . . . . . . . . . . . . . . . . . . . 1 . 3 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 159 | . 8 3 25 5 . 2 38 9 4 5 4 1 3 . . . 5 8 3 . . 6 7 23 Melee 48 | . . . . . . . 1 9 4 1 4 . 3 . . . . . 3 . . . . 23 Guns 3 | . . . . 1 . 2 . . . . . . . . . . . . . . . . . . Cannons 56 | . 8 3 23 . . . 19 . . . . 1 . . . . 1 . . . . . 1 . AOE 52 | . . . 2 4 . . 18 . . 4 . . . . . . 4 8 . . . 6 6 . Classes Destroyed 20 | 1 8 2 3 1 . . . 1 . 1 . . . . 1 . 1 . . . . 1 . . Worker 9 | . 1 . . . . . 4 . . . . . . . . . . . . . . . . 4 Builder 13 | . 3 . 4 . . . 4 1 . . . . . . . . . . . . . . . 1 Tunneler 6 | 1 . 2 . . . 1 1 . . . . . . . . . . . . . . . . 1 Hauler 19 | . 2 . 5 . . . 2 2 . . . . 1 . . . . . . . . . . 7 Recycler 14 | . 1 . . . . . 5 6 . . . . . . . . . . . . . . . 2 Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Operator 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . Watcher 18 | . 3 . 5 . . . 5 3 . . . . . . . . . . . . . . . 2 Swarmer 50 | . 6 . 6 4 . 1 3 3 4 . . . 1 . . . . 4 . . . 1 6 11 Grunt 55 | . 2 . 10 . . . 26 2 . 5 . . . . . . . 3 1 . . 2 . 4 Brawler 6 | . . . 1 . . . 1 . . . . . . . . . . 1 2 . . 1 . . Duelist 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Sentry 19 | . . . 8 . . . 8 1 . . . 1 . . . . . . . . . . 1 . Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Hunter 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Programmer 13 | . . . . . . . . 3 . . . . 2 . . . . . . . . . . 8 Enhanced Grunt 5 | . . . . . . . . . . . 4 . . . . . 1 . . . . . . . Z-Light 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . Assembled 5 | . . 2 . . . . . . . . . . . . . . 3 . . . . . . . Best Kill Streak 14 | 1 4 2 7 4 . 1 14 5 4 4 1 1 1 . . . 2 8 3 . . 3 7 6 Combat Bots Only 8 | . 3 1 5 4 . 1 5 3 4 4 1 1 1 . . . 2 8 3 . . 3 7 5 Max Kills in Single Turn 4 | 1 4 1 2 2 . 1 4 1 1 1 1 1 1 . 1 . 2 4 1 . . 2 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 1 2 . . 3 . . 1 . . . . . . 2 4 . . . 2 2 . Melee 1 | . . . . . . . 1 1 1 1 1 . 1 . . . . . 1 . . . . 1 Uniques/NPCs Destroyed 3 | . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . 12-ASH (-8/Mines) Data Miner (-7/Data Miner) Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Hostile Shots Fired 1030 | . 30 7 102 10 . 68 151 46 16 22 20 15 6 . . . 33 20 21 . . 34 23 406 Missed 333 | . 6 . 36 3 . 13 46 15 6 6 8 7 2 . . . 11 5 6 . . 12 6 145 Damage Taken 12841 | . 416 224 785 94 . 1392 1873 502 124 267 567 108 62 . . . 654 315 525 . . 331 316 4286 Core 2299 | . 39 35 66 . . 253 205 30 23 53 90 . 16 . . . 158 20 74 . . 34 46 1157 Absorbed by Shields 38 | . . . . . . . . . 28 . . . . . . . . . . . . . . 10 Redirected to Shielding 105 | . . . . . . . . . . . . . . . . . . . . . . . . 105 Regen/Repaired (Parts) 502 | . 60 . 272 . . . . . . . . . . . . . . . . . . 102 . 68 Core Remaining (%) 69 | 100 . 70 . . . 20 62 . . . . 72 . . . . . 77 . . . . 84 . Volleys Fired 390 | 1 31 10 71 6 1 28 109 . 3 9 1 7 2 16 6 3 22 13 5 2 2 20 13 9 Largest 2 | 2 2 2 2 2 2 2 2 . 1 1 1 2 1 1 2 1 1 1 1 1 1 1 1 1 Hottest 180 | 40 70 70 70 74 74 74 83 . 30 33 90 180 90 90 180 90 50 39 90 30 30 75 75 90 Shots Fired 621 | 2 62 20 140 9 2 56 194 . 3 9 1 9 2 16 7 3 22 13 5 2 2 20 13 9 Gun 30 | 2 . . . 2 . 13 . . . . . . . . . . 13 . . . . . . . Cannon 522 | . 62 20 138 4 2 43 170 . 3 4 1 9 2 16 7 3 1 6 5 2 2 6 7 9 Launcher 69 | . . . 2 3 . . 24 . . 5 . . . . . . 8 7 . . . 14 6 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 456 | 2 62 20 138 6 2 56 170 . . . . . . . . . . . . . . . . . Thermal 87 | . . . . . . . . . 3 4 1 9 2 16 7 3 14 6 5 2 2 . 4 9 Explosive 69 | . . . 2 3 . . 24 . . 5 . . . . . . 8 7 . . . 14 6 . Electromagnetic 9 | . . . . . . . . . . . . . . . . . . . . . . 6 3 . Robot Hit Streak 19 | 1 5 3 9 4 . 5 19 . . 6 . 1 2 . . . 3 3 . . . 4 9 . Robot Miss Streak 7 | . 4 5 4 1 . 2 7 . . . 1 . . . . . 4 1 . . . 2 2 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 510 | 1 23 9 87 4 . 34 124 35 6 9 24 3 12 . 1 . 11 4 13 . 1 6 8 95 Core Hits 377 | 1 19 8 51 7 . 11 107 19 6 11 13 1 4 . 1 . 11 21 8 . . 31 10 37 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 48 | . 1 . 5 . . . 7 4 . . 7 . 2 . . . 2 . 5 . . . 1 14 Burn 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Blast 12 | . . . 5 . . . 7 . . . . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Smash 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Sever 25 | . . . . . . . . 4 . . 7 . 2 . . . 1 . 5 . . . . 6 Impale 8 | . . . . . . . . . . . . . . . . . . . . . . . . 8 Melee Attacks 509 | . 19 7 26 1 . . 8 79 16 7 75 10 17 12 5 . 4 2 20 3 4 8 10 176 Impact 53 | . 19 7 26 1 . . . . . . . . . . . . . . . . . . . . Slashing 370 | . . . . . . . 8 79 16 7 75 10 17 12 5 . 4 2 20 3 4 8 10 90 Piercing 86 | . . . . . . . . . . . . . . . . . . . . . . . . 86 Sneak Attacks 42 | . . . 1 . . . . 10 . 1 1 . 5 . 1 . 2 . . . . . 1 20 Combat Hostiles 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . Follow-up Attacks 58 | . . . . . . . . 13 . 1 8 . . . . . 1 . 3 . . . . 32 Damage Inflicted 25287 | 15 789 170 1871 374 . 635 5431 1755 233 728 928 143 653 . 105 . 877 884 391 . 83 2634 986 5602 Guns 289 | 15 . . . 13 . 139 . . . . . . . . . . 122 . . . . . . . Cannons 5452 | . 397 165 1588 37 . 486 2496 . . . . 36 37 . . . 27 . . . . 102 81 . Explosions 9026 | . 362 . 219 316 . . 2852 . . 536 . . . . . . 497 884 . . . 2532 828 . Melee 10334 | . 30 . 36 . . . 29 1674 233 192 928 107 616 . 105 . 231 . 391 . 83 . 77 5602 Ramming 186 | . . 5 28 8 . 10 54 81 . . . . . . . . . . . . . . . . Kinetic 5336 | 15 397 165 1588 50 . 625 2496 . . . . . . . . . . . . . . . . . Thermal 287 | . . . . . . . . . . . . 36 37 . . . 149 . . . . 65 . . Explosive 8890 | . 362 . 219 316 . . 2781 . . 536 . . . . . . 497 884 . . . 2467 828 . Electromagnetic 254 | . . . . . . . 71 . . . . . . . . . . . . . . 102 81 . Impact 66 | . 30 . 36 . . . . . . . . . . . . . . . . . . . . . Slashing 7506 | . . . . . . . 29 1674 233 192 928 107 616 . 105 . 231 . 391 . 83 . 77 2840 Piercing 2762 | . . . . . . . . . . . . . . . . . . . . . . . . 2762 Highest Corruption 12 | . . . . . . . 1 2 2 2 2 12 1 1 1 1 . . 5 5 5 5 10 2 Average Corruption 1 | . . . . . . . 1 1 2 2 2 2 1 1 1 1 . . 5 5 5 5 1 1 Corruption Purged 4 | . . . . . . . . 2 . . . . . . . . . . . . . . . 2 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 106 | . . . . . . . 1 2 14 14 13 15 2 7 6 . . . 4 6 8 2 1 11 Message Errors 24 | . . . . . . . 1 . 2 6 3 3 . . 2 . . . 1 2 2 . . 2 Matter Fused 26 | . . . . . . . . 1 3 4 1 3 1 5 . . . . 2 1 2 . . 3 Heat Flow Errors 15 | . . . . . . . . 1 3 . 3 1 1 . 1 . . . . 1 2 1 . 1 Energy Discharges 17 | . . . . . . . . . 1 1 1 4 . 1 1 . . . 1 1 1 1 . 4 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 10 | . . . . . . . . . 1 2 2 2 . 1 1 . . . . . 1 . . . Data Loss (major) 10 | . . . . . . . . . 3 1 2 2 . . . . . . . 1 . . 1 . Alerts 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . Overload Shots 13 | . . . . . . . . . . . . . . . . 3 . . 3 . . . . 7 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Overflow Damage 1883 | . 51 . 11 56 . 8 110 139 . 14 20 73 21 . . . 90 . 1 . 52 21 93 1123 Projectiles 78 | . . . 11 . . 8 46 . . . . . 13 . . . . . . . . . . . Explosions 256 | . 21 . . 56 . . 64 . . 14 . . . . . . 24 . . . . 21 56 . Melee 1549 | . 30 . . . . . . 139 . . 20 73 8 . . . 66 . 1 . 52 . 37 1123 Knockbacks 53 | . 5 3 14 1 . 6 24 . . . . . . . . . . . . . . . . . Impact 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 47 | . 4 3 13 1 . 6 20 . . . . . . . . . . . . . . . . . Secondary 5 | . . . 1 . . . 4 . . . . . . . . . . . . . . . . . Self-Inflicted Damage 600 | . 208 . . 44 . . 177 . . . . . . . . . 15 52 . . . 63 41 . Shots 16 | . 2 . . 2 . . 6 . . . . . . . . . 1 2 . . . 2 1 . Rammed 19 | . . 1 5 1 . 1 7 4 . . . . . . . . . . . . . . . . Targets Rammed 24 | . . 1 7 1 . 1 8 6 . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 5 | . . . 2 . . . 1 2 . . . . . . . . . . . . . . . . Highest Temperature 390 | . 45 45 135 30 15 189 390 192 242 47 203 201 205 176 120 60 137 179 120 218 195 251 102 241 Average Temperature 60 | . 13 18 30 17 10 110 80 105 114 24 78 62 70 54 60 33 48 66 41 116 90 97 57 56 Received Heat Transfer 2301 | . 9 . 198 . . 72 846 24 . 162 . 6 . . . . 144 117 135 . . 45 18 525 Effects 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Interference 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . 1 . . 2 . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 261 | . . . . . . . . . . . . . . . . . 211 . . . . 50 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Peak Influence 815 | 5 292 86 594 196 . 50 815 348 . . . . 44 . . . . . 75 . . . . 484 Initial 344 | . 3 78 . 102 . . 1 344 . . . . . . . . . . . . . . . . Average 155 | 1 148 38 259 53 . 6 354 164 . . . . 25 . . . . . 26 . . . . 186 Maximum Alert Level 3 | . 1 . 2 . . . 3 1 . . . . . . . . . . . . . . . 2 Low Security (%) 65 | 100 54 100 17 100 . 100 28 74 . . . . 100 . . . . . 100 . . . . 57 Level 1 27 | . 45 . 72 . . . 32 25 . . . . . . . . . . . . . . . 41 Level 2 4 | . . . 9 . . . 23 . . . . . . . . . . . . . . . . 1 Level 3 2 | . . . . . . . 15 . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 30 | . 1 . 1 1 . . 7 3 . . . . 2 . . . . . 1 . . . . 14 Investigation 8 | . 1 . . . . . 2 . . . . . . . . . . . . . . . . 5 Extermination 10 | . . . . . . . . 2 . . . . 2 . . . . . 1 . . . . 5 Reinforcement 10 | . . . 1 . . . 4 1 . . . . . . . . . . . . . . . 4 Assault 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Distress Signals 15 | . . 1 3 . . . 6 . . . . . . . . . . . . . . . . 5 Communications Jammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Distress Signals 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Times Spotted 333 | . 16 3 44 9 2 6 63 14 4 5 6 2 3 . . . 9 5 4 . . 48 6 84 Peak Tracking Total 14 | . 3 1 5 5 9 3 6 4 4 4 2 1 1 . . . 5 5 3 . . 13 4 14 Tactical Retreats 27 | . 2 . 3 . . 1 . 1 . . 3 1 . . . . . . . . . 1 . 15 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Traps Triggered 11 | . 2 . . . . . 3 3 . . . . . . . . . . 2 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . Triggered 17 | . . . . 1 . . . . . 1 . . . . . . . . . . 1 10 2 2 Most Traps Carried 3 | . . . . . . . . . . 3 3 . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Machines Disabled 21 | . 6 1 2 . 1 . 2 . . 1 1 . . . . 3 2 . . . . 2 . . Max in Single Turn 3 | . 3 1 1 . 1 . 1 . . 1 1 . . . . 1 1 . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Machines Accessed 60 | . 8 . 10 . 2 . 5 4 1 1 3 . 2 . 1 . . . 4 . 1 1 . 17 Terminals 41 | . 7 . 8 . . . 5 4 . 1 . . 2 . . . . . 3 . . . . 11 Fabricators 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . 4 Repair Stations 4 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . 1 Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 185 | . 27 . 29 . 2 . 14 9 1 4 28 . 6 . 1 . . . 11 . 1 1 . 51 Successful 114 | . 16 . 19 . 2 . 3 4 1 4 28 . 2 . 1 . . . 7 . 1 1 . 25 Failed 70 | . 10 . 10 . . . 11 5 . . . . 4 . . . . . 4 . . . . 26 Catastrophic 11 | . . . . . . . 2 3 . . . . . . . . . . . . . . . 6 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Manual 113 | . 23 . 21 . 1 . 12 6 . . . . 3 . . 1 . . 9 . . 1 . 36 Terminals 120 | . 25 . 21 . . . 14 9 . 4 . . 6 . . . . . 9 . . . . 32 Fabricators 14 | . . . . . . . . . . . . . . . . . . . 2 . . . . 12 Repair Stations 14 | . 2 . 8 . . . . . . . . . . . . . . . . . . . . 4 Recycling Units 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 62 | . 5 . 4 . 2 . . 3 1 4 28 . 2 . 1 . . . 3 . 1 1 . 7 Record 11 | . . . . . 1 . . . . 4 6 . . . . . . . . . . . . . Part Schematic 15 | . . . . . . . . . . . 13 . . . . . . . . . . . . 2 Robot Schematic 7 | . . . . . . . . . . . 6 . 1 . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . 2 . 1 . . . . . . . 3 . . . . . . . . . . . . . Open Door 4 | . . . . . . . . . 1 . . . . . 1 . . . . . 1 1 . . Branch Access Points 4 | . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . 1 Terminal Index 3 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Alert Level 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . 2 . . . . 1 . . . . . . . . . . . . . . . 1 Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Recall Extermination 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . . . . . . . . . . . 1 . . . . 6 Network Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Load Schematic 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Build 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Repair Station Hacks 12 | . 2 . 6 . . . . . . . . . . . . . . . . . . . . 4 Scan Component 6 | . 1 . 3 . . . . . . . . . . . . . . . . . . . . 2 Repair 6 | . 1 . 3 . . . . . . . . . . . . . . . . . . . . 2 Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 32 | . 9 . 9 . . . 3 1 . . . . . . . . . . 3 . . . . 7 Terminals 27 | . 9 . 9 . . . 3 1 . . . . . . . . . . 2 . . . . 3 Track 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Assimilate 5 | . 2 . . . . . . . . . . . . . . . . . 1 . . . . 2 Botnet 6 | . 1 . 3 . . . . 1 . . . . . . . . . . 1 . . . . . Operators 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Skim 13 | . 5 . 5 . . . 3 . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . 3 Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Haulers 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Recompile 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Reject 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 45 | . 6 . 10 . . . 5 4 . 1 . . 2 . . . . . 4 . . . . 13 Full Trace Events 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 6 . 1 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . 13 . . . . . . . . . . . . 2 Parts Built 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 68 | . . . . . . . . . . . . . . . . . . . . . . . . 68 Total Part Build Rating 28 | . . . . . . . . . . . . . . . . . . . . . . . . 28 Parts Repaired 5 | . 1 . 3 . . . . . . . . . . . . . . . . . . . . 1 Time 267 | . 26 . 68 . . . . . . . . . . . . . . . . . . . . 173 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Total Allies 16 | . 1 . . 1 . . . . . . . . . . . 7 . . . . . 5 . 2 Largest Group 7 | . 1 1 . 1 . . . . . . . . . . . 7 7 . . . . 5 . 1 Highest-Rated Group 337 | . 10 10 . 31 . . . . . . . . . . . 337 337 . . . . 228 . 26 Highest-Rated Ally 96 | . 10 10 . 31 . . . . . . . . . . . 96 96 . . . . 49 . 26 Total Orders 9 | . . . . . . . . . . . . . . . . . . . . . . 7 1 1 STAY 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . FOLLOW 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . RETURN 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Ally Attacks 103 | . . . . . . . . . . . . . . . . . 69 . . . . 34 . . Total Damage 2655 | . . . . . . . . . . . . . . . . . 1520 . . . . 1135 . . Kills 30 | . . . . . . . . . . . . . . . . . 16 . . . . 14 . . Allies Corrupted 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 2 . 1 . . . . 1 1 . 2 . 2 . . . 1 . 1 . . 2 . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Turns Passed 29639 | 109 1914 977 1952 1726 652 1527 2304 1577 1105 863 842 1235 933 963 866 2167 1743 503 577 221 417 1501 896 2069 Spaces Moved 14783 | 59 1022 458 759 534 321 583 763 755 507 399 322 453 424 469 386 1139 926 245 423 170 322 656 446 2242 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . Treads 5519 | 56 1022 458 759 534 183 568 763 755 421 . . . . . . . . . . . . . . . Legs 6964 | . . . . . . . . . 86 399 322 453 424 469 386 1139 926 245 423 170 322 656 446 98 Wheels 153 | . . . . . 138 15 . . . . . . . . . . . . . . . . . . Hover 2144 | . . . . . . . . . . . . . . . . . . . . . . . . 2144 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 42 | 50 160 160 160 240 150 150 160 160 160 200 200 190 190 190 190 120 120 190 120 120 120 118 108 42 Average Speed 162 | 154 160 160 181 240 201 237 227 165 166 200 200 199 190 190 190 187 174 190 120 120 120 139 178 52 Slowest Speed 240 | 160 160 160 240 240 240 240 240 240 200 200 200 200 190 190 190 190 194 190 120 120 120 194 182 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 62 | 5 95 93 86 96 70 96 91 20 70 59 80 59 15 71 56 84 64 54 12 34 60 79 60 59 Regions Visited 24 Branch Regions 17 Pre-discovered Areas 9 | . . . 4 . 1 . . . . 1 1 . . 1 . 1 . . . . . . . . Known Exits Taken 19 | . 1 1 1 . . 1 . 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . . . 1 1 . 1 . . . . 1 . . . . . . . . . . . . Scrap Searched 23 | . . 1 . 2 . 2 . . 2 1 . 1 . 2 . 4 . 3 . . 3 . 2 . Spaces Dug 242 | . 10 3 15 15 . . 6 18 5 2 . 14 3 24 9 . 46 10 6 3 4 4 7 38 Terrain Destroyed 711 | . 56 3 23 37 . 3 150 18 5 28 . 14 3 28 11 . 97 71 6 4 4 73 35 42 Melee 133 | . 10 3 12 1 . . 6 18 4 1 . 7 2 12 4 . . 2 3 2 2 4 6 34 Projectile 69 | . . . . . . 3 13 . 1 1 . 7 1 16 7 . . 3 3 2 2 . 2 8 AOE 509 | . 46 . 11 36 . . 131 . . 26 . . . . . . 97 66 . . . 69 27 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Total 19198 | 72 1198 665 1146 966 324 665 1112 996 746 445 443 753 529 505 503 1169 1028 265 474 182 346 1218 522 2926 Wait 2844 | 1 92 180 209 407 . 36 139 116 205 15 32 272 64 4 94 11 30 . 5 6 13 465 40 408 Move 14759 | 58 1021 457 758 533 320 582 762 754 506 398 321 452 423 468 385 1138 925 244 422 169 321 655 445 2242 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 162 | 5 5 2 25 4 1 3 22 20 4 4 12 1 5 1 2 3 9 1 4 . 2 9 1 17 Fast Attach 99 | 6 4 . 4 . . . 4 10 . . 2 . 3 . 5 2 9 . 2 . 2 10 2 34 Attach 80 | 1 2 . 4 1 . 6 9 7 4 . 2 1 4 1 . 2 3 . 3 1 . 5 2 22 Detach 34 | . 3 . 1 . . . . 4 . . . 1 3 . 1 1 1 . 1 1 . 4 1 12 Swap 215 | . 18 8 26 9 2 7 25 14 6 11 6 10 7 1 1 4 11 4 8 . . 6 8 23 Drop 191 | . 3 . 15 4 . 2 26 17 6 3 14 . 3 2 4 5 16 1 9 1 3 19 3 35 Fire 390 | 1 31 10 71 6 1 28 109 . 3 9 1 7 2 16 6 3 22 13 5 2 2 20 13 9 Melee 367 | . 19 7 26 1 . . 8 48 12 5 50 9 15 12 5 . 2 2 15 2 3 4 7 115 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 24 | . . 1 7 1 . 1 8 6 . . . . . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . . . . . . . . . . . . . . . . . 9 Rewire 21 | . . . . . . . . . . . . . . . . . . . . . . 21 . . Trap 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: [*Res x2] / Upp x2 / Arm) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 305 | -10/Materials | Discovered new exit (range 13) 616 | -10/Materials | Discovered new exit (range 8) 724 | -10/Materials | Discovered new exit (range 16) 992 | -10/Materials | Learned 2 Mines zone layouts 1054 | -10/Materials | Identified exit to Mines 1070 | -10/Materials | Discovered new exit (range 3) 1107 | -10/Materials | Learned 4 Recycling zone layouts 1152 | -10/Materials | Learned 4 Subcaves zone layouts 1187 | -10/Materials | Identified exit to Materials 1212 | -10/Materials | Learned Storage security intel 1290 | -10/Materials | Learned Storage garrison access intel 1346 | -10/Materials | Loaded intel: 42 machine locations 1388 | -10/Materials | Central database locked down 1493 | -10/Materials | Repaired Lgt. Cannon 2024 | -10/Materials | Entered Mines 2024 | -10/Mines | Accompanied by 1 ally 2051 | -10/Mines | Assembled infested the area 2056 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2333 | -10/Mines | Met a Derelict testing a Signal Generator 2340 | -10/Mines | Found Signal Generator 2562 | -10/Mines | Learned 4 Materials zone layouts 2792 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2795 | -10/Mines | Found Prototype Device 2801 | -10/Mines | Identified Exp. Sensor Array 2980 | -10/Mines | Discovered exit to Materials (range 8) 3001 | -10/Mines | Entered Materials 3001 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3002 | -9/Materials | Identified exit to Mines 3002 | -9/Materials | Identified exit to Materials 3131 | -9/Materials | Repaired Lgt. Cannon 3158 | -9/Materials | Repaired Lgt. Treads 3464 | -9/Materials | Discovered exit to Mines (range 11) 3809 | -9/Materials | Build established: Scavenger-Mutant 4037 | -9/Materials | Discovered exit to Materials (range 16) 4287 | -9/Materials | Loaded intel: 16 trap records 4395 | -9/Materials | Learned location of 1 exit from Storage 4459 | -9/Materials | Learned location of Zion (-6) 4543 | -9/Materials | Learned location of 1 exit from Recycling 4607 | -9/Materials | Repaired Med. Armor Plating 4953 | -9/Materials | Entered Mines 5045 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5148 | -9/Mines | Received a Mining Laser from a helpful Derelict 5426 | -9/Mines | Discovered exit to Materials (range 9) 5627 | -9/Mines | Discovered exit to Materials (range 9) 5644 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5838 | -9/Mines | Learned Materials emergency access door positions 6670 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6670 | -9/Mines | Discovered new exit (range 5) 6679 | -9/Mines | Entered Exiles 6711 | -9/Exiles | Discovered new exit (range 15) 6744 | -9/Exiles | Met 8R-AWN 6778 | -9/Exiles | Met EX-HEX 6867 | -9/Exiles | Met EX-DEC 7068 | -9/Exiles | Met EX-BIN 7102 | -9/Exiles | Aligned with FarCom system 7104 | -9/Exiles | Given EX-Vault access code 7147 | -9/Exiles | Opened EX-Vault 7182 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7296 | -9/Exiles | Attacked by the Exiles 7319 | -9/Exiles | Discovered new exit (range 10) 7331 | -9/Exiles | Entered Mines 7420 | -8/Mines | Build established: Mutant 7420 | -8/Mines | 12-ASH came to Exiles' defense 7440 | -8/Mines | Core integrity fell below 50% 7480 | -8/Mines | Destroyed 12-ASH 7497 | -8/Mines | Lost 5 parts (1n3u1w) 7532 | -8/Mines | Discovered exit to Materials (range 5) 7745 | -8/Mines | Build established: Scavenger-Mutant 8634 | -8/Mines | Discovered exit to Materials (range 8) 8858 | -8/Mines | Entered Materials 8858 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 9812 | -8/Materials | Discovered new exit (range 16) 10458 | -8/Materials | First assault squad dispatched 10633 | -8/Materials | Discovered new exit (range 16) 10835 | -8/Materials | Lost 4 parts (2n2w) 11094 | -8/Materials | Build established: Mutant 11159 | -8/Materials | Discovered new exit (range 3) 11162 | -8/Materials | Entered Factory 11162 | -7/Factory | Evolved 2 slots: Weapon x2 11163 | -7/Factory | Identified exit to Storage 11289 | -7/Factory | Identified exit to Lower Caves 11533 | -7/Factory | Build established: Gladiator 12739 | -7/Factory | Entered Lower Caves 12887 | -7/Lower Caves | Encountered a Warlord checkpoint 13362 | -7/Lower Caves | Learned Factory terminal intel 13610 | -7/Lower Caves | Discovered new exit (range 15) 13630 | -7/Lower Caves | Identified exit to Lower Caves 13844 | -7/Lower Caves | Entered another Lower Caves area 13983 | -7/Lower Caves | Learned Extension terminal intel 13984 | -7/Lower Caves | Attracted the attention of an 0b10 base 14487 | -7/Lower Caves | Discovered new exit (range 5) 14507 | -7/Lower Caves | Identified exit to Data Miner 14531 | -7/Lower Caves | Learned Factory trap positions 14707 | -7/Lower Caves | Entered Data Miner 14707 | -7/Data Miner | Discovered new exit (range 6) 14745 | -7/Data Miner | Met Data Miner 14781 | -7/Data Miner | Learned location of Section 7 (-2) 14781 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 14823 | -7/Data Miner | Received God Mode back door access code from Data Miner 14937 | -7/Data Miner | Destroyed Data Miner 14939 | -7/Data Miner | Data Conduit disabled 15452 | -7/Data Miner | Found Prototype Hackware 15455 | -7/Data Miner | Found Prototype Hackware 15458 | -7/Data Miner | Found Prototype Hackware 15462 | -7/Data Miner | Found Prototype Hackware 15547 | -7/Data Miner | Identified exit to Proximity Caves 15549 | -7/Data Miner | Entered Proximity Caves 15564 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 15791 | -6/Proximity Caves | Spotted B-75 Beast 16000 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16531 | -6/Proximity Caves | Learned Factory terminal intel 16764 | -6/Proximity Caves | Discovered new exit (range 8) 16779 | -6/Proximity Caves | System corruption reached 10% 16784 | -6/Proximity Caves | Entered Factory 16784 | -6/Factory | Evolved 2 slots: Utility x2 16785 | -6/Factory | Loaded intel: 122 trap records 16786 | -6/Factory | Loaded intel: 26 terminal locations 17193 | -6/Factory | Identified System Mapper 17194 | -6/Factory | Identified exit to Lower Caves 17710 | -6/Factory | Build established: Hacker-Mutant 17717 | -6/Factory | Entered Lower Caves 17718 | -6/Lower Caves | Identified exit to Lower Caves 18680 | -6/Lower Caves | Entered another Lower Caves area 19170 | -6/Lower Caves | Found Alien Artifact 19170 | -6/Lower Caves | Identified Core Expander 19170 | -6/Lower Caves | Installed Core Expander, added new Power slot 19443 | -6/Lower Caves | Discovered new exit (range 8) 19474 | -6/Lower Caves | Build established: Scavenger-Mutant 19544 | -6/Lower Caves | Identified exit to Zion 19546 | -6/Lower Caves | Entered Zion 19605 | -6/Zion | System corruption cleaned by Quarantine Array 19771 | -6/Zion | Discovered new exit (range 15) 19777 | -6/Zion | Build established: Hacker-Gladiator 19942 | -6/Zion | Given A8's code to call for help 20107 | -6/Zion | Given the Hacking Drone Bay 20366 | -6/Zion | Met Imprinter 20455 | -6/Zion | Learned location of Warlord (-5) 20533 | -6/Zion | Learned Factory emergency access door positions 21332 | -6/Zion | Gained Derelict followers 21655 | -6/Zion | Found Prototype Device 21660 | -6/Zion | Identified Hacking Drone Bay 21687 | -6/Zion | Enhanced Grunt warped into view, answering call for help 21690 | -6/Zion | Enhanced Grunt warped into view, answering call for help 21695 | -6/Zion | Discovered new exit (range 4) 21695 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 21700 | -6/Zion | Identified exit to Deep Caves 21713 | -6/Zion | Entered Deep Caves 21713 | -6/Deep Caves | Accompanied by 7 allies 21920 | -6/Deep Caves | Z-Facility disabled 21943 | -6/Deep Caves | Build established: Scavenger-Gladiator 21948 | -6/Deep Caves | Attacked by Z-Imprinter 21973 | -6/Deep Caves | Allies destroyed Z-Imprinter 22000 | -6/Deep Caves | Lost 5 allies 22001 | -6/Deep Caves | Found Prototype Protection 22001 | -6/Deep Caves | Identified Zio. Weapon Casing 22563 | -6/Deep Caves | Discovered new exit (range 15) 22805 | -6/Deep Caves | Found Surveybot 24 Scanner 22809 | -6/Deep Caves | Found Surveybot 24 Chip 22988 | -6/Deep Caves | Found Prototype Device 22988 | -6/Deep Caves | Identified Exp. Thermal Shield 23451 | -6/Deep Caves | Identified exit to Proximity Caves 23456 | -6/Deep Caves | Entered Proximity Caves 23492 | -5/Proximity Caves | Destroyed 8 combat bots 23524 | -5/Proximity Caves | Identified exit to Factory 23959 | -5/Proximity Caves | Entered Factory 23959 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 23960 | -5/Factory | Identified exit to Upper Caves 23962 | -5/Factory | Loaded intel: 27 terminal locations 24143 | -5/Factory | Identified exit to Extension 24536 | -5/Factory | Entered Upper Caves 24537 | -5/Upper Caves | Identified exit to Upper Caves 24541 | -5/Upper Caves | Learned Factory emergency access door positions 24757 | -5/Upper Caves | Entered another Upper Caves area 24891 | -5/Upper Caves | Build established: Hacker-Gladiator 25103 | -5/Upper Caves | Discovered new exit (range 11) 25173 | -5/Upper Caves | Identified exit to Warlord 25174 | -5/Upper Caves | Entered Warlord 25217 | -5/Warlord | System corruption cleaned by Quarantine Array 25698 | -5/Warlord | Visited the Vortex Lab 25703 | -5/Warlord | Found Prototype Energy Gun 25703 | -5/Warlord | Identified Vortex Rail 25707 | -5/Warlord | Found Vortex Rail 25714 | -5/Warlord | Warlord's base attacked by MAIN.C 25751 | -5/Warlord | Build established: Commander-Gladiator 25766 | -5/Warlord | Met Warlord 25778 | -5/Warlord | Opened Warlord's prototype stash 25786 | -5/Warlord | Found Prototype Processor 25786 | -5/Warlord | Identified Exp. Target Analyzer 25789 | -5/Warlord | Found Prototype Device 25789 | -5/Warlord | Identified Exp. Focal Shield 25797 | -5/Warlord | Found Prototype Reactor 25797 | -5/Warlord | Identified Vortex Chain Reactor 25833 | -5/Warlord | Found System Mapper 25992 | -5/Warlord | Lost 3 allies 26049 | -5/Warlord | Spotted Striker 26064 | -5/Warlord | Warlord forces counterattacked 26075 | -5/Warlord | Build established: Hacker-Gladiator 26110 | -5/Warlord | Lost 4 allies 26168 | -5/Warlord | Lost 6 allies 26372 | -5/Warlord | Spotted Striker 26379 | -5/Warlord | Spotted B-75 Beast 26389 | -5/Warlord | Warlord base infiltrated, sounded retreat 26398 | -5/Warlord | Spotted B-86 Titan 26411 | -5/Warlord | Allies destroyed B-86 Titan 26437 | -5/Warlord | Lost 13 allies 26566 | -5/Warlord | Spotted Striker 26605 | -5/Warlord | Lost 10 allies 26615 | -5/Warlord | Spotted Executioner 26657 | -5/Warlord | Discovered new exit (range 12) 26673 | -5/Warlord | Identified exit to Proximity Caves 26675 | -5/Warlord | Entered Proximity Caves 27016 | -4/Proximity Caves | Learned 4 Research zone layouts 27350 | -4/Proximity Caves | Build established: Derelict-Gladiator 27409 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 27457 | -4/Proximity Caves | Destroyed 7 combat bots 27481 | -4/Proximity Caves | Identified exit to Factory 27569 | -4/Proximity Caves | System corruption reached 10% 27571 | -4/Proximity Caves | Entered Factory 27571 | -4/Factory | Evolved 2 slots: Utility x2 27588 | -4/Factory | Identified Deep Network Scanner 27655 | -4/Factory | Identified exit to Upper Caves 27655 | -4/Factory | Identified exit to Armory 27699 | -4/Factory | Fabricated Adv. Actuator Array (x2) 27704 | -4/Factory | Identified Ghost Barrier 27744 | -4/Factory | Fabricated Lrn. Sensor Array (x2) 27877 | -4/Factory | Spotted B-86 Titan 28020 | -4/Factory | Build established: Wizard-Gladiator 28025 | -4/Factory | Lost 6 parts (3p3n) 28071 | -4/Factory | Search patrols dispatched 28309 | -4/Factory | Spotted B-86 Titan 28322 | -4/Factory | Build established: Wizard-Mutant 28365 | -4/Factory | Discovered new exit (range 15) 28484 | -4/Factory | Repaired Plasma Lance? 29120 | -4/Factory | Cargo convoy interrupted 29259 | -4/Factory | Discovered new exit (range 9) 29367 | -4/Factory | Core integrity fell below 50% 29483 | -4/Factory | Lost 4 parts (1p3n) 29627 | -4/Factory | Core integrity fell below 20% 29640 | -4/Factory | Destroyed by X-82 Rainmaker with Heavy Flak Cannon Last Messages --------------- 29631_ H-77 Assassin destroyed. 29633_ R-10 Processor collects Hpw. Shotgun. 29633_ R-10 Processor collects Imp. Phase Shifter. 29633_ R-10 Processor collects Wheel. 29634_ G-67 Veteran Flexi-carbon Leg severed. 29634_ Myomer Leg destroyed. 29635_ Slug penetrates Wall. 29636_ R-10 Processor collects Terrain Scanner. 29636_ K-01 Serf collects debris. 29636_ R-10 Processor collects Flexi-carbon Leg. 29637_ Imp. Gyrokinetic Inverter destroyed. 29637_ R-10 Processor knocked back. 29638_ Slug penetrates Wall. 29638_ Slug penetrates G-67 Veteran. 29639_ G-67 Veteran destroyed. 29639_ K-01 Serf collects debris. 29639_ Slug penetrates Wall. 29639_ R-10 Processor collects Field Laser. 29640_ Wall collapses. 29640_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????# ############### #??# | | ?????????# #?????????????# #### | | ?????????# #?????????????# % /| | | ########## #????????????## / | | #??###########" | | "###########??# # ######## | | = #????# ##### # #??????# | | #????# #???# # #??????# | | #????# #???# # ######## """ | | """ #????# #####+## # ## # """ | | """ = #????# # ! # # ## # """ | | """ #????# # # # ## """ # | | ! #????# # ] # # ## """ # """ | | #????# # # ## """ # """ | | #####+######### # + / # """ | | + %! # # """%# | | ### ###########"#### # """%/ """ | | ??# #??## ##??# + """=# """ | | ??# #??##""" #???# #####%# # """ ## | | ### #???#""" #???# #???#!# # #? | | # #???#""" ! #???# #???# # # """ #? | | " # % #???# #???# #?###+####### """ #? | | " # #???# #???# #? #????## """ #? | | " # ########"###???#R# #?????# #? | | + %=#?#####%#A !! #?????# """ #? | | ! # #?# x @hhR!! #????? """ #? | | ### ### g#R #????? """ #? | | ??# [[ %+ #?????# #? | | ###% [ ### k ########?????# """ ???? | | !! #?# #????????????# """ ???? | | !! #?## ##????????????? ""?????? | | #########/#??# #?????????????? ??????? | | ########????????%"??# +?????????????? ??????? | | ????????????????" ??# #?????????????? ?????? | | #########??????? ??# ??????????????? ??????? | | #???? ?# ??????????????? ?????? | | """ """ #???? ?# ??????????????? ???????? | | """ """????????? ?+ ?????????????????????????? | | """ """ #???? ?# ?????????????????????????? | | #????? ??# ?????????????????????????? | | """ """ #????????? ?????????????????????????? | | """ """ #?????????????????????????????????????? | | """ """ +?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | ! #?????????????????????????????????????? | | #?????????????????????????????????????? | | #####+######?????????????????????????????????????? | | ##### #??????????????????????????????????????????? | | #?#??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Coolant Potential 100 Energy Generation 55 Energy Capacity 935 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Armor Coverage 625 Resistance: KI 30 Resistance: TH 30 Propulsion Shielding 66 Melee Speed Boost 30 Evasion (%) 56 Targeting Accuracy 8 Melee Accuracy 16 Target Analysis 5 Recoil Reduction 4 Salvage Targeting 4 Offensive Hacking 45 Defensive Hacking 20 Authchip Count 2 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Lyr. Heavy Armor Plating | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Launcher Loader | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Quantum Capacitor | -7/Data Miner | Free Lgt. Antimatter Reactor | -7/Data Miner | Free Lrn. Sensor Array | -4/Factory | Hacked Adv. Actuator Array | -4/Factory | Hacked Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free L-41 Fighter | -6/Factory | Hacked Fabricated ------------ Adv. Actuator Array | x2 | -4/Factory Lrn. Sensor Array | x2 | -4/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- Batter Up Challenges ------------ None Game ------ Seed LauncherDecoderCompressor Manual? 0 Play Time 03:15:23 Cumulative 655.5 hours Start 2024.11.02 @ 11:51:50 End 2024.11.02 @ 16:34:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 702 Rogue 615 Adventurer 87 Explorer 0 Win Type - Total 40 Types 8/0/26/1/1/1/3/0/0 Lore% 96 Gallery% 94 Achievement% 80 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a450d31c-5803-4575-b327-4e72d5cc650c