Cogmind - Beta 17.1 *** ADVENTURER MODE // 2026.10.05 @ 20:12:28 Player: m0thman Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (75) 375 Value Destroyed (2260) 2260 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 7215 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 47/300 Energy 98/100 System Corruption 11% Temperature Warm (192) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Fission Core Nuclear Pulse Thruster High-capacity Storage Unit Shock Rifle Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Gravmag System Improved Gravmag System Improved Gravmag System > --- UTILITY ---------- Advanced Weight Redist. System Advanced Weight Redist. System Improved Sensor Array Targeting Computer Energy Filter EM Shield > --- WEAPON ----------- Magnetic Acceleration Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Improved Titanium Leg Humpback Field Laser Magnetic Acceleration Cannon [Rating: 55] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Improved Gravmag System Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Spread Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Slots Evolved 8 | . . . . . 4 2 2 . . Power 1 | . . . . . . 1 . . . Propulsion 2 | . . . . . 1 . 1 . . Utility 5 | . . . . . 3 1 1 . . Weapon . | . . . . . . . . . . Parts Attached 90 | 7 8 . 1 6 23 18 20 4 3 Power 14 | 1 1 . . 1 2 4 4 1 . Engine 7 | 1 . . . 1 . 3 2 . . Core 5 | . 1 . . . 2 1 1 . . Reactor 2 | . . . . . . . 1 1 . Propulsion 17 | 2 . . . 3 3 3 6 . . Treads . | . . . . . . . . . . Leg 12 | 2 . . . 3 3 1 3 . . Wheel 2 | . . . . . . 2 . . . Hover 3 | . . . . . . . 3 . . Flight . | . . . . . . . . . . Utility 33 | 2 2 . 1 . 13 5 7 2 1 Device 18 | 1 1 . . . 6 3 5 2 . Storage 7 | 1 . . 1 . 1 2 1 . 1 Processor 4 | . 1 . . . 2 . 1 . . Hackware . | . . . . . . . . . . Protection 4 | . . . . . 4 . . . . Artifact . | . . . . . . . . . . Weapon 26 | 2 5 . . 2 5 6 3 1 2 Energy Gun 7 | . . . . . 3 1 1 . 2 Energy Cannon 4 | . . . . . 1 3 . . . Ballistic Gun 7 | 2 2 . . 1 1 1 . . . Ballistic Cannon 5 | . 1 . . 1 . . 2 1 . Launcher 2 | . 1 . . . . 1 . . . Special Weapon 1 | . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . . Parts Lost 25 | . . . . . 1 16 6 . 2 Power 7 | . . . . . . 2 4 . 1 Propulsion 8 | . . . . . . 7 . . 1 Utility 7 | . . . . . 1 5 1 . . Weapon 3 | . . . . . . 2 1 . . Highest Loss Streak 9 | . . . . . 1 9 4 . 1 To Critical Strikes 1 | . . . . . . 1 . . . Average Backups 13 | 5 8 8 10 15 18 18 3 3 2 Power 1 | . 1 1 1 . 1 1 . . . Propulsion 3 | 3 3 2 1 3 4 4 1 1 1 Utility 3 | . . 1 1 5 5 4 1 . . Weapon 5 | 1 3 4 5 5 7 6 1 . . Tool/Special . | . . . . . . . . . . Unused Backups 24 | . 7 . 1 . 6 5 . . 5 Power 3 | . 1 . . . 1 . . . 1 Propulsion 8 | . 4 . . . 1 . . . 3 Utility 9 | . . . 1 . 4 3 . . 1 Weapon 4 | . 2 . . . . 2 . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 83 | . 100 100 74 99 97 93 57 5 19 Engine 5 | . 11 . . 13 2 11 7 . . Core 5 | . 2 14 14 . 6 2 2 . . Leg 22 | . 28 28 28 28 26 21 5 . . Hover 1 | . . . . . . . 10 . 4 Device 13 | . 9 14 14 14 22 6 15 4 . Storage 12 | . 14 14 14 14 12 16 . . 4 Processor 1 | . 4 . . . . 6 3 . . Protection 3 | . . . . . 7 11 . . . Energy Gun 1 | . . . . . 3 2 . . 2 Energy Cannon 1 | . . . . . 1 7 . . . Ballistic Gun 6 | . 24 28 3 13 5 3 . . . Ballistic Cannon 4 | . 1 . . 13 5 . 11 . 3 Peak Build Rating 55 | 9 12 12 12 18 42 53 55 42 25 Average Rating 25 | 6 9 12 8 14 35 43 37 6 17 On Entrance 10 | . 9 12 12 9 18 38 4 2 1 Avg Prop Armor Cover (%) 7 | . . . . . . 4 4 . 8 Naked Turns 242 | . . . . . . 35 29 53 125 Heaviest Build 213 | 13 18 17 52 53 67 85 213 25 27 Greatest Support 63 | 20 20 20 20 40 63 58 63 30 10 Greatest Overweight (x) 25 | 1 . . 2 2 1 25 5 . 5 Average Overweight (x) . | . . . 1 1 . 1 . . 1 Largest Inventory Capacity 35 | 8 8 8 20 20 20 20 35 5 5 Average Capacity 16 | 6 8 8 19 20 20 19 5 5 5 Most Carried 20 | 8 8 8 16 19 20 20 5 4 5 Average Carried 13 | 5 7 8 11 16 19 19 4 3 3 Final Capacity 20 | 8 8 8 20 20 20 5 5 5 5 Final Carried 20 | 8 8 8 14 19 20 4 4 3 4 Class Distribution -------------------- 74% | Mutant 15% | Scavenger-Mutant 9% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Matter Collected 2344 | 302 140 . . 254 842 443 313 . 50 Remotely . | . . . . . . . . . . Salvage Created 1989 | 150 188 . . 121 765 554 161 . 50 Parts 140 | 8 28 . . 8 54 29 6 . 7 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 2 | . . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Combat Hostiles Destroyed 56 | . 6 . . 5 21 16 7 . 1 Guns 16 | . 2 . . 2 8 4 . . . Cannons 14 | . . . . . 2 6 6 . . AOE 24 | . 4 . . 3 11 5 . . 1 Classes Destroyed 12 | 3 4 . . . 2 3 . . . Worker 5 | 1 2 . . . 2 . . . . Builder 7 | . 4 . . . 2 1 . . . Tunneler 4 | 3 . . . 1 . . . . . Recycler 1 | 1 . . . . . . . . . Watcher 2 | . 2 . . . . . . . . Swarmer 23 | . 4 . . 3 8 6 2 . . Grunt 19 | . 2 . . 2 9 2 4 . . Brawler 2 | . . . . . . 2 . . . Duelist 1 | . . . . . . 1 . . . Sentry 3 | . . . . . 3 . . . . Hunter 3 | . . . . . 1 2 . . . Programmer 5 | . . . . . . 3 1 . 1 Best Kill Streak 6 | 4 6 . . 3 6 5 4 . 1 Combat Bots Only 4 | . 3 . . 3 4 4 4 . 1 Max Kills in Single Turn 6 | 1 3 . . 2 6 2 1 . 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . 2 . . 2 3 2 . . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Hostile Shots Fired 605 | . 34 . . 17 61 267 134 5 87 Missed 205 | . 17 . . 8 18 89 44 2 27 Hits 400 | . 17 . . 9 43 178 90 3 60 Melee 13 | . . . . . . 10 . 3 . Projectile 387 | . 17 . . 9 43 168 90 . 60 Critical Strikes 18 | . . . . . 1 8 3 3 3 Part Disruptions 1 | . . . . . . . 1 . . Damage Taken 4862 | . 190 . . 55 590 2056 1075 135 761 Core 1487 | . 14 . . 11 69 533 253 135 472 Absorbed by Shields 79 | . . . . . 79 . . . . Redirected to Shielding 87 | . . . . . . 87 . . . Ignored by Resistances 1363 | . 57 . . 20 139 598 314 34 201 Regen/Repaired (Parts) 64 | . . . . . 64 . . . . Core Remaining (%) 75 | 100 . . . 90 87 23 . . . Volleys Fired 165 | 18 12 . . 6 49 52 18 . 10 Largest 2 | 2 2 . . 2 2 2 2 . 1 Hottest 130 | 40 56 . . 53 128 130 88 . 60 Shots Fired 278 | 32 25 . . 10 82 84 35 . 10 Gun 127 | 32 17 . . 3 33 33 . . 9 Cannon 114 | . 1 . . 4 29 44 35 . 1 Launcher 19 | . 7 . . 3 4 5 . . . Special 18 | . . . . . 16 2 . . . Kinetic 174 | 32 18 . . 7 51 30 35 . 1 Thermal 70 | . . . . . 23 47 . . . Explosive 19 | . 7 . . 3 4 5 . . . Electromagnetic 15 | . . . . . 4 2 . . 9 Robot Hit Streak 20 | 11 10 . . 18 19 12 20 . 10 Robot Miss Streak 5 | 1 1 . . . 3 5 2 . . Penetration Max 1 | . . . . . 1 1 . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 179 | 25 16 . . 8 37 56 27 . 10 Core Hits 122 | 10 19 . . 7 41 34 9 . 2 Critical Kills 2 | . . . . . 1 1 . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 6 | . . . . . 1 1 4 . . Meltdown 1 | . . . . . . 1 . . . Destroy 1 | . . . . . 1 . . . . Blast 4 | . . . . . . . 4 . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5996 | 211 729 . . 266 1887 1862 856 . 185 Guns 1448 | 211 187 . . 48 515 448 . . 39 Cannons 1947 | . . . . 31 321 711 851 . 33 Explosions 2544 | . 542 . . 187 1044 703 . . 68 Melee . | . . . . . . . . . . Ramming 57 | . . . . . 7 . 5 . 45 Kinetic 2579 | 211 187 . . 79 763 455 851 . 33 Thermal 922 | . . . . . 62 792 . . 68 Explosive 1406 | . 542 . . 187 240 437 . . . Electromagnetic 1032 | . . . . . 815 178 . . 39 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 14 | . 1 1 1 1 14 12 4 8 11 Average Corruption 4 | . 1 1 1 1 10 3 3 7 9 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 150 | . 5 2 8 10 60 25 5 3 32 Message Errors 32 | . . 1 2 3 13 4 2 1 6 Matter Fused 39 | . . . 2 3 18 6 . 1 9 Heat Flow Errors 13 | . 1 . . 1 6 1 2 . 2 Energy Discharges 20 | . . . 3 1 4 7 . 1 4 Parts Rejected 1 | . . . . . 1 . . . . Parts Fused 1 | . . . 1 . . . . . . Data Loss (minor) 24 | . 2 1 . . 12 4 1 . 4 Data Loss (major) 6 | . 1 . . 1 3 . . . 1 Misfires 5 | . 1 . . 1 2 1 . . . Alerts 3 | . . . . . . . . . 3 Misdirections 3 | . . . . . . . . . 3 Weapon Failures 3 | . . . . . 1 2 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 196 | . 29 . . . 8 90 41 . 28 Projectiles 49 | . . . . . . 8 41 . . Explosions 147 | . 29 . . . 8 82 . . 28 Melee . | . . . . . . . . . . Knockbacks 28 | . . . . . 9 . 17 . 2 Impact 1 | . . . . . . . . . 1 Kinetic 21 | . . . . . 8 . 12 . 1 Secondary 6 | . . . . . 1 . 5 . . Self-Inflicted Damage 205 | . 55 . . . 38 87 . . 25 Shots 8 | . 3 . . . 1 4 . . . Rammed 16 | . . . . . . . . . 16 Targets Rammed 19 | . . . . . 2 . 1 . 16 Kicked 3 | . . . . . 2 . 1 . . Crushed . | . . . . . . . . . . Highest Temperature 472 | . 221 . . 220 217 472 235 . 157 Average Temperature 111 | . 50 . . 104 75 132 86 . 83 Received Heat Transfer 638 | . 42 . . 18 203 150 171 . 54 Effects 10 | . . . . . . 8 2 . . Shutdowns 2 | . . . . . . 2 . . . Energy Bleed 2 | . . . . . . 2 . . . Interference 5 | . . . . . . 3 2 . . Short Circuit 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Fried 1 | . . . . . 1 . . . . Impact Corruptions 1 | . . . . . . . 1 . . Robots Melted 1 | . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . 1 . . . Parts Melted 3 | . . . . . . 3 . . . Heat Transferred 1270 | . . . . . 148 1072 . . 50 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 Latent Energy Used 1005 | . . . . . 605 400 . . . LE Corruption 16 | . . . . . 10 6 . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Maximum Alert Level 1 | . . . . . 1 . . . . Low Security (%) 96 | 100 100 100 . 100 87 100 100 100 100 Level 1 3 | . . . . . 12 . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 320 | 10 190 49 . 73 320 133 102 15 33 Initial 49 | . . 49 . . . 5 33 15 . Average 35 | 2 69 10 . 5 71 17 39 3 1 Influence Increases 2175 | 25 304 . . 128 747 551 357 . 63 Destroy 0b10 Robot/C 1120 | . 120 . . 100 420 320 140 . 20 Destroy 0b10 Robot/NC 95 | 25 40 . . 5 20 5 . . . Destroy Leader 224 | . 34 . . 10 90 50 30 . 10 Successful Hack 16 | . 8 . . . 8 . . . . Disable Machine 126 | . . . . . 54 72 . . . Destroy Structure 264 | . 42 . . 13 140 59 7 . 3 Lose Combat Pursuer 330 | . 60 . . . 15 45 180 . 30 Influence Decreases 2160 | 25 154 150 . 128 732 485 383 55 48 Entered New Map 199 | . . 101 . . . 10 48 40 . Time Decay 1745 | 25 154 49 . 128 722 334 275 10 48 Lost Part 211 | . . . . . 10 141 60 . . Lost Ally 5 | . . . . . . . . 5 . Squads Dispatched 13 | . . . . . 2 8 1 . 2 Investigation 3 | . . . . . 1 1 . . 1 Extermination 7 | . . . . . . 5 1 . 1 Reinforcement 2 | . . . . . 1 1 . . . Assault . | . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Distress Signals 5 | . 2 . . . 2 . 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 112 | . 13 . . 6 30 24 20 7 12 Peak Tracking Total 9 | . 5 . . 4 4 8 6 6 9 Tactical Retreats 11 | . 2 . . . 1 1 4 1 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Traps Triggered 7 | . . . . . 2 3 2 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Machines Disabled 14 | . . . . . 6 8 . . . Max in Single Turn 6 | . . . . . 2 6 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Machines Accessed 21 | . 7 . 5 . 5 2 1 . 1 Terminals 11 | . 6 . . . 2 2 1 . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . Recycling Units 3 | . 1 . . . 1 . . . 1 Scanalyzers 1 | . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . Total Hacks 92 | . 19 . 50 . 15 3 1 . 4 Successful 77 | . 12 . 50 . 12 2 . . 1 Failed 14 | . 7 . . . 2 1 1 . 3 Catastrophic . | . . . . . . . . . . Database Lockouts 1 | . . . . . 1 . . . . Manual 8 | . 2 . 2 . 1 2 1 . . Terminals 27 | . 17 . . . 6 3 1 . . Fabricators . | . . . . . . . . . . Repair Stations 5 | . . . . . 5 . . . . Recycling Units 8 | . 2 . . . 2 . . . 4 Scanalyzers 2 | . . . . . 2 . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 67 | . 10 . 50 . 5 2 . . . Record 52 | . . . 49 . 3 . . . . Open DSF 1 | . . . . . . 1 . . . Emergency Access Points 1 | . 1 . . . . . . . . Locate Traps 5 | . 4 . . . 1 . . . . Hauler Manifests 2 | . 2 . . . . . . . . Zone Layout 5 | . 3 . . . 1 1 . . . Proto ID Catalog 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . . . . . 4 . . . . Scan Component 2 | . . . . . 2 . . . . Repair 2 | . . . . . 2 . . . . Recycling Unit Hacks 5 | . 2 . . . 2 . . . 1 Process 2 | . . . . . 1 . . . 1 Report Inventory 2 | . 1 . . . 1 . . . . Retrieve Matter 1 | . 1 . . . . . . . . Scanalyzer 1 | . . . . . 1 . . . . Retrieve Study 1 | . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 15 | . 5 . . . 4 3 2 . 1 Full Trace Events 6 | . 3 . . . 2 . . . 1 Feedback Events 1 | . 1 . . . . . . . . Corruption 1 | . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 1 | . . . . . 1 . . . . Parts Repaired 2 | . . . . . 2 . . . . Time 64 | . . . . . 64 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter 73 | . . . . . 73 . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Total Allies 3 | . . . . 2 . . . 1 . Largest Group 2 | . . . . 2 . . . 1 . Highest-Rated Group 43 | . . . . 43 . . . 31 . Highest-Rated Ally 31 | . . . . 31 . . . 31 . Total Orders . | . . . . . . . . . . Ally Attacks 16 | . . . . 12 . . . 4 . Total Damage 168 | . . . . 84 . . . 84 . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Active Infowar (turns) 5816 | 63 400 270 1534 1225 628 1507 189 . . Optics 1586 | . . . . . 79 1507 . . . Sensors 189 | . . . . . 1 . 188 . . Terrain 745 | 63 233 . . . . 449 . . . Seismic 3744 | . 167 270 1534 1225 548 . . . . ECM 7 | . . . . . . 6 1 . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Turns Passed 8967 | 124 614 270 1534 1225 2212 1585 585 104 714 Spaces Moved 4372 | 56 368 220 637 454 748 692 545 147 505 Core 632 | 10 . . . . . 72 70 146 334 Treads . | . . . . . . . . . . Legs 3210 | 46 368 220 637 454 748 611 126 . . Wheels 9 | . . . . . . 9 . . . Hover 521 | . . . . . . . 349 1 171 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 200 120 50 50 50 50 Average Speed 158 | 111 120 120 239 202 185 180 71 50 125 Slowest Speed 1300 | 120 120 120 260 260 210 1300 302 52 300 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 1 | . . . . . 1 . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . Exploration Rate (%) 46 | 3 61 56 93 86 51 18 14 73 13 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 4 | . . 1 1 2 . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched 1 | . . . . 1 . . . . . Spaces Dug 15 | . . . . . 14 1 . . . Terrain Destroyed 349 | . 43 . . 13 220 65 6 . 2 Melee . | . . . . . . . . . . Projectile 24 | . . . . . 15 3 6 . . AOE 325 | . 43 . . 13 205 62 . . 2 Terrain Rammed 1 | . . . . . . . . . 1 Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Total 6069 | 88 518 226 647 749 1454 939 705 175 568 Wait 1228 | . 110 7 . 275 574 133 93 15 21 Move 4364 | 55 367 219 636 453 747 691 545 146 505 Hop . | . . . . . . . . . . Pick Up 61 | 8 7 . 5 5 15 8 5 3 5 Fast Attach 63 | 7 5 . . 1 14 11 17 5 3 Attach 34 | . . . . 2 4 14 7 4 3 Detach 17 | . . . 2 1 . 5 8 . 1 Swap 54 | . 5 . 1 5 26 14 3 . . Drop 63 | . 12 . 3 1 23 11 8 2 3 Fire 165 | 18 12 . . 6 49 52 18 . 10 Melee . | . . . . . . . . . . Ram 17 | . . . . . . . . . 17 Kick 3 | . . . . . 2 . 1 . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 125 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 14) 611 | -10/Materials | Discovered new exit (range 16) 710 | -10/Materials | Discovered new exit (range 15) 739 | -10/Materials | Entered Mines 756 | -10/Mines | Learned Materials garrison access intel 798 | -10/Mines | Found a hidden stash of uninstalled traps 834 | -10/Mines | Discovered new exit (range 12) 850 | -10/Mines | Learned location of Storage (-8) 1003 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1004 | -10/Mines | Discovered new exit (range 5) 1009 | -10/Mines | Entered Exiles 1038 | -10/Exiles | Met 8R-AWN 1062 | -10/Exiles | Met EX-HEX 1170 | -10/Exiles | Met EX-DEC 1300 | -10/Exiles | Visited The Gauntlet 1683 | -10/Exiles | Learned location of Zion (-6) 1847 | -10/Exiles | Discovered new exit (range 14) 2057 | -10/Exiles | Met EX-BIN 2091 | -10/Exiles | Aligned with FarCom system 2094 | -10/Exiles | Given EX-Vault access code 2224 | -10/Exiles | Opened EX-Vault 2237 | -10/Exiles | Found Prototype Storage 2240 | -10/Exiles | Identified Lightpack 2.0 2248 | -10/Exiles | Found Latent Energy Streamer 2331 | -10/Exiles | Exiles lab attacked by MAIN.C 2543 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 2543 | -10/Exiles | Entered Mines 2564 | -9/Mines | Met a Derelict bent on vengeance 3065 | -9/Mines | Discovered new exit (range 12) 3475 | -9/Mines | Discovered new exit (range 5) 3768 | -9/Mines | Entered Materials 3768 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3769 | -8/Materials | Loaded intel: 1 garrison access location 4080 | -8/Materials | Build established: Scavenger-Mutant 4607 | -8/Materials | Crushed by falling debris 4607 | -8/Materials | System corruption reached 10% 4869 | -8/Materials | Repaired Grenade Launcher 4914 | -8/Materials | Repaired Reaction Control System 5043 | -8/Materials | Build established: Mutant 5615 | -8/Materials | Build established: Scavenger-Mutant 5934 | -8/Materials | Discovered new exit (range 6) 5953 | -8/Materials | Central database locked down 5980 | -8/Materials | Entered Factory 5980 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6360 | -7/Factory | Build established: Skirmisher 6957 | -7/Factory | Build established: Mutant 7326 | -7/Factory | System corruption reached 10% 7487 | -7/Factory | Garrison activated, responded to threat 7520 | -7/Factory | Core integrity fell below 50% 7529 | -7/Factory | Released all parts (6) 7553 | -7/Factory | Lost 9 parts (2p5n1u1w) 7561 | -7/Factory | Discovered new exit (range 5) 7565 | -7/Factory | Entered another Factory area 7565 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8121 | -6/Factory | Released all parts (8) 8150 | -6/Factory | Sucked down chute 8150 | -6/Factory | Entered Waste 8151 | -6/Waste | Met a frightened Derelict 8151 | -6/Waste | Lost 4 parts (2p1u1w) 8156 | -6/Waste | Spotted C-40 Crusher 8165 | -6/Waste | EMP discharged 8172 | -6/Waste | Spotted C-40 Crusher 8174 | -6/Waste | Spotted C-40 Crusher 8174 | -6/Waste | Spotted C-40 Crusher 8181 | -6/Waste | Spotted C-40 Crusher 8188 | -6/Waste | Spotted C-40 Crusher 8204 | -6/Waste | Released all parts (7) 8240 | -6/Waste | Discovered new exit (range 10) 8254 | -6/Waste | Entered Factory 8587 | -6/Factory | Core integrity fell below 50% 8606 | -6/Factory | System corruption reached 10% 8874 | -6/Factory | Released all parts (2) 8947 | -6/Factory | Core integrity fell below 20% 8968 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- data lost. 08851_ System corrupted: Matter fused (-6). 08859_ Broken Imp. Gravmag System destroyed. 08874_ Released Energy Well. 08874_ Released Hpw. Shock Rifle. 08878_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 7E. 08879_ System corrupted: Component data lost. 08880_ Dropped Gravmag Array. 08881_ Acquired Hcp. Storage Unit. 08890_ Dropped Gravmag Array. 08890_ Acquired Lgt. Fission Core. 08897_ Acquired Nuclear Pulse Thruster. 08911_ System corrupted: Component data lost. 08935_ Slammed into P-60 Hacker. 08936_ Destabilizing: Core damaged (-8). 08952_ 4Z6#KT% %JA=9T7HFXS8OV 08968_ System corrupted: Heat flow error (+192). Map ----- +----------------------------------------------------+ | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #######??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ???????????????????? | | ?????????????w????????????? ???????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????? ????????????????????? | | ????????????????????????### ????????????????????? | | ???????????????????????? ????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????#+##+#??# #????????????????????? | | ????????????????# #??# #????????????????????? | | ????????????????# #??# k#????????????????????? | | ????? ??????????# #??# #????????????????????? | | ????? ??????????# #??# #????????????????????? | | ????? ??????????# #### #????????????????????? | | ????# #?????????#R #????????????????????? | | ????# #?????????# @ #????????????????????? | | ????# #?????????# #????????????????????? | | ????# ########### #????????????????????? | | ????# p #????????????????????? | | ????# g###### ## T## #????????????????????? | | +#??# #????# ######s#????????????????????? | | #??# g #??###/######s###??????????????????? | | #### " " #??# s s !#??????????????????? | | "Y" #??# """ """ #??????????????????? | | """ #??# """ """ ! #??????????????????? | | #??# """ """ #??????????????????? | | #??# ! #??????????????????? | | #### ##################??????????????????? | | #??# # ????????????????????????? | | #### #??# + """ ""???????????????????????????? | | ???# #??# # "Y" ""???????????????????????????? | | ???# #??# + " " ""???????????????????????????? | | ???# #??###### ""???????????????????????????? | | ???# #???????# ""???????????????????????????? | | ???# #???????# ??????????????????????????? | | ???? #???????# ?????????????????????????? | | ???? ????????# ????????????????????????? | | ???? ????????# % ????????????????????????? | | ????/????????# ????????????????????????? | | ???? ????????? ?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 31 Energy Capacity 530 Matter Stores 450 Matter Capacity 450 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Weapon Shielding 33 Evasion (%) 63 Targeting Accuracy 5 Matter Filtering 30 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Grenade Launcher | 15% | -8/Materials Reaction Control System | 56% | -8/Materials Studied --------- Grenade Launcher | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Blue Mage Bumper Bots Please Form A Line Sixth Sense Challenges ------------ None Game ------ Seed CatalystActiveWyrmplate Manual? 0 Play Time 01:38:11 Cumulative 13.6 hours Start 2026.10.05 @ 03:03:16 End 2026.10.05 @ 20:12:28 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 15 Rogue 11 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 86a004ed-3629-476f-8456-d33b1f26761e