Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.25 @ 13:32:53 Player: Triffids Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (32) 160 Value Destroyed (880) 880 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5200 Bonus ------- None Cogmind --------- Core Integrity 864/1000 Matter 248/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Rolling (115) Ox1 Location -5/Upper Caves Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Compact Wheel Compact Wheel Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY (8) ------ Advanced Cooling System Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Hardened Medium Armor Plating Hacking Suite Advanced System Shield > --- WEAPON (4) ------- Arc Thrower Coil Gun Hypervelocity Gauss Rifle > --- INVENTORY (5) ---- Field Propulsion Drive Improved Reaction Control System Improved Light Armor Plating Variable Charge Gun Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Compact Wheel Compact Wheel Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Advanced Cooling System Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Improved Light Armor Plating Hacking Suite Advanced System Shield > --- WEAPON ----------- Arc Thrower Variable Charge Gun Coil Gun Hypervelocity Gauss Rifle > --- INVENTORY -------- Field Propulsion Drive Improved Reaction Control System [Rating: 67] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Xenon Bombardment Thruster Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy Laser Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Jun Mat Mat Min Mat Fac Fac Fac Upp Slots Evolved 10 | . . 2 . 2 2 2 2 . Power . | . . . . . . . . . Propulsion 2 | . . 2 . . . . . . Utility 6 | . . . . . 2 2 2 . Weapon 2 | . . . . 2 . . . . Parts Attached 77 | 6 8 8 2 18 13 8 10 4 Power 7 | 1 . 2 . 2 . 1 1 . Engine 4 | 1 . 2 . 1 . . . . Core 3 | . . . . 1 . 1 1 . Reactor . | . . . . . . . . . Propulsion 20 | 2 . 3 . 7 5 1 2 . Treads 2 | . . . . 2 . . . . Leg 5 | 2 . 3 . . . . . . Wheel 2 | . . . . . . . 2 . Hover . | . . . . . . . . . Flight 11 | . . . . 5 5 1 . . Utility 28 | 1 3 1 1 5 4 6 5 2 Device 9 | . 1 . 1 2 1 1 2 1 Storage 2 | 1 1 . . . . . . . Processor 5 | . . . . . 2 2 1 . Hackware 2 | . . . . . . 1 1 . Protection 10 | . 1 1 . 3 1 2 1 1 Artifact . | . . . . . . . . . Weapon 22 | 2 5 2 1 4 4 . 2 2 Energy Gun 10 | 1 . 1 . 2 4 . . 2 Energy Cannon 1 | . . . 1 . . . . . Ballistic Gun 8 | 1 3 . . 2 . . 2 . Ballistic Cannon . | . . . . . . . . . Launcher 3 | . 2 1 . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . 1 . . . . . . . Parts Lost 14 | . . 6 . 1 . 3 4 . Power 3 | . . 2 . . . . 1 . Propulsion 5 | . . 1 . 1 . 1 2 . Utility 5 | . . 2 . . . 2 1 . Weapon 1 | . . 1 . . . . . . Highest Loss Streak 5 | . . 5 . 1 . 2 3 . To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 89 | . 97 78 83 95 88 91 81 93 Engine 5 | . 14 10 11 7 . . . . Core 2 | . . . . 1 7 6 5 5 Treads 1 | . . . . 5 . . . . Leg 14 | . 28 24 33 23 . . . . Wheel 1 | . . . . . . . 3 11 Flight 10 | . . . . 4 30 26 18 11 Device 7 | . 7 . 6 4 7 5 14 17 Storage 5 | . 14 11 11 8 . . . . Processor 5 | . . . . . 11 13 14 11 Hackware 2 | . . . . . . 5 5 11 Protection 6 | . 4 10 . 5 9 12 4 5 Energy Gun 8 | . 14 5 . . 12 20 8 4 Energy Cannon 1 | . . . 5 8 . . . . Ballistic Gun 11 | . 13 11 11 25 7 . 2 11 Launcher 1 | . . 5 5 . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 35 | 14 23 27 26 33 24 24 24 35 Greatest Support 33 | 20 20 33 33 33 24 24 32 32 Greatest Overweight (x) 2 | 1 1 2 . 1 . . . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 5 5 5 5 Average Capacity 7 | 7 9 10 10 9 5 5 5 5 Most Carried 10 | 5 10 10 10 10 5 5 5 4 Average Carried 6 | 2 6 9 10 9 4 4 3 3 Final Capacity 10 | 8 10 10 10 5 5 5 5 5 Final Carried 10 | 2 9 10 10 5 5 4 2 4 Class Distribution -------------------- 39% | Mutant 30% | Sprinter 11% | Hacker-Skirmisher 9% | Scavenger-Tank 3% | Gunner 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Tank | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Mutant | -5/Factory Hacker-Skirmisher | -5/Upper Caves Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 ----------- Run | Jun Mat Mat Min Mat Fac Fac Fac Upp Matter Collected 1316 | 231 78 198 43 345 43 177 33 168 Remotely . | . . . . . . . . . Salvage Created 1209 | . 71 529 . 380 75 34 30 90 Parts 75 | . 11 27 . 20 7 4 2 4 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . 4 Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Jun Mat Mat Min Mat Fac Fac Fac Upp Combat Hostiles Destroyed 23 | . 6 9 . 5 1 . 1 1 Guns 16 | . 1 8 . 4 1 . 1 1 Cannons 1 | . . . . 1 . . . . AOE 6 | . 5 1 . . . . . . Classes Destroyed 8 | . 2 6 . . . . . . Worker 3 | . . 2 . 1 . . . . Recycler 2 | . . 1 . 1 . . . . Watcher 4 | . 1 . . 1 1 1 . . Swarmer 7 | . 6 . . . . . 1 . Grunt 9 | . . 6 . 2 1 . . . Brawler 1 | . . 1 . . . . . . Duelist 2 | . . 1 . 1 . . . . Sentry 4 | . . 1 . 2 . . . 1 Best Kill Streak 9 | . 3 9 . 3 1 1 1 1 Combat Bots Only 8 | . 3 8 . 3 1 . 1 1 Max Kills in Single Turn 3 | . 3 3 . 1 1 1 1 1 Gunslinging . | . . . . . . . . . Exploded 3 | . 3 1 . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -------- Run | Jun Mat Mat Min Mat Fac Fac Fac Upp Damage Taken 2133 | . 97 761 . 269 91 385 437 93 Core 482 | . 34 142 . 46 . 124 112 24 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 70 | . . . . . . 70 . . Core Remaining (%) 87 | 100 86 . 64 91 100 85 . . Volleys Fired 88 | . 8 33 . 17 5 4 17 4 Largest 4 | . 2 2 . 4 4 3 2 2 Hottest 241 | . 70 88 . 137 241 218 63 63 Shots Fired 190 | . 13 60 . 65 12 12 20 8 Gun 173 | . 11 59 . 51 12 12 20 8 Cannon 14 | . . . . 14 . . . . Launcher 3 | . 2 1 . . . . . . Special . | . . . . . . . . . Kinetic 119 | . 3 32 . 51 5 . 20 8 Thermal 51 | . . 18 . 14 7 12 . . Explosive 3 | . 2 1 . . . . . . Electromagnetic 17 | . 8 9 . . . . . . Robot Hit Streak 7 | . 2 7 . 6 6 4 3 4 Robot Miss Streak 6 | . 2 3 . 6 3 4 4 1 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 112 | . 6 43 . 30 10 10 7 6 Core Hits 55 | . 8 21 . 14 4 4 2 2 Critical Kills 2 | . . . . . . . 1 1 Critical Parts Destroyed 2 | . . . . . . . 2 . Critical Strikes 4 | . . . . . . . 3 1 Destroy 4 | . . . . . . . 3 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2158 | . 316 822 . 496 160 218 57 89 Guns 1617 | . 68 630 . 395 160 218 57 89 Cannons 101 | . . . . 101 . . . . Explosions 440 | . 248 192 . . . . . . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 976 | . 11 382 . 395 42 . 57 89 Thermal 611 | . . 174 . 101 118 218 . . Explosive 440 | . 248 192 . . . . . . Electromagnetic 131 | . 57 74 . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked 4 | . . . . . 2 2 . . Overload Shots . | . . . . . . . . . Overflow Damage 6 | . 6 . . . . . . . Projectiles . | . . . . . . . . . Explosions 6 | . 6 . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 94 | . 45 49 . . . . . . Shots 3 | . 2 1 . . . . . . Rammed . | . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . Kicked 1 | . . 1 . . . . . . Crushed . | . . . . . . . . . Highest Temperature 316 | . 36 316 . 227 189 300 . . Average Temperature 107 | . 17 126 . 98 72 152 . . Received Heat Transfer 516 | . . 255 . 108 45 66 24 18 Effects 12 | . . 3 . 1 . 8 . . Energy Bleed 1 | . . . . 1 . . . . Interference 11 | . . 3 . . . 8 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 1237 | . . 407 . 185 248 397 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Jun Mat Mat Min Mat Fac Fac Fac Upp Peak Influence 378 | . 232 301 46 134 378 131 102 . Initial 94 | . . 13 46 17 36 94 17 . Average 106 | . 115 150 46 73 208 91 44 . Maximum Alert Level 1 | . 1 1 . . 1 . . . Low Security (%) 82 | 100 81 56 100 100 41 100 100 . Level 1 17 | . 18 43 . . 58 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 8 | . . 2 . . 2 4 . . Investigation 1 | . . . . . . 1 . . Extermination 1 | . . . . . . 1 . . Reinforcement 5 | . . 2 . . 2 1 . . Assault . | . . . . . . . . . Garrison 1 | . . . . . . 1 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 --------- Run | Jun Mat Mat Min Mat Fac Fac Fac Upp Distress Signals 6 | . 2 3 . . 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 72 | . 8 21 . 8 21 8 5 1 Peak Tracking Total 7 | . 4 7 . 5 5 4 5 1 Tactical Retreats 9 | . . 1 . . 5 1 2 . Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Jun Mat Mat Min Mat Fac Fac Fac Upp Traps Triggered 2 | . . . . . 1 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 ---------- Run | Jun Mat Mat Min Mat Fac Fac Fac Upp Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Garrison Access 2 | . . . . 1 . . 1 . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 --------- Run | Jun Mat Mat Min Mat Fac Fac Fac Upp Machines Accessed 19 | . 4 2 . 2 6 3 1 1 Terminals 15 | . 4 1 . 1 6 3 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . 1 . . 1 . Total Hacks 44 | . 17 5 . 4 11 5 1 1 Successful 18 | . 9 3 . 1 2 1 1 1 Failed 25 | . 7 2 . 3 9 4 . . Catastrophic 3 | . . . . . 2 1 . . Database Lockouts 1 | . 1 . . . . . . . Manual 28 | . 16 1 . 2 5 4 . . Terminals 38 | . 17 3 . 2 11 5 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . 2 . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . 2 . . 1 . Terminal Hacks 8 | . 5 1 . . 1 . . 1 Prototype ID Bank 1 | . 1 . . . . . . . Open Door 1 | . . . . . . . . 1 Level Access Points 1 | . . . . . 1 . . . Terminal Index 1 | . 1 . . . . . . . Alert Level 2 | . 1 1 . . . . . . Zone Layout 2 | . 2 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 2 | . . 2 . . . . . . Report Inventory 1 | . . 1 . . . . . . Retrieve Components 1 | . . 1 . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . 1 . Seal Access 2 | . . . . 1 . . 1 . Unauthorized Hacks 6 | . 4 . . . 1 1 . . Terminals 6 | . 4 . . . 1 1 . . Track 2 | . 2 . . . . . . . Botnet 4 | . 2 . . . 1 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 15 | . 4 1 . 1 6 3 . . Full Trace Events 1 | . . . . . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 10 | . . 10 . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------------ Run | Jun Mat Mat Min Mat Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -------- Run | Jun Mat Mat Min Mat Fac Fac Fac Upp Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Jun Mat Mat Min Mat Fac Fac Fac Upp Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------------- Run | Jun Mat Mat Min Mat Fac Fac Fac Upp Turns Passed 3289 | 48 448 449 256 605 412 419 298 354 Spaces Moved 4506 | 34 296 224 196 517 1166 1178 596 299 Core 20 | 20 . . . . . . . . Treads . | . . . . . . . . . Legs 1095 | 14 296 224 196 365 . . . . Wheels 358 | . . . . . . . 59 299 Hover . | . . . . . . . . . Flight 3033 | . . . . 152 1166 1178 537 . Fastest Speed 27 | 50 120 120 120 27 27 31 31 100 Average Speed 61 | 105 134 144 120 96 29 31 38 111 Slowest Speed 260 | 120 190 260 120 190 31 31 100 115 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 22 | . . . . . 10 10 2 . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 31 | 3 46 25 40 35 36 28 17 50 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . . Scrap Searched 4 | . . . 1 . . . . 3 Spaces Dug . | . . . . . . . . . Terrain Destroyed 23 | . 9 14 . . . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 23 | . 9 14 . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 --------- Run | Jun Mat Mat Min Mat Fac Fac Fac Upp Total 4861 | 44 331 288 217 594 1218 1215 646 308 Wait 108 | . 7 17 18 8 23 23 12 . Move 4454 | 33 295 223 195 516 1145 1157 591 299 Hop 22 | . . . . . 10 10 2 . Pick Up 55 | 5 9 5 1 13 9 6 7 . Fast Attach 25 | 3 2 4 1 5 3 2 3 2 Attach 27 | 3 . 3 . 9 2 3 7 . Detach 4 | . . . . 1 . 1 1 1 Swap 25 | . 6 1 1 4 8 3 . 2 Drop 52 | . 4 1 1 21 13 6 6 . Fire 88 | . 8 33 . 17 5 4 17 4 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 1 | . . 1 . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / *Sto) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -5/Upper Caves History --------- Turn | Location | Event 14 | -11/Junkyard | Discovered new exit (range 16) 49 | -11/Junkyard | Entered Materials 178 | -10/Materials | Discovered new exit (range 10) 221 | -10/Materials | Central database locked down 303 | -10/Materials | Build established: Mutant 402 | -10/Materials | Discovered new exit (range 13) 497 | -10/Materials | Entered another Materials area 497 | -9/Materials | Evolved 2 slots: Propulsion x2 718 | -9/Materials | Destroyed 8 combat bots 764 | -9/Materials | Lost 5 parts (2p1n1u1w) 928 | -9/Materials | Discovered new exit (range 16) 946 | -9/Materials | Entered Mines 952 | -9/Mines | Met a Derelict bent on vengeance 1127 | -9/Mines | Discovered new exit (range 11) 1202 | -9/Mines | Entered Materials 1202 | -8/Materials | Evolved 2 slots: Weapon x2 1646 | -8/Materials | Build established: Scavenger-Tank 1805 | -8/Materials | Discovered new exit (range 4) 1807 | -8/Materials | Entered Factory 1807 | -7/Factory | Evolved 2 slots: Utility x2 1975 | -7/Factory | Discovered new exit (range 5) 1976 | -7/Factory | Identified exit to Storage 2047 | -7/Factory | Build established: Sprinter 2196 | -7/Factory | Identified exit to Factory 2219 | -7/Factory | Entered another Factory area 2219 | -6/Factory | Evolved 2 slots: Utility x2 2366 | -6/Factory | Discovered new exit (range 8) 2368 | -6/Factory | Identified exit to Lower Caves 2619 | -6/Factory | Garrison activated, responded to threat 2629 | -6/Factory | Discovered new exit (range 15) 2638 | -6/Factory | Entered another Factory area 2638 | -5/Factory | Evolved 2 slots: Utility x2 2802 | -5/Factory | Spotted B-75 Beast 2849 | -5/Factory | Lost 3 parts (2n1u) 2888 | -5/Factory | Discovered new exit (range 9) 2914 | -5/Factory | Identified exit to Upper Caves 2936 | -5/Factory | Entered Upper Caves 2938 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3227 | -5/Upper Caves | Build established: Hacker-Skirmisher 3290 | -5/Upper Caves | Self-destructed Last Messages --------------- 02954_ Found 14 Matter. 02955_ Acquired 14 matter. 02957_ Imp. Treads fries itself beyond repair. 02958_ Adv. Heat Sink fries itself beyond repair. 02997_ Searching scrap... 02997_ Found Arc Thrower. 02997_ Found Matter Filter. 02997_ Found Variable Charge Gun. 02997_ Found 26 Matter. 02998_ Acquired 26 matter. 02999_ Acquired Arc Thrower. 03003_ Acquired Variable Charge Gun. 03014_ Searching scrap... 03014_ Found Imp. Field Recycling Unit. 03014_ Found Hrd. Medium Armor Plating. 03014_ Found 38 Matter. 03015_ Acquired 38 matter. 03289_ Connecting with WAR.Sys... >>Open Door Sealed Heavy Doors opened. 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