Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.26 @ 03:27:35 Player: T1-M4T Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (189) 945 Value Destroyed (7895) 7895 Prototype IDs (50) 1000 Alien Tech Used (2) 400 Bonus (5538) 5538 TOTAL SCORE: 24878 Bonus ------- High Alert Combat Kills 392 Follower Combat Kills 700 Registered with UFD 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Win 3000 Friendly Fire -154 Cogmind --------- Core Integrity 196/1600 Matter 33/300 Energy 98/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- System Shield System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Light Treads Advanced Medium Treads Armored Huge Wheel > --- UTILITY ---------- Advanced Power Amplifier Huge Storage Unit Deep Structural Scanner Enhanced Optical Array Makeshift Transmission Jammer Layered Medium Armor Plating Makeshift Ablative Armor Powered Armor Hardlight Generator Improved Force Field > --- WEAPON ----------- Beamcaster Heavy Gauss Cannon RU-N14's Throwing Claymores v3 > --- INVENTORY -------- Light Antimatter Reactor Improved Treads Medium Treads Wheel Advanced Heat Sink Improved Energy Well High-capacity Matter Pod Makeshift Targeting Computer Thermal Shield Advanced System Restoration Module Long-range Tractor Beam Plasma Storm Heavy Machine Gun Heavy Rocket Launcher Improved Plasma Cutter RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 Botcube [Rating: 109] Favorites ----------- Power Neutrino Core Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Cooled Gravmag System Flight Unit Impulse Thruster Array Utility Huge Storage Unit Device Deep Structural Scanner Storage Huge Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Utility Shielding Weapon Enhanced Autogun Energy Gun Vortex Rail Energy Cannon Enhanced Nova Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Mini Assault Cannon Launcher Heavy Rocket Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Impact Mace Slashing Weapon Centrium Greatsword Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Slots Evolved 18 | . . . 2 . 2 2 . . . 4 . . . . 2 . . . . 2 2 . 2 Power 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . . . . 1 . . . . . . . . . 2 . . . Utility 12 | . . . 1 . 2 2 . . . 1 . . . . 2 . . . . . 2 . 2 Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Attached 318 | 6 3 4 15 3 9 18 25 4 20 52 10 9 13 6 35 6 5 11 20 11 3 7 23 Power 28 | 1 . 1 1 1 1 1 2 . 2 5 1 . 1 . 3 1 . 1 2 1 1 2 . Engine 7 | 1 . . . 1 . 1 2 . . 1 . . . . 1 . . . . . . . . Core 13 | . . 1 1 . 1 . . . 2 4 1 . 1 . 1 . . . . 1 . . . Reactor 8 | . . . . . . . . . . . . . . . 1 1 . 1 2 . 1 2 . Propulsion 67 | 2 . . 4 1 . 4 4 1 5 13 . 1 1 2 1 2 . 3 8 4 . 1 10 Treads 35 | 2 . . 2 . . 2 4 1 4 10 . . 1 . . 2 . . 2 . . . 5 Leg 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . Wheel 16 | . . . 2 1 . 2 . . 1 3 . 1 . 1 1 . . . 4 . . . . Hover 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . Flight 11 | . . . . . . . . . . . . . . . . . . . 2 3 . 1 5 Utility 118 | 1 2 3 3 1 2 7 9 2 10 20 3 5 6 3 13 2 2 4 4 6 1 1 8 Device 47 | . . 1 1 . . 1 1 . 5 11 1 1 3 2 7 1 1 2 2 4 1 . 2 Storage 8 | 1 1 . . 1 . . . . 1 1 . . 1 . . . . . . 1 . 1 . Processor 10 | . . . . . . 2 1 1 2 1 . . . . . . 1 . 2 . . . . Hackware 10 | . . . . . . 1 . . . . . . . . 1 . . 1 . 1 . . 6 Protection 43 | . 1 2 2 . 2 3 7 1 2 7 2 4 2 1 5 1 . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 105 | 2 1 . 7 . 6 6 10 1 3 14 6 3 5 1 18 1 3 3 6 . 1 3 5 Energy Gun 10 | . . . . . 1 . 1 . . . 1 1 2 . . 1 . 1 1 . . 1 . Energy Cannon 14 | . . . 1 . . . . . . . . . . . 6 . . . . . 1 1 5 Ballistic Gun 40 | 2 . . 6 . 4 3 3 1 2 10 3 1 . . 3 . 1 . 1 . . . . Ballistic Cannon 10 | . 1 . . . . . 3 . 1 . . . . . 4 . . 1 . . . . . Launcher 5 | . . . . . . . . . . . 2 1 . . . . 1 . 1 . . . . Special Weapon 14 | . . . . . . . . . . . . . 3 1 5 . 1 1 3 . . . . Impact Weapon 11 | . . . . . 1 3 3 . . 4 . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . 1 2 . 1 1 3 . . 2 . . 2 . 1 . . 3 . 2 . 5 3 Parts Lost 102 | . . 1 4 1 . 4 10 3 . 11 3 1 3 1 6 3 11 . 19 2 5 3 11 Power 11 | . . . 1 1 . . 1 . . 1 . . 1 . . . 2 . 2 . 2 . . Propulsion 32 | . . . 2 . . 2 3 1 . 3 . . 1 1 . 1 2 . 5 . 2 2 7 Utility 43 | . . 1 . . . 2 5 1 . 6 1 1 1 . 4 1 5 . 8 2 . 1 4 Weapon 16 | . . . 1 . . . 1 1 . 1 2 . . . 2 1 2 . 4 . 1 . . Highest Loss Streak 9 | . . 1 2 1 . 2 6 3 . 9 3 1 2 1 5 3 7 . 6 2 5 3 4 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Average Slot Usage (%) 87 | . 96 99 91 99 98 96 92 99 97 95 89 93 94 81 84 86 68 48 58 26 46 30 19 Engine 2 | . 14 . . 1 3 2 7 7 3 1 . . . . 3 . . . . . . . . Core 4 | . . 13 10 8 6 4 . . 3 8 7 11 11 5 5 5 1 . . . 3 . . Treads 12 | . 28 28 12 11 9 9 9 22 21 15 11 11 11 8 3 4 6 5 . . . . 2 Wheel 5 | . . . 14 22 18 8 5 . . 5 11 11 10 5 9 7 4 . 5 . . . . Device 13 | . . . 10 11 9 15 10 11 12 12 20 17 19 18 23 23 25 23 19 7 10 7 1 Storage 6 | . 14 14 11 11 9 7 7 7 6 5 5 5 5 5 5 5 5 5 4 1 4 4 1 Processor 8 | . . . . . . 7 8 18 23 16 5 5 5 5 5 5 4 5 7 . . . . Protection 10 | . 10 13 11 11 25 22 24 15 8 7 6 10 8 9 11 14 6 . . . . . . Energy Gun 1 | . . . . . . . . . . . 4 8 8 11 1 1 4 . 3 . . . . Ballistic Gun 8 | . 14 14 18 22 16 13 5 7 6 12 11 7 2 . 8 7 1 . 3 . . . . Ballistic Cannon 3 | . 13 14 1 . . . 8 7 6 . . . . . . 5 5 . . . . . . Peak Build Rating 109 | 6 8 18 18 20 30 47 52 48 70 85 76 78 97 95 102 106 109 105 103 82 101 96 55 Average Rating 57 | 4 7 10 13 18 27 39 46 46 57 77 71 76 87 90 96 101 77 60 73 47 93 71 31 On Entrance 51 | . 6 8 11 18 19 30 45 46 48 70 68 76 77 90 95 102 106 54 101 5 77 58 28 Naked Turns 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . Heaviest Build 180 | 14 35 31 34 96 102 108 118 113 118 142 136 137 176 169 178 180 180 140 143 15 42 30 7 Greatest Support 74 | 40 40 40 40 20 20 28 62 70 70 74 32 32 32 44 56 56 30 33 33 45 45 41 21 Greatest Overweight (x) 10 | . . . 1 4 5 8 4 1 7 8 4 4 10 10 3 6 6 10 9 . . . . Average Overweight (x) 2 | . . . . 2 4 4 3 1 1 6 3 3 4 7 2 4 4 3 4 . . . . Largest Inventory Capacity 25 | 8 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 Average Capacity 22 | 6 13 15 15 19 25 25 25 25 24 25 25 25 25 25 25 25 25 25 24 5 5 5 5 Most Carried 25 | 4 11 13 15 21 25 25 25 19 25 25 25 25 25 25 25 21 22 25 25 4 5 5 5 Average Carried 20 | 2 8 11 12 17 24 24 23 16 23 24 22 24 24 25 24 19 20 22 23 2 4 4 3 Final Capacity 25 | 8 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 Final Carried 25 | 4 11 12 15 21 25 25 17 19 25 25 23 25 25 25 20 21 20 25 1 4 5 5 2 Class Distribution -------------------- 39% | Mutant 18% | Scavenger-Tank 16% | Skirmisher 6% | Infiltrator-Mutant 3% | Infiltrator-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Mutant | -7/Recycling Skirmisher | -7/Scraptown Assassin | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Warlord Scavenger-Tank | -4/Proximity Caves Scavenger-Gunner | -4/Factory Infiltrator-Tank | -4/Upper Caves Infiltrator-Mutant | -4/Upper Caves Infiltrator-Mutant | -4/Zhirov Derelict-Mutant | -3/Proximity Caves Sprinter | -3/Research Infiltrator-Sprinter | -2/Research Mutant | -2/Testing Wizard-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Matter Collected 6290 | 245 220 154 301 81 178 434 1040 194 86 1070 251 432 130 55 457 252 185 130 259 . . 114 22 Remotely 181 | . . . . . . . . . . . . . . . 181 . . . . . . . . Salvage Created 6653 | . 353 279 458 46 175 435 865 116 . 1355 266 115 67 235 1023 196 265 130 259 . . . 15 Parts 353 | . 30 19 33 6 20 24 30 6 . 64 7 8 1 9 61 6 11 5 9 . . . 4 Haulers Intercepted 5 | . 1 . 1 . . . 1 . . . . . . . 2 . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 45 | . . . . . . . . . . . 7 6 . 8 . 5 13 . 6 . . . . Prevented 3 | . . . . . . . . . . . . . . . . . . 2 1 . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Combat Hostiles Destroyed 157 | . 9 10 9 3 6 12 17 2 . 17 8 6 . 4 23 3 16 . 12 . . . . Melee 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Guns 71 | . 4 3 9 3 6 12 6 2 . 14 3 2 . 4 1 1 . . 1 . . . . Cannons 35 | . 5 7 . . . . 9 . . 1 . . . . 6 2 4 . 1 . . . . AOE 46 | . . . . . . . . . . . 5 4 . . 15 . 12 . 10 . . . . Classes Destroyed 15 | . 5 . 2 . . 2 2 1 . 1 . . . 1 1 . . . . . . . . Worker 5 | . . . . . . 1 . . . . . . . . 3 . . . . . . . 1 Builder 10 | . . . . . . . . 1 . . . . . . 8 . . . . . . . 1 Tunneler 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 5 | . 1 . 1 . . . 1 . . . . . . . 2 . . . . . . . . Recycler 3 | . . . . . . . 1 . . 2 . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Watcher 5 | . 1 . 1 . 1 . . . . . . . . . 2 . . . . . . . . Swarmer 48 | . 3 4 . 3 4 7 . . . . 4 5 . . 4 . 6 . 8 . . . . Grunt 62 | . 6 6 6 . 1 3 7 . . 6 3 . . 4 6 2 8 . 4 . . . . Brawler 3 | . . . . . . . 1 . . 1 1 . . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Sentry 23 | . . . 2 . 1 1 7 2 . 6 . . . . 1 1 2 . . . . . . Hunter 8 | . . . . . . . . . . 2 . . . . 6 . . . . . . . . Programmer 12 | . . . . . . 1 2 . . 2 . 1 . . 6 . . . . . . . . Savage 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 29 | . 4 4 7 3 4 5 3 1 . 6 4 5 . 2 29 2 13 . 4 . . . 2 Combat Bots Only 15 | . 3 4 4 3 4 4 3 1 . 5 4 5 . 2 15 2 13 . 4 . . . . Max Kills in Single Turn 9 | . 1 1 1 2 1 1 1 1 . 2 2 2 1 1 9 1 7 . 3 . . . 2 Gunslinging 1 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . Exploded 6 | . . . . . . . . . . . 2 2 . . 5 . 6 . 3 . . . . Melee 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Hostile Shots Fired 2115 | . 42 38 36 13 12 153 486 72 . 197 39 24 45 18 192 28 97 . 199 10 46 106 262 Missed 719 | . 11 7 6 3 4 42 164 30 . 50 20 6 10 2 62 4 17 . 66 3 16 59 137 Damage Taken 22803 | . 343 364 507 89 76 1387 2864 329 . 3360 433 386 660 330 2353 370 1316 . 2332 180 842 1032 3250 Core 4549 | . 87 69 111 . . 248 321 21 . 387 13 . 32 23 152 19 111 . 862 28 275 426 1364 Absorbed by Shields 796 | . . . . . . . . . . . . . 202 . 89 112 326 . 67 . . . . Redirected to Shielding 310 | . 31 35 9 13 10 99 113 . . . . . . . . . . . . . . . . Ignored by Resistances 310 | . . . . . . . 12 . . 202 . . . . . . . . 96 . . . . Regen/Repaired (Parts) 263 | . . . 132 . . . . . . 10 . . 121 . . . . . . . . . . Core Remaining (%) 53 | 100 . 37 . 72 100 . . . 15 . . . . 54 . . . . . 97 . 51 12 Volleys Fired 472 | . 25 17 32 4 11 53 81 10 . 52 18 12 6 9 63 9 23 7 17 . 12 2 9 Largest 3 | . 2 2 2 2 2 2 2 2 . 3 3 3 2 2 3 3 3 1 2 . 1 1 1 Hottest 166 | . 55 55 46 46 50 50 96 76 . 98 139 156 90 90 121 166 166 65 98 . 120 94 120 Shots Fired 903 | . 50 34 61 8 22 106 145 21 . 149 39 31 12 18 83 29 42 7 23 . 12 2 9 Gun 640 | . 25 17 61 8 22 106 66 11 . 147 32 29 12 18 34 20 15 7 8 . . 2 . Cannon 222 | . 25 17 . . . . 79 10 . 2 . . . . 39 9 18 . 2 . 12 . 9 Launcher 18 | . . . . . . . . . . . 7 2 . . . . 5 . 4 . . . . Special 23 | . . . . . . . . . . . . . . . 10 . 4 . 9 . . . . Kinetic 738 | . 50 34 61 8 22 106 145 21 . 149 26 17 . . 40 28 25 . 6 . . . . Thermal 50 | . . . . . . . . . . . 6 12 . . . 1 8 . . . 12 2 9 Explosive 41 | . . . . . . . . . . . 7 2 . . 10 . 9 . 13 . . . . Electromagnetic 36 | . . . . . . . . . . . . . . . 25 . . 7 4 . . . . Entropic 38 | . . . . . . . . . . . . . 12 18 8 . . . . . . . . Robot Hit Streak 19 | . 9 12 18 4 8 16 19 7 . 16 15 4 3 4 8 5 10 9 5 . . . . Robot Miss Streak 4 | . 3 1 3 3 1 4 3 1 . 4 3 2 1 2 4 4 4 . 3 . 2 . . Penetration Max 1 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . Secondary Targets 14 | . . . . 1 1 6 . . . 4 1 . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 1 1 . . . 1 1 . . 1 . . . . . . . . . Shots Hit Robots 581 | . 32 25 45 4 16 65 107 14 . 109 25 17 7 11 44 15 25 7 13 . . . . Core Hits 323 | . 20 14 15 3 10 22 35 6 . 45 15 11 1 10 54 8 27 2 23 . . . 2 Critical Kills 6 | . 1 . . . . 1 1 . . 3 . . . . . . . . . . . . . Critical Parts Destroyed 8 | . . . . . . . 3 . . 3 . . . 1 1 . . . . . . . . Critical Strikes 31 | . 2 . . . . 1 8 . . 7 . . . 1 5 1 4 1 1 . . . . Destroy 11 | . 1 . . . . 1 3 . . 6 . . . . . . . . . . . . . Blast 11 | . 1 . . . . . 4 . . 1 . . . . 1 1 3 . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Smash 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Sever 5 | . . . . . . . . . . . . . . . 3 . 1 . 1 . . . . Detonate 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . Melee Attacks 30 | . . . . . 2 3 9 . . 16 . . . . . . . . . . . . . Impact 30 | . . . . . 2 3 9 . . 16 . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 23880 | . 478 405 708 60 263 1150 2776 332 . 2631 955 738 330 546 5611 446 3340 106 2836 . 1 . 168 Guns 9015 | . 239 136 706 57 263 1150 1017 139 . 2426 449 390 325 498 572 286 173 106 83 . . . . Cannons 3532 | . 239 267 . . . . 1442 193 . 49 . . . . 772 160 410 . . . . . . Explosions 9755 | . . . . . . . . . . . 506 348 . 48 3778 . 2551 . 2389 . . . 135 Melee 473 | . . . . . . . 317 . . 156 . . . . . . . . . . . . . Ramming 56 | . . 2 2 3 . . . . . . . . 5 . 10 . . . . . 1 . 33 Kinetic 10299 | . 478 403 706 57 263 1150 2459 332 . 2475 376 205 . . 451 426 479 . 39 . . . . Thermal 565 | . . . . . . . . . . . 73 185 . 48 . 20 104 . . . . . 135 Explosive 9522 | . . . . . . . . . . . 506 348 . . 3728 . 2551 . 2389 . . . . Electromagnetic 833 | . . . . . . . . . . . . . . . 683 . . 106 44 . . . . Impact 473 | . . . . . . . 317 . . 156 . . . . . . . . . . . . . Slashing 1049 | . . . . . . . . . . . . . . . 479 . 206 . 364 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1083 | . . . . . . . . . . . . . 325 498 260 . . . . . . . . Highest Corruption 14 | . . . . . . 1 1 1 . 5 10 12 7 . 4 4 4 4 4 . . . 14 Average Corruption 4 | . . . . . . 1 1 1 . 4 8 7 7 . 3 4 4 4 4 . . . 8 Corruption Purged 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 145 | . . . . . . 1 13 4 . 8 23 20 . . 8 16 12 9 14 . . . 17 Message Errors 35 | . . . . . . 1 2 1 . 2 6 3 . . 1 5 4 2 6 . . . 2 Matter Fused 31 | . . . . . . . 1 1 . 2 6 6 . . 3 2 3 2 1 . . . 4 Heat Flow Errors 27 | . . . . . . . 6 . . . 4 2 . . 2 1 2 3 3 . . . 4 Energy Discharges 17 | . . . . . . . 1 1 . . 2 1 . . 1 2 . 2 3 . . . 4 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . Data Loss (minor) 6 | . . . . . . . . . . 1 1 1 . . . 1 1 . 1 . . . . Data Loss (major) 10 | . . . . . . . 1 . . 1 3 2 . . . 2 1 . . . . . . Misfires 8 | . . . . . . . . 1 . . . 3 . . 1 3 . . . . . . . Alerts 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 4 | . . . . . . . 2 . . . 1 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 778 | . . . . . . . 108 . . 17 9 . . . 159 . 313 . 172 . . . . Projectiles 85 | . . . . . . . 16 . . . . . . . 47 . . . 22 . . . . Explosions 584 | . . . . . . . . . . . 9 . . . 112 . 313 . 150 . . . . Melee 109 | . . . . . . . 92 . . 17 . . . . . . . . . . . . . Knockbacks 19 | . 2 3 . . . . 10 . . 1 . . . . 1 1 1 . . . . . . Impact 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Kinetic 18 | . 2 3 . . . . 10 . . . . . . . 1 1 1 . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 397 | . . . . . . . . . . . 63 54 2 13 38 . 36 . 62 . . . 129 Shots 9 | . . . . . . . . . . . 2 1 . 1 1 . 1 . 2 . . . 1 Rammed 16 | . . 1 1 2 . . . . . . . . 1 . 1 . . . . . 1 . 9 Targets Rammed 16 | . . 1 1 2 . . . . . . . . 1 . 1 . . . . . 1 . 9 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 489 | . 68 36 3 . 195 215 377 168 . 489 122 251 217 2 200 200 202 222 191 . 224 24 231 Average Temperature 86 | . 26 20 3 . 40 71 83 78 . 148 50 94 124 1 104 115 91 104 63 . 81 15 77 Received Heat Transfer 3678 | . 150 144 150 . 9 258 933 114 . 675 72 . 78 96 101 100 222 . 360 18 18 18 162 Effects 9 | . . . . . . . . . . 6 . . . . 2 1 . . . . . . . Shutdowns 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Interference 3 | . . . . . . . . . . 1 . . . . 2 . . . . . . . . Short Circuit 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . 2 . . 1 . . . . 1 . . 1 . . . . . Combat Hostiles 5 | . . . . . . . 2 . . 1 . . . . 1 . . 1 . . . . . Parts Fried 7 | . . . . . . . 3 . . . . . . . 2 . . 2 . . . . . Impact Corruptions 5 | . . . . . . . 4 . . 1 . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . Heat Transferred 592 | . . . . . . . . . . . 111 259 . . . 37 185 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Peak Influence 868 | . 182 240 319 60 183 225 283 136 . 547 . . . . 868 . . . . 62 213 224 771 Initial 134 | . . 70 33 48 . . . 88 . . . . . . 44 . . . . 9 34 119 134 Average 131 | . 70 76 128 27 23 71 141 47 . 235 . . . . 205 . . . . 19 91 180 443 Maximum Alert Level 3 | . . 1 1 . . 1 1 . . 2 . . . . 3 . . . . . 1 1 3 Low Security (%) 78 | 100 100 98 80 100 100 89 64 100 . 43 . . . . 73 . . . . 100 97 82 20 Level 1 13 | . . 1 19 . . 10 35 . . 34 . . . . 9 . . . . . 2 17 15 Level 2 6 | . . . . . . . . . . 22 . . . . . . . . . . . . 63 Level 3 1 | . . . . . . . . . . . . . . . 16 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 39 | . 2 1 3 . 1 1 4 . . 9 . . . . 5 . . . . . 2 2 9 Investigation 6 | . 1 . 1 . 1 . . . . 2 . . . . . . . . . . . . 1 Extermination 7 | . . . . . . 1 2 . . 1 . . . . 2 . . . . . . . 1 Reinforcement 20 | . 1 . 2 . . . 2 . . 1 . . . . 3 . . . . . 2 2 7 Assault 2 | . . 1 . . . . . . . 1 . . . . . . . . . . . . . Garrison 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Construction Impeded 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Distress Signals 17 | . . . 2 . 1 . 3 . . 2 . . . . 4 . . . . 1 . . 4 Communications Jammed 55 | . . . . . . . . . . . . . 4 1 50 . . . . . . . . Distress Signals 55 | . . . . . . . . . . . . . 4 1 50 . . . . . . . . Times Spotted 404 | . 13 14 14 6 9 16 34 2 . 27 8 6 52 4 43 5 17 . 18 10 17 19 70 Peak Tracking Total 19 | . 3 4 4 3 4 4 5 1 . 7 4 5 13 2 14 4 13 . 5 10 10 9 19 Tactical Retreats 37 | . . 1 . 1 . 1 3 . . . . . 2 . 2 1 1 . 3 . 3 3 16 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Traps Triggered 14 | . 1 . 1 . . 2 1 . . . . . 1 . 2 . . . . 1 . 1 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 15 | . . . . . . . . . . . . 3 12 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Machines Disabled 27 | . . . . . . . 6 . . 7 . . . . 7 . 5 . . . . 1 1 Max in Single Turn 3 | . . . . . . . 1 . . 2 . . . . 3 . 2 . . . . 1 1 Garrison Access 3 | . . . . . 1 1 . . . . . . . . 1 . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Machines Accessed 65 | . 2 . 4 1 5 5 9 6 5 4 1 1 1 . 7 . . 4 . 3 2 2 3 Terminals 41 | . 2 . 3 . 4 3 7 6 . 1 . . . . 5 . . . . 3 2 2 3 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . 1 . . 1 . . . 1 . . . . 1 . . . . . . . . Recycling Units 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 1 1 . . 1 . . . . 1 . . . . . . . . Total Hacks 173 | . 4 . 10 1 13 11 18 17 33 9 1 1 1 . 17 . . 17 . 7 4 2 7 Successful 99 | . 2 . 6 1 6 5 5 8 33 1 1 1 1 . 5 . . 17 . 3 3 1 . Failed 74 | . 2 . 4 . 7 6 13 9 . 8 . . . . 12 . . . . 4 1 1 7 Catastrophic 16 | . . . 3 . . 1 2 1 . 1 . . . . 2 . . . . 2 1 . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 64 | . 2 . 5 . 10 7 5 12 . 6 . . . . 7 . . . . 3 . . 7 Terminals 95 | . 4 . 6 . 10 8 15 17 . 4 . . . . 11 . . . . 7 4 2 7 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 9 | . . . 4 . . 2 . . . 1 . . . . 2 . . . . . . . . Recycling Units 3 | . . . . . . . 1 . . 2 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . . 3 1 2 . . 2 . . . . 4 . . . . . . . . Terminal Hacks 78 | . 2 . 1 1 2 1 4 6 33 . 1 1 1 . 2 . . 17 . 2 3 1 . Record 40 | . . . . . . . . . 32 . . . . . . . . 5 . 1 2 . . Part Schematic 5 | . 1 . . . . . . . . . . . . . . . . 4 . . . . . Robot Analysis 7 | . . . . . . . . 3 . . . . . . . . . 4 . . . . . Prototype ID Bank 6 | . . . . . . . . 2 . . . . . . . . . 4 . . . . . Open Door 7 | . . . . 1 . . 2 . . . 1 1 1 . . . . . . . . 1 . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Branch Access Points 6 | . . . 1 . 1 1 1 . . . . . . . 1 . . . . . 1 . . Alert Level 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . 4 . . 1 . . . . . . . . 1 . . . . . . . . Scan Component 4 | . . . 2 . . 1 . . . . . . . . 1 . . . . . . . . Repair 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 1 . . . . . . . . 1 . . . . . . . . Seal Access 3 | . . . . . 1 1 . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 12 | . . . 1 . 3 2 1 2 . 1 . . . . 1 . . . . 1 . . . Terminals 11 | . . . 1 . 3 2 1 2 . . . . . . 1 . . . . 1 . . . Assimilate 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Botnet 9 | . . . 1 . 3 1 1 1 . . . . . . 1 . . . . 1 . . . Skim 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scrapoids 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 47 | . 2 . 4 . 4 4 8 6 . 3 . . . . 7 . . . . 3 2 1 3 Full Trace Events 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . 1 . . . . . . . . . . . . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Time 134 | . . . 134 . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Total Allies 19 | . . 1 . . . 1 10 . 1 5 . . . . . . . . 1 . . . . Largest Group 10 | . . 1 1 . . 1 10 . . 5 . . . . . . . . 1 . . . . Highest-Rated Group 235 | . . 31 31 . . 26 173 . . 235 . . . . . . . . 84 . . . . Highest-Rated Ally 84 | . . 31 31 . . 26 29 . . 47 . . . . . . . . 84 . . . . Total Orders 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . STAY 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Ally Attacks 138 | . . 6 11 . . . 67 . . 50 . . . . . . . . 4 . . . . Total Damage 3159 | . . 61 209 . . . 1445 . . 1273 . . . . . . . . 171 . . . . Kills 25 | . . . 2 . . . 11 . . 12 . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Robot Analysis Total 7 | . . . . . . . . 3 . . . . . . . . . 4 . . . . . Derelict Logs Recovered 9 | . . 1 . 2 . . . . . . . 2 . 3 . 1 . . . . . . . Drone Launches 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Turns Passed 21277 | 90 791 970 626 886 481 1248 1463 878 3776 1254 619 700 1358 1112 1251 711 589 564 863 162 122 151 612 Spaces Moved 12042 | 52 425 554 269 611 266 644 625 357 1708 435 371 410 703 459 674 398 299 166 450 350 272 331 1213 Core 776 | 5 . . . . . . . . 182 . . . . . . . . . 10 . . . 579 Treads 3101 | 47 425 554 101 . . . 81 357 1420 12 . . . . . . 11 93 . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . Wheels 6387 | . . . 168 611 266 644 544 . 106 423 371 410 703 459 674 398 288 . 322 . . . . Hover 136 | . . . . . . . . . . . . . . . . . . 73 63 . . . . Flight 1642 | . . . . . . . . . . . . . . . . . . . 55 350 272 331 634 Fastest Speed 33 | 50 160 160 95 95 140 145 145 235 50 145 145 145 160 145 130 145 160 212 40 33 33 37 34 Average Speed 151 | 149 160 160 131 114 153 164 162 235 212 202 150 157 166 219 143 167 173 316 175 37 33 39 44 Slowest Speed 570 | 160 160 160 240 140 155 210 235 235 235 320 160 160 250 250 145 190 385 570 262 50 42 42 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 15 | . . . . . . . . . . . . . . . . . . . 1 4 5 2 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 53 | 4 59 94 27 92 29 18 71 81 94 16 64 68 88 81 27 63 54 60 77 11 12 52 43 Regions Visited 23 Branch Regions 14 Pre-discovered Areas 9 | . . . . 1 . . . . 4 . . 1 . . . . . 3 . . . . . Known Exits Taken 13 | . . . 1 . 1 1 1 . . 1 1 1 . 1 1 1 . . 1 1 1 . . Unknown Exits Taken 10 | 1 1 1 . 1 . . . 1 1 . . . 1 . . . 1 1 . . . 1 . Scrap Searched 23 | . . 1 . 2 . . . . 10 . . 4 . 3 . 1 . . 2 . . . . Spaces Dug 70 | . . . . . 2 3 2 . . 9 . . . . 14 . . . 23 . 9 . 8 Terrain Destroyed 587 | . . . . . 2 3 23 2 . 61 56 18 12 35 55 6 82 . 188 . 11 . 33 Melee 16 | . . . . . 2 3 2 . . 9 . . . . . . . . . . . . . Projectile 178 | . . . . . . . 21 2 . 34 5 2 12 33 32 6 8 . 4 . 11 . 8 AOE 393 | . . . . . . . . . . 18 51 16 . 2 23 . 74 . 184 . . . 25 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Total 14245 | 61 485 602 479 782 326 765 920 379 1863 711 402 444 886 545 870 421 334 195 500 372 283 346 1274 Wait 1008 | . 25 24 137 151 11 14 164 4 60 112 . . 132 71 73 4 4 . 4 11 . . 7 Move 11992 | 51 424 553 268 610 265 643 624 356 1707 434 370 409 703 458 673 397 298 165 447 341 262 327 1207 Hop 13 | . . . . . . . . . . . . . . . . . . . 1 4 5 1 2 Pick Up 170 | 4 7 2 14 9 14 9 4 4 42 14 3 7 11 . 4 4 3 5 2 3 1 1 3 Fast Attach 144 | 6 2 . 8 1 5 3 9 1 14 16 . 3 5 2 12 2 . 9 10 11 3 6 16 Attach 92 | . . 1 6 1 1 9 10 3 1 14 4 2 2 . 9 3 4 2 10 . . 1 9 Detach 27 | . . . 1 . . 1 1 1 . 5 . . . . 1 . . 2 7 . . 1 7 Swap 86 | . 1 3 2 1 3 6 6 . 5 22 6 4 6 4 14 1 1 1 . . . . . Drop 168 | . 1 1 10 3 14 8 12 . 34 26 1 7 20 1 11 1 1 2 2 1 . 7 5 Fire 472 | . 25 17 32 4 11 53 81 10 . 52 18 12 6 9 63 9 23 7 17 . 12 2 9 Melee 30 | . . . . . 2 3 9 . . 16 . . . . . . . . . . . . . Ram 10 | . . . . . . . . . . . . . . . 1 . . . . . . . 9 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 4 | . . 1 1 2 . . . . . . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . . 16 . . . . . . . . 9 . . . . 1 . . . Rewire 3 | . . . . . . . . . . . . . 1 . . . . 2 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: Res x3 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res x2) -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Discovered new exit (range 11) 312 | -10/Materials | Build established: Mutant 392 | -10/Materials | Discovered new exit (range 6) 608 | -10/Materials | Discovered new exit (range 7) 627 | -10/Materials | Discovered new exit (range 5) 882 | -10/Materials | Entered Mines 1010 | -10/Mines | Discovered new exit (range 5) 1268 | -10/Mines | Core integrity fell below 50% 1363 | -10/Mines | Learned Materials stockpile data 1378 | -10/Mines | Discovered new exit (range 6) 1599 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1603 | -10/Mines | Found Prototype Device 1615 | -10/Mines | Identified Exp. Sensor Array 1685 | -10/Mines | Met a Derelict testing a Signal Generator 1844 | -10/Mines | Discovered new exit (range 10) 1852 | -10/Mines | Entered Materials 1852 | -9/Materials | Accompanied by 1 ally 1852 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2198 | -9/Materials | Identified exit to Mines 2267 | -9/Materials | Repaired Lgt. Treads 2376 | -9/Materials | Repaired Exp. Sensor Array 2478 | -9/Materials | Entered Mines 2499 | -9/Mines | Assembled infested the area 2504 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2558 | -9/Mines | Learned location of Zion (-6) 2571 | -9/Mines | Learned Materials trap positions 2674 | -9/Mines | Discovered new exit (range 14) 2800 | -9/Mines | Found a hidden stash of uninstalled traps 2845 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3148 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3364 | -9/Mines | Entered Materials 3364 | -8/Materials | Evolved 2 slots: Utility x2 3365 | -8/Materials | Loaded intel: 22 trap records 3670 | -8/Materials | Identified exit to Factory 3845 | -8/Materials | Entered Factory 3845 | -7/Factory | Evolved 2 slots: Utility x2 4911 | -7/Factory | Identified exit to Storage 4911 | -7/Factory | Identified exit to Lower Caves 5093 | -7/Factory | Entered Storage 5093 | -7/Storage | Accompanied by 1 ally 5695 | -7/Storage | Core integrity fell below 50% 5766 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 5766 | -7/Storage | Identified exit to Recycling 5998 | -7/Storage | Lost 5 allies 6195 | -7/Storage | Lost 3 allies 6326 | -7/Storage | Lost 6 parts (2n3u1w) 6459 | -7/Storage | Core integrity fell below 20% 6549 | -7/Storage | Used back door to open Recycling access 6556 | -7/Storage | Entered Recycling 6748 | -7/Recycling | Lost 3 parts (1n1u1w) 6976 | -7/Recycling | Found Powered Armor 7122 | -7/Recycling | Discovered new exit (range 13) 7380 | -7/Recycling | Scanned before Scraplab entrance 7413 | -7/Recycling | Entered Scraplab 7432 | -7/Recycling | Discovered new exit (range 2) 7434 | -7/Recycling | Entered Scraptown 7434 | -7/Scraptown | System corruption cleaned by C-Scrubber 7765 | -7/Scraptown | Visited Assassins FH 7817 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 7826 | -7/Scraptown | Visited Bundlers 7935 | -7/Scraptown | Build established: Skirmisher 8647 | -7/Scraptown | Discovered new exit (range 6) 8823 | -7/Scraptown | Visited The Evicted 8891 | -7/Scraptown | Visited Comm Corps 9011 | -7/Scraptown | Visited Awakened 9093 | -7/Scraptown | Visited Cyclists 9166 | -7/Scraptown | Visited UFD Registry 9166 | -7/Scraptown | Registered with UFD as "Pipecore" 9253 | -7/Scraptown | Entered Cyclist Reading Room 9389 | -7/Scraptown | Visited Supply Room 9476 | -7/Scraptown | Visited Science Guys 9584 | -7/Scraptown | Visited Observation Area 9676 | -7/Scraptown | Discovered new exit (range 20) 9737 | -7/Scraptown | Visited Cartography Club 9851 | -7/Scraptown | Found Surveybot 17 Chip 9877 | -7/Scraptown | Learned location of Upper Caves (-4) 9877 | -7/Scraptown | Learned location of Warlord (-5) 9877 | -7/Scraptown | Learned location of Cetus (-6) 9877 | -7/Scraptown | Learned location of Hub_04(d) (-6) 9877 | -7/Scraptown | Learned 8 Materials zone layouts 9877 | -7/Scraptown | Learned 12 Factory zone layouts 9877 | -7/Scraptown | Learned 24 Factory zone layouts 9877 | -7/Scraptown | Learned 4 Mines zone layouts 9877 | -7/Scraptown | Learned 8 Lower Caves zone layouts 9877 | -7/Scraptown | Learned 12 Lower Caves zone layouts 9877 | -7/Scraptown | Learned 20 Lower Caves zone layouts 9877 | -7/Scraptown | Learned 8 Proximity Caves zone layouts 9877 | -7/Scraptown | Learned 4 Armory zone layouts 9877 | -7/Scraptown | Learned location of 3 exits from Factory 9877 | -7/Scraptown | Learned location of 2 exits from Upper Caves 9896 | -7/Scraptown | Found Deep Structural Scanner 10140 | -7/Scraptown | Visited Abandonware Association 10157 | -7/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 10164 | -7/Scraptown | Learned abandonware demo "HACKBUD.EXE" 10243 | -7/Scraptown | Visited Infowarlord's Domain 10258 | -7/Scraptown | Found Exp. Terrain Scanner 10644 | -7/Scraptown | Visited Scrap Suit Storage 10714 | -7/Scraptown | Visited Botcube Research 10731 | -7/Scraptown | Botcube activated 10737 | -7/Scraptown | Found Botcube 10785 | -7/Scraptown | Visited Supply Room 11210 | -7/Scraptown | Entered Factory 11210 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 11211 | -5/Factory | Identified exit to Factory 11211 | -5/Factory | Identified exit to Upper Caves 11554 | -5/Factory | Scrapoid reinforcements arrived 11584 | -5/Factory | Found Scrap Suit 12119 | -5/Factory | Spotted B-75 Beast 12141 | -5/Factory | Garrison activated, responded to threat 12264 | -5/Factory | Lost 9 parts (1p3n4u1w) 12333 | -5/Factory | Build established: Scavenger-Tank 12410 | -5/Factory | First assault squad dispatched 12457 | -5/Factory | Garrison activated, responded to threat 12464 | -5/Factory | Entered Upper Caves 12465 | -5/Upper Caves | Identified exit to Upper Caves 12590 | -5/Upper Caves | System corruption reached 10% 12620 | -5/Upper Caves | Lost 3 parts (1u2w) 13083 | -5/Upper Caves | Entered another Upper Caves area 13083 | -5/Upper Caves | Discovered exit to Factory (range 14) 13084 | -5/Upper Caves | Identified exit to Warlord 13251 | -5/Upper Caves | Learned location of 1 exit from Upper Caves 13783 | -5/Upper Caves | Entered Warlord 13837 | -5/Warlord | System corruption cleaned by Quarantine Array 13959 | -5/Warlord | Found Prototype Energy Gun 14413 | -5/Warlord | Found Prototype Special Weapon 14415 | -5/Warlord | Found Prototype Special Weapon 14418 | -5/Warlord | Found Prototype Special Weapon 14422 | -5/Warlord | Found Prototype Special Weapon 14422 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 (x4) 14427 | -5/Warlord | Found RU-N14's Throwing Claymores v3 14430 | -5/Warlord | Found RU-N14's Throwing Claymores v3 14538 | -5/Warlord | Warlord's base attacked by MAIN.C 14551 | -5/Warlord | Rebuked by Warlord 14666 | -5/Warlord | Found Prototype Energy Gun 14669 | -5/Warlord | Found Prototype Energy Gun 14670 | -5/Warlord | Identified Vortex Rail (x2) 14888 | -5/Warlord | Warlord forces counterattacked 14898 | -5/Warlord | Spotted Striker 14937 | -5/Warlord | Lost 3 allies 14963 | -5/Warlord | Spotted Striker 14969 | -5/Warlord | Spotted Striker 14986 | -5/Warlord | Spotted Executioner 14993 | -5/Warlord | Spotted Executioner 15028 | -5/Warlord | Discovered new exit (range 15) 15038 | -5/Warlord | Spotted Striker 15038 | -5/Warlord | Spotted Striker 15041 | -5/Warlord | Lost 13 allies 15124 | -5/Warlord | Lost 12 allies 15138 | -5/Warlord | Spotted Striker 15138 | -5/Warlord | Spotted Executioner 15138 | -5/Warlord | Spotted Executioner 15141 | -5/Warlord | Entered Proximity Caves 15152 | -4/Proximity Caves | Learned Research stockpile data 15211 | -4/Proximity Caves | Learned Research terminal intel 16126 | -4/Proximity Caves | Learned 4 Research zone layouts 16253 | -4/Proximity Caves | Entered Factory 16253 | -4/Factory | Evolved 2 slots: Utility x2 16254 | -4/Factory | Identified exit to Research 16255 | -4/Factory | Identified exit to Armory 16409 | -4/Factory | Build established: Derelict-Tank 16732 | -4/Factory | Build established: Scavenger-Gunner 16938 | -4/Factory | Identified exit to Upper Caves 17325 | -4/Factory | Destroyed 15 combat bots 17368 | -4/Factory | Lost 5 parts (4u1w) 17504 | -4/Factory | Entered Upper Caves 17505 | -4/Upper Caves | Identified exit to Upper Caves 17552 | -4/Upper Caves | Learned Research trap positions 17697 | -4/Upper Caves | Build established: Infiltrator-Tank 17843 | -4/Upper Caves | Lost 3 parts (1n1u1w) 18140 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 18215 | -4/Upper Caves | Entered another Upper Caves area 18267 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 18340 | -4/Upper Caves | Attracted the attention of an 0b10 base 18392 | -4/Upper Caves | Lost 7 parts (2p1n3u1w) 18399 | -4/Upper Caves | Destroyed 13 combat bots 18647 | -4/Upper Caves | Build established: Infiltrator-Mutant 18649 | -4/Upper Caves | Encountered a Warlord checkpoint 18757 | -4/Upper Caves | Discovered new exit (range 9) 18794 | -4/Upper Caves | Lost 4 parts (1n2u1w) 18804 | -4/Upper Caves | Entered Zhirov 18805 | -4/Zhirov | Discovered new exit (range 3) 18875 | -4/Zhirov | Met Zhirov 18944 | -4/Zhirov | Learned location of Quarantine (-3) 18944 | -4/Zhirov | Learned location of Testing (-2) 18944 | -4/Zhirov | Learned location of Command (-1) 18986 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19048 | -4/Zhirov | Found Alien Artifact 19048 | -4/Zhirov | Identified Integrated Reactor 19048 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 19107 | -4/Zhirov | Found Alien Artifact 19235 | -4/Zhirov | Found Hvy. Reflective Plating 19368 | -4/Zhirov | Entered Proximity Caves 19417 | -3/Proximity Caves | Lost 6 parts (1n4u1w) 19506 | -3/Proximity Caves | Found DCF Scrap (13 items) 19636 | -3/Proximity Caves | Spotted B-86 Titan 19753 | -3/Proximity Caves | Core integrity fell below 50% 19790 | -3/Proximity Caves | Lost 3 parts (1p2n) 20064 | -3/Proximity Caves | Lost 3 parts (3u) 20132 | -3/Proximity Caves | Lost 3 parts (1n2w) 20189 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20198 | -3/Proximity Caves | Released all parts (5) 20200 | -3/Proximity Caves | Botcube activated 20201 | -3/Proximity Caves | Core integrity fell below 20% 20224 | -3/Proximity Caves | Discovered exit to Research (range 6) 20231 | -3/Proximity Caves | Entered Research 20231 | -3/Research | Evolved 2 slots: Propulsion x2 20232 | -3/Research | Identified exit to Research 20233 | -3/Research | Loaded intel: 83 trap records 20235 | -3/Research | Loaded intel: 24 terminal locations 20385 | -3/Research | Discovered exit to Research (range 6) 20393 | -3/Research | Entered another Research area 20393 | -2/Research | Evolved 2 slots: Utility x2 20409 | -2/Research | Identified exit to Testing 20515 | -2/Research | Entered Testing 20537 | -2/Testing | Found Prototype Energy Cannon 20537 | -2/Testing | Identified Potential Cannon 20545 | -2/Testing | Lost 5 parts (2p2n1w) 20545 | -2/Testing | Spotted PP-0825QY8U7X 20595 | -2/Testing | Spotted Striker 20659 | -2/Testing | Discovered new exit (range 16) 20666 | -2/Testing | Entered Access 20666 | -1/Access | Evolved 2 slots: Utility x2 20681 | -1/Access | Lost 3 parts (2n1u) 20802 | -1/Access | Build established: Mutant 20906 | -1/Access | Energy Cycler disabled 20942 | -1/Access | Search patrols dispatched 21041 | -1/Access | Core integrity fell below 50% 21044 | -1/Access | System corruption reached 10% 21088 | -1/Access | Identified Transdimensional Reconstructor 21088 | -1/Access | Warped through subspace 21118 | -1/Access | Spotted B-99 Colossus 21166 | -1/Access | Search patrols dispatched 21200 | -1/Access | Core integrity fell below 20% 21254 | -1/Access | Lost 4 parts (2n2u) 21276 | -1/Access | Discovered new exit (range 6) 21278 | *** | Escaped! Last Messages --------------- 21219_ Connecting with Terminal... 21220_ Triggered Blade Trap. 21220_ Massive razor-sharp blades shoot up from within the floor. 21220_ System Shield severed. 21220_ Impulse Thruster severed. 21220_ System Shield severed. 21223_ System Shield destroyed. 21223_ Critical hit (Blast). 21230_ System corrupted: Matter fused (-5). 21235_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 21239_ O-32 Director uses terminal to summon reinforcements. 21239_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A020. 21239_ O-32 Director locks terminal. 21250_ #P,EFY1T2=#O TX= 5RX84GANV 21276_ The Access Shell folds into the floor. 21276_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ???????????? " ########??????????????? | | ????????????? """ """#?????????????????????? | | ???????????? ?? """ T"#?????????????????????? | | ??????????????? " """#?????????????????????? | | ???????????????? #?????????????????????? | | ???????????????? ??????????????????????? | | ??????????????? ????????????????????????? | | ??????????????? ###### ?????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????????????????#""""""""""#??????????????????? | | ?????????????????# #??????????????????? | | ????????????????# #??????????????????? | | ????????????????# #??????????????????? | | ????????????????# "" #??????????????????? | | # #???????????????# "@ #??????????????????? | | # #???????????????# #??????????????????? | | # #???????????????# #??????????????????? | | # #???????????????# #??????????????????? | | # #??????????????## ##?????????????????? | | # #??????????????# #?????????????????? | | # #??????????????##"" ##?????????????????? | | # #???????????????#"" #??????????????????? | | # +???????????????#"" #??????????????????? | | # #???????????????#T #??????????????????? | | # #???????????????#"" #??????????????????? | | # ##??????????????#"" k#??????????????????? | | ################"" #??????????????????? | | ???????????? | | ???????????? | | ####### ######################+##???????????? | | #####?????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????+ #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????+ ???????????????????????????????????? | | ??????????# ???????????????????????????????????? | | ??????????##+##??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Coolant Potential 65 Energy Generation 56 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 30 Terrain Scan Density 1210 ECM Strength 2 Jamming Range 14 Cloak Strength 3 Power Amplification 30 Base Temperature (-) 100 EM Shielding 4 Armor Coverage 1225 Resistance: KI 30 Resistance: TH 25 Resistance: EM 20 Propulsion Shielding 66 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 72 Targeting Accuracy 10 Armor Integrity Analysis 30 Recoil Reduction 8 Particle Charging 20 Offensive Hacking 14 Defensive Hacking 60 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed PortableMeleeRouter Manual? 0 Play Time 04:06:18 Cumulative 100.4 hours Start 2024.08.25 @ 22:58:05 End 2024.08.26 @ 03:27:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type 0 Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 53 Achievement% 45 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bb0fda66-08da-46f6-89ea-646d83bbc15c