Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.26 @ 13:01:53 Player: frazz Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (42) 210 Value Destroyed (1597) 1597 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (524) 524 TOTAL SCORE: 6671 Bonus ------- High Alert Combat Kills 24 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 107/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Launcher Guidance Computer Launcher Guidance Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Precision Shock Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine Light Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Improved Medium Treads Aluminum Leg > --- UTILITY ---------- Small Storage Unit Launcher Guidance Computer Launcher Guidance Computer Improved Reaction Control System > --- WEAPON ----------- Phase Cannon Gauss Rifle Mini Grenade Launcher > --- INVENTORY -------- Coil Gun Field Lobotomy Kit [Rating: 39] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Shock Absorption System Storage Small Storage Unit Processor Launcher Guidance Computer Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Field Lobotomy Kit Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Slots Evolved 8 | . . . . . 4 . . . 4 Power 3 | . . . . . 2 . . . 1 Propulsion 2 | . . . . . 1 . . . 1 Utility 2 | . . . . . 1 . . . 1 Weapon 1 | . . . . . . . . . 1 Parts Attached 48 | 6 3 . 1 . 4 . 21 . 13 Power 12 | 1 1 . . . 2 . 4 . 4 Engine 9 | 1 1 . . . 2 . 2 . 3 Core 3 | . . . . . . . 2 . 1 Reactor . | . . . . . . . . . . Propulsion 13 | 2 . . . . 1 . 8 . 2 Treads 6 | . . . . . . . 5 . 1 Leg 7 | 2 . . . . 1 . 3 . 1 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 9 | 1 1 . 1 . 1 . 3 . 2 Device 5 | . 1 . . . 1 . 2 . 1 Storage 1 | 1 . . . . . . . . . Processor 3 | . . . 1 . . . 1 . 1 Hackware . | . . . . . . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 14 | 2 1 . . . . . 6 . 5 Energy Gun 3 | 1 . . . . . . 2 . . Energy Cannon 3 | . . . . . . . . . 3 Ballistic Gun 5 | 1 . . . . . . 2 . 2 Ballistic Cannon 1 | . 1 . . . . . . . . Launcher 1 | . . . . . . . 1 . . Special Weapon 1 | . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . Parts Lost 38 | . 2 . . . . . 15 . 21 Power 11 | . 1 . . . . . 4 . 6 Propulsion 10 | . . . . . . . 5 . 5 Utility 5 | . . . . . . . 2 . 3 Weapon 12 | . 1 . . . . . 4 . 7 Highest Loss Streak 9 | . 1 . . . . . 9 . 8 To Critical Strikes . | . . . . . . . . . . Average Backups 6 | 2 6 8 7 8 6 7 5 6 3 Power 1 | . 2 3 3 3 1 1 . 1 . Propulsion . | . 1 2 2 2 1 1 . . . Utility . | . . 1 . . . . . 1 . Weapon 2 | 1 1 2 2 2 3 4 3 3 1 Tool/Special . | . . . . . . . . . . Unused Backups 4 | . . . 1 . . . 1 . 2 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 2 | . . . 1 . . . 1 . . Weapon 2 | . . . . . . . . . 2 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 87 | . 99 100 100 100 93 93 75 100 63 Engine 14 | . 14 14 14 14 26 27 11 18 11 Core 2 | . . . . . . . 3 9 2 Treads 2 | . . . . . . . 10 . 3 Leg 19 | . 28 28 28 28 26 27 7 27 8 Device 6 | . 13 14 3 . 4 9 9 9 3 Storage 10 | . 14 14 14 14 9 9 9 9 5 Processor 8 | . . . 10 14 9 3 5 9 13 Energy Gun 1 | . 9 . . . . . . . . Ballistic Gun 10 | . 14 14 14 14 9 9 8 9 5 Ballistic Cannon 5 | . 4 14 14 14 9 9 . . . Launcher 3 | . . . . . . . 6 9 4 Peak Build Rating 39 | 6 8 8 13 13 18 18 25 23 39 Average Rating 16 | 3 7 8 11 13 17 13 17 23 27 On Entrance 12 | . 6 8 8 13 13 18 12 23 23 Avg Prop Armor Cover (%) 5 | . . . . . . . 6 . 5 Naked Turns . | . . . . . . . . . . Heaviest Build 33 | 10 15 15 15 14 23 23 28 28 33 Greatest Support 60 | 20 20 20 20 20 30 30 60 30 30 Greatest Overweight (x) 5 | . . . . . . . 5 . 5 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 8 8 7 Most Carried 8 | 5 8 8 8 8 8 7 8 7 7 Average Carried 6 | 2 6 8 7 8 6 7 5 6 3 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 2 8 8 8 8 7 7 7 7 2 Class Distribution -------------------- 58% | Mutant 31% | Scavenger-Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Recycling Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ----------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Matter Collected 834 | 217 133 . . 20 . . 189 272 3 Remotely 133 | . 133 . . . . . . . . Salvage Created 1133 | . 354 . . 48 . . 426 . 305 Parts 65 | . 11 . . 2 . . 34 . 18 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Combat Hostiles Destroyed 36 | . 8 . . 1 . . 20 . 7 Guns 10 | . 6 . . . . . 3 . 1 Cannons 6 | . 2 . . 1 . . . . 3 AOE 20 | . . . . . . . 17 . 3 Classes Destroyed 10 | . 2 . . 1 . . 6 . 1 Worker 3 | . 1 . . . . . . . 2 Builder 1 | . . . . . . . . . 1 Watcher 1 | . . . . . . . 1 . . Swarmer 12 | . . . . . . . 8 . 4 Grunt 13 | . 8 . . . . . 5 . . Brawler 1 | . . . . . . . 1 . . Duelist 1 | . . . . 1 . . . . . Sentry 4 | . . . . . . . 2 . 2 Specialist 1 | . . . . . . . 1 . . Programmer 5 | . . . . . . . 3 . 2 Best Kill Streak 9 | . 2 . . 1 . . 9 . 8 Combat Bots Only 9 | . 2 . . 1 . . 9 . 5 Max Kills in Single Turn 3 | . 1 . . 1 . . 3 . 3 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . . . . 2 . 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Hostile Shots Fired 415 | . 34 . . 6 2 2 131 . 240 Missed 123 | . 5 . . 3 . 1 25 . 89 Hits 292 | . 29 . . 3 2 1 106 . 151 Projectile 292 | . 29 . . 3 2 1 106 . 151 AOE 1 | . . . . . . . . . 1 Critical Strikes 6 | . . . . . . . 1 . 5 Part Disruptions 1 | . . . . . . . 1 . . Damage Taken 4536 | . 345 . . 31 36 16 1767 . 2341 Core 1439 | . 80 . . . . . 501 . 858 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 37 | . . . . . . . 37 . . Core Remaining (%) 58 | 100 . . . 68 . . . 8 . Volleys Fired 108 | . 33 . . 2 . . 45 . 28 Largest 3 | . 2 . . 2 . . 2 . 3 Hottest 170 | . 60 . . 50 . . 80 . 170 Shots Fired 192 | . 66 . . 4 . . 75 . 47 Gun 126 | . 58 . . 2 . . 42 . 24 Cannon 38 | . 8 . . 2 . . 13 . 15 Launcher 23 | . . . . . . . 18 . 5 Special 5 | . . . . . . . 2 . 3 Kinetic 120 | . 41 . . 4 . . 51 . 24 Thermal 42 | . 25 . . . . . 2 . 15 Explosive 23 | . . . . . . . 18 . 5 Electromagnetic 2 | . . . . . . . 2 . . Robot Hit Streak 14 | . 9 . . 6 . . 7 . 14 Robot Miss Streak 3 | . 3 . . 1 . . 2 . 3 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . Shots Hit Robots 125 | . 44 . . 3 . . 48 . 30 Core Hits 85 | . 19 . . 2 . . 45 . 19 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 Critical Strikes 1 | . . . . . . . . . 1 Destroy 1 | . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3684 | . 469 . . 43 . . 1903 . 1269 Guns 1032 | . 363 . . 8 . . 246 . 415 Cannons 695 | . 106 . . 35 . . 223 . 331 Explosions 1957 | . . . . . . . 1434 . 523 Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 1120 | . 242 . . 43 . . 420 . 415 Thermal 571 | . 227 . . . . . 13 . 331 Explosive 1957 | . . . . . . . 1434 . 523 Electromagnetic 36 | . . . . . . . 36 . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . . . . . 5 5 3 Average Corruption 4 | . . . . . . . 4 5 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 16 | . . . . . . . 8 7 1 Message Errors 4 | . . . . . . . 4 . . Matter Fused 2 | . . . . . . . . 2 . Heat Flow Errors 1 | . . . . . . . . 1 . Energy Discharges 4 | . . . . . . . 3 1 . Parts Fused 1 | . . . . . . . . 1 . Data Loss (minor) 3 | . . . . . . . 1 1 1 Data Loss (major) 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 59 | . . . . . . . 29 . 30 Projectiles . | . . . . . . . . . . Explosions 59 | . . . . . . . 29 . 30 Melee . | . . . . . . . . . . Knockbacks 5 | . 2 . . 1 . . 2 . . Impact . | . . . . . . . . . . Kinetic 4 | . 1 . . 1 . . 2 . . Secondary 1 | . 1 . . . . . . . . Self-Inflicted Damage 440 | . . . . . . . 285 . 155 Shots 15 | . . . . . . . 11 . 4 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 353 | . 85 . . 16 . . 343 107 353 Average Temperature 80 | . 32 . . 10 . . 120 51 109 Received Heat Transfer 1083 | . 198 . . 18 18 . 486 . 363 Effects 2 | . . . . . . . 1 . 1 Energy Bleed 1 | . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 1061 | . 525 . . . . . 25 . 511 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Maximum Alert Level 2 | . . . . . . . 2 1 . Low Security (%) 84 | 100 100 100 . 100 100 100 56 77 100 Level 1 8 | . . . . . . . 18 22 . Level 2 6 | . . . . . . . 24 . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 502 | . 155 49 . 50 28 7 502 225 154 Initial 225 | . . 49 . . 19 7 . 225 25 Average 107 | . 73 46 . 11 6 2 228 146 33 Influence Increases 1471 | . 295 . . 60 28 5 616 7 460 Destroy 0b10 Robot/C 716 | . 160 . . 16 . . 400 . 140 Destroy 0b10 Robot/NC 25 | . 5 . . . . . 5 . 15 Destroy Leader 98 | . 40 . . 8 . . 10 . 40 Successful Hack 76 | . . . . . 4 5 14 7 46 Disable Machine 90 | . . . . . . . . . 90 Anti-Garrison Action 50 | . . . . . . . 50 . . Destroy Structure 101 | . . . . . . . 92 . 9 Lose Combat Pursuer 315 | . 90 . . 36 24 . 45 . 120 Influence Decreases 1381 | . 168 88 39 10 60 23 114 447 432 Entered New Map 473 | . . 78 39 . 31 11 . 277 37 Time Decay 579 | . 148 10 . 10 29 12 . 170 200 Lost Part 275 | . 20 . . . . . 100 . 155 Lost Ally 54 | . . . . . . . 14 . 40 Squads Dispatched 5 | . 2 . . . 1 . . . 2 Investigation 1 | . 1 . . . . . . . . Extermination 1 | . . . . . . . . . 1 Reinforcement 3 | . 1 . . . 1 . . . 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Distress Signals 6 | . 1 . . . 1 . 2 . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 81 | . 16 . . 5 3 1 27 . 29 Peak Tracking Total 11 | . 5 . . 3 5 1 11 . 8 Tactical Retreats 10 | . 3 . . 1 1 . 2 . 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Traps Triggered 2 | . 1 . . . . . 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ---------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Machines Disabled 7 | . . . . . . . 1 . 6 Max in Single Turn 3 | . . . . . . . 1 . 3 Garrison Relay 1 | . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Machines Accessed 20 | . 1 . 5 . 3 2 1 4 4 Terminals 12 | . 1 . . . 3 1 1 2 4 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . . . . . 2 . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . Total Hacks 88 | . 1 . 50 . 8 4 1 14 10 Successful 72 | . . . 50 . 4 4 1 9 4 Failed 16 | . 1 . . . 4 . . 5 6 Catastrophic 3 | . 1 . . . 1 . . . 1 Database Lockouts . | . . . . . . . . . . Manual 1 | . . . 1 . . . . . . Terminals 31 | . 1 . . . 8 3 1 8 10 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 6 | . . . . . . . . 6 . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . Terminal Hacks 66 | . . . 50 . 4 3 1 4 4 Record 54 | . . . 49 . 1 1 . . 3 Part Schematic 2 | . . . . . . . . 2 . Prototype ID Bank 2 | . . . . . 1 . . 1 . Emergency Access Points 2 | . . . . . . . 1 . 1 Alert Level 1 | . . . . . 1 . . . . Locate Traps 1 | . . . . . 1 . . . . Dispatch Records 1 | . . . . . . 1 . . . Recall Investigation 1 | . . . . . . . . 1 . Zone Layout 1 | . . . . . . 1 . . . Proto ID Catalog 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . . . 5 . Recycle Component 1 | . . . . . . . . 1 . Process 2 | . . . . . . . . 2 . Report Inventory 1 | . . . . . . . . 1 . Retrieve Matter 1 | . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . Unlock Access 1 | . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 12 | . 1 . . . 1 1 1 4 4 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 2 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled 1 | . . . . . . . . 1 . Recycled Matter 2 | . . . . . . . . 2 . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------------ Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . 5 . . Machine Destruction 5 | . . . . . . . 5 . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Total Allies 5 | . . . . . . . 2 . 3 Largest Group 2 | . . . . . . . 2 . 1 Highest-Rated Group 32 | . . . . . . . 32 . 29 Highest-Rated Ally 29 | . . . . . . . 16 . 29 Initial Warlord ECA Mod 1 | . . . . . . . . 1 . Total Orders . | . . . . . . . . . . Ally Attacks 11 | . . . . . . . 8 . 3 Total Damage 135 | . . . . . . . 78 . 57 Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Field Lobotomies 5 | . . . . . . . 2 . 3 Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Active Infowar (turns) 341 | . . . . . 82 77 182 . . Structural 341 | . . . . . 82 77 182 . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 3 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Turns Passed 3557 | 68 410 26 943 76 152 77 749 357 699 Spaces Moved 2223 | 60 195 22 762 59 113 64 284 269 395 Core 132 | 25 . . . . . . 18 . 89 Treads 317 | . . . . . . . 166 . 151 Legs 1774 | 35 195 22 762 59 113 64 100 269 155 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 50 Average Speed 128 | 90 120 120 120 120 120 120 165 120 139 Slowest Speed 300 | 120 120 120 120 120 120 120 300 120 300 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 29 | 3 32 8 89 23 13 15 41 56 15 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . Known Exits Taken 2 | . . . . 1 . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . 1 . . 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 101 | . . . . . . . 90 . 11 Melee . | . . . . . . . . . . Projectile 4 | . . . . . . . . . 4 AOE 97 | . . . . . . . 90 . 7 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Total 2748 | 73 311 21 791 60 129 64 495 303 501 Wait 306 | . 72 . 25 . 10 . 116 34 49 Move 2214 | 59 194 21 761 58 112 63 283 268 395 Hop . | . . . . . . . . . . Pick Up 53 | 8 9 . 2 . 3 . 20 1 10 Fast Attach . | . . . . . . . . . . Attach 49 | 6 3 . 1 . 4 . 20 . 15 Detach 3 | . . . . . . . 1 . 2 Swap 1 | . . . . . . . 1 . . Drop 9 | . . . 2 . . 1 4 . 2 Fire 108 | . 33 . . 2 . . 45 . 28 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 5 | . . . . . . . 5 . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage -8/Garrison -8/Recycling -6/Factory History --------- Turn | Location | Event 48 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 14) 479 | -10/Materials | Entered Mines 499 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 500 | -10/Mines | Discovered new exit (range 5) 505 | -10/Mines | Entered Exiles 556 | -10/Exiles | Met 8R-AWN 576 | -10/Exiles | Met EX-HEX 623 | -10/Exiles | Met EX-BIN 662 | -10/Exiles | Aligned with FarCom system 664 | -10/Exiles | Given EX-Vault access code 715 | -10/Exiles | Opened EX-Vault 722 | -10/Exiles | Found Prototype Processor 723 | -10/Exiles | Identified 0b10 Alert Chip 727 | -10/Exiles | Found Field Lobotomy Kit 753 | -10/Exiles | Warned to stay clear of 0b10 Research branches 786 | -10/Exiles | Met EX-DEC 896 | -10/Exiles | Learned location of Zion (-6) 1001 | -10/Exiles | Discovered new exit (range 12) 1085 | -10/Exiles | Visited The Gauntlet 1448 | -10/Exiles | Stole two prototypes: 0b10 Alert Chip, Field Lobotomy Kit 1448 | -10/Exiles | Entered Mines 1453 | -9/Mines | Learned 2 Materials zone layouts 1456 | -9/Mines | Identified exit to Materials 1468 | -9/Mines | Discovered exit to Materials (range 13) 1524 | -9/Mines | Entered Materials 1524 | -8/Materials | Evolved 4 slots: Power x2, Propulsion x1, Utility x1 1525 | -8/Materials | Identified exit to Factory 1535 | -8/Materials | Discovered new exit (range 12) 1676 | -8/Materials | Entered Storage 1678 | -8/Storage | FarCom data flow suspended 1751 | -8/Storage | Identified exit to Garrison 1753 | -8/Storage | Entered Garrison 1816 | -8/Garrison | Assimilated G-47 Trooper with FLK Orb 1819 | -8/Garrison | Assimilated G-47 Trooper with FLK Orb 1846 | -8/Garrison | Lost 5 parts (2p2n1w) 1933 | -8/Garrison | Core integrity fell below 50% 1949 | -8/Garrison | Core integrity fell below 20% 1971 | -8/Garrison | Destroyed 9 combat bots 1976 | -8/Garrison | Lost 9 parts (2p2n2u3w) 2143 | -8/Garrison | Triggered checkpoint 2178 | -8/Garrison | Garrison Relay disabled 2187 | -8/Garrison | Triggered checkpoint 2253 | -8/Garrison | Triggered checkpoint 2310 | -8/Garrison | Build established: Scavenger-Mutant 2423 | -8/Garrison | Triggered checkpoint 2484 | -8/Garrison | Discovered new exit (range 10) 2502 | -8/Garrison | Entered Recycling 2836 | -8/Recycling | Discovered new exit (range 7) 2859 | -8/Recycling | Entered Factory 2859 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 3045 | -6/Factory | Spotted B-75 Beast 3097 | -6/Factory | Lost 5 parts (2p2n1u) 3336 | -6/Factory | Lost 4 parts (2p1n1u) 3431 | -6/Factory | Assimilated P-60 Hacker with FLK Orb 3435 | -6/Factory | Assimilated G-67 Veteran with FLK Orb 3440 | -6/Factory | Assimilated G-50 Soldier with FLK Orb 3475 | -6/Factory | Core integrity fell below 50% 3508 | -6/Factory | Lost 8 parts (1p2n1u4w) 3532 | -6/Factory | Core integrity fell below 20% 3557 | -6/Factory | Lost 3 parts (1p2w) 3558 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Chain reaction triggered in Mic. Nuclear Core. Terminal disabled. Neutrino Reactor explodes. Door malfunctions. P-60 Hacker resets G-50 Soldier, system corruption cleaned. U-05 Engineer lays Concrete. Y-54 Guardian destroyed. U-05 Engineer lays Concrete. Overheating: Plasma Cannon damaged (-4). U-05 Engineer lays Concrete. Plasma Cannon destroyed. U-05 Engineer lays Concrete. Hvy. Plasma Cannon destroyed. U-05 Engineer lays Concrete. R-10 Processor collects Imp. Deuterium Engine. U-05 Engineer lays Concrete. K-01 Serf cleans the Power Conduit. System corrupted: Component data lost. Acquired Prc. Shock Rifle. Map ----- +----------------------------------------------------+ | ????????????" """ ?# #? ??????????????? | | ????????????" """ # #?T #???????????????? | | ???????? """ """ # #?# #???????????????? | | ??????# + ### #???????????????? | | ???????? """ """ # #???????????????? | | ????????????" """ # ### #???????????????? | | ????????????" 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""????????????? | | ???????????????# + "???""????????????? | | ???????????????############## ??? ?????????????? | | ????????????????????????????? ?????????????????? | | ????????????????????????????? ?????????????????? | | ?????????????????????????????+##?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 37 Energy Capacity 425 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: EX 25 Evasion (%) 55 Launcher Accuracy 40 Recoil Reduction 3 Item Schematics ----------------- Gauss Rifle | -8/Recycling | Hacked Imp. Target Analyzer | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Hydra Let's See Who's Tougher Morally Flexible Please Form A Line Sixth Sense Challenges ------------ None Game ------ Seed DamperRemoteThruster Manual? 0 Play Time 00:43:21 Cumulative 8.0 hours Start 2026.08.25 @ 14:23:33 End 2026.08.26 @ 13:01:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 8 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 11 Achievement% 11 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2593791e-8cf7-4ce6-af57-5af3c5bcb993