Cogmind - Beta 11.2 *** ADVENTURER MODE // 2023.01.03 @ 23:00:09 Player: JACKBOI Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (126) 630 Value Destroyed (3778) 3778 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (-357) -357 TOTAL SCORE: 8131 Bonus ------- High Alert Combat Kills 357 Follower Combat Kills 68 Friendly Fire -782 Cogmind --------- Core Integrity 0/1000 Matter 14/300 Energy 100/100 System Corruption 30% Temperature Cool (0) Movement Core (1350) Ox26 Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Huge Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Improved Cryofiber Web Experimental Heat Sink Improved Coolant Injector Large Matter Pod (10) Improved Trap Scanner Improved Sensor Array Advanced Signal Interpreter Remote Shield Tractor Beam Recalibrator Lightning Gun Gatling Laser Heavy Proton Cannon Heavy Particle Cannon Precision Assault Rifle Coil Gun Improved Heavy Machine Gun Improved Remote Datajack Peak State ------------ > --- POWER ------------ Angular Momentum Engine Fission Core Light Fission Core > --- PROPULSION ------- Aluminum Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Improved Trap Scanner Advanced Targeting Computer Improved Light Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Heavy Phase Cannon Coil Gun Scatter Rocket Array > --- INVENTORY -------- Antigrav System Improved Cryofiber Web Experimental Heat Sink Improved Coolant Injector Large Matter Pod Improved Trap Scanner Improved Sensor Array Advanced Signal Interpreter Core Analyzer Force Field Remote Shield Tractor Beam Recalibrator Lightning Gun Gatling Laser Proton Cannon Heavy Proton Cannon Heavy Particle Cannon Heavy Plasma Cannon Precision Assault Rifle Improved Heavy Machine Gun Scatter Rocket Array Improved Remote Datajack Heavy Flail [Rating: 83] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav System Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Lightning Gun Energy Gun Lightning Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Heavy Machine Gun Launcher Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -8 -6 -5 ------- Run | Scr Mat Mat Mat Sto Rec Fac Fac Slots Evolved 10 | . . 2 2 . . 4 2 Power 2 | . . . 1 . . . 1 Propulsion 2 | . . 1 . . . 1 . Utility 5 | . . 1 1 . . 2 1 Weapon 1 | . . . . . . 1 . Parts Attached 208 | 6 12 50 18 52 7 26 37 Power 28 | 1 . 9 2 8 1 . 7 Engine 19 | 1 . 9 1 4 . . 4 Core 9 | . . . 1 4 1 . 3 Reactor . | . . . . . . . . Propulsion 35 | 2 3 8 . 12 . 5 5 Treads 2 | 1 1 . . . . . . Leg 29 | . 2 7 . 12 . 5 3 Wheel 2 | 1 . 1 . . . . . Hover 2 | . . . . . . . 2 Flight . | . . . . . . . . Utility 66 | 1 4 12 8 15 3 14 9 Device 35 | . 1 6 3 9 2 10 4 Storage 10 | 1 3 2 3 . . . 1 Processor 5 | . . 1 1 . 1 1 1 Hackware 5 | . . . . 4 . . 1 Protection 11 | . . 3 1 2 . 3 2 Artifact . | . . . . . . . . Weapon 79 | 2 5 21 8 17 3 7 16 Energy Gun 10 | . . 3 2 1 . 3 1 Energy Cannon 15 | . . 4 . 5 . 1 5 Ballistic Gun 25 | 2 2 7 3 7 2 . 2 Ballistic Cannon . | . . . . . . . . Launcher 15 | . 3 3 1 . 1 3 4 Special Weapon 4 | . . 2 . . . . 2 Impact Weapon 3 | . . . . 1 . . 2 Slashing Weapon 7 | . . 2 2 3 . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . . 3 1 1 . 1 1 Corrupted Parts 2 | . . . . 1 . . 1 System Corruption 4 | . . . . 1 . . 3 Parts Lost 43 | . . 8 5 6 . . 24 Power 11 | . . 2 2 3 . . 4 Propulsion 12 | . . 2 1 2 . . 7 Utility 14 | . . 3 1 1 . . 9 Weapon 6 | . . 1 1 . . . 4 Highest Loss Streak 9 | . . 3 2 3 . . 9 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 94 | . 98 93 92 96 100 95 86 Engine 9 | . 14 10 10 9 15 6 7 Core 4 | . . . 3 7 2 6 6 Treads 1 | . 11 . . . . . . Leg 22 | . 9 23 27 24 27 23 19 Wheel 1 | . 6 4 . . . . . Device 13 | . 5 14 15 12 9 20 11 Storage 9 | . 21 11 9 9 9 6 5 Processor 1 | . . . 1 . 7 1 4 Hackware 6 | . . . . 12 9 6 8 Protection 3 | . . 6 9 2 . 2 2 Energy Gun 4 | . . 4 8 7 . 4 2 Energy Cannon 3 | . . 4 . 4 . 4 6 Ballistic Gun 7 | . 20 6 5 4 16 6 1 Launcher 1 | . 7 1 . . . 1 . Naked Turns . | . . . . . . . . Heaviest Build 143 | 13 91 91 105 114 108 121 143 Greatest Support 66 | 20 40 51 51 47 35 66 66 Greatest Overweight (x) 29 | 3 4 9 2 6 3 3 29 Average Overweight (x) 1 | . . 1 . 2 2 1 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 Average Capacity 21 | 7 10 15 23 25 25 25 25 Most Carried 25 | 6 12 16 23 25 25 25 25 Average Carried 20 | 2 7 13 18 23 24 23 23 Final Capacity 25 | 8 25 15 25 25 25 25 25 Final Carried 25 | 6 12 15 22 25 24 25 18 Class Distribution -------------------- 40% | Scavenger-Mutant 17% | Hacker-Mutant 17% | Mutant 5% | Scavenger-Skirmisher 4% | Commander-Mutant 4% | Infiltrator-Mutant 4% | Scavenger-Gunner 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Scavenger-Skirmisher | -6/Factory Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -8 -8 -8 -6 -5 ----------- Run | Scr Mat Mat Mat Sto Rec Fac Fac Matter Collected 3129 | 249 436 558 109 945 69 365 398 Remotely 384 | . 113 271 . . . . . Salvage Created 4433 | . 406 490 172 1226 6 598 1535 Parts 299 | . 31 45 6 66 1 29 121 Haulers Intercepted 4 | . . 2 . 1 . . 1 Recyclers Shooed 3 | . . . . . . . 3 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 -5 ------- Run | Scr Mat Mat Mat Sto Rec Fac Fac Combat Hostiles Destroyed 70 | . 11 10 4 15 1 6 23 Melee 7 | . . . . 6 . . 1 Guns 18 | . 5 2 3 6 . 1 1 Cannons 21 | . . 5 . 3 . 5 8 AOE 22 | . 6 3 1 . 1 . 11 Classes Destroyed 14 | . 5 4 . 2 1 2 . Worker 6 | . 1 . . 1 . . 4 Builder 22 | . . 2 . 1 . 1 18 Hauler 4 | . . 2 . 1 . . 1 Recycler 9 | . 3 . . 2 . 2 2 Operator 1 | . . . . 1 . . . Drone 1 | . . . . . 1 . . Watcher 11 | . 1 3 1 2 . . 4 Swarmer 13 | . 6 3 . . . . 4 Grunt 38 | . 5 4 3 13 . 3 10 Brawler 1 | . . . . 1 . . . Duelist 2 | . . 1 . . . 1 . Sentry 7 | . . 2 1 4 . . . Hunter 6 | . . . . . . 1 5 Programmer 5 | . . . . . . 1 4 Best Kill Streak 13 | . 7 5 3 5 1 5 13 Combat Bots Only 5 | . 4 3 3 5 1 4 4 Max Kills in Single Turn 13 | . 4 3 1 5 1 1 13 Gunslinging . | . . . . . . . . Exploded 3 | . 3 3 1 . 1 . 3 Melee 1 | . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -5 -------- Run | Scr Mat Mat Mat Sto Rec Fac Fac Damage Taken 7556 | . 325 930 846 1132 . 346 3977 Core 1558 | . 141 78 113 193 . 18 1015 Absorbed by Shields 84 | . . . . . . 78 6 Redirected to Shielding 83 | . . 53 22 8 . . . Regen/Repaired (Parts) 160 | . 8 71 . 81 . . . Core Remaining (%) 72 | 100 43 80 . . 44 97 . Volleys Fired 224 | . 27 54 25 41 9 20 48 Largest 3 | . 2 2 2 2 2 3 3 Hottest 195 | . 50 136 111 130 43 165 195 Shots Fired 431 | . 44 88 51 78 16 54 100 Gun 264 | . 37 54 46 55 14 34 24 Cannon 120 | . . 16 . 23 . 18 63 Launcher 28 | . 7 7 5 . 2 2 5 Special 19 | . . 11 . . . . 8 Kinetic 180 | . 37 38 23 36 14 16 16 Thermal 130 | . . 28 11 27 . 18 46 Explosive 28 | . 7 7 5 . 2 2 5 Electromagnetic 85 | . . 15 12 15 . 18 25 Robot Hit Streak 28 | . 10 16 12 22 2 28 13 Robot Miss Streak 8 | . 1 1 1 2 7 8 5 Penetration Max 1 | . . . . . . . 1 Secondary Targets 1 | . . . . 1 . . . Max Gunslinging Chain 1 | . . . . 1 . . . Shots Hit Robots 256 | . 17 46 35 63 3 35 57 Core Hits 216 | . 27 24 12 41 3 16 93 Critical Kills 2 | . . . . 1 . . 1 Critical Parts Destroyed . | . . . . . . . . Critical Strikes 8 | . . . 1 3 . 1 3 Burn 1 | . . . 1 . . . . Meltdown 1 | . . . . . . . 1 Corrupt 3 | . . . . . . 1 2 Smash 1 | . . . . 1 . . . Sever 2 | . . . . 2 . . . Melee Attacks 32 | . . . 1 21 . . 10 Impact 14 | . . . . 4 . . 10 Slashing 18 | . . . 1 17 . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks 2 | . . . . 2 . . . Damage Inflicted 11007 | . 764 1084 857 2204 170 1008 4920 Guns 2681 | . 261 354 570 758 74 419 245 Cannons 2543 | . . 268 . 300 . 546 1429 Explosions 5032 | . 503 429 287 518 96 43 3156 Melee 718 | . . . . 628 . . 90 Ramming . | . . . . . . . . Kinetic 1776 | . 261 281 382 491 74 164 123 Thermal 2539 | . . 301 105 318 . 546 1269 Explosive 4748 | . 503 429 250 518 96 43 2909 Electromagnetic 1226 | . . 73 120 249 . 255 529 Impact 137 | . . . . 47 . . 90 Slashing 581 | . . . . 581 . . . Piercing . | . . . . . . . . Highest Corruption 30 | . . 9 1 2 2 2 30 Average Corruption 3 | . . 9 1 1 2 1 9 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 53 | . . 14 2 16 7 1 13 Message Errors 11 | . . 4 . 3 2 . 2 Matter Fused 12 | . . 3 1 4 . . 4 Heat Flow Errors 8 | . . . . 3 2 1 2 Energy Discharges 7 | . . 1 . 4 1 . 1 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 6 | . . 2 . 2 1 . 1 Data Loss (major) 2 | . . 1 . . 1 . . Misfires 3 | . . 1 1 . . . 1 Alerts 1 | . . 1 . . . . . Misdirections 1 | . . . . . . . 1 Weapon Failures 1 | . . 1 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 378 | . 10 39 22 52 . 4 251 Projectiles 58 | . . . . . . 4 54 Explosions 281 | . 10 39 22 32 . . 178 Melee 39 | . . . . 20 . . 19 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 770 | . 126 45 135 61 . 52 351 Shots 27 | . 3 2 6 1 . 1 14 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 438 | . 18 246 93 256 267 297 438 Average Temperature 74 | . 6 61 27 42 73 87 133 Received Heat Transfer 2029 | . 114 186 513 675 . 46 495 Effects 7 | . . . . . 1 2 4 Shutdowns 3 | . . . . . . . 3 Energy Bleed 3 | . . . . . 1 2 . Matter Decay 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 7 | . . . . 3 . 1 3 Impact Corruptions 1 | . . . . . . . 1 Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 9 | . . . 2 2 . 4 1 Heat Transferred 3709 | . . 592 272 555 . 800 1490 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -6 -5 ------- Run | Scr Mat Mat Mat Sto Rec Fac Fac Peak Influence 1009 | . 350 254 311 315 84 1009 765 Initial 918 | . . 113 87 36 4 918 184 Average 210 | . 181 61 144 84 29 738 328 Maximum Alert Level 3 | . 1 1 1 1 . 3 3 Low Security (%) 70 | 100 69 90 77 90 100 . 46 Level 1 13 | . 30 9 22 9 . 10 25 Level 2 8 | . . . . . . 33 25 Level 3 7 | . . . . . . 55 2 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . 2 . . 2 . 2 5 Investigation 4 | . 2 . . 1 . 1 . Extermination 2 | . . . . . . 1 1 Reinforcement 3 | . . . . 1 . . 2 Assault . | . . . . . . . . Garrison 2 | . . . . . . . 2 Intercept . | . . . . . . . . Searches Triggered 2 | . . . . . . 2 . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -5 --------- Run | Scr Mat Mat Mat Sto Rec Fac Fac Distress Signals 6 | . 1 1 1 . . . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 120 | . 16 17 11 18 16 8 34 Peak Tracking Total 6 | . 5 5 4 5 3 3 6 Tactical Retreats . | . . . . . . . . Traps | -11 -10 -9 -8 -8 -8 -6 -5 ------- Run | Scr Mat Mat Mat Sto Rec Fac Fac Traps Triggered 5 | . 1 . . 4 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 1 | . . . . 1 . . . Reprogrammed 1 | . 1 . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 -5 ---------- Run | Scr Mat Mat Mat Sto Rec Fac Fac Machines Disabled 36 | . 3 4 8 9 1 4 7 Max in Single Turn 5 | . 2 1 5 2 . 3 2 Garrison Access 1 | . . . . 1 . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -5 --------- Run | Scr Mat Mat Mat Sto Rec Fac Fac Machines Accessed 22 | . 4 6 1 8 2 1 . Terminals 12 | . 3 5 . 4 . . . Fabricators 1 | . . . . . . 1 . Repair Stations 4 | . 1 1 . 2 . . . Recycling Units 3 | . . . . 1 2 . . Scanalyzers 1 | . . . 1 . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 67 | . 13 15 4 28 4 3 . Successful 55 | . 12 12 4 21 4 2 . Failed 12 | . 1 3 . 7 . 1 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 3 | . . . . 3 . . . Terminals 41 | . 10 13 . 18 . . . Fabricators 3 | . . . . . . 3 . Repair Stations 9 | . 3 2 . 4 . . . Recycling Units 6 | . . . . 2 4 . . Scanalyzers 4 | . . . 4 . . . . Garrison Access 4 | . . . . 4 . . . Terminal Hacks 33 | . 9 10 . 14 . . . Record 2 | . 1 . . 1 . . . Part Schematic 2 | . . . . 2 . . . Robot Analysis 2 | . 1 1 . . . . . Prototype ID Bank 1 | . . . . 1 . . . Open Door 1 | . . . . 1 . . . Branch Access Points 1 | . . 1 . . . . . Garrison Index 1 | . . . . 1 . . . Alert Level 6 | . 4 1 . 1 . . . Unreport Threat 1 | . . 1 . . . . . Locate Traps 2 | . 1 . . 1 . . . Disarm Traps 2 | . . . . 2 . . . Reprogram Traps 1 | . 1 . . . . . . Maintenance Status 1 | . . 1 . . . . . Security Status 1 | . . . . 1 . . . Surveillance Status 1 | . . . . 1 . . . Transport Status 1 | . 1 . . . . . . Investigation Status 1 | . . 1 . . . . . Hauler Manifests 2 | . . 2 . . . . . Registered Components 1 | . . . . 1 . . . Zone Layout 3 | . . 2 . 1 . . . Fabricator Hacks 2 | . . . . . . 2 . Load Schematic 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks 9 | . 3 2 . 4 . . . Scan Component 5 | . 2 1 . 2 . . . Repair 4 | . 1 1 . 2 . . . Recycling Unit Hacks 5 | . . . . 1 4 . . Report Inventory 2 | . . . . . 2 . . Retrieve Matter 1 | . . . . 1 . . . Retrieve Components 2 | . . . . . 2 . . Scanalyzer 4 | . . . 4 . . . . Insert Component 2 | . . . 2 . . . . Analyze 2 | . . . 2 . . . . Garrison Access Hacks 1 | . . . . 1 . . . Seal Access 1 | . . . . 1 . . . Unauthorized Hacks 1 | . . . . 1 . . . Terminals 1 | . . . . 1 . . . Assimilate 1 | . . . . 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . 2 3 1 4 1 1 . Full Trace Events 3 | . 1 . 1 . . 1 . Feedback Events 1 | . . . 1 . . . . Corruption 1 | . . . 1 . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . . . 2 2 . . . Parts Built 1 | . . . . . . 1 . Authchips . | . . . . . . . . Time 42 | . . . . . . 42 . Total Part Build Rating 4 | . . . . . . 4 . Parts Repaired 4 | . 1 1 . 2 . . . Time 141 | . 26 51 . 64 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter 84 | . . . . 84 . . . Retrieved Components 4 | . . . . . 4 . . Parts Scanalyzed 2 | . . . 2 . . . . Part Schematics Acquired 2 | . . . 2 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -5 ------------ Run | Scr Mat Mat Mat Sto Rec Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked 3 | . . . . . . . 3 Non-combat 3 | . . . . . . . 3 Combat . | . . . . . . . . Robot Hacks Applied 5 | . . . . . . . 5 parse_system 1 | . . . . . . . 1 no_distress 3 | . . . . . . . 3 find_recycling 1 | . . . . . . . 1 Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -5 -------- Run | Scr Mat Mat Mat Sto Rec Fac Fac Total Allies 10 | . . . . 10 . . . Largest Group 10 | . . . . 10 4 3 . Highest-Rated Group 173 | . . . . 173 61 45 . Highest-Rated Ally 29 | . . . . 29 16 16 . Total Orders 10 | . . . . 3 5 2 . ROAM 3 | . . . . 1 1 1 . GUARD 2 | . . . . 1 1 . . EXPLORE 5 | . . . . 1 3 1 . Ally Attacks 140 | . . . . 27 97 16 . Total Damage 1134 | . . . . 351 616 167 . Kills 16 | . . . . 2 14 . . Allies Corrupted 1 | . . . . 1 . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -5 ------- Run | Scr Mat Mat Mat Sto Rec Fac Fac Robot Analysis Total 2 | . 1 1 . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 8 | . . . . 4 2 2 . Drone Recoveries 2 | . . . . 2 . . . Exploration | -11 -10 -9 -8 -8 -8 -6 -5 ------------- Run | Scr Mat Mat Mat Sto Rec Fac Fac Turns Passed 6726 | 77 581 1106 429 2103 550 904 976 Spaces Moved 2202 | 58 350 444 149 520 150 286 245 Core 11 | 6 . . . . . . 5 Treads 43 | 2 41 . . . . . . Legs 1749 | . 93 319 149 520 150 286 232 Wheels 391 | 50 216 125 . . . . . Hover 8 | . . . . . . . 8 Flight . | . . . . . . . . Fastest Speed 50 | 50 100 110 130 193 260 190 190 Average Speed 215 | 105 129 167 193 268 308 244 257 Slowest Speed 1500 | 200 400 330 270 540 330 330 1500 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 4 | . . 1 . . . . 3 Exploration Rate (%) 38 | 4 50 32 16 88 99 7 8 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug 63 | . 12 5 1 . . . 45 Terrain Destroyed 577 | . 111 49 87 17 15 89 209 Melee 8 | . . . 1 . . . 7 Projectile 12 | . . . . . 2 3 7 AOE 557 | . 111 49 86 17 13 86 195 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -5 --------- Run | Scr Mat Mat Mat Sto Rec Fac Fac Total 3768 | 70 443 707 237 1133 227 451 500 Wait 848 | 1 25 106 24 424 54 86 128 Move 2195 | 57 349 443 148 519 149 285 245 Hop . | . . . . . . . . Pick Up 130 | 6 17 25 13 37 3 17 12 Fast Attach 45 | 6 2 10 4 15 1 1 6 Attach 32 | . . 7 3 5 1 6 10 Detach 2 | . . . . . . 1 1 Swap 133 | . 10 34 12 32 5 19 21 Drop 131 | . 13 28 7 43 5 16 19 Fire 224 | . 27 54 25 41 9 20 48 Melee 28 | . . . 1 17 . . 10 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -8/Storage -8/Recycling -6/Factory -5/Factory History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Repaired Grenade Launcher? 309 | -10/Materials | Build established: Mutant 563 | -10/Materials | Discovered new exit (range 12) 617 | -10/Materials | Core integrity fell below 50% 659 | -10/Materials | Entered another Materials area 659 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1029 | -9/Materials | Build established: Infiltrator-Mutant 1234 | -9/Materials | Identified exit to Mines 1299 | -9/Materials | Repaired Adv. Beam Cannon 1359 | -9/Materials | Build established: Scavenger-Mutant 1389 | -9/Materials | Crushed by falling debris 1420 | -9/Materials | Lost 3 parts (1p2u) 1753 | -9/Materials | Discovered new exit (range 10) 1765 | -9/Materials | Entered another Materials area 1765 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2090 | -8/Materials | Discovered new exit (range 14) 2194 | -8/Materials | Entered Storage 2293 | -8/Storage | Repaired Lgt. Nuclear Core 2336 | -8/Storage | Repaired Core Shielding 2561 | -8/Storage | Build established: Hacker-Mutant 2733 | -8/Storage | Lost 3 parts (1p2n) 3184 | -8/Storage | Build established: Scavenger-Mutant 3212 | -8/Storage | Lost 3 parts (2p1u) 3218 | -8/Storage | Core integrity fell below 50% 3765 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4068 | -8/Storage | Build established: Commander-Mutant 4218 | -8/Storage | Discovered new exit (range 13) 4244 | -8/Storage | Used back door to open Recycling access 4297 | -8/Storage | Entered Recycling 4297 | -8/Recycling | Accompanied by 4 allies 4423 | -8/Recycling | Spotter reported a threat 4429 | -8/Recycling | Spotter reported a threat 4441 | -8/Recycling | Spotter reported a threat 4442 | -8/Recycling | Spotter reported a threat 4457 | -8/Recycling | Spotter reported a threat 4465 | -8/Recycling | Discovered new exit (range 65) 4473 | -8/Recycling | Spotter reported a threat 4475 | -8/Recycling | Spotter reported a threat 4481 | -8/Recycling | Spotter reported a threat 4482 | -8/Recycling | Spotter reported a threat 4486 | -8/Recycling | Spotter reported a threat 4495 | -8/Recycling | Spotter reported a threat 4495 | -8/Recycling | Spotter reported a threat 4515 | -8/Recycling | Spotter reported a threat 4526 | -8/Recycling | Spotter reported a threat 4534 | -8/Recycling | Spotter reported a threat 4546 | -8/Recycling | Spotter reported a threat 4548 | -8/Recycling | Spotter reported a threat 4548 | -8/Recycling | Spotter reported a threat 4579 | -8/Recycling | Spotter reported a threat 4587 | -8/Recycling | Spotter reported a threat 4595 | -8/Recycling | Spotter reported a threat 4601 | -8/Recycling | Spotter reported a threat 4601 | -8/Recycling | Spotter reported a threat 4604 | -8/Recycling | Spotter reported a threat 4641 | -8/Recycling | Build established: Scavenger-Mutant 4648 | -8/Recycling | Spotter reported a threat 4648 | -8/Recycling | Spotter reported a threat 4650 | -8/Recycling | Spotter reported a threat 4654 | -8/Recycling | Spotter reported a threat 4701 | -8/Recycling | Spotter reported a threat 4701 | -8/Recycling | Spotter reported a threat 4705 | -8/Recycling | Spotter reported a threat 4707 | -8/Recycling | Spotter reported a threat 4747 | -8/Recycling | Spotter reported a threat 4747 | -8/Recycling | Spotter reported a threat 4754 | -8/Recycling | Spotter reported a threat 4758 | -8/Recycling | Spotter reported a threat 4795 | -8/Recycling | Spotter reported a threat 4795 | -8/Recycling | Spotter reported a threat 4795 | -8/Recycling | Spotter reported a threat 4846 | -8/Recycling | Spotter reported a threat 4847 | -8/Recycling | Entered Factory 4847 | -6/Factory | Accompanied by 4 allies 4847 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 5197 | -6/Factory | Search patrols dispatched 5447 | -6/Factory | Fabricated Transmission Jammer? 5547 | -6/Factory | Search patrols dispatched 5567 | -6/Factory | Discovered new exit (range 34) 5632 | -6/Factory | Found Prototype Launcher 5633 | -6/Factory | Identified Scatter Rocket Array 5637 | -6/Factory | Found Scatter Rocket Array 5751 | -6/Factory | Entered another Factory area 5751 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6255 | -5/Factory | Build established: Hacker-Mutant 6505 | -5/Factory | Garrison activated, responded to threat 6579 | -5/Factory | Lost 7 parts (2p2n3u) 6589 | -5/Factory | Crushed by falling debris 6589 | -5/Factory | System corruption reached 10% 6599 | -5/Factory | Crushed by falling debris 6601 | -5/Factory | Crushed by falling debris 6652 | -5/Factory | Lost 9 parts (2p2n3u2w) 6654 | -5/Factory | Core integrity fell below 50% 6682 | -5/Factory | Core integrity fell below 20% 6697 | -5/Factory | Lost 4 parts (2n1u1w) 6701 | -5/Factory | Garrison activated, responded to threat 6726 | -5/Factory | System corruption reached 30% 6727 | -5/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 06720_ U-05 Engineer builds a Wall. 06720_ U-05 Engineer lays Concrete. 06721_ K-01 Serf collects debris. 06722_ U-05 Engineer builds a Wall. 06722_ U-05 Engineer lays Concrete. 06723_ R-10 Processor collects Prototype Energy Cannon. 06723_ U-05 Engineer lays Concrete. 06724_ The unstable cave ceiling collapses. 06724_ Imp. Heat Sink crushed. 06724_ U-05 Engineer lays Concrete. 06724_ K-01 Serf collects debris. 06724_ U-05 Engineer builds a Wall. 06725_ U-05 Engineer lays Concrete. 06725_ Core Analyzer destroyed. 06725_ System corrupted by crushing effect (+4). 06725_ M-28 Smith repairs R-10 Processor. 06726_ U-05 Engineer builds a Door. 06726_ U-05 Engineer lays Concrete. 06727_ U-05 Engineer builds a Wall. 06727_ Scatter Rocket Array destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? #??????????????????? | | ????????????????????????????? #??????????????????? | | ????????????????????????????? #??????????????????? | | ???????????????????????????? #??????????????????? | | ???????????????????????????? #??????????????????? | | ???????????????????????????? #??????????????????? | | ?????????????????????# ????? #??????????????????? | | ?????????????????????# ?""" #??????????????????? | | ??? ????????????????# """" #??????????????????? | | ??# ??????????????# """" #??????????????????? | | ??? ?????????????# """" #??????????????????? | | ???? ?????????????# """" #??????????????????? | | ????# ?????????????# #??????????????????? | | ????# #####????????# [ = #??????????????????? | | ????# # ######### %*## ##+#+#??????????????????? | | ????# #### u |@l%u #??????????????????? | | ???## % %/ *]RbR #??????????????????? | | ???## % uk u=] m R ?????????????? | | ???##= % %#### ###############????????????? | | ???##% % % ## # ##?????????????????????? | | ???## !!= #% % ## ## ???????????????? | | ???##[] * * =#! ??????????????? | | ???##]] | % ??????????????? | | ????# = ### ??????????????? | | ????# # ##### ???????????????? | | ????# ### ### #??? ???????????????? | | ???## !!! =% #?????????????????????? | | ???# !!! ??????????????????????? | | ???# ! ##??????????????????????? | | ???# #???????????????????????? | | ???# #???????????????????????? | | ???# # #???????????????????????? | | ?##### ######### #???????????????????????? | | ?# T # #???????? ? #???????????????????????? | | ?# # #????????# ##??##???????????????????????? | | ?# ] / #?????????????????????????????????????????? | | ?# # #?????????????????????????????????????????? | | ?#!??# #?????????????????????????????????????????? | | ?????# #?????????????????????????????????????????? | | ?????# #?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 44 Energy Capacity 570 Matter Stores 347 Matter Capacity 450 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 1 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 20 Item Schematics ----------------- Autogun | -8/Materials | Scanalyzed Grenade Launcher | -8/Materials | Scanalyzed Power Amplifier | -8/Storage | Hacked Transmission Jammer | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Transmission Jammer | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TractorChipArchive Manual? 0 Play Time 01:20:14 Cumulative 226.0 hours Start 2023.01.03 @ 19:45:56 End 2023.01.03 @ 23:00:09 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 96 Rogue 0 Adventurer 96 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 67 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 96eac9c9-d1d0-4c1e-8a42-dd12ecf6ee51