Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.09 @ 13:55:13 Player: eldritch Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (21) 105 Value Destroyed (380) 380 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (333) 333 TOTAL SCORE: 4038 Bonus ------- Follower Combat Kills 33 Aligned with FarCom 300 Cogmind --------- Core Integrity 668/700 Matter 95/300 Energy 310/310 System Corruption 2% Temperature Cool (119) Movement Treading (220) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (4) --- Medium Treads Wheel > --- UTILITY (6) ------ Humpback Enhanced Optical Array Armor Integrity Analyzer Light Armor Plating Improved Medium Armor Plating > --- WEAPON (2) ------- Assault Rifle Minigun > --- INVENTORY (24) --- Nuclear Core Light Treads Improved Aluminum Leg Improved Aluminum Leg Improved Carbon-fiber Leg Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Large Storage Unit Large Storage Unit Advanced Weight Redist. System Advanced Sensor Array Improved Terrain Scanner Recoil Stabilizer Lightning Gun Arc Projector Light Assault Rifle Shotgun Grenade Launcher Rocket Launcher Field Lobotomy Kit Mining Laser Flail Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Medium Treads Wheel Wheel Wheel > --- UTILITY ---------- Humpback Enhanced Optical Array Armor Integrity Analyzer Light Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Arc Projector Assault Rifle > --- INVENTORY -------- Nuclear Core Light Treads Improved Aluminum Leg Improved Aluminum Leg Improved Carbon-fiber Leg Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Large Storage Unit Large Storage Unit Advanced Weight Redist. System Advanced Sensor Array Improved Terrain Scanner Recoil Stabilizer Lightning Gun Light Assault Rifle Shotgun Minigun Grenade Launcher Rocket Launcher Field Lobotomy Kit Mining Laser Flail [Rating: 36] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Light Armor Plating Storage Humpback Processor Armor Integrity Analyzer Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Flail Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 4 | . . . . . 2 2 Weapon . | . . . . . . . Parts Attached 34 | . 5 2 1 2 14 10 Power 5 | . . . . . 2 3 Engine 5 | . . . . . 2 3 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 8 | . 1 . . 2 4 1 Treads 2 | . . . . . 1 1 Leg 3 | . 1 . . . 2 . Wheel 3 | . . . . 2 1 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 9 | . 2 . 1 . 2 4 Device . | . . . . . . . Storage 2 | . 1 . 1 . . . Processor 3 | . . . . . . 3 Hackware . | . . . . . . . Protection 4 | . 1 . . . 2 1 Artifact . | . . . . . . . Weapon 12 | . 2 2 . . 6 2 Energy Gun 4 | . 2 1 . . . 1 Energy Cannon . | . . . . . . . Ballistic Gun 4 | . . . . . 3 1 Ballistic Cannon . | . . . . . . . Launcher 3 | . . 1 . . 2 . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 Parts Lost 4 | . 1 . . . 1 2 Power 1 | . . . . . 1 . Propulsion 2 | . . . . . . 2 Utility . | . . . . . . . Weapon 1 | . 1 . . . . . Highest Loss Streak 2 | . 1 . . . 1 2 Average Slot Usage (%) 91 | . 95 100 87 85 88 91 Engine 12 | . 14 14 14 14 9 7 Treads 2 | . . . . . 6 7 Leg 19 | . 28 28 28 17 7 . Wheel 7 | . . . . 10 21 23 Storage 12 | . 14 14 14 14 9 7 Processor 2 | . . . . . . 14 Protection 9 | . 10 14 2 . 17 15 Energy Gun 11 | . 13 14 14 14 6 6 Ballistic Gun 12 | . 14 14 14 14 7 7 Naked Turns . | . . . . . . . Heaviest Build 107 | 10 26 26 87 87 94 107 Greatest Support 30 | 20 20 20 20 20 30 30 Greatest Overweight (x) 4 | . 1 1 4 4 4 3 Average Overweight (x) 2 | . . 1 3 4 3 3 Largest Inventory Capacity 24 | . 10 10 24 24 24 24 Average Capacity 17 | . 6 10 21 24 24 24 Most Carried 24 | . 10 10 13 19 24 24 Average Carried 13 | . 5 10 11 15 22 23 Final Capacity 24 | 6 10 10 24 24 24 24 Final Carried 24 | 6 10 10 13 19 24 24 Class Distribution -------------------- 60% | Hauler-Mutant 39% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 494 | 200 103 3 . 56 132 . Remotely . | . . . . . . . Salvage Created 432 | . 210 13 . 32 65 112 Parts 45 | . 10 5 . 7 17 6 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 18 | . 6 3 . . 7 2 Guns 9 | . 6 1 . . . 2 AOE 9 | . . 2 . . 7 . Classes Destroyed 3 | . 2 . . 1 . . Tunneler 3 | . . . . 2 1 . Swarmer 13 | . 3 3 . . 7 . Grunt 5 | . 3 . . . . 2 Best Kill Streak 4 | . 2 3 . 1 4 2 Combat Bots Only 4 | . 2 3 . . 4 2 Max Kills in Single Turn 4 | . 1 1 . 1 4 1 Gunslinging . | . . . . . . . Exploded 4 | . . 1 . . 4 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 961 | . 323 60 . 38 87 453 Core 128 | . 77 19 . . . 32 Absorbed by Shields . | . . . . . . . Core Remaining (%) 87 | 100 . . . 61 100 . Volleys Fired 42 | . 20 3 . 3 6 10 Largest 2 | . 2 2 . 2 2 2 Hottest 75 | . 60 60 . 60 70 75 Shots Fired 80 | . 39 4 . 6 11 20 Gun 76 | . 39 2 . 6 9 20 Cannon . | . . . . . . . Launcher 4 | . . 2 . . 2 . Special . | . . . . . . . Kinetic 41 | . 20 1 . 3 4 13 Thermal 9 | . 9 . . . . . Explosive 4 | . . 2 . . 2 . Electromagnetic 26 | . 10 1 . 3 5 7 Robot Hit Streak 14 | . 11 2 . 3 3 14 Robot Miss Streak 6 | . 4 1 . 2 6 1 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 49 | . 25 2 . 3 3 16 Core Hits 27 | . 9 4 . 2 8 4 Critical Hits 1 | . . . . . . 1 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed . | . . . . . . . Melee Attacks 9 | . . . . . 9 . Impact 9 | . . . . . 9 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1143 | . 289 232 . 45 341 236 Guns 605 | . 272 24 . 25 48 236 Cannons . | . . . . . . . Explosions 521 | . . 208 . 20 293 . Melee . | . . . . . . . Ramming 17 | . 17 . . . . . Kinetic 287 | . 103 14 . . 24 146 Thermal 76 | . 56 . . 20 . . Explosive 501 | . . 208 . . 293 . Electromagnetic 262 | . 113 10 . 25 24 90 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . . 2 Average Corruption 2 | . . . . . . 2 Corruption Purged . | . . . . . . . Effects 3 | . . . . . . 3 Message Errors 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 16 | . . 16 . . . . Projectiles . | . . . . . . . Explosions 16 | . . 16 . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 79 | . 5 36 . 38 . . Shots 3 | . . 2 . 1 . . Rammed 1 | . 1 . . . . . Targets Rammed 2 | . 2 . . . . . Kicked 1 | . 1 . . . . . Crushed . | . . . . . . . Highest Temperature 158 | . 75 9 . 12 9 158 Average Temperature 53 | . 31 6 . 12 6 87 Received Heat Transfer 273 | . 93 . . . 18 162 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 125 | . 125 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . 1 . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 265 | . 120 116 . 10 265 80 Average Influence 54 | . 59 30 . 3 128 35 Maximum Alert Level 1 | . . . . . 1 . Low Security (%) 91 | . 100 100 . 100 56 100 Level 1 8 | . . . . . 43 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . 1 . . . . 1 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . . . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 3 | . 3 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 38 | . 20 3 . . 10 5 Peak Tracking Total 4 | . 4 3 . . 4 4 Tactical Retreats 3 | . 3 . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered 3 | . . . . . . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled 2 | . . 1 . . 1 . Max in Single Turn 1 | . . 1 . . 1 . Garrison Access 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 11 | . 1 . 2 . 4 4 Terminals 6 | . . . . . 3 3 Fabricators . | . . . . . . . Repair Stations 2 | . 1 . . . 1 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 41 | . 3 . 2 . 18 18 Successful 27 | . 2 . 2 . 14 9 Failed 14 | . 1 . . . 4 9 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual 20 | . . . 1 . 12 7 Terminals 31 | . . . . . 15 16 Fabricators . | . . . . . . . Repair Stations 6 | . 3 . . . 3 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . . 2 Terminal Hacks 16 | . . . 2 . 9 5 Record 1 | . . . 1 . . . Part Schematic 2 | . . . . . . 2 Prototype ID Bank 1 | . . . . . 1 . Level Access Points 1 | . . . . . 1 . Branch Access Points 1 | . . . . . 1 . Alert Level 2 | . . . . . 2 . Unreport Threat 2 | . . . . . 2 . Locate Traps 3 | . . . . . 1 2 Zone Layout 2 | . . . . . 1 1 EX-Prototype ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . 2 . . . 2 . Scan Component 2 | . 1 . . . 1 . Repair 2 | . 1 . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks 14 | . . . . . 8 6 Terminals 6 | . . . . . 3 3 Botnet 5 | . . . . . 3 2 Operators 1 | . . . . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 1 . . . 3 4 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . 1 . . . 1 . Time 52 | . 26 . . . 26 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies 1 | . . . . 1 . . Largest Group 1 | . . . . 1 1 . Highest-Rated Group 31 | . . . . 31 31 . Highest-Rated Ally 31 | . . . . 31 31 . Total Orders . | . . . . . . . Ally Attacks 6 | . . . . . 6 . Total Damage 61 | . . . . . 61 . Kills 1 | . . . . . 1 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 3396 | . 733 507 782 371 509 494 Spaces Moved 1928 | 1 362 332 352 202 315 364 Core . | . . . . . . . Treads 2 | . . . . . 2 . Legs 1143 | 1 362 332 352 93 3 . Wheels 783 | . . . . 109 310 364 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 110 | 120 120 150 120 120 110 110 Average Speed 147 | 120 123 150 219 175 117 110 Slowest Speed 240 | 120 150 150 240 240 240 110 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 41 | 2 56 58 70 63 25 13 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . . . 1 . . Spaces Dug 2 | . . . . . 2 . Terrain Destroyed 40 | . . 20 . 2 18 . Melee 2 | . . . . . 2 . Projectile . | . . . . . . . AOE 38 | . . 20 . 2 16 . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 2390 | . 610 336 363 212 428 441 Wait 284 | . 209 . . . 60 15 Move 1922 | . 361 331 351 201 314 364 Hop . | . . . . . . . Pick Up 46 | . 8 . 9 6 15 8 Fast Attach 10 | . 2 . 1 . 5 2 Attach 8 | . 1 . . . 5 2 Detach . | . . . . . . . Swap 17 | . 2 2 . 2 5 6 Drop 26 | . 5 . 2 . 9 10 Fire 42 | . 20 3 . 3 6 10 Melee 9 | . . . . . 9 . Ram . | . . . . . . . Kick 2 | . 2 . . . . . Crush . | . . . . . . . Escape Stasis 24 | . . . . . . 24 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 12) 187 | -10/Materials | Discovered new exit (range 9) 302 | -10/Materials | Build established: Mutant 579 | -10/Materials | Repaired EM Pulse Gun 734 | -10/Materials | Entered Mines 824 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 896 | -10/Mines | Discovered new exit (range 12) 1107 | -10/Mines | Discovered new exit (range 10) 1235 | -10/Mines | Discovered new exit (range 5) 1241 | -10/Mines | Entered Exiles 1264 | -10/Exiles | Discovered new exit (range 15) 1279 | -10/Exiles | Met 8R-AWN 1303 | -10/Exiles | Met EX-HEX 1426 | -10/Exiles | Met EX-DEC 1471 | -10/Exiles | Learned location of Zion (-7) 1649 | -10/Exiles | Build established: Hauler-Mutant 1664 | -10/Exiles | Met EX-BIN 1712 | -10/Exiles | Aligned with FarCom system 1715 | -10/Exiles | Given EX-Vault access code 1772 | -10/Exiles | Opened EX-Vault 1792 | -10/Exiles | Found Field Lobotomy Kit 1843 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1999 | -10/Exiles | Discovered new exit (range 10) 2023 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 2023 | -10/Exiles | Entered Mines 2027 | -9/Mines | Met a Derelict bent on vengeance 2325 | -9/Mines | Received a Mining Laser from a helpful Derelict 2386 | -9/Mines | Discovered new exit (range 6) 2394 | -9/Mines | Entered Materials 2394 | -8/Materials | Accompanied by 1 ally 2394 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2643 | -8/Materials | Repaired Assault Rifle 2863 | -8/Materials | Identified exit to Factory 2903 | -8/Materials | Entered Factory 2903 | -7/Factory | Evolved 2 slots: Utility x2 3397 | -7/Factory | Self-destructed Last Messages --------------- 03372_ G-47 Trooper suffers critical hit. 03372_ G-47 Trooper destroyed. 03373_ K-01 Serf cleans the Power Conduit. 03374_ K-01 Serf collects debris. 03374_ K-01 Serf cleans the Power Conduit. 03376_ K-01 Serf collects debris. 03377_ K-01 Serf cleans the Power Conduit. 03384_ P-60 Hacker resets G-47 Trooper, system corruption cleaned. 03390_ K-01 Serf cleans the Power Conduit. 03391_ G-47 Trooper destroyed. 03391_ Switching to secondary target: G-47 Trooper. 03391_ Critical hit. 03391_ U-05 Engineer builds a Door. 03392_ Wheel destroyed. 03393_ K-01 Serf cleans the Power Conduit. 03393_ K-01 Serf collects debris. 03394_ Wheel destroyed. 03394_ R-06 Scavenger collects Particle Gun. 03396_ K-01 Serf cleans the Power Conduit. 03396_ K-01 Serf collects debris. 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"" ?#?????????????? | | ####+#+#####/#?????" #?????????????? | | #??# #???# u ????? #?????????????? | | #??# C #???# ?"?? #?????????????? | | #??# #???# "?????????????????? | | ##############??# #???# ???????????????? | | #???????????????# #???# #?????????????? | | #???????????????# #???# #+#######?????????????? | | #???????????????# ##### #?????????????????????? | | #?????########### +?????????????????????? | | #?????# """"""" # ##?????????????????????? | | #?????# """"""" # #??????????????????????? | | #?????# """"""" # #??????????????????????? | | #?????# """"""" # #??????????????????????? | | #?????# + #??????????????????????? | | #?????# # #??????????????????????? | | ??????# ! # ### #??????????????????????? | | ??????# # #?? #??????????????????????? | | ##############+## #?? #??????????????????????? | | #?????# #?? #??????????????????????? | | """ #?????# #??? #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 40 Armor Integrity Analysis 33 Recoil Reduction 1 Item Schematics ----------------- Imp. System Backup Module | -7/Factory | Hacked Adv. Shield Generator | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HellfireGravitonDoomcannon Manual? 0 Play Time 01:12:17 Cumulative 213.6 hours Start 2020.02.06 @ 22:27:54 End 2020.02.09 @ 13:55:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 483 Rogue 483 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0 Lore% 63 Gallery% 66 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ef5381b1-5e3f-46dd-8aae-ca8a7b099f35