Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.08 @ 21:41:18 Player: Sgt. SmokeWeed Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (98) 490 Value Destroyed (2396) 2396 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (450) 450 TOTAL SCORE: 8256 Bonus ------- High Alert Combat Kills 110 Follower Combat Kills 40 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 298/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -6/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ Hacking Suite System Shield > --- WEAPON (4) ------- Maul > --- INVENTORY (5) ---- Heavy Ion Engine Peak State ------------ > --- POWER ------------ Nuclear Core Fission Core > --- PROPULSION ------- Medium Treads Medium Treads > --- UTILITY ---------- Cryofiber Web Heat Sink Advanced Heat Sink Improved Particle Charger Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Lightning Gun Field Laser > --- INVENTORY -------- Heavy Ion Engine Light Treads Light Treads Particle Charger [Rating: 46] Favorites ----------- Power Nuclear Core Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Hover Unit Improved Gravmag System Utility Hacking Suite Device Heat Sink Hackware Hacking Suite Protection Light Armor Plating Weapon Rocket Launcher Energy Gun Medium Laser Energy Cannon Guided Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Ext Slots Evolved 8 | . . . 2 . . . 2 . . . 4 . Power 1 | . . . . . . . . . . . 1 . Propulsion . | . . . . . . . . . . . . . Utility 5 | . . . 2 . . . 2 . . . 1 . Weapon 2 | . . . . . . . . . . . 2 . Parts Attached 68 | 5 1 . 12 2 1 . 7 7 13 1 16 3 Power 10 | 1 . . 3 . . . 1 . 2 . 2 1 Engine 6 | 1 . . 3 . . . 1 . 1 . . . Core 4 | . . . . . . . . . 1 . 2 1 Reactor . | . . . . . . . . . . . . . Propulsion 21 | 2 . . 2 1 . . 2 . 5 . 9 . Treads 16 | 2 . . 2 1 . . 2 . 5 . 4 . Leg 1 | . . . . . . . . . . . 1 . Wheel . | . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . 4 . Flight . | . . . . . . . . . . . . . Utility 15 | . . . 3 . . . 4 2 3 1 1 1 Device 9 | . . . 2 . . . 2 1 2 . 1 1 Storage . | . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . Hackware 4 | . . . . . . . 1 1 1 1 . . Protection 2 | . . . 1 . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . Weapon 22 | 2 1 . 4 1 1 . . 5 3 . 4 1 Energy Gun 7 | 1 1 . 1 . . . . 1 1 . 2 . Energy Cannon 8 | . . . 2 . 1 . . 4 1 . . . Ballistic Gun 4 | 1 . . . . . . . . 1 . 2 . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 2 | . . . 1 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 3 . . . . . . . . . Corrupted Parts 1 | . . . . . . . . . . . 1 . System Corruption 10 | . . . . . . . . . . . 10 . Parts Lost 35 | . . . 3 . . . . 14 . . 15 3 Power 4 | . . . . . . . . 1 . . 2 1 Propulsion 8 | . . . 1 . . . . 2 . . 5 . Utility 13 | . . . 2 . . . . 5 . . 4 2 Weapon 10 | . . . . . . . . 6 . . 4 . Highest Loss Streak 13 | . . . 1 . . . . 13 . . 9 3 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 70 | . 71 71 62 66 66 66 67 82 74 80 65 30 Engine 6 | . 14 14 10 11 11 11 9 7 . . . . Core 3 | . . . . . . . . . 8 9 8 4 Treads 18 | . 28 28 21 22 22 22 18 15 14 18 9 . Device 14 | . . . 4 11 11 11 17 23 22 27 17 4 Hackware 10 | . . . . . . . . 12 12 26 20 18 Energy Gun 4 | . 14 14 2 . . . . . 8 . 7 . Energy Cannon 4 | . . . 8 11 11 11 9 8 8 . . . Ballistic Gun 2 | . 14 14 . . . . . . . . 1 . Launcher 3 | . . . 10 11 11 11 9 5 . . . . Peak Build Rating 46 | 5 5 5 11 11 16 16 27 30 24 24 46 17 Average Rating 17 | 4 4 5 8 11 13 16 20 24 20 23 33 14 On Entrance 12 | . 5 5 5 11 11 16 16 27 9 20 24 10 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 31 | 7 8 8 14 17 23 23 28 28 16 10 31 10 Greatest Support 56 | 40 40 40 40 40 40 40 40 40 40 40 56 3 Greatest Overweight (x) 4 | 1 . . . . . . . 3 4 . 2 3 Average Overweight (x) . | . . . . . . . . . . . . 2 Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . . 3 4 4 4 5 5 5 5 4 2 Average Carried 2 | . . . . 3 3 4 4 5 3 4 3 1 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . . 3 3 4 4 5 5 4 5 3 1 Class Distribution -------------------- 52% | Mutant 39% | Hacker-Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Hacker-Mutant | -8/Recycling Hacker-Mutant | -8/Scraptown Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Extension Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Ext Matter Collected 1111 | 184 96 13 222 20 . 10 104 44 142 29 141 106 Remotely . | . . . . . . . . . . . . . Salvage Created 3247 | . 196 52 656 . . 262 837 605 382 . 235 22 Parts 177 | . 10 4 42 . . 22 42 29 15 . 11 2 Haulers Intercepted 5 | . . . 2 . . . 2 . . . 1 . Recyclers Shooed 1 | . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Ext Combat Hostiles Destroyed 70 | . 5 3 15 . . 15 14 13 2 . 2 1 Melee 1 | . . . . . . . . . . . . 1 Guns 11 | . 5 3 1 . . . . . 1 . 1 . Cannons 42 | . . . 8 . . 15 9 9 1 . . . AOE 14 | . . . 6 . . . 5 3 . . . . Classes Destroyed 14 | . 5 . 5 . . 2 . 2 . . . . Worker 3 | . 1 1 1 . . . . . . . . . Builder 4 | . . . 2 . . . 2 . . . . . Tunneler 1 | . . . . . . 1 . . . . . . Hauler 5 | . . . 2 . . . 2 . . . 1 . Recycler 6 | . . . 1 . . . 1 . 4 . . . Mechanic 1 | . . . . . . . . 1 . . . . Operator 3 | . 1 . . . . . 1 1 . . . . Watcher 5 | . 1 . 1 . . . 3 . . . . . Swarmer 31 | . 3 3 3 . . 14 4 3 . . . 1 Grunt 18 | . 2 . 8 . . . 4 4 . . . . Brawler 1 | . . . . . . . . 1 . . . . Duelist 2 | . . . 1 . . . . 1 . . . . Sentry 14 | . . . 3 . . . 5 4 2 . . . Hunter 4 | . . . . . . 1 1 . . . 2 . Best Kill Streak 12 | . 2 3 4 . . 4 12 4 3 . 1 1 Combat Bots Only 9 | . 2 3 4 . . 4 9 4 1 . 1 1 Max Kills in Single Turn 3 | . 1 1 3 . . 1 3 3 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . 2 . . . 2 3 . . . . Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Ext Hostile Shots Fired 484 | . 21 23 41 . . 18 28 150 6 . 166 31 Missed 152 | . 11 6 12 . . 3 11 51 2 . 47 9 Damage Taken 5218 | . 97 124 608 . . 123 212 1745 59 . 1931 319 Core 1556 | . 29 41 83 . . 48 50 444 . . 649 212 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 100 | . . . . . . . . . . 100 . . Core Remaining (%) 62 | 100 . 72 . . . 67 . . . 10 . . Volleys Fired 240 | . 24 9 65 . . 23 38 43 11 . 27 . Largest 2 | . 2 2 2 . . 1 1 2 2 . 2 . Hottest 128 | . 70 70 98 . . 120 120 128 123 . 118 . Shots Fired 316 | . 46 18 76 . . 23 38 58 22 . 35 . Gun 126 | . 46 18 11 . . . . 5 11 . 35 . Cannon 174 | . . . 54 . . 23 34 52 11 . . . Launcher 16 | . . . 11 . . . 4 1 . . . . Special . | . . . . . . . . . . . . . Kinetic 56 | . 24 9 . . . . . . . . 23 . Thermal 231 | . 22 9 65 . . 23 34 52 22 . 4 . Explosive 16 | . . . 11 . . . 4 1 . . . . Electromagnetic 13 | . . . . . . . . 5 . . 8 . Robot Hit Streak 31 | . 4 6 10 . . 13 20 31 7 . 9 . Robot Miss Streak 5 | . 5 3 5 . . . 1 2 1 . 1 . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 190 | . 23 9 47 . . 9 15 44 18 . 22 3 Core Hits 121 | . 13 5 33 . . 14 22 16 8 . 8 2 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . 1 . Critical Strikes 5 | . . 1 . . . . . . 2 . 2 . Burn 3 | . . 1 . . . . . . 2 . . . Destroy 1 | . . . . . . . . . . . 1 . Corrupt 1 | . . . . . . . . . . . 1 . Melee Attacks 8 | . . . . . . . . . . . . 8 Impact 8 | . . . . . . . . . . . . 8 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 6880 | . 218 93 1528 3 . 818 1805 1581 314 . 372 148 Guns 948 | . 211 91 74 . . . . 45 158 . 369 . Cannons 4267 | . . . 714 . . 785 1252 1360 156 . . . Explosions 1452 | . . . 739 . . . 551 162 . . . . Melee 140 | . . . . . . . . . . . . 140 Ramming 73 | . 7 2 1 3 . 33 2 14 . . 3 8 Kinetic 343 | . 108 41 . . . . . . . . 194 . Thermal 4671 | . 103 50 788 . . 785 1252 1360 314 . 19 . Explosive 1452 | . . . 739 . . . 551 162 . . . . Electromagnetic 201 | . . . . . . . . 45 . . 156 . Impact 140 | . . . . . . . . . . . . 140 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . . . 2 2 2 10 13 Average Corruption 3 | . . . . . . . . 2 2 2 10 10 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 53 | . . . . . . . . 2 10 20 13 8 Message Errors 17 | . . . . . . . . . 2 8 4 3 Matter Fused 14 | . . . . . . . . 1 4 6 1 2 Heat Flow Errors 4 | . . . . . . . . . . 2 1 1 Energy Discharges 5 | . . . . . . . . 1 . 1 2 1 Parts Rejected 1 | . . . . . . . . . 1 . . . Parts Fused 2 | . . . . . . . . . 1 1 . . Data Loss (minor) 4 | . . . . . . . . . 1 1 2 . Data Loss (major) 2 | . . . . . . . . . . 1 . 1 Misfires 2 | . . . . . . . . . 1 . 1 . Misdirections 1 | . . . . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 170 | . . . 9 . . 33 80 21 . . . 27 Projectiles 59 | . . . . . . 33 15 11 . . . . Explosions 84 | . . . 9 . . . 65 10 . . . . Melee 27 | . . . . . . . . . . . . 27 Knockbacks 1 | . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 190 | . . . 49 . . . . 137 . . . 4 Shots 4 | . . . 1 . . . . 3 . . . . Rammed 20 | . 2 . 3 1 . 5 1 1 . . 6 1 Targets Rammed 22 | . 2 1 3 1 . 6 1 1 . . 6 1 Kicked . | . . . . . . . . . . . . . Crushed 2 | . . 1 . . . 1 . . . . . . Highest Temperature 392 | . 172 102 248 . . 392 252 178 . 85 137 80 Average Temperature 65 | . 61 50 41 . . 150 69 46 . 44 81 53 Received Heat Transfer 897 | . 30 . 147 . . . 63 621 18 . 18 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . 1 . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . 1 Robots Melted 1 | . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . Parts Melted 26 | . 1 1 3 . . 3 4 10 4 . . . Heat Transferred 10163 | . 273 222 1517 . . 1760 2720 2820 814 . 37 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Ext Peak Influence 586 | . 132 95 464 126 . 266 586 527 227 . 90 103 Initial 186 | . . 25 1 126 . . 60 162 186 . . 44 Average 124 | . 78 48 246 126 . 76 359 359 93 . 13 52 Maximum Alert Level 2 | . . . 2 . . 1 2 2 1 . . . Low Security (%) 80 | 100 100 100 24 100 . 94 30 11 96 . 100 100 Level 1 12 | . . . 73 . . 5 19 45 3 . . . Level 2 6 | . . . 2 . . . 50 43 . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 12 | . 2 . 1 . . . 5 2 . . 2 . Investigation 2 | . . . . . . . . 1 . . 1 . Extermination . | . . . . . . . . . . . . . Reinforcement 6 | . 2 . 1 . . . 2 . . . 1 . Assault . | . . . . . . . . . . . . . Garrison 4 | . . . . . . . 3 1 . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Ext Distress Signals 8 | . 2 . 3 . . . 1 1 . . 1 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 108 | . 11 3 26 . . 8 18 21 2 . 13 6 Peak Tracking Total 10 | . 5 3 5 . . 4 5 10 1 . 7 4 Tactical Retreats 7 | . 2 . . . . . 2 . . . 2 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Ext Traps Triggered 2 | . . . . . . . . 1 . . 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Ext Machines Disabled 8 | . . . 4 . . . . 2 . . 2 . Max in Single Turn 2 | . . . 1 . . . . 2 . . 1 . Garrison Access 2 | . . . . . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Ext Machines Accessed 17 | . 1 . . . 1 . 1 4 7 . 2 1 Terminals 10 | . 1 . . . . . . 3 3 . 2 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . 4 . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 1 . . . . Total Hacks 36 | . 1 . . . 1 . 2 7 19 . 4 2 Successful 16 | . . . . . 1 . 1 4 8 . 1 1 Failed 20 | . 1 . . . . . 1 3 11 . 3 1 Catastrophic 3 | . . . . . . . . . 1 . 2 . Database Lockouts . | . . . . . . . . . . . . . Manual 16 | . 1 . . . 1 . . 7 6 . 1 . Terminals 18 | . 1 . . . . . . 6 5 . 4 2 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 14 | . . . . . . . . . 14 . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 2 1 . . . . Terminal Hacks 9 | . . . . . 1 . . 3 3 . 1 1 Open Door 2 | . . . . . . . . 1 . . . 1 Branch Access Points 1 | . . . . . . . . 1 . . . . Alert Level 1 | . . . . . . . . 1 . . . . Registered Components 1 | . . . . . . . . . . . 1 . Zone Layout 3 | . . . . . . . . . 3 . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . . . . 5 . . . Report Inventory 2 | . . . . . . . . . 2 . . . Retrieve Components 3 | . . . . . . . . . 3 . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 1 . . . . Seal Access 2 | . . . . . . . 1 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . Hacking Detections 7 | . . . . . . . . 2 3 . 2 . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 8 | . . . . . . . . . 8 . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Ext Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Ext Total Allies 1 | . . . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . . . 1 Highest-Rated Group 25 | . . . . . . . . . . . . 25 Highest-Rated Ally 25 | . . . . . . . . . . . . 25 Total Orders . | . . . . . . . . . . . . . Ally Attacks 4 | . . . . . . . . . . . . 4 Total Damage 129 | . . . . . . . . . . . . 129 Kills 2 | . . . . . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Ext Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Ext Turns Passed 7617 | 84 617 798 581 374 346 561 450 291 978 1664 648 225 Spaces Moved 3943 | 53 131 211 222 214 216 302 215 130 615 1037 490 107 Core 509 | 7 . . . . . . . 35 153 . 207 107 Treads 3375 | 46 131 211 222 214 216 302 215 95 462 1037 224 . Legs 24 | . . . . . . . . . . . 24 . Wheels . | . . . . . . . . . . . . . Hover 35 | . . . . . . . . . . . 35 . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 50 50 160 50 50 Average Speed 151 | 147 160 160 160 160 160 160 164 136 150 160 105 169 Slowest Speed 250 | 160 160 160 160 160 160 160 165 200 250 160 160 200 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 40 | 5 33 42 26 56 61 70 24 27 93 59 13 13 Regions Visited 12 Branch Regions 8 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 2 | . . . 1 . . . . 1 . . . . Unknown Exits Taken 10 | 1 1 1 . 1 1 1 1 . 1 1 1 . Scrap Searched 5 | . . 1 . 2 . 1 . . . 1 . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 135 | . . . 74 . . 1 35 25 . . . . Melee . | . . . . . . . . . . . . . Projectile 4 | . . . . . . 1 . 3 . . . . AOE 131 | . . . 74 . . . 35 22 . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Ext Total 5243 | 57 496 655 368 245 216 353 271 182 645 1042 579 134 Wait 943 | . 338 435 58 27 . 23 9 . . . 38 15 Move 3931 | 52 130 210 221 213 215 301 214 129 614 1036 489 107 Hop . | . . . . . . . . . . . . . Pick Up 6 | . . . 2 . . . . 1 . 3 . . Fast Attach 44 | 5 1 . 11 . . . 4 6 8 1 7 1 Attach 9 | . . . . . . . . . 2 . 5 2 Detach 3 | . . . . . . . . . 2 . 1 . Swap 15 | . . . 1 2 1 . 3 1 3 . 4 . Drop 22 | . 1 . 7 2 . . 2 1 5 2 2 . Fire 240 | . 24 9 65 . . 23 38 43 11 . 27 . Melee 8 | . . . . . . . . . . . . 8 Ram 1 | . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . Crush 21 | . 2 1 3 1 . 6 1 1 . . 6 . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -8/Storage -8/Recycling (discovered 2 exits: *Fac / [*Scr]) -8/Scraptown -6/Factory -6/Extension History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 13) 313 | -10/Materials | Build established: Mutant 691 | -10/Materials | Discovered new exit (range 8) 702 | -10/Materials | Entered Mines 1185 | -10/Mines | Found a hidden stash of uninstalled traps 1470 | -10/Mines | Discovered new exit (range 14) 1476 | -10/Mines | Learned location of 1 exit from Materials 1500 | -10/Mines | Entered Materials 1500 | -9/Materials | Evolved 2 slots: Utility x2 1501 | -9/Materials | Identified exit to Mines 2081 | -9/Materials | Entered Mines 2088 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2119 | -9/Mines | Discovered new exit (range 6) 2149 | -9/Mines | Met a Derelict bent on vengeance 2191 | -9/Mines | Learned Materials garrison access intel 2447 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2448 | -9/Mines | Discovered new exit (range 5) 2455 | -9/Mines | Entered Exiles 2495 | -9/Exiles | Met 8R-AWN 2524 | -9/Exiles | Met EX-HEX 2582 | -9/Exiles | Met EX-BIN 2601 | -9/Exiles | Aligned with FarCom system 2603 | -9/Exiles | Given EX-Vault access code 2643 | -9/Exiles | Opened EX-Vault 2651 | -9/Exiles | Found Gui. Plasma Cannon 2686 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2731 | -9/Exiles | Met EX-DEC 2787 | -9/Exiles | Discovered new exit (range 10) 2801 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 2801 | -9/Exiles | Entered Mines 3344 | -8/Mines | Discovered new exit (range 12) 3362 | -8/Mines | Entered Materials 3362 | -8/Materials | Evolved 2 slots: Utility x2 3363 | -8/Materials | Loaded intel: 1 garrison access location 3575 | -8/Materials | Destroyed 9 combat bots 3787 | -8/Materials | Discovered new exit (range 13) 3812 | -8/Materials | Entered Storage 3866 | -8/Storage | Identified exit to Recycling 3878 | -8/Storage | Build established: Scavenger-Mutant 3935 | -8/Storage | Garrison activated, responded to threat 4076 | -8/Storage | Core integrity fell below 50% 4088 | -8/Storage | Core integrity fell below 20% 4102 | -8/Storage | Used back door to open Recycling access 4103 | -8/Storage | Entered Recycling 4118 | -8/Recycling | Lost 13 parts (1p2n4u6w) 4362 | -8/Recycling | Build established: Mutant 4588 | -8/Recycling | Discovered new exit (range 5) 4944 | -8/Recycling | Build established: Hacker-Mutant 5036 | -8/Recycling | Scanned before Scraplab entrance 5061 | -8/Recycling | Entered Scraplab 5076 | -8/Recycling | Discovered new exit (range 3) 5081 | -8/Recycling | Entered Scraptown 5244 | -8/Scraptown | Visited Spacefarers 5340 | -8/Scraptown | Visited SPCMW 5406 | -8/Scraptown | Visited The Evicted 5873 | -8/Scraptown | Visited Shadow of the Wyrm 5991 | -8/Scraptown | Visited CR-KLE's Repair Center 6002 | -8/Scraptown | CR-KLE repaired 4 parts 6042 | -8/Scraptown | Visited Assassins FH 6111 | -8/Scraptown | Discovered new exit (range 11) 6265 | -8/Scraptown | Turned away by UFD registrar 6316 | -8/Scraptown | Visited Junk Repository 6745 | -8/Scraptown | Entered Factory 6745 | -6/Factory | Evolved 4 slots: Power x1, Utility x1, Weapon x2 7132 | -6/Factory | System corruption reached 10% 7188 | -6/Factory | Lost 9 parts (2p2n3u2w) 7296 | -6/Factory | Lost 4 parts (2n2w) 7330 | -6/Factory | Core integrity fell below 50% 7391 | -6/Factory | Discovered new exit (range 6) 7393 | -6/Factory | Entered Extension 7572 | -6/Extension | Core integrity fell below 20% 7579 | -6/Extension | Rescued a captive Derelict 7601 | -6/Extension | Lost 3 parts (1p2u) 7618 | -6/Extension | Destroyed by S-27 Virus with Autogun Last Messages --------------- Current location identified: Extension >>Open(Door) Sealed Heavy Doors opened. ZC-9YV(l): "Free at last!" ZC-9YV(l) sneak attacks. S-27 Virus destroyed. Acquired 27 matter. ZC-9YV(l) destroyed. Destroyed VTOL Module. S-27 Virus system corrupted by crushing effect. R-10 Processor collects VTOL Module. S-27 Virus destroyed. R-10 Processor collects Corrupted VTOL Module. S-27 Virus knocked back. R-10 Processor collects VTOL Module. Acquired 52 matter. XRVOJ0ZKLGMYA0Z|L7V=Q MVW1M|TS= R-10 Processor collects Corrupted Autogun. R-10 Processor collects Lgt. Nuclear Core. R-10 Processor collects Autogun. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????#####???????????????? | | ?????????????????????????????# ! #???????????????? | | ############################## #???????????????? | | + + ?????????? | | ##### #### #???????????????? | | ????# #??# !/???????????????? | | ????+ s#??# #???????????????? | | ????#########+###########@#??#!==#???????????????? | | ????????????????????????#=#??# * #???????????????? | | ???????????????????????## ##?##/##???????????????? | | ?????????????g?????????#*=R### ###?????????????? | | #+##???????????????????# % + ?????????? | | +??g?????????#[ ###] *###?????????????? | | # ##???????????????????## ##?#####???????????????? | | ????????????????????????#*T#?????????????????????? | | ????????????????????????# ##?????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????###??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 95 Energy Generation 27 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Particle Charging 20 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScanChipMicroactuators Manual? 0 Play Time 00:40:37 Cumulative 68.9 hours Start 2024.08.08 @ 21:02:05 End 2024.08.08 @ 21:41:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 164 Rogue 89 Adventurer 75 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 42 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e7a4f8b4-1cd7-4fc7-ab43-f89c5637d707